=> Building games/liblcf Started : Thursday, 7 MAR 2019 at 09:09:42 UTC Platform: 5.5-DEVELOPMENT DragonFly v5.5.0.192.g15ae7f0-DEVELOPMENT #34: Tue Feb 19 09:07:07 PST 2019 root@pkgbox64.dragonflybsd.org:/usr/obj/usr/src/sys/X86_64_GENERIC x86_64 -------------------------------------------------- -- Environment -------------------------------------------------- UNAME_r=5.5-SYNTH UNAME_m=x86_64 UNAME_p=x86_64 UNAME_v=DragonFly 5.5-SYNTH UNAME_s=DragonFly PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin SSL_NO_VERIFY_PEER=1 TERM=dumb PKG_CACHEDIR=/var/cache/pkg8 PKG_DBDIR=/var/db/pkg8 PORTSDIR=/xports LANG=C HOME=/root USER=root -------------------------------------------------- -- Options -------------------------------------------------- ===> The following configuration options are available for liblcf-0.5.4_1: DOCS=on: Build and/or install documentation ===> Use 'make config' to modify these settings -------------------------------------------------- -- CONFIGURE_ENV -------------------------------------------------- PKG_CONFIG=pkgconf XDG_DATA_HOME=/construction/games/liblcf XDG_CONFIG_HOME=/construction/games/liblcf HOME=/construction/games/liblcf TMPDIR="/tmp" PATH=/construction/games/liblcf/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin SHELL=/bin/sh CONFIG_SHELL=/bin/sh CCVER=gcc80 -------------------------------------------------- -- CONFIGURE_ARGS -------------------------------------------------- -------------------------------------------------- -- MAKE_ENV -------------------------------------------------- XDG_DATA_HOME=/construction/games/liblcf XDG_CONFIG_HOME=/construction/games/liblcf HOME=/construction/games/liblcf TMPDIR="/tmp" PATH=/construction/games/liblcf/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin NO_PIE=yes MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES CCVER=gcc80 PREFIX=/usr/local LOCALBASE=/usr/local NOPROFILE=1 CC="cc" CFLAGS="-pipe -O2 -fno-strict-aliasing " CPP="cpp" CPPFLAGS="" LDFLAGS=" " LIBS="" CXX="c++" CXXFLAGS=" -pipe -O2 -fno-strict-aliasing " MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" -------------------------------------------------- -- MAKE_ARGS -------------------------------------------------- DESTDIR=/construction/games/liblcf/stage -------------------------------------------------- -- PLIST_SUB -------------------------------------------------- PORTDOCS="" CMAKE_BUILD_TYPE="release" OSREL=5.5 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local LIB32DIR=lib PROFILE="@comment " DOCSDIR="share/doc/liblcf" EXAMPLESDIR="share/examples/liblcf" DATADIR="share/liblcf" WWWDIR="www/liblcf" ETCDIR="etc/liblcf" -------------------------------------------------- -- SUB_LIST -------------------------------------------------- PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/liblcf DOCSDIR=/usr/local/share/doc/liblcf EXAMPLESDIR=/usr/local/share/examples/liblcf WWWDIR=/usr/local/www/liblcf ETCDIR=/usr/local/etc/liblcf -------------------------------------------------- -- /etc/make.conf -------------------------------------------------- SYNTHPROFILE=Release-BE USE_PACKAGE_DEPENDS_ONLY=yes PACKAGE_BUILDING=yes BATCH=yes PKG_CREATE_VERBOSE=yes PORTSDIR=/xports DISTDIR=/distfiles WRKDIRPREFIX=/construction PORT_DBDIR=/options PACKAGES=/packages MAKE_JOBS_NUMBER_LIMIT=5 LICENSES_ACCEPTED= NONE HAVE_COMPAT_IA32_KERN= CONFIGURE_MAX_CMD_LEN=262144 _PERL5_FROM_BIN=5.26.2 _ALTCCVERSION_921dbbb2=none _OBJC_ALTCCVERSION_921dbbb2=none _SMP_CPUS=8 UID=0 ARCH=x86_64 OPSYS=DragonFly DFLYVERSION=500500 OSVERSION=9999999 OSREL=5.5 _OSRELEASE=5.5-SYNTH PYTHONBASE=/usr/local _PKG_CHECKED=1 -------------------------------------------------------------------------------- -- Phase: check-sanity -------------------------------------------------------------------------------- ===> License MIT accepted by the user -------------------------------------------------------------------------------- -- Phase: pkg-depends -------------------------------------------------------------------------------- ===> liblcf-0.5.4_1 depends on file: /usr/local/sbin/pkg - not found ===> Installing existing package /packages/All/pkg-1.10.5_5.txz Installing pkg-1.10.5_5... Extracting pkg-1.10.5_5: .......... done ===> liblcf-0.5.4_1 depends on file: /usr/local/sbin/pkg - found ===> Returning to build of liblcf-0.5.4_1 -------------------------------------------------------------------------------- -- Phase: fetch-depends -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Phase: fetch -------------------------------------------------------------------------------- ===> License MIT accepted by the user ===> Fetching all distfiles required by liblcf-0.5.4_1 for building -------------------------------------------------------------------------------- -- Phase: checksum -------------------------------------------------------------------------------- ===> License MIT accepted by the user ===> Fetching all distfiles required by liblcf-0.5.4_1 for building => SHA256 Checksum OK for EasyRPG-liblcf-0.5.4_GH0.tar.gz. -------------------------------------------------------------------------------- -- Phase: extract-depends -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Phase: extract -------------------------------------------------------------------------------- ===> License MIT accepted by the user ===> Fetching all distfiles required by liblcf-0.5.4_1 for building ===> Extracting for liblcf-0.5.4_1 => SHA256 Checksum OK for EasyRPG-liblcf-0.5.4_GH0.tar.gz. -------------------------------------------------------------------------------- -- Phase: patch-depends -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Phase: patch -------------------------------------------------------------------------------- ===> Patching for liblcf-0.5.4_1 ===> Applying ports patches for liblcf-0.5.4_1 -------------------------------------------------------------------------------- -- Phase: build-depends -------------------------------------------------------------------------------- ===> liblcf-0.5.4_1 depends on file: /usr/local/bin/cmake - not found ===> Installing existing package /packages/All/cmake-3.13.4.txz Installing cmake-3.13.4... `-- Installing curl-7.64.0_1... | `-- Installing ca_root_nss-3.42.1... | `-- Extracting ca_root_nss-3.42.1: ........ done | `-- Installing krb5-1.17_1... | | `-- Installing gettext-runtime-0.19.8.1_2... | | `-- Installing indexinfo-0.3.1... | | `-- Extracting indexinfo-0.3.1: .... done | | `-- Extracting gettext-runtime-0.19.8.1_2: .......... done | | `-- Installing libressl-2.8.3... | | `-- Extracting libressl-2.8.3: .......... done | | `-- Installing readline-7.0.5... | | `-- Installing ncurses-6.1.20190112... | | `-- Extracting ncurses-6.1.20190112: .......... done | | `-- Extracting readline-7.0.5: .......... done | `-- Extracting krb5-1.17_1: .......... done | `-- Installing libnghttp2-1.36.0... | `-- Extracting libnghttp2-1.36.0: .......... done `-- Extracting curl-7.64.0_1: .......... done `-- Installing expat-2.2.6_1... `-- Extracting expat-2.2.6_1: .......... done `-- Installing jsoncpp-1.8.1_5... `-- Extracting jsoncpp-1.8.1_5: .......... done `-- Installing libarchive-3.3.3,1... | `-- Installing liblz4-1.8.3,1... | `-- Extracting liblz4-1.8.3,1: .......... done | `-- Installing lzo2-2.10_1... | `-- Extracting lzo2-2.10_1: .......... done `-- Extracting libarchive-3.3.3,1: .......... done `-- Installing libuv-1.26.0... `-- Extracting libuv-1.26.0: .......... done `-- Installing rhash-1.3.5... `-- Extracting rhash-1.3.5: .......... done Extracting cmake-3.13.4: .......... done Message from ca_root_nss-3.42.1: ********************************* WARNING ********************************* FreeBSD does not, and can not warrant that the certification authorities whose certificates are included in this package have in any way been audited for trustworthiness or RFC 3647 compliance. Assessment and verification of trust is the complete responsibility of the system administrator. *********************************** NOTE ********************************** This package installs symlinks to support root certificates discovery by default for software that uses OpenSSL. This enables SSL Certificate Verification by client software without manual intervention. If you prefer to do this manually, replace the following symlinks with either an empty file or your site-local certificate bundle. * /etc/ssl/cert.pem * /usr/local/etc/ssl/cert.pem * /usr/local/openssl/cert.pem *************************************************************************** ===> liblcf-0.5.4_1 depends on file: /usr/local/bin/cmake - found ===> Returning to build of liblcf-0.5.4_1 ===> liblcf-0.5.4_1 depends on package: pkgconf>=1.3.0_1 - not found ===> Installing existing package /packages/All/pkgconf-1.6.0,1.txz Installing pkgconf-1.6.0,1... Extracting pkgconf-1.6.0,1: .......... done ===> liblcf-0.5.4_1 depends on package: pkgconf>=1.3.0_1 - found ===> Returning to build of liblcf-0.5.4_1 -------------------------------------------------------------------------------- -- Phase: lib-depends -------------------------------------------------------------------------------- ===> liblcf-0.5.4_1 depends on shared library: libicui18n.so - not found ===> Installing existing package /packages/All/icu-63.1_1,1.txz Installing icu-63.1_1,1... Extracting icu-63.1_1,1: .......... done ===> liblcf-0.5.4_1 depends on shared library: libicui18n.so - found (/usr/local/lib/libicui18n.so) ===> Returning to build of liblcf-0.5.4_1 ===> liblcf-0.5.4_1 depends on shared library: libexpat.so - found (/usr/local/lib/libexpat.so) -------------------------------------------------------------------------------- -- Phase: configure -------------------------------------------------------------------------------- ===> Configuring for liblcf-0.5.4_1 ===> Performing out-of-source build /bin/mkdir -p /construction/games/liblcf/.build -- The CXX compiler identification is GNU 8.1.0 -- Check for working CXX compiler: /usr/bin/c++ -- Check for working CXX compiler: /usr/bin/c++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Detecting CXX compile features -- Detecting CXX compile features - done -- Could NOT find Doxygen (missing: DOXYGEN_EXECUTABLE) -- Check if the system is big endian -- Searching 16 bit integer -- Looking for C++ include sys/types.h -- Looking for C++ include sys/types.h - found -- Looking for C++ include stdint.h -- Looking for C++ include stdint.h - found -- Looking for C++ include stddef.h -- Looking for C++ include stddef.h - found -- Check size of unsigned short -- Check size of unsigned short - done -- Using unsigned short -- Check if the system is big endian - little endian -- Found the following ICU libraries: -- i18n (required) -- uc (required) -- data (required) -- Found ICU: /usr/local/include (found version "63.1") -- Found EXPAT: /usr/local/lib/libexpat.so (found version "2.2.6") -- Configuring done -- Generating done CMake Warning: Manually-specified variables were not used by the project: CMAKE_C_COMPILER CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_MODULE_LINKER_FLAGS THREADS_HAVE_PTHREAD_ARG -- Build files have been written to: /construction/games/liblcf/.build -------------------------------------------------------------------------------- -- Phase: build -------------------------------------------------------------------------------- ===> Building for liblcf-0.5.4_1 /usr/local/bin/cmake -S/construction/games/liblcf/liblcf-0.5.4 -B/construction/games/liblcf/.build --check-build-system CMakeFiles/Makefile.cmake 0 /usr/local/bin/cmake -E cmake_progress_start /construction/games/liblcf/.build/CMakeFiles /construction/games/liblcf/.build/CMakeFiles/progress.marks /usr/bin/make -f CMakeFiles/Makefile2 all --- CMakeFiles/lcf.dir/all --- /usr/bin/make -f CMakeFiles/lcf.dir/build.make CMakeFiles/lcf.dir/depend --- CMakeFiles/lcf.dir/depend --- cd /construction/games/liblcf/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/liblcf/liblcf-0.5.4 /construction/games/liblcf/liblcf-0.5.4 /construction/games/liblcf/.build /construction/games/liblcf/.build /construction/games/liblcf/.build/CMakeFiles/lcf.dir/DependInfo.cmake Scanning dependencies of target lcf /usr/bin/make -f CMakeFiles/lcf.dir/build.make CMakeFiles/lcf.dir/build --- CMakeFiles/lcf.dir/src/reader_struct.cpp.o --- --- CMakeFiles/lcf.dir/src/data.cpp.o --- --- CMakeFiles/lcf.dir/src/ini.cpp.o --- --- CMakeFiles/lcf.dir/src/inireader.cpp.o --- --- CMakeFiles/lcf.dir/src/ldb_equipment.cpp.o --- --- CMakeFiles/lcf.dir/src/data.cpp.o --- [ 1%] Building CXX object CMakeFiles/lcf.dir/src/data.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/data.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/data.cpp --- CMakeFiles/lcf.dir/src/inireader.cpp.o --- [ 3%] Building CXX object CMakeFiles/lcf.dir/src/inireader.cpp.o --- CMakeFiles/lcf.dir/src/ini.cpp.o --- [ 3%] Building CXX object CMakeFiles/lcf.dir/src/ini.cpp.o --- CMakeFiles/lcf.dir/src/inireader.cpp.o --- /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/inireader.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/inireader.cpp --- CMakeFiles/lcf.dir/src/ini.cpp.o --- /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/ini.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/ini.cpp --- CMakeFiles/lcf.dir/src/reader_struct.cpp.o --- [ 4%] Building CXX object CMakeFiles/lcf.dir/src/reader_struct.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/reader_struct.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/reader_struct.cpp --- CMakeFiles/lcf.dir/src/ldb_equipment.cpp.o --- [ 5%] Building CXX object CMakeFiles/lcf.dir/src/ldb_equipment.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/ldb_equipment.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/ldb_equipment.cpp --- CMakeFiles/lcf.dir/src/ldb_eventcommand.cpp.o --- [ 7%] Building CXX object CMakeFiles/lcf.dir/src/ldb_eventcommand.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/ldb_eventcommand.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/ldb_eventcommand.cpp --- CMakeFiles/lcf.dir/src/ldb_parameters.cpp.o --- [ 8%] Building CXX object CMakeFiles/lcf.dir/src/ldb_parameters.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/ldb_parameters.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/ldb_parameters.cpp --- CMakeFiles/lcf.dir/src/ldb_reader.cpp.o --- [ 9%] Building CXX object CMakeFiles/lcf.dir/src/ldb_reader.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/ldb_reader.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/ldb_reader.cpp --- CMakeFiles/lcf.dir/src/lmt_reader.cpp.o --- [ 10%] Building CXX object CMakeFiles/lcf.dir/src/lmt_reader.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/lmt_reader.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/lmt_reader.cpp --- CMakeFiles/lcf.dir/src/lmt_rect.cpp.o --- [ 11%] Building CXX object CMakeFiles/lcf.dir/src/lmt_rect.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/lmt_rect.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/lmt_rect.cpp --- CMakeFiles/lcf.dir/src/lmt_treemap.cpp.o --- [ 13%] Building CXX object CMakeFiles/lcf.dir/src/lmt_treemap.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/lmt_treemap.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/lmt_treemap.cpp --- CMakeFiles/lcf.dir/src/lmu_movecommand.cpp.o --- [ 14%] Building CXX object CMakeFiles/lcf.dir/src/lmu_movecommand.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/lmu_movecommand.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/lmu_movecommand.cpp --- CMakeFiles/lcf.dir/src/lmu_reader.cpp.o --- [ 15%] Building CXX object CMakeFiles/lcf.dir/src/lmu_reader.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/lmu_reader.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/lmu_reader.cpp --- CMakeFiles/lcf.dir/src/lsd_reader.cpp.o --- [ 16%] Building CXX object CMakeFiles/lcf.dir/src/lsd_reader.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/lsd_reader.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/lsd_reader.cpp --- CMakeFiles/lcf.dir/src/reader_flags.cpp.o --- [ 17%] Building CXX object CMakeFiles/lcf.dir/src/reader_flags.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/reader_flags.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/reader_flags.cpp --- CMakeFiles/lcf.dir/src/reader_lcf.cpp.o --- [ 19%] Building CXX object CMakeFiles/lcf.dir/src/reader_lcf.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/reader_lcf.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/reader_lcf.cpp --- CMakeFiles/lcf.dir/src/reader_util.cpp.o --- [ 20%] Building CXX object CMakeFiles/lcf.dir/src/reader_util.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/reader_util.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/reader_util.cpp --- CMakeFiles/lcf.dir/src/reader_xml.cpp.o --- [ 21%] Building CXX object CMakeFiles/lcf.dir/src/reader_xml.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/reader_xml.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/reader_xml.cpp --- CMakeFiles/lcf.dir/src/rpg_fixup.cpp.o --- [ 22%] Building CXX object CMakeFiles/lcf.dir/src/rpg_fixup.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/rpg_fixup.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/rpg_fixup.cpp --- CMakeFiles/lcf.dir/src/rpg_setup.cpp.o --- [ 23%] Building CXX object CMakeFiles/lcf.dir/src/rpg_setup.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/rpg_setup.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/rpg_setup.cpp --- CMakeFiles/lcf.dir/src/writer_lcf.cpp.o --- [ 25%] Building CXX object CMakeFiles/lcf.dir/src/writer_lcf.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/writer_lcf.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/writer_lcf.cpp --- CMakeFiles/lcf.dir/src/writer_xml.cpp.o --- [ 26%] Building CXX object CMakeFiles/lcf.dir/src/writer_xml.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/writer_xml.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/writer_xml.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_actor.cpp.o --- [ 27%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_actor.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_actor.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_actor.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_animationcelldata.cpp.o --- [ 28%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_animationcelldata.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_animationcelldata.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_animationcelldata.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_animation.cpp.o --- [ 29%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_animation.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_animation.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_animation.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_animationframe.cpp.o --- [ 30%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_animationframe.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_animationframe.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_animationframe.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_animationtiming.cpp.o --- [ 32%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_animationtiming.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_animationtiming.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_animationtiming.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_attribute.cpp.o --- [ 33%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_attribute.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_attribute.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_attribute.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_battlecommand.cpp.o --- [ 34%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_battlecommand.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_battlecommand.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_battlecommand.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_battlecommands.cpp.o --- [ 35%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_battlecommands.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_battlecommands.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_battlecommands.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_battleranimation.cpp.o --- [ 36%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_battleranimation.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_battleranimation.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_battleranimation.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_battleranimationdata.cpp.o --- [ 38%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_battleranimationdata.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_battleranimationdata.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_battleranimationdata.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_battleranimationextension.cpp.o --- [ 39%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_battleranimationextension.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_battleranimationextension.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_battleranimationextension.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_chipset.cpp.o --- [ 40%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_chipset.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_chipset.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_chipset.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_class.cpp.o --- [ 41%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_class.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_class.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_class.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_commonevent.cpp.o --- [ 42%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_commonevent.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_commonevent.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_commonevent.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_database.cpp.o --- [ 44%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_database.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_database.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_database.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_enemyaction.cpp.o --- [ 45%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_enemyaction.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_enemyaction.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_enemyaction.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_enemy.cpp.o --- [ 46%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_enemy.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_enemy.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_enemy.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_itemanimation.cpp.o --- [ 47%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_itemanimation.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_itemanimation.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_itemanimation.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_item.cpp.o --- [ 48%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_item.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_item.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_item.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_learning.cpp.o --- [ 50%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_learning.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_learning.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_learning.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_music.cpp.o --- [ 51%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_music.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_music.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_music.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_skill.cpp.o --- [ 52%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_skill.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_skill.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_skill.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_sound.cpp.o --- [ 53%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_sound.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_sound.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_sound.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_state.cpp.o --- [ 54%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_state.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_state.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_state.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_switch.cpp.o --- [ 55%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_switch.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_switch.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_switch.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_system.cpp.o --- [ 57%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_system.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_system.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_system.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_terms.cpp.o --- [ 58%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_terms.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_terms.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_terms.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_terrain.cpp.o --- [ 59%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_terrain.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_terrain.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_terrain.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_testbattler.cpp.o --- [ 60%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_testbattler.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_testbattler.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_testbattler.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_troop.cpp.o --- [ 61%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_troop.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_troop.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_troop.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_troopmember.cpp.o --- [ 63%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_troopmember.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_troopmember.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_troopmember.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_trooppagecondition.cpp.o --- [ 64%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_trooppagecondition.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_trooppagecondition.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_trooppagecondition.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_trooppage.cpp.o --- [ 65%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_trooppage.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_trooppage.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_trooppage.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_variable.cpp.o --- [ 66%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_variable.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/ldb_variable.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/ldb_variable.cpp --- CMakeFiles/lcf.dir/src/generated/lmt_encounter.cpp.o --- [ 67%] Building CXX object CMakeFiles/lcf.dir/src/generated/lmt_encounter.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/lmt_encounter.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/lmt_encounter.cpp --- CMakeFiles/lcf.dir/src/generated/lmt_mapinfo.cpp.o --- [ 69%] Building CXX object CMakeFiles/lcf.dir/src/generated/lmt_mapinfo.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/lmt_mapinfo.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/lmt_mapinfo.cpp --- CMakeFiles/lcf.dir/src/generated/lmt_start.cpp.o --- [ 70%] Building CXX object CMakeFiles/lcf.dir/src/generated/lmt_start.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/lmt_start.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/lmt_start.cpp --- CMakeFiles/lcf.dir/src/generated/lmu_event.cpp.o --- [ 71%] Building CXX object CMakeFiles/lcf.dir/src/generated/lmu_event.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/lmu_event.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/lmu_event.cpp --- CMakeFiles/lcf.dir/src/generated/lmu_eventpagecondition.cpp.o --- [ 72%] Building CXX object CMakeFiles/lcf.dir/src/generated/lmu_eventpagecondition.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/lmu_eventpagecondition.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/lmu_eventpagecondition.cpp --- CMakeFiles/lcf.dir/src/generated/lmu_eventpage.cpp.o --- [ 73%] Building CXX object CMakeFiles/lcf.dir/src/generated/lmu_eventpage.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/lmu_eventpage.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/lmu_eventpage.cpp --- CMakeFiles/lcf.dir/src/generated/lmu_map.cpp.o --- [ 75%] Building CXX object CMakeFiles/lcf.dir/src/generated/lmu_map.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/lmu_map.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/lmu_map.cpp --- CMakeFiles/lcf.dir/src/generated/lmu_moveroute.cpp.o --- [ 76%] Building CXX object CMakeFiles/lcf.dir/src/generated/lmu_moveroute.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/lmu_moveroute.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/lmu_moveroute.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_saveactor.cpp.o --- [ 77%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_saveactor.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/lsd_saveactor.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/lsd_saveactor.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_savecommonevent.cpp.o --- [ 78%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_savecommonevent.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/lsd_savecommonevent.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/lsd_savecommonevent.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_save.cpp.o --- [ 79%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_save.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/lsd_save.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/lsd_save.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_saveeventcommands.cpp.o --- [ 80%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_saveeventcommands.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/lsd_saveeventcommands.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/lsd_saveeventcommands.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_saveeventdata.cpp.o --- [ 82%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_saveeventdata.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/lsd_saveeventdata.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/lsd_saveeventdata.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_saveinventory.cpp.o --- [ 83%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_saveinventory.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/lsd_saveinventory.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/lsd_saveinventory.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_savemapevent.cpp.o --- [ 84%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_savemapevent.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/lsd_savemapevent.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/lsd_savemapevent.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_savemapinfo.cpp.o --- [ 85%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_savemapinfo.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/lsd_savemapinfo.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/lsd_savemapinfo.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_savepartylocation.cpp.o --- [ 86%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_savepartylocation.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/lsd_savepartylocation.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/lsd_savepartylocation.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_savepicture.cpp.o --- [ 88%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_savepicture.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/lsd_savepicture.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/lsd_savepicture.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_savescreen.cpp.o --- [ 89%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_savescreen.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/lsd_savescreen.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/lsd_savescreen.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_savesystem.cpp.o --- [ 90%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_savesystem.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/lsd_savesystem.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/lsd_savesystem.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_savetarget.cpp.o --- [ 91%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_savetarget.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/lsd_savetarget.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/lsd_savetarget.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_savetitle.cpp.o --- [ 92%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_savetitle.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/lsd_savetitle.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/lsd_savetitle.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_savevehiclelocation.cpp.o --- [ 94%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_savevehiclelocation.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/lsd_savevehiclelocation.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/lsd_savevehiclelocation.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_chipset.cpp.o --- [ 95%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_chipset.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/rpg_chipset.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/rpg_chipset.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_mapinfo.cpp.o --- [ 96%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_mapinfo.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/rpg_mapinfo.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/rpg_mapinfo.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_enums.cpp.o --- [ 97%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_enums.cpp.o /usr/bin/c++ -DLCF_SUPPORT_ICU=1 -DLCF_SUPPORT_XML=1 -Dlcf_EXPORTS -I/construction/games/liblcf/liblcf-0.5.4/src -I/construction/games/liblcf/liblcf-0.5.4/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -std=gnu++11 -o CMakeFiles/lcf.dir/src/generated/rpg_enums.cpp.o -c /construction/games/liblcf/liblcf-0.5.4/src/generated/rpg_enums.cpp --- liblcf.so.0 --- [ 98%] Linking CXX shared library liblcf.so /usr/local/bin/cmake -E cmake_link_script CMakeFiles/lcf.dir/link.txt --verbose=1 /usr/bin/c++ -fPIC -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -shared -Wl,-soname,liblcf.so.0 -o liblcf.so.0 CMakeFiles/lcf.dir/src/reader_struct.cpp.o CMakeFiles/lcf.dir/src/data.cpp.o CMakeFiles/lcf.dir/src/ini.cpp.o CMakeFiles/lcf.dir/src/inireader.cpp.o CMakeFiles/lcf.dir/src/ldb_equipment.cpp.o CMakeFiles/lcf.dir/src/ldb_eventcommand.cpp.o CMakeFiles/lcf.dir/src/ldb_parameters.cpp.o CMakeFiles/lcf.dir/src/ldb_reader.cpp.o CMakeFiles/lcf.dir/src/lmt_reader.cpp.o CMakeFiles/lcf.dir/src/lmt_rect.cpp.o CMakeFiles/lcf.dir/src/lmt_treemap.cpp.o CMakeFiles/lcf.dir/src/lmu_movecommand.cpp.o CMakeFiles/lcf.dir/src/lmu_reader.cpp.o CMakeFiles/lcf.dir/src/lsd_reader.cpp.o CMakeFiles/lcf.dir/src/reader_flags.cpp.o CMakeFiles/lcf.dir/src/reader_lcf.cpp.o CMakeFiles/lcf.dir/src/reader_util.cpp.o CMakeFiles/lcf.dir/src/reader_xml.cpp.o CMakeFiles/lcf.dir/src/rpg_fixup.cpp.o CMakeFiles/lcf.dir/src/rpg_setup.cpp.o CMakeFiles/lcf.dir/src/writer_lcf.cpp.o CMakeFiles/lcf.dir/src/writer_xml.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_actor.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_animationcelldata.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_animation.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_animationframe.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_animationtiming.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_attribute.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_battlecommand.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_battlecommands.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_battleranimation.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_battleranimationdata.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_battleranimationextension.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_chipset.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_class.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_commonevent.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_database.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_enemyaction.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_enemy.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_itemanimation.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_item.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_learning.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_music.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_skill.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_sound.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_state.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_switch.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_system.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_terms.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_terrain.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_testbattler.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_troop.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_troopmember.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_trooppagecondition.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_trooppage.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_variable.cpp.o CMakeFiles/lcf.dir/src/generated/lmt_encounter.cpp.o CMakeFiles/lcf.dir/src/generated/lmt_mapinfo.cpp.o CMakeFiles/lcf.dir/src/generated/lmt_start.cpp.o CMakeFiles/lcf.dir/src/generated/lmu_event.cpp.o CMakeFiles/lcf.dir/src/generated/lmu_eventpagecondition.cpp.o CMakeFiles/lcf.dir/src/generated/lmu_eventpage.cpp.o CMakeFiles/lcf.dir/src/generated/lmu_map.cpp.o CMakeFiles/lcf.dir/src/generated/lmu_moveroute.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_saveactor.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savecommonevent.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_save.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_saveeventcommands.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_saveeventdata.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_saveinventory.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savemapevent.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savemapinfo.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savepartylocation.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savepicture.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savescreen.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savesystem.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savetarget.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savetitle.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savevehiclelocation.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_chipset.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_mapinfo.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_enums.cpp.o -Wl,-rpath,/usr/local/lib /usr/local/lib/libicui18n.so /usr/local/lib/libicuuc.so /usr/local/lib/libicudata.so /usr/local/lib/libexpat.so /usr/local/bin/cmake -E cmake_symlink_library liblcf.so.0 liblcf.so.0 liblcf.so [100%] Built target lcf /usr/local/bin/cmake -E cmake_progress_start /construction/games/liblcf/.build/CMakeFiles 0 -------------------------------------------------------------------------------- -- Phase: run-depends -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Phase: stage -------------------------------------------------------------------------------- ===> Staging for liblcf-0.5.4_1 ===> Generating temporary packing list /usr/local/bin/cmake -S/construction/games/liblcf/liblcf-0.5.4 -B/construction/games/liblcf/.build --check-build-system CMakeFiles/Makefile.cmake 0 /usr/local/bin/cmake -E cmake_progress_start /construction/games/liblcf/.build/CMakeFiles /construction/games/liblcf/.build/CMakeFiles/progress.marks /usr/bin/make -f CMakeFiles/Makefile2 all /usr/bin/make -f CMakeFiles/lcf.dir/build.make CMakeFiles/lcf.dir/depend cd /construction/games/liblcf/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/liblcf/liblcf-0.5.4 /construction/games/liblcf/liblcf-0.5.4 /construction/games/liblcf/.build /construction/games/liblcf/.build /construction/games/liblcf/.build/CMakeFiles/lcf.dir/DependInfo.cmake /usr/bin/make -f CMakeFiles/lcf.dir/build.make CMakeFiles/lcf.dir/build [100%] Built target lcf /usr/local/bin/cmake -E cmake_progress_start /construction/games/liblcf/.build/CMakeFiles 0 /usr/bin/make -f CMakeFiles/Makefile2 preinstall /usr/bin/make -f CMakeFiles/lcf.dir/build.make CMakeFiles/lcf.dir/preinstall Linking CXX shared library CMakeFiles/CMakeRelink.dir/liblcf.so /usr/local/bin/cmake -E cmake_link_script CMakeFiles/lcf.dir/relink.txt --verbose=1 /usr/bin/c++ -fPIC -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -shared -Wl,-soname,liblcf.so.0 -o CMakeFiles/CMakeRelink.dir/liblcf.so.0 CMakeFiles/lcf.dir/src/reader_struct.cpp.o CMakeFiles/lcf.dir/src/data.cpp.o CMakeFiles/lcf.dir/src/ini.cpp.o CMakeFiles/lcf.dir/src/inireader.cpp.o CMakeFiles/lcf.dir/src/ldb_equipment.cpp.o CMakeFiles/lcf.dir/src/ldb_eventcommand.cpp.o CMakeFiles/lcf.dir/src/ldb_parameters.cpp.o CMakeFiles/lcf.dir/src/ldb_reader.cpp.o CMakeFiles/lcf.dir/src/lmt_reader.cpp.o CMakeFiles/lcf.dir/src/lmt_rect.cpp.o CMakeFiles/lcf.dir/src/lmt_treemap.cpp.o CMakeFiles/lcf.dir/src/lmu_movecommand.cpp.o CMakeFiles/lcf.dir/src/lmu_reader.cpp.o CMakeFiles/lcf.dir/src/lsd_reader.cpp.o CMakeFiles/lcf.dir/src/reader_flags.cpp.o CMakeFiles/lcf.dir/src/reader_lcf.cpp.o CMakeFiles/lcf.dir/src/reader_util.cpp.o CMakeFiles/lcf.dir/src/reader_xml.cpp.o CMakeFiles/lcf.dir/src/rpg_fixup.cpp.o CMakeFiles/lcf.dir/src/rpg_setup.cpp.o CMakeFiles/lcf.dir/src/writer_lcf.cpp.o CMakeFiles/lcf.dir/src/writer_xml.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_actor.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_animationcelldata.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_animation.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_animationframe.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_animationtiming.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_attribute.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_battlecommand.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_battlecommands.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_battleranimation.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_battleranimationdata.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_battleranimationextension.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_chipset.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_class.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_commonevent.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_database.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_enemyaction.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_enemy.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_itemanimation.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_item.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_learning.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_music.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_skill.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_sound.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_state.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_switch.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_system.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_terms.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_terrain.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_testbattler.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_troop.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_troopmember.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_trooppagecondition.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_trooppage.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_variable.cpp.o CMakeFiles/lcf.dir/src/generated/lmt_encounter.cpp.o CMakeFiles/lcf.dir/src/generated/lmt_mapinfo.cpp.o CMakeFiles/lcf.dir/src/generated/lmt_start.cpp.o CMakeFiles/lcf.dir/src/generated/lmu_event.cpp.o CMakeFiles/lcf.dir/src/generated/lmu_eventpagecondition.cpp.o CMakeFiles/lcf.dir/src/generated/lmu_eventpage.cpp.o CMakeFiles/lcf.dir/src/generated/lmu_map.cpp.o CMakeFiles/lcf.dir/src/generated/lmu_moveroute.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_saveactor.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savecommonevent.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_save.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_saveeventcommands.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_saveeventdata.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_saveinventory.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savemapevent.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savemapinfo.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savepartylocation.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savepicture.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savescreen.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savesystem.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savetarget.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savetitle.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savevehiclelocation.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_chipset.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_mapinfo.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_enums.cpp.o -Wl,-rpath,/usr/local/lib /usr/local/lib/libicui18n.so /usr/local/lib/libicuuc.so /usr/local/lib/libicudata.so /usr/local/lib/libexpat.so /usr/local/bin/cmake -E cmake_symlink_library CMakeFiles/CMakeRelink.dir/liblcf.so.0 CMakeFiles/CMakeRelink.dir/liblcf.so.0 CMakeFiles/CMakeRelink.dir/liblcf.so Installing the project stripped... /usr/local/bin/cmake -DCMAKE_INSTALL_DO_STRIP=1 -P cmake_install.cmake -- Install configuration: "Release" -- Installing: /construction/games/liblcf/stage/usr/local/lib/liblcf.so.0 -- Installing: /construction/games/liblcf/stage/usr/local/lib/liblcf.so -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/command_codes.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/data.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/enum_tags.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/ldb_chunks.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/ldb_terrain_flags.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/ldb_trooppagecondition_flags.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/lmt_chunks.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/lmu_chunks.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/lmu_eventpagecondition_flags.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/lsd_chunks.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/lsd_savepicture_flags.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_actor.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_animation.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_animationcelldata.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_animationframe.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_animationtiming.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_attribute.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_battlecommand.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_battlecommands.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_battleranimation.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_battleranimationdata.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_battleranimationextension.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_chipset.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_class.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_commonevent.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_database.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_encounter.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_enemy.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_enemyaction.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_equipment.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_event.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_eventcommand.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_eventpage.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_eventpagecondition.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_item.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_itemanimation.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_learning.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_map.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_mapinfo.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_movecommand.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_moveroute.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_music.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_parameters.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_rect.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_save.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_saveactor.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_savecommonevent.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_saveeventcommands.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_saveeventdata.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_saveinventory.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_savemapevent.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_savemapinfo.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_savepartylocation.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_savepicture.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_savescreen.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_savesystem.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_savetarget.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_savetitle.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_savevehiclelocation.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_skill.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_sound.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_start.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_state.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_switch.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_system.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_terms.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_terrain.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_testbattler.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_treemap.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_troop.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_troopmember.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_trooppage.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_trooppagecondition.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/rpg_variable.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/ini.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/inireader.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/lcf_options.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/ldb_reader.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/lmt_reader.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/lmu_reader.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/lsd_reader.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/reader_lcf.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/reader_struct.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/reader_util.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/reader_xml.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/writer_lcf.h -- Installing: /construction/games/liblcf/stage/usr/local/include/liblcf/writer_xml.h -- Installing: /construction/games/liblcf/stage/usr/local/lib/pkgconfig/liblcf.pc -- Installing: /construction/games/liblcf/stage/usr/local/lib/cmake/liblcf/liblcf-config.cmake -- Installing: /construction/games/liblcf/stage/usr/local/lib/cmake/liblcf/FindEXPAT.cmake -- Installing: /construction/games/liblcf/stage/usr/local/lib/cmake/liblcf/FindICU.cmake install -m 0644 /construction/games/liblcf/liblcf-0.5.4/AUTHORS.md /construction/games/liblcf/stage/usr/local/share/doc/liblcf/ install -m 0644 /construction/games/liblcf/liblcf-0.5.4/README.md /construction/games/liblcf/stage/usr/local/share/doc/liblcf/ ====> Compressing man pages (compress-man) -------------------------------------------------------------------------------- -- Phase: package -------------------------------------------------------------------------------- ===> Building package for liblcf-0.5.4_1 file sizes/checksums [98]: . done packing files [98]: . done packing directories [0]: . done -------------------------------------------------- -- Termination -------------------------------------------------- Finished: Thursday, 7 MAR 2019 at 09:11:30 UTC Duration: 00:01:47