=> Building games/liquidwar Started : Friday, 8 MAR 2019 at 08:24:33 UTC Platform: 5.5-DEVELOPMENT DragonFly v5.5.0.192.g15ae7f0-DEVELOPMENT #34: Tue Feb 19 09:07:07 PST 2019 root@pkgbox64.dragonflybsd.org:/usr/obj/usr/src/sys/X86_64_GENERIC x86_64 -------------------------------------------------- -- Environment -------------------------------------------------- UNAME_r=5.5-SYNTH UNAME_m=x86_64 UNAME_p=x86_64 UNAME_v=DragonFly 5.5-SYNTH UNAME_s=DragonFly PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin SSL_NO_VERIFY_PEER=1 TERM=dumb PKG_CACHEDIR=/var/cache/pkg8 PKG_DBDIR=/var/db/pkg8 PORTSDIR=/xports LANG=C HOME=/root USER=root -------------------------------------------------- -- Options -------------------------------------------------- ===> The following configuration options are available for liquidwar-5.6.4_5: ASM=off: Use optimized assembly code ===> Use 'make config' to modify these settings -------------------------------------------------- -- CONFIGURE_ENV -------------------------------------------------- ac_cv_prog_PYTHON=yes MAKE=gmake PYTHON="/usr/local/bin/python2.7" XDG_DATA_HOME=/construction/games/liquidwar XDG_CONFIG_HOME=/construction/games/liquidwar HOME=/construction/games/liquidwar TMPDIR="/tmp" PATH=/construction/games/liquidwar/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin SHELL=/bin/sh CONFIG_SHELL=/bin/sh CCVER=gcc80 CONFIG_SITE=/xports/Templates/config.site lt_cv_sys_max_cmd_len=262144 -------------------------------------------------- -- CONFIGURE_ARGS -------------------------------------------------- --disable-target-opt --disable-doc-ps --disable-doc-pdf --disable-asm --prefix=/usr/local ${_LATE_CONFIGURE_ARGS} -------------------------------------------------- -- MAKE_ENV -------------------------------------------------- XDG_DATA_HOME=/construction/games/liquidwar XDG_CONFIG_HOME=/construction/games/liquidwar HOME=/construction/games/liquidwar TMPDIR="/tmp" PATH=/construction/games/liquidwar/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin NO_PIE=yes MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES CCVER=gcc80 PREFIX=/usr/local LOCALBASE=/usr/local NOPROFILE=1 CC="cc" CFLAGS="-pipe -O2 -fno-strict-aliasing " CPP="cpp" CPPFLAGS="" LDFLAGS=" " LIBS="" CXX="c++" CXXFLAGS=" -pipe -O2 -fno-strict-aliasing " MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" -------------------------------------------------- -- MAKE_ARGS -------------------------------------------------- DESTDIR=/construction/games/liquidwar/stage -------------------------------------------------- -- PLIST_SUB -------------------------------------------------- PYTHON_INCLUDEDIR=include/python2.7 PYTHON_LIBDIR=lib/python2.7 PYTHON_PLATFORM=dragonfly5 PYTHON_PYOEXTENSION=pyo PYTHON_SITELIBDIR=lib/python2.7/site-packages PYTHON_SUFFIX=27 PYTHON_VER=2.7 PYTHON_VERSION=python2.7 PYTHON2="" PYTHON3="@comment " OSREL=5.5 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local LIB32DIR=lib PROFILE="@comment " DOCSDIR="share/doc/liquidwar" EXAMPLESDIR="share/examples/liquidwar" DATADIR="share/liquidwar" WWWDIR="www/liquidwar" ETCDIR="etc/liquidwar" -------------------------------------------------- -- SUB_LIST -------------------------------------------------- PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/liquidwar DOCSDIR=/usr/local/share/doc/liquidwar EXAMPLESDIR=/usr/local/share/examples/liquidwar WWWDIR=/usr/local/www/liquidwar ETCDIR=/usr/local/etc/liquidwar -------------------------------------------------- -- /etc/make.conf -------------------------------------------------- SYNTHPROFILE=Release-BE USE_PACKAGE_DEPENDS_ONLY=yes PACKAGE_BUILDING=yes BATCH=yes PKG_CREATE_VERBOSE=yes PORTSDIR=/xports DISTDIR=/distfiles WRKDIRPREFIX=/construction PORT_DBDIR=/options PACKAGES=/packages MAKE_JOBS_NUMBER_LIMIT=5 LICENSES_ACCEPTED= NONE HAVE_COMPAT_IA32_KERN= CONFIGURE_MAX_CMD_LEN=262144 _PERL5_FROM_BIN=5.26.2 _ALTCCVERSION_921dbbb2=none _OBJC_ALTCCVERSION_921dbbb2=none _SMP_CPUS=8 UID=0 ARCH=x86_64 OPSYS=DragonFly DFLYVERSION=500500 OSVERSION=9999999 OSREL=5.5 _OSRELEASE=5.5-SYNTH PYTHONBASE=/usr/local _PKG_CHECKED=1 -------------------------------------------------------------------------------- -- Phase: check-sanity -------------------------------------------------------------------------------- ===> NOTICE: The liquidwar port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port -------------------------------------------------------------------------------- -- Phase: pkg-depends -------------------------------------------------------------------------------- ===> liquidwar-5.6.4_5 depends on file: /usr/local/sbin/pkg - not found ===> Installing existing package /packages/All/pkg-1.10.5_5.txz Installing pkg-1.10.5_5... Extracting pkg-1.10.5_5: .......... done ===> liquidwar-5.6.4_5 depends on file: /usr/local/sbin/pkg - found ===> Returning to build of liquidwar-5.6.4_5 -------------------------------------------------------------------------------- -- Phase: fetch-depends -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Phase: fetch -------------------------------------------------------------------------------- ===> NOTICE: The liquidwar port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port ===> Fetching all distfiles required by liquidwar-5.6.4_5 for building -------------------------------------------------------------------------------- -- Phase: checksum -------------------------------------------------------------------------------- ===> NOTICE: The liquidwar port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port ===> Fetching all distfiles required by liquidwar-5.6.4_5 for building => SHA256 Checksum OK for liquidwar-5.6.4.tar.gz. -------------------------------------------------------------------------------- -- Phase: extract-depends -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Phase: extract -------------------------------------------------------------------------------- ===> NOTICE: The liquidwar port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port ===> Fetching all distfiles required by liquidwar-5.6.4_5 for building ===> Extracting for liquidwar-5.6.4_5 => SHA256 Checksum OK for liquidwar-5.6.4.tar.gz. -------------------------------------------------------------------------------- -- Phase: patch-depends -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Phase: patch -------------------------------------------------------------------------------- ===> Patching for liquidwar-5.6.4_5 ===> Applying ports patches for liquidwar-5.6.4_5 -------------------------------------------------------------------------------- -- Phase: build-depends -------------------------------------------------------------------------------- ===> liquidwar-5.6.4_5 depends on executable: gmake - not found ===> Installing existing package /packages/All/gmake-4.2.1_3.txz Installing gmake-4.2.1_3... `-- Installing gettext-runtime-0.19.8.1_2... | `-- Installing indexinfo-0.3.1... | `-- Extracting indexinfo-0.3.1: .... done `-- Extracting gettext-runtime-0.19.8.1_2: .......... done Extracting gmake-4.2.1_3: .......... done ===> liquidwar-5.6.4_5 depends on executable: gmake - found ===> Returning to build of liquidwar-5.6.4_5 ===> liquidwar-5.6.4_5 depends on executable: makeinfo - not found ===> Installing existing package /packages/All/texinfo-6.5_4,1.txz Installing texinfo-6.5_4,1... `-- Installing ncurses-6.1.20190112... `-- Extracting ncurses-6.1.20190112: .......... done `-- Installing p5-Locale-libintl-1.31... | `-- Installing libiconv-1.14_11... | `-- Extracting libiconv-1.14_11: .......... done | `-- Installing perl5-5.28.1... | `-- Extracting perl5-5.28.1: .......... done `-- Extracting p5-Locale-libintl-1.31: .......... done `-- Installing p5-Text-Unidecode-1.30... `-- Extracting p5-Text-Unidecode-1.30: .......... done `-- Installing p5-Unicode-EastAsianWidth-1.40... `-- Extracting p5-Unicode-EastAsianWidth-1.40: ...... done Extracting texinfo-6.5_4,1: .......... done Message from perl5-5.28.1: The /usr/bin/perl symlink has been removed starting with Perl 5.20. For shebangs, you should either use: #!/usr/local/bin/perl or #!/usr/bin/env perl The first one will only work if you have a /usr/local/bin/perl, the second will work as long as perl is in PATH. ===> liquidwar-5.6.4_5 depends on executable: makeinfo - found ===> Returning to build of liquidwar-5.6.4_5 ===> liquidwar-5.6.4_5 depends on file: /usr/local/bin/python2.7 - not found ===> Installing existing package /packages/All/python27-2.7.15.txz Installing python27-2.7.15... `-- Installing expat-2.2.6_1... `-- Extracting expat-2.2.6_1: .......... done `-- Installing libffi-3.2.1_3... `-- Extracting libffi-3.2.1_3: .......... done `-- Installing libressl-2.8.3... `-- Extracting libressl-2.8.3: .......... done `-- Installing readline-7.0.5... `-- Extracting readline-7.0.5: .......... done Extracting python27-2.7.15: .......... done Message from python27-2.7.15: =========================================================================== Note that some standard Python modules are provided as separate ports as they require additional dependencies. They are available as: bsddb databases/py-bsddb gdbm databases/py-gdbm sqlite3 databases/py-sqlite3 tkinter x11-toolkits/py-tkinter =========================================================================== ===> liquidwar-5.6.4_5 depends on file: /usr/local/bin/python2.7 - found ===> Returning to build of liquidwar-5.6.4_5 -------------------------------------------------------------------------------- -- Phase: lib-depends -------------------------------------------------------------------------------- ===> liquidwar-5.6.4_5 depends on shared library: liballeg.so - not found ===> Installing existing package /packages/All/allegro-4.4.2_8.txz Installing allegro-4.4.2_8... `-- Installing libICE-1.0.9_3,1... `-- Extracting libICE-1.0.9_3,1: .......... done `-- Installing libSM-1.2.3,1... `-- Extracting libSM-1.2.3,1: .......... done `-- Installing libX11-1.6.7,1... | `-- Installing libXau-1.0.8_5... | `-- Extracting libXau-1.0.8_5: .......... done | `-- Installing libXdmcp-1.1.2_2... | | `-- Installing xorgproto-2018.4... | | `-- Extracting xorgproto-2018.4: .......... done | `-- Extracting libXdmcp-1.1.2_2: ......... done | `-- Installing libxcb-1.13.1... | | `-- Installing libpthread-stubs-0.4... | | `-- Extracting libpthread-stubs-0.4: .... done | | `-- Installing libxml2-2.9.8... | | `-- Extracting libxml2-2.9.8: .......... done | `-- Extracting libxcb-1.13.1: .......... done `-- Extracting libX11-1.6.7,1: .......... done `-- Installing libXcursor-1.1.15_2... | `-- Installing libXfixes-5.0.3_2... | `-- Extracting libXfixes-5.0.3_2: .......... done | `-- Installing libXrender-0.9.10_2... | `-- Extracting libXrender-0.9.10_2: .......... done `-- Extracting libXcursor-1.1.15_2: .......... done `-- Installing libXext-1.3.3_3,1... `-- Extracting libXext-1.3.3_3,1: .......... done `-- Installing libXpm-3.5.12_2... | `-- Installing libXt-1.1.5_2,1... | `-- Extracting libXt-1.1.5_2,1: .......... done `-- Extracting libXpm-3.5.12_2: .......... done `-- Installing libXxf86dga-1.1.4_5... `-- Extracting libXxf86dga-1.1.4_5: .......... done `-- Installing libXxf86vm-1.1.4_3... `-- Extracting libXxf86vm-1.1.4_3: .......... done `-- Installing libogg-1.3.3,4... `-- Extracting libogg-1.3.3,4: .......... done `-- Installing libvorbis-1.3.6,3... `-- Extracting libvorbis-1.3.6,3: .......... done Extracting allegro-4.4.2_8: .......... done ===> liquidwar-5.6.4_5 depends on shared library: liballeg.so - found (/usr/local/lib/liballeg.so) ===> Returning to build of liquidwar-5.6.4_5 -------------------------------------------------------------------------------- -- Phase: configure -------------------------------------------------------------------------------- ===> Configuring for liquidwar-5.6.4_5 configure: loading site script /xports/Templates/config.site checking for gcc... cc checking for C compiler default output file name... a.out checking whether the C compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether cc accepts -g... yes checking for cc option to accept ISO C89... none needed checking build system type... x86_64-portbld-dragonfly5.5 checking host system type... x86_64-portbld-dragonfly5.5 checking target system type... x86_64-portbld-dragonfly5.5 checking for snprintf... (cached) yes checking for allegro-config... yes checking for Allegro... found 4.4.2. checking for dat... yes checking how to run the C preprocessor... cpp checking for grep that handles long lines and -e... (cached) /usr/bin/grep checking for egrep... (cached) /usr/bin/egrep checking for ANSI C header files... (cached) yes checking for sys/types.h... (cached) yes checking for sys/stat.h... (cached) yes checking for stdlib.h... (cached) yes checking for string.h... (cached) yes checking for memory.h... (cached) yes checking for strings.h... (cached) yes checking for inttypes.h... (cached) yes checking for stdint.h... (cached) yes checking for unistd.h... (cached) yes checking for arpa/inet.h... (cached) yes checking for ctype.h... (cached) yes checking for errno.h... (cached) yes checking for fcntl.h... (cached) yes checking for netinet/in.h... (cached) yes checking for pthread.h... (cached) yes checking for signal.h... (cached) yes checking for stdio.h... (cached) yes checking for stdlib.h... (cached) yes checking for string.h... (cached) yes checking for sys/socket.h... (cached) yes checking for sys/time.h... (cached) yes checking for sys/types.h... (cached) yes checking for time.h... (cached) yes checking for unistd.h... (cached) yes checking for pthread_create in -lpthread... yes checking for as... yes checking for python... (cached) yes checking for gzip... yes checking for latex... no checking for dvips... no checking for pdflatex... no checking for makeinfo... yes checking for assembly... disabled checking for plain text doc... enabled checking for HTML doc... enabled checking for man page... enabled checking for info page... enabled checking for PostScript doc... disabled checking for PDF doc... disabled checking for php3 doc... disabled checking for UWiKiCMS doc... disabled checking for debug mode... disabled checking wether electric fence should be used... disabled checking for static link... disabled checking for target specific optimizations... disabled checking for gmake... yes checking for which GNU Make to use... gmake configure: creating ./config.status config.status: creating Makefile config.status: WARNING: Makefile.in seems to ignore the --datarootdir setting config.status: creating src/Makefile config.status: WARNING: src/Makefile.in seems to ignore the --datarootdir setting config.status: creating src/Makefile.dep config.status: creating src/base.h config.status: creating src/lwwin.rc config.status: creating utils/Makefile config.status: creating data/Makefile config.status: creating data/back/Makefile config.status: creating data/font/Makefile config.status: creating data/map/Makefile config.status: creating data/sfx/Makefile config.status: creating data/texture/Makefile config.status: creating data/maptex/Makefile config.status: creating data/water/Makefile config.status: creating data/music/Makefile config.status: creating doc/Makefile config.status: creating doc/html/index.html config.status: creating doc/tex/liquidwar.tex config.status: creating doc/man/begin.man config.status: creating doc/texi/begin.texi config.status: creating misc/liquidward config.status: creating misc/macosx_info.plist config.status: creating misc/liquidwar.nsi config.status: creating liquidwar.spec gmake[1]: Entering directory '/construction/games/liquidwar/liquidwar-5.6.4' gmake[2]: Entering directory '/construction/games/liquidwar/liquidwar-5.6.4/src' The configuration options to generate binaries are: Target : default Debug : no Static link : no Assembly : no Snprintf : using system library The command line to compile .c files in this directory is: cc -pipe -O2 -fno-strict-aliasing -I/usr/local/include -c -O2 -fomit-frame-pointer -Wall -W -m64 -DCONFIG_UNIX_CFG=".liquidwarrc" -DCONFIG_UNIX_DAT="/usr/local/share/games/liquidwar/liquidwar.dat" -DCONFIG_UNIX_MAP="/usr/local/share/games/liquidwar/map/" -DCONFIG_UNIX_TEX="/usr/local/share/games/liquidwar/texture/" -DCONFIG_UNIX_MID="/usr/local/share/games/liquidwar/music/" -DCONFIG_UNIX_SRV="/usr/local/games/liquidwar-server" -DCONFIG_UNIX_GEN="/usr/local/games/liquidwar-mapgen" -DUNIX -D_THREAD_SAFE The command line to compile .s files in this directory is: as --32 gmake[2]: Leaving directory '/construction/games/liquidwar/liquidwar-5.6.4/src' gmake[2]: Entering directory '/construction/games/liquidwar/liquidwar-5.6.4/utils' The command line to compile .c files in this directory is: cc -pipe -O2 -fno-strict-aliasing -I/usr/local/include -c -Wall -W gmake[2]: Leaving directory '/construction/games/liquidwar/liquidwar-5.6.4/utils' gmake[2]: Entering directory '/construction/games/liquidwar/liquidwar-5.6.4/data' gmake[2]: Nothing to be done for 'config'. gmake[2]: Leaving directory '/construction/games/liquidwar/liquidwar-5.6.4/data' gmake[2]: Entering directory '/construction/games/liquidwar/liquidwar-5.6.4/doc' gmake[2]: Nothing to be done for 'config'. gmake[2]: Leaving directory '/construction/games/liquidwar/liquidwar-5.6.4/doc' gmake[1]: Leaving directory '/construction/games/liquidwar/liquidwar-5.6.4' gmake[1]: Entering directory '/construction/games/liquidwar/liquidwar-5.6.4' gmake[2]: Entering directory '/construction/games/liquidwar/liquidwar-5.6.4/src' gmake[2]: Leaving directory '/construction/games/liquidwar/liquidwar-5.6.4/src' gmake[2]: Entering directory '/construction/games/liquidwar/liquidwar-5.6.4/utils' gmake[2]: Nothing to be done for 'dep'. gmake[2]: Leaving directory '/construction/games/liquidwar/liquidwar-5.6.4/utils' gmake[2]: Entering directory '/construction/games/liquidwar/liquidwar-5.6.4/data' gmake[2]: Nothing to be done for 'dep'. gmake[2]: Leaving directory '/construction/games/liquidwar/liquidwar-5.6.4/data' gmake[2]: Entering directory '/construction/games/liquidwar/liquidwar-5.6.4/doc' gmake[2]: Nothing to be done for 'dep'. gmake[2]: Leaving directory '/construction/games/liquidwar/liquidwar-5.6.4/doc' Type "gmake" to build Liquid War 5.6.4. gmake[1]: Leaving directory '/construction/games/liquidwar/liquidwar-5.6.4' -------------------------------------------------------------------------------- -- Phase: build -------------------------------------------------------------------------------- ===> Building for liquidwar-5.6.4_5 gmake[1]: Entering directory '/construction/games/liquidwar/liquidwar-5.6.4' gmake[2]: Entering directory '/construction/games/liquidwar/liquidwar-5.6.4' gmake[2]: warning: jobserver unavailable: using -j1. Add '+' to parent make rule. gmake[2]: Entering directory '/construction/games/liquidwar/liquidwar-5.6.4' gmake[2]: warning: jobserver unavailable: using -j1. Add '+' to parent make rule. gmake[2]: Entering directory '/construction/games/liquidwar/liquidwar-5.6.4' gmake[2]: warning: jobserver unavailable: using -j1. Add '+' to parent make rule. Compiling liquidwarcol.c Creating txt/rules.txt from xml/rules.xml Compiling about.c (cpu=default, debug=no, asm=no) Creating txt/authors.txt from xml/authors.xml Compiling advanced.c (cpu=default, debug=no, asm=no) Creating txt/mailinglists.txt from xml/mailinglists.xml Creating txt/fanfic.txt from xml/fanfic.xml Creating txt/options.txt from xml/options.xml Creating txt/network.txt from xml/network.xml Compiling alleg2.c (cpu=default, debug=no, asm=no) Creating txt/parameters.txt from xml/parameters.xml Building liquidwarcol alleg2.c: In function 'my_draw_textbox': alleg2.c:123:7: warning: variable 'fg' set but not used [-Wunused-but-set-variable] int fg = fore; ^~ Compiling liquidwarmap.c alleg2.c: In function 'my_edit_proc': alleg2.c:961:22: warning: variable 'fg' set but not used [-Wunused-but-set-variable] int f, l, p, w, x, fg, b, scroll; ^~ alleg2.c: In function 'my_draw_listbox': alleg2.c:1382:17: warning: variable 'fg' set but not used [-Wunused-but-set-variable] int fg_color, fg, bg; ^~ Creating txt/platforms.txt from xml/platforms.xml Creating txt/userlevels.txt from xml/userlevels.xml Creating txt/algorithm.txt from xml/algorithm.xml Creating txt/source.txt from xml/source.xml Creating txt/bugs.txt from xml/bugs.xml Creating txt/todo.txt from xml/todo.xml liquidwarmap.c: In function 'update_system_name': liquidwarmap.c:371:3: warning: 'strncpy' specified bound 16 equals destination size [-Wstringop-truncation] strncpy (SYSTEM_NAME, str, sizeof (SYSTEM_NAME)); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In function 'update_readable_name.part.2', inlined from 'update_readable_name': liquidwarmap.c:416:7: warning: 'strncpy' specified bound 32 equals destination size [-Wstringop-truncation] strncpy (READABLE_NAME, str, sizeof (READABLE_NAME)); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Creating txt/wip.txt from xml/wip.xml Building liquidwarmap Compiling liquidwartex.c Creating txt/copying.txt from xml/copying.xml Creating html/rules.html from xml/rules.xml Creating html/authors.html from xml/authors.xml liquidwartex.c: In function 'update_system_name': liquidwartex.c:289:3: warning: 'strncpy' specified bound 16 equals destination size [-Wstringop-truncation] strncpy (SYSTEM_NAME, str, sizeof (SYSTEM_NAME)); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Creating html/mailinglists.html from xml/mailinglists.xml Building liquidwartex gmake[2]: Leaving directory '/construction/games/liquidwar/liquidwar-5.6.4/utils' gmake[2]: Entering directory '/construction/games/liquidwar/liquidwar-5.6.4' gmake[2]: warning: jobserver unavailable: using -j1. Add '+' to parent make rule. Creating html/fanfic.html from xml/fanfic.xml gmake[3]: Entering directory '/construction/games/liquidwar/liquidwar-5.6.4/data/back' Converting lw5back.pcx to lw5back.converted.pcx Creating back.dat Creating html/options.html from xml/options.xml back.dat not found: creating new datafile Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/back/lw5back.converted.pcx -> LW5BACK_CONVERTED_PCX Writing back.dat Reading back.dat Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/back/palette.pcx -> PALETTE_PCX Writing back.dat gmake[3]: Leaving directory '/construction/games/liquidwar/liquidwar-5.6.4/data/back' gmake[3]: Entering directory '/construction/games/liquidwar/liquidwar-5.6.4/data/font' Creating font.dat Creating html/network.html from xml/network.xml font.dat not found: creating new datafile Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/font/degrad10.pcx -> DEGRAD10_PCX Writing font.dat Reading font.dat Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/font/degrad20.pcx -> DEGRAD20_PCX Writing font.dat Reading font.dat Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/font/mouse20.pcx -> MOUSE20_PCX Writing font.dat Reading font.dat Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/font/mouse40.pcx -> MOUSE40_PCX Writing font.dat Reading font.dat Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/font/palette.pcx -> PALETTE_PCX Writing font.dat Creating html/parameters.html from xml/parameters.xml Reading font.dat Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/font/void1.pcx -> VOID1_PCX Writing font.dat gmake[3]: Leaving directory '/construction/games/liquidwar/liquidwar-5.6.4/data/font' gmake[3]: Entering directory '/construction/games/liquidwar/liquidwar-5.6.4/data/map' Converting 007.pcx to 007.map Converting 2d.bmp to 2d.map Converting 213.pcx to 213.map Converting 3d.bmp to 3d.map Converting 3x3.bmp to 3x3.map Creating html/platforms.html from xml/platforms.xml Converting 4zones.pcx to 4zones.map Converting 666.pcx to 666.map Converting 8.bmp to 8.map Converting ac.bmp to ac.map Converting alstar1.pcx to alstar1.map Creating html/userlevels.html from xml/userlevels.xml Converting anaglyph1.bmp to anaglyph1.map Converting anaglyph2.bmp to anaglyph2.map Converting aquarium.pcx to aquarium.map Converting around.bmp to around.map Converting bestiole.pcx to bestiole.map Creating html/algorithm.html from xml/algorithm.xml Converting biere.pcx to biere.map Creating html/source.html from xml/source.xml Converting big.bmp to big.map Creating html/bugs.html from xml/bugs.xml Converting blemmya.bmp to blemmya.map Converting boa.pcx to boa.map Converting bored.bmp to bored.map Converting bonoball.pcx to bonoball.map Converting bubbles.bmp to bubbles.map Creating html/todo.html from xml/todo.xml Converting card.bmp to card.map Converting carreaux.pcx to carreaux.map Converting carres.pcx to carres.map Converting centrik.pcx to centrik.map Converting charming.bmp to charming.map Creating html/wip.html from xml/wip.xml Converting chenille.pcx to chenille.map Converting chess.bmp to chess.map Converting chinois.pcx to chinois.map Converting circle.bmp to circle.map Creating html/copying.html from xml/copying.xml Converting circlus.bmp to circlus.map Converting clean.bmp to clean.map Converting clown.pcx to clown.map Converting coccinel.pcx to coccinel.map Converting coeurs.pcx to coeurs.map Creating man/rules.man from xml/rules.xml Converting confuse.bmp to confuse.map Converting cornet3b.pcx to cornet3b.map Converting crown.pcx to crown.map Converting darkone1.bmp to darkone1.map Creating man/authors.man from xml/authors.xml Compiling area.c (cpu=default, debug=no, asm=no) Converting darkone2.bmp to darkone2.map Converting darkone3.bmp to darkone3.map Converting darkone4.bmp to darkone4.map Converting derivsol.pcx to derivsol.map area.c: In function 'create_game_area': area.c:88:16: warning: variable 'test' set but not used [-Wunused-but-set-variable] int x, y, i, test; ^~~~ Converting dirt.bmp to dirt.map Creating man/mailinglists.man from xml/mailinglists.xml Converting donuts.pcx to donuts.map Converting echange.pcx to echange.map Compiling army.c (cpu=default, debug=no, asm=no) Converting echlune.pcx to echlune.map Creating man/fanfic.man from xml/fanfic.xml army.c: In function 'test_army': army.c:244:12: warning: variable 'fp' set but not used [-Wunused-but-set-variable] FIGHTER *fp; ^~ army.c:242:13: warning: variable 'test' set but not used [-Wunused-but-set-variable] int i, k, test, x, y; ^~~~ Converting egg.bmp to egg.map Converting etoile.pcx to etoile.map Converting eyes.bmp to eyes.map Creating man/options.man from xml/options.xml Converting feuille.pcx to feuille.map Converting fille.pcx to fille.map Converting fils.pcx to fils.map Converting flo1.pcx to flo1.map Creating man/network.man from xml/network.xml Converting garcon.pcx to garcon.map Converting garden.bmp to garden.map Converting glasses.pcx to glasses.map Compiling asm.c (cpu=default, debug=no, asm=no) Converting h.bmp to h.map Converting haricot.pcx to haricot.map Compiling autoplay.c (cpu=default, debug=no, asm=no) Creating man/parameters.man from xml/parameters.xml Converting hi.bmp to hi.map Converting honey.bmp to honey.map Converting honeymoon.bmp to honeymoon.map Converting jabberwocky.bmp to jabberwocky.map Creating man/platforms.man from xml/platforms.xml Converting lapin.pcx to lapin.map Converting labyrint.bmp to labyrint.map Converting liqwar.pcx to liqwar.map Creating man/userlevels.man from xml/userlevels.xml Converting logo.bmp to logo.map Converting lost.bmp to lost.map Converting lw.bmp to lw.map Converting lwtab002.pcx to lwtab002.map Converting lwtab003.pcx to lwtab003.map Creating man/algorithm.man from xml/algorithm.xml Converting lwtab004.pcx to lwtab004.map Converting lwtab005.pcx to lwtab005.map Converting lwtab006.pcx to lwtab006.map Converting lwtab008.pcx to lwtab008.map Compiling back.c (cpu=default, debug=no, asm=no) Converting lwtab009.pcx to lwtab009.map Creating man/source.man from xml/source.xml Converting lwtabbar.pcx to lwtabbar.map Converting lwtabdrt.pcx to lwtabdrt.map Compiling basicopt.c (cpu=default, debug=no, asm=no) Creating man/bugs.man from xml/bugs.xml Converting lwtabgen.pcx to lwtabgen.map Converting lwtabmic.pcx to lwtabmic.map Converting lwtabrec.pcx to lwtabrec.map Converting lwtabses.pcx to lwtabses.map Converting lwtabto2.pcx to lwtabto2.map Creating man/todo.man from xml/todo.xml Compiling bigdata.c (cpu=default, debug=no, asm=no) Converting lwtabto4.pcx to lwtabto4.map Converting lwtabtom.pcx to lwtabtom.map Converting lwtabtru.pcx to lwtabtru.map Converting lwtabvid.pcx to lwtabvid.map Creating man/wip.man from xml/wip.xml Converting marionet.pcx to marionet.map Converting metation.bmp to metation.map Converting mouse1.bmp to mouse1.map Converting muehle.bmp to muehle.map Converting musique.pcx to musique.map Converting net1.pcx to net1.map Creating man/copying.man from xml/copying.xml Converting net2.pcx to net2.map Converting ordino.pcx to ordino.map Compiling capture.c (cpu=default, debug=no, asm=no) Converting paper.bmp to paper.map Building man/liquidwar.man... Compressing man/liquidwar.6.gz... Converting papercut.bmp to papercut.map Creating texi/rules.texi from xml/rules.xml Converting papillon.pcx to papillon.map Converting pastel.bmp to pastel.map Converting place.bmp to place.map capture.c: In function 'lw_capture_dump_menu': capture.c:116:7: warning: variable 'dummy' set but not used [-Wunused-but-set-variable] int dummy; ^~~~~ Converting penta.pcx to penta.map Converting peur.pcx to peur.map Creating texi/authors.texi from xml/authors.xml Converting pieuvre.pcx to pieuvre.map Compiling chat.c (cpu=default, debug=no, asm=no) Converting pigface.pcx to pigface.map Converting platform.pcx to platform.map Converting poisson.pcx to poisson.map Converting policier.pcx to policier.map Converting portable.pcx to portable.map Creating texi/mailinglists.texi from xml/mailinglists.xml Compiling checksum.c (cpu=default, debug=no, asm=no) Converting puckman.bmp to puckman.map Creating texi/fanfic.texi from xml/fanfic.xml Converting quaders.bmp to quaders.map Converting rect.bmp to rect.map Converting rectangle.bmp to rectangle.map Compiling code.c (cpu=default, debug=no, asm=no) Converting rene02.bmp to rene02.map Creating texi/options.texi from xml/options.xml Converting rene03.bmp to rene03.map Converting rene04.bmp to rene04.map Converting rolz.bmp to rolz.map Converting rough.bmp to rough.map In file included from code.c:67: code.c: In function 'check_grad_to_disp': macro.h:70:66: warning: 'strncpy' output truncated before terminating nul copying 5 bytes from a string of the same length [-Wstringop-truncation] #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)-1); (DST)[(SIZE)-1]='\0'; } ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ macro.h:71:36: note: in expansion of macro 'LW_MACRO_STRNCPY' #define LW_MACRO_STRCPY(DST,SRC) { LW_MACRO_STRNCPY((DST),(SRC),sizeof(DST)); } ^~~~~~~~~~~~~~~~ code.c:163:3: note: in expansion of macro 'LW_MACRO_STRCPY' LW_MACRO_STRCPY (grad_codes, LW_CODE_KEYWORD_GRADN); ^~~~~~~~~~~~~~~ Converting sgdb.pcx to sgdb.map Creating texi/network.texi from xml/network.xml Converting skull.bmp to skull.map Converting skullbig.bmp to skullbig.map Converting slimy.bmp to slimy.map Converting smile.bmp to smile.map Creating texi/parameters.texi from xml/parameters.xml Converting sol.pcx to sol.map Compiling config.c (cpu=default, debug=no, asm=no) Creating texi/platforms.texi from xml/platforms.xml Converting sonnesystem.bmp to sonnesystem.map Converting spagueti.pcx to spagueti.map Creating texi/userlevels.texi from xml/userlevels.xml Converting strike.pcx to strike.map Converting tag.bmp to tag.map Creating texi/algorithm.texi from xml/algorithm.xml Creating texi/source.texi from xml/source.xml Converting tuyaux.pcx to tuyaux.map Converting tiles.bmp to tiles.map Creating texi/bugs.texi from xml/bugs.xml Converting tilt.pcx to tilt.map Creating texi/todo.texi from xml/todo.xml Converting tipi.pcx to tipi.map Converting titanic.pcx to titanic.map Converting trumpet.pcx to trumpet.map Creating texi/wip.texi from xml/wip.xml Compiling connect.c (cpu=default, debug=no, asm=no) Creating texi/copying.texi from xml/copying.xml Converting tulipes.pcx to tulipes.map Converting underground.bmp to underground.map Converting velo.pcx to velo.map Converting village.pcx to village.map Converting void.pcx to void.map Building texi/liquidwar.texi... Building info/liquidwar.info.gz... Converting volet.pcx to volet.map Converting watch.bmp to watch.map Converting world1.bmp to world1.map Converting world2.bmp to world2.map Converting world3.bmp to world3.map Converting world4.bmp to world4.map Converting z.pcx to z.map Creating map.dat Compiling controls.c (cpu=default, debug=no, asm=no) map.dat not found: creating new datafile Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/007.map -> 007_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/2d.map -> 2D_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/213.map -> 213_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/3d.map -> 3D_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/3x3.map -> 3X3_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/4zones.map -> 4ZONES_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/666.map -> 666_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/8.map -> 8_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/ac.map -> AC_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/alstar1.map -> ALSTAR1_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/anaglyph1.map -> ANAGLYPH1_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/anaglyph2.map -> ANAGLYPH2_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/aquarium.map -> AQUARIUM_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/around.map -> AROUND_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/bestiole.map -> BESTIOLE_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/biere.map -> BIERE_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/big.map -> BIG_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/blemmya.map -> BLEMMYA_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/boa.map -> BOA_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/bored.map -> BORED_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/bonoball.map -> BONOBALL_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/bubbles.map -> BUBBLES_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/card.map -> CARD_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/carreaux.map -> CARREAUX_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/carres.map -> CARRES_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/centrik.map -> CENTRIK_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/charming.map -> CHARMING_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/chenille.map -> CHENILLE_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/chess.map -> CHESS_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/chinois.map -> CHINOIS_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/circle.map -> CIRCLE_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/circlus.map -> CIRCLUS_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/clean.map -> CLEAN_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/clown.map -> CLOWN_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/coccinel.map -> COCCINEL_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/coeurs.map -> COEURS_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/confuse.map -> CONFUSE_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/cornet3b.map -> CORNET3B_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/crown.map -> CROWN_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/darkone1.map -> DARKONE1_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/darkone2.map -> DARKONE2_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/darkone3.map -> DARKONE3_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/darkone4.map -> DARKONE4_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/derivsol.map -> DERIVSOL_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/dirt.map -> DIRT_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/donuts.map -> DONUTS_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/echange.map -> ECHANGE_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/echlune.map -> ECHLUNE_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/egg.map -> EGG_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/etoile.map -> ETOILE_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/eyes.map -> EYES_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/feuille.map -> FEUILLE_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/fille.map -> FILLE_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/fils.map -> FILS_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/flo1.map -> FLO1_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/garcon.map -> GARCON_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/garden.map -> GARDEN_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/glasses.map -> GLASSES_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/h.map -> H_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/haricot.map -> HARICOT_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/hi.map -> HI_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/honey.map -> HONEY_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/honeymoon.map -> HONEYMOON_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/jabberwocky.map -> JABBERWOCKY_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/lapin.map -> LAPIN_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/labyrint.map -> LABYRINT_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/liqwar.map -> LIQWAR_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/logo.map -> LOGO_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/lost.map -> LOST_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/lw.map -> LW_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/lwtab002.map -> LWTAB002_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/lwtab003.map -> LWTAB003_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/lwtab004.map -> LWTAB004_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/lwtab005.map -> LWTAB005_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/lwtab006.map -> LWTAB006_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/lwtab008.map -> LWTAB008_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/lwtab009.map -> LWTAB009_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/lwtabbar.map -> LWTABBAR_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/lwtabdrt.map -> LWTABDRT_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/lwtabgen.map -> LWTABGEN_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/lwtabmic.map -> LWTABMIC_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/lwtabrec.map -> LWTABREC_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/lwtabses.map -> LWTABSES_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/lwtabto2.map -> LWTABTO2_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/lwtabto4.map -> LWTABTO4_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/lwtabtom.map -> LWTABTOM_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/lwtabtru.map -> LWTABTRU_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/lwtabvid.map -> LWTABVID_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/marionet.map -> MARIONET_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/metation.map -> METATION_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/mouse1.map -> MOUSE1_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/muehle.map -> MUEHLE_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/musique.map -> MUSIQUE_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/net1.map -> NET1_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/net2.map -> NET2_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/ordino.map -> ORDINO_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/paper.map -> PAPER_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/papercut.map -> PAPERCUT_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/papillon.map -> PAPILLON_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/pastel.map -> PASTEL_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/place.map -> PLACE_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/penta.map -> PENTA_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/peur.map -> PEUR_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/pieuvre.map -> PIEUVRE_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/pigface.map -> PIGFACE_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/platform.map -> PLATFORM_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/poisson.map -> POISSON_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/policier.map -> POLICIER_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/portable.map -> PORTABLE_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/puckman.map -> PUCKMAN_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/quaders.map -> QUADERS_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/rect.map -> RECT_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/rectangle.map -> RECTANGLE_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/rene02.map -> RENE02_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/rene03.map -> RENE03_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/rene04.map -> RENE04_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/rolz.map -> ROLZ_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/rough.map -> ROUGH_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/sgdb.map -> SGDB_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/skull.map -> SKULL_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/skullbig.map -> SKULLBIG_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/slimy.map -> SLIMY_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/smile.map -> SMILE_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/sol.map -> SOL_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/sonnesystem.map -> SONNESYSTEM_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/spagueti.map -> SPAGUETI_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/strike.map -> STRIKE_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/tag.map -> TAG_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/tuyaux.map -> TUYAUX_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/tiles.map -> TILES_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/tilt.map -> TILT_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/tipi.map -> TIPI_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/titanic.map -> TITANIC_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/trumpet.map -> TRUMPET_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/tulipes.map -> TULIPES_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/underground.map -> UNDERGROUND_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/velo.map -> VELO_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/village.map -> VILLAGE_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/void.map -> VOID_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/volet.map -> VOLET_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/watch.map -> WATCH_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/world1.map -> WORLD1_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/world2.map -> WORLD2_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/world3.map -> WORLD3_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/world4.map -> WORLD4_MAP Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/z.map -> Z_MAP Writing map.dat gmake[3]: Leaving directory '/construction/games/liquidwar/liquidwar-5.6.4/data/map' gmake[3]: Entering directory '/construction/games/liquidwar/liquidwar-5.6.4/data/sfx' Creating sfx.dat Compiling cursor.c (cpu=default, debug=no, asm=no) sfx.dat not found: creating new datafile Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/sfx/clock1.wav -> CLOCK1_WAV Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/sfx/crowd1.wav -> CROWD1_WAV Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/sfx/cuckoo.wav -> CUCKOO_WAV Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/sfx/foghorn.wav -> FOGHORN_WAV Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/sfx/splash1.wav -> SPLASH1_WAV Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/sfx/war.wav -> WAR_WAV Writing sfx.dat gmake[3]: Leaving directory '/construction/games/liquidwar/liquidwar-5.6.4/data/sfx' Compiling decal.c (cpu=default, debug=no, asm=no) gmake[3]: Entering directory '/construction/games/liquidwar/liquidwar-5.6.4/data/texture' Converting amethyst.gimp.pcx to amethyst.pcx Compiling dialog.c (cpu=default, debug=no, asm=no) Compiling disk.c (cpu=default, debug=no, asm=no) Compiling disp.c (cpu=default, debug=no, asm=no) Converting amethyst.pcx to amethyst.tex Converting bricks.gimp.pcx to bricks.pcx Converting bricks.pcx to bricks.tex Compiling distor.c (cpu=default, debug=no, asm=no) Converting crash1.gimp.pcx to crash1.pcx Converting crash1.pcx to crash1.tex Converting electricblue.gimp.pcx to electricblue.pcx Converting electricblue.pcx to electricblue.tex Converting granite2.gimp.pcx to granite2.pcx Converting granite2.pcx to granite2.tex distor.c: In function 'disp_distorted_area': distor.c:300:7: warning: variable 'bmp_memory' set but not used [-Wunused-but-set-variable] int bmp_memory; ^~~~~~~~~~ distor.c:299:7: warning: variable 'bmp_linear' set but not used [-Wunused-but-set-variable] int bmp_linear; ^~~~~~~~~~ distor.c:298:7: warning: variable 'bmp_color_depth' set but not used [-Wunused-but-set-variable] int bmp_color_depth; ^~~~~~~~~~~~~~~ distor.c:297:7: warning: variable 'temp' set but not used [-Wunused-but-set-variable] int temp = 0; ^~~~ distor.c:294:25: warning: variable 'ip_y' set but not used [-Wunused-but-set-variable] int fp_x, ip_x, fp_y, ip_y, fp_y0, ip_y0; ^~~~ distor.c:294:13: warning: variable 'ip_x' set but not used [-Wunused-but-set-variable] int fp_x, ip_x, fp_y, ip_y, fp_y0, ip_y0; ^~~~ Converting greenmess.gimp.pcx to greenmess.pcx Converting greenmess.pcx to greenmess.tex Converting lumps.gimp.pcx to lumps.pcx Converting lumps.pcx to lumps.tex Converting marble3.gimp.pcx to marble3.pcx Converting marble3.pcx to marble3.tex Converting pebbles.gimp.pcx to pebbles.pcx Converting pebbles.pcx to pebbles.tex Converting pine.gimp.pcx to pine.pcx Converting pine.pcx to pine.tex Converting poolbottom.gimp.pcx to poolbottom.pcx Converting poolbottom.pcx to poolbottom.tex Converting qbert.gimp.pcx to qbert.pcx Converting qbert.pcx to qbert.tex Compiling dnsutil.c (cpu=default, debug=no, asm=no) gmake[2]: Leaving directory '/construction/games/liquidwar/liquidwar-5.6.4/doc' Converting redcubes.gimp.pcx to redcubes.pcx Converting redcubes.pcx to redcubes.tex Compiling error.c (cpu=default, debug=no, asm=no) Converting smallsquares.gimp.pcx to smallsquares.pcx Converting smallsquares.pcx to smallsquares.tex Converting terra.gimp.pcx to terra.pcx Converting terra.pcx to terra.tex Converting wood2.gimp.pcx to wood2.pcx Converting wood2.pcx to wood2.tex Creating texture.dat Compiling exec2.c (cpu=default, debug=no, asm=no) texture.dat not found: creating new datafile Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/texture/amethyst.tex -> AMETHYST_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/texture/bricks.tex -> BRICKS_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/texture/crash1.tex -> CRASH1_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/texture/electricblue.tex -> ELECTRICBLUE_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/texture/granite2.tex -> GRANITE2_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/texture/greenmess.tex -> GREENMESS_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/texture/lumps.tex -> LUMPS_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/texture/marble3.tex -> MARBLE3_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/texture/pebbles.tex -> PEBBLES_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/texture/pine.tex -> PINE_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/texture/poolbottom.tex -> POOLBOTTOM_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/texture/qbert.tex -> QBERT_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/texture/redcubes.tex -> REDCUBES_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/texture/smallsquares.tex -> SMALLSQUARES_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/texture/terra.tex -> TERRA_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/texture/wood2.tex -> WOOD2_TEX Writing texture.dat gmake[3]: Leaving directory '/construction/games/liquidwar/liquidwar-5.6.4/data/texture' gmake[3]: Entering directory '/construction/games/liquidwar/liquidwar-5.6.4/data/maptex' Converting 2d.orig.bmp to 2d.bmp Compiling exit.c (cpu=default, debug=no, asm=no) Converting 2d.bmp to 2d.tex Converting 3d.orig.bmp to 3d.bmp Converting 3d.bmp to 3d.tex Converting 3x3.orig.bmp to 3x3.bmp Converting 3x3.bmp to 3x3.tex Converting ac.orig.bmp to ac.bmp Converting ac.bmp to ac.tex Compiling fighter.c (cpu=default, debug=no, asm=no) Converting anaglyph1.orig.bmp to anaglyph1.bmp Converting anaglyph1.bmp to anaglyph1.tex Converting anaglyph2.orig.bmp to anaglyph2.bmp fighter.c: In function 'move_fighters': fighter.c:309:7: warning: variable 'temp' set but not used [-Wunused-but-set-variable] int temp = 0; ^~~~ Converting anaglyph2.bmp to anaglyph2.tex Converting around.orig.bmp to around.bmp Converting around.bmp to around.tex Converting big.orig.bmp to big.bmp Converting big.bmp to big.tex Converting blemmya.orig.bmp to blemmya.bmp Converting blemmya.bmp to blemmya.tex Converting bored.orig.bmp to bored.bmp Converting bored.bmp to bored.tex Compiling game.c (cpu=default, debug=no, asm=no) Converting card.orig.bmp to card.bmp Converting card.bmp to card.tex Converting charming.orig.bmp to charming.bmp Converting charming.bmp to charming.tex Converting chess.orig.bmp to chess.bmp Converting chess.bmp to chess.tex Converting circle.orig.bmp to circle.bmp Converting circle.bmp to circle.tex Converting circlus.orig.bmp to circlus.bmp Converting circlus.bmp to circlus.tex Compiling gfxmode.c (cpu=default, debug=no, asm=no) Converting clean.orig.bmp to clean.bmp Converting clean.bmp to clean.tex Converting confuse.orig.bmp to confuse.bmp Converting confuse.bmp to confuse.tex Converting dirt.orig.bmp to dirt.bmp Converting dirt.bmp to dirt.tex Compiling grad.c (cpu=default, debug=no, asm=no) Converting egg.orig.bmp to egg.bmp Converting egg.bmp to egg.tex Converting eyes.orig.bmp to eyes.bmp Converting eyes.bmp to eyes.tex Compiling graphics.c (cpu=default, debug=no, asm=no) Converting garden.orig.bmp to garden.bmp Converting garden.bmp to garden.tex Converting honey.orig.bmp to honey.bmp Converting honey.bmp to honey.tex Converting honeymoon.orig.bmp to honeymoon.bmp Converting honeymoon.bmp to honeymoon.tex Converting jabberwocky.orig.bmp to jabberwocky.bmp Converting jabberwocky.bmp to jabberwocky.tex Converting labyrint.orig.bmp to labyrint.bmp Compiling help.c (cpu=default, debug=no, asm=no) Converting labyrint.bmp to labyrint.tex Converting logo.orig.bmp to logo.bmp Converting logo.bmp to logo.tex Converting lost.orig.bmp to lost.bmp Compiling httputil.c (cpu=default, debug=no, asm=no) Converting lost.bmp to lost.tex Converting lw.orig.bmp to lw.bmp Converting lw.bmp to lw.tex Converting metation.orig.bmp to metation.bmp Converting metation.bmp to metation.tex Compiling info.c (cpu=default, debug=no, asm=no) Converting paper.orig.bmp to paper.bmp Converting paper.bmp to paper.tex Converting papercut.orig.bmp to papercut.bmp Converting papercut.bmp to papercut.tex Converting pastel.orig.bmp to pastel.bmp Converting pastel.bmp to pastel.tex Converting place.orig.bmp to place.bmp Converting place.bmp to place.tex Converting puckman.orig.bmp to puckman.bmp Converting puckman.bmp to puckman.tex Converting rect.orig.bmp to rect.bmp Converting rect.bmp to rect.tex Converting rectangle.orig.bmp to rectangle.bmp Converting rectangle.bmp to rectangle.tex Converting rough.orig.bmp to rough.bmp Compiling init.c (cpu=default, debug=no, asm=no) Converting rough.bmp to rough.tex Converting skullbig.orig.bmp to skullbig.bmp Converting skullbig.bmp to skullbig.tex Converting skull.orig.bmp to skull.bmp Converting skull.bmp to skull.tex Converting slimy.orig.bmp to slimy.bmp Converting slimy.bmp to slimy.tex Converting smile.orig.bmp to smile.bmp Compiling internet.c (cpu=default, debug=no, asm=no) Converting smile.bmp to smile.tex Converting sonnesystem.orig.bmp to sonnesystem.bmp Converting sonnesystem.bmp to sonnesystem.tex Converting tiles.orig.bmp to tiles.bmp Converting tiles.bmp to tiles.tex Converting underground.orig.bmp to underground.bmp In file included from internet.c:77: internet.c: In function 'update_text_comment': macro.h:84:94: warning: 'snprintf' output may be truncated before the last format character [-Wformat-truncation=] #define LW_MACRO_SNPRINTF1(DST,SIZE,FMT,A) { memset((DST),0,(SIZE)); snprintf((DST),(SIZE)-1,(FMT),(A)); (DST)[(SIZE)-1]='\0'; } ^~~~~ macro.h:95:40: note: in expansion of macro 'LW_MACRO_SNPRINTF1' #define LW_MACRO_SPRINTF1(DST,FMT,A) { LW_MACRO_SNPRINTF1((DST),sizeof(DST),(FMT),(A)); } ^~~~~~~~~~~~~~~~~~ internet.c:513:4: note: in expansion of macro 'LW_MACRO_SPRINTF1' LW_MACRO_SPRINTF1 (buffer_comment, "%s", list_data[i].comment); ^~~~~~~~~~~~~~~~~ macro.h:84:70: note: 'snprintf' output between 1 and 101 bytes into a destination of size 100 #define LW_MACRO_SNPRINTF1(DST,SIZE,FMT,A) { memset((DST),0,(SIZE)); snprintf((DST),(SIZE)-1,(FMT),(A)); (DST)[(SIZE)-1]='\0'; } ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ macro.h:95:40: note: in expansion of macro 'LW_MACRO_SNPRINTF1' #define LW_MACRO_SPRINTF1(DST,FMT,A) { LW_MACRO_SNPRINTF1((DST),sizeof(DST),(FMT),(A)); } ^~~~~~~~~~~~~~~~~~ internet.c:513:4: note: in expansion of macro 'LW_MACRO_SPRINTF1' LW_MACRO_SPRINTF1 (buffer_comment, "%s", list_data[i].comment); ^~~~~~~~~~~~~~~~~ Converting underground.bmp to underground.tex Converting watch.orig.bmp to watch.bmp Converting watch.bmp to watch.tex Compiling joystick.c (cpu=default, debug=no, asm=no) Converting lwtab002.orig.pcx to lwtab002.pcx Converting lwtab002.pcx to lwtab002.tex Converting lwtab003.orig.pcx to lwtab003.pcx Converting lwtab003.pcx to lwtab003.tex Converting lwtab004.orig.pcx to lwtab004.pcx Converting lwtab004.pcx to lwtab004.tex Converting lwtab006.orig.pcx to lwtab006.pcx Compiling keyboard.c (cpu=default, debug=no, asm=no) Converting lwtab006.pcx to lwtab006.tex Converting lwtab008.orig.pcx to lwtab008.pcx Converting lwtab008.pcx to lwtab008.tex Converting lwtab009.orig.pcx to lwtab009.pcx Converting lwtab009.pcx to lwtab009.tex Converting lwtabbar.orig.pcx to lwtabbar.pcx keyboard.c: In function 'wait_no_key': keyboard.c:206:7: warning: variable 'dummy' set but not used [-Wunused-but-set-variable] int dummy; ^~~~~ keyboard.c: In function 'wait_key_pressed': keyboard.c:235:7: warning: variable 'dummy' set but not used [-Wunused-but-set-variable] int dummy; ^~~~~ Converting lwtabbar.pcx to lwtabbar.tex Converting lwtabdrt.orig.pcx to lwtabdrt.pcx Converting lwtabdrt.pcx to lwtabdrt.tex Converting lwtabmic.orig.pcx to lwtabmic.pcx Converting lwtabmic.pcx to lwtabmic.tex Converting lwtabrec.orig.pcx to lwtabrec.pcx Compiling keyexch.c (cpu=default, debug=no, asm=no) Converting lwtabrec.pcx to lwtabrec.tex Converting lwtabses.orig.pcx to lwtabses.pcx Converting lwtabses.pcx to lwtabses.tex Converting lwtabto2.orig.pcx to lwtabto2.pcx Compiling lang.c (cpu=default, debug=no, asm=no) Converting lwtabto2.pcx to lwtabto2.tex Converting lwtabto4.orig.pcx to lwtabto4.pcx Converting lwtabto4.pcx to lwtabto4.tex Converting lwtabtom.orig.pcx to lwtabtom.pcx Converting lwtabtom.pcx to lwtabtom.tex Compiling langde.c (cpu=default, debug=no, asm=no) Converting lwtabtru.orig.pcx to lwtabtru.pcx Converting lwtabtru.pcx to lwtabtru.tex Creating maptex.dat maptex.dat not found: creating new datafile Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/2d.tex -> 2D_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/3d.tex -> 3D_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/3x3.tex -> 3X3_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/ac.tex -> AC_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/anaglyph1.tex -> ANAGLYPH1_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/anaglyph2.tex -> ANAGLYPH2_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/around.tex -> AROUND_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/big.tex -> BIG_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/blemmya.tex -> BLEMMYA_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/bored.tex -> BORED_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/card.tex -> CARD_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/charming.tex -> CHARMING_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/chess.tex -> CHESS_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/circle.tex -> CIRCLE_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/circlus.tex -> CIRCLUS_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/clean.tex -> CLEAN_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/confuse.tex -> CONFUSE_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/dirt.tex -> DIRT_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/egg.tex -> EGG_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/eyes.tex -> EYES_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/garden.tex -> GARDEN_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/honey.tex -> HONEY_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/honeymoon.tex -> HONEYMOON_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/jabberwocky.tex -> JABBERWOCKY_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/labyrint.tex -> LABYRINT_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/logo.tex -> LOGO_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/lost.tex -> LOST_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/lw.tex -> LW_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/metation.tex -> METATION_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/paper.tex -> PAPER_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/papercut.tex -> PAPERCUT_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/pastel.tex -> PASTEL_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/place.tex -> PLACE_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/puckman.tex -> PUCKMAN_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/rect.tex -> RECT_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/rectangle.tex -> RECTANGLE_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/rough.tex -> ROUGH_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/skullbig.tex -> SKULLBIG_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/skull.tex -> SKULL_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/slimy.tex -> SLIMY_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/smile.tex -> SMILE_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/sonnesystem.tex -> SONNESYSTEM_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/tiles.tex -> TILES_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/underground.tex -> UNDERGROUND_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/watch.tex -> WATCH_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/lwtab002.tex -> LWTAB002_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/lwtab003.tex -> LWTAB003_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/lwtab004.tex -> LWTAB004_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/lwtab006.tex -> LWTAB006_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/lwtab008.tex -> LWTAB008_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/lwtab009.tex -> LWTAB009_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/lwtabbar.tex -> LWTABBAR_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/lwtabdrt.tex -> LWTABDRT_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/lwtabmic.tex -> LWTABMIC_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/lwtabrec.tex -> LWTABREC_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/lwtabses.tex -> LWTABSES_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/lwtabto2.tex -> LWTABTO2_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/lwtabto4.tex -> LWTABTO4_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/lwtabtom.tex -> LWTABTOM_TEX Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/lwtabtru.tex -> LWTABTRU_TEX Writing maptex.dat gmake[3]: Leaving directory '/construction/games/liquidwar/liquidwar-5.6.4/data/maptex' gmake[3]: Entering directory '/construction/games/liquidwar/liquidwar-5.6.4/data/water' Creating water.dat water.dat not found: creating new datafile Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/water/amb3.wav -> AMB3_WAV Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/water/amb4.wav -> AMB4_WAV Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/water/bath1.wav -> BATH1_WAV Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/water/bath2.wav -> BATH2_WAV Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/water/bubble.wav -> BUBBLE_WAV Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/water/flush.wav -> FLUSH_WAV Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/water/forest1.wav -> FOREST1_WAV Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/water/kitch4.wav -> KITCH4_WAV Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/water/lavaflow.wav -> LAVAFLOW_WAV Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/water/niagara.wav -> NIAGARA_WAV Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/water/shower1.wav -> SHOWER1_WAV Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/water/sodapor.wav -> SODAPOR_WAV Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/water/thundr2.wav -> THUNDR2_WAV Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/water/thundr3.wav -> THUNDR3_WAV Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/water/tidal.wav -> TIDAL_WAV Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/water/water.wav -> WATER_WAV Writing water.dat gmake[3]: Leaving directory '/construction/games/liquidwar/liquidwar-5.6.4/data/water' gmake[3]: Entering directory '/construction/games/liquidwar/liquidwar-5.6.4/data/music' Creating music.dat Compiling langdk.c (cpu=default, debug=no, asm=no) music.dat not found: creating new datafile Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/music/clarity.mid -> CLARITY_MID Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/music/fodder.mid -> FODDER_MID Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/music/headless.mid -> HEADLESS_MID Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/music/marauder.mid -> MARAUDER_MID Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/music/return.mid -> RETURN_MID Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/music/thmoov.mid -> THMOOV_MID Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/music/torqued.mid -> TORQUED_MID Writing music.dat gmake[3]: Leaving directory '/construction/games/liquidwar/liquidwar-5.6.4/data/music' Creating liquidwar.dat liquidwar.dat not found: creating new datafile Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/back/back.dat -> BACK_DAT Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/font/font.dat -> FONT_DAT Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/map/map.dat -> MAP_DAT Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/sfx/sfx.dat -> SFX_DAT Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/texture/texture.dat -> TEXTURE_DAT Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/maptex/maptex.dat -> MAPTEX_DAT Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/water/water.dat -> WATER_DAT Inserting /construction/games/liquidwar/liquidwar-5.6.4/data/music/music.dat -> MUSIC_DAT Writing liquidwar.dat gmake[2]: Leaving directory '/construction/games/liquidwar/liquidwar-5.6.4/data' Compiling langen.c (cpu=default, debug=no, asm=no) Compiling langfr.c (cpu=default, debug=no, asm=no) Compiling language.c (cpu=default, debug=no, asm=no) Compiling level.c (cpu=default, debug=no, asm=no) Compiling logcli.c (cpu=default, debug=no, asm=no) Compiling main.c (cpu=default, debug=no, asm=no) Compiling map.c (cpu=default, debug=no, asm=no) Compiling maptex.c (cpu=default, debug=no, asm=no) Compiling menu.c (cpu=default, debug=no, asm=no) Compiling mesh.c (cpu=default, debug=no, asm=no) mesh.c: In function 'group_mesher': mesh.c:169:19: warning: variable 'size' set but not used [-Wunused-but-set-variable] int x, y, w, h, size, i, j, k; ^~~~ mesh.c: In function 'test_one_mesh': mesh.c:310:7: warning: variable 'i' set but not used [-Wunused-but-set-variable] int i; ^ mesh.c:309:9: warning: variable 'bof' set but not used [-Wunused-but-set-variable] MESH *bof; ^~~ Compiling message.c (cpu=default, debug=no, asm=no) Compiling mouse.c (cpu=default, debug=no, asm=no) Compiling move.c (cpu=default, debug=no, asm=no) Compiling music.c (cpu=default, debug=no, asm=no) Compiling mutxunix.c (cpu=default, debug=no, asm=no) Compiling netconf.c (cpu=default, debug=no, asm=no) Compiling netgame.c (cpu=default, debug=no, asm=no) Compiling netkey.c (cpu=default, debug=no, asm=no) Compiling netmap.c (cpu=default, debug=no, asm=no) netmap.c: In function 'lw_netmap_send': netmap.c:90:18: warning: variable 'header' set but not used [-Wunused-but-set-variable] unsigned char *header; ^~~~~~ Compiling netmess.c (cpu=default, debug=no, asm=no) Compiling netplay.c (cpu=default, debug=no, asm=no) netplay.c: In function 'connect_on_server_start': netplay.c:170:7: warning: variable 'dummy' set but not used [-Wunused-but-set-variable] int dummy; ^~~~~ Compiling network.c (cpu=default, debug=no, asm=no) Compiling options.c (cpu=default, debug=no, asm=no) Compiling palette.c (cpu=default, debug=no, asm=no) Compiling parser.c (cpu=default, debug=no, asm=no) Compiling path.c (cpu=default, debug=no, asm=no) path.c: In function 'lw_path_get_system_name': path.c:83:9: warning: variable 'end' set but not used [-Wunused-but-set-variable] char *end; ^~~ Compiling ping.c (cpu=default, debug=no, asm=no) Compiling pion.c (cpu=default, debug=no, asm=no) Compiling play.c (cpu=default, debug=no, asm=no) play.c: In function 'play_sequence_ex': play.c:113:7: warning: variable 'result' set but not used [-Wunused-but-set-variable] int result, retour = 0; ^~~~~~ Compiling profile.c (cpu=default, debug=no, asm=no) Compiling protocol.c (cpu=default, debug=no, asm=no) protocol.c: In function 'lw_protocol_ask_who': protocol.c:287:18: warning: this statement may fall through [-Wimplicit-fallthrough=] who->network = 1; ~~~~~~~~~~~~~^~~ protocol.c:293:3: note: here case LW_NETMESS_CODE_LOCAL: ^~~~ Compiling random.c (cpu=default, debug=no, asm=no) In file included from random.c:64: random.c: In function 'lw_random_generate_map': macro.h:87:100: warning: '%s' directive output may be truncated writing up to 999 bytes into a region of size 992 [-Wformat-truncation=] #define LW_MACRO_SNPRINTF4(DST,SIZE,FMT,A,B,C,D) { memset((DST),0,(SIZE)); snprintf((DST),(SIZE)-1,(FMT),(A),(B),C,(D)); (DST)[(SIZE)-1]='\0'; } ^~~~~ ~~~ macro.h:98:46: note: in expansion of macro 'LW_MACRO_SNPRINTF4' #define LW_MACRO_SPRINTF4(DST,FMT,A,B,C,D) { LW_MACRO_SNPRINTF4((DST),sizeof(DST),(FMT),(A),(B),(C),(D)); } ^~~~~~~~~~~~~~~~~~ random.c:129:3: note: in expansion of macro 'LW_MACRO_SPRINTF4' LW_MACRO_SPRINTF4 (command, ^~~~~~~~~~~~~~~~~ macro.h:87:100: note: directive argument in the range [-5, 5] #define LW_MACRO_SNPRINTF4(DST,SIZE,FMT,A,B,C,D) { memset((DST),0,(SIZE)); snprintf((DST),(SIZE)-1,(FMT),(A),(B),C,(D)); (DST)[(SIZE)-1]='\0'; } ^~~~~ macro.h:98:46: note: in expansion of macro 'LW_MACRO_SNPRINTF4' #define LW_MACRO_SPRINTF4(DST,FMT,A,B,C,D) { LW_MACRO_SNPRINTF4((DST),sizeof(DST),(FMT),(A),(B),(C),(D)); } ^~~~~~~~~~~~~~~~~~ random.c:129:3: note: in expansion of macro 'LW_MACRO_SPRINTF4' LW_MACRO_SPRINTF4 (command, ^~~~~~~~~~~~~~~~~ macro.h:87:76: note: 'snprintf' output 34 or more bytes (assuming 1034) into a destination of size 999 #define LW_MACRO_SNPRINTF4(DST,SIZE,FMT,A,B,C,D) { memset((DST),0,(SIZE)); snprintf((DST),(SIZE)-1,(FMT),(A),(B),C,(D)); (DST)[(SIZE)-1]='\0'; } ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ macro.h:98:46: note: in expansion of macro 'LW_MACRO_SNPRINTF4' #define LW_MACRO_SPRINTF4(DST,FMT,A,B,C,D) { LW_MACRO_SNPRINTF4((DST),sizeof(DST),(FMT),(A),(B),(C),(D)); } ^~~~~~~~~~~~~~~~~~ random.c:129:3: note: in expansion of macro 'LW_MACRO_SPRINTF4' LW_MACRO_SPRINTF4 (command, ^~~~~~~~~~~~~~~~~ Compiling rules.c (cpu=default, debug=no, asm=no) In file included from rules.c:68: rules.c: In function 'rules_options': macro.h:84:94: warning: 'snprintf' output truncated before the last format character [-Wformat-truncation=] #define LW_MACRO_SNPRINTF1(DST,SIZE,FMT,A) { memset((DST),0,(SIZE)); snprintf((DST),(SIZE)-1,(FMT),(A)); (DST)[(SIZE)-1]='\0'; } ^~~~~ macro.h:95:40: note: in expansion of macro 'LW_MACRO_SNPRINTF1' #define LW_MACRO_SPRINTF1(DST,FMT,A) { LW_MACRO_SNPRINTF1((DST),sizeof(DST),(FMT),(A)); } ^~~~~~~~~~~~~~~~~~ rules.c:202:3: note: in expansion of macro 'LW_MACRO_SPRINTF1' LW_MACRO_SPRINTF1 (time_str, "%-8s00:00", ^~~~~~~~~~~~~~~~~ macro.h:84:70: note: 'snprintf' output 14 or more bytes into a destination of size 13 #define LW_MACRO_SNPRINTF1(DST,SIZE,FMT,A) { memset((DST),0,(SIZE)); snprintf((DST),(SIZE)-1,(FMT),(A)); (DST)[(SIZE)-1]='\0'; } ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ macro.h:95:40: note: in expansion of macro 'LW_MACRO_SNPRINTF1' #define LW_MACRO_SPRINTF1(DST,FMT,A) { LW_MACRO_SNPRINTF1((DST),sizeof(DST),(FMT),(A)); } ^~~~~~~~~~~~~~~~~~ rules.c:202:3: note: in expansion of macro 'LW_MACRO_SPRINTF1' LW_MACRO_SPRINTF1 (time_str, "%-8s00:00", ^~~~~~~~~~~~~~~~~ Compiling score.c (cpu=default, debug=no, asm=no) Compiling serial.c (cpu=default, debug=no, asm=no) Compiling sock2cli.c (cpu=default, debug=no, asm=no) Compiling sockex.c (cpu=default, debug=no, asm=no) sockex.c: In function 'lw_sock_send_str_ex': sockex.c:208:7: warning: 'strncpy' specified bound depends on the length of the source argument [-Wstringop-overflow=] strncpy (buffer, str, len); ^~~~~~~~~~~~~~~~~~~~~~~~~~ sockex.c:206:13: note: length computed here len = strlen (str); ^~~~~~~~~~~~ Compiling sockunix.c (cpu=default, debug=no, asm=no) Compiling sound.c (cpu=default, debug=no, asm=no) Compiling speeds.c (cpu=default, debug=no, asm=no) Compiling startinf.c (cpu=default, debug=no, asm=no) Compiling startup.c (cpu=default, debug=no, asm=no) Compiling team.c (cpu=default, debug=no, asm=no) Compiling texture.c (cpu=default, debug=no, asm=no) Compiling thrdunix.c (cpu=default, debug=no, asm=no) thrdunix.c: In function 'lw_thread_start': thrdunix.c:84:38: warning: cast between incompatible function types from 'void (*)(void *)' to 'void * (*)(void *)' [-Wcast-function-type] if (pthread_create (&thread, NULL, (void *(*)(void *)) func, args) == 0) ^ Compiling ticker.c (cpu=default, debug=no, asm=no) Compiling time.c (cpu=default, debug=no, asm=no) Compiling viewport.c (cpu=default, debug=no, asm=no) Compiling volume.c (cpu=default, debug=no, asm=no) Compiling watchdog.c (cpu=default, debug=no, asm=no) Compiling wave.c (cpu=default, debug=no, asm=no) Compiling wwwcli.c (cpu=default, debug=no, asm=no) Linking liquidwar (target=default, debug=no, static=no, asm=no) random.o:random.c:function lw_random_generate_map: warning: warning: tmpnam() possibly used unsafely; consider using mkstemp() Compiling execunix.c (cpu=default, debug=no, asm=no) Compiling logsrv.c (cpu=default, debug=no, asm=no) Compiling server.c (cpu=default, debug=no, asm=no) server.c: In function 'main': server.c:354:7: warning: variable 'res' set but not used [-Wunused-but-set-variable] int res = 1; ^~~ Compiling sock2srv.c (cpu=default, debug=no, asm=no) Compiling srvchan.c (cpu=default, debug=no, asm=no) Compiling srvcont.c (cpu=default, debug=no, asm=no) srvcont.c: In function 'lw_srvcont_replicate_keys': srvcont.c:721:7: warning: variable 'a_client_requests_increase_lag' set but not used [-Wunused-but-set-variable] int a_client_requests_increase_lag; ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ srvcont.c:720:7: warning: variable 'all_clients_request_decrease_lag' set but not used [-Wunused-but-set-variable] int all_clients_request_decrease_lag; ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Compiling srvteam.c (cpu=default, debug=no, asm=no) Compiling srvtime.c (cpu=default, debug=no, asm=no) Compiling wwwsrv.c (cpu=default, debug=no, asm=no) wwwsrv.c: In function 'lw_wwwsrv_init': wwwsrv.c:107:3: warning: 'strncpy' writing 300 bytes into a region of size 21 overflows the destination [-Wstringop-overflow=] strncpy (data->password, password, URL_SIZE); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Linking liquidwar-server (target=default, debug=no, static=no) Compiling ../utils/lwmapgen/big_quad.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/boxes.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/bubbles.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/circles.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/circuit.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/cut.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/func.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/hole.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/lines.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/main.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/map.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/map_generator.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/misc.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/rand_box.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/rand_func.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/rand_poly.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/rand_poly_cut.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/street.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/worms.c (cpu=default, debug=no, asm=no) Linking liquidwar-mapgen (target=default, debug=no, static=no) gmake[2]: Leaving directory '/construction/games/liquidwar/liquidwar-5.6.4/src' Build complete. Type "gmake install" to install Liquid War 5.6.4. gmake[1]: Leaving directory '/construction/games/liquidwar/liquidwar-5.6.4' -------------------------------------------------------------------------------- -- Phase: run-depends -------------------------------------------------------------------------------- ===> liquidwar-5.6.4_5 depends on executable: indexinfo - found -------------------------------------------------------------------------------- -- Phase: stage -------------------------------------------------------------------------------- ===> Staging for liquidwar-5.6.4_5 ===> Generating temporary packing list gmake[1]: Entering directory '/construction/games/liquidwar/liquidwar-5.6.4' Installing link in /usr/local/bin. Installing liquidwar binaries in /usr/local/games. Installing liquidwar datafile in /usr/local/share/games/liquidwar. Installing liquidwar custom maps in /usr/local/share/games/liquidwar/map. Installing liquidwar custom textures in /usr/local/share/games/liquidwar/texture. Installing liquidwar custom musics in /usr/local/share/games/liquidwar/music. Installing liquidwar icon in /usr/local/share/pixmaps. Installing liquidwar plain text doc in /usr/local/share/doc/liquidwar/txt. Installing liquidwar HTML doc in /usr/local/share/doc/liquidwar/html. Installing liquidwar man page in /usr/local/man/man6. Installing info page /usr/local/share/info/liquidwar.info.gz. /usr/local/bin/install-info Installing GPL in /usr/local/share/doc/liquidwar. Installing desktop file in /usr/local/share/applications. Installing README in /usr/local/share/doc/liquidwar. Install of Liquid War 5.6.4 completed, seems that you are ready to play ;) Have a good day! U-Foot (ufoot@ufoot.org) Type "liquidwar" or "/usr/local/games/liquidwar" to play. gmake[1]: Leaving directory '/construction/games/liquidwar/liquidwar-5.6.4' ====> Compressing man pages (compress-man) -------------------------------------------------------------------------------- -- Phase: package -------------------------------------------------------------------------------- ===> Building package for liquidwar-5.6.4_5 file sizes/checksums [59]: . done packing files [59]: . done packing directories [0]: . done -------------------------------------------------- -- Termination -------------------------------------------------- Finished: Friday, 8 MAR 2019 at 08:25:20 UTC Duration: 00:00:46