=> Building games/criticalmass Started : Thursday, 7 MAR 2019 at 07:33:46 UTC Platform: 5.5-DEVELOPMENT DragonFly v5.5.0.192.g15ae7f0-DEVELOPMENT #34: Tue Feb 19 09:07:07 PST 2019 root@pkgbox64.dragonflybsd.org:/usr/obj/usr/src/sys/X86_64_GENERIC x86_64 -------------------------------------------------- -- Environment -------------------------------------------------- UNAME_r=5.5-SYNTH UNAME_m=x86_64 UNAME_p=x86_64 UNAME_v=DragonFly 5.5-SYNTH UNAME_s=DragonFly PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin SSL_NO_VERIFY_PEER=1 TERM=dumb PKG_CACHEDIR=/var/cache/pkg8 PKG_DBDIR=/var/db/pkg8 PORTSDIR=/xports LANG=C HOME=/root USER=root -------------------------------------------------- -- Options -------------------------------------------------- -------------------------------------------------- -- CONFIGURE_ENV -------------------------------------------------- SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/construction/games/criticalmass XDG_CONFIG_HOME=/construction/games/criticalmass HOME=/construction/games/criticalmass TMPDIR="/tmp" PATH=/construction/games/criticalmass/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin SHELL=/bin/sh CONFIG_SHELL=/bin/sh CCVER=gcc80 CONFIG_SITE=/xports/Templates/config.site lt_cv_sys_max_cmd_len=262144 -------------------------------------------------- -- CONFIGURE_ARGS -------------------------------------------------- --disable-optimize --x-libraries=/usr/local/lib --x-includes=/usr/local/include --prefix=/usr/local ${_LATE_CONFIGURE_ARGS} -------------------------------------------------- -- MAKE_ENV -------------------------------------------------- SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/construction/games/criticalmass XDG_CONFIG_HOME=/construction/games/criticalmass HOME=/construction/games/criticalmass TMPDIR="/tmp" PATH=/construction/games/criticalmass/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin NO_PIE=yes MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES CCVER=gcc80 PREFIX=/usr/local LOCALBASE=/usr/local NOPROFILE=1 CC="cc" CFLAGS="-pipe -O2 -fno-strict-aliasing " CPP="cpp" CPPFLAGS="" LDFLAGS=" " LIBS="" CXX="c++" CXXFLAGS=" -pipe -O2 -fno-strict-aliasing -std=gnu++98 " MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" -------------------------------------------------- -- MAKE_ARGS -------------------------------------------------- DESTDIR=/construction/games/criticalmass/stage -------------------------------------------------- -- PLIST_SUB -------------------------------------------------- OSREL=5.5 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local LIB32DIR=lib PROFILE="@comment " DOCSDIR="share/doc/criticalmass" EXAMPLESDIR="share/examples/criticalmass" DATADIR="share/criticalmass" WWWDIR="www/criticalmass" ETCDIR="etc/criticalmass" -------------------------------------------------- -- SUB_LIST -------------------------------------------------- PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/criticalmass DOCSDIR=/usr/local/share/doc/criticalmass EXAMPLESDIR=/usr/local/share/examples/criticalmass WWWDIR=/usr/local/www/criticalmass ETCDIR=/usr/local/etc/criticalmass -------------------------------------------------- -- /etc/make.conf -------------------------------------------------- SYNTHPROFILE=Release-BE USE_PACKAGE_DEPENDS_ONLY=yes PACKAGE_BUILDING=yes BATCH=yes PKG_CREATE_VERBOSE=yes PORTSDIR=/xports DISTDIR=/distfiles WRKDIRPREFIX=/construction PORT_DBDIR=/options PACKAGES=/packages MAKE_JOBS_NUMBER_LIMIT=5 LICENSES_ACCEPTED= NONE HAVE_COMPAT_IA32_KERN= CONFIGURE_MAX_CMD_LEN=262144 _PERL5_FROM_BIN=5.26.2 _ALTCCVERSION_921dbbb2=none _OBJC_ALTCCVERSION_921dbbb2=none _SMP_CPUS=8 UID=0 ARCH=x86_64 OPSYS=DragonFly DFLYVERSION=500500 OSVERSION=9999999 OSREL=5.5 _OSRELEASE=5.5-SYNTH PYTHONBASE=/usr/local _PKG_CHECKED=1 -------------------------------------------------------------------------------- -- Phase: check-sanity -------------------------------------------------------------------------------- ===> NOTICE: The criticalmass port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port ===> License GPLv2+ accepted by the user -------------------------------------------------------------------------------- -- Phase: pkg-depends -------------------------------------------------------------------------------- ===> criticalmass-1.5.0_1,1 depends on file: /usr/local/sbin/pkg - not found ===> Installing existing package /packages/All/pkg-1.10.5_5.txz Installing pkg-1.10.5_5... Extracting pkg-1.10.5_5: .......... done ===> criticalmass-1.5.0_1,1 depends on file: /usr/local/sbin/pkg - found ===> Returning to build of criticalmass-1.5.0_1,1 -------------------------------------------------------------------------------- -- Phase: fetch-depends -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Phase: fetch -------------------------------------------------------------------------------- ===> NOTICE: The criticalmass port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port ===> License GPLv2+ accepted by the user ===> Fetching all distfiles required by criticalmass-1.5.0_1,1 for building -------------------------------------------------------------------------------- -- Phase: checksum -------------------------------------------------------------------------------- ===> NOTICE: The criticalmass port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port ===> License GPLv2+ accepted by the user ===> Fetching all distfiles required by criticalmass-1.5.0_1,1 for building => SHA256 Checksum OK for CriticalMass-1.5.tar.bz2. -------------------------------------------------------------------------------- -- Phase: extract-depends -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Phase: extract -------------------------------------------------------------------------------- ===> NOTICE: The criticalmass port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port ===> License GPLv2+ accepted by the user ===> Fetching all distfiles required by criticalmass-1.5.0_1,1 for building ===> Extracting for criticalmass-1.5.0_1,1 => SHA256 Checksum OK for CriticalMass-1.5.tar.bz2. -------------------------------------------------------------------------------- -- Phase: patch-depends -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Phase: patch -------------------------------------------------------------------------------- ===> Patching for criticalmass-1.5.0_1,1 ===> Applying ports patches for criticalmass-1.5.0_1,1 -------------------------------------------------------------------------------- -- Phase: build-depends -------------------------------------------------------------------------------- ===> criticalmass-1.5.0_1,1 depends on file: /usr/local/bin/sdl-config - not found ===> Installing existing package /packages/All/sdl-1.2.15_13,2.txz Installing sdl-1.2.15_13,2... `-- Installing aalib-1.4.r5_13... | `-- Installing indexinfo-0.3.1... | `-- Extracting indexinfo-0.3.1: .... done | `-- Installing ncurses-6.1.20190112... | `-- Extracting ncurses-6.1.20190112: .......... done `-- Extracting aalib-1.4.r5_13: .......... done `-- Installing libGLU-9.0.0_3... | `-- Installing mesa-libs-18.3.2... | | `-- Installing expat-2.2.6_1... | | `-- Extracting expat-2.2.6_1: .......... done | | `-- Installing libX11-1.6.7,1... | | `-- Installing libXau-1.0.8_5... | | `-- Extracting libXau-1.0.8_5: .......... done | | `-- Installing libXdmcp-1.1.2_2... | | | `-- Installing xorgproto-2018.4... | | | `-- Extracting xorgproto-2018.4: .......... done | | `-- Extracting libXdmcp-1.1.2_2: ......... done | | `-- Installing libxcb-1.13.1... | | | `-- Installing libpthread-stubs-0.4... | | | `-- Extracting libpthread-stubs-0.4: .... done | | | `-- Installing libxml2-2.9.8... | | | `-- Extracting libxml2-2.9.8: .......... done | | `-- Extracting libxcb-1.13.1: .......... done | | `-- Extracting libX11-1.6.7,1: .......... done | | `-- Installing libXdamage-1.1.4_5... | | `-- Installing libXfixes-5.0.3_2... | | `-- Extracting libXfixes-5.0.3_2: .......... done | | `-- Extracting libXdamage-1.1.4_5: ......... done | | `-- Installing libXext-1.3.3_3,1... | | `-- Extracting libXext-1.3.3_3,1: .......... done | | `-- Installing libXrandr-1.5.1_2... | | `-- Installing libXrender-0.9.10_2... | | `-- Extracting libXrender-0.9.10_2: .......... done | | `-- Extracting libXrandr-1.5.1_2: .......... done | | `-- Installing libXxf86vm-1.1.4_3... | | `-- Extracting libXxf86vm-1.1.4_3: .......... done | | `-- Installing libdrm-2.4.96,1... | | `-- Installing libpciaccess-0.13.5... | | | `-- Installing pciids-20190213... | | | `-- Extracting pciids-20190213: ..... done | | `-- Extracting libpciaccess-0.13.5: ......... done | | `-- Extracting libdrm-2.4.96,1: .......... done | | `-- Installing libelf-0.8.13_3... | | `-- Installing gettext-runtime-0.19.8.1_2... | | `-- Extracting gettext-runtime-0.19.8.1_2: .......... done | | `-- Extracting libelf-0.8.13_3: .......... done | | `-- Installing libxshmfence-1.2_4... | | `-- Extracting libxshmfence-1.2_4: ......... done | | `-- Installing wayland-1.16.0... | | `-- Installing libffi-3.2.1_3... | | `-- Extracting libffi-3.2.1_3: .......... done | | `-- Extracting wayland-1.16.0: .......... done | `-- Extracting mesa-libs-18.3.2: .......... done `-- Extracting libGLU-9.0.0_3: ...... done Extracting sdl-1.2.15_13,2: .......... done Message from aalib-1.4.r5_13: ===> NOTICE: The aalib port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port Message from sdl-1.2.15_13,2: ------------------------------------------------------------------------------ Your SDL library has been built with libvgl support, which means that you can run almost any SDL application straight on your console (VESA 2.0 compatible videocard is required). To do this you have to load the vesa kernel module or enable it in your kernel, and set environment variable "SDL_VIDEODRIVER=vgl". ------------------------------------------------------------------------------ ===> criticalmass-1.5.0_1,1 depends on file: /usr/local/bin/sdl-config - found ===> Returning to build of criticalmass-1.5.0_1,1 ===> criticalmass-1.5.0_1,1 depends on package: xorgproto>=0 - found ===> criticalmass-1.5.0_1,1 depends on file: /usr/local/libdata/pkgconfig/x11.pc - found -------------------------------------------------------------------------------- -- Phase: lib-depends -------------------------------------------------------------------------------- ===> criticalmass-1.5.0_1,1 depends on shared library: libpng.so - not found ===> Installing existing package /packages/All/png-1.6.36.txz Installing png-1.6.36... Extracting png-1.6.36: .......... done ===> criticalmass-1.5.0_1,1 depends on shared library: libpng.so - found (/usr/local/lib/libpng.so) ===> Returning to build of criticalmass-1.5.0_1,1 ===> criticalmass-1.5.0_1,1 depends on shared library: libtinyxml.so - not found ===> Installing existing package /packages/All/tinyxml-2.6.2_3.txz Installing tinyxml-2.6.2_3... Extracting tinyxml-2.6.2_3: .......... done Message from tinyxml-2.6.2_3: ===> NOTICE: The tinyxml port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port ===> criticalmass-1.5.0_1,1 depends on shared library: libtinyxml.so - found (/usr/local/lib/libtinyxml.so) ===> Returning to build of criticalmass-1.5.0_1,1 ===> criticalmass-1.5.0_1,1 depends on shared library: libGL.so - found (/usr/local/lib/libGL.so) ===> criticalmass-1.5.0_1,1 depends on shared library: libSDL_image.so - not found ===> Installing existing package /packages/All/sdl_image-1.2.12_11.txz Installing sdl_image-1.2.12_11... `-- Installing jpeg-turbo-2.0.2... `-- Extracting jpeg-turbo-2.0.2: .......... done `-- Installing tiff-4.0.10... | `-- Installing jbigkit-2.1_1... | `-- Extracting jbigkit-2.1_1: .......... done `-- Extracting tiff-4.0.10: .......... done `-- Installing webp-1.0.2... | `-- Installing giflib-5.1.4... | `-- Extracting giflib-5.1.4: .......... done `-- Extracting webp-1.0.2: .......... done Extracting sdl_image-1.2.12_11: .......... done ===> criticalmass-1.5.0_1,1 depends on shared library: libSDL_image.so - found (/usr/local/lib/libSDL_image.so) ===> Returning to build of criticalmass-1.5.0_1,1 ===> criticalmass-1.5.0_1,1 depends on shared library: libSDL_mixer.so - not found ===> Installing existing package /packages/All/sdl_mixer-1.2.12_12.txz Installing sdl_mixer-1.2.12_12... `-- Installing flac-1.3.2... | `-- Installing libogg-1.3.3,4... | `-- Extracting libogg-1.3.3,4: .......... done `-- Extracting flac-1.3.2: .......... done `-- Installing libmikmod-3.3.11.1_1... `-- Extracting libmikmod-3.3.11.1_1: .......... done `-- Installing libvorbis-1.3.6,3... `-- Extracting libvorbis-1.3.6,3: .......... done `-- Installing smpeg-0.4.4_15... `-- Extracting smpeg-0.4.4_15: .......... done `-- Installing timidity-0.2i_1... `-- Extracting timidity-0.2i_1: .......... done Extracting sdl_mixer-1.2.12_12: ......... done Message from timidity-0.2i_1: ===> NOTICE: The timidity port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port ===> criticalmass-1.5.0_1,1 depends on shared library: libSDL_mixer.so - found (/usr/local/lib/libSDL_mixer.so) ===> Returning to build of criticalmass-1.5.0_1,1 ===> criticalmass-1.5.0_1,1 depends on shared library: libSDL.so - found (/usr/local/lib/libSDL.so) -------------------------------------------------------------------------------- -- Phase: configure -------------------------------------------------------------------------------- ===> Configuring for criticalmass-1.5.0_1,1 configure: loading site script /xports/Templates/config.site checking build system type... x86_64-portbld-dragonfly5.5 checking host system type... x86_64-portbld-dragonfly5.5 checking target system type... x86_64-portbld-dragonfly5.5 checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... (cached) /bin/mkdir -p checking for gawk... (cached) /usr/bin/awk checking whether make sets $(MAKE)... yes checking for gcc... cc checking whether the C compiler works... yes checking for C compiler default output file name... a.out checking for suffix of executables... checking whether we are cross compiling... no checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether cc accepts -g... yes checking for cc option to accept ISO C89... none needed checking for style of include used by make... GNU checking dependency style of cc... none checking whether we are using the GNU C++ compiler... yes checking whether c++ accepts -g... yes checking dependency style of c++... none checking for ranlib... ranlib checking for an ANSI C-conforming const... yes checking for main in -lSDL... yes checking for main in -lSDL_image... yes checking for main in -lSDL_mixer... yes checking for main in -ltinyxml... yes checking for main in -lpng... yes checking for main in -lz... yes checking for glBegin in -lGL... yes checking for sin in -lm... yes configure: creating ./config.status config.status: creating Makefile config.status: creating utils/Makefile config.status: creating utilssdl/Makefile config.status: creating utilsgl/Makefile config.status: creating game/Makefile config.status: creating tools/Makefile config.status: creating defines.h config.status: executing depfiles commands Configuration: Version: 1.5 Source code location: . Install path: /usr/local Compiler: cc c++ C++ flags: -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE host: x86_64-portbld-dragonfly5.5 target: x86_64-portbld-dragonfly5.5 -------------------------------------------------------------------------------- -- Phase: build -------------------------------------------------------------------------------- ===> Building for criticalmass-1.5.0_1,1 --- all --- /usr/bin/make all-recursive --- all-recursive --- Making all in utils --- Config.o --- --- GetDataPath.o --- --- Endian.o --- --- FPS.o --- --- RectanglePacker.o --- --- Config.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Config.o Config.cpp --- GetDataPath.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GetDataPath.o GetDataPath.cpp --- Endian.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Endian.o Endian.cpp --- FPS.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o FPS.o FPS.cpp --- RectanglePacker.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o RectanglePacker.o RectanglePacker.cpp --- Random.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Random.o Random.cpp --- R250.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o R250.o R250.cpp --- ResourceManager.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o ResourceManager.o ResourceManager.cpp --- Trace.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Trace.o Trace.cpp --- GetDataPath.o --- GetDataPath.cpp: In function 'std::__cxx11::string getWritableDataPath(std::__cxx11::string)': GetDataPath.cpp:176:52: warning: unused parameter 'subDir' [-Wunused-parameter] std::string getWritableDataPath( const std::string subDir) ~~~~~~~~~~~~~~~~~~^~~~~~ --- Value.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Value.o Value.cpp --- WalkDirectory.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o WalkDirectory.o WalkDirectory.cpp --- zStream.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o zStream.o zStream.cpp --- zStreamBufferImplLZMA.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o zStreamBufferImplLZMA.o zStreamBufferImplLZMA.cpp --- zStreamBufferImplZLib.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o zStreamBufferImplZLib.o zStreamBufferImplZLib.cpp --- libutils.a --- rm -f libutils.a ar cru libutils.a Config.o GetDataPath.o Endian.o FPS.o RectanglePacker.o Random.o R250.o ResourceManager.o Trace.o Value.o WalkDirectory.o zStream.o zStreamBufferImplLZMA.o zStreamBufferImplZLib.o /usr/libexec/binutils227/elf/ar: `u' modifier ignored since `D' is the default (see `U') ranlib libutils.a Making all in utilssdl --- Audio.o --- --- SampleManager.o --- --- PNG.o --- --- zrwops.o --- --- Audio.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Audio.o Audio.cpp --- SampleManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o SampleManager.o SampleManager.cpp --- zrwops.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o zrwops.o zrwops.cpp --- PNG.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o PNG.o PNG.cpp --- libutilssdl.a --- rm -f libutilssdl.a ar cru libutilssdl.a Audio.o SampleManager.o PNG.o zrwops.o /usr/libexec/binutils227/elf/ar: `u' modifier ignored since `D' is the default (see `U') ranlib libutilssdl.a Making all in utilsgl --- Camera.o --- --- GLBitmapCollection.o --- --- GLBitmapFont.o --- --- GLExtension.o --- --- GLMultiTexture.o --- --- Camera.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Camera.o Camera.cpp --- GLBitmapCollection.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GLBitmapCollection.o GLBitmapCollection.cpp --- GLBitmapFont.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GLBitmapFont.o GLBitmapFont.cpp --- GLExtension.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GLExtension.o GLExtension.cpp --- GLMultiTexture.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GLMultiTexture.o GLMultiTexture.cpp --- GLVertexArrayEXT.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GLVertexArrayEXT.o GLVertexArrayEXT.cpp --- GLTexture.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GLTexture.o GLTexture.cpp --- GLTextureCubeMap.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GLTextureCubeMap.o GLTextureCubeMap.cpp --- GLVertexBufferObject.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GLVertexBufferObject.o GLVertexBufferObject.cpp --- Model.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Model.o Model.cpp --- ModelManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o ModelManager.o ModelManager.cpp --- TextureManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o TextureManager.o TextureManager.cpp --- FontManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o FontManager.o FontManager.cpp --- BitmapManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o BitmapManager.o BitmapManager.cpp --- GLee.o --- cc -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c GLee.c --- libutilsgl.a --- rm -f libutilsgl.a ar cru libutilsgl.a Camera.o GLBitmapCollection.o GLBitmapFont.o GLExtension.o GLMultiTexture.o GLVertexArrayEXT.o GLTexture.o GLTextureCubeMap.o GLVertexBufferObject.o Model.o ModelManager.o TextureManager.o FontManager.o BitmapManager.o GLee.o /usr/libexec/binutils227/elf/ar: `u' modifier ignored since `D' is the default (see `U') ranlib libutilsgl.a Making all in tools --- Packer.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Packer.o Packer.cpp --- Packer --- c++ -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -o Packer Packer.o ../utils/libutils.a ../utilssdl/libutilssdl.a -lm -lGL -lz -lpng -ltinyxml -L/usr/local/lib -Wl,-rpath,/usr/local/lib -lSDL -pthread -lSDL_image -lSDL_mixer Making all in game --- resource.dat --- --- ActionCallbacks.o --- --- Callback.o --- --- CallbackManager.o --- --- EnemyFactory.o --- --- resource.dat --- ../tools/Packer ../data/description_file resource.dat --- ActionCallbacks.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o ActionCallbacks.o ActionCallbacks.cpp --- Callback.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Callback.o Callback.cpp --- CallbackManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o CallbackManager.o CallbackManager.cpp --- EnemyFactory.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o EnemyFactory.o EnemyFactory.cpp --- resource.dat --- INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/Retreat2.path] INFO: OK (129/79) 61% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/RT_Entry1.path] INFO: OK (139/77) 55% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/Retreat1.path] INFO: OK (162/89) 54% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/LT-LongEntry1.path] INFO: OK (250/122) 48% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/RT-LongEntry1.path] INFO: OK (172/113) 65% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle1.path] INFO: OK (161/88) 54% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle19.path] INFO: OK (152/53) 34% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle7.path] INFO: OK (85/49) 57% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle5.path] INFO: OK (162/78) 48% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle4.path] INFO: OK (162/79) 48% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle12.path] INFO: OK (85/64) 75% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idleb1.path] INFO: OK (302/90) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle16.path] INFO: OK (88/62) 70% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle15.path] INFO: OK (88/59) 67% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle18.path] INFO: OK (162/46) 28% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle3.path] INFO: OK (162/79) 48% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle14.path] INFO: OK (85/58) 68% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle9.path] INFO: OK (85/55) 64% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle17x.path] INFO: OK (91/66) 72% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle8.path] INFO: OK (85/55) 64% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle13.path] INFO: OK (85/59) 69% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle6.path] INFO: OK (157/83) 52% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle11.path] INFO: OK (84/61) 72% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle2.path] INFO: OK (162/79) 48% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle10.path] INFO: OK (85/53) 62% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc7.path] INFO: OK (231/81) 35% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc3a.path] INFO: OK (125/76) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc2.path] INFO: OK (125/76) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc5.path] INFO: OK (126/75) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc4a.path] INFO: OK (125/77) 61% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc8a.path] INFO: OK (233/84) 36% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc6.path] INFO: OK (123/73) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc6a.path] INFO: OK (127/75) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc7a.path] INFO: OK (237/81) 34% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc3.path] INFO: OK (127/76) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc4.path] INFO: OK (127/76) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc2a.path] INFO: OK (125/76) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc1a.path] INFO: OK (129/77) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc8.path] INFO: OK (227/82) 36% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc5a.path] INFO: OK (128/77) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc1.path] INFO: OK (123/76) 61% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec10.path] INFO: OK (57/53) 92% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec14.path] INFO: OK (310/115) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec7a.path] INFO: OK (437/174) 39% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec8a.path] INFO: OK (185/92) 49% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec7.path] INFO: OK (408/173) 42% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec2.path] INFO: OK (172/93) 54% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/entryb1.path] INFO: OK (227/86) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec3.path] INFO: OK (134/82) 61% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec15.path] INFO: OK (239/99) 41% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec1a.path] INFO: OK (142/83) 58% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec1.path] INFO: OK (134/82) 61% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec12.path] INFO: OK (96/70) 72% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec11.path] INFO: OK (57/53) 92% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec12a.path] INFO: OK (99/70) 70% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec10a.path] INFO: OK (59/54) 91% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec8.path] INFO: OK (174/92) 52% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec6.path] INFO: OK (328/147) 44% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec5a.path] INFO: OK (141/81) 57% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec9a.path] INFO: OK (144/82) 56% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec15a.path] INFO: OK (235/98) 41% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec4.path] INFO: OK (170/95) 55% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec6a.path] INFO: OK (351/148) 42% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec13.path] INFO: OK (138/83) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec5.path] INFO: OK (133/81) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec11a.path] INFO: OK (59/52) 88% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec13a.path] INFO: OK (138/83) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec2a.path] INFO: OK (183/94) 51% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec14a.path] INFO: OK (303/115) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec4a.path] INFO: OK (181/96) 53% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec9.path] INFO: OK (134/80) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec3a.path] INFO: OK (142/81) 57% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac3a.path] INFO: OK (89/65) 73% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac1a.path] INFO: OK (129/74) 57% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac10a.path] INFO: OK (88/65) 73% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac12a.path] INFO: OK (228/101) 44% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac7a.path] INFO: OK (85/61) 71% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac13.path] INFO: OK (231/84) 36% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac1.path] INFO: OK (125/74) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac2.path] INFO: OK (126/78) 61% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac7.path] INFO: OK (85/61) 71% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac8a.path] INFO: OK (89/64) 71% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac6a.path] INFO: OK (129/77) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac13a.path] INFO: OK (229/83) 36% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac11.path] INFO: OK (293/95) 32% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac4a.path] INFO: OK (127/76) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac4.path] INFO: OK (129/77) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac10.path] INFO: OK (87/65) 74% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac2a.path] INFO: OK (130/78) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac9.path] INFO: OK (88/63) 71% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac9a.path] INFO: OK (85/62) 72% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac12.path] INFO: OK (230/103) 44% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac5.path] INFO: OK (127/78) 61% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac6.path] INFO: OK (125/76) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac8.path] INFO: OK (88/65) 73% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac5a.path] INFO: OK (125/78) 62% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac3.path] INFO: OK (88/65) 73% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/LB_Entry1.path] INFO: OK (131/78) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/Attack1.path] INFO: OK (126/75) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/LT_Entry1.path] INFO: OK (131/78) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/Attack2.path] INFO: OK (165/90) 54% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry1.path] INFO: OK (540/154) 28% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/Idle1.path] INFO: OK (161/87) 54% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/Retreat3.path] INFO: OK (404/170) 42% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/RB_Entry1.path] INFO: OK (139/77) 55% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/FlyBug.model] INFO: OK (7263/2414) 33% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Boss1_Leg1.model] INFO: OK (16674/6162) 36% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/BigMouthBug.model] INFO: OK (16629/6347) 38% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/MouseBug.model] INFO: OK (15026/5046) 33% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Boss1_Teeth.model] INFO: OK (2069/711) 34% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/SixLegBugRed.model] INFO: OK (16497/6029) 36% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/MapleLeaf.model] INFO: OK (4724/1387) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Boss1_Face.model] INFO: OK (17846/4714) 26% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/E1.model] INFO: OK (245/122) 49% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/DoubleWingBlue.model] INFO: OK (5481/1640) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/IceSprayPierce.model] INFO: OK (28895/4651) 16% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/SuperBonus.model] INFO: OK (94426/23411) 24% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Bug1Blue.model] INFO: OK (6881/2558) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Doggy.model] INFO: OK (4071/1756) 43% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/FourEye.model] INFO: OK (18008/5192) 28% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/NextGenShippy.model] INFO: OK (87590/33531) 38% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/MiniBug.model] INFO: OK (12877/4979) 38% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Bug1.model] INFO: OK (6910/2573) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/TheEye.model] INFO: OK (8044/2398) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Boss1_Eye2.model] INFO: OK (3320/911) 27% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/BigFoot.model] INFO: OK (8737/2561) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Bug2.model] INFO: OK (12117/3530) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Hero.model] INFO: OK (21711/6270) 28% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/DarkAngel.model] INFO: OK (7957/2491) 31% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/TheEyeBlue.model] INFO: OK (8021/2384) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/ArmorPierce.model] INFO: OK (5915/1450) 24% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/SixLegBugYellow.model] INFO: OK (16500/6033) 36% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/EnergyBlob.model] INFO: OK (21571/7469) 34% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Stinger.model] INFO: OK (1783/906) 50% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/IceSpray.model] INFO: OK (28889/4645) 16% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/WingPhaserPierce.model] INFO: OK (14940/4581) 30% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Bonus1.model] INFO: OK (4897/1157) 23% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Boss1_Eye1.model] INFO: OK (3321/910) 27% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/HeroStinger.model] INFO: OK (1805/897) 49% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Boss1_Leg2.model] INFO: OK (16554/6169) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/DoubleWing.model] INFO: OK (5487/1645) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Pumpkin.model] INFO: OK (27234/10448) 38% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/WeaponUpgrade.model] INFO: OK (6963/1594) 22% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/WingPhaser.model] INFO: OK (14945/4583) 30% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/FlankBurster.model] INFO: OK (33555/7050) 21% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/DoubleWingRed.model] INFO: OK (5447/1620) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/ShieldBoost.model] INFO: OK (22146/9615) 43% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/P1.model] INFO: OK (239/114) 47% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/SixLegBugBlue.model] INFO: OK (16498/6030) 36% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/board.png] INFO: OK (102365/102183) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/ammo.data] INFO: OK (896/391) 43% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/arial-small.font] INFO: OK (23428/23429) 100% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menu.data] INFO: OK (1919/719) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/gameover.font] INFO: OK (12041/11942) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/vipnaUpper.data] INFO: OK (1229/485) 39% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/cubemap_2.png] INFO: OK (97758/97765) 100% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/board.data] INFO: OK (31/39) 125% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/cubemap_5.png] INFO: OK (74427/74329) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/nebula.png] INFO: OK (44015/43957) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menuShadow.data] INFO: OK (1919/719) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menuShadow.font] INFO: OK (36132/36157) 100% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/vipnaUpper.font] INFO: OK (19216/19197) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/vipna.data] INFO: OK (1950/754) 38% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menuIcons.data] INFO: OK (219/135) 61% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menuWhite.font] INFO: OK (14608/14584) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/cubemap_3.png] INFO: OK (95623/95616) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/titleA.png] INFO: OK (69521/69082) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/titleB.png] INFO: OK (53501/53106) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menuBoard.png] INFO: OK (104932/104634) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/cubemap_1.png] INFO: OK (95065/95093) 100% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/cubemap_4.png] INFO: OK (99443/99434) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menuBoard.data] INFO: OK (30/35) 116% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/arial-small.data] INFO: OK (1941/731) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menuWhite.data] INFO: OK (1919/719) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menu.font] INFO: OK (15287/15258) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/ammo.png] INFO: OK (91696/91679) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/gameover.data] INFO: OK (171/116) 67% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/nebula.data] INFO: OK (25/30) 120% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/cubemap_0.png] INFO: OK (76526/76542) 100% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/vipna.font] INFO: OK (15252/15221) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menuIcons.png] INFO: OK (11815/11408) 96% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/puididl.wav] INFO: OK (33462/29980) 89% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/whoop.wav] INFO: OK (5964/5596) 93% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/chrblub.wav] INFO: OK (42100/38685) 91% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/pop.wav] INFO: OK (4140/3540) 85% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/laser.wav] INFO: OK (5140/4089) 79% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/ieow.wav] INFO: OK (76532/69876) 91% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/laser3.wav] INFO: OK (25628/22782) 88% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/voiceShield.wav] INFO: OK (66908/60159) 89% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/beep.wav] INFO: OK (2524/2526) 100% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/attackWave.wav] INFO: OK (76028/72183) 94% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/prriarr.wav] INFO: OK (66804/57391) 85% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/phaser1.wav] INFO: OK (57590/52015) 90% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/explosion.wav] INFO: OK (52866/48276) 91% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/click1.wav] INFO: OK (704/711) 100% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/voiceEnergy.wav] INFO: OK (76636/71803) 93% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/big_explosion.wav] INFO: OK (65341/33685) 51% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/voiceGo.wav] INFO: OK (41372/39200) 94% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/humm.wav] INFO: OK (5520/3133) 56% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/bang.wav] INFO: OK (15982/15387) 96% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/bark.wav] INFO: OK (3596/3186) 88% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/bonus.wav] INFO: OK (89294/81064) 90% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/tick1.wav] INFO: OK (1528/1464) 95% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/confirm.wav] INFO: OK (13210/11782) 89% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/levelpacks/CritterPack.xml] INFO: OK (143035/3711) 2% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/system/Menu.xml] INFO: OK (6935/2204) 31% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/system/config.txt] INFO: OK (918/494) 53% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/music/lg-criti.xm] INFO: OK (1325714/678944) 51% INFO: Starting sort of 208 elements INFO: Writing: bitmaps/ammo.data [321465] INFO: Writing: bitmaps/ammo.png [1179775] INFO: Writing: bitmaps/arial-small.data [1163067] INFO: Writing: bitmaps/arial-small.font [321856] INFO: Writing: bitmaps/board.data [456196] INFO: Writing: bitmaps/board.png [219282] INFO: Writing: bitmaps/cubemap_0.png [1271600] INFO: Writing: bitmaps/cubemap_1.png [968505] INFO: Writing: bitmaps/cubemap_2.png [358431] INFO: Writing: bitmaps/cubemap_3.png [646067] INFO: Writing: bitmaps/cubemap_4.png [1063598] INFO: Writing: bitmaps/cubemap_5.png [456235] INFO: Writing: bitmaps/gameover.data [1271454] INFO: Writing: bitmaps/gameover.font [346004] INFO: Writing: bitmaps/menu.data [345285] INFO: Writing: bitmaps/menu.font [1164517] INFO: Writing: bitmaps/menuBoard.data [1163032] INFO: Writing: bitmaps/menuBoard.png [863871] INFO: Writing: bitmaps/menuIcons.data [631348] INFO: Writing: bitmaps/menuIcons.png [1363363] INFO: Writing: bitmaps/menuShadow.data [574521] INFO: Writing: bitmaps/menuShadow.font [575240] INFO: Writing: bitmaps/menuWhite.data [1163798] INFO: Writing: bitmaps/menuWhite.font [631483] INFO: Writing: bitmaps/nebula.data [1271570] INFO: Writing: bitmaps/nebula.png [530564] INFO: Writing: bitmaps/titleA.png [741683] INFO: Writing: bitmaps/titleB.png [810765] INFO: Writing: bitmaps/vipna.data [630594] INFO: Writing: bitmaps/vipna.font [1348142] INFO: Writing: bitmaps/vipnaUpper.data [357946] INFO: Writing: bitmaps/vipnaUpper.font [611397] INFO: Writing: levelpacks/CritterPack.xml [2103284] INFO: Writing: models/ArmorPierce.model [142366] INFO: Writing: models/BigFoot.model [125130] INFO: Writing: models/BigMouthBug.model [17174] INFO: Writing: models/Bonus1.model [167450] INFO: Writing: models/Boss1_Eye1.model [168607] INFO: Writing: models/Boss1_Eye2.model [124219] INFO: Writing: models/Boss1_Face.model [36694] INFO: Writing: models/Boss1_Leg1.model [11012] INFO: Writing: models/Boss1_Leg2.model [170414] INFO: Writing: models/Boss1_Teeth.model [28567] INFO: Writing: models/Bug1.model [119248] INFO: Writing: models/Bug1Blue.model [71232] INFO: Writing: models/Bug2.model [127691] INFO: Writing: models/DarkAngel.model [137491] INFO: Writing: models/Doggy.model [73790] INFO: Writing: models/DoubleWing.model [176583] INFO: Writing: models/DoubleWingBlue.model [41530] INFO: Writing: models/DoubleWingRed.model [201903] INFO: Writing: models/E1.model [41408] INFO: Writing: models/EnergyBlob.model [149849] INFO: Writing: models/FlankBurster.model [194853] INFO: Writing: models/FlyBug.model [8598] INFO: Writing: models/FourEye.model [75546] INFO: Writing: models/Hero.model [131221] INFO: Writing: models/HeroStinger.model [169517] INFO: Writing: models/IceSpray.model [158224] INFO: Writing: models/IceSprayPierce.model [43170] INFO: Writing: models/MapleLeaf.model [35307] INFO: Writing: models/MiniBug.model [114269] INFO: Writing: models/MouseBug.model [23521] INFO: Writing: models/NextGenShippy.model [80738] INFO: Writing: models/P1.model [213138] INFO: Writing: models/Pumpkin.model [178228] INFO: Writing: models/ShieldBoost.model [203523] INFO: Writing: models/SixLegBugBlue.model [213252] INFO: Writing: models/SixLegBugRed.model [29278] INFO: Writing: models/SixLegBugYellow.model [143816] INFO: Writing: models/Stinger.model [157318] INFO: Writing: models/SuperBonus.model [47821] INFO: Writing: models/TheEye.model [121821] INFO: Writing: models/TheEyeBlue.model [139982] INFO: Writing: models/WeaponUpgrade.model [188676] INFO: Writing: models/WingPhaser.model [190270] INFO: Writing: models/WingPhaserPierce.model [162869] INFO: Writing: music/lg-criti.xm [2109693] INFO: Writing: paths/Attack1.path [7867] INFO: Writing: paths/Attack2.path [8020] INFO: Writing: paths/Idle1.path [8264] INFO: Writing: paths/LB_Entry1.path [7789] INFO: Writing: paths/LT-LongEntry1.path [245] INFO: Writing: paths/LT_Entry1.path [7942] INFO: Writing: paths/RB_Entry1.path [8521] INFO: Writing: paths/RT-LongEntry1.path [367] INFO: Writing: paths/RT_Entry1.path [79] INFO: Writing: paths/Retreat1.path [156] INFO: Writing: paths/Retreat2.path [0] INFO: Writing: paths/Retreat3.path [8351] INFO: Writing: paths/attack/ac1.path [6371] INFO: Writing: paths/attack/ac10.path [7056] INFO: Writing: paths/attack/ac10a.path [6060] INFO: Writing: paths/attack/ac11.path [6808] INFO: Writing: paths/attack/ac12.path [7324] INFO: Writing: paths/attack/ac12a.path [6125] INFO: Writing: paths/attack/ac13.path [6287] INFO: Writing: paths/attack/ac13a.path [6725] INFO: Writing: paths/attack/ac1a.path [5986] INFO: Writing: paths/attack/ac2.path [6445] INFO: Writing: paths/attack/ac2a.path [7121] INFO: Writing: paths/attack/ac3.path [7724] INFO: Writing: paths/attack/ac3a.path [5921] INFO: Writing: paths/attack/ac4.path [6979] INFO: Writing: paths/attack/ac4a.path [6903] INFO: Writing: paths/attack/ac5.path [7427] INFO: Writing: paths/attack/ac5a.path [7646] INFO: Writing: paths/attack/ac6.path [7505] INFO: Writing: paths/attack/ac6a.path [6648] INFO: Writing: paths/attack/ac7.path [6523] INFO: Writing: paths/attack/ac7a.path [6226] INFO: Writing: paths/attack/ac8.path [7581] INFO: Writing: paths/attack/ac8a.path [6584] INFO: Writing: paths/attack/ac9.path [7199] INFO: Writing: paths/attack/ac9a.path [7262] INFO: 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[4505] INFO: Writing: paths/entry/ec6a.path [5008] INFO: Writing: paths/entry/ec7.path [3468] INFO: Writing: paths/entry/ec7a.path [3202] INFO: Writing: paths/entry/ec8.path [4413] INFO: Writing: paths/entry/ec8a.path [3376] INFO: Writing: paths/entry/ec9.path [5760] INFO: Writing: paths/entry/ec9a.path [4733] INFO: Writing: paths/entry/entryb1.path [3734] INFO: Writing: paths/entry1.path [8110] INFO: Writing: paths/idle/idle1.path [480] INFO: Writing: paths/idle/idle10.path [1743] INFO: Writing: paths/idle/idle11.path [1603] INFO: Writing: paths/idle/idle12.path [827] INFO: Writing: paths/idle/idle13.path [1461] INFO: Writing: paths/idle/idle14.path [1227] INFO: Writing: paths/idle/idle15.path [1043] INFO: Writing: paths/idle/idle16.path [981] INFO: Writing: paths/idle/idle17x.path [1340] INFO: Writing: paths/idle/idle18.path [1102] INFO: Writing: paths/idle/idle19.path [568] INFO: Writing: paths/idle/idle2.path [1664] INFO: Writing: paths/idle/idle3.path [1148] INFO: Writing: 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paths/retreat/dc8a.path [2181] INFO: Writing: sounds/attackWave.wav [1612004] INFO: Writing: sounds/bang.wav [1990401] INFO: Writing: sounds/bark.wav [2005788] INFO: Writing: sounds/beep.wav [1609478] INFO: Writing: sounds/big_explosion.wav [1914383] INFO: Writing: sounds/bonus.wav [2008974] INFO: Writing: sounds/chrblub.wav [1410347] INFO: Writing: sounds/click1.wav [1841869] INFO: Writing: sounds/confirm.wav [2091502] INFO: Writing: sounds/explosion.wav [1793593] INFO: Writing: sounds/humm.wav [1987268] INFO: Writing: sounds/ieow.wav [1456661] INFO: Writing: sounds/laser.wav [1452572] INFO: Writing: sounds/laser3.wav [1526537] INFO: Writing: sounds/phaser1.wav [1741578] INFO: Writing: sounds/pop.wav [1449032] INFO: Writing: sounds/prriarr.wav [1684187] INFO: Writing: sounds/puididl.wav [1374771] INFO: Writing: sounds/tick1.wav [2090038] INFO: Writing: sounds/voiceEnergy.wav [1842580] INFO: Writing: sounds/voiceGo.wav [1948068] INFO: Writing: sounds/voiceShield.wav [1549319] INFO: Writing: sounds/whoop.wav [1404751] INFO: Writing: system/Menu.xml [2106995] INFO: Writing: system/config.txt [2109199] INFO: Loading: resource.dat INFO: Verified packfile OK. --- Game.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Game.o Game.cpp --- GameState.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GameState.o GameState.cpp --- Hero.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Hero.o Hero.cpp --- CallbackManager.o --- In file included from Hero.hpp:20, from CallbackManager.cpp:20: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- ActionCallbacks.o --- In file included from ./Hero.hpp:20, from ActionCallbacks.cpp:21: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- EnemyFactory.o --- In file included from ./ParticleGroup.hpp:21, from ./BaseEnemy.hpp:19, from ./SimpleEnemy.hpp:17, from EnemyFactory.cpp:20: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- Input.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Input.o Input.cpp --- Keys.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Keys.o Keys.cpp --- LPathManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o LPathManager.o LPathManager.cpp --- MenuManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o MenuManager.o MenuManager.cpp --- Hero.o --- In file included from ./Hero.hpp:20, from Hero.cpp:16: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- Game.o --- In file included from ./Hero.hpp:20, from Game.cpp:28: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- OnlineUpdate.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o OnlineUpdate.o OnlineUpdate.cpp --- OnlineUpdateDisplay.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o OnlineUpdateDisplay.o OnlineUpdateDisplay.cpp --- ParticleGroup.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o ParticleGroup.o ParticleGroup.cpp --- ParticleGroupManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o ParticleGroupManager.o ParticleGroupManager.cpp --- ParticleType.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o ParticleType.o ParticleType.cpp --- MenuManager.o --- In file included from ./ParticleGroup.hpp:21, from ./MenuManager.hpp:25, from MenuManager.cpp:18: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- ParticleType.o --- In file included from ParticleType.cpp:15: ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- ParticleGroup.o --- In file included from ParticleGroup.hpp:21, from ParticleGroup.cpp:15: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- ParticleGroupManager.o --- In file included from ./ParticleGroup.hpp:21, from ParticleGroupManager.cpp:19: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- MenuManager.o --- MenuManager.cpp: In member function 'virtual void MenuManager::input(const Trigger&, const bool&)': MenuManager.cpp:432:15: warning: this statement may fall through [-Wimplicit-fallthrough=] _prevMouseX = _mouseX; ~~~~~~~~~~~~^~~~~~~~~ MenuManager.cpp:433:6: note: here case eMotionTrigger: ^~~~ --- Particles.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Particles.o Particles.cpp --- ScoreKeeper.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o ScoreKeeper.o ScoreKeeper.cpp --- Selectable.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Selectable.o Selectable.cpp --- SelectableFactory.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o SelectableFactory.o SelectableFactory.cpp --- BaseEnemy.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o BaseEnemy.o BaseEnemy.cpp In file included from ./ParticleGroup.hpp:21, from ./BaseEnemy.hpp:19, from BaseEnemy.cpp:16: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- ScoreKeeper.o --- In file included from ./ParticleGroup.hpp:21, from ScoreKeeper.cpp:29: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- Selectable.o --- In file included from ./ParticleGroup.hpp:21, from MenuManager.hpp:25, from Selectable.cpp:26: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- Particles.o --- In file included from Particles.hpp:22, from Particles.cpp:15: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- SimpleEnemy.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o SimpleEnemy.o SimpleEnemy.cpp --- Boss1Enemy.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Boss1Enemy.o Boss1Enemy.cpp --- Skill.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Skill.o Skill.cpp --- SimpleEnemy.o --- In file included from ./ParticleGroup.hpp:21, from ./BaseEnemy.hpp:19, from ./SimpleEnemy.hpp:17, from SimpleEnemy.cpp:16: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- Boss1Enemy.o --- In file included from ./ParticleGroup.hpp:21, from ./BaseEnemy.hpp:19, from ./Boss1Enemy.hpp:17, from Boss1Enemy.cpp:16: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- StageManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o StageManager.o StageManager.cpp --- Skill.o --- In file included from ./Hero.hpp:20, from Skill.cpp:20: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- Starfield.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Starfield.o Starfield.cpp --- TextInput.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o TextInput.o TextInput.cpp TextInput.cpp: In member function 'virtual void TextInput::input(const Trigger&, const bool&)': TextInput.cpp:38:13: warning: variable 't' set but not used [-Wunused-but-set-variable] Trigger t = trigger; ^ --- Video.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Video.o Video.cpp --- Weapon.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Weapon.o Weapon.cpp --- WeaponDepot.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o WeaponDepot.o WeaponDepot.cpp --- Weapon.o --- In file included from ./ParticleGroup.hpp:21, from Weapon.cpp:21: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- XMLHelper.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o XMLHelper.o XMLHelper.cpp --- Video.o --- In file included from ./Hero.hpp:20, from Video.cpp:29: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- main.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o main.o main.cpp --- StageManager.o --- In file included from ./Hero.hpp:20, from StageManager.cpp:24: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- critter --- c++ -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -o critter ActionCallbacks.o Callback.o CallbackManager.o EnemyFactory.o Game.o GameState.o Hero.o Input.o Keys.o LPathManager.o MenuManager.o OnlineUpdate.o OnlineUpdateDisplay.o ParticleGroup.o ParticleGroupManager.o ParticleType.o Particles.o ScoreKeeper.o Selectable.o SelectableFactory.o BaseEnemy.o SimpleEnemy.o Boss1Enemy.o Skill.o StageManager.o Starfield.o TextInput.o Video.o Weapon.o WeaponDepot.o XMLHelper.o main.o ../utils/libutils.a ../utilssdl/libutilssdl.a ../utilsgl/libutilsgl.a -lm -lGL -lz -lpng -ltinyxml -L/usr/local/lib -Wl,-rpath,/usr/local/lib -lSDL -pthread -lSDL_image -lSDL_mixer -------------------------------------------------------------------------------- -- Phase: run-depends -------------------------------------------------------------------------------- ===> criticalmass-1.5.0_1,1 depends on file: /usr/local/libdata/pkgconfig/x11.pc - found -------------------------------------------------------------------------------- -- Phase: stage -------------------------------------------------------------------------------- ===> Staging for criticalmass-1.5.0_1,1 ===> Generating temporary packing list Making install in utils Making install in utilssdl Making install in utilsgl Making install in tools test -z "/usr/local/bin" || /bin/mkdir -p "/construction/games/criticalmass/stage/usr/local/bin" install -s -m 555 Packer '/construction/games/criticalmass/stage/usr/local/bin' Making install in game test -z "/usr/local/bin" || /bin/mkdir -p "/construction/games/criticalmass/stage/usr/local/bin" install -s -m 555 critter '/construction/games/criticalmass/stage/usr/local/bin' test -z "/usr/local/share/Critical_Mass" || /bin/mkdir -p "/construction/games/criticalmass/stage/usr/local/share/Critical_Mass" install -m 0644 resource.dat '/construction/games/criticalmass/stage/usr/local/share/Critical_Mass' test -z "/usr/local/man/man6" || /bin/mkdir -p "/construction/games/criticalmass/stage/usr/local/man/man6" install -m 0644 critter.6 '/construction/games/criticalmass/stage/usr/local/man/man6' ====> Compressing man pages (compress-man) -------------------------------------------------------------------------------- -- Phase: package -------------------------------------------------------------------------------- ===> Building package for criticalmass-1.5.0_1,1 file sizes/checksums [8]: . done packing files [8]: . done packing directories [1]: . done -------------------------------------------------- -- Termination -------------------------------------------------- Finished: Thursday, 7 MAR 2019 at 07:34:51 UTC Duration: 00:01:04