=> Building x11-toolkits/hs-OpenGLRaw Started : Tuesday, 17 APR 2018 at 06:45:52 UTC Platform: 5.3-DEVELOPMENT DragonFly v5.3.0.81.g32506c-DEVELOPMENT #29: Tue Apr 10 08:49:52 PDT 2018 marino@pkgbox64.dragonflybsd.org:/usr/obj/usr/src/sys/X86_64_GENERIC x86_64 -------------------------------------------------- -- Environment -------------------------------------------------- UNAME_r=5.0-SYNTH UNAME_m=x86_64 UNAME_p=x86_64 UNAME_v=DragonFly 5.0-SYNTH UNAME_s=DragonFly PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin SSL_NO_VERIFY_PEER=1 TERM=dumb PKG_CACHEDIR=/var/cache/pkg8 PKG_DBDIR=/var/db/pkg8 PORTSDIR=/xports LANG=C HOME=/root USER=root -------------------------------------------------- -- Options -------------------------------------------------- ===> The following configuration options are available for hs-OpenGLRaw-3.2.4.0_1: DOCS=on: Build and/or install documentation DYNAMIC=on: Add support for dynamic linking HSCOLOUR=off: Colorize generated documentation by HsColour PROFILE=off: Add support for profiling ===> Use 'make config' to modify these settings -------------------------------------------------- -- CONFIGURE_ENV -------------------------------------------------- XDG_DATA_HOME=/construction/x11-toolkits/hs-OpenGLRaw XDG_CONFIG_HOME=/construction/x11-toolkits/hs-OpenGLRaw HOME=/construction/x11-toolkits/hs-OpenGLRaw TMPDIR="/construction/x11-toolkits/hs-OpenGLRaw/tmp" PATH=/construction/x11-toolkits/hs-OpenGLRaw/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin SHELL=/bin/sh CONFIG_SHELL=/bin/sh CCVER=gcc50 LANG=en_US.UTF-8 LC_ALL=en_US.UTF-8 -------------------------------------------------- -- CONFIGURE_ARGS -------------------------------------------------- --libdir=/usr/local/lib/cabal/ghc-8.0.2 --libsubdir=OpenGLRaw-3.2.4.0 --with-gcc=cc --with-ld=ld --with-ar=ar --haddock-options=-w --with-haddock=/usr/local/bin/haddock --enable-shared --enable-executable-dynamic --disable-profiling --disable-library-profiling -------------------------------------------------- -- MAKE_ENV -------------------------------------------------- DESTDIR=/construction/x11-toolkits/hs-OpenGLRaw/stage TMPDIR=/construction/x11-toolkits/hs-OpenGLRaw/tmp XDG_DATA_HOME=/construction/x11-toolkits/hs-OpenGLRaw XDG_CONFIG_HOME=/construction/x11-toolkits/hs-OpenGLRaw HOME=/construction/x11-toolkits/hs-OpenGLRaw TMPDIR="/construction/x11-toolkits/hs-OpenGLRaw/tmp" PATH=/construction/x11-toolkits/hs-OpenGLRaw/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin NO_PIE=yes MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES CCVER=gcc50 LANG=en_US.UTF-8 LC_ALL=en_US.UTF-8 PREFIX=/usr/local LOCALBASE=/usr/local LIBDIR="/usr/lib" NOPROFILE=1 CC="cc" CFLAGS="-pipe -I/usr/local/include -O2 -fno-strict-aliasing" CPP="cpp" CPPFLAGS="-I/usr/local/include" LDFLAGS=" -L/usr/local/lib" LIBS="" CXX="c++" CXXFLAGS=" -pipe -I/usr/local/include -O2 -fno-strict-aliasing" MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" -------------------------------------------------- -- MAKE_ARGS -------------------------------------------------- DESTDIR=/construction/x11-toolkits/hs-OpenGLRaw/stage -------------------------------------------------- -- PLIST_SUB -------------------------------------------------- GHC_VERSION=8.0.2 PORTNAME=OpenGLRaw PORTVERSION=3.2.4.0 LIBDIR_REL=lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0 PORTDOCS="" PORTEXAMPLES="" OSREL=5.0 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local LIB32DIR=lib PROFILE="@comment " DOCSDIR="share/doc/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0" EXAMPLESDIR="share/examples/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0" DATADIR="share/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0" WWWDIR="www/OpenGLRaw" ETCDIR="etc/OpenGLRaw" -------------------------------------------------- -- SUB_LIST -------------------------------------------------- PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0 DOCSDIR=/usr/local/share/doc/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0 EXAMPLESDIR=/usr/local/share/examples/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0 WWWDIR=/usr/local/www/OpenGLRaw ETCDIR=/usr/local/etc/OpenGLRaw -------------------------------------------------- -- /etc/make.conf -------------------------------------------------- SYNTHPROFILE=Release-5.0 USE_PACKAGE_DEPENDS_ONLY=yes PACKAGE_BUILDING=yes BATCH=yes PKG_CREATE_VERBOSE=yes PORTSDIR=/xports DISTDIR=/distfiles WRKDIRPREFIX=/construction PORT_DBDIR=/options PACKAGES=/packages MAKE_JOBS_NUMBER_LIMIT=5 LICENSES_ACCEPTED= NONE HAVE_COMPAT_IA32_KERN= CONFIGURE_MAX_CMD_LEN=262144 _SMP_CPUS=8 UID=0 ARCH=x86_64 OPSYS=DragonFly DFLYVERSION=500000 OSVERSION=9999999 OSREL=5.0 _OSRELEASE=5.0-SYNTH -------------------------------------------------------------------------------- -- Phase: check-sanity -------------------------------------------------------------------------------- ===> License BSD3CLAUSE accepted by the user -------------------------------------------------------------------------------- -- Phase: pkg-depends -------------------------------------------------------------------------------- ===> hs-OpenGLRaw-3.2.4.0_1 depends on file: /usr/local/sbin/pkg - not found ===> Installing existing package /packages/All/pkg-1.10.5.txz Installing pkg-1.10.5... Extracting pkg-1.10.5: .......... done ===> hs-OpenGLRaw-3.2.4.0_1 depends on file: /usr/local/sbin/pkg - found ===> Returning to build of hs-OpenGLRaw-3.2.4.0_1 -------------------------------------------------------------------------------- -- Phase: fetch-depends -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Phase: fetch -------------------------------------------------------------------------------- ===> License BSD3CLAUSE accepted by the user ===> Fetching all distfiles required by hs-OpenGLRaw-3.2.4.0_1 for building -------------------------------------------------------------------------------- -- Phase: checksum -------------------------------------------------------------------------------- ===> License BSD3CLAUSE accepted by the user ===> Fetching all distfiles required by hs-OpenGLRaw-3.2.4.0_1 for building => SHA256 Checksum OK for cabal/OpenGLRaw-3.2.4.0.tar.gz. -------------------------------------------------------------------------------- -- Phase: extract-depends -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Phase: extract -------------------------------------------------------------------------------- ===> License BSD3CLAUSE accepted by the user ===> Fetching all distfiles required by hs-OpenGLRaw-3.2.4.0_1 for building ===> Extracting for hs-OpenGLRaw-3.2.4.0_1 => SHA256 Checksum OK for cabal/OpenGLRaw-3.2.4.0.tar.gz. -------------------------------------------------------------------------------- -- Phase: patch-depends -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Phase: patch -------------------------------------------------------------------------------- ===> Patching for hs-OpenGLRaw-3.2.4.0_1 -------------------------------------------------------------------------------- -- Phase: build-depends -------------------------------------------------------------------------------- ===> hs-OpenGLRaw-3.2.4.0_1 depends on executable: ghc - not found ===> Installing existing package /packages/All/ghc-8.0.2_3.txz Installing ghc-8.0.2_3... `-- Installing gmp-6.1.2... | `-- Installing indexinfo-0.3.1... | `-- Extracting indexinfo-0.3.1: .... done `-- Extracting gmp-6.1.2: .......... done `-- Installing libffi-3.2.1_2... `-- Extracting libffi-3.2.1_2: .......... done `-- Installing libiconv-1.14_11... `-- Extracting libiconv-1.14_11: .......... done `-- Installing ncurses-6.0.0s20171223_1... `-- Extracting ncurses-6.0.0s20171223_1: .......... done Extracting ghc-8.0.2_3: .......... done ===> hs-OpenGLRaw-3.2.4.0_1 depends on executable: ghc - found ===> Returning to build of hs-OpenGLRaw-3.2.4.0_1 ===> hs-OpenGLRaw-3.2.4.0_1 depends on package: ghc>=8.0.2 - found ===> hs-OpenGLRaw-3.2.4.0_1 depends on package: hs-fixed>=0 - not found ===> Installing existing package /packages/All/hs-fixed-0.2.1.1_1.txz Installing hs-fixed-0.2.1.1_1... Extracting hs-fixed-0.2.1.1_1: .......... done ===> hs-OpenGLRaw-3.2.4.0_1 depends on package: hs-fixed>=0 - found ===> Returning to build of hs-OpenGLRaw-3.2.4.0_1 ===> hs-OpenGLRaw-3.2.4.0_1 depends on package: hs-half>=0 - not found ===> Installing existing package /packages/All/hs-half-0.2.2.3_1.txz Installing hs-half-0.2.2.3_1... Extracting hs-half-0.2.2.3_1: .......... done ===> hs-OpenGLRaw-3.2.4.0_1 depends on package: hs-half>=0 - found ===> Returning to build of hs-OpenGLRaw-3.2.4.0_1 ===> hs-OpenGLRaw-3.2.4.0_1 depends on package: hs-text>=0 - not found ===> Installing existing package /packages/All/hs-text-1.2.2.2_1.txz Installing hs-text-1.2.2.2_1... Extracting hs-text-1.2.2.2_1: .......... done ===> hs-OpenGLRaw-3.2.4.0_1 depends on package: hs-text>=0 - found ===> Returning to build of hs-OpenGLRaw-3.2.4.0_1 ===> hs-OpenGLRaw-3.2.4.0_1 depends on file: /usr/local/lib/libGL.so - not found ===> Installing existing package /packages/All/mesa-libs-17.3.1.txz Installing mesa-libs-17.3.1... `-- Installing expat-2.2.5... `-- Extracting expat-2.2.5: .......... done `-- Installing libX11-1.6.5,1... | `-- Installing kbproto-1.0.7... | `-- Extracting kbproto-1.0.7: .......... done | `-- Installing libXau-1.0.8_3... | | `-- Installing xproto-7.0.31... | | `-- Extracting xproto-7.0.31: .......... done | `-- Extracting libXau-1.0.8_3: .......... done | `-- Installing libXdmcp-1.1.2... | `-- Extracting libXdmcp-1.1.2: ......... done | `-- Installing libxcb-1.12_2... | | `-- Installing libpthread-stubs-0.4... | | `-- Extracting libpthread-stubs-0.4: .... done | | `-- Installing libxml2-2.9.7... | | `-- Extracting libxml2-2.9.7: .......... done | `-- Extracting libxcb-1.12_2: .......... done `-- Extracting libX11-1.6.5,1: .......... done `-- Installing libXdamage-1.1.4_3... | `-- Installing damageproto-1.2.1... | `-- Extracting damageproto-1.2.1: .... done | `-- Installing libXfixes-5.0.3... | | `-- Installing fixesproto-5.0... | | `-- Extracting fixesproto-5.0: .... done | `-- Extracting libXfixes-5.0.3: .......... done `-- Extracting libXdamage-1.1.4_3: ...... done `-- Installing libXext-1.3.3_1,1... | `-- Installing xextproto-7.3.0... | `-- Extracting xextproto-7.3.0: .......... done `-- Extracting libXext-1.3.3_1,1: .......... done `-- Installing libXxf86vm-1.1.4_1... | `-- Installing xf86vidmodeproto-2.3.1... | `-- Extracting xf86vidmodeproto-2.3.1: .... done `-- Extracting libXxf86vm-1.1.4_1: .......... done `-- Installing libdrm-2.4.89,1... | `-- Installing libpciaccess-0.13.5... | | `-- Installing pciids-20180219... | | `-- Extracting pciids-20180219: ..... done | `-- Extracting libpciaccess-0.13.5: ...... done `-- Extracting libdrm-2.4.89,1: .......... done `-- Installing libelf-0.8.13_3... | `-- Installing gettext-runtime-0.19.8.1_1... | `-- Extracting gettext-runtime-0.19.8.1_1: .......... done `-- Extracting libelf-0.8.13_3: .......... done `-- Installing libxshmfence-1.2_2... `-- Extracting libxshmfence-1.2_2: ......... done Extracting mesa-libs-17.3.1: .......... done ===> hs-OpenGLRaw-3.2.4.0_1 depends on file: /usr/local/lib/libGL.so - found ===> Returning to build of hs-OpenGLRaw-3.2.4.0_1 ===> hs-OpenGLRaw-3.2.4.0_1 depends on file: /usr/local/libdata/pkgconfig/glproto.pc - not found ===> Installing existing package /packages/All/glproto-1.4.17.txz Installing glproto-1.4.17... Extracting glproto-1.4.17: ...... done ===> hs-OpenGLRaw-3.2.4.0_1 depends on file: /usr/local/libdata/pkgconfig/glproto.pc - found ===> Returning to build of hs-OpenGLRaw-3.2.4.0_1 ===> hs-OpenGLRaw-3.2.4.0_1 depends on file: /usr/local/libdata/pkgconfig/dri2proto.pc - not found ===> Installing existing package /packages/All/dri2proto-2.8.txz Installing dri2proto-2.8... Extracting dri2proto-2.8: .... done ===> hs-OpenGLRaw-3.2.4.0_1 depends on file: /usr/local/libdata/pkgconfig/dri2proto.pc - found ===> Returning to build of hs-OpenGLRaw-3.2.4.0_1 ===> hs-OpenGLRaw-3.2.4.0_1 depends on file: /usr/local/libdata/pkgconfig/dri3proto.pc - not found ===> Installing existing package /packages/All/dri3proto-1.0.txz Installing dri3proto-1.0... Extracting dri3proto-1.0: ...... done ===> hs-OpenGLRaw-3.2.4.0_1 depends on file: /usr/local/libdata/pkgconfig/dri3proto.pc - found ===> Returning to build of hs-OpenGLRaw-3.2.4.0_1 -------------------------------------------------------------------------------- -- Phase: lib-depends -------------------------------------------------------------------------------- ===> hs-OpenGLRaw-3.2.4.0_1 depends on shared library: libgmp.so - found (/usr/local/lib/libgmp.so) ===> hs-OpenGLRaw-3.2.4.0_1 depends on shared library: libiconv.so - found (/usr/local/lib/libiconv.so) ===> hs-OpenGLRaw-3.2.4.0_1 depends on shared library: libglut.so - not found ===> Installing existing package /packages/All/freeglut-3.0.0_1.txz Installing freeglut-3.0.0_1... `-- Installing libGLU-9.0.0_3... `-- Extracting libGLU-9.0.0_3: ...... done `-- Installing libICE-1.0.9_1,1... `-- Extracting libICE-1.0.9_1,1: .......... done `-- Installing libXi-1.7.9,1... | `-- Installing inputproto-2.3.2... | `-- Extracting inputproto-2.3.2: ........ done `-- Extracting libXi-1.7.9,1: .......... done `-- Installing libXrandr-1.5.1... | `-- Installing libXrender-0.9.10... | | `-- Installing renderproto-0.11.1... | | `-- Extracting renderproto-0.11.1: .... done | `-- Extracting libXrender-0.9.10: .......... done | `-- Installing randrproto-1.5.0... | `-- Extracting randrproto-1.5.0: ....... done `-- Extracting libXrandr-1.5.1: .......... done Extracting freeglut-3.0.0_1: .......... done Message from freeglut-3.0.0_1: Joystick support is untested and it is unknown if it works. Do not hesitate to contact x11@FreeBSD.org if this causes issues. ===> hs-OpenGLRaw-3.2.4.0_1 depends on shared library: libglut.so - found (/usr/local/lib/libglut.so) ===> Returning to build of hs-OpenGLRaw-3.2.4.0_1 -------------------------------------------------------------------------------- -- Phase: configure -------------------------------------------------------------------------------- ===> Configuring for hs-OpenGLRaw-3.2.4.0_1 [1 of 1] Compiling Main ( Setup.hs, Setup.o ) Linking ./setup ... Configuring OpenGLRaw-3.2.4.0... -------------------------------------------------------------------------------- -- Phase: build -------------------------------------------------------------------------------- ===> Building for hs-OpenGLRaw-3.2.4.0_1 Building OpenGLRaw-3.2.4.0... Preprocessing library OpenGLRaw-3.2.4.0... [ 1 of 573] Compiling Graphics.GL.Types ( src/Graphics/GL/Types.hs, dist/build/Graphics/GL/Types.o ) [ 2 of 573] Compiling Graphics.GL.Tokens ( src/Graphics/GL/Tokens.hs, dist/build/Graphics/GL/Tokens.o ) [ 3 of 573] Compiling Graphics.GL.Groups ( src/Graphics/GL/Groups.hs, dist/build/Graphics/GL/Groups.o ) [ 4 of 573] Compiling Graphics.GL.GetProcAddress ( src/Graphics/GL/GetProcAddress.hs, dist/build/Graphics/GL/GetProcAddress.o ) [ 5 of 573] Compiling Graphics.GL.Foreign ( src/Graphics/GL/Foreign.hs, dist/build/Graphics/GL/Foreign.o ) [ 6 of 573] Compiling Graphics.GL.Functions.F01 ( src/Graphics/GL/Functions/F01.hs, dist/build/Graphics/GL/Functions/F01.o ) [ 7 of 573] Compiling Graphics.GL.Functions.F02 ( src/Graphics/GL/Functions/F02.hs, dist/build/Graphics/GL/Functions/F02.o ) [ 8 of 573] Compiling Graphics.GL.Functions.F03 ( src/Graphics/GL/Functions/F03.hs, dist/build/Graphics/GL/Functions/F03.o ) [ 9 of 573] Compiling Graphics.GL.Functions.F04 ( src/Graphics/GL/Functions/F04.hs, dist/build/Graphics/GL/Functions/F04.o ) [ 10 of 573] Compiling Graphics.GL.Functions.F05 ( src/Graphics/GL/Functions/F05.hs, dist/build/Graphics/GL/Functions/F05.o ) [ 11 of 573] Compiling Graphics.GL.Functions.F06 ( src/Graphics/GL/Functions/F06.hs, dist/build/Graphics/GL/Functions/F06.o ) [ 12 of 573] Compiling Graphics.GL.Functions.F07 ( src/Graphics/GL/Functions/F07.hs, dist/build/Graphics/GL/Functions/F07.o ) [ 13 of 573] Compiling Graphics.GL.Functions.F08 ( src/Graphics/GL/Functions/F08.hs, dist/build/Graphics/GL/Functions/F08.o ) [ 14 of 573] Compiling Graphics.GL.Functions.F09 ( src/Graphics/GL/Functions/F09.hs, dist/build/Graphics/GL/Functions/F09.o ) [ 15 of 573] Compiling Graphics.GL.Functions.F10 ( src/Graphics/GL/Functions/F10.hs, dist/build/Graphics/GL/Functions/F10.o ) [ 16 of 573] Compiling Graphics.GL.Functions.F11 ( src/Graphics/GL/Functions/F11.hs, dist/build/Graphics/GL/Functions/F11.o ) [ 17 of 573] Compiling Graphics.GL.Functions.F12 ( src/Graphics/GL/Functions/F12.hs, dist/build/Graphics/GL/Functions/F12.o ) [ 18 of 573] Compiling Graphics.GL.Functions.F13 ( src/Graphics/GL/Functions/F13.hs, dist/build/Graphics/GL/Functions/F13.o ) [ 19 of 573] Compiling Graphics.GL.Functions.F14 ( src/Graphics/GL/Functions/F14.hs, dist/build/Graphics/GL/Functions/F14.o ) [ 20 of 573] Compiling Graphics.GL.Functions.F15 ( src/Graphics/GL/Functions/F15.hs, dist/build/Graphics/GL/Functions/F15.o ) [ 21 of 573] Compiling Graphics.GL.Functions.F16 ( src/Graphics/GL/Functions/F16.hs, dist/build/Graphics/GL/Functions/F16.o ) [ 22 of 573] Compiling Graphics.GL.Functions.F17 ( src/Graphics/GL/Functions/F17.hs, dist/build/Graphics/GL/Functions/F17.o ) [ 23 of 573] Compiling Graphics.GL.Functions.F18 ( src/Graphics/GL/Functions/F18.hs, dist/build/Graphics/GL/Functions/F18.o ) [ 24 of 573] Compiling Graphics.GL.Functions.F19 ( src/Graphics/GL/Functions/F19.hs, dist/build/Graphics/GL/Functions/F19.o ) [ 25 of 573] Compiling Graphics.GL.Functions.F20 ( src/Graphics/GL/Functions/F20.hs, dist/build/Graphics/GL/Functions/F20.o ) [ 26 of 573] Compiling Graphics.GL.Functions.F21 ( src/Graphics/GL/Functions/F21.hs, dist/build/Graphics/GL/Functions/F21.o ) [ 27 of 573] Compiling Graphics.GL.Functions.F22 ( src/Graphics/GL/Functions/F22.hs, dist/build/Graphics/GL/Functions/F22.o ) [ 28 of 573] Compiling Graphics.GL.Functions.F23 ( src/Graphics/GL/Functions/F23.hs, dist/build/Graphics/GL/Functions/F23.o ) [ 29 of 573] Compiling Graphics.GL.Functions.F24 ( src/Graphics/GL/Functions/F24.hs, dist/build/Graphics/GL/Functions/F24.o ) [ 30 of 573] Compiling Graphics.GL.Functions.F25 ( src/Graphics/GL/Functions/F25.hs, dist/build/Graphics/GL/Functions/F25.o ) [ 31 of 573] Compiling Graphics.GL.Functions.F26 ( src/Graphics/GL/Functions/F26.hs, dist/build/Graphics/GL/Functions/F26.o ) [ 32 of 573] Compiling Graphics.GL.Functions.F27 ( src/Graphics/GL/Functions/F27.hs, dist/build/Graphics/GL/Functions/F27.o ) [ 33 of 573] Compiling Graphics.GL.Functions.F28 ( src/Graphics/GL/Functions/F28.hs, dist/build/Graphics/GL/Functions/F28.o ) [ 34 of 573] Compiling Graphics.GL.Functions.F29 ( src/Graphics/GL/Functions/F29.hs, dist/build/Graphics/GL/Functions/F29.o ) [ 35 of 573] Compiling Graphics.GL.Functions.F30 ( src/Graphics/GL/Functions/F30.hs, dist/build/Graphics/GL/Functions/F30.o ) [ 36 of 573] Compiling Graphics.GL.Functions.F31 ( src/Graphics/GL/Functions/F31.hs, dist/build/Graphics/GL/Functions/F31.o ) [ 37 of 573] Compiling Graphics.GL.Functions.F32 ( src/Graphics/GL/Functions/F32.hs, dist/build/Graphics/GL/Functions/F32.o ) [ 38 of 573] Compiling Graphics.GL.Functions ( src/Graphics/GL/Functions.hs, dist/build/Graphics/GL/Functions.o ) [ 39 of 573] Compiling Graphics.GL.Version10 ( src/Graphics/GL/Version10.hs, dist/build/Graphics/GL/Version10.o ) [ 40 of 573] Compiling Graphics.GL.Version11 ( src/Graphics/GL/Version11.hs, dist/build/Graphics/GL/Version11.o ) [ 41 of 573] Compiling Graphics.GL.Version12 ( src/Graphics/GL/Version12.hs, dist/build/Graphics/GL/Version12.o ) [ 42 of 573] Compiling Graphics.GL.Version13 ( src/Graphics/GL/Version13.hs, dist/build/Graphics/GL/Version13.o ) [ 43 of 573] Compiling Graphics.GL.Version14 ( src/Graphics/GL/Version14.hs, dist/build/Graphics/GL/Version14.o ) [ 44 of 573] Compiling Graphics.GL.Version15 ( src/Graphics/GL/Version15.hs, dist/build/Graphics/GL/Version15.o ) [ 45 of 573] Compiling Graphics.GL.Version20 ( src/Graphics/GL/Version20.hs, dist/build/Graphics/GL/Version20.o ) [ 46 of 573] Compiling Graphics.GL.Version21 ( src/Graphics/GL/Version21.hs, dist/build/Graphics/GL/Version21.o ) [ 47 of 573] Compiling Graphics.GL.ExtensionPredicates ( src/Graphics/GL/ExtensionPredicates.hs, dist/build/Graphics/GL/ExtensionPredicates.o ) [ 48 of 573] Compiling Graphics.GL.GREMEDY.FrameTerminator ( src/Graphics/GL/GREMEDY/FrameTerminator.hs, dist/build/Graphics/GL/GREMEDY/FrameTerminator.o ) [ 49 of 573] Compiling Graphics.GL.GREMEDY.StringMarker ( src/Graphics/GL/GREMEDY/StringMarker.hs, dist/build/Graphics/GL/GREMEDY/StringMarker.o ) [ 50 of 573] Compiling Graphics.GL.GREMEDY ( src/Graphics/GL/GREMEDY.hs, dist/build/Graphics/GL/GREMEDY.o ) [ 51 of 573] Compiling Graphics.GL.HP.ConvolutionBorderModes ( src/Graphics/GL/HP/ConvolutionBorderModes.hs, dist/build/Graphics/GL/HP/ConvolutionBorderModes.o ) [ 52 of 573] Compiling Graphics.GL.HP.ImageTransform ( src/Graphics/GL/HP/ImageTransform.hs, dist/build/Graphics/GL/HP/ImageTransform.o ) [ 53 of 573] Compiling Graphics.GL.HP.OcclusionTest ( src/Graphics/GL/HP/OcclusionTest.hs, dist/build/Graphics/GL/HP/OcclusionTest.o ) [ 54 of 573] Compiling Graphics.GL.HP.TextureLighting ( src/Graphics/GL/HP/TextureLighting.hs, dist/build/Graphics/GL/HP/TextureLighting.o ) [ 55 of 573] Compiling Graphics.GL.HP ( src/Graphics/GL/HP.hs, dist/build/Graphics/GL/HP.o ) [ 56 of 573] Compiling Graphics.GL.IBM.CullVertex ( src/Graphics/GL/IBM/CullVertex.hs, 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src/Graphics/GL/AMD/BlendMinmaxFactor.hs, dist/build/Graphics/GL/AMD/BlendMinmaxFactor.o ) [572 of 573] Compiling Graphics.GL.AMD ( src/Graphics/GL/AMD.hs, dist/build/Graphics/GL/AMD.o ) [573 of 573] Compiling Graphics.GL ( src/Graphics/GL.hs, dist/build/Graphics/GL.o ) Creating package registration script: register.sh Running Haddock for OpenGLRaw-3.2.4.0... Preprocessing library OpenGLRaw-3.2.4.0... Haddock coverage: 60% ( 33 / 55) in 'Graphics.GL.Types' Missing documentation for: GLcharARB (src/Graphics/GL/Types.hs:168) GLint64EXT (src/Graphics/GL/Types.hs:170) GLuint64EXT (src/Graphics/GL/Types.hs:172) GLintptrARB (src/Graphics/GL/Types.hs:174) GLsizeiptrARB (src/Graphics/GL/Types.hs:176) GLhalfARB (src/Graphics/GL/Types.hs:178) GLhalfNV (src/Graphics/GL/Types.hs:180) GLDEBUGPROCAMD (src/Graphics/GL/Types.hs:182) GLDEBUGPROCARB (src/Graphics/GL/Types.hs:199) GLDEBUGPROCARBFunc (src/Graphics/GL/Types.hs:201) makeGLDEBUGPROCARB (src/Graphics/GL/Types.hs:203) GLDEBUGPROCKHR (src/Graphics/GL/Types.hs:206) GLDEBUGPROCKHRFunc (src/Graphics/GL/Types.hs:208) makeGLDEBUGPROCKHR (src/Graphics/GL/Types.hs:210) GLclampx (src/Graphics/GL/Types.hs:213) GLhandleARB (src/Graphics/GL/Types.hs:218) GLvdpauSurfaceNV (src/Graphics/GL/Types.hs:221) GLeglImageOES (src/Graphics/GL/Types.hs:223) mkGLDEBUGPROC (src/Graphics/GL/Types.hs:226) mkGLDEBUGPROCAMD (src/Graphics/GL/Types.hs:230) mkGLDEBUGPROCARB (src/Graphics/GL/Types.hs:234) mkGLDEBUGPROCKHR (src/Graphics/GL/Types.hs:238) 0% ( 1 /5671) in 'Graphics.GL.Tokens' Missing documentation for: GL_1PASS_EXT (src/Graphics/GL/Tokens.hs:24) GL_1PASS_SGIS (src/Graphics/GL/Tokens.hs:26) GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2PASS_0_EXT (src/Graphics/GL/Tokens.hs:30) GL_2PASS_0_SGIS (src/Graphics/GL/Tokens.hs:32) GL_2PASS_1_EXT (src/Graphics/GL/Tokens.hs:34) GL_2PASS_1_SGIS (src/Graphics/GL/Tokens.hs:36) GL_2X_BIT_ATI (src/Graphics/GL/Tokens.hs:38) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_2_BYTES_NV (src/Graphics/GL/Tokens.hs:42) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3DC_XY_AMD (src/Graphics/GL/Tokens.hs:46) GL_3DC_X_AMD (src/Graphics/GL/Tokens.hs:48) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_3_BYTES_NV (src/Graphics/GL/Tokens.hs:56) GL_422_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:58) GL_422_EXT (src/Graphics/GL/Tokens.hs:60) GL_422_REV_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:62) GL_422_REV_EXT (src/Graphics/GL/Tokens.hs:64) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4PASS_0_EXT (src/Graphics/GL/Tokens.hs:68) GL_4PASS_0_SGIS (src/Graphics/GL/Tokens.hs:70) GL_4PASS_1_EXT (src/Graphics/GL/Tokens.hs:72) GL_4PASS_1_SGIS (src/Graphics/GL/Tokens.hs:74) GL_4PASS_2_EXT (src/Graphics/GL/Tokens.hs:76) GL_4PASS_2_SGIS (src/Graphics/GL/Tokens.hs:78) GL_4PASS_3_EXT (src/Graphics/GL/Tokens.hs:80) GL_4PASS_3_SGIS (src/Graphics/GL/Tokens.hs:82) GL_4X_BIT_ATI (src/Graphics/GL/Tokens.hs:84) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_4_BYTES_NV (src/Graphics/GL/Tokens.hs:88) GL_8X_BIT_ATI (src/Graphics/GL/Tokens.hs:90) GL_ABGR_EXT (src/Graphics/GL/Tokens.hs:92) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_PROGRAM_EXT (src/Graphics/GL/Tokens.hs:118) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_STENCIL_FACE_EXT (src/Graphics/GL/Tokens.hs:122) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:136) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ACTIVE_VARYINGS_NV (src/Graphics/GL/Tokens.hs:148) GL_ACTIVE_VARYING_MAX_LENGTH_NV (src/Graphics/GL/Tokens.hs:150) GL_ACTIVE_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:152) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_ATI (src/Graphics/GL/Tokens.hs:156) GL_ADD_BLEND_IMG (src/Graphics/GL/Tokens.hs:158) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ADD_SIGNED_ARB (src/Graphics/GL/Tokens.hs:162) GL_ADD_SIGNED_EXT (src/Graphics/GL/Tokens.hs:164) GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166) GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168) GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALLOW_DRAW_FRG_HINT_PGI (src/Graphics/GL/Tokens.hs:176) GL_ALLOW_DRAW_MEM_HINT_PGI (src/Graphics/GL/Tokens.hs:178) GL_ALLOW_DRAW_OBJ_HINT_PGI (src/Graphics/GL/Tokens.hs:180) GL_ALLOW_DRAW_WIN_HINT_PGI (src/Graphics/GL/Tokens.hs:182) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_BARRIER_BITS_EXT (src/Graphics/GL/Tokens.hs:188) GL_ALL_COMPLETED_NV (src/Graphics/GL/Tokens.hs:190) GL_ALL_PIXELS_AMD (src/Graphics/GL/Tokens.hs:192) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALL_SHADER_BITS_EXT (src/Graphics/GL/Tokens.hs:196) GL_ALL_STATIC_DATA_IBM (src/Graphics/GL/Tokens.hs:198) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:204) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:208) GL_ALPHA16F_EXT (src/Graphics/GL/Tokens.hs:210) GL_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:212) GL_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:214) GL_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:216) GL_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:218) GL_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:220) GL_ALPHA32F_EXT (src/Graphics/GL/Tokens.hs:222) GL_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:224) GL_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:226) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:230) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:234) GL_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:236) GL_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:238) GL_ALPHA8_OES (src/Graphics/GL/Tokens.hs:240) GL_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:248) GL_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:250) GL_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:252) GL_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:254) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:258) GL_ALPHA_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:260) GL_ALPHA_MAX_SGIX (src/Graphics/GL/Tokens.hs:262) GL_ALPHA_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:264) GL_ALPHA_MIN_SGIX (src/Graphics/GL/Tokens.hs:266) GL_ALPHA_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:268) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:272) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_FUNC_QCOM (src/Graphics/GL/Tokens.hs:278) GL_ALPHA_TEST_QCOM (src/Graphics/GL/Tokens.hs:280) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALPHA_TEST_REF_QCOM (src/Graphics/GL/Tokens.hs:284) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:286) GL_ALREADY_SIGNALED_APPLE (src/Graphics/GL/Tokens.hs:288) GL_ALWAYS (src/Graphics/GL/Tokens.hs:290) GL_ALWAYS_FAST_HINT_PGI (src/Graphics/GL/Tokens.hs:292) GL_ALWAYS_SOFT_HINT_PGI (src/Graphics/GL/Tokens.hs:294) GL_AMBIENT (src/Graphics/GL/Tokens.hs:296) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:300) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:302) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:304) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:306) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:308) GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT (src/Graphics/GL/Tokens.hs:310) GL_ANY_SAMPLES_PASSED_EXT (src/Graphics/GL/Tokens.hs:312) GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:318) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:320) GL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:322) GL_ARRAY_ELEMENT_LOCK_COUNT_EXT (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_ELEMENT_LOCK_FIRST_EXT (src/Graphics/GL/Tokens.hs:326) GL_ARRAY_OBJECT_BUFFER_ATI (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_OBJECT_OFFSET_ATI (src/Graphics/GL/Tokens.hs:330) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:332) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:334) GL_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:336) GL_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:338) GL_ASYNC_MARKER_SGIX (src/Graphics/GL/Tokens.hs:340) GL_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:342) GL_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:344) GL_ATC_RGBA_EXPLICIT_ALPHA_AMD (src/Graphics/GL/Tokens.hs:346) GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD (src/Graphics/GL/Tokens.hs:348) GL_ATC_RGB_AMD (src/Graphics/GL/Tokens.hs:350) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:352) GL_ATOMIC_COUNTER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:354) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:356) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:358) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:362) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:382) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:384) GL_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:386) GL_ATTRIBUTE_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:388) GL_ATTRIB_ARRAY_POINTER_NV (src/Graphics/GL/Tokens.hs:390) GL_ATTRIB_ARRAY_SIZE_NV (src/Graphics/GL/Tokens.hs:392) GL_ATTRIB_ARRAY_STRIDE_NV (src/Graphics/GL/Tokens.hs:394) GL_ATTRIB_ARRAY_TYPE_NV (src/Graphics/GL/Tokens.hs:396) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:398) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:400) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:402) GL_AUX0 (src/Graphics/GL/Tokens.hs:404) GL_AUX1 (src/Graphics/GL/Tokens.hs:406) GL_AUX2 (src/Graphics/GL/Tokens.hs:408) GL_AUX3 (src/Graphics/GL/Tokens.hs:410) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:412) GL_AUX_DEPTH_STENCIL_APPLE (src/Graphics/GL/Tokens.hs:414) GL_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:416) GL_AVERAGE_HP (src/Graphics/GL/Tokens.hs:418) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_NORMALS_HINT_PGI (src/Graphics/GL/Tokens.hs:424) GL_BACK_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:426) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BACK_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:430) GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:432) GL_BGR (src/Graphics/GL/Tokens.hs:434) GL_BGRA (src/Graphics/GL/Tokens.hs:436) GL_BGRA8_EXT (src/Graphics/GL/Tokens.hs:438) GL_BGRA_EXT (src/Graphics/GL/Tokens.hs:440) GL_BGRA_IMG (src/Graphics/GL/Tokens.hs:442) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:444) GL_BGRA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:446) GL_BGR_EXT (src/Graphics/GL/Tokens.hs:448) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:450) GL_BGR_INTEGER_EXT (src/Graphics/GL/Tokens.hs:452) GL_BIAS_BIT_ATI (src/Graphics/GL/Tokens.hs:454) GL_BIAS_BY_NEGATIVE_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:456) GL_BINNING_CONTROL_HINT_QCOM (src/Graphics/GL/Tokens.hs:458) GL_BINORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:460) GL_BINORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:462) GL_BINORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:464) GL_BINORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:466) GL_BITMAP (src/Graphics/GL/Tokens.hs:468) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:470) GL_BLEND (src/Graphics/GL/Tokens.hs:472) GL_BLEND_ADVANCED_COHERENT_KHR (src/Graphics/GL/Tokens.hs:474) GL_BLEND_ADVANCED_COHERENT_NV (src/Graphics/GL/Tokens.hs:476) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:478) GL_BLEND_COLOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:480) GL_BLEND_COLOR_EXT (src/Graphics/GL/Tokens.hs:482) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:486) GL_BLEND_DST_ALPHA_EXT (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST_ALPHA_OES (src/Graphics/GL/Tokens.hs:490) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:492) GL_BLEND_DST_RGB_EXT (src/Graphics/GL/Tokens.hs:494) GL_BLEND_DST_RGB_OES (src/Graphics/GL/Tokens.hs:496) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:498) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:500) GL_BLEND_EQUATION_ALPHA_EXT (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION_ALPHA_OES (src/Graphics/GL/Tokens.hs:504) GL_BLEND_EQUATION_EXT (src/Graphics/GL/Tokens.hs:506) GL_BLEND_EQUATION_OES (src/Graphics/GL/Tokens.hs:508) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION_RGB_EXT (src/Graphics/GL/Tokens.hs:512) GL_BLEND_EQUATION_RGB_OES (src/Graphics/GL/Tokens.hs:514) GL_BLEND_OVERLAP_NV (src/Graphics/GL/Tokens.hs:516) GL_BLEND_PREMULTIPLIED_SRC_NV (src/Graphics/GL/Tokens.hs:518) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_ALPHA_EXT (src/Graphics/GL/Tokens.hs:524) GL_BLEND_SRC_ALPHA_OES (src/Graphics/GL/Tokens.hs:526) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC_RGB_EXT (src/Graphics/GL/Tokens.hs:530) GL_BLEND_SRC_RGB_OES (src/Graphics/GL/Tokens.hs:532) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:534) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:540) GL_BLUE_BIT_ATI (src/Graphics/GL/Tokens.hs:542) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:544) GL_BLUE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:546) GL_BLUE_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:548) GL_BLUE_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:550) GL_BLUE_NV (src/Graphics/GL/Tokens.hs:552) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:554) GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:556) GL_BOOL (src/Graphics/GL/Tokens.hs:558) GL_BOOL_ARB (src/Graphics/GL/Tokens.hs:560) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:562) GL_BOOL_VEC2_ARB (src/Graphics/GL/Tokens.hs:564) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:566) GL_BOOL_VEC3_ARB (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:570) GL_BOOL_VEC4_ARB (src/Graphics/GL/Tokens.hs:572) GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:574) GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:576) GL_BROWSER_DEFAULT_WEBGL (src/Graphics/GL/Tokens.hs:578) GL_BUFFER (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:582) GL_BUFFER_ACCESS_ARB (src/Graphics/GL/Tokens.hs:584) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:586) GL_BUFFER_ACCESS_OES (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:590) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_FLUSHING_UNMAP_APPLE (src/Graphics/GL/Tokens.hs:594) GL_BUFFER_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:596) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:598) GL_BUFFER_IMMUTABLE_STORAGE_EXT (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_KHR (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED_ARB (src/Graphics/GL/Tokens.hs:606) GL_BUFFER_MAPPED_OES (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_MAP_POINTER_ARB (src/Graphics/GL/Tokens.hs:616) GL_BUFFER_MAP_POINTER_OES (src/Graphics/GL/Tokens.hs:618) GL_BUFFER_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_SERIALIZED_MODIFY_APPLE (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_STORAGE_FLAGS_EXT (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:634) GL_BUFFER_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:638) GL_BUFFER_USAGE_ARB (src/Graphics/GL/Tokens.hs:640) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:642) GL_BUMP_ENVMAP_ATI (src/Graphics/GL/Tokens.hs:644) GL_BUMP_NUM_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:646) GL_BUMP_ROT_MATRIX_ATI (src/Graphics/GL/Tokens.hs:648) GL_BUMP_ROT_MATRIX_SIZE_ATI (src/Graphics/GL/Tokens.hs:650) GL_BUMP_TARGET_ATI (src/Graphics/GL/Tokens.hs:652) GL_BUMP_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:654) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:662) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:664) GL_CALLIGRAPHIC_FRAGMENT_SGIX (src/Graphics/GL/Tokens.hs:666) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:668) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:672) GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:674) GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:676) GL_CLAMP (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:680) GL_CLAMP_FRAGMENT_COLOR_ARB (src/Graphics/GL/Tokens.hs:682) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:684) GL_CLAMP_READ_COLOR_ARB (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_BORDER_ARB (src/Graphics/GL/Tokens.hs:690) GL_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:692) GL_CLAMP_TO_BORDER_NV (src/Graphics/GL/Tokens.hs:694) GL_CLAMP_TO_BORDER_OES (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_TO_BORDER_SGIS (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:700) GL_CLAMP_TO_EDGE_SGIS (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:704) GL_CLAMP_VERTEX_COLOR_ARB (src/Graphics/GL/Tokens.hs:706) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:710) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:712) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:714) GL_CLIENT_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:716) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:720) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:722) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:724) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_STORAGE_BIT_EXT (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIPPING_INPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:734) GL_CLIPPING_OUTPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:736) GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:738) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:740) GL_CLIP_DISTANCE0_APPLE (src/Graphics/GL/Tokens.hs:742) GL_CLIP_DISTANCE0_EXT (src/Graphics/GL/Tokens.hs:744) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:746) GL_CLIP_DISTANCE1_APPLE (src/Graphics/GL/Tokens.hs:748) GL_CLIP_DISTANCE1_EXT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DISTANCE2_APPLE (src/Graphics/GL/Tokens.hs:754) GL_CLIP_DISTANCE2_EXT (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:758) GL_CLIP_DISTANCE3_APPLE (src/Graphics/GL/Tokens.hs:760) GL_CLIP_DISTANCE3_EXT (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE4_APPLE (src/Graphics/GL/Tokens.hs:766) GL_CLIP_DISTANCE4_EXT (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE5_APPLE (src/Graphics/GL/Tokens.hs:772) GL_CLIP_DISTANCE5_EXT (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE6_APPLE (src/Graphics/GL/Tokens.hs:778) GL_CLIP_DISTANCE6_EXT (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE7_APPLE (src/Graphics/GL/Tokens.hs:784) GL_CLIP_DISTANCE7_EXT (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE_NV (src/Graphics/GL/Tokens.hs:788) GL_CLIP_FAR_HINT_PGI (src/Graphics/GL/Tokens.hs:790) GL_CLIP_NEAR_HINT_PGI (src/Graphics/GL/Tokens.hs:792) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:794) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:796) GL_CLIP_PLANE0_IMG (src/Graphics/GL/Tokens.hs:798) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_PLANE1_IMG (src/Graphics/GL/Tokens.hs:802) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:804) GL_CLIP_PLANE2_IMG (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:808) GL_CLIP_PLANE3_IMG (src/Graphics/GL/Tokens.hs:810) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:812) GL_CLIP_PLANE4_IMG (src/Graphics/GL/Tokens.hs:814) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:816) GL_CLIP_PLANE5_IMG (src/Graphics/GL/Tokens.hs:818) GL_CLIP_VOLUME_CLIPPING_HINT_EXT (src/Graphics/GL/Tokens.hs:820) GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:822) GL_CMYKA_EXT (src/Graphics/GL/Tokens.hs:824) GL_CMYK_EXT (src/Graphics/GL/Tokens.hs:826) GL_CND0_ATI (src/Graphics/GL/Tokens.hs:828) GL_CND_ATI (src/Graphics/GL/Tokens.hs:830) GL_COEFF (src/Graphics/GL/Tokens.hs:832) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR3_BIT_PGI (src/Graphics/GL/Tokens.hs:836) GL_COLOR4_BIT_PGI (src/Graphics/GL/Tokens.hs:838) GL_COLORBURN (src/Graphics/GL/Tokens.hs:840) GL_COLORBURN_KHR (src/Graphics/GL/Tokens.hs:842) GL_COLORBURN_NV (src/Graphics/GL/Tokens.hs:844) GL_COLORDODGE (src/Graphics/GL/Tokens.hs:846) GL_COLORDODGE_KHR (src/Graphics/GL/Tokens.hs:848) GL_COLORDODGE_NV (src/Graphics/GL/Tokens.hs:850) GL_COLOR_ALPHA_PAIRING_ATI (src/Graphics/GL/Tokens.hs:852) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:854) GL_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:856) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:858) GL_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:862) GL_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:864) GL_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:866) GL_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:868) GL_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:870) GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:872) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:874) GL_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:878) GL_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:886) GL_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ATTACHMENT0_EXT (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ATTACHMENT0_NV (src/Graphics/GL/Tokens.hs:894) GL_COLOR_ATTACHMENT0_OES (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ATTACHMENT10_EXT (src/Graphics/GL/Tokens.hs:902) GL_COLOR_ATTACHMENT10_NV (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ATTACHMENT11_EXT (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT11_NV (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT12_EXT (src/Graphics/GL/Tokens.hs:914) GL_COLOR_ATTACHMENT12_NV (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT13_EXT (src/Graphics/GL/Tokens.hs:920) GL_COLOR_ATTACHMENT13_NV (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT14_EXT (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT14_NV (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT15_EXT (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT15_NV (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT1_EXT (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT1_NV (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2_EXT (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT2_NV (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT3_EXT (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT3_NV (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT4_EXT (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT4_NV (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT5_EXT (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT5_NV (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT6_EXT (src/Graphics/GL/Tokens.hs:998) GL_COLOR_ATTACHMENT6_NV (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT7_EXT (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT7_NV (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT8_EXT (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT8_NV (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT9_EXT (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT9_NV (src/Graphics/GL/Tokens.hs:1018) GL_COLOR_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:1024) GL_COLOR_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:1030) GL_COLOR_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:1036) GL_COLOR_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:1038) GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1044) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1046) GL_COLOR_EXT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_FLOAT_APPLE (src/Graphics/GL/Tokens.hs:1050) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1052) GL_COLOR_INDEX12_EXT (src/Graphics/GL/Tokens.hs:1054) GL_COLOR_INDEX16_EXT (src/Graphics/GL/Tokens.hs:1056) GL_COLOR_INDEX1_EXT (src/Graphics/GL/Tokens.hs:1058) GL_COLOR_INDEX2_EXT (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_INDEX4_EXT (src/Graphics/GL/Tokens.hs:1062) GL_COLOR_INDEX8_EXT (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1074) GL_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:1076) GL_COLOR_MATRIX_SGI (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1080) GL_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:1082) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_SUM_ARB (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_SUM_CLAMP_NV (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_SUM_EXT (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_TABLE (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_TABLE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_TABLE_ALPHA_SIZE_SGI (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_TABLE_BIAS (src/Graphics/GL/Tokens.hs:1102) GL_COLOR_TABLE_BIAS_SGI (src/Graphics/GL/Tokens.hs:1104) GL_COLOR_TABLE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_TABLE_BLUE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1108) GL_COLOR_TABLE_FORMAT (src/Graphics/GL/Tokens.hs:1110) GL_COLOR_TABLE_FORMAT_SGI (src/Graphics/GL/Tokens.hs:1112) GL_COLOR_TABLE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_TABLE_GREEN_SIZE_SGI (src/Graphics/GL/Tokens.hs:1116) GL_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:1118) GL_COLOR_TABLE_INTENSITY_SIZE_SGI (src/Graphics/GL/Tokens.hs:1120) GL_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:1122) GL_COLOR_TABLE_LUMINANCE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1124) GL_COLOR_TABLE_RED_SIZE (src/Graphics/GL/Tokens.hs:1126) GL_COLOR_TABLE_RED_SIZE_SGI (src/Graphics/GL/Tokens.hs:1128) GL_COLOR_TABLE_SCALE (src/Graphics/GL/Tokens.hs:1130) GL_COLOR_TABLE_SCALE_SGI (src/Graphics/GL/Tokens.hs:1132) GL_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:1134) GL_COLOR_TABLE_WIDTH (src/Graphics/GL/Tokens.hs:1136) GL_COLOR_TABLE_WIDTH_SGI (src/Graphics/GL/Tokens.hs:1138) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE (src/Graphics/GL/Tokens.hs:1142) GL_COMBINE4_NV (src/Graphics/GL/Tokens.hs:1144) GL_COMBINER0_NV (src/Graphics/GL/Tokens.hs:1146) GL_COMBINER1_NV (src/Graphics/GL/Tokens.hs:1148) GL_COMBINER2_NV (src/Graphics/GL/Tokens.hs:1150) GL_COMBINER3_NV (src/Graphics/GL/Tokens.hs:1152) GL_COMBINER4_NV (src/Graphics/GL/Tokens.hs:1154) GL_COMBINER5_NV (src/Graphics/GL/Tokens.hs:1156) GL_COMBINER6_NV (src/Graphics/GL/Tokens.hs:1158) GL_COMBINER7_NV (src/Graphics/GL/Tokens.hs:1160) GL_COMBINER_AB_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1162) GL_COMBINER_AB_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1164) GL_COMBINER_BIAS_NV (src/Graphics/GL/Tokens.hs:1166) GL_COMBINER_CD_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1168) GL_COMBINER_CD_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1170) GL_COMBINER_COMPONENT_USAGE_NV (src/Graphics/GL/Tokens.hs:1172) GL_COMBINER_INPUT_NV (src/Graphics/GL/Tokens.hs:1174) GL_COMBINER_MAPPING_NV (src/Graphics/GL/Tokens.hs:1176) GL_COMBINER_MUX_SUM_NV (src/Graphics/GL/Tokens.hs:1178) GL_COMBINER_SCALE_NV (src/Graphics/GL/Tokens.hs:1180) GL_COMBINER_SUM_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1182) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1184) GL_COMBINE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1186) GL_COMBINE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1188) GL_COMBINE_ARB (src/Graphics/GL/Tokens.hs:1190) GL_COMBINE_EXT (src/Graphics/GL/Tokens.hs:1192) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1194) GL_COMBINE_RGB_ARB (src/Graphics/GL/Tokens.hs:1196) GL_COMBINE_RGB_EXT (src/Graphics/GL/Tokens.hs:1198) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1200) GL_COMMAND_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:1202) GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1204) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1206) GL_COMPARE_REF_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1208) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1210) GL_COMPARE_R_TO_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:1212) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1218) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1220) GL_COMPLETION_STATUS_ARB (src/Graphics/GL/Tokens.hs:1222) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1224) GL_COMPRESSED_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1226) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1228) GL_COMPRESSED_INTENSITY_ARB (src/Graphics/GL/Tokens.hs:1230) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1234) GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI (src/Graphics/GL/Tokens.hs:1236) GL_COMPRESSED_LUMINANCE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1240) GL_COMPRESSED_LUMINANCE_ARB (src/Graphics/GL/Tokens.hs:1242) GL_COMPRESSED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_R11_EAC_OES (src/Graphics/GL/Tokens.hs:1248) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_RG11_EAC_OES (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1266) GL_COMPRESSED_RGB8_ETC2_OES (src/Graphics/GL/Tokens.hs:1268) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1276) GL_COMPRESSED_RGBA8_ETC2_EAC_OES (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RGBA_ARB (src/Graphics/GL/Tokens.hs:1280) GL_COMPRESSED_RGBA_ASTC_10x10 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGBA_ASTC_10x5 (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1288) GL_COMPRESSED_RGBA_ASTC_10x6 (src/Graphics/GL/Tokens.hs:1290) GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA_ASTC_10x8 (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1296) GL_COMPRESSED_RGBA_ASTC_12x10 (src/Graphics/GL/Tokens.hs:1298) GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1300) GL_COMPRESSED_RGBA_ASTC_12x12 (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_RGBA_ASTC_3x3x3_OES (src/Graphics/GL/Tokens.hs:1306) GL_COMPRESSED_RGBA_ASTC_4x3x3_OES (src/Graphics/GL/Tokens.hs:1308) GL_COMPRESSED_RGBA_ASTC_4x4 (src/Graphics/GL/Tokens.hs:1310) GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1312) GL_COMPRESSED_RGBA_ASTC_4x4x3_OES (src/Graphics/GL/Tokens.hs:1314) GL_COMPRESSED_RGBA_ASTC_4x4x4_OES (src/Graphics/GL/Tokens.hs:1316) GL_COMPRESSED_RGBA_ASTC_5x4 (src/Graphics/GL/Tokens.hs:1318) GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1320) GL_COMPRESSED_RGBA_ASTC_5x4x4_OES (src/Graphics/GL/Tokens.hs:1322) GL_COMPRESSED_RGBA_ASTC_5x5 (src/Graphics/GL/Tokens.hs:1324) GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1326) GL_COMPRESSED_RGBA_ASTC_5x5x4_OES (src/Graphics/GL/Tokens.hs:1328) GL_COMPRESSED_RGBA_ASTC_5x5x5_OES (src/Graphics/GL/Tokens.hs:1330) GL_COMPRESSED_RGBA_ASTC_6x5 (src/Graphics/GL/Tokens.hs:1332) GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1334) GL_COMPRESSED_RGBA_ASTC_6x5x5_OES (src/Graphics/GL/Tokens.hs:1336) GL_COMPRESSED_RGBA_ASTC_6x6 (src/Graphics/GL/Tokens.hs:1338) GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1340) GL_COMPRESSED_RGBA_ASTC_6x6x5_OES (src/Graphics/GL/Tokens.hs:1342) GL_COMPRESSED_RGBA_ASTC_6x6x6_OES (src/Graphics/GL/Tokens.hs:1344) GL_COMPRESSED_RGBA_ASTC_8x5 (src/Graphics/GL/Tokens.hs:1346) GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1348) GL_COMPRESSED_RGBA_ASTC_8x6 (src/Graphics/GL/Tokens.hs:1350) GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1352) GL_COMPRESSED_RGBA_ASTC_8x8 (src/Graphics/GL/Tokens.hs:1354) GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1356) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1358) GL_COMPRESSED_RGBA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1360) GL_COMPRESSED_RGBA_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1362) GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG (src/Graphics/GL/Tokens.hs:1364) GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG (src/Graphics/GL/Tokens.hs:1366) GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG (src/Graphics/GL/Tokens.hs:1368) GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG (src/Graphics/GL/Tokens.hs:1370) GL_COMPRESSED_RGBA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1372) GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE (src/Graphics/GL/Tokens.hs:1374) GL_COMPRESSED_RGBA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1376) GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE (src/Graphics/GL/Tokens.hs:1378) GL_COMPRESSED_RGBA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1380) GL_COMPRESSED_RGB_ARB (src/Graphics/GL/Tokens.hs:1382) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1384) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1388) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1390) GL_COMPRESSED_RGB_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1392) GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG (src/Graphics/GL/Tokens.hs:1394) GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG (src/Graphics/GL/Tokens.hs:1396) GL_COMPRESSED_RGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1402) GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1404) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1406) GL_COMPRESSED_SIGNED_R11_EAC_OES (src/Graphics/GL/Tokens.hs:1408) GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_SIGNED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1416) GL_COMPRESSED_SIGNED_RG11_EAC_OES (src/Graphics/GL/Tokens.hs:1418) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1424) GL_COMPRESSED_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 (src/Graphics/GL/Tokens.hs:1432) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 (src/Graphics/GL/Tokens.hs:1436) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 (src/Graphics/GL/Tokens.hs:1440) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1442) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 (src/Graphics/GL/Tokens.hs:1444) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 (src/Graphics/GL/Tokens.hs:1448) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 (src/Graphics/GL/Tokens.hs:1452) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 (src/Graphics/GL/Tokens.hs:1460) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1462) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES (src/Graphics/GL/Tokens.hs:1466) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 (src/Graphics/GL/Tokens.hs:1468) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1470) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES (src/Graphics/GL/Tokens.hs:1472) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 (src/Graphics/GL/Tokens.hs:1474) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1476) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES (src/Graphics/GL/Tokens.hs:1478) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES (src/Graphics/GL/Tokens.hs:1480) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 (src/Graphics/GL/Tokens.hs:1482) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1484) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES (src/Graphics/GL/Tokens.hs:1486) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 (src/Graphics/GL/Tokens.hs:1488) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1490) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES (src/Graphics/GL/Tokens.hs:1492) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES (src/Graphics/GL/Tokens.hs:1494) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 (src/Graphics/GL/Tokens.hs:1496) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1498) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 (src/Graphics/GL/Tokens.hs:1500) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1502) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 (src/Graphics/GL/Tokens.hs:1504) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1506) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1508) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES (src/Graphics/GL/Tokens.hs:1510) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1512) GL_COMPRESSED_SRGB8_ETC2_OES (src/Graphics/GL/Tokens.hs:1514) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1516) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1522) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1524) GL_COMPRESSED_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1526) GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT (src/Graphics/GL/Tokens.hs:1528) GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG (src/Graphics/GL/Tokens.hs:1530) GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT (src/Graphics/GL/Tokens.hs:1532) GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG (src/Graphics/GL/Tokens.hs:1534) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1536) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV (src/Graphics/GL/Tokens.hs:1538) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1540) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1544) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB_EXT (src/Graphics/GL/Tokens.hs:1548) GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT (src/Graphics/GL/Tokens.hs:1550) GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT (src/Graphics/GL/Tokens.hs:1552) GL_COMPRESSED_SRGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_SRGB_S3TC_DXT1_NV (src/Graphics/GL/Tokens.hs:1556) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:1560) GL_COMPUTE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:1562) GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:1564) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1566) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1568) GL_COMPUTE_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:1570) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1572) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1574) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1576) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1578) GL_COMP_BIT_ATI (src/Graphics/GL/Tokens.hs:1580) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1582) GL_CONDITION_SATISFIED_APPLE (src/Graphics/GL/Tokens.hs:1584) GL_CONFORMANT_NV (src/Graphics/GL/Tokens.hs:1586) GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1588) GL_CONJOINT_NV (src/Graphics/GL/Tokens.hs:1590) GL_CONSERVATIVE_RASTERIZATION_INTEL (src/Graphics/GL/Tokens.hs:1592) GL_CONSERVATIVE_RASTERIZATION_NV (src/Graphics/GL/Tokens.hs:1594) GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:1596) GL_CONSERVATIVE_RASTER_DILATE_NV (src/Graphics/GL/Tokens.hs:1598) GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV (src/Graphics/GL/Tokens.hs:1600) GL_CONSERVATIVE_RASTER_MODE_NV (src/Graphics/GL/Tokens.hs:1602) GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV (src/Graphics/GL/Tokens.hs:1604) GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV (src/Graphics/GL/Tokens.hs:1606) GL_CONSERVE_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:1608) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1614) GL_CONSTANT_ARB (src/Graphics/GL/Tokens.hs:1616) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1618) GL_CONSTANT_BORDER (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT_BORDER_HP (src/Graphics/GL/Tokens.hs:1622) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_CONSTANT_COLOR0_NV (src/Graphics/GL/Tokens.hs:1626) GL_CONSTANT_COLOR1_NV (src/Graphics/GL/Tokens.hs:1628) GL_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:1630) GL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:1632) GL_CONSTANT_NV (src/Graphics/GL/Tokens.hs:1634) GL_CONST_EYE_NV (src/Graphics/GL/Tokens.hs:1636) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1644) GL_CONTEXT_FLAG_DEBUG_BIT_KHR (src/Graphics/GL/Tokens.hs:1646) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1648) GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR (src/Graphics/GL/Tokens.hs:1650) GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT (src/Graphics/GL/Tokens.hs:1652) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1654) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1656) GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1658) GL_CONTEXT_LOST_KHR (src/Graphics/GL/Tokens.hs:1660) GL_CONTEXT_LOST_WEBGL (src/Graphics/GL/Tokens.hs:1662) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1666) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1668) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR (src/Graphics/GL/Tokens.hs:1670) GL_CONTEXT_RELEASE_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:1672) GL_CONTEXT_ROBUST_ACCESS (src/Graphics/GL/Tokens.hs:1674) GL_CONTEXT_ROBUST_ACCESS_EXT (src/Graphics/GL/Tokens.hs:1676) GL_CONTEXT_ROBUST_ACCESS_KHR (src/Graphics/GL/Tokens.hs:1678) GL_CONTINUOUS_AMD (src/Graphics/GL/Tokens.hs:1680) GL_CONTRAST_NV (src/Graphics/GL/Tokens.hs:1682) GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1684) GL_CONVOLUTION_1D (src/Graphics/GL/Tokens.hs:1686) GL_CONVOLUTION_1D_EXT (src/Graphics/GL/Tokens.hs:1688) GL_CONVOLUTION_2D (src/Graphics/GL/Tokens.hs:1690) GL_CONVOLUTION_2D_EXT (src/Graphics/GL/Tokens.hs:1692) GL_CONVOLUTION_BORDER_COLOR (src/Graphics/GL/Tokens.hs:1694) GL_CONVOLUTION_BORDER_COLOR_HP (src/Graphics/GL/Tokens.hs:1696) GL_CONVOLUTION_BORDER_MODE (src/Graphics/GL/Tokens.hs:1698) GL_CONVOLUTION_BORDER_MODE_EXT (src/Graphics/GL/Tokens.hs:1700) GL_CONVOLUTION_FILTER_BIAS (src/Graphics/GL/Tokens.hs:1702) GL_CONVOLUTION_FILTER_BIAS_EXT (src/Graphics/GL/Tokens.hs:1704) GL_CONVOLUTION_FILTER_SCALE (src/Graphics/GL/Tokens.hs:1706) GL_CONVOLUTION_FILTER_SCALE_EXT (src/Graphics/GL/Tokens.hs:1708) GL_CONVOLUTION_FORMAT (src/Graphics/GL/Tokens.hs:1710) GL_CONVOLUTION_FORMAT_EXT (src/Graphics/GL/Tokens.hs:1712) GL_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:1714) GL_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:1716) GL_CONVOLUTION_HINT_SGIX (src/Graphics/GL/Tokens.hs:1718) GL_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:1720) GL_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:1722) GL_CON_0_ATI (src/Graphics/GL/Tokens.hs:1724) GL_CON_10_ATI (src/Graphics/GL/Tokens.hs:1726) GL_CON_11_ATI (src/Graphics/GL/Tokens.hs:1728) GL_CON_12_ATI (src/Graphics/GL/Tokens.hs:1730) GL_CON_13_ATI (src/Graphics/GL/Tokens.hs:1732) GL_CON_14_ATI (src/Graphics/GL/Tokens.hs:1734) GL_CON_15_ATI (src/Graphics/GL/Tokens.hs:1736) GL_CON_16_ATI (src/Graphics/GL/Tokens.hs:1738) GL_CON_17_ATI (src/Graphics/GL/Tokens.hs:1740) GL_CON_18_ATI (src/Graphics/GL/Tokens.hs:1742) GL_CON_19_ATI (src/Graphics/GL/Tokens.hs:1744) GL_CON_1_ATI (src/Graphics/GL/Tokens.hs:1746) GL_CON_20_ATI (src/Graphics/GL/Tokens.hs:1748) GL_CON_21_ATI (src/Graphics/GL/Tokens.hs:1750) GL_CON_22_ATI (src/Graphics/GL/Tokens.hs:1752) GL_CON_23_ATI (src/Graphics/GL/Tokens.hs:1754) GL_CON_24_ATI (src/Graphics/GL/Tokens.hs:1756) GL_CON_25_ATI (src/Graphics/GL/Tokens.hs:1758) GL_CON_26_ATI (src/Graphics/GL/Tokens.hs:1760) GL_CON_27_ATI (src/Graphics/GL/Tokens.hs:1762) GL_CON_28_ATI (src/Graphics/GL/Tokens.hs:1764) GL_CON_29_ATI (src/Graphics/GL/Tokens.hs:1766) GL_CON_2_ATI (src/Graphics/GL/Tokens.hs:1768) GL_CON_30_ATI (src/Graphics/GL/Tokens.hs:1770) GL_CON_31_ATI (src/Graphics/GL/Tokens.hs:1772) GL_CON_3_ATI (src/Graphics/GL/Tokens.hs:1774) GL_CON_4_ATI (src/Graphics/GL/Tokens.hs:1776) GL_CON_5_ATI (src/Graphics/GL/Tokens.hs:1778) GL_CON_6_ATI (src/Graphics/GL/Tokens.hs:1780) GL_CON_7_ATI (src/Graphics/GL/Tokens.hs:1782) GL_CON_8_ATI (src/Graphics/GL/Tokens.hs:1784) GL_CON_9_ATI (src/Graphics/GL/Tokens.hs:1786) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1788) GL_COORD_REPLACE_ARB (src/Graphics/GL/Tokens.hs:1790) GL_COORD_REPLACE_NV (src/Graphics/GL/Tokens.hs:1792) GL_COORD_REPLACE_OES (src/Graphics/GL/Tokens.hs:1794) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1800) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1802) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1804) GL_COPY_READ_BUFFER_NV (src/Graphics/GL/Tokens.hs:1806) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1808) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1810) GL_COPY_WRITE_BUFFER_NV (src/Graphics/GL/Tokens.hs:1812) GL_COUNTER_RANGE_AMD (src/Graphics/GL/Tokens.hs:1814) GL_COUNTER_TYPE_AMD (src/Graphics/GL/Tokens.hs:1816) GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1818) GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1820) GL_COVERAGE_ALL_FRAGMENTS_NV (src/Graphics/GL/Tokens.hs:1822) GL_COVERAGE_ATTACHMENT_NV (src/Graphics/GL/Tokens.hs:1824) GL_COVERAGE_AUTOMATIC_NV (src/Graphics/GL/Tokens.hs:1826) GL_COVERAGE_BUFFERS_NV (src/Graphics/GL/Tokens.hs:1828) GL_COVERAGE_BUFFER_BIT_NV (src/Graphics/GL/Tokens.hs:1830) GL_COVERAGE_COMPONENT4_NV (src/Graphics/GL/Tokens.hs:1832) GL_COVERAGE_COMPONENT_NV (src/Graphics/GL/Tokens.hs:1834) GL_COVERAGE_EDGE_FRAGMENTS_NV (src/Graphics/GL/Tokens.hs:1836) GL_COVERAGE_MODULATION_NV (src/Graphics/GL/Tokens.hs:1838) GL_COVERAGE_MODULATION_TABLE_NV (src/Graphics/GL/Tokens.hs:1840) GL_COVERAGE_MODULATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:1842) GL_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1844) GL_CPU_OPTIMIZED_QCOM (src/Graphics/GL/Tokens.hs:1846) GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1848) GL_CUBIC_EXT (src/Graphics/GL/Tokens.hs:1850) GL_CUBIC_HP (src/Graphics/GL/Tokens.hs:1852) GL_CUBIC_IMG (src/Graphics/GL/Tokens.hs:1854) GL_CUBIC_MIPMAP_LINEAR_IMG (src/Graphics/GL/Tokens.hs:1856) GL_CUBIC_MIPMAP_NEAREST_IMG (src/Graphics/GL/Tokens.hs:1858) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CULL_FRAGMENT_NV (src/Graphics/GL/Tokens.hs:1864) GL_CULL_MODES_NV (src/Graphics/GL/Tokens.hs:1866) GL_CULL_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1868) GL_CULL_VERTEX_EYE_POSITION_EXT (src/Graphics/GL/Tokens.hs:1870) GL_CULL_VERTEX_IBM (src/Graphics/GL/Tokens.hs:1872) GL_CULL_VERTEX_OBJECT_POSITION_EXT (src/Graphics/GL/Tokens.hs:1874) GL_CURRENT_ATTRIB_NV (src/Graphics/GL/Tokens.hs:1876) GL_CURRENT_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:1878) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1886) GL_CURRENT_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:1888) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1890) GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1892) GL_CURRENT_MATRIX_INDEX_ARB (src/Graphics/GL/Tokens.hs:1894) GL_CURRENT_MATRIX_NV (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1898) GL_CURRENT_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:1900) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1902) GL_CURRENT_OCCLUSION_QUERY_ID_NV (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_PALETTE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1906) GL_CURRENT_PALETTE_MATRIX_OES (src/Graphics/GL/Tokens.hs:1908) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_QUERY_ARB (src/Graphics/GL/Tokens.hs:1914) GL_CURRENT_QUERY_EXT (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_RASTER_NORMAL_SGIX (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1934) GL_CURRENT_SECONDARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_TANGENT_EXT (src/Graphics/GL/Tokens.hs:1938) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1940) GL_CURRENT_TIME_NV (src/Graphics/GL/Tokens.hs:1942) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1948) GL_CURRENT_VERTEX_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:1950) GL_CURRENT_WEIGHT_ARB (src/Graphics/GL/Tokens.hs:1952) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DARKEN (src/Graphics/GL/Tokens.hs:1956) GL_DARKEN_KHR (src/Graphics/GL/Tokens.hs:1958) GL_DARKEN_NV (src/Graphics/GL/Tokens.hs:1960) GL_DATA_BUFFER_AMD (src/Graphics/GL/Tokens.hs:1962) GL_DEBUG_ASSERT_MESA (src/Graphics/GL/Tokens.hs:1964) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1966) GL_DEBUG_CALLBACK_FUNCTION_ARB (src/Graphics/GL/Tokens.hs:1968) GL_DEBUG_CALLBACK_FUNCTION_KHR (src/Graphics/GL/Tokens.hs:1970) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1972) GL_DEBUG_CALLBACK_USER_PARAM_ARB (src/Graphics/GL/Tokens.hs:1974) GL_DEBUG_CALLBACK_USER_PARAM_KHR (src/Graphics/GL/Tokens.hs:1976) GL_DEBUG_CATEGORY_API_ERROR_AMD (src/Graphics/GL/Tokens.hs:1978) GL_DEBUG_CATEGORY_APPLICATION_AMD (src/Graphics/GL/Tokens.hs:1980) GL_DEBUG_CATEGORY_DEPRECATION_AMD (src/Graphics/GL/Tokens.hs:1982) GL_DEBUG_CATEGORY_OTHER_AMD (src/Graphics/GL/Tokens.hs:1984) GL_DEBUG_CATEGORY_PERFORMANCE_AMD (src/Graphics/GL/Tokens.hs:1986) GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD (src/Graphics/GL/Tokens.hs:1988) GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD (src/Graphics/GL/Tokens.hs:1990) GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD (src/Graphics/GL/Tokens.hs:1992) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1994) GL_DEBUG_GROUP_STACK_DEPTH_KHR (src/Graphics/GL/Tokens.hs:1996) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1998) GL_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:2000) GL_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:2002) GL_DEBUG_LOGGED_MESSAGES_KHR (src/Graphics/GL/Tokens.hs:2004) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2006) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:2008) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_OBJECT_MESA (src/Graphics/GL/Tokens.hs:2012) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2014) GL_DEBUG_OUTPUT_KHR (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2018) GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB (src/Graphics/GL/Tokens.hs:2020) GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR (src/Graphics/GL/Tokens.hs:2022) GL_DEBUG_PRINT_MESA (src/Graphics/GL/Tokens.hs:2024) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2026) GL_DEBUG_SEVERITY_HIGH_AMD (src/Graphics/GL/Tokens.hs:2028) GL_DEBUG_SEVERITY_HIGH_ARB (src/Graphics/GL/Tokens.hs:2030) GL_DEBUG_SEVERITY_HIGH_KHR (src/Graphics/GL/Tokens.hs:2032) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_SEVERITY_LOW_AMD (src/Graphics/GL/Tokens.hs:2036) GL_DEBUG_SEVERITY_LOW_ARB (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_SEVERITY_LOW_KHR (src/Graphics/GL/Tokens.hs:2040) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_SEVERITY_MEDIUM_AMD (src/Graphics/GL/Tokens.hs:2044) GL_DEBUG_SEVERITY_MEDIUM_ARB (src/Graphics/GL/Tokens.hs:2046) GL_DEBUG_SEVERITY_MEDIUM_KHR (src/Graphics/GL/Tokens.hs:2048) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_SEVERITY_NOTIFICATION_KHR (src/Graphics/GL/Tokens.hs:2052) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2054) GL_DEBUG_SOURCE_API_ARB (src/Graphics/GL/Tokens.hs:2056) GL_DEBUG_SOURCE_API_KHR (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2060) GL_DEBUG_SOURCE_APPLICATION_ARB (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SOURCE_APPLICATION_KHR (src/Graphics/GL/Tokens.hs:2064) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2066) GL_DEBUG_SOURCE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2068) GL_DEBUG_SOURCE_OTHER_KHR (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2072) GL_DEBUG_SOURCE_SHADER_COMPILER_ARB (src/Graphics/GL/Tokens.hs:2074) GL_DEBUG_SOURCE_SHADER_COMPILER_KHR (src/Graphics/GL/Tokens.hs:2076) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SOURCE_THIRD_PARTY_ARB (src/Graphics/GL/Tokens.hs:2080) GL_DEBUG_SOURCE_THIRD_PARTY_KHR (src/Graphics/GL/Tokens.hs:2082) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2084) GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR (src/Graphics/GL/Tokens.hs:2088) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2092) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2096) GL_DEBUG_TYPE_ERROR_ARB (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_TYPE_ERROR_KHR (src/Graphics/GL/Tokens.hs:2100) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2102) GL_DEBUG_TYPE_MARKER_KHR (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2106) GL_DEBUG_TYPE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2108) GL_DEBUG_TYPE_OTHER_KHR (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2112) GL_DEBUG_TYPE_PERFORMANCE_ARB (src/Graphics/GL/Tokens.hs:2114) GL_DEBUG_TYPE_PERFORMANCE_KHR (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2118) GL_DEBUG_TYPE_POP_GROUP_KHR (src/Graphics/GL/Tokens.hs:2120) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_TYPE_PORTABILITY_ARB (src/Graphics/GL/Tokens.hs:2124) GL_DEBUG_TYPE_PORTABILITY_KHR (src/Graphics/GL/Tokens.hs:2126) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_PUSH_GROUP_KHR (src/Graphics/GL/Tokens.hs:2130) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2132) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2134) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:2136) GL_DECAL (src/Graphics/GL/Tokens.hs:2138) GL_DECODE_EXT (src/Graphics/GL/Tokens.hs:2140) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2144) GL_DECR_WRAP_EXT (src/Graphics/GL/Tokens.hs:2146) GL_DECR_WRAP_OES (src/Graphics/GL/Tokens.hs:2148) GL_DEFORMATIONS_MASK_SGIX (src/Graphics/GL/Tokens.hs:2150) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2152) GL_DEPENDENT_AR_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2154) GL_DEPENDENT_GB_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2156) GL_DEPENDENT_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2158) GL_DEPENDENT_RGB_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2160) GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2162) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2166) GL_DEPTH24_STENCIL8_EXT (src/Graphics/GL/Tokens.hs:2168) GL_DEPTH24_STENCIL8_OES (src/Graphics/GL/Tokens.hs:2170) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2172) GL_DEPTH32F_STENCIL8_NV (src/Graphics/GL/Tokens.hs:2174) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2176) GL_DEPTH_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:2178) GL_DEPTH_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:2180) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2184) GL_DEPTH_BOUNDS_EXT (src/Graphics/GL/Tokens.hs:2186) GL_DEPTH_BOUNDS_TEST_EXT (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:2192) GL_DEPTH_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:2194) GL_DEPTH_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:2196) GL_DEPTH_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:2200) GL_DEPTH_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:2202) GL_DEPTH_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:2204) GL_DEPTH_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:2206) GL_DEPTH_BUFFER_FLOAT_MODE_NV (src/Graphics/GL/Tokens.hs:2208) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_CLAMP_FAR_AMD (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH_CLAMP_NEAR_AMD (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_CLAMP_NV (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT16_ARB (src/Graphics/GL/Tokens.hs:2224) GL_DEPTH_COMPONENT16_NONLINEAR_NV (src/Graphics/GL/Tokens.hs:2226) GL_DEPTH_COMPONENT16_OES (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_COMPONENT16_SGIX (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT24_ARB (src/Graphics/GL/Tokens.hs:2234) GL_DEPTH_COMPONENT24_OES (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_COMPONENT24_SGIX (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2242) GL_DEPTH_COMPONENT32F_NV (src/Graphics/GL/Tokens.hs:2244) GL_DEPTH_COMPONENT32_ARB (src/Graphics/GL/Tokens.hs:2246) GL_DEPTH_COMPONENT32_OES (src/Graphics/GL/Tokens.hs:2248) GL_DEPTH_COMPONENT32_SGIX (src/Graphics/GL/Tokens.hs:2250) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2252) GL_DEPTH_EXT (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_PASS_INSTRUMENT_SGIX (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_SAMPLES_NV (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2274) GL_DEPTH_STENCIL_EXT (src/Graphics/GL/Tokens.hs:2276) GL_DEPTH_STENCIL_MESA (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_STENCIL_NV (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_STENCIL_OES (src/Graphics/GL/Tokens.hs:2282) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2284) GL_DEPTH_STENCIL_TO_BGRA_NV (src/Graphics/GL/Tokens.hs:2286) GL_DEPTH_STENCIL_TO_RGBA_NV (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2292) GL_DEPTH_TEXTURE_MODE_ARB (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DETAIL_TEXTURE_2D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:2298) GL_DETAIL_TEXTURE_2D_SGIS (src/Graphics/GL/Tokens.hs:2300) GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:2302) GL_DETAIL_TEXTURE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:2304) GL_DETAIL_TEXTURE_MODE_SGIS (src/Graphics/GL/Tokens.hs:2306) GL_DIFFERENCE (src/Graphics/GL/Tokens.hs:2308) GL_DIFFERENCE_KHR (src/Graphics/GL/Tokens.hs:2310) GL_DIFFERENCE_NV (src/Graphics/GL/Tokens.hs:2312) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2314) GL_DISCARD_ATI (src/Graphics/GL/Tokens.hs:2316) GL_DISCARD_NV (src/Graphics/GL/Tokens.hs:2318) GL_DISCRETE_AMD (src/Graphics/GL/Tokens.hs:2320) GL_DISJOINT_NV (src/Graphics/GL/Tokens.hs:2322) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2324) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2326) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2328) GL_DISTANCE_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:2330) GL_DISTANCE_ATTENUATION_SGIS (src/Graphics/GL/Tokens.hs:2332) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DMP_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:2336) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2338) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOT2_ADD_ATI (src/Graphics/GL/Tokens.hs:2342) GL_DOT3_ATI (src/Graphics/GL/Tokens.hs:2344) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2346) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2348) GL_DOT3_RGBA_ARB (src/Graphics/GL/Tokens.hs:2350) GL_DOT3_RGBA_EXT (src/Graphics/GL/Tokens.hs:2352) GL_DOT3_RGBA_IMG (src/Graphics/GL/Tokens.hs:2354) GL_DOT3_RGB_ARB (src/Graphics/GL/Tokens.hs:2356) GL_DOT3_RGB_EXT (src/Graphics/GL/Tokens.hs:2358) GL_DOT4_ATI (src/Graphics/GL/Tokens.hs:2360) GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2362) GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2364) GL_DOT_PRODUCT_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2366) GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2368) GL_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:2370) GL_DOT_PRODUCT_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:2372) GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2374) GL_DOT_PRODUCT_TEXTURE_1D_NV (src/Graphics/GL/Tokens.hs:2376) GL_DOT_PRODUCT_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2378) GL_DOT_PRODUCT_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2380) GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2382) GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2384) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DOUBLE_EXT (src/Graphics/GL/Tokens.hs:2390) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE_MAT2_EXT (src/Graphics/GL/Tokens.hs:2394) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2396) GL_DOUBLE_MAT2x3_EXT (src/Graphics/GL/Tokens.hs:2398) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE_MAT2x4_EXT (src/Graphics/GL/Tokens.hs:2402) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2404) GL_DOUBLE_MAT3_EXT (src/Graphics/GL/Tokens.hs:2406) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE_MAT3x2_EXT (src/Graphics/GL/Tokens.hs:2410) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2412) GL_DOUBLE_MAT3x4_EXT (src/Graphics/GL/Tokens.hs:2414) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2416) GL_DOUBLE_MAT4_EXT (src/Graphics/GL/Tokens.hs:2418) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2420) GL_DOUBLE_MAT4x2_EXT (src/Graphics/GL/Tokens.hs:2422) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2424) GL_DOUBLE_MAT4x3_EXT (src/Graphics/GL/Tokens.hs:2426) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2428) GL_DOUBLE_VEC2_EXT (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_VEC3_EXT (src/Graphics/GL/Tokens.hs:2434) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2436) GL_DOUBLE_VEC4_EXT (src/Graphics/GL/Tokens.hs:2438) GL_DOWNSAMPLE_SCALES_IMG (src/Graphics/GL/Tokens.hs:2440) GL_DRAW_ARRAYS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2442) GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2444) GL_DRAW_ARRAYS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2450) GL_DRAW_BUFFER0_ARB (src/Graphics/GL/Tokens.hs:2452) GL_DRAW_BUFFER0_ATI (src/Graphics/GL/Tokens.hs:2454) GL_DRAW_BUFFER0_EXT (src/Graphics/GL/Tokens.hs:2456) GL_DRAW_BUFFER0_NV (src/Graphics/GL/Tokens.hs:2458) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2462) GL_DRAW_BUFFER10_ARB (src/Graphics/GL/Tokens.hs:2464) GL_DRAW_BUFFER10_ATI (src/Graphics/GL/Tokens.hs:2466) GL_DRAW_BUFFER10_EXT (src/Graphics/GL/Tokens.hs:2468) GL_DRAW_BUFFER10_NV (src/Graphics/GL/Tokens.hs:2470) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2472) GL_DRAW_BUFFER11_ARB (src/Graphics/GL/Tokens.hs:2474) GL_DRAW_BUFFER11_ATI (src/Graphics/GL/Tokens.hs:2476) GL_DRAW_BUFFER11_EXT (src/Graphics/GL/Tokens.hs:2478) GL_DRAW_BUFFER11_NV (src/Graphics/GL/Tokens.hs:2480) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2482) GL_DRAW_BUFFER12_ARB (src/Graphics/GL/Tokens.hs:2484) GL_DRAW_BUFFER12_ATI (src/Graphics/GL/Tokens.hs:2486) GL_DRAW_BUFFER12_EXT (src/Graphics/GL/Tokens.hs:2488) GL_DRAW_BUFFER12_NV (src/Graphics/GL/Tokens.hs:2490) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER13_ARB (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER13_ATI (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER13_EXT (src/Graphics/GL/Tokens.hs:2498) GL_DRAW_BUFFER13_NV (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER14_ARB (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER14_ATI (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER14_EXT (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER14_NV (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER15_ARB (src/Graphics/GL/Tokens.hs:2514) GL_DRAW_BUFFER15_ATI (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER15_EXT (src/Graphics/GL/Tokens.hs:2518) GL_DRAW_BUFFER15_NV (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER1_ARB (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER1_ATI (src/Graphics/GL/Tokens.hs:2524) GL_DRAW_BUFFER1_EXT (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER1_NV (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER2_ARB (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER2_ATI (src/Graphics/GL/Tokens.hs:2534) GL_DRAW_BUFFER2_EXT (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER2_NV (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER3_ARB (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER3_ATI (src/Graphics/GL/Tokens.hs:2544) GL_DRAW_BUFFER3_EXT (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER3_NV (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER4_ARB (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER4_ATI (src/Graphics/GL/Tokens.hs:2554) GL_DRAW_BUFFER4_EXT (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER4_NV (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER5_ARB (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER5_ATI (src/Graphics/GL/Tokens.hs:2564) GL_DRAW_BUFFER5_EXT (src/Graphics/GL/Tokens.hs:2566) GL_DRAW_BUFFER5_NV (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER6_ARB (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER6_ATI (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER6_EXT (src/Graphics/GL/Tokens.hs:2576) GL_DRAW_BUFFER6_NV (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER7_ARB (src/Graphics/GL/Tokens.hs:2582) GL_DRAW_BUFFER7_ATI (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER7_EXT (src/Graphics/GL/Tokens.hs:2586) GL_DRAW_BUFFER7_NV (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER8_ARB (src/Graphics/GL/Tokens.hs:2592) GL_DRAW_BUFFER8_ATI (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER8_EXT (src/Graphics/GL/Tokens.hs:2596) GL_DRAW_BUFFER8_NV (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER9_ARB (src/Graphics/GL/Tokens.hs:2602) GL_DRAW_BUFFER9_ATI (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER9_EXT (src/Graphics/GL/Tokens.hs:2606) GL_DRAW_BUFFER9_NV (src/Graphics/GL/Tokens.hs:2608) GL_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_ELEMENTS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2612) GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_ELEMENTS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_FRAMEBUFFER_ANGLE (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_FRAMEBUFFER_APPLE (src/Graphics/GL/Tokens.hs:2622) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:2626) GL_DRAW_FRAMEBUFFER_BINDING_APPLE (src/Graphics/GL/Tokens.hs:2628) GL_DRAW_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_FRAMEBUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:2632) GL_DRAW_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_FRAMEBUFFER_NV (src/Graphics/GL/Tokens.hs:2636) GL_DRAW_INDIRECT_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2638) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2642) GL_DRAW_INDIRECT_LENGTH_NV (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_INDIRECT_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2646) GL_DRAW_PIXELS_APPLE (src/Graphics/GL/Tokens.hs:2648) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2650) GL_DSDT8_MAG8_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:2652) GL_DSDT8_MAG8_NV (src/Graphics/GL/Tokens.hs:2654) GL_DSDT8_NV (src/Graphics/GL/Tokens.hs:2656) GL_DSDT_MAG_INTENSITY_NV (src/Graphics/GL/Tokens.hs:2658) GL_DSDT_MAG_NV (src/Graphics/GL/Tokens.hs:2660) GL_DSDT_MAG_VIB_NV (src/Graphics/GL/Tokens.hs:2662) GL_DSDT_NV (src/Graphics/GL/Tokens.hs:2664) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_ATOP_NV (src/Graphics/GL/Tokens.hs:2668) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_DST_IN_NV (src/Graphics/GL/Tokens.hs:2672) GL_DST_NV (src/Graphics/GL/Tokens.hs:2674) GL_DST_OUT_NV (src/Graphics/GL/Tokens.hs:2676) GL_DST_OVER_NV (src/Graphics/GL/Tokens.hs:2678) GL_DS_BIAS_NV (src/Graphics/GL/Tokens.hs:2680) GL_DS_SCALE_NV (src/Graphics/GL/Tokens.hs:2682) GL_DT_BIAS_NV (src/Graphics/GL/Tokens.hs:2684) GL_DT_SCALE_NV (src/Graphics/GL/Tokens.hs:2686) GL_DU8DV8_ATI (src/Graphics/GL/Tokens.hs:2688) GL_DUAL_ALPHA12_SGIS (src/Graphics/GL/Tokens.hs:2690) GL_DUAL_ALPHA16_SGIS (src/Graphics/GL/Tokens.hs:2692) GL_DUAL_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2694) GL_DUAL_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2696) GL_DUAL_INTENSITY12_SGIS (src/Graphics/GL/Tokens.hs:2698) GL_DUAL_INTENSITY16_SGIS (src/Graphics/GL/Tokens.hs:2700) GL_DUAL_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:2702) GL_DUAL_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:2704) GL_DUAL_LUMINANCE12_SGIS (src/Graphics/GL/Tokens.hs:2706) GL_DUAL_LUMINANCE16_SGIS (src/Graphics/GL/Tokens.hs:2708) GL_DUAL_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:2710) GL_DUAL_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:2712) GL_DUAL_LUMINANCE_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2714) GL_DUAL_LUMINANCE_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2716) GL_DUAL_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:2718) GL_DUDV_ATI (src/Graphics/GL/Tokens.hs:2720) GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2722) GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2724) GL_DYNAMIC_ATI (src/Graphics/GL/Tokens.hs:2726) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_COPY_ARB (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:2734) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2736) GL_DYNAMIC_READ_ARB (src/Graphics/GL/Tokens.hs:2738) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2740) GL_DYNAMIC_STORAGE_BIT_EXT (src/Graphics/GL/Tokens.hs:2742) GL_EDGEFLAG_BIT_PGI (src/Graphics/GL/Tokens.hs:2744) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2748) GL_EDGE_FLAG_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2750) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2752) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2754) GL_EDGE_FLAG_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:2756) GL_EDGE_FLAG_ARRAY_EXT (src/Graphics/GL/Tokens.hs:2758) GL_EDGE_FLAG_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2760) GL_EDGE_FLAG_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:2762) GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:2764) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2766) GL_EDGE_FLAG_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:2768) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2770) GL_EDGE_FLAG_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:2772) GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2774) GL_EIGHTH_BIT_ATI (src/Graphics/GL/Tokens.hs:2776) GL_ELEMENT_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2778) GL_ELEMENT_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2780) GL_ELEMENT_ARRAY_APPLE (src/Graphics/GL/Tokens.hs:2782) GL_ELEMENT_ARRAY_ATI (src/Graphics/GL/Tokens.hs:2784) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2786) GL_ELEMENT_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:2788) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:2792) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2794) GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2796) GL_ELEMENT_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2798) GL_ELEMENT_ARRAY_POINTER_APPLE (src/Graphics/GL/Tokens.hs:2800) GL_ELEMENT_ARRAY_POINTER_ATI (src/Graphics/GL/Tokens.hs:2802) GL_ELEMENT_ARRAY_TYPE_APPLE (src/Graphics/GL/Tokens.hs:2804) GL_ELEMENT_ARRAY_TYPE_ATI (src/Graphics/GL/Tokens.hs:2806) GL_ELEMENT_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2808) GL_EMBOSS_CONSTANT_NV (src/Graphics/GL/Tokens.hs:2810) GL_EMBOSS_LIGHT_NV (src/Graphics/GL/Tokens.hs:2812) GL_EMBOSS_MAP_NV (src/Graphics/GL/Tokens.hs:2814) GL_EMISSION (src/Graphics/GL/Tokens.hs:2816) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2818) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_ETC1_RGB8_OES (src/Graphics/GL/Tokens.hs:2824) GL_ETC1_SRGB8_NV (src/Graphics/GL/Tokens.hs:2826) GL_EVAL_2D_NV (src/Graphics/GL/Tokens.hs:2828) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2830) GL_EVAL_FRACTIONAL_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:2832) GL_EVAL_TRIANGULAR_2D_NV (src/Graphics/GL/Tokens.hs:2834) GL_EVAL_VERTEX_ATTRIB0_NV (src/Graphics/GL/Tokens.hs:2836) GL_EVAL_VERTEX_ATTRIB10_NV (src/Graphics/GL/Tokens.hs:2838) GL_EVAL_VERTEX_ATTRIB11_NV (src/Graphics/GL/Tokens.hs:2840) GL_EVAL_VERTEX_ATTRIB12_NV (src/Graphics/GL/Tokens.hs:2842) GL_EVAL_VERTEX_ATTRIB13_NV (src/Graphics/GL/Tokens.hs:2844) GL_EVAL_VERTEX_ATTRIB14_NV (src/Graphics/GL/Tokens.hs:2846) GL_EVAL_VERTEX_ATTRIB15_NV (src/Graphics/GL/Tokens.hs:2848) GL_EVAL_VERTEX_ATTRIB1_NV (src/Graphics/GL/Tokens.hs:2850) GL_EVAL_VERTEX_ATTRIB2_NV (src/Graphics/GL/Tokens.hs:2852) GL_EVAL_VERTEX_ATTRIB3_NV (src/Graphics/GL/Tokens.hs:2854) GL_EVAL_VERTEX_ATTRIB4_NV (src/Graphics/GL/Tokens.hs:2856) GL_EVAL_VERTEX_ATTRIB5_NV (src/Graphics/GL/Tokens.hs:2858) GL_EVAL_VERTEX_ATTRIB6_NV (src/Graphics/GL/Tokens.hs:2860) GL_EVAL_VERTEX_ATTRIB7_NV (src/Graphics/GL/Tokens.hs:2862) GL_EVAL_VERTEX_ATTRIB8_NV (src/Graphics/GL/Tokens.hs:2864) GL_EVAL_VERTEX_ATTRIB9_NV (src/Graphics/GL/Tokens.hs:2866) GL_EXCLUSION (src/Graphics/GL/Tokens.hs:2868) GL_EXCLUSION_KHR (src/Graphics/GL/Tokens.hs:2870) GL_EXCLUSION_NV (src/Graphics/GL/Tokens.hs:2872) GL_EXCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:2874) GL_EXP (src/Graphics/GL/Tokens.hs:2876) GL_EXP2 (src/Graphics/GL/Tokens.hs:2878) GL_EXPAND_NEGATE_NV (src/Graphics/GL/Tokens.hs:2880) GL_EXPAND_NORMAL_NV (src/Graphics/GL/Tokens.hs:2882) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2886) GL_EYE_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:2888) GL_EYE_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:2890) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2892) GL_EYE_LINEAR_NV (src/Graphics/GL/Tokens.hs:2894) GL_EYE_LINE_SGIS (src/Graphics/GL/Tokens.hs:2896) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2898) GL_EYE_PLANE_ABSOLUTE_NV (src/Graphics/GL/Tokens.hs:2900) GL_EYE_POINT_SGIS (src/Graphics/GL/Tokens.hs:2902) GL_EYE_RADIAL_NV (src/Graphics/GL/Tokens.hs:2904) GL_E_TIMES_F_NV (src/Graphics/GL/Tokens.hs:2906) GL_FACTOR_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:2908) GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2910) GL_FACTOR_MIN_AMD (src/Graphics/GL/Tokens.hs:2912) GL_FAILURE_NV (src/Graphics/GL/Tokens.hs:2914) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2924) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2926) GL_FENCE_APPLE (src/Graphics/GL/Tokens.hs:2928) GL_FENCE_CONDITION_NV (src/Graphics/GL/Tokens.hs:2930) GL_FENCE_STATUS_NV (src/Graphics/GL/Tokens.hs:2932) GL_FETCH_PER_SAMPLE_ARM (src/Graphics/GL/Tokens.hs:2934) GL_FIELDS_NV (src/Graphics/GL/Tokens.hs:2936) GL_FIELD_LOWER_NV (src/Graphics/GL/Tokens.hs:2938) GL_FIELD_UPPER_NV (src/Graphics/GL/Tokens.hs:2940) GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:2942) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FILL_NV (src/Graphics/GL/Tokens.hs:2946) GL_FILL_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2948) GL_FILTER (src/Graphics/GL/Tokens.hs:2950) GL_FILTER4_SGIS (src/Graphics/GL/Tokens.hs:2952) GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:2954) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2956) GL_FIRST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:2958) GL_FIRST_VERTEX_CONVENTION_OES (src/Graphics/GL/Tokens.hs:2960) GL_FIXED (src/Graphics/GL/Tokens.hs:2962) GL_FIXED_OES (src/Graphics/GL/Tokens.hs:2964) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2966) GL_FIXED_ONLY_ARB (src/Graphics/GL/Tokens.hs:2968) GL_FLAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT16_MAT2_AMD (src/Graphics/GL/Tokens.hs:2974) GL_FLOAT16_MAT2x3_AMD (src/Graphics/GL/Tokens.hs:2976) GL_FLOAT16_MAT2x4_AMD (src/Graphics/GL/Tokens.hs:2978) GL_FLOAT16_MAT3_AMD (src/Graphics/GL/Tokens.hs:2980) GL_FLOAT16_MAT3x2_AMD (src/Graphics/GL/Tokens.hs:2982) GL_FLOAT16_MAT3x4_AMD (src/Graphics/GL/Tokens.hs:2984) GL_FLOAT16_MAT4_AMD (src/Graphics/GL/Tokens.hs:2986) GL_FLOAT16_MAT4x2_AMD (src/Graphics/GL/Tokens.hs:2988) GL_FLOAT16_MAT4x3_AMD (src/Graphics/GL/Tokens.hs:2990) GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:2992) GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:2994) GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:2996) GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:2998) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3000) GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV (src/Graphics/GL/Tokens.hs:3002) GL_FLOAT_CLEAR_COLOR_VALUE_NV (src/Graphics/GL/Tokens.hs:3004) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:3008) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3010) GL_FLOAT_MAT2x3_NV (src/Graphics/GL/Tokens.hs:3012) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT_MAT2x4_NV (src/Graphics/GL/Tokens.hs:3016) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3022) GL_FLOAT_MAT3x2_NV (src/Graphics/GL/Tokens.hs:3024) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3026) GL_FLOAT_MAT3x4_NV (src/Graphics/GL/Tokens.hs:3028) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT_MAT4x2_NV (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT_MAT4x3_NV (src/Graphics/GL/Tokens.hs:3040) GL_FLOAT_R16_NV (src/Graphics/GL/Tokens.hs:3042) GL_FLOAT_R32_NV (src/Graphics/GL/Tokens.hs:3044) GL_FLOAT_RG16_NV (src/Graphics/GL/Tokens.hs:3046) GL_FLOAT_RG32_NV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_RGB16_NV (src/Graphics/GL/Tokens.hs:3050) GL_FLOAT_RGB32_NV (src/Graphics/GL/Tokens.hs:3052) GL_FLOAT_RGBA16_NV (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_RGBA32_NV (src/Graphics/GL/Tokens.hs:3056) GL_FLOAT_RGBA_MODE_NV (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_RGBA_NV (src/Graphics/GL/Tokens.hs:3060) GL_FLOAT_RGB_NV (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_RG_NV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_R_NV (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3076) GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3078) GL_FOG (src/Graphics/GL/Tokens.hs:3080) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3092) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3094) GL_FOG_COORDINATE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3096) GL_FOG_COORDINATE_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3098) GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3100) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3102) GL_FOG_COORDINATE_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3104) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3106) GL_FOG_COORDINATE_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3108) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3110) GL_FOG_COORDINATE_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3112) GL_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:3114) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3116) GL_FOG_COORDINATE_SOURCE_EXT (src/Graphics/GL/Tokens.hs:3118) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3120) GL_FOG_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3122) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3124) GL_FOG_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3126) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3134) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3136) GL_FOG_DISTANCE_MODE_NV (src/Graphics/GL/Tokens.hs:3138) GL_FOG_END (src/Graphics/GL/Tokens.hs:3140) GL_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:3142) GL_FOG_FUNC_SGIS (src/Graphics/GL/Tokens.hs:3144) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3148) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3150) GL_FOG_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:3152) GL_FOG_OFFSET_VALUE_SGIX (src/Graphics/GL/Tokens.hs:3154) GL_FOG_SPECULAR_TEXTURE_WIN (src/Graphics/GL/Tokens.hs:3156) GL_FOG_START (src/Graphics/GL/Tokens.hs:3158) GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3160) GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3162) GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3164) GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3166) GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3168) GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3170) GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3172) GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3174) GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3176) GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3178) GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3180) GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3182) GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3184) GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3186) GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3188) GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3190) GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3192) GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3194) GL_FORCE_BLUE_TO_ONE_NV (src/Graphics/GL/Tokens.hs:3196) GL_FORMAT_SUBSAMPLE_244_244_OML (src/Graphics/GL/Tokens.hs:3198) GL_FORMAT_SUBSAMPLE_24_24_OML (src/Graphics/GL/Tokens.hs:3200) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3202) GL_FRACTIONAL_EVEN_EXT (src/Graphics/GL/Tokens.hs:3204) GL_FRACTIONAL_EVEN_OES (src/Graphics/GL/Tokens.hs:3206) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3208) GL_FRACTIONAL_ODD_EXT (src/Graphics/GL/Tokens.hs:3210) GL_FRACTIONAL_ODD_OES (src/Graphics/GL/Tokens.hs:3212) GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX (src/Graphics/GL/Tokens.hs:3214) GL_FRAGMENTS_INSTRUMENT_MAX_SGIX (src/Graphics/GL/Tokens.hs:3216) GL_FRAGMENTS_INSTRUMENT_SGIX (src/Graphics/GL/Tokens.hs:3218) GL_FRAGMENT_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:3220) GL_FRAGMENT_COLOR_EXT (src/Graphics/GL/Tokens.hs:3222) GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX (src/Graphics/GL/Tokens.hs:3224) GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX (src/Graphics/GL/Tokens.hs:3226) GL_FRAGMENT_COLOR_MATERIAL_SGIX (src/Graphics/GL/Tokens.hs:3228) GL_FRAGMENT_COVERAGE_COLOR_NV (src/Graphics/GL/Tokens.hs:3230) GL_FRAGMENT_COVERAGE_TO_COLOR_NV (src/Graphics/GL/Tokens.hs:3232) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3234) GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3236) GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3238) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3240) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES (src/Graphics/GL/Tokens.hs:3242) GL_FRAGMENT_LIGHT0_SGIX (src/Graphics/GL/Tokens.hs:3244) GL_FRAGMENT_LIGHT1_SGIX (src/Graphics/GL/Tokens.hs:3246) GL_FRAGMENT_LIGHT2_SGIX (src/Graphics/GL/Tokens.hs:3248) GL_FRAGMENT_LIGHT3_SGIX (src/Graphics/GL/Tokens.hs:3250) GL_FRAGMENT_LIGHT4_SGIX (src/Graphics/GL/Tokens.hs:3252) GL_FRAGMENT_LIGHT5_SGIX (src/Graphics/GL/Tokens.hs:3254) GL_FRAGMENT_LIGHT6_SGIX (src/Graphics/GL/Tokens.hs:3256) GL_FRAGMENT_LIGHT7_SGIX (src/Graphics/GL/Tokens.hs:3258) GL_FRAGMENT_LIGHTING_SGIX (src/Graphics/GL/Tokens.hs:3260) GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:3262) GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX (src/Graphics/GL/Tokens.hs:3264) GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX (src/Graphics/GL/Tokens.hs:3266) GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX (src/Graphics/GL/Tokens.hs:3268) GL_FRAGMENT_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3270) GL_FRAGMENT_NORMAL_EXT (src/Graphics/GL/Tokens.hs:3272) GL_FRAGMENT_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:3274) GL_FRAGMENT_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:3276) GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA (src/Graphics/GL/Tokens.hs:3280) GL_FRAGMENT_PROGRAM_CALLBACK_MESA (src/Graphics/GL/Tokens.hs:3282) GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV (src/Graphics/GL/Tokens.hs:3284) GL_FRAGMENT_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3286) GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3288) GL_FRAGMENT_PROGRAM_POSITION_MESA (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER_ARB (src/Graphics/GL/Tokens.hs:3294) GL_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:3296) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3298) GL_FRAGMENT_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:3300) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3302) GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES (src/Graphics/GL/Tokens.hs:3306) GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3308) GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3312) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3314) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3316) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3322) GL_FRAMEBUFFER_ATTACHMENT_ANGLE (src/Graphics/GL/Tokens.hs:3324) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3328) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT (src/Graphics/GL/Tokens.hs:3330) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3332) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3334) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3340) GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB (src/Graphics/GL/Tokens.hs:3342) GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3344) GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES (src/Graphics/GL/Tokens.hs:3346) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3348) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT (src/Graphics/GL/Tokens.hs:3350) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES (src/Graphics/GL/Tokens.hs:3352) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3356) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES (src/Graphics/GL/Tokens.hs:3358) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3362) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT (src/Graphics/GL/Tokens.hs:3364) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES (src/Graphics/GL/Tokens.hs:3366) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR (src/Graphics/GL/Tokens.hs:3368) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3370) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES (src/Graphics/GL/Tokens.hs:3374) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES (src/Graphics/GL/Tokens.hs:3384) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3388) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_COMPLETE_EXT (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_COMPLETE_OES (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3418) GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_DEFAULT_LAYERS_OES (src/Graphics/GL/Tokens.hs:3422) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS (src/Graphics/GL/Tokens.hs:3436) GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (src/Graphics/GL/Tokens.hs:3438) GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3444) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES (src/Graphics/GL/Tokens.hs:3446) GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB (src/Graphics/GL/Tokens.hs:3454) GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3456) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3462) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG (src/Graphics/GL/Tokens.hs:3474) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE (src/Graphics/GL/Tokens.hs:3476) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3480) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG (src/Graphics/GL/Tokens.hs:3482) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES (src/Graphics/GL/Tokens.hs:3490) GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR (src/Graphics/GL/Tokens.hs:3492) GL_FRAMEBUFFER_OES (src/Graphics/GL/Tokens.hs:3494) GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3502) GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB (src/Graphics/GL/Tokens.hs:3504) GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_SRGB_CAPABLE_EXT (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_SRGB_EXT (src/Graphics/GL/Tokens.hs:3512) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_UNDEFINED_OES (src/Graphics/GL/Tokens.hs:3516) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_UNSUPPORTED_EXT (src/Graphics/GL/Tokens.hs:3520) GL_FRAMEBUFFER_UNSUPPORTED_OES (src/Graphics/GL/Tokens.hs:3522) GL_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:3524) GL_FRAMEZOOM_SGIX (src/Graphics/GL/Tokens.hs:3526) GL_FRAME_NV (src/Graphics/GL/Tokens.hs:3528) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_FACE_COMMAND_NV (src/Graphics/GL/Tokens.hs:3536) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_FULL_RANGE_EXT (src/Graphics/GL/Tokens.hs:3542) GL_FULL_STIPPLE_HINT_PGI (src/Graphics/GL/Tokens.hs:3544) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3546) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_ADD_EXT (src/Graphics/GL/Tokens.hs:3550) GL_FUNC_ADD_OES (src/Graphics/GL/Tokens.hs:3552) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_REVERSE_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3556) GL_FUNC_REVERSE_SUBTRACT_OES (src/Graphics/GL/Tokens.hs:3558) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_FUNC_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3562) GL_FUNC_SUBTRACT_OES (src/Graphics/GL/Tokens.hs:3564) GL_GCCSO_SHADER_BINARY_FJ (src/Graphics/GL/Tokens.hs:3566) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3568) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3570) GL_GENERATE_MIPMAP_HINT_SGIS (src/Graphics/GL/Tokens.hs:3572) GL_GENERATE_MIPMAP_SGIS (src/Graphics/GL/Tokens.hs:3574) GL_GENERIC_ATTRIB_NV (src/Graphics/GL/Tokens.hs:3576) GL_GEOMETRY_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:3578) GL_GEOMETRY_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:3580) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3582) GL_GEOMETRY_INPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3584) GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3586) GL_GEOMETRY_LINKED_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3588) GL_GEOMETRY_LINKED_INPUT_TYPE_OES (src/Graphics/GL/Tokens.hs:3590) GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3592) GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES (src/Graphics/GL/Tokens.hs:3594) GL_GEOMETRY_LINKED_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3596) GL_GEOMETRY_LINKED_VERTICES_OUT_OES (src/Graphics/GL/Tokens.hs:3598) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3600) GL_GEOMETRY_OUTPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3602) GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3604) GL_GEOMETRY_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3606) GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3608) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_SHADER_ARB (src/Graphics/GL/Tokens.hs:3612) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3614) GL_GEOMETRY_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:3616) GL_GEOMETRY_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:3618) GL_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:3620) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3622) GL_GEOMETRY_SHADER_INVOCATIONS_EXT (src/Graphics/GL/Tokens.hs:3624) GL_GEOMETRY_SHADER_INVOCATIONS_OES (src/Graphics/GL/Tokens.hs:3626) GL_GEOMETRY_SHADER_OES (src/Graphics/GL/Tokens.hs:3628) GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB (src/Graphics/GL/Tokens.hs:3630) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3632) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3634) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3636) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3638) GL_GEOMETRY_VERTICES_OUT_ARB (src/Graphics/GL/Tokens.hs:3640) GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3642) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3646) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3648) GL_GLOBAL_ALPHA_FACTOR_SUN (src/Graphics/GL/Tokens.hs:3650) GL_GLOBAL_ALPHA_SUN (src/Graphics/GL/Tokens.hs:3652) GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3654) GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3656) GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3658) GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3660) GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3662) GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3664) GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3666) GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3668) GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3670) GL_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3672) GL_GPU_DISJOINT_EXT (src/Graphics/GL/Tokens.hs:3674) GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3676) GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3678) GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3680) GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX (src/Graphics/GL/Tokens.hs:3682) GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3684) GL_GPU_OPTIMIZED_QCOM (src/Graphics/GL/Tokens.hs:3686) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3692) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_BIT_ATI (src/Graphics/GL/Tokens.hs:3696) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3698) GL_GREEN_INTEGER_EXT (src/Graphics/GL/Tokens.hs:3700) GL_GREEN_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3702) GL_GREEN_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3704) GL_GREEN_NV (src/Graphics/GL/Tokens.hs:3706) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3708) GL_GS_PROGRAM_BINARY_MTK (src/Graphics/GL/Tokens.hs:3710) GL_GS_SHADER_BINARY_MTK (src/Graphics/GL/Tokens.hs:3712) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3714) GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3716) GL_GUILTY_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:3718) GL_GUILTY_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:3720) GL_HALF_APPLE (src/Graphics/GL/Tokens.hs:3722) GL_HALF_BIAS_NEGATE_NV (src/Graphics/GL/Tokens.hs:3724) GL_HALF_BIAS_NORMAL_NV (src/Graphics/GL/Tokens.hs:3726) GL_HALF_BIT_ATI (src/Graphics/GL/Tokens.hs:3728) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3730) GL_HALF_FLOAT_ARB (src/Graphics/GL/Tokens.hs:3732) GL_HALF_FLOAT_NV (src/Graphics/GL/Tokens.hs:3734) GL_HALF_FLOAT_OES (src/Graphics/GL/Tokens.hs:3736) GL_HARDLIGHT (src/Graphics/GL/Tokens.hs:3738) GL_HARDLIGHT_KHR (src/Graphics/GL/Tokens.hs:3740) GL_HARDLIGHT_NV (src/Graphics/GL/Tokens.hs:3742) GL_HARDMIX_NV (src/Graphics/GL/Tokens.hs:3744) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3746) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3748) GL_HILO16_NV (src/Graphics/GL/Tokens.hs:3750) GL_HILO8_NV (src/Graphics/GL/Tokens.hs:3752) GL_HILO_NV (src/Graphics/GL/Tokens.hs:3754) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3756) GL_HISTOGRAM (src/Graphics/GL/Tokens.hs:3758) GL_HISTOGRAM_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3760) GL_HISTOGRAM_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:3762) GL_HISTOGRAM_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3764) GL_HISTOGRAM_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3766) GL_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:3768) GL_HISTOGRAM_FORMAT (src/Graphics/GL/Tokens.hs:3770) GL_HISTOGRAM_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3772) GL_HISTOGRAM_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3774) GL_HISTOGRAM_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:3776) GL_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:3778) GL_HISTOGRAM_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3780) GL_HISTOGRAM_RED_SIZE (src/Graphics/GL/Tokens.hs:3782) GL_HISTOGRAM_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:3784) GL_HISTOGRAM_SINK (src/Graphics/GL/Tokens.hs:3786) GL_HISTOGRAM_SINK_EXT (src/Graphics/GL/Tokens.hs:3788) GL_HISTOGRAM_WIDTH (src/Graphics/GL/Tokens.hs:3790) GL_HISTOGRAM_WIDTH_EXT (src/Graphics/GL/Tokens.hs:3792) GL_HI_BIAS_NV (src/Graphics/GL/Tokens.hs:3794) GL_HI_SCALE_NV (src/Graphics/GL/Tokens.hs:3796) GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3798) GL_HSL_COLOR (src/Graphics/GL/Tokens.hs:3800) GL_HSL_COLOR_KHR (src/Graphics/GL/Tokens.hs:3802) GL_HSL_COLOR_NV (src/Graphics/GL/Tokens.hs:3804) GL_HSL_HUE (src/Graphics/GL/Tokens.hs:3806) GL_HSL_HUE_KHR (src/Graphics/GL/Tokens.hs:3808) GL_HSL_HUE_NV (src/Graphics/GL/Tokens.hs:3810) GL_HSL_LUMINOSITY (src/Graphics/GL/Tokens.hs:3812) GL_HSL_LUMINOSITY_KHR (src/Graphics/GL/Tokens.hs:3814) GL_HSL_LUMINOSITY_NV (src/Graphics/GL/Tokens.hs:3816) GL_HSL_SATURATION (src/Graphics/GL/Tokens.hs:3818) GL_HSL_SATURATION_KHR (src/Graphics/GL/Tokens.hs:3820) GL_HSL_SATURATION_NV (src/Graphics/GL/Tokens.hs:3822) GL_IDENTITY_NV (src/Graphics/GL/Tokens.hs:3824) GL_IGNORE_BORDER_HP (src/Graphics/GL/Tokens.hs:3826) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3828) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3830) GL_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3832) GL_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:3834) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3836) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3838) GL_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3840) GL_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:3842) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3844) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3846) GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3848) GL_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3850) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:3854) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3856) GL_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:3858) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3860) GL_IMAGE_BINDING_ACCESS_EXT (src/Graphics/GL/Tokens.hs:3862) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3864) GL_IMAGE_BINDING_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3866) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3868) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3870) GL_IMAGE_BINDING_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3872) GL_IMAGE_BINDING_LAYER_EXT (src/Graphics/GL/Tokens.hs:3874) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3876) GL_IMAGE_BINDING_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3878) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3880) GL_IMAGE_BINDING_NAME_EXT (src/Graphics/GL/Tokens.hs:3882) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3884) GL_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3886) GL_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:3888) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3890) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3892) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3894) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3896) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3898) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3900) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3902) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3904) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3910) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3912) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:3916) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3918) GL_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3920) GL_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:3922) GL_IMAGE_CUBIC_WEIGHT_HP (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3928) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_MAG_FILTER_HP (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_MIN_FILTER_HP (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3936) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_ROTATE_ANGLE_HP (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_ROTATE_ORIGIN_X_HP (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_ROTATE_ORIGIN_Y_HP (src/Graphics/GL/Tokens.hs:3944) GL_IMAGE_SCALE_X_HP (src/Graphics/GL/Tokens.hs:3946) GL_IMAGE_SCALE_Y_HP (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3950) GL_IMAGE_TRANSFORM_2D_HP (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_TRANSLATE_X_HP (src/Graphics/GL/Tokens.hs:3954) GL_IMAGE_TRANSLATE_Y_HP (src/Graphics/GL/Tokens.hs:3956) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3958) GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES (src/Graphics/GL/Tokens.hs:3960) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3962) GL_IMPLEMENTATION_COLOR_READ_TYPE_OES (src/Graphics/GL/Tokens.hs:3964) GL_INCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:3966) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3970) GL_INCR_WRAP_EXT (src/Graphics/GL/Tokens.hs:3972) GL_INCR_WRAP_OES (src/Graphics/GL/Tokens.hs:3974) GL_INDEX (src/Graphics/GL/Tokens.hs:3976) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3980) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3982) GL_INDEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3984) GL_INDEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:3986) GL_INDEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3988) GL_INDEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3990) GL_INDEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3992) GL_INDEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3994) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3998) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:4002) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:4006) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_BIT_PGI (src/Graphics/GL/Tokens.hs:4010) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4012) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4014) GL_INDEX_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:4016) GL_INDEX_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:4018) GL_INDEX_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:4020) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4024) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4026) GL_INDEX_TEST_EXT (src/Graphics/GL/Tokens.hs:4028) GL_INDEX_TEST_FUNC_EXT (src/Graphics/GL/Tokens.hs:4030) GL_INDEX_TEST_REF_EXT (src/Graphics/GL/Tokens.hs:4032) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4034) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4036) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4038) GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4040) GL_INNOCENT_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:4042) GL_INNOCENT_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:4044) GL_INSTRUMENT_BUFFER_POINTER_SGIX (src/Graphics/GL/Tokens.hs:4046) GL_INSTRUMENT_MEASUREMENTS_SGIX (src/Graphics/GL/Tokens.hs:4048) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INT16_NV (src/Graphics/GL/Tokens.hs:4052) GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4054) GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4056) GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4058) GL_INT64_ARB (src/Graphics/GL/Tokens.hs:4060) GL_INT64_NV (src/Graphics/GL/Tokens.hs:4062) GL_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:4064) GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4066) GL_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:4068) GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4070) GL_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:4072) GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4074) GL_INT8_NV (src/Graphics/GL/Tokens.hs:4076) GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4078) GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4080) GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4082) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4084) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY12_EXT (src/Graphics/GL/Tokens.hs:4088) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4090) GL_INTENSITY16F_ARB (src/Graphics/GL/Tokens.hs:4092) GL_INTENSITY16I_EXT (src/Graphics/GL/Tokens.hs:4094) GL_INTENSITY16UI_EXT (src/Graphics/GL/Tokens.hs:4096) GL_INTENSITY16_EXT (src/Graphics/GL/Tokens.hs:4098) GL_INTENSITY16_SNORM (src/Graphics/GL/Tokens.hs:4100) GL_INTENSITY32F_ARB (src/Graphics/GL/Tokens.hs:4102) GL_INTENSITY32I_EXT (src/Graphics/GL/Tokens.hs:4104) GL_INTENSITY32UI_EXT (src/Graphics/GL/Tokens.hs:4106) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4108) GL_INTENSITY4_EXT (src/Graphics/GL/Tokens.hs:4110) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4112) GL_INTENSITY8I_EXT (src/Graphics/GL/Tokens.hs:4114) GL_INTENSITY8UI_EXT (src/Graphics/GL/Tokens.hs:4116) GL_INTENSITY8_EXT (src/Graphics/GL/Tokens.hs:4118) GL_INTENSITY8_SNORM (src/Graphics/GL/Tokens.hs:4120) GL_INTENSITY_EXT (src/Graphics/GL/Tokens.hs:4122) GL_INTENSITY_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4124) GL_INTENSITY_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4126) GL_INTENSITY_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4128) GL_INTENSITY_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4130) GL_INTENSITY_SNORM (src/Graphics/GL/Tokens.hs:4132) GL_INTERLACE_OML (src/Graphics/GL/Tokens.hs:4134) GL_INTERLACE_READ_INGR (src/Graphics/GL/Tokens.hs:4136) GL_INTERLACE_READ_OML (src/Graphics/GL/Tokens.hs:4138) GL_INTERLACE_SGIX (src/Graphics/GL/Tokens.hs:4140) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4142) GL_INTERLEAVED_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:4144) GL_INTERLEAVED_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:4146) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4148) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4150) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4152) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4154) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4156) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4158) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4160) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4162) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4164) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4166) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4168) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4170) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4172) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4174) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4176) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4178) GL_INTERPOLATE_ARB (src/Graphics/GL/Tokens.hs:4180) GL_INTERPOLATE_EXT (src/Graphics/GL/Tokens.hs:4182) GL_INT_10_10_10_2_OES (src/Graphics/GL/Tokens.hs:4184) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4186) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4188) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4190) GL_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4192) GL_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:4194) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4196) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4198) GL_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4200) GL_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:4202) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4204) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4206) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4208) GL_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:4210) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4212) GL_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4214) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4216) GL_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:4218) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4220) GL_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4222) GL_INT_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:4224) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4226) GL_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4228) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4230) GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4232) GL_INT_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4234) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4236) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4238) GL_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4240) GL_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:4242) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4244) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4246) GL_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4248) GL_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:4250) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4252) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:4256) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4260) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:4264) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4266) GL_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:4268) GL_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4270) GL_INT_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:4272) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4274) GL_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:4276) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4278) GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4280) GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4282) GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4284) GL_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:4286) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC2_ARB (src/Graphics/GL/Tokens.hs:4290) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4292) GL_INT_VEC3_ARB (src/Graphics/GL/Tokens.hs:4294) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4296) GL_INT_VEC4_ARB (src/Graphics/GL/Tokens.hs:4298) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4302) GL_INVALID_FRAMEBUFFER_OPERATION_EXT (src/Graphics/GL/Tokens.hs:4304) GL_INVALID_FRAMEBUFFER_OPERATION_OES (src/Graphics/GL/Tokens.hs:4306) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4308) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4314) GL_INVARIANT_EXT (src/Graphics/GL/Tokens.hs:4316) GL_INVARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4318) GL_INVERSE_NV (src/Graphics/GL/Tokens.hs:4320) GL_INVERSE_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:4322) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_INVERTED_SCREEN_W_REND (src/Graphics/GL/Tokens.hs:4326) GL_INVERT_OVG_NV (src/Graphics/GL/Tokens.hs:4328) GL_INVERT_RGB_NV (src/Graphics/GL/Tokens.hs:4330) GL_IR_INSTRUMENT1_SGIX (src/Graphics/GL/Tokens.hs:4332) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4334) GL_ISOLINES_EXT (src/Graphics/GL/Tokens.hs:4336) GL_ISOLINES_OES (src/Graphics/GL/Tokens.hs:4338) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4340) GL_IS_PER_PATCH_EXT (src/Graphics/GL/Tokens.hs:4342) GL_IS_PER_PATCH_OES (src/Graphics/GL/Tokens.hs:4344) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4346) GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4348) GL_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:4350) GL_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:4352) GL_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:4354) GL_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:4356) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4360) GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4362) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4364) GL_LAST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:4366) GL_LAST_VERTEX_CONVENTION_OES (src/Graphics/GL/Tokens.hs:4368) GL_LAST_VIDEO_CAPTURE_STATUS_NV (src/Graphics/GL/Tokens.hs:4370) GL_LAYER_NV (src/Graphics/GL/Tokens.hs:4372) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4374) GL_LAYER_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:4376) GL_LAYER_PROVOKING_VERTEX_OES (src/Graphics/GL/Tokens.hs:4378) GL_LAYOUT_DEFAULT_INTEL (src/Graphics/GL/Tokens.hs:4380) GL_LAYOUT_LINEAR_CPU_CACHED_INTEL (src/Graphics/GL/Tokens.hs:4382) GL_LAYOUT_LINEAR_INTEL (src/Graphics/GL/Tokens.hs:4384) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LERP_ATI (src/Graphics/GL/Tokens.hs:4390) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4406) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4408) GL_LIGHTEN (src/Graphics/GL/Tokens.hs:4410) GL_LIGHTEN_KHR (src/Graphics/GL/Tokens.hs:4412) GL_LIGHTEN_NV (src/Graphics/GL/Tokens.hs:4414) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4416) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_ENV_MODE_SGIX (src/Graphics/GL/Tokens.hs:4420) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4422) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_COLOR_CONTROL_EXT (src/Graphics/GL/Tokens.hs:4426) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4428) GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE (src/Graphics/GL/Tokens.hs:4430) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4432) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEARBURN_NV (src/Graphics/GL/Tokens.hs:4438) GL_LINEARDODGE_NV (src/Graphics/GL/Tokens.hs:4440) GL_LINEARLIGHT_NV (src/Graphics/GL/Tokens.hs:4442) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4444) GL_LINEAR_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:4446) GL_LINEAR_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:4448) GL_LINEAR_DETAIL_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4450) GL_LINEAR_DETAIL_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_DETAIL_SGIS (src/Graphics/GL/Tokens.hs:4454) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINEAR_SHARPEN_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4460) GL_LINEAR_SHARPEN_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4462) GL_LINEAR_SHARPEN_SGIS (src/Graphics/GL/Tokens.hs:4464) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4468) GL_LINES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4470) GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4472) GL_LINES_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:4474) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4476) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_NV (src/Graphics/GL/Tokens.hs:4480) GL_LINE_QUALITY_HINT_SGIX (src/Graphics/GL/Tokens.hs:4482) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4484) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4494) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4498) GL_LINE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4500) GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4502) GL_LINE_STRIP_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:4504) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4506) GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4508) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_COMMAND_NV (src/Graphics/GL/Tokens.hs:4512) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4518) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4520) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4522) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4524) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4526) GL_LIST_PRIORITY_SGIX (src/Graphics/GL/Tokens.hs:4528) GL_LOAD (src/Graphics/GL/Tokens.hs:4530) GL_LOCAL_CONSTANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4532) GL_LOCAL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:4534) GL_LOCAL_CONSTANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4536) GL_LOCAL_EXT (src/Graphics/GL/Tokens.hs:4538) GL_LOCATION (src/Graphics/GL/Tokens.hs:4540) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4542) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4544) GL_LOCATION_INDEX_EXT (src/Graphics/GL/Tokens.hs:4546) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4548) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4552) GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4554) GL_LOSE_CONTEXT_ON_RESET_EXT (src/Graphics/GL/Tokens.hs:4556) GL_LOSE_CONTEXT_ON_RESET_KHR (src/Graphics/GL/Tokens.hs:4558) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4560) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4562) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4564) GL_LO_BIAS_NV (src/Graphics/GL/Tokens.hs:4566) GL_LO_SCALE_NV (src/Graphics/GL/Tokens.hs:4568) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4572) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE12_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:4576) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4578) GL_LUMINANCE12_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4580) GL_LUMINANCE12_EXT (src/Graphics/GL/Tokens.hs:4582) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4584) GL_LUMINANCE16F_ARB (src/Graphics/GL/Tokens.hs:4586) GL_LUMINANCE16F_EXT (src/Graphics/GL/Tokens.hs:4588) GL_LUMINANCE16I_EXT (src/Graphics/GL/Tokens.hs:4590) GL_LUMINANCE16UI_EXT (src/Graphics/GL/Tokens.hs:4592) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4594) GL_LUMINANCE16_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:4596) GL_LUMINANCE16_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:4598) GL_LUMINANCE16_EXT (src/Graphics/GL/Tokens.hs:4600) GL_LUMINANCE16_SNORM (src/Graphics/GL/Tokens.hs:4602) GL_LUMINANCE32F_ARB (src/Graphics/GL/Tokens.hs:4604) GL_LUMINANCE32F_EXT (src/Graphics/GL/Tokens.hs:4606) GL_LUMINANCE32I_EXT (src/Graphics/GL/Tokens.hs:4608) GL_LUMINANCE32UI_EXT (src/Graphics/GL/Tokens.hs:4610) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4612) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4614) GL_LUMINANCE4_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4616) GL_LUMINANCE4_ALPHA4_OES (src/Graphics/GL/Tokens.hs:4618) GL_LUMINANCE4_EXT (src/Graphics/GL/Tokens.hs:4620) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE6_ALPHA2_EXT (src/Graphics/GL/Tokens.hs:4624) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4626) GL_LUMINANCE8I_EXT (src/Graphics/GL/Tokens.hs:4628) GL_LUMINANCE8UI_EXT (src/Graphics/GL/Tokens.hs:4630) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4632) GL_LUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:4634) GL_LUMINANCE8_ALPHA8_OES (src/Graphics/GL/Tokens.hs:4636) GL_LUMINANCE8_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:4638) GL_LUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:4640) GL_LUMINANCE8_OES (src/Graphics/GL/Tokens.hs:4642) GL_LUMINANCE8_SNORM (src/Graphics/GL/Tokens.hs:4644) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4646) GL_LUMINANCE_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:4648) GL_LUMINANCE_ALPHA16F_EXT (src/Graphics/GL/Tokens.hs:4650) GL_LUMINANCE_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:4652) GL_LUMINANCE_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:4654) GL_LUMINANCE_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:4656) GL_LUMINANCE_ALPHA32F_EXT (src/Graphics/GL/Tokens.hs:4658) GL_LUMINANCE_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:4660) GL_LUMINANCE_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:4662) GL_LUMINANCE_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:4664) GL_LUMINANCE_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:4666) GL_LUMINANCE_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4668) GL_LUMINANCE_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4670) GL_LUMINANCE_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4672) GL_LUMINANCE_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4680) GL_LUMINANCE_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4682) GL_LUMINANCE_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4684) GL_LUMINANCE_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4686) GL_LUMINANCE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4688) GL_LUMINANCE_SNORM (src/Graphics/GL/Tokens.hs:4690) GL_MAD_ATI (src/Graphics/GL/Tokens.hs:4692) GL_MAGNITUDE_BIAS_NV (src/Graphics/GL/Tokens.hs:4694) GL_MAGNITUDE_SCALE_NV (src/Graphics/GL/Tokens.hs:4696) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4698) GL_MALI_PROGRAM_BINARY_ARM (src/Graphics/GL/Tokens.hs:4700) GL_MALI_SHADER_BINARY_ARM (src/Graphics/GL/Tokens.hs:4702) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4704) GL_MAP1_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4706) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4714) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4718) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4728) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4730) GL_MAP1_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4732) GL_MAP1_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4734) GL_MAP1_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4736) GL_MAP1_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4738) GL_MAP1_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4740) GL_MAP1_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4742) GL_MAP1_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4744) GL_MAP1_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4746) GL_MAP1_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4748) GL_MAP1_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4750) GL_MAP1_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4752) GL_MAP1_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4754) GL_MAP1_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4756) GL_MAP1_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4758) GL_MAP1_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4760) GL_MAP1_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4762) GL_MAP2_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4764) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4772) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4776) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4786) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4788) GL_MAP2_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4790) GL_MAP2_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4792) GL_MAP2_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4794) GL_MAP2_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4796) GL_MAP2_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4798) GL_MAP2_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4800) GL_MAP2_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4802) GL_MAP2_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4804) GL_MAP2_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4806) GL_MAP2_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4808) GL_MAP2_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4810) GL_MAP2_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4812) GL_MAP2_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4814) GL_MAP2_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4816) GL_MAP2_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4818) GL_MAP2_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4820) GL_MAP_ATTRIB_U_ORDER_NV (src/Graphics/GL/Tokens.hs:4822) GL_MAP_ATTRIB_V_ORDER_NV (src/Graphics/GL/Tokens.hs:4824) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4826) GL_MAP_COHERENT_BIT_EXT (src/Graphics/GL/Tokens.hs:4828) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4830) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_FLUSH_EXPLICIT_BIT_EXT (src/Graphics/GL/Tokens.hs:4834) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_INVALIDATE_BUFFER_BIT_EXT (src/Graphics/GL/Tokens.hs:4838) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_INVALIDATE_RANGE_BIT_EXT (src/Graphics/GL/Tokens.hs:4842) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_PERSISTENT_BIT_EXT (src/Graphics/GL/Tokens.hs:4846) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4848) GL_MAP_READ_BIT_EXT (src/Graphics/GL/Tokens.hs:4850) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4852) GL_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:4854) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAP_UNSYNCHRONIZED_BIT_EXT (src/Graphics/GL/Tokens.hs:4858) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4860) GL_MAP_WRITE_BIT_EXT (src/Graphics/GL/Tokens.hs:4862) GL_MATERIAL_SIDE_HINT_PGI (src/Graphics/GL/Tokens.hs:4864) GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4866) GL_MATRIX0_NV (src/Graphics/GL/Tokens.hs:4868) GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4870) GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4872) GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4874) GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4876) GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:4878) GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:4880) GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:4882) GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:4884) GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:4886) GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:4888) GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:4890) GL_MATRIX1_NV (src/Graphics/GL/Tokens.hs:4892) GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:4894) GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:4896) GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:4898) GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:4900) GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:4902) GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:4904) GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:4906) GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:4908) GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:4910) GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:4912) GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:4914) GL_MATRIX2_NV (src/Graphics/GL/Tokens.hs:4916) GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:4918) GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:4920) GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:4922) GL_MATRIX3_NV (src/Graphics/GL/Tokens.hs:4924) GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:4926) GL_MATRIX4_NV (src/Graphics/GL/Tokens.hs:4928) GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:4930) GL_MATRIX5_NV (src/Graphics/GL/Tokens.hs:4932) GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:4934) GL_MATRIX6_NV (src/Graphics/GL/Tokens.hs:4936) GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:4938) GL_MATRIX7_NV (src/Graphics/GL/Tokens.hs:4940) GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:4942) GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:4944) GL_MATRIX_EXT (src/Graphics/GL/Tokens.hs:4946) GL_MATRIX_INDEX_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4948) GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:4950) GL_MATRIX_INDEX_ARRAY_OES (src/Graphics/GL/Tokens.hs:4952) GL_MATRIX_INDEX_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:4954) GL_MATRIX_INDEX_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:4956) GL_MATRIX_INDEX_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:4958) GL_MATRIX_INDEX_ARRAY_SIZE_OES (src/Graphics/GL/Tokens.hs:4960) GL_MATRIX_INDEX_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:4962) GL_MATRIX_INDEX_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:4964) GL_MATRIX_INDEX_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:4966) GL_MATRIX_INDEX_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:4968) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4970) GL_MATRIX_PALETTE_ARB (src/Graphics/GL/Tokens.hs:4972) GL_MATRIX_PALETTE_OES (src/Graphics/GL/Tokens.hs:4974) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4976) GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:4978) GL_MAT_AMBIENT_BIT_PGI (src/Graphics/GL/Tokens.hs:4980) GL_MAT_COLOR_INDEXES_BIT_PGI (src/Graphics/GL/Tokens.hs:4982) GL_MAT_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:4984) GL_MAT_EMISSION_BIT_PGI (src/Graphics/GL/Tokens.hs:4986) GL_MAT_SHININESS_BIT_PGI (src/Graphics/GL/Tokens.hs:4988) GL_MAT_SPECULAR_BIT_PGI (src/Graphics/GL/Tokens.hs:4990) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:4996) GL_MAX_3D_TEXTURE_SIZE_OES (src/Graphics/GL/Tokens.hs:4998) GL_MAX_4D_TEXTURE_SIZE_SGIS (src/Graphics/GL/Tokens.hs:5000) GL_MAX_ACTIVE_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5002) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5004) GL_MAX_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5006) GL_MAX_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5008) GL_MAX_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:5010) GL_MAX_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5012) GL_MAX_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:5014) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5016) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5018) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_BINDABLE_UNIFORM_SIZE_EXT (src/Graphics/GL/Tokens.hs:5022) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5024) GL_MAX_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5026) GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5028) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5030) GL_MAX_CLIP_DISTANCES_APPLE (src/Graphics/GL/Tokens.hs:5032) GL_MAX_CLIP_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5034) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5036) GL_MAX_CLIP_PLANES_IMG (src/Graphics/GL/Tokens.hs:5038) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5040) GL_MAX_COLOR_ATTACHMENTS_EXT (src/Graphics/GL/Tokens.hs:5042) GL_MAX_COLOR_ATTACHMENTS_NV (src/Graphics/GL/Tokens.hs:5044) GL_MAX_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5046) GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:5048) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5052) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5054) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5056) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5058) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5064) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5068) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5070) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5072) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5074) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT (src/Graphics/GL/Tokens.hs:5076) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5078) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5080) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5082) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5084) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5086) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5088) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5090) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5092) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5096) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5102) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5104) GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5106) GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5108) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5110) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5112) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5114) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5116) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5118) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5120) GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5122) GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5124) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5126) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5128) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5130) GL_MAX_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:5132) GL_MAX_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:5134) GL_MAX_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:5136) GL_MAX_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:5138) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5144) GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5148) GL_MAX_CULL_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5150) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5152) GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR (src/Graphics/GL/Tokens.hs:5154) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5156) GL_MAX_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:5158) GL_MAX_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:5160) GL_MAX_DEBUG_LOGGED_MESSAGES_KHR (src/Graphics/GL/Tokens.hs:5162) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5164) GL_MAX_DEBUG_MESSAGE_LENGTH_AMD (src/Graphics/GL/Tokens.hs:5166) GL_MAX_DEBUG_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:5168) GL_MAX_DEBUG_MESSAGE_LENGTH_KHR (src/Graphics/GL/Tokens.hs:5170) GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV (src/Graphics/GL/Tokens.hs:5172) GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV (src/Graphics/GL/Tokens.hs:5174) GL_MAX_DEFORMATION_ORDER_SGIX (src/Graphics/GL/Tokens.hs:5176) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5178) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5180) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_DRAW_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:5184) GL_MAX_DRAW_BUFFERS_ATI (src/Graphics/GL/Tokens.hs:5186) GL_MAX_DRAW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5188) GL_MAX_DRAW_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5190) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5194) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_INDICES_EXT (src/Graphics/GL/Tokens.hs:5198) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_ELEMENTS_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5202) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5204) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5206) GL_MAX_EXT (src/Graphics/GL/Tokens.hs:5208) GL_MAX_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5212) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5216) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5218) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5222) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5224) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES (src/Graphics/GL/Tokens.hs:5226) GL_MAX_FRAGMENT_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5228) GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5230) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5238) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5240) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5242) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_FRAMEBUFFER_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5246) GL_MAX_FRAMEBUFFER_LAYERS_OES (src/Graphics/GL/Tokens.hs:5248) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5250) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5252) GL_MAX_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:5254) GL_MAX_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:5256) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5258) GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5260) GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5262) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5264) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5266) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5268) GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5270) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5272) GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5274) GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5276) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5278) GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5280) GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5282) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5284) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5286) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5288) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB (src/Graphics/GL/Tokens.hs:5292) GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5294) GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES (src/Graphics/GL/Tokens.hs:5296) GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5298) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5300) GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT (src/Graphics/GL/Tokens.hs:5302) GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES (src/Graphics/GL/Tokens.hs:5304) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5306) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5308) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5310) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5312) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5314) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5316) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5318) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5322) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5324) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5326) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5330) GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5332) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5334) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5336) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5338) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5342) GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5344) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5346) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5348) GL_MAX_IMAGE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5350) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5354) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5356) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5358) GL_MAX_LABEL_LENGTH_KHR (src/Graphics/GL/Tokens.hs:5360) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5362) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5364) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5366) GL_MAX_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:5368) GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5370) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5372) GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:5374) GL_MAX_MULTIVIEW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5376) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5378) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5380) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5382) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5384) GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5386) GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5388) GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5390) GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5392) GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5394) GL_MAX_PALETTE_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5396) GL_MAX_PALETTE_MATRICES_OES (src/Graphics/GL/Tokens.hs:5398) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_PATCH_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5402) GL_MAX_PATCH_VERTICES_OES (src/Graphics/GL/Tokens.hs:5404) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5406) GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5408) GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:5410) GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5412) GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5414) GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5416) GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5418) GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5420) GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5422) GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5424) GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5426) GL_MAX_PROGRAM_GENERIC_RESULTS_NV (src/Graphics/GL/Tokens.hs:5428) GL_MAX_PROGRAM_IF_DEPTH_NV (src/Graphics/GL/Tokens.hs:5430) GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5432) GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5434) GL_MAX_PROGRAM_LOOP_COUNT_NV (src/Graphics/GL/Tokens.hs:5436) GL_MAX_PROGRAM_LOOP_DEPTH_NV (src/Graphics/GL/Tokens.hs:5438) GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5440) GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5442) GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5444) GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5446) GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5448) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5450) GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5452) GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5454) GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5456) GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5458) GL_MAX_PROGRAM_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5460) GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5462) GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV (src/Graphics/GL/Tokens.hs:5464) GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:5466) GL_MAX_PROGRAM_PATCH_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5468) GL_MAX_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5470) GL_MAX_PROGRAM_SUBROUTINE_NUM_NV (src/Graphics/GL/Tokens.hs:5472) GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5474) GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5476) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5478) GL_MAX_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5480) GL_MAX_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5482) GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5484) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5486) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5488) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5490) GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5492) GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5494) GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5496) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5500) GL_MAX_RATIONAL_EVAL_ORDER_NV (src/Graphics/GL/Tokens.hs:5502) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5504) GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5506) GL_MAX_RECTANGLE_TEXTURE_SIZE_NV (src/Graphics/GL/Tokens.hs:5508) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5510) GL_MAX_RENDERBUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5512) GL_MAX_RENDERBUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:5514) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5516) GL_MAX_SAMPLES_ANGLE (src/Graphics/GL/Tokens.hs:5518) GL_MAX_SAMPLES_APPLE (src/Graphics/GL/Tokens.hs:5520) GL_MAX_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5522) GL_MAX_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:5524) GL_MAX_SAMPLES_NV (src/Graphics/GL/Tokens.hs:5526) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SAMPLE_MASK_WORDS_NV (src/Graphics/GL/Tokens.hs:5530) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5532) GL_MAX_SERVER_WAIT_TIMEOUT_APPLE (src/Graphics/GL/Tokens.hs:5534) GL_MAX_SHADER_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:5536) GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT (src/Graphics/GL/Tokens.hs:5538) GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5540) GL_MAX_SHADER_COMPILER_THREADS_ARB (src/Graphics/GL/Tokens.hs:5542) GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT (src/Graphics/GL/Tokens.hs:5544) GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5546) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5548) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5550) GL_MAX_SHININESS_NV (src/Graphics/GL/Tokens.hs:5552) GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5554) GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5556) GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5558) GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5560) GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB (src/Graphics/GL/Tokens.hs:5562) GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5564) GL_MAX_SPARSE_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5566) GL_MAX_SPARSE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5568) GL_MAX_SPARSE_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5570) GL_MAX_SPOT_EXPONENT_NV (src/Graphics/GL/Tokens.hs:5572) GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV (src/Graphics/GL/Tokens.hs:5574) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5576) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5578) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5580) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5582) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5584) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5586) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5588) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5590) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5592) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5594) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5596) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5598) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5600) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5602) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5604) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5606) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5608) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5610) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5612) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5614) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5616) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5618) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5620) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5622) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5624) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5626) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5628) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5630) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5632) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5634) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5636) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5638) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5642) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5644) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5646) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5648) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5650) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5652) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5654) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5656) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5658) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5660) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5662) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5664) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5666) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5668) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5670) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5672) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5674) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5676) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5678) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5680) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5682) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5684) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5686) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5688) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5690) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5692) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_GEN_LEVEL_EXT (src/Graphics/GL/Tokens.hs:5696) GL_MAX_TESS_GEN_LEVEL_OES (src/Graphics/GL/Tokens.hs:5698) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TESS_PATCH_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5702) GL_MAX_TESS_PATCH_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5704) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TEXTURE_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:5708) GL_MAX_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5710) GL_MAX_TEXTURE_BUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:5712) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5714) GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_COORDS_NV (src/Graphics/GL/Tokens.hs:5718) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5722) GL_MAX_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5724) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:5728) GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:5730) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5734) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TEXTURE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5738) GL_MAX_TRACK_MATRICES_NV (src/Graphics/GL/Tokens.hs:5740) GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:5742) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5744) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5746) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:5754) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5756) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5758) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5760) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5762) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5764) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5768) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5772) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VARYING_FLOATS_ARB (src/Graphics/GL/Tokens.hs:5776) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV (src/Graphics/GL/Tokens.hs:5780) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5784) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5788) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5790) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5792) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5794) GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5796) GL_MAX_VERTEX_HINT_PGI (src/Graphics/GL/Tokens.hs:5798) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5800) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5804) GL_MAX_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5806) GL_MAX_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5808) GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5810) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5812) GL_MAX_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5814) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_STREAMS_ATI (src/Graphics/GL/Tokens.hs:5818) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5822) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5824) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5828) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5830) GL_MAX_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:5832) GL_MAX_VERTEX_UNITS_OES (src/Graphics/GL/Tokens.hs:5834) GL_MAX_VERTEX_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5836) GL_MAX_VERTEX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5838) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_VIEWPORTS_NV (src/Graphics/GL/Tokens.hs:5842) GL_MAX_VIEWPORTS_OES (src/Graphics/GL/Tokens.hs:5844) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_VIEWS_OVR (src/Graphics/GL/Tokens.hs:5848) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5850) GL_MAX_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:5852) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5854) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5856) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MINMAX (src/Graphics/GL/Tokens.hs:5860) GL_MINMAX_EXT (src/Graphics/GL/Tokens.hs:5862) GL_MINMAX_FORMAT (src/Graphics/GL/Tokens.hs:5864) GL_MINMAX_FORMAT_EXT (src/Graphics/GL/Tokens.hs:5866) GL_MINMAX_SINK (src/Graphics/GL/Tokens.hs:5868) GL_MINMAX_SINK_EXT (src/Graphics/GL/Tokens.hs:5870) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5872) GL_MINUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:5874) GL_MINUS_NV (src/Graphics/GL/Tokens.hs:5876) GL_MIN_EXT (src/Graphics/GL/Tokens.hs:5878) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5880) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5882) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES (src/Graphics/GL/Tokens.hs:5884) GL_MIN_LOD_WARNING_AMD (src/Graphics/GL/Tokens.hs:5886) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5888) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5890) GL_MIN_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5892) GL_MIN_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5894) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5896) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5898) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5900) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5902) GL_MIN_SAMPLE_SHADING_VALUE_ARB (src/Graphics/GL/Tokens.hs:5904) GL_MIN_SAMPLE_SHADING_VALUE_OES (src/Graphics/GL/Tokens.hs:5906) GL_MIN_SPARSE_LEVEL_AMD (src/Graphics/GL/Tokens.hs:5908) GL_MIPMAP (src/Graphics/GL/Tokens.hs:5910) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5912) GL_MIRRORED_REPEAT_ARB (src/Graphics/GL/Tokens.hs:5914) GL_MIRRORED_REPEAT_IBM (src/Graphics/GL/Tokens.hs:5916) GL_MIRRORED_REPEAT_OES (src/Graphics/GL/Tokens.hs:5918) GL_MIRROR_CLAMP_ATI (src/Graphics/GL/Tokens.hs:5920) GL_MIRROR_CLAMP_EXT (src/Graphics/GL/Tokens.hs:5922) GL_MIRROR_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:5924) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5926) GL_MIRROR_CLAMP_TO_EDGE_ATI (src/Graphics/GL/Tokens.hs:5928) GL_MIRROR_CLAMP_TO_EDGE_EXT (src/Graphics/GL/Tokens.hs:5930) GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:5932) GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:5934) GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:5936) GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:5938) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5940) GL_MODELVIEW0_ARB (src/Graphics/GL/Tokens.hs:5942) GL_MODELVIEW0_EXT (src/Graphics/GL/Tokens.hs:5944) GL_MODELVIEW0_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5946) GL_MODELVIEW0_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5948) GL_MODELVIEW10_ARB (src/Graphics/GL/Tokens.hs:5950) GL_MODELVIEW11_ARB (src/Graphics/GL/Tokens.hs:5952) GL_MODELVIEW12_ARB (src/Graphics/GL/Tokens.hs:5954) GL_MODELVIEW13_ARB (src/Graphics/GL/Tokens.hs:5956) GL_MODELVIEW14_ARB (src/Graphics/GL/Tokens.hs:5958) GL_MODELVIEW15_ARB (src/Graphics/GL/Tokens.hs:5960) GL_MODELVIEW16_ARB (src/Graphics/GL/Tokens.hs:5962) GL_MODELVIEW17_ARB (src/Graphics/GL/Tokens.hs:5964) GL_MODELVIEW18_ARB (src/Graphics/GL/Tokens.hs:5966) GL_MODELVIEW19_ARB (src/Graphics/GL/Tokens.hs:5968) GL_MODELVIEW1_ARB (src/Graphics/GL/Tokens.hs:5970) GL_MODELVIEW1_EXT (src/Graphics/GL/Tokens.hs:5972) GL_MODELVIEW1_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5974) GL_MODELVIEW1_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5976) GL_MODELVIEW20_ARB (src/Graphics/GL/Tokens.hs:5978) GL_MODELVIEW21_ARB (src/Graphics/GL/Tokens.hs:5980) GL_MODELVIEW22_ARB (src/Graphics/GL/Tokens.hs:5982) GL_MODELVIEW23_ARB (src/Graphics/GL/Tokens.hs:5984) GL_MODELVIEW24_ARB (src/Graphics/GL/Tokens.hs:5986) GL_MODELVIEW25_ARB (src/Graphics/GL/Tokens.hs:5988) GL_MODELVIEW26_ARB (src/Graphics/GL/Tokens.hs:5990) GL_MODELVIEW27_ARB (src/Graphics/GL/Tokens.hs:5992) GL_MODELVIEW28_ARB (src/Graphics/GL/Tokens.hs:5994) GL_MODELVIEW29_ARB (src/Graphics/GL/Tokens.hs:5996) GL_MODELVIEW2_ARB (src/Graphics/GL/Tokens.hs:5998) GL_MODELVIEW30_ARB (src/Graphics/GL/Tokens.hs:6000) GL_MODELVIEW31_ARB (src/Graphics/GL/Tokens.hs:6002) GL_MODELVIEW3_ARB (src/Graphics/GL/Tokens.hs:6004) GL_MODELVIEW4_ARB (src/Graphics/GL/Tokens.hs:6006) GL_MODELVIEW5_ARB (src/Graphics/GL/Tokens.hs:6008) GL_MODELVIEW6_ARB (src/Graphics/GL/Tokens.hs:6010) GL_MODELVIEW7_ARB (src/Graphics/GL/Tokens.hs:6012) GL_MODELVIEW8_ARB (src/Graphics/GL/Tokens.hs:6014) GL_MODELVIEW9_ARB (src/Graphics/GL/Tokens.hs:6016) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6018) GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:6020) GL_MODELVIEW_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6022) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6024) GL_MODULATE (src/Graphics/GL/Tokens.hs:6026) GL_MODULATE_ADD_ATI (src/Graphics/GL/Tokens.hs:6028) GL_MODULATE_COLOR_IMG (src/Graphics/GL/Tokens.hs:6030) GL_MODULATE_SIGNED_ADD_ATI (src/Graphics/GL/Tokens.hs:6032) GL_MODULATE_SUBTRACT_ATI (src/Graphics/GL/Tokens.hs:6034) GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:6036) GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6038) GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6040) GL_MOV_ATI (src/Graphics/GL/Tokens.hs:6042) GL_MULT (src/Graphics/GL/Tokens.hs:6044) GL_MULTIPLY (src/Graphics/GL/Tokens.hs:6046) GL_MULTIPLY_KHR (src/Graphics/GL/Tokens.hs:6048) GL_MULTIPLY_NV (src/Graphics/GL/Tokens.hs:6050) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_MULTISAMPLES_NV (src/Graphics/GL/Tokens.hs:6054) GL_MULTISAMPLE_3DFX (src/Graphics/GL/Tokens.hs:6056) GL_MULTISAMPLE_ARB (src/Graphics/GL/Tokens.hs:6058) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6060) GL_MULTISAMPLE_BIT_3DFX (src/Graphics/GL/Tokens.hs:6062) GL_MULTISAMPLE_BIT_ARB (src/Graphics/GL/Tokens.hs:6064) GL_MULTISAMPLE_BIT_EXT (src/Graphics/GL/Tokens.hs:6066) GL_MULTISAMPLE_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:6068) GL_MULTISAMPLE_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:6070) GL_MULTISAMPLE_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:6072) GL_MULTISAMPLE_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:6074) GL_MULTISAMPLE_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:6076) GL_MULTISAMPLE_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:6078) GL_MULTISAMPLE_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:6080) GL_MULTISAMPLE_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:6082) GL_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:6084) GL_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:6086) GL_MULTISAMPLE_FILTER_HINT_NV (src/Graphics/GL/Tokens.hs:6088) GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:6090) GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB (src/Graphics/GL/Tokens.hs:6092) GL_MULTISAMPLE_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:6094) GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB (src/Graphics/GL/Tokens.hs:6096) GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6098) GL_MULTISAMPLE_SGIS (src/Graphics/GL/Tokens.hs:6100) GL_MULTIVIEW_EXT (src/Graphics/GL/Tokens.hs:6102) GL_MUL_ATI (src/Graphics/GL/Tokens.hs:6104) GL_MVP_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6106) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6108) GL_NAMED_STRING_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6110) GL_NAMED_STRING_TYPE_ARB (src/Graphics/GL/Tokens.hs:6112) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6114) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6116) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI (src/Graphics/GL/Tokens.hs:6120) GL_NATIVE_GRAPHICS_END_HINT_PGI (src/Graphics/GL/Tokens.hs:6122) GL_NATIVE_GRAPHICS_HANDLE_PGI (src/Graphics/GL/Tokens.hs:6124) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:6130) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEGATE_BIT_ATI (src/Graphics/GL/Tokens.hs:6136) GL_NEGATIVE_ONE_EXT (src/Graphics/GL/Tokens.hs:6138) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6140) GL_NEGATIVE_W_EXT (src/Graphics/GL/Tokens.hs:6142) GL_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:6144) GL_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:6146) GL_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:6148) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NEXT_BUFFER_NV (src/Graphics/GL/Tokens.hs:6152) GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV (src/Graphics/GL/Tokens.hs:6154) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NONE_OES (src/Graphics/GL/Tokens.hs:6160) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOP_COMMAND_NV (src/Graphics/GL/Tokens.hs:6164) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6168) GL_NORMALIZED_RANGE_EXT (src/Graphics/GL/Tokens.hs:6170) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:6174) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6176) GL_NORMAL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6178) GL_NORMAL_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:6180) GL_NORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:6182) GL_NORMAL_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:6184) GL_NORMAL_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:6186) GL_NORMAL_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:6188) GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:6190) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:6194) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:6198) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6200) GL_NORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:6202) GL_NORMAL_BIT_PGI (src/Graphics/GL/Tokens.hs:6204) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6206) GL_NORMAL_MAP_ARB (src/Graphics/GL/Tokens.hs:6208) GL_NORMAL_MAP_EXT (src/Graphics/GL/Tokens.hs:6210) GL_NORMAL_MAP_NV (src/Graphics/GL/Tokens.hs:6212) GL_NORMAL_MAP_OES (src/Graphics/GL/Tokens.hs:6214) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6220) GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6222) GL_NO_RESET_NOTIFICATION_EXT (src/Graphics/GL/Tokens.hs:6224) GL_NO_RESET_NOTIFICATION_KHR (src/Graphics/GL/Tokens.hs:6226) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6228) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6230) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:6234) GL_NUM_DOWNSAMPLE_SCALES_IMG (src/Graphics/GL/Tokens.hs:6236) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6238) GL_NUM_FILL_STREAMS_NV (src/Graphics/GL/Tokens.hs:6240) GL_NUM_FRAGMENT_CONSTANTS_ATI (src/Graphics/GL/Tokens.hs:6242) GL_NUM_FRAGMENT_REGISTERS_ATI (src/Graphics/GL/Tokens.hs:6244) GL_NUM_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:6246) GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6248) GL_NUM_INSTRUCTIONS_PER_PASS_ATI (src/Graphics/GL/Tokens.hs:6250) GL_NUM_INSTRUCTIONS_TOTAL_ATI (src/Graphics/GL/Tokens.hs:6252) GL_NUM_LOOPBACK_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6254) GL_NUM_PASSES_ATI (src/Graphics/GL/Tokens.hs:6256) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6258) GL_NUM_PROGRAM_BINARY_FORMATS_OES (src/Graphics/GL/Tokens.hs:6260) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6262) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6264) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6266) GL_NUM_SPARSE_LEVELS_ARB (src/Graphics/GL/Tokens.hs:6268) GL_NUM_SPARSE_LEVELS_EXT (src/Graphics/GL/Tokens.hs:6270) GL_NUM_VIDEO_CAPTURE_STREAMS_NV (src/Graphics/GL/Tokens.hs:6272) GL_NUM_VIRTUAL_PAGE_SIZES_ARB (src/Graphics/GL/Tokens.hs:6274) GL_NUM_VIRTUAL_PAGE_SIZES_EXT (src/Graphics/GL/Tokens.hs:6276) GL_NUM_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:6278) GL_OBJECT_ACTIVE_ATTRIBUTES_ARB (src/Graphics/GL/Tokens.hs:6280) GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6282) GL_OBJECT_ACTIVE_UNIFORMS_ARB (src/Graphics/GL/Tokens.hs:6284) GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6286) GL_OBJECT_ATTACHED_OBJECTS_ARB (src/Graphics/GL/Tokens.hs:6288) GL_OBJECT_BUFFER_SIZE_ATI (src/Graphics/GL/Tokens.hs:6290) GL_OBJECT_BUFFER_USAGE_ATI (src/Graphics/GL/Tokens.hs:6292) GL_OBJECT_COMPILE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6294) GL_OBJECT_DELETE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6296) GL_OBJECT_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:6298) GL_OBJECT_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:6300) GL_OBJECT_INFO_LOG_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6302) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6304) GL_OBJECT_LINEAR_NV (src/Graphics/GL/Tokens.hs:6306) GL_OBJECT_LINE_SGIS (src/Graphics/GL/Tokens.hs:6308) GL_OBJECT_LINK_STATUS_ARB (src/Graphics/GL/Tokens.hs:6310) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6312) GL_OBJECT_POINT_SGIS (src/Graphics/GL/Tokens.hs:6314) GL_OBJECT_SHADER_SOURCE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6316) GL_OBJECT_SUBTYPE_ARB (src/Graphics/GL/Tokens.hs:6318) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6320) GL_OBJECT_TYPE_APPLE (src/Graphics/GL/Tokens.hs:6322) GL_OBJECT_TYPE_ARB (src/Graphics/GL/Tokens.hs:6324) GL_OBJECT_VALIDATE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6326) GL_OCCLUSION_QUERY_EVENT_MASK_AMD (src/Graphics/GL/Tokens.hs:6328) GL_OCCLUSION_TEST_HP (src/Graphics/GL/Tokens.hs:6330) GL_OCCLUSION_TEST_RESULT_HP (src/Graphics/GL/Tokens.hs:6332) GL_OFFSET (src/Graphics/GL/Tokens.hs:6334) GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6336) GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6338) GL_OFFSET_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6340) GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6342) GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6344) GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6346) GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6348) GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6350) GL_OFFSET_TEXTURE_2D_BIAS_NV (src/Graphics/GL/Tokens.hs:6352) GL_OFFSET_TEXTURE_2D_MATRIX_NV (src/Graphics/GL/Tokens.hs:6354) GL_OFFSET_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6356) GL_OFFSET_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6358) GL_OFFSET_TEXTURE_BIAS_NV (src/Graphics/GL/Tokens.hs:6360) GL_OFFSET_TEXTURE_MATRIX_NV (src/Graphics/GL/Tokens.hs:6362) GL_OFFSET_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6364) GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6366) GL_OFFSET_TEXTURE_SCALE_NV (src/Graphics/GL/Tokens.hs:6368) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_EXT (src/Graphics/GL/Tokens.hs:6372) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6376) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:6380) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6388) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC1_COLOR_EXT (src/Graphics/GL/Tokens.hs:6392) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6398) GL_OPERAND0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6400) GL_OPERAND0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6402) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6404) GL_OPERAND0_RGB_ARB (src/Graphics/GL/Tokens.hs:6406) GL_OPERAND0_RGB_EXT (src/Graphics/GL/Tokens.hs:6408) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6410) GL_OPERAND1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6412) GL_OPERAND1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6414) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6416) GL_OPERAND1_RGB_ARB (src/Graphics/GL/Tokens.hs:6418) GL_OPERAND1_RGB_EXT (src/Graphics/GL/Tokens.hs:6420) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6422) GL_OPERAND2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6424) GL_OPERAND2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6426) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6428) GL_OPERAND2_RGB_ARB (src/Graphics/GL/Tokens.hs:6430) GL_OPERAND2_RGB_EXT (src/Graphics/GL/Tokens.hs:6432) GL_OPERAND3_ALPHA_NV (src/Graphics/GL/Tokens.hs:6434) GL_OPERAND3_RGB_NV (src/Graphics/GL/Tokens.hs:6436) GL_OP_ADD_EXT (src/Graphics/GL/Tokens.hs:6438) GL_OP_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6440) GL_OP_CROSS_PRODUCT_EXT (src/Graphics/GL/Tokens.hs:6442) GL_OP_DOT3_EXT (src/Graphics/GL/Tokens.hs:6444) GL_OP_DOT4_EXT (src/Graphics/GL/Tokens.hs:6446) GL_OP_EXP_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6448) GL_OP_FLOOR_EXT (src/Graphics/GL/Tokens.hs:6450) GL_OP_FRAC_EXT (src/Graphics/GL/Tokens.hs:6452) GL_OP_INDEX_EXT (src/Graphics/GL/Tokens.hs:6454) GL_OP_LOG_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6456) GL_OP_MADD_EXT (src/Graphics/GL/Tokens.hs:6458) GL_OP_MAX_EXT (src/Graphics/GL/Tokens.hs:6460) GL_OP_MIN_EXT (src/Graphics/GL/Tokens.hs:6462) GL_OP_MOV_EXT (src/Graphics/GL/Tokens.hs:6464) GL_OP_MULTIPLY_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6466) GL_OP_MUL_EXT (src/Graphics/GL/Tokens.hs:6468) GL_OP_NEGATE_EXT (src/Graphics/GL/Tokens.hs:6470) GL_OP_POWER_EXT (src/Graphics/GL/Tokens.hs:6472) GL_OP_RECIP_EXT (src/Graphics/GL/Tokens.hs:6474) GL_OP_RECIP_SQRT_EXT (src/Graphics/GL/Tokens.hs:6476) GL_OP_ROUND_EXT (src/Graphics/GL/Tokens.hs:6478) GL_OP_SET_GE_EXT (src/Graphics/GL/Tokens.hs:6480) GL_OP_SET_LT_EXT (src/Graphics/GL/Tokens.hs:6482) GL_OP_SUB_EXT (src/Graphics/GL/Tokens.hs:6484) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_ORDER (src/Graphics/GL/Tokens.hs:6488) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUTPUT_COLOR0_EXT (src/Graphics/GL/Tokens.hs:6494) GL_OUTPUT_COLOR1_EXT (src/Graphics/GL/Tokens.hs:6496) GL_OUTPUT_FOG_EXT (src/Graphics/GL/Tokens.hs:6498) GL_OUTPUT_TEXTURE_COORD0_EXT (src/Graphics/GL/Tokens.hs:6500) GL_OUTPUT_TEXTURE_COORD10_EXT (src/Graphics/GL/Tokens.hs:6502) GL_OUTPUT_TEXTURE_COORD11_EXT (src/Graphics/GL/Tokens.hs:6504) GL_OUTPUT_TEXTURE_COORD12_EXT (src/Graphics/GL/Tokens.hs:6506) GL_OUTPUT_TEXTURE_COORD13_EXT (src/Graphics/GL/Tokens.hs:6508) GL_OUTPUT_TEXTURE_COORD14_EXT (src/Graphics/GL/Tokens.hs:6510) GL_OUTPUT_TEXTURE_COORD15_EXT (src/Graphics/GL/Tokens.hs:6512) GL_OUTPUT_TEXTURE_COORD16_EXT (src/Graphics/GL/Tokens.hs:6514) GL_OUTPUT_TEXTURE_COORD17_EXT (src/Graphics/GL/Tokens.hs:6516) GL_OUTPUT_TEXTURE_COORD18_EXT (src/Graphics/GL/Tokens.hs:6518) GL_OUTPUT_TEXTURE_COORD19_EXT (src/Graphics/GL/Tokens.hs:6520) GL_OUTPUT_TEXTURE_COORD1_EXT (src/Graphics/GL/Tokens.hs:6522) GL_OUTPUT_TEXTURE_COORD20_EXT (src/Graphics/GL/Tokens.hs:6524) GL_OUTPUT_TEXTURE_COORD21_EXT (src/Graphics/GL/Tokens.hs:6526) GL_OUTPUT_TEXTURE_COORD22_EXT (src/Graphics/GL/Tokens.hs:6528) GL_OUTPUT_TEXTURE_COORD23_EXT (src/Graphics/GL/Tokens.hs:6530) GL_OUTPUT_TEXTURE_COORD24_EXT (src/Graphics/GL/Tokens.hs:6532) GL_OUTPUT_TEXTURE_COORD25_EXT (src/Graphics/GL/Tokens.hs:6534) GL_OUTPUT_TEXTURE_COORD26_EXT (src/Graphics/GL/Tokens.hs:6536) GL_OUTPUT_TEXTURE_COORD27_EXT (src/Graphics/GL/Tokens.hs:6538) GL_OUTPUT_TEXTURE_COORD28_EXT (src/Graphics/GL/Tokens.hs:6540) GL_OUTPUT_TEXTURE_COORD29_EXT (src/Graphics/GL/Tokens.hs:6542) GL_OUTPUT_TEXTURE_COORD2_EXT (src/Graphics/GL/Tokens.hs:6544) GL_OUTPUT_TEXTURE_COORD30_EXT (src/Graphics/GL/Tokens.hs:6546) GL_OUTPUT_TEXTURE_COORD31_EXT (src/Graphics/GL/Tokens.hs:6548) GL_OUTPUT_TEXTURE_COORD3_EXT (src/Graphics/GL/Tokens.hs:6550) GL_OUTPUT_TEXTURE_COORD4_EXT (src/Graphics/GL/Tokens.hs:6552) GL_OUTPUT_TEXTURE_COORD5_EXT (src/Graphics/GL/Tokens.hs:6554) GL_OUTPUT_TEXTURE_COORD6_EXT (src/Graphics/GL/Tokens.hs:6556) GL_OUTPUT_TEXTURE_COORD7_EXT (src/Graphics/GL/Tokens.hs:6558) GL_OUTPUT_TEXTURE_COORD8_EXT (src/Graphics/GL/Tokens.hs:6560) GL_OUTPUT_TEXTURE_COORD9_EXT (src/Graphics/GL/Tokens.hs:6562) GL_OUTPUT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:6564) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_OVERLAY (src/Graphics/GL/Tokens.hs:6568) GL_OVERLAY_KHR (src/Graphics/GL/Tokens.hs:6570) GL_OVERLAY_NV (src/Graphics/GL/Tokens.hs:6572) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:6576) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6578) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6580) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6582) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6584) GL_PACK_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6586) GL_PACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:6588) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:6592) GL_PACK_INVERT_MESA (src/Graphics/GL/Tokens.hs:6594) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_MAX_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6598) GL_PACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:6600) GL_PACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:6602) GL_PACK_REVERSE_ROW_ORDER_ANGLE (src/Graphics/GL/Tokens.hs:6604) GL_PACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:6606) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:6612) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:6618) GL_PACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:6620) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PALETTE4_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6624) GL_PALETTE4_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6626) GL_PALETTE4_RGB8_OES (src/Graphics/GL/Tokens.hs:6628) GL_PALETTE4_RGBA4_OES (src/Graphics/GL/Tokens.hs:6630) GL_PALETTE4_RGBA8_OES (src/Graphics/GL/Tokens.hs:6632) GL_PALETTE8_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6634) GL_PALETTE8_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6636) GL_PALETTE8_RGB8_OES (src/Graphics/GL/Tokens.hs:6638) GL_PALETTE8_RGBA4_OES (src/Graphics/GL/Tokens.hs:6640) GL_PALETTE8_RGBA8_OES (src/Graphics/GL/Tokens.hs:6642) GL_PARALLEL_ARRAYS_INTEL (src/Graphics/GL/Tokens.hs:6644) GL_PARAMETER_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6646) GL_PARAMETER_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6648) GL_PARTIAL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:6650) GL_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:6652) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6654) GL_PATCHES (src/Graphics/GL/Tokens.hs:6656) GL_PATCHES_EXT (src/Graphics/GL/Tokens.hs:6658) GL_PATCHES_OES (src/Graphics/GL/Tokens.hs:6660) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_DEFAULT_INNER_LEVEL_EXT (src/Graphics/GL/Tokens.hs:6664) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6666) GL_PATCH_DEFAULT_OUTER_LEVEL_EXT (src/Graphics/GL/Tokens.hs:6668) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6670) GL_PATCH_VERTICES_EXT (src/Graphics/GL/Tokens.hs:6672) GL_PATCH_VERTICES_OES (src/Graphics/GL/Tokens.hs:6674) GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6676) GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6678) GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6680) GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6682) GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6684) GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6686) GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6688) GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6690) GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6692) GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6694) GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6696) GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6698) GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6700) GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6702) GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6704) GL_PATH_FOG_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6706) GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6708) GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6710) GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6712) GL_PATH_GEN_COLOR_FORMAT_NV (src/Graphics/GL/Tokens.hs:6714) GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6716) GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6718) GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6720) GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6722) GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6724) GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6726) GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6728) GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6730) GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6732) GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6734) GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6736) GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6738) GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6740) GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6742) GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6744) GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6746) GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6748) GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6750) GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6752) GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6754) GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6756) GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6758) GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:6760) GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:6762) GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6764) GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6766) GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6768) GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6770) GL_PERCENTAGE_AMD (src/Graphics/GL/Tokens.hs:6772) GL_PERFMON_GLOBAL_MODE_QCOM (src/Graphics/GL/Tokens.hs:6774) GL_PERFMON_RESULT_AMD (src/Graphics/GL/Tokens.hs:6776) GL_PERFMON_RESULT_AVAILABLE_AMD (src/Graphics/GL/Tokens.hs:6778) GL_PERFMON_RESULT_SIZE_AMD (src/Graphics/GL/Tokens.hs:6780) GL_PERFORMANCE_MONITOR_AMD (src/Graphics/GL/Tokens.hs:6782) GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL (src/Graphics/GL/Tokens.hs:6784) GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL (src/Graphics/GL/Tokens.hs:6786) GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL (src/Graphics/GL/Tokens.hs:6788) GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL (src/Graphics/GL/Tokens.hs:6790) GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL (src/Graphics/GL/Tokens.hs:6792) GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6794) GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL (src/Graphics/GL/Tokens.hs:6796) GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL (src/Graphics/GL/Tokens.hs:6798) GL_PERFQUERY_COUNTER_EVENT_INTEL (src/Graphics/GL/Tokens.hs:6800) GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6802) GL_PERFQUERY_COUNTER_RAW_INTEL (src/Graphics/GL/Tokens.hs:6804) GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL (src/Graphics/GL/Tokens.hs:6806) GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL (src/Graphics/GL/Tokens.hs:6808) GL_PERFQUERY_DONOT_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6810) GL_PERFQUERY_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6812) GL_PERFQUERY_GLOBAL_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6814) GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL (src/Graphics/GL/Tokens.hs:6816) GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6818) GL_PERFQUERY_SINGLE_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6820) GL_PERFQUERY_WAIT_INTEL (src/Graphics/GL/Tokens.hs:6822) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6824) GL_PERTURB_EXT (src/Graphics/GL/Tokens.hs:6826) GL_PER_STAGE_CONSTANTS_NV (src/Graphics/GL/Tokens.hs:6828) GL_PHONG_HINT_WIN (src/Graphics/GL/Tokens.hs:6830) GL_PHONG_WIN (src/Graphics/GL/Tokens.hs:6832) GL_PINLIGHT_NV (src/Graphics/GL/Tokens.hs:6834) GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD (src/Graphics/GL/Tokens.hs:6836) GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD (src/Graphics/GL/Tokens.hs:6838) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6840) GL_PIXEL_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:6842) GL_PIXEL_COUNTER_BITS_NV (src/Graphics/GL/Tokens.hs:6844) GL_PIXEL_COUNT_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:6846) GL_PIXEL_COUNT_NV (src/Graphics/GL/Tokens.hs:6848) GL_PIXEL_CUBIC_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:6850) GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6852) GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6854) GL_PIXEL_GROUP_COLOR_SGIS (src/Graphics/GL/Tokens.hs:6856) GL_PIXEL_MAG_FILTER_EXT (src/Graphics/GL/Tokens.hs:6858) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6892) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6898) GL_PIXEL_MIN_FILTER_EXT (src/Graphics/GL/Tokens.hs:6900) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6902) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6904) GL_PIXEL_PACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6906) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6908) GL_PIXEL_PACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6910) GL_PIXEL_PACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:6912) GL_PIXEL_PACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:6914) GL_PIXEL_SUBSAMPLE_2424_SGIX (src/Graphics/GL/Tokens.hs:6916) GL_PIXEL_SUBSAMPLE_4242_SGIX (src/Graphics/GL/Tokens.hs:6918) GL_PIXEL_SUBSAMPLE_4444_SGIX (src/Graphics/GL/Tokens.hs:6920) GL_PIXEL_TEXTURE_SGIS (src/Graphics/GL/Tokens.hs:6922) GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX (src/Graphics/GL/Tokens.hs:6924) GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX (src/Graphics/GL/Tokens.hs:6926) GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX (src/Graphics/GL/Tokens.hs:6928) GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX (src/Graphics/GL/Tokens.hs:6930) GL_PIXEL_TEX_GEN_MODE_SGIX (src/Graphics/GL/Tokens.hs:6932) GL_PIXEL_TEX_GEN_Q_CEILING_SGIX (src/Graphics/GL/Tokens.hs:6934) GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX (src/Graphics/GL/Tokens.hs:6936) GL_PIXEL_TEX_GEN_Q_ROUND_SGIX (src/Graphics/GL/Tokens.hs:6938) GL_PIXEL_TEX_GEN_SGIX (src/Graphics/GL/Tokens.hs:6940) GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX (src/Graphics/GL/Tokens.hs:6942) GL_PIXEL_TILE_CACHE_INCREMENT_SGIX (src/Graphics/GL/Tokens.hs:6944) GL_PIXEL_TILE_CACHE_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6946) GL_PIXEL_TILE_GRID_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:6948) GL_PIXEL_TILE_GRID_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:6950) GL_PIXEL_TILE_GRID_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:6952) GL_PIXEL_TILE_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:6954) GL_PIXEL_TILE_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:6956) GL_PIXEL_TRANSFORM_2D_EXT (src/Graphics/GL/Tokens.hs:6958) GL_PIXEL_TRANSFORM_2D_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6960) GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6962) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6964) GL_PIXEL_UNPACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6966) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6968) GL_PIXEL_UNPACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6970) GL_PIXEL_UNPACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:6972) GL_PIXEL_UNPACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:6974) GL_PLUS_CLAMPED_ALPHA_NV (src/Graphics/GL/Tokens.hs:6976) GL_PLUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:6978) GL_PLUS_DARKER_NV (src/Graphics/GL/Tokens.hs:6980) GL_PLUS_NV (src/Graphics/GL/Tokens.hs:6982) GL_PN_TRIANGLES_ATI (src/Graphics/GL/Tokens.hs:6984) GL_PN_TRIANGLES_NORMAL_MODE_ATI (src/Graphics/GL/Tokens.hs:6986) GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:6988) GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI (src/Graphics/GL/Tokens.hs:6990) GL_PN_TRIANGLES_POINT_MODE_ATI (src/Graphics/GL/Tokens.hs:6992) GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI (src/Graphics/GL/Tokens.hs:6994) GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:6996) GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:6998) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7004) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7006) GL_POINT_DISTANCE_ATTENUATION_ARB (src/Graphics/GL/Tokens.hs:7008) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_POINT_FADE_THRESHOLD_SIZE_ARB (src/Graphics/GL/Tokens.hs:7012) GL_POINT_FADE_THRESHOLD_SIZE_EXT (src/Graphics/GL/Tokens.hs:7014) GL_POINT_FADE_THRESHOLD_SIZE_SGIS (src/Graphics/GL/Tokens.hs:7016) GL_POINT_NV (src/Graphics/GL/Tokens.hs:7018) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:7022) GL_POINT_SIZE_ARRAY_OES (src/Graphics/GL/Tokens.hs:7024) GL_POINT_SIZE_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:7026) GL_POINT_SIZE_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:7028) GL_POINT_SIZE_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:7030) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_MAX_ARB (src/Graphics/GL/Tokens.hs:7036) GL_POINT_SIZE_MAX_EXT (src/Graphics/GL/Tokens.hs:7038) GL_POINT_SIZE_MAX_SGIS (src/Graphics/GL/Tokens.hs:7040) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SIZE_MIN_ARB (src/Graphics/GL/Tokens.hs:7044) GL_POINT_SIZE_MIN_EXT (src/Graphics/GL/Tokens.hs:7046) GL_POINT_SIZE_MIN_SGIS (src/Graphics/GL/Tokens.hs:7048) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7052) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7054) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7056) GL_POINT_SPRITE_ARB (src/Graphics/GL/Tokens.hs:7058) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7060) GL_POINT_SPRITE_NV (src/Graphics/GL/Tokens.hs:7062) GL_POINT_SPRITE_OES (src/Graphics/GL/Tokens.hs:7064) GL_POINT_SPRITE_R_MODE_NV (src/Graphics/GL/Tokens.hs:7066) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7068) GL_POLYGON (src/Graphics/GL/Tokens.hs:7070) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7072) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_MODE_NV (src/Graphics/GL/Tokens.hs:7076) GL_POLYGON_OFFSET_BIAS_EXT (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_CLAMP_EXT (src/Graphics/GL/Tokens.hs:7080) GL_POLYGON_OFFSET_COMMAND_NV (src/Graphics/GL/Tokens.hs:7082) GL_POLYGON_OFFSET_EXT (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FACTOR_EXT (src/Graphics/GL/Tokens.hs:7088) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_LINE_NV (src/Graphics/GL/Tokens.hs:7094) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_POINT_NV (src/Graphics/GL/Tokens.hs:7098) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7106) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7108) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7110) GL_POSITION (src/Graphics/GL/Tokens.hs:7112) GL_POST_COLOR_MATRIX_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7114) GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI (src/Graphics/GL/Tokens.hs:7116) GL_POST_COLOR_MATRIX_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7118) GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI (src/Graphics/GL/Tokens.hs:7120) GL_POST_COLOR_MATRIX_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7122) GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI (src/Graphics/GL/Tokens.hs:7124) GL_POST_COLOR_MATRIX_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7126) GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI (src/Graphics/GL/Tokens.hs:7128) GL_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7130) GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7132) GL_POST_COLOR_MATRIX_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7134) GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI (src/Graphics/GL/Tokens.hs:7136) GL_POST_COLOR_MATRIX_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7138) GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI (src/Graphics/GL/Tokens.hs:7140) GL_POST_COLOR_MATRIX_RED_BIAS (src/Graphics/GL/Tokens.hs:7142) GL_POST_COLOR_MATRIX_RED_BIAS_SGI (src/Graphics/GL/Tokens.hs:7144) GL_POST_COLOR_MATRIX_RED_SCALE (src/Graphics/GL/Tokens.hs:7146) GL_POST_COLOR_MATRIX_RED_SCALE_SGI (src/Graphics/GL/Tokens.hs:7148) GL_POST_CONVOLUTION_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7150) GL_POST_CONVOLUTION_ALPHA_BIAS_EXT (src/Graphics/GL/Tokens.hs:7152) GL_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7154) GL_POST_CONVOLUTION_ALPHA_SCALE_EXT (src/Graphics/GL/Tokens.hs:7156) GL_POST_CONVOLUTION_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7158) GL_POST_CONVOLUTION_BLUE_BIAS_EXT (src/Graphics/GL/Tokens.hs:7160) GL_POST_CONVOLUTION_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7162) GL_POST_CONVOLUTION_BLUE_SCALE_EXT (src/Graphics/GL/Tokens.hs:7164) GL_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7166) GL_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7168) GL_POST_CONVOLUTION_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7170) GL_POST_CONVOLUTION_GREEN_BIAS_EXT (src/Graphics/GL/Tokens.hs:7172) GL_POST_CONVOLUTION_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7174) GL_POST_CONVOLUTION_GREEN_SCALE_EXT (src/Graphics/GL/Tokens.hs:7176) GL_POST_CONVOLUTION_RED_BIAS (src/Graphics/GL/Tokens.hs:7178) GL_POST_CONVOLUTION_RED_BIAS_EXT (src/Graphics/GL/Tokens.hs:7180) GL_POST_CONVOLUTION_RED_SCALE (src/Graphics/GL/Tokens.hs:7182) GL_POST_CONVOLUTION_RED_SCALE_EXT (src/Graphics/GL/Tokens.hs:7184) GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7186) GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7188) GL_POST_TEXTURE_FILTER_BIAS_SGIX (src/Graphics/GL/Tokens.hs:7190) GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7192) GL_POST_TEXTURE_FILTER_SCALE_SGIX (src/Graphics/GL/Tokens.hs:7194) GL_PREFER_DOUBLEBUFFER_HINT_PGI (src/Graphics/GL/Tokens.hs:7196) GL_PRESENT_DURATION_NV (src/Graphics/GL/Tokens.hs:7198) GL_PRESENT_TIME_NV (src/Graphics/GL/Tokens.hs:7200) GL_PRESERVE_ATI (src/Graphics/GL/Tokens.hs:7202) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7204) GL_PREVIOUS_ARB (src/Graphics/GL/Tokens.hs:7206) GL_PREVIOUS_EXT (src/Graphics/GL/Tokens.hs:7208) GL_PREVIOUS_TEXTURE_INPUT_NV (src/Graphics/GL/Tokens.hs:7210) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7212) GL_PRIMARY_COLOR_ARB (src/Graphics/GL/Tokens.hs:7214) GL_PRIMARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:7216) GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7218) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7220) GL_PRIMITIVES_GENERATED_EXT (src/Graphics/GL/Tokens.hs:7222) GL_PRIMITIVES_GENERATED_NV (src/Graphics/GL/Tokens.hs:7224) GL_PRIMITIVES_GENERATED_OES (src/Graphics/GL/Tokens.hs:7226) GL_PRIMITIVES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:7228) GL_PRIMITIVE_BOUNDING_BOX (src/Graphics/GL/Tokens.hs:7230) GL_PRIMITIVE_BOUNDING_BOX_ARB (src/Graphics/GL/Tokens.hs:7232) GL_PRIMITIVE_BOUNDING_BOX_EXT (src/Graphics/GL/Tokens.hs:7234) GL_PRIMITIVE_BOUNDING_BOX_OES (src/Graphics/GL/Tokens.hs:7236) GL_PRIMITIVE_ID_NV (src/Graphics/GL/Tokens.hs:7238) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7240) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7242) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7244) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES (src/Graphics/GL/Tokens.hs:7246) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7248) GL_PRIMITIVE_RESTART_INDEX_NV (src/Graphics/GL/Tokens.hs:7250) GL_PRIMITIVE_RESTART_NV (src/Graphics/GL/Tokens.hs:7252) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7254) GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:7256) GL_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:7258) GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB (src/Graphics/GL/Tokens.hs:7260) GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:7262) GL_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7264) GL_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7266) GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7268) GL_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7270) GL_PROGRAM_BINARY_ANGLE (src/Graphics/GL/Tokens.hs:7272) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7274) GL_PROGRAM_BINARY_FORMATS_OES (src/Graphics/GL/Tokens.hs:7276) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7278) GL_PROGRAM_BINARY_LENGTH_OES (src/Graphics/GL/Tokens.hs:7280) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7282) GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7284) GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7286) GL_PROGRAM_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:7288) GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7290) GL_PROGRAM_ERROR_STRING_NV (src/Graphics/GL/Tokens.hs:7292) GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7294) GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7296) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7298) GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7300) GL_PROGRAM_KHR (src/Graphics/GL/Tokens.hs:7302) GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7304) GL_PROGRAM_LENGTH_NV (src/Graphics/GL/Tokens.hs:7306) GL_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7308) GL_PROGRAM_MATRIX_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7310) GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7312) GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7314) GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7316) GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7318) GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7320) GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7322) GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7324) GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7326) GL_PROGRAM_OBJECT_ARB (src/Graphics/GL/Tokens.hs:7328) GL_PROGRAM_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7330) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7332) GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7334) GL_PROGRAM_PARAMETER_NV (src/Graphics/GL/Tokens.hs:7336) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7338) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7340) GL_PROGRAM_PIPELINE_BINDING_EXT (src/Graphics/GL/Tokens.hs:7342) GL_PROGRAM_PIPELINE_KHR (src/Graphics/GL/Tokens.hs:7344) GL_PROGRAM_PIPELINE_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7346) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7348) GL_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:7350) GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7352) GL_PROGRAM_RESIDENT_NV (src/Graphics/GL/Tokens.hs:7354) GL_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7356) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7358) GL_PROGRAM_SEPARABLE_EXT (src/Graphics/GL/Tokens.hs:7360) GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7362) GL_PROGRAM_STRING_NV (src/Graphics/GL/Tokens.hs:7364) GL_PROGRAM_TARGET_NV (src/Graphics/GL/Tokens.hs:7366) GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7368) GL_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7370) GL_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7372) GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7374) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7376) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7378) GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:7380) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7382) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7384) GL_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:7386) GL_PROXY_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7388) GL_PROXY_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7390) GL_PROXY_HISTOGRAM (src/Graphics/GL/Tokens.hs:7392) GL_PROXY_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:7394) GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7396) GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7400) GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7402) GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7404) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7410) GL_PROXY_TEXTURE_1D_EXT (src/Graphics/GL/Tokens.hs:7412) GL_PROXY_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7414) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7420) GL_PROXY_TEXTURE_2D_EXT (src/Graphics/GL/Tokens.hs:7422) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7424) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7426) GL_PROXY_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7428) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:7432) GL_PROXY_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:7434) GL_PROXY_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7436) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_PROXY_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:7440) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7442) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:7444) GL_PROXY_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:7446) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7448) GL_PROXY_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:7450) GL_PROXY_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:7452) GL_PURGEABLE_APPLE (src/Graphics/GL/Tokens.hs:7454) GL_PURGED_CONTEXT_RESET_NV (src/Graphics/GL/Tokens.hs:7456) GL_Q (src/Graphics/GL/Tokens.hs:7458) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7460) GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7462) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUADS_EXT (src/Graphics/GL/Tokens.hs:7466) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7468) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:7470) GL_QUADS_OES (src/Graphics/GL/Tokens.hs:7472) GL_QUAD_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:7474) GL_QUAD_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:7476) GL_QUAD_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:7478) GL_QUAD_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:7480) GL_QUAD_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:7482) GL_QUAD_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:7484) GL_QUAD_MESH_SUN (src/Graphics/GL/Tokens.hs:7486) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7488) GL_QUAD_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:7490) GL_QUARTER_BIT_ATI (src/Graphics/GL/Tokens.hs:7492) GL_QUERY (src/Graphics/GL/Tokens.hs:7494) GL_QUERY_ALL_EVENT_BITS_AMD (src/Graphics/GL/Tokens.hs:7496) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7498) GL_QUERY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:7500) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7502) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7504) GL_QUERY_BUFFER_BINDING_AMD (src/Graphics/GL/Tokens.hs:7506) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7508) GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7510) GL_QUERY_BY_REGION_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7514) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7516) GL_QUERY_BY_REGION_WAIT_NV (src/Graphics/GL/Tokens.hs:7518) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_COUNTER_BITS_ARB (src/Graphics/GL/Tokens.hs:7522) GL_QUERY_COUNTER_BITS_EXT (src/Graphics/GL/Tokens.hs:7524) GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7526) GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7528) GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7530) GL_QUERY_KHR (src/Graphics/GL/Tokens.hs:7532) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7534) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7538) GL_QUERY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:7540) GL_QUERY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7542) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7544) GL_QUERY_RESULT_ARB (src/Graphics/GL/Tokens.hs:7546) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_RESULT_AVAILABLE_ARB (src/Graphics/GL/Tokens.hs:7550) GL_QUERY_RESULT_AVAILABLE_EXT (src/Graphics/GL/Tokens.hs:7552) GL_QUERY_RESULT_EXT (src/Graphics/GL/Tokens.hs:7554) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_QUERY_RESULT_NO_WAIT_AMD (src/Graphics/GL/Tokens.hs:7558) GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7560) GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7562) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7564) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7566) GL_QUERY_WAIT_NV (src/Graphics/GL/Tokens.hs:7568) GL_R (src/Graphics/GL/Tokens.hs:7570) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7572) GL_R11F_G11F_B10F_APPLE (src/Graphics/GL/Tokens.hs:7574) GL_R11F_G11F_B10F_EXT (src/Graphics/GL/Tokens.hs:7576) GL_R16 (src/Graphics/GL/Tokens.hs:7578) GL_R16F (src/Graphics/GL/Tokens.hs:7580) GL_R16F_EXT (src/Graphics/GL/Tokens.hs:7582) GL_R16I (src/Graphics/GL/Tokens.hs:7584) GL_R16UI (src/Graphics/GL/Tokens.hs:7586) GL_R16_EXT (src/Graphics/GL/Tokens.hs:7588) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7590) GL_R16_SNORM_EXT (src/Graphics/GL/Tokens.hs:7592) GL_R1UI_C3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7594) GL_R1UI_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7596) GL_R1UI_C4UB_V3F_SUN (src/Graphics/GL/Tokens.hs:7598) GL_R1UI_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7600) GL_R1UI_T2F_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7602) GL_R1UI_T2F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7604) GL_R1UI_T2F_V3F_SUN (src/Graphics/GL/Tokens.hs:7606) GL_R1UI_V3F_SUN (src/Graphics/GL/Tokens.hs:7608) GL_R32F (src/Graphics/GL/Tokens.hs:7610) GL_R32F_EXT (src/Graphics/GL/Tokens.hs:7612) GL_R32I (src/Graphics/GL/Tokens.hs:7614) GL_R32UI (src/Graphics/GL/Tokens.hs:7616) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_R8 (src/Graphics/GL/Tokens.hs:7620) GL_R8I (src/Graphics/GL/Tokens.hs:7622) GL_R8UI (src/Graphics/GL/Tokens.hs:7624) GL_R8_EXT (src/Graphics/GL/Tokens.hs:7626) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7628) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7630) GL_RASTERIZER_DISCARD_EXT (src/Graphics/GL/Tokens.hs:7632) GL_RASTERIZER_DISCARD_NV (src/Graphics/GL/Tokens.hs:7634) GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7636) GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7638) GL_RASTER_POSITION_UNCLIPPED_IBM (src/Graphics/GL/Tokens.hs:7640) GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7642) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7646) GL_READ_BUFFER_NV (src/Graphics/GL/Tokens.hs:7648) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7650) GL_READ_FRAMEBUFFER_ANGLE (src/Graphics/GL/Tokens.hs:7652) GL_READ_FRAMEBUFFER_APPLE (src/Graphics/GL/Tokens.hs:7654) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7656) GL_READ_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:7658) GL_READ_FRAMEBUFFER_BINDING_APPLE (src/Graphics/GL/Tokens.hs:7660) GL_READ_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7662) GL_READ_FRAMEBUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:7664) GL_READ_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:7666) GL_READ_FRAMEBUFFER_NV (src/Graphics/GL/Tokens.hs:7668) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7670) GL_READ_ONLY_ARB (src/Graphics/GL/Tokens.hs:7672) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7674) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7676) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7678) GL_READ_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:7680) GL_READ_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:7682) GL_READ_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:7684) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7686) GL_READ_WRITE_ARB (src/Graphics/GL/Tokens.hs:7688) GL_RECIP_ADD_SIGNED_ALPHA_IMG (src/Graphics/GL/Tokens.hs:7690) GL_RECLAIM_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:7692) GL_RECT_NV (src/Graphics/GL/Tokens.hs:7694) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_REDUCE (src/Graphics/GL/Tokens.hs:7698) GL_REDUCE_EXT (src/Graphics/GL/Tokens.hs:7700) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7702) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7704) GL_RED_BIT_ATI (src/Graphics/GL/Tokens.hs:7706) GL_RED_EXT (src/Graphics/GL/Tokens.hs:7708) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7710) GL_RED_INTEGER_EXT (src/Graphics/GL/Tokens.hs:7712) GL_RED_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7714) GL_RED_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7716) GL_RED_NV (src/Graphics/GL/Tokens.hs:7718) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7720) GL_RED_SNORM (src/Graphics/GL/Tokens.hs:7722) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7724) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7726) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7728) GL_REFERENCED_BY_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:7730) GL_REFERENCED_BY_GEOMETRY_SHADER_OES (src/Graphics/GL/Tokens.hs:7732) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7734) GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT (src/Graphics/GL/Tokens.hs:7736) GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES (src/Graphics/GL/Tokens.hs:7738) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7740) GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT (src/Graphics/GL/Tokens.hs:7742) GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES (src/Graphics/GL/Tokens.hs:7744) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7746) GL_REFERENCE_PLANE_EQUATION_SGIX (src/Graphics/GL/Tokens.hs:7748) GL_REFERENCE_PLANE_SGIX (src/Graphics/GL/Tokens.hs:7750) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7752) GL_REFLECTION_MAP_ARB (src/Graphics/GL/Tokens.hs:7754) GL_REFLECTION_MAP_EXT (src/Graphics/GL/Tokens.hs:7756) GL_REFLECTION_MAP_NV (src/Graphics/GL/Tokens.hs:7758) GL_REFLECTION_MAP_OES (src/Graphics/GL/Tokens.hs:7760) GL_REGISTER_COMBINERS_NV (src/Graphics/GL/Tokens.hs:7762) GL_REG_0_ATI (src/Graphics/GL/Tokens.hs:7764) GL_REG_10_ATI (src/Graphics/GL/Tokens.hs:7766) GL_REG_11_ATI (src/Graphics/GL/Tokens.hs:7768) GL_REG_12_ATI (src/Graphics/GL/Tokens.hs:7770) GL_REG_13_ATI (src/Graphics/GL/Tokens.hs:7772) GL_REG_14_ATI (src/Graphics/GL/Tokens.hs:7774) GL_REG_15_ATI (src/Graphics/GL/Tokens.hs:7776) GL_REG_16_ATI (src/Graphics/GL/Tokens.hs:7778) GL_REG_17_ATI (src/Graphics/GL/Tokens.hs:7780) GL_REG_18_ATI (src/Graphics/GL/Tokens.hs:7782) GL_REG_19_ATI (src/Graphics/GL/Tokens.hs:7784) GL_REG_1_ATI (src/Graphics/GL/Tokens.hs:7786) GL_REG_20_ATI (src/Graphics/GL/Tokens.hs:7788) GL_REG_21_ATI (src/Graphics/GL/Tokens.hs:7790) GL_REG_22_ATI (src/Graphics/GL/Tokens.hs:7792) GL_REG_23_ATI (src/Graphics/GL/Tokens.hs:7794) GL_REG_24_ATI (src/Graphics/GL/Tokens.hs:7796) GL_REG_25_ATI (src/Graphics/GL/Tokens.hs:7798) GL_REG_26_ATI (src/Graphics/GL/Tokens.hs:7800) GL_REG_27_ATI (src/Graphics/GL/Tokens.hs:7802) GL_REG_28_ATI (src/Graphics/GL/Tokens.hs:7804) GL_REG_29_ATI (src/Graphics/GL/Tokens.hs:7806) GL_REG_2_ATI (src/Graphics/GL/Tokens.hs:7808) GL_REG_30_ATI (src/Graphics/GL/Tokens.hs:7810) GL_REG_31_ATI (src/Graphics/GL/Tokens.hs:7812) GL_REG_3_ATI (src/Graphics/GL/Tokens.hs:7814) GL_REG_4_ATI (src/Graphics/GL/Tokens.hs:7816) GL_REG_5_ATI (src/Graphics/GL/Tokens.hs:7818) GL_REG_6_ATI (src/Graphics/GL/Tokens.hs:7820) GL_REG_7_ATI (src/Graphics/GL/Tokens.hs:7822) GL_REG_8_ATI (src/Graphics/GL/Tokens.hs:7824) GL_REG_9_ATI (src/Graphics/GL/Tokens.hs:7826) GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7828) GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7830) GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7832) GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7834) GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7836) GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7838) GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7840) GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:7842) GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7844) GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:7846) GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:7848) GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:7850) GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:7852) GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:7854) GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7856) GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7858) GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7860) GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7862) GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7864) GL_RELEASED_APPLE (src/Graphics/GL/Tokens.hs:7866) GL_RENDER (src/Graphics/GL/Tokens.hs:7868) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7872) GL_RENDERBUFFER_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:7874) GL_RENDERBUFFER_ALPHA_SIZE_OES (src/Graphics/GL/Tokens.hs:7876) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:7880) GL_RENDERBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7882) GL_RENDERBUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:7884) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7886) GL_RENDERBUFFER_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:7888) GL_RENDERBUFFER_BLUE_SIZE_OES (src/Graphics/GL/Tokens.hs:7890) GL_RENDERBUFFER_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7892) GL_RENDERBUFFER_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7894) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7896) GL_RENDERBUFFER_DEPTH_SIZE_EXT (src/Graphics/GL/Tokens.hs:7898) GL_RENDERBUFFER_DEPTH_SIZE_OES (src/Graphics/GL/Tokens.hs:7900) GL_RENDERBUFFER_EXT (src/Graphics/GL/Tokens.hs:7902) GL_RENDERBUFFER_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:7904) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7906) GL_RENDERBUFFER_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:7908) GL_RENDERBUFFER_GREEN_SIZE_OES (src/Graphics/GL/Tokens.hs:7910) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7912) GL_RENDERBUFFER_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:7914) GL_RENDERBUFFER_HEIGHT_OES (src/Graphics/GL/Tokens.hs:7916) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_INTERNAL_FORMAT_EXT (src/Graphics/GL/Tokens.hs:7920) GL_RENDERBUFFER_INTERNAL_FORMAT_OES (src/Graphics/GL/Tokens.hs:7922) GL_RENDERBUFFER_OES (src/Graphics/GL/Tokens.hs:7924) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7926) GL_RENDERBUFFER_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:7928) GL_RENDERBUFFER_RED_SIZE_OES (src/Graphics/GL/Tokens.hs:7930) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7932) GL_RENDERBUFFER_SAMPLES_ANGLE (src/Graphics/GL/Tokens.hs:7934) GL_RENDERBUFFER_SAMPLES_APPLE (src/Graphics/GL/Tokens.hs:7936) GL_RENDERBUFFER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7938) GL_RENDERBUFFER_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:7940) GL_RENDERBUFFER_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7942) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7944) GL_RENDERBUFFER_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:7946) GL_RENDERBUFFER_STENCIL_SIZE_OES (src/Graphics/GL/Tokens.hs:7948) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7950) GL_RENDERBUFFER_WIDTH_EXT (src/Graphics/GL/Tokens.hs:7952) GL_RENDERBUFFER_WIDTH_OES (src/Graphics/GL/Tokens.hs:7954) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM (src/Graphics/GL/Tokens.hs:7958) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7960) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN (src/Graphics/GL/Tokens.hs:7966) GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN (src/Graphics/GL/Tokens.hs:7968) GL_REPLACEMENT_CODE_ARRAY_SUN (src/Graphics/GL/Tokens.hs:7970) GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN (src/Graphics/GL/Tokens.hs:7972) GL_REPLACEMENT_CODE_SUN (src/Graphics/GL/Tokens.hs:7974) GL_REPLACE_EXT (src/Graphics/GL/Tokens.hs:7976) GL_REPLACE_MIDDLE_SUN (src/Graphics/GL/Tokens.hs:7978) GL_REPLACE_OLDEST_SUN (src/Graphics/GL/Tokens.hs:7980) GL_REPLACE_VALUE_AMD (src/Graphics/GL/Tokens.hs:7982) GL_REPLICATE_BORDER (src/Graphics/GL/Tokens.hs:7984) GL_REPLICATE_BORDER_HP (src/Graphics/GL/Tokens.hs:7986) GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:7988) GL_RESAMPLE_AVERAGE_OML (src/Graphics/GL/Tokens.hs:7990) GL_RESAMPLE_DECIMATE_OML (src/Graphics/GL/Tokens.hs:7992) GL_RESAMPLE_DECIMATE_SGIX (src/Graphics/GL/Tokens.hs:7994) GL_RESAMPLE_REPLICATE_OML (src/Graphics/GL/Tokens.hs:7996) GL_RESAMPLE_REPLICATE_SGIX (src/Graphics/GL/Tokens.hs:7998) GL_RESAMPLE_ZERO_FILL_OML (src/Graphics/GL/Tokens.hs:8000) GL_RESAMPLE_ZERO_FILL_SGIX (src/Graphics/GL/Tokens.hs:8002) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8004) GL_RESCALE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:8006) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8008) GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:8010) GL_RESET_NOTIFICATION_STRATEGY_EXT (src/Graphics/GL/Tokens.hs:8012) GL_RESET_NOTIFICATION_STRATEGY_KHR (src/Graphics/GL/Tokens.hs:8014) GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:8016) GL_RESTART_SUN (src/Graphics/GL/Tokens.hs:8018) GL_RETAINED_APPLE (src/Graphics/GL/Tokens.hs:8020) GL_RETURN (src/Graphics/GL/Tokens.hs:8022) GL_RG (src/Graphics/GL/Tokens.hs:8024) GL_RG16 (src/Graphics/GL/Tokens.hs:8026) GL_RG16F (src/Graphics/GL/Tokens.hs:8028) GL_RG16F_EXT (src/Graphics/GL/Tokens.hs:8030) GL_RG16I (src/Graphics/GL/Tokens.hs:8032) GL_RG16UI (src/Graphics/GL/Tokens.hs:8034) GL_RG16_EXT (src/Graphics/GL/Tokens.hs:8036) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8038) GL_RG16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8040) GL_RG32F (src/Graphics/GL/Tokens.hs:8042) GL_RG32F_EXT (src/Graphics/GL/Tokens.hs:8044) GL_RG32I (src/Graphics/GL/Tokens.hs:8046) GL_RG32UI (src/Graphics/GL/Tokens.hs:8048) GL_RG8 (src/Graphics/GL/Tokens.hs:8050) GL_RG8I (src/Graphics/GL/Tokens.hs:8052) GL_RG8UI (src/Graphics/GL/Tokens.hs:8054) GL_RG8_EXT (src/Graphics/GL/Tokens.hs:8056) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8058) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8066) GL_RGB10_A2_EXT (src/Graphics/GL/Tokens.hs:8068) GL_RGB10_EXT (src/Graphics/GL/Tokens.hs:8070) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB12_EXT (src/Graphics/GL/Tokens.hs:8074) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB16F (src/Graphics/GL/Tokens.hs:8078) GL_RGB16F_ARB (src/Graphics/GL/Tokens.hs:8080) GL_RGB16F_EXT (src/Graphics/GL/Tokens.hs:8082) GL_RGB16I (src/Graphics/GL/Tokens.hs:8084) GL_RGB16I_EXT (src/Graphics/GL/Tokens.hs:8086) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8088) GL_RGB16UI_EXT (src/Graphics/GL/Tokens.hs:8090) GL_RGB16_EXT (src/Graphics/GL/Tokens.hs:8092) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8094) GL_RGB16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8096) GL_RGB2_EXT (src/Graphics/GL/Tokens.hs:8098) GL_RGB32F (src/Graphics/GL/Tokens.hs:8100) GL_RGB32F_ARB (src/Graphics/GL/Tokens.hs:8102) GL_RGB32F_EXT (src/Graphics/GL/Tokens.hs:8104) GL_RGB32I (src/Graphics/GL/Tokens.hs:8106) GL_RGB32I_EXT (src/Graphics/GL/Tokens.hs:8108) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8110) GL_RGB32UI_EXT (src/Graphics/GL/Tokens.hs:8112) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB4_EXT (src/Graphics/GL/Tokens.hs:8116) GL_RGB4_S3TC (src/Graphics/GL/Tokens.hs:8118) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB565 (src/Graphics/GL/Tokens.hs:8122) GL_RGB565_OES (src/Graphics/GL/Tokens.hs:8124) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB5_A1_EXT (src/Graphics/GL/Tokens.hs:8128) GL_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:8130) GL_RGB5_EXT (src/Graphics/GL/Tokens.hs:8132) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGB8I (src/Graphics/GL/Tokens.hs:8136) GL_RGB8I_EXT (src/Graphics/GL/Tokens.hs:8138) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8140) GL_RGB8UI_EXT (src/Graphics/GL/Tokens.hs:8142) GL_RGB8_EXT (src/Graphics/GL/Tokens.hs:8144) GL_RGB8_OES (src/Graphics/GL/Tokens.hs:8146) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8148) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8150) GL_RGB9_E5_APPLE (src/Graphics/GL/Tokens.hs:8152) GL_RGB9_E5_EXT (src/Graphics/GL/Tokens.hs:8154) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA12_EXT (src/Graphics/GL/Tokens.hs:8160) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8164) GL_RGBA16F_ARB (src/Graphics/GL/Tokens.hs:8166) GL_RGBA16F_EXT (src/Graphics/GL/Tokens.hs:8168) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8170) GL_RGBA16I_EXT (src/Graphics/GL/Tokens.hs:8172) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8174) GL_RGBA16UI_EXT (src/Graphics/GL/Tokens.hs:8176) GL_RGBA16_EXT (src/Graphics/GL/Tokens.hs:8178) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8180) GL_RGBA16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8182) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA2_EXT (src/Graphics/GL/Tokens.hs:8186) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8188) GL_RGBA32F_ARB (src/Graphics/GL/Tokens.hs:8190) GL_RGBA32F_EXT (src/Graphics/GL/Tokens.hs:8192) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8194) GL_RGBA32I_EXT (src/Graphics/GL/Tokens.hs:8196) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8198) GL_RGBA32UI_EXT (src/Graphics/GL/Tokens.hs:8200) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA4_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8204) GL_RGBA4_EXT (src/Graphics/GL/Tokens.hs:8206) GL_RGBA4_OES (src/Graphics/GL/Tokens.hs:8208) GL_RGBA4_S3TC (src/Graphics/GL/Tokens.hs:8210) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8214) GL_RGBA8I_EXT (src/Graphics/GL/Tokens.hs:8216) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8218) GL_RGBA8UI_EXT (src/Graphics/GL/Tokens.hs:8220) GL_RGBA8_EXT (src/Graphics/GL/Tokens.hs:8222) GL_RGBA8_OES (src/Graphics/GL/Tokens.hs:8224) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8226) GL_RGBA_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8228) GL_RGBA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8230) GL_RGBA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8232) GL_RGBA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8234) GL_RGBA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8236) GL_RGBA_FLOAT_MODE_ARB (src/Graphics/GL/Tokens.hs:8238) GL_RGBA_FLOAT_MODE_ATI (src/Graphics/GL/Tokens.hs:8240) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8242) GL_RGBA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8244) GL_RGBA_INTEGER_MODE_EXT (src/Graphics/GL/Tokens.hs:8246) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8248) GL_RGBA_S3TC (src/Graphics/GL/Tokens.hs:8250) GL_RGBA_SIGNED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:8252) GL_RGBA_SNORM (src/Graphics/GL/Tokens.hs:8254) GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV (src/Graphics/GL/Tokens.hs:8256) GL_RGB_422_APPLE (src/Graphics/GL/Tokens.hs:8258) GL_RGB_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8260) GL_RGB_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8262) GL_RGB_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8264) GL_RGB_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8266) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8268) GL_RGB_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8270) GL_RGB_RAW_422_APPLE (src/Graphics/GL/Tokens.hs:8272) GL_RGB_S3TC (src/Graphics/GL/Tokens.hs:8274) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8276) GL_RGB_SCALE_ARB (src/Graphics/GL/Tokens.hs:8278) GL_RGB_SCALE_EXT (src/Graphics/GL/Tokens.hs:8280) GL_RGB_SNORM (src/Graphics/GL/Tokens.hs:8282) GL_RG_EXT (src/Graphics/GL/Tokens.hs:8284) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8286) GL_RG_SNORM (src/Graphics/GL/Tokens.hs:8288) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8292) GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8294) GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8296) GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8298) GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8300) GL_S (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8304) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_ARB (src/Graphics/GL/Tokens.hs:8308) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8312) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_1D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8316) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_1D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8320) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_ARB (src/Graphics/GL/Tokens.hs:8324) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8326) GL_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8328) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8332) GL_SAMPLER_2D_ARRAY_SHADOW_NV (src/Graphics/GL/Tokens.hs:8334) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8336) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:8340) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_2D_RECT_ARB (src/Graphics/GL/Tokens.hs:8344) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8346) GL_SAMPLER_2D_RECT_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8348) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8350) GL_SAMPLER_2D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8352) GL_SAMPLER_2D_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8354) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_3D_ARB (src/Graphics/GL/Tokens.hs:8358) GL_SAMPLER_3D_OES (src/Graphics/GL/Tokens.hs:8360) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8362) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:8366) GL_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:8368) GL_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:8370) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8372) GL_SAMPLER_CUBE_ARB (src/Graphics/GL/Tokens.hs:8374) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:8378) GL_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8380) GL_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:8382) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8386) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8388) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES (src/Graphics/GL/Tokens.hs:8390) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8392) GL_SAMPLER_CUBE_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8394) GL_SAMPLER_CUBE_SHADOW_NV (src/Graphics/GL/Tokens.hs:8396) GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT (src/Graphics/GL/Tokens.hs:8398) GL_SAMPLER_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:8400) GL_SAMPLER_KHR (src/Graphics/GL/Tokens.hs:8402) GL_SAMPLER_OBJECT_AMD (src/Graphics/GL/Tokens.hs:8404) GL_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:8406) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLES_3DFX (src/Graphics/GL/Tokens.hs:8410) GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8412) GL_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8416) GL_SAMPLES_PASSED_ARB (src/Graphics/GL/Tokens.hs:8418) GL_SAMPLES_SGIS (src/Graphics/GL/Tokens.hs:8420) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8424) GL_SAMPLE_ALPHA_TO_MASK_EXT (src/Graphics/GL/Tokens.hs:8426) GL_SAMPLE_ALPHA_TO_MASK_SGIS (src/Graphics/GL/Tokens.hs:8428) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_ALPHA_TO_ONE_ARB (src/Graphics/GL/Tokens.hs:8432) GL_SAMPLE_ALPHA_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:8434) GL_SAMPLE_ALPHA_TO_ONE_SGIS (src/Graphics/GL/Tokens.hs:8436) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_BUFFERS_3DFX (src/Graphics/GL/Tokens.hs:8440) GL_SAMPLE_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:8442) GL_SAMPLE_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_BUFFERS_SGIS (src/Graphics/GL/Tokens.hs:8446) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8450) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_COVERAGE_INVERT_ARB (src/Graphics/GL/Tokens.hs:8454) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8456) GL_SAMPLE_COVERAGE_VALUE_ARB (src/Graphics/GL/Tokens.hs:8458) GL_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:8460) GL_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:8462) GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB (src/Graphics/GL/Tokens.hs:8464) GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8466) GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB (src/Graphics/GL/Tokens.hs:8468) GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV (src/Graphics/GL/Tokens.hs:8470) GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB (src/Graphics/GL/Tokens.hs:8472) GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:8474) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLE_MASK_EXT (src/Graphics/GL/Tokens.hs:8478) GL_SAMPLE_MASK_INVERT_EXT (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLE_MASK_INVERT_SGIS (src/Graphics/GL/Tokens.hs:8482) GL_SAMPLE_MASK_NV (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLE_MASK_SGIS (src/Graphics/GL/Tokens.hs:8486) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLE_MASK_VALUE_EXT (src/Graphics/GL/Tokens.hs:8490) GL_SAMPLE_MASK_VALUE_NV (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLE_MASK_VALUE_SGIS (src/Graphics/GL/Tokens.hs:8494) GL_SAMPLE_PATTERN_EXT (src/Graphics/GL/Tokens.hs:8496) GL_SAMPLE_PATTERN_SGIS (src/Graphics/GL/Tokens.hs:8498) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLE_POSITION_NV (src/Graphics/GL/Tokens.hs:8502) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8504) GL_SAMPLE_SHADING_ARB (src/Graphics/GL/Tokens.hs:8506) GL_SAMPLE_SHADING_OES (src/Graphics/GL/Tokens.hs:8508) GL_SATURATE_BIT_ATI (src/Graphics/GL/Tokens.hs:8510) GL_SCALAR_EXT (src/Graphics/GL/Tokens.hs:8512) GL_SCALEBIAS_HINT_SGIX (src/Graphics/GL/Tokens.hs:8514) GL_SCALED_RESOLVE_FASTEST_EXT (src/Graphics/GL/Tokens.hs:8516) GL_SCALED_RESOLVE_NICEST_EXT (src/Graphics/GL/Tokens.hs:8518) GL_SCALE_BY_FOUR_NV (src/Graphics/GL/Tokens.hs:8520) GL_SCALE_BY_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:8522) GL_SCALE_BY_TWO_NV (src/Graphics/GL/Tokens.hs:8524) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8526) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:8530) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SCREEN (src/Graphics/GL/Tokens.hs:8534) GL_SCREEN_COORDINATES_REND (src/Graphics/GL/Tokens.hs:8536) GL_SCREEN_KHR (src/Graphics/GL/Tokens.hs:8538) GL_SCREEN_NV (src/Graphics/GL/Tokens.hs:8540) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8542) GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:8544) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8546) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:8548) GL_SECONDARY_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8550) GL_SECONDARY_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:8552) GL_SECONDARY_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:8554) GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:8556) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:8560) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8562) GL_SECONDARY_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:8564) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8566) GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:8568) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8570) GL_SECONDARY_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:8572) GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8574) GL_SECONDARY_INTERPOLATOR_ATI (src/Graphics/GL/Tokens.hs:8576) GL_SELECT (src/Graphics/GL/Tokens.hs:8578) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8580) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8582) GL_SEPARABLE_2D (src/Graphics/GL/Tokens.hs:8584) GL_SEPARABLE_2D_EXT (src/Graphics/GL/Tokens.hs:8586) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8588) GL_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:8590) GL_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:8592) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8594) GL_SEPARATE_SPECULAR_COLOR_EXT (src/Graphics/GL/Tokens.hs:8596) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SET_AMD (src/Graphics/GL/Tokens.hs:8600) GL_SGX_BINARY_IMG (src/Graphics/GL/Tokens.hs:8602) GL_SGX_PROGRAM_BINARY_IMG (src/Graphics/GL/Tokens.hs:8604) GL_SHADER (src/Graphics/GL/Tokens.hs:8606) GL_SHADER_BINARY_DMP (src/Graphics/GL/Tokens.hs:8608) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8610) GL_SHADER_BINARY_VIV (src/Graphics/GL/Tokens.hs:8612) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8614) GL_SHADER_CONSISTENT_NV (src/Graphics/GL/Tokens.hs:8616) GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV (src/Graphics/GL/Tokens.hs:8618) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8620) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:8622) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8624) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8626) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8628) GL_SHADER_INCLUDE_ARB (src/Graphics/GL/Tokens.hs:8630) GL_SHADER_KHR (src/Graphics/GL/Tokens.hs:8632) GL_SHADER_OBJECT_ARB (src/Graphics/GL/Tokens.hs:8634) GL_SHADER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:8636) GL_SHADER_OPERATION_NV (src/Graphics/GL/Tokens.hs:8638) GL_SHADER_PIXEL_LOCAL_STORAGE_EXT (src/Graphics/GL/Tokens.hs:8640) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8644) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8646) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8648) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8650) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8652) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8654) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8656) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8658) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8660) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8662) GL_SHADING_LANGUAGE_VERSION_ARB (src/Graphics/GL/Tokens.hs:8664) GL_SHADOW_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:8666) GL_SHADOW_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:8668) GL_SHARED_EDGE_NV (src/Graphics/GL/Tokens.hs:8670) GL_SHARED_TEXTURE_PALETTE_EXT (src/Graphics/GL/Tokens.hs:8672) GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:8674) GL_SHININESS (src/Graphics/GL/Tokens.hs:8676) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8680) GL_SIGNALED_APPLE (src/Graphics/GL/Tokens.hs:8682) GL_SIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8684) GL_SIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8686) GL_SIGNED_HILO16_NV (src/Graphics/GL/Tokens.hs:8688) GL_SIGNED_HILO8_NV (src/Graphics/GL/Tokens.hs:8690) GL_SIGNED_HILO_NV (src/Graphics/GL/Tokens.hs:8692) GL_SIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:8694) GL_SIGNED_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:8696) GL_SIGNED_INTENSITY_NV (src/Graphics/GL/Tokens.hs:8698) GL_SIGNED_LUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8700) GL_SIGNED_LUMINANCE8_NV (src/Graphics/GL/Tokens.hs:8702) GL_SIGNED_LUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:8704) GL_SIGNED_LUMINANCE_NV (src/Graphics/GL/Tokens.hs:8706) GL_SIGNED_NEGATE_NV (src/Graphics/GL/Tokens.hs:8708) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8710) GL_SIGNED_RGB8_NV (src/Graphics/GL/Tokens.hs:8712) GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8714) GL_SIGNED_RGBA8_NV (src/Graphics/GL/Tokens.hs:8716) GL_SIGNED_RGBA_NV (src/Graphics/GL/Tokens.hs:8718) GL_SIGNED_RGB_NV (src/Graphics/GL/Tokens.hs:8720) GL_SIGNED_RGB_UNSIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8722) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8724) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8726) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8728) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8730) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8732) GL_SINGLE_COLOR_EXT (src/Graphics/GL/Tokens.hs:8734) GL_SKIP_COMPONENTS1_NV (src/Graphics/GL/Tokens.hs:8736) GL_SKIP_COMPONENTS2_NV (src/Graphics/GL/Tokens.hs:8738) GL_SKIP_COMPONENTS3_NV (src/Graphics/GL/Tokens.hs:8740) GL_SKIP_COMPONENTS4_NV (src/Graphics/GL/Tokens.hs:8742) GL_SKIP_DECODE_EXT (src/Graphics/GL/Tokens.hs:8744) GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:8746) GL_SLICE_ACCUM_SUN (src/Graphics/GL/Tokens.hs:8748) GL_SLIM10U_SGIX (src/Graphics/GL/Tokens.hs:8750) GL_SLIM12S_SGIX (src/Graphics/GL/Tokens.hs:8752) GL_SLIM8U_SGIX (src/Graphics/GL/Tokens.hs:8754) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8756) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8758) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8760) GL_SLUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8762) GL_SLUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8764) GL_SLUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:8766) GL_SLUMINANCE8_NV (src/Graphics/GL/Tokens.hs:8768) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8770) GL_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8772) GL_SLUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:8774) GL_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:8776) GL_SLUMINANCE_NV (src/Graphics/GL/Tokens.hs:8778) GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8780) GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8782) GL_SMAPHS30_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:8784) GL_SMAPHS_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:8786) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8790) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8800) GL_SM_COUNT_NV (src/Graphics/GL/Tokens.hs:8802) GL_SOFTLIGHT (src/Graphics/GL/Tokens.hs:8804) GL_SOFTLIGHT_KHR (src/Graphics/GL/Tokens.hs:8806) GL_SOFTLIGHT_NV (src/Graphics/GL/Tokens.hs:8808) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8810) GL_SOURCE0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8812) GL_SOURCE0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8814) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8816) GL_SOURCE0_RGB_ARB (src/Graphics/GL/Tokens.hs:8818) GL_SOURCE0_RGB_EXT (src/Graphics/GL/Tokens.hs:8820) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8822) GL_SOURCE1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8824) GL_SOURCE1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8826) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8828) GL_SOURCE1_RGB_ARB (src/Graphics/GL/Tokens.hs:8830) GL_SOURCE1_RGB_EXT (src/Graphics/GL/Tokens.hs:8832) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8834) GL_SOURCE2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8836) GL_SOURCE2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8838) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8840) GL_SOURCE2_RGB_ARB (src/Graphics/GL/Tokens.hs:8842) GL_SOURCE2_RGB_EXT (src/Graphics/GL/Tokens.hs:8844) GL_SOURCE3_ALPHA_NV (src/Graphics/GL/Tokens.hs:8846) GL_SOURCE3_RGB_NV (src/Graphics/GL/Tokens.hs:8848) GL_SPARE0_NV (src/Graphics/GL/Tokens.hs:8850) GL_SPARE0_PLUS_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8852) GL_SPARE1_NV (src/Graphics/GL/Tokens.hs:8854) GL_SPARSE_BUFFER_PAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:8856) GL_SPARSE_STORAGE_BIT_ARB (src/Graphics/GL/Tokens.hs:8858) GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB (src/Graphics/GL/Tokens.hs:8860) GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT (src/Graphics/GL/Tokens.hs:8862) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8864) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8866) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8868) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8870) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8872) GL_SPRITE_AXIAL_SGIX (src/Graphics/GL/Tokens.hs:8874) GL_SPRITE_AXIS_SGIX (src/Graphics/GL/Tokens.hs:8876) GL_SPRITE_EYE_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:8878) GL_SPRITE_MODE_SGIX (src/Graphics/GL/Tokens.hs:8880) GL_SPRITE_OBJECT_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:8882) GL_SPRITE_SGIX (src/Graphics/GL/Tokens.hs:8884) GL_SPRITE_TRANSLATION_SGIX (src/Graphics/GL/Tokens.hs:8886) GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:8888) GL_SR8_EXT (src/Graphics/GL/Tokens.hs:8890) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8892) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8894) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8896) GL_SRC1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8898) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8900) GL_SRC1_COLOR_EXT (src/Graphics/GL/Tokens.hs:8902) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8904) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8906) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8908) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_ALPHA_SATURATE_EXT (src/Graphics/GL/Tokens.hs:8914) GL_SRC_ATOP_NV (src/Graphics/GL/Tokens.hs:8916) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_SRC_IN_NV (src/Graphics/GL/Tokens.hs:8920) GL_SRC_NV (src/Graphics/GL/Tokens.hs:8922) GL_SRC_OUT_NV (src/Graphics/GL/Tokens.hs:8924) GL_SRC_OVER_NV (src/Graphics/GL/Tokens.hs:8926) GL_SRG8_EXT (src/Graphics/GL/Tokens.hs:8928) GL_SRGB (src/Graphics/GL/Tokens.hs:8930) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8932) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8934) GL_SRGB8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8936) GL_SRGB8_EXT (src/Graphics/GL/Tokens.hs:8938) GL_SRGB8_NV (src/Graphics/GL/Tokens.hs:8940) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8942) GL_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8944) GL_SRGB_DECODE_ARB (src/Graphics/GL/Tokens.hs:8946) GL_SRGB_EXT (src/Graphics/GL/Tokens.hs:8948) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8950) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8952) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_OVERFLOW_KHR (src/Graphics/GL/Tokens.hs:8956) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_STACK_UNDERFLOW_KHR (src/Graphics/GL/Tokens.hs:8960) GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:8962) GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:8964) GL_STATE_RESTORE (src/Graphics/GL/Tokens.hs:8966) GL_STATIC_ATI (src/Graphics/GL/Tokens.hs:8968) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8970) GL_STATIC_COPY_ARB (src/Graphics/GL/Tokens.hs:8972) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8974) GL_STATIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:8976) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8978) GL_STATIC_READ_ARB (src/Graphics/GL/Tokens.hs:8980) GL_STATIC_VERTEX_ARRAY_IBM (src/Graphics/GL/Tokens.hs:8982) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8986) GL_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:8988) GL_STENCIL_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:8990) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8992) GL_STENCIL_BACK_FAIL_ATI (src/Graphics/GL/Tokens.hs:8994) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8996) GL_STENCIL_BACK_FUNC_ATI (src/Graphics/GL/Tokens.hs:8998) GL_STENCIL_BACK_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9000) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI (src/Graphics/GL/Tokens.hs:9004) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI (src/Graphics/GL/Tokens.hs:9008) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9012) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9014) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9016) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:9020) GL_STENCIL_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:9022) GL_STENCIL_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:9024) GL_STENCIL_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:9026) GL_STENCIL_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:9028) GL_STENCIL_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:9030) GL_STENCIL_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:9032) GL_STENCIL_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:9034) GL_STENCIL_CLEAR_TAG_VALUE_EXT (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_EXT (src/Graphics/GL/Tokens.hs:9042) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9050) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX16_EXT (src/Graphics/GL/Tokens.hs:9054) GL_STENCIL_INDEX1_EXT (src/Graphics/GL/Tokens.hs:9056) GL_STENCIL_INDEX1_OES (src/Graphics/GL/Tokens.hs:9058) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9060) GL_STENCIL_INDEX4_EXT (src/Graphics/GL/Tokens.hs:9062) GL_STENCIL_INDEX4_OES (src/Graphics/GL/Tokens.hs:9064) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9066) GL_STENCIL_INDEX8_EXT (src/Graphics/GL/Tokens.hs:9068) GL_STENCIL_INDEX8_OES (src/Graphics/GL/Tokens.hs:9070) GL_STENCIL_INDEX_OES (src/Graphics/GL/Tokens.hs:9072) GL_STENCIL_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9074) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:9082) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9084) GL_STENCIL_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9086) GL_STENCIL_TAG_BITS_EXT (src/Graphics/GL/Tokens.hs:9088) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_TEST_TWO_SIDE_EXT (src/Graphics/GL/Tokens.hs:9092) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9100) GL_STORAGE_CLIENT_APPLE (src/Graphics/GL/Tokens.hs:9102) GL_STORAGE_PRIVATE_APPLE (src/Graphics/GL/Tokens.hs:9104) GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9106) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9108) GL_STREAM_COPY_ARB (src/Graphics/GL/Tokens.hs:9110) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9112) GL_STREAM_DRAW_ARB (src/Graphics/GL/Tokens.hs:9114) GL_STREAM_RASTERIZATION_AMD (src/Graphics/GL/Tokens.hs:9116) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9118) GL_STREAM_READ_ARB (src/Graphics/GL/Tokens.hs:9120) GL_STRICT_DEPTHFUNC_HINT_PGI (src/Graphics/GL/Tokens.hs:9122) GL_STRICT_LIGHTING_HINT_PGI (src/Graphics/GL/Tokens.hs:9124) GL_STRICT_SCISSOR_HINT_PGI (src/Graphics/GL/Tokens.hs:9126) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV (src/Graphics/GL/Tokens.hs:9130) GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV (src/Graphics/GL/Tokens.hs:9132) GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9134) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9136) GL_SUBTRACT_ARB (src/Graphics/GL/Tokens.hs:9138) GL_SUB_ATI (src/Graphics/GL/Tokens.hs:9140) GL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:9142) GL_SUPERSAMPLE_SCALE_X_NV (src/Graphics/GL/Tokens.hs:9144) GL_SUPERSAMPLE_SCALE_Y_NV (src/Graphics/GL/Tokens.hs:9146) GL_SURFACE_MAPPED_NV (src/Graphics/GL/Tokens.hs:9148) GL_SURFACE_REGISTERED_NV (src/Graphics/GL/Tokens.hs:9150) GL_SURFACE_STATE_NV (src/Graphics/GL/Tokens.hs:9152) GL_SWIZZLE_STQ_ATI (src/Graphics/GL/Tokens.hs:9154) GL_SWIZZLE_STQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9156) GL_SWIZZLE_STRQ_ATI (src/Graphics/GL/Tokens.hs:9158) GL_SWIZZLE_STRQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9160) GL_SWIZZLE_STR_ATI (src/Graphics/GL/Tokens.hs:9162) GL_SWIZZLE_STR_DR_ATI (src/Graphics/GL/Tokens.hs:9164) GL_SYNC_CL_EVENT_ARB (src/Graphics/GL/Tokens.hs:9166) GL_SYNC_CL_EVENT_COMPLETE_ARB (src/Graphics/GL/Tokens.hs:9168) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_CONDITION_APPLE (src/Graphics/GL/Tokens.hs:9172) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_FENCE_APPLE (src/Graphics/GL/Tokens.hs:9176) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_FLAGS_APPLE (src/Graphics/GL/Tokens.hs:9180) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9182) GL_SYNC_FLUSH_COMMANDS_BIT_APPLE (src/Graphics/GL/Tokens.hs:9184) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9186) GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE (src/Graphics/GL/Tokens.hs:9188) GL_SYNC_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:9190) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9192) GL_SYNC_STATUS_APPLE (src/Graphics/GL/Tokens.hs:9194) GL_SYNC_X11_FENCE_EXT (src/Graphics/GL/Tokens.hs:9196) GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9198) GL_T (src/Graphics/GL/Tokens.hs:9200) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9202) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9204) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9206) GL_T2F_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:9208) GL_T2F_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:9210) GL_T2F_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:9212) GL_T2F_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:9214) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9216) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9218) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9220) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9222) GL_TABLE_TOO_LARGE (src/Graphics/GL/Tokens.hs:9224) GL_TABLE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:9226) GL_TANGENT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9228) GL_TANGENT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9230) GL_TANGENT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9232) GL_TANGENT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9234) GL_TERMINATE_SEQUENCE_COMMAND_NV (src/Graphics/GL/Tokens.hs:9236) GL_TESSELLATION_FACTOR_AMD (src/Graphics/GL/Tokens.hs:9238) GL_TESSELLATION_MODE_AMD (src/Graphics/GL/Tokens.hs:9240) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9242) GL_TESS_CONTROL_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:9244) GL_TESS_CONTROL_OUTPUT_VERTICES_OES (src/Graphics/GL/Tokens.hs:9246) GL_TESS_CONTROL_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9248) GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9250) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9252) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9254) GL_TESS_CONTROL_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:9256) GL_TESS_CONTROL_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:9258) GL_TESS_CONTROL_SHADER_EXT (src/Graphics/GL/Tokens.hs:9260) GL_TESS_CONTROL_SHADER_OES (src/Graphics/GL/Tokens.hs:9262) GL_TESS_CONTROL_SHADER_PATCHES_ARB (src/Graphics/GL/Tokens.hs:9264) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9266) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9268) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9270) GL_TESS_EVALUATION_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9272) GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9274) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9276) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9278) GL_TESS_EVALUATION_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:9280) GL_TESS_EVALUATION_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:9282) GL_TESS_EVALUATION_SHADER_EXT (src/Graphics/GL/Tokens.hs:9284) GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:9286) GL_TESS_EVALUATION_SHADER_OES (src/Graphics/GL/Tokens.hs:9288) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9290) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9292) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9294) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9296) GL_TESS_GEN_MODE_EXT (src/Graphics/GL/Tokens.hs:9298) GL_TESS_GEN_MODE_OES (src/Graphics/GL/Tokens.hs:9300) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9302) GL_TESS_GEN_POINT_MODE_EXT (src/Graphics/GL/Tokens.hs:9304) GL_TESS_GEN_POINT_MODE_OES (src/Graphics/GL/Tokens.hs:9306) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9308) GL_TESS_GEN_SPACING_EXT (src/Graphics/GL/Tokens.hs:9310) GL_TESS_GEN_SPACING_OES (src/Graphics/GL/Tokens.hs:9312) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9314) GL_TESS_GEN_VERTEX_ORDER_EXT (src/Graphics/GL/Tokens.hs:9316) GL_TESS_GEN_VERTEX_ORDER_OES (src/Graphics/GL/Tokens.hs:9318) GL_TEXCOORD1_BIT_PGI (src/Graphics/GL/Tokens.hs:9320) GL_TEXCOORD2_BIT_PGI (src/Graphics/GL/Tokens.hs:9322) GL_TEXCOORD3_BIT_PGI (src/Graphics/GL/Tokens.hs:9324) GL_TEXCOORD4_BIT_PGI (src/Graphics/GL/Tokens.hs:9326) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE10_ARB (src/Graphics/GL/Tokens.hs:9338) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE11_ARB (src/Graphics/GL/Tokens.hs:9342) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE12_ARB (src/Graphics/GL/Tokens.hs:9346) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE13_ARB (src/Graphics/GL/Tokens.hs:9350) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE14_ARB (src/Graphics/GL/Tokens.hs:9354) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE15_ARB (src/Graphics/GL/Tokens.hs:9358) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE16_ARB (src/Graphics/GL/Tokens.hs:9362) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE17_ARB (src/Graphics/GL/Tokens.hs:9366) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE18_ARB (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE19_ARB (src/Graphics/GL/Tokens.hs:9374) GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE20_ARB (src/Graphics/GL/Tokens.hs:9382) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE21_ARB (src/Graphics/GL/Tokens.hs:9386) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE22_ARB (src/Graphics/GL/Tokens.hs:9390) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE23_ARB (src/Graphics/GL/Tokens.hs:9394) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE24_ARB (src/Graphics/GL/Tokens.hs:9398) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE25_ARB (src/Graphics/GL/Tokens.hs:9402) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE26_ARB (src/Graphics/GL/Tokens.hs:9406) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE27_ARB (src/Graphics/GL/Tokens.hs:9410) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE28_ARB 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(src/Graphics/GL/Tokens.hs:9490) GL_TEXTURE_3D_BINDING_OES (src/Graphics/GL/Tokens.hs:9492) GL_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:9494) GL_TEXTURE_3D_OES (src/Graphics/GL/Tokens.hs:9496) GL_TEXTURE_4DSIZE_SGIS (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_4D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:9500) GL_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:9502) GL_TEXTURE_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:9504) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9510) GL_TEXTURE_ALPHA_TYPE_ARB (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_APPLICATION_MODE_EXT (src/Graphics/GL/Tokens.hs:9514) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BASE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE_BINDING_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9528) GL_TEXTURE_BINDING_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9530) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9532) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:9536) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_3D_OES (src/Graphics/GL/Tokens.hs:9540) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9544) GL_TEXTURE_BINDING_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE_BINDING_BUFFER_OES (src/Graphics/GL/Tokens.hs:9548) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BINDING_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9552) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9556) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9558) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE_BINDING_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE_BINDING_CUBE_MAP_OES (src/Graphics/GL/Tokens.hs:9564) GL_TEXTURE_BINDING_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:9566) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BINDING_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_BINDING_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:9572) GL_TEXTURE_BINDING_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9576) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE_BLUE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9584) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_BORDER_COLOR_EXT (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE_BORDER_COLOR_NV (src/Graphics/GL/Tokens.hs:9592) GL_TEXTURE_BORDER_COLOR_OES (src/Graphics/GL/Tokens.hs:9594) GL_TEXTURE_BORDER_VALUES_NV (src/Graphics/GL/Tokens.hs:9596) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9600) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:9604) GL_TEXTURE_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:9606) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9608) GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB (src/Graphics/GL/Tokens.hs:9610) GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES (src/Graphics/GL/Tokens.hs:9614) GL_TEXTURE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9616) GL_TEXTURE_BUFFER_FORMAT_ARB (src/Graphics/GL/Tokens.hs:9618) GL_TEXTURE_BUFFER_FORMAT_EXT (src/Graphics/GL/Tokens.hs:9620) GL_TEXTURE_BUFFER_OES (src/Graphics/GL/Tokens.hs:9622) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9626) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT (src/Graphics/GL/Tokens.hs:9628) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES (src/Graphics/GL/Tokens.hs:9630) GL_TEXTURE_BUFFER_OFFSET_EXT (src/Graphics/GL/Tokens.hs:9632) GL_TEXTURE_BUFFER_OFFSET_OES (src/Graphics/GL/Tokens.hs:9634) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:9638) GL_TEXTURE_BUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:9640) GL_TEXTURE_CLIPMAP_CENTER_SGIX (src/Graphics/GL/Tokens.hs:9642) GL_TEXTURE_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_CLIPMAP_FRAME_SGIX (src/Graphics/GL/Tokens.hs:9646) GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_CLIPMAP_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:9652) GL_TEXTURE_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:9656) GL_TEXTURE_COLOR_WRITEMASK_SGIS (src/Graphics/GL/Tokens.hs:9658) GL_TEXTURE_COMPARE_FAIL_VALUE_ARB (src/Graphics/GL/Tokens.hs:9660) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_COMPARE_FUNC_ARB (src/Graphics/GL/Tokens.hs:9664) GL_TEXTURE_COMPARE_FUNC_EXT (src/Graphics/GL/Tokens.hs:9666) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_COMPARE_MODE_ARB (src/Graphics/GL/Tokens.hs:9670) GL_TEXTURE_COMPARE_MODE_EXT (src/Graphics/GL/Tokens.hs:9672) GL_TEXTURE_COMPARE_OPERATOR_SGIX (src/Graphics/GL/Tokens.hs:9674) GL_TEXTURE_COMPARE_SGIX (src/Graphics/GL/Tokens.hs:9676) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_ARB (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9684) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9688) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:9692) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_COMPRESSION_HINT_ARB (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:9698) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:9702) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9704) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:9706) GL_TEXTURE_COORD_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_COORD_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE_COORD_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_COORD_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9728) GL_TEXTURE_COORD_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9732) GL_TEXTURE_COORD_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE_COORD_NV (src/Graphics/GL/Tokens.hs:9736) GL_TEXTURE_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE_CROP_RECT_OES (src/Graphics/GL/Tokens.hs:9740) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9744) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:9752) GL_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB (src/Graphics/GL/Tokens.hs:9758) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9776) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE_CUBE_MAP_OES (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB (src/Graphics/GL/Tokens.hs:9784) GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES (src/Graphics/GL/Tokens.hs:9788) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9792) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES (src/Graphics/GL/Tokens.hs:9796) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9802) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:9808) GL_TEXTURE_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE_DEPTH_EXT (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE_DEPTH_QCOM (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_DEPTH_SIZE_ARB (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_DEPTH_TYPE_ARB (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE_DS_SIZE_NV (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE_DT_SIZE_NV (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9830) GL_TEXTURE_ENV_BIAS_SGIX (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:9838) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_FETCH_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_FILTER4_SIZE_SGIS (src/Graphics/GL/Tokens.hs:9844) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9846) GL_TEXTURE_FILTER_CONTROL_EXT (src/Graphics/GL/Tokens.hs:9848) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_FLOAT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_FORMAT_QCOM (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:9856) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_MODE_OES (src/Graphics/GL/Tokens.hs:9864) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GEN_STR_OES (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_GEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:9876) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:9880) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_GREEN_TYPE_ARB (src/Graphics/GL/Tokens.hs:9884) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_HEIGHT_QCOM (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_HI_SIZE_NV (src/Graphics/GL/Tokens.hs:9890) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9894) GL_TEXTURE_IMAGE_VALID_QCOM (src/Graphics/GL/Tokens.hs:9896) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_IMMUTABLE_FORMAT_EXT (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9902) GL_TEXTURE_INDEX_SIZE_EXT (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_INTENSITY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9908) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_INTENSITY_TYPE_ARB (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_INTERNAL_FORMAT_QCOM (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_LEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_LIGHTING_MODE_HP (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_LIGHT_EXT (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_LOD_BIAS_R_SGIX (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_LOD_BIAS_S_SGIX (src/Graphics/GL/Tokens.hs:9930) GL_TEXTURE_LOD_BIAS_T_SGIX (src/Graphics/GL/Tokens.hs:9932) GL_TEXTURE_LO_SIZE_NV (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9940) GL_TEXTURE_LUMINANCE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9942) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MAG_SIZE_NV (src/Graphics/GL/Tokens.hs:9946) GL_TEXTURE_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:9950) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:9954) GL_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_MAX_CLAMP_R_SGIX (src/Graphics/GL/Tokens.hs:9958) GL_TEXTURE_MAX_CLAMP_S_SGIX (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_MAX_CLAMP_T_SGIX (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MAX_LEVEL_APPLE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_MAX_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_MAX_LOD_SGIS (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_MEMORY_LAYOUT_INTEL (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_MIN_LOD_SGIS (src/Graphics/GL/Tokens.hs:9980) GL_TEXTURE_MULTI_BUFFER_HINT_SGIX (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:9984) GL_TEXTURE_NUM_LEVELS_QCOM (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_OBJECT_VALID_QCOM (src/Graphics/GL/Tokens.hs:9988) GL_TEXTURE_POST_SPECULAR_HP (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_PRE_SPECULAR_HP (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_PRIORITY_EXT (src/Graphics/GL/Tokens.hs:9996) GL_TEXTURE_PROTECTED_EXT (src/Graphics/GL/Tokens.hs:9998) GL_TEXTURE_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:10000) GL_TEXTURE_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:10002) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:10006) GL_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_REDUCTION_MODE_ARB (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_RED_TYPE_ARB (src/Graphics/GL/Tokens.hs:10018) GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10024) GL_TEXTURE_RESIDENT_EXT (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:10030) GL_TEXTURE_SHADER_NV (src/Graphics/GL/Tokens.hs:10032) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10034) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10036) GL_TEXTURE_SHARED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_SPARSE_ARB (src/Graphics/GL/Tokens.hs:10040) GL_TEXTURE_SPARSE_EXT (src/Graphics/GL/Tokens.hs:10042) GL_TEXTURE_SRGB_DECODE_EXT (src/Graphics/GL/Tokens.hs:10044) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:10050) GL_TEXTURE_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_STORAGE_SPARSE_BIT_AMD (src/Graphics/GL/Tokens.hs:10054) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_A_EXT (src/Graphics/GL/Tokens.hs:10058) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_B_EXT (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_SWIZZLE_G_EXT (src/Graphics/GL/Tokens.hs:10066) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_SWIZZLE_RGBA_EXT (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_SWIZZLE_R_EXT (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_TARGET_QCOM (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_TYPE_QCOM (src/Graphics/GL/Tokens.hs:10082) GL_TEXTURE_UNSIGNED_REMAP_MODE_NV (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10086) GL_TEXTURE_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_USAGE_ANGLE (src/Graphics/GL/Tokens.hs:10090) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10092) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10094) GL_TEXTURE_VIEW_MIN_LAYER_EXT (src/Graphics/GL/Tokens.hs:10096) GL_TEXTURE_VIEW_MIN_LAYER_OES (src/Graphics/GL/Tokens.hs:10098) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10100) GL_TEXTURE_VIEW_MIN_LEVEL_EXT (src/Graphics/GL/Tokens.hs:10102) GL_TEXTURE_VIEW_MIN_LEVEL_OES (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10106) GL_TEXTURE_VIEW_NUM_LAYERS_EXT (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_VIEW_NUM_LAYERS_OES (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_VIEW_NUM_LEVELS_EXT (src/Graphics/GL/Tokens.hs:10114) GL_TEXTURE_VIEW_NUM_LEVELS_OES (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WIDTH_QCOM (src/Graphics/GL/Tokens.hs:10120) GL_TEXTURE_WRAP_Q_SGIS (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_WRAP_R_EXT (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_WRAP_R_OES (src/Graphics/GL/Tokens.hs:10128) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TEXT_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:10134) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10136) GL_TIMEOUT_EXPIRED_APPLE (src/Graphics/GL/Tokens.hs:10138) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10140) GL_TIMEOUT_IGNORED_APPLE (src/Graphics/GL/Tokens.hs:10142) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10144) GL_TIMESTAMP_EXT (src/Graphics/GL/Tokens.hs:10146) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10148) GL_TIME_ELAPSED_EXT (src/Graphics/GL/Tokens.hs:10150) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10152) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10154) GL_TRACE_ALL_BITS_MESA (src/Graphics/GL/Tokens.hs:10156) GL_TRACE_ARRAYS_BIT_MESA (src/Graphics/GL/Tokens.hs:10158) GL_TRACE_ERRORS_BIT_MESA (src/Graphics/GL/Tokens.hs:10160) GL_TRACE_MASK_MESA (src/Graphics/GL/Tokens.hs:10162) GL_TRACE_NAME_MESA (src/Graphics/GL/Tokens.hs:10164) GL_TRACE_OPERATIONS_BIT_MESA (src/Graphics/GL/Tokens.hs:10166) GL_TRACE_PIXELS_BIT_MESA (src/Graphics/GL/Tokens.hs:10168) GL_TRACE_PRIMITIVES_BIT_MESA (src/Graphics/GL/Tokens.hs:10170) GL_TRACE_TEXTURES_BIT_MESA (src/Graphics/GL/Tokens.hs:10172) GL_TRACK_MATRIX_NV (src/Graphics/GL/Tokens.hs:10174) GL_TRACK_MATRIX_TRANSFORM_NV (src/Graphics/GL/Tokens.hs:10176) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10180) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10182) GL_TRANSFORM_FEEDBACK_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:10184) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10188) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10190) GL_TRANSFORM_FEEDBACK_BINDING_NV (src/Graphics/GL/Tokens.hs:10192) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10194) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10196) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV (src/Graphics/GL/Tokens.hs:10198) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10200) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10202) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:10204) GL_TRANSFORM_FEEDBACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10206) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10208) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT (src/Graphics/GL/Tokens.hs:10212) GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV (src/Graphics/GL/Tokens.hs:10214) GL_TRANSFORM_FEEDBACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:10216) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10218) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV (src/Graphics/GL/Tokens.hs:10220) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10222) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10224) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:10226) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10228) GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT (src/Graphics/GL/Tokens.hs:10230) GL_TRANSFORM_FEEDBACK_BUFFER_START_NV (src/Graphics/GL/Tokens.hs:10232) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10234) GL_TRANSFORM_FEEDBACK_NV (src/Graphics/GL/Tokens.hs:10236) GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10238) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10240) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10242) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT (src/Graphics/GL/Tokens.hs:10244) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV (src/Graphics/GL/Tokens.hs:10246) GL_TRANSFORM_FEEDBACK_RECORD_NV (src/Graphics/GL/Tokens.hs:10248) GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10250) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10252) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10254) GL_TRANSFORM_FEEDBACK_VARYINGS_EXT (src/Graphics/GL/Tokens.hs:10256) GL_TRANSFORM_FEEDBACK_VARYINGS_NV (src/Graphics/GL/Tokens.hs:10258) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10260) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10262) GL_TRANSFORM_HINT_APPLE (src/Graphics/GL/Tokens.hs:10264) GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE (src/Graphics/GL/Tokens.hs:10266) GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10268) GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10270) GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10272) GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10274) GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10276) GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10278) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10280) GL_TRANSPOSE_COLOR_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10282) GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10284) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_MODELVIEW_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10288) GL_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:10290) GL_TRANSPOSE_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:10292) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10294) GL_TRANSPOSE_PROJECTION_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10296) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10298) GL_TRANSPOSE_TEXTURE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10300) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10306) GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10308) GL_TRIANGLES_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:10310) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_LIST_SUN (src/Graphics/GL/Tokens.hs:10314) GL_TRIANGLE_MESH_SUN (src/Graphics/GL/Tokens.hs:10316) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10320) GL_TRIANGLE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10322) GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10324) GL_TRIANGLE_STRIP_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:10326) GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10328) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_TYPE (src/Graphics/GL/Tokens.hs:10332) GL_UNCORRELATED_NV (src/Graphics/GL/Tokens.hs:10334) GL_UNDEFINED_APPLE (src/Graphics/GL/Tokens.hs:10336) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10338) GL_UNDEFINED_VERTEX_EXT (src/Graphics/GL/Tokens.hs:10340) GL_UNDEFINED_VERTEX_OES (src/Graphics/GL/Tokens.hs:10342) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10344) GL_UNIFORM_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:10346) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10348) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10354) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10356) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10362) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10370) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10376) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10380) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10382) GL_UNIFORM_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10384) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10388) GL_UNIFORM_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10390) GL_UNIFORM_BUFFER_LENGTH_NV (src/Graphics/GL/Tokens.hs:10392) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_BUFFER_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10400) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10404) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10406) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10408) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10412) GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10414) GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10416) GL_UNKNOWN_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:10418) GL_UNKNOWN_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:10420) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_CLIENT_STORAGE_APPLE (src/Graphics/GL/Tokens.hs:10424) GL_UNPACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:10426) GL_UNPACK_COLORSPACE_CONVERSION_WEBGL (src/Graphics/GL/Tokens.hs:10428) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10430) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10432) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10436) GL_UNPACK_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:10438) GL_UNPACK_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10440) GL_UNPACK_FLIP_Y_WEBGL (src/Graphics/GL/Tokens.hs:10442) GL_UNPACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:10444) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:10448) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL (src/Graphics/GL/Tokens.hs:10452) GL_UNPACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:10454) GL_UNPACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:10456) GL_UNPACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:10458) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_ROW_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10462) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:10466) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_PIXELS_EXT (src/Graphics/GL/Tokens.hs:10470) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10472) GL_UNPACK_SKIP_ROWS_EXT (src/Graphics/GL/Tokens.hs:10474) GL_UNPACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:10476) GL_UNPACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:10478) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10482) GL_UNSIGNALED_APPLE (src/Graphics/GL/Tokens.hs:10484) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_BYTE_2_3_3_REV_EXT (src/Graphics/GL/Tokens.hs:10490) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_BYTE_3_3_2_EXT (src/Graphics/GL/Tokens.hs:10494) GL_UNSIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:10496) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10500) GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10502) GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10504) GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10506) GL_UNSIGNED_INT64_AMD (src/Graphics/GL/Tokens.hs:10508) GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10510) GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10512) GL_UNSIGNED_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:10514) GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10516) GL_UNSIGNED_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:10518) GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10520) GL_UNSIGNED_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:10522) GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10524) GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10526) GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10528) GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10530) GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10532) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10534) GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE (src/Graphics/GL/Tokens.hs:10536) GL_UNSIGNED_INT_10F_11F_11F_REV_EXT (src/Graphics/GL/Tokens.hs:10538) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10540) GL_UNSIGNED_INT_10_10_10_2_EXT (src/Graphics/GL/Tokens.hs:10542) GL_UNSIGNED_INT_10_10_10_2_OES (src/Graphics/GL/Tokens.hs:10544) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10546) GL_UNSIGNED_INT_24_8_EXT (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNED_INT_24_8_MESA (src/Graphics/GL/Tokens.hs:10550) GL_UNSIGNED_INT_24_8_NV (src/Graphics/GL/Tokens.hs:10552) GL_UNSIGNED_INT_24_8_OES (src/Graphics/GL/Tokens.hs:10554) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) GL_UNSIGNED_INT_2_10_10_10_REV_EXT (src/Graphics/GL/Tokens.hs:10558) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_5_9_9_9_REV_APPLE (src/Graphics/GL/Tokens.hs:10562) GL_UNSIGNED_INT_5_9_9_9_REV_EXT (src/Graphics/GL/Tokens.hs:10564) GL_UNSIGNED_INT_8_24_REV_MESA (src/Graphics/GL/Tokens.hs:10566) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_8_8_8_8_EXT (src/Graphics/GL/Tokens.hs:10570) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_8_8_8_8_REV_EXT (src/Graphics/GL/Tokens.hs:10574) GL_UNSIGNED_INT_8_8_S8_S8_REV_NV (src/Graphics/GL/Tokens.hs:10576) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10578) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10580) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10582) GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10584) GL_UNSIGNED_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:10586) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10588) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10590) GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10592) GL_UNSIGNED_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:10594) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10596) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10598) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10600) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:10602) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10604) GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10606) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10608) GL_UNSIGNED_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:10610) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10612) GL_UNSIGNED_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10614) GL_UNSIGNED_INT_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:10616) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10618) GL_UNSIGNED_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:10620) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10624) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:10626) GL_UNSIGNED_INT_S8_S8_8_8_NV (src/Graphics/GL/Tokens.hs:10628) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10634) GL_UNSIGNED_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:10636) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10642) GL_UNSIGNED_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:10644) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10646) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:10650) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10654) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10656) GL_UNSIGNED_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:10658) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:10662) GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10664) GL_UNSIGNED_INT_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:10666) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10668) GL_UNSIGNED_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:10670) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10672) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:10674) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10676) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:10678) GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10680) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_INT_VEC2_EXT (src/Graphics/GL/Tokens.hs:10684) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10686) GL_UNSIGNED_INT_VEC3_EXT (src/Graphics/GL/Tokens.hs:10688) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10690) GL_UNSIGNED_INT_VEC4_EXT (src/Graphics/GL/Tokens.hs:10692) GL_UNSIGNED_INVERT_NV (src/Graphics/GL/Tokens.hs:10694) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10696) GL_UNSIGNED_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10698) GL_UNSIGNED_NORMALIZED_EXT (src/Graphics/GL/Tokens.hs:10700) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_15_1_MESA (src/Graphics/GL/Tokens.hs:10704) GL_UNSIGNED_SHORT_1_15_REV_MESA (src/Graphics/GL/Tokens.hs:10706) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT (src/Graphics/GL/Tokens.hs:10710) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_4_4_4_4_EXT (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT (src/Graphics/GL/Tokens.hs:10718) GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG (src/Graphics/GL/Tokens.hs:10720) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_5_5_1_EXT (src/Graphics/GL/Tokens.hs:10724) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_5_6_5_EXT (src/Graphics/GL/Tokens.hs:10728) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10730) GL_UNSIGNED_SHORT_5_6_5_REV_EXT (src/Graphics/GL/Tokens.hs:10732) GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:10734) GL_UNSIGNED_SHORT_8_8_MESA (src/Graphics/GL/Tokens.hs:10736) GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:10738) GL_UNSIGNED_SHORT_8_8_REV_MESA (src/Graphics/GL/Tokens.hs:10740) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10742) GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:10744) GL_UTF16_NV (src/Graphics/GL/Tokens.hs:10746) GL_UTF8_NV (src/Graphics/GL/Tokens.hs:10748) GL_V2F (src/Graphics/GL/Tokens.hs:10750) GL_V3F (src/Graphics/GL/Tokens.hs:10752) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10754) GL_VARIABLE_A_NV (src/Graphics/GL/Tokens.hs:10756) GL_VARIABLE_B_NV (src/Graphics/GL/Tokens.hs:10758) GL_VARIABLE_C_NV (src/Graphics/GL/Tokens.hs:10760) GL_VARIABLE_D_NV (src/Graphics/GL/Tokens.hs:10762) GL_VARIABLE_E_NV (src/Graphics/GL/Tokens.hs:10764) GL_VARIABLE_F_NV (src/Graphics/GL/Tokens.hs:10766) GL_VARIABLE_G_NV (src/Graphics/GL/Tokens.hs:10768) GL_VARIANT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10770) GL_VARIANT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10772) GL_VARIANT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10774) GL_VARIANT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10776) GL_VARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:10778) GL_VARIANT_EXT (src/Graphics/GL/Tokens.hs:10780) GL_VARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:10782) GL_VBO_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:10784) GL_VECTOR_EXT (src/Graphics/GL/Tokens.hs:10786) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERSION_ES_CL_1_0 (src/Graphics/GL/Tokens.hs:10792) GL_VERSION_ES_CL_1_1 (src/Graphics/GL/Tokens.hs:10794) GL_VERSION_ES_CM_1_1 (src/Graphics/GL/Tokens.hs:10796) GL_VERTEX23_BIT_PGI (src/Graphics/GL/Tokens.hs:10798) GL_VERTEX4_BIT_PGI (src/Graphics/GL/Tokens.hs:10800) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_VERTEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10804) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10806) GL_VERTEX_ARRAY_BINDING_APPLE (src/Graphics/GL/Tokens.hs:10808) GL_VERTEX_ARRAY_BINDING_OES (src/Graphics/GL/Tokens.hs:10810) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10812) GL_VERTEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10814) GL_VERTEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:10816) GL_VERTEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10818) GL_VERTEX_ARRAY_KHR (src/Graphics/GL/Tokens.hs:10820) GL_VERTEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10822) GL_VERTEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:10824) GL_VERTEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:10826) GL_VERTEX_ARRAY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:10828) GL_VERTEX_ARRAY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:10830) GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:10832) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10834) GL_VERTEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10836) GL_VERTEX_ARRAY_RANGE_APPLE (src/Graphics/GL/Tokens.hs:10838) GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:10840) GL_VERTEX_ARRAY_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:10842) GL_VERTEX_ARRAY_RANGE_NV (src/Graphics/GL/Tokens.hs:10844) GL_VERTEX_ARRAY_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:10846) GL_VERTEX_ARRAY_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:10848) GL_VERTEX_ARRAY_RANGE_VALID_NV (src/Graphics/GL/Tokens.hs:10850) GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV (src/Graphics/GL/Tokens.hs:10852) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10854) GL_VERTEX_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10856) GL_VERTEX_ARRAY_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10858) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10860) GL_VERTEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10862) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10864) GL_VERTEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10866) GL_VERTEX_ATTRIB_ARRAY0_NV (src/Graphics/GL/Tokens.hs:10868) GL_VERTEX_ATTRIB_ARRAY10_NV (src/Graphics/GL/Tokens.hs:10870) GL_VERTEX_ATTRIB_ARRAY11_NV (src/Graphics/GL/Tokens.hs:10872) GL_VERTEX_ATTRIB_ARRAY12_NV (src/Graphics/GL/Tokens.hs:10874) GL_VERTEX_ATTRIB_ARRAY13_NV (src/Graphics/GL/Tokens.hs:10876) GL_VERTEX_ATTRIB_ARRAY14_NV (src/Graphics/GL/Tokens.hs:10878) GL_VERTEX_ATTRIB_ARRAY15_NV (src/Graphics/GL/Tokens.hs:10880) GL_VERTEX_ATTRIB_ARRAY1_NV (src/Graphics/GL/Tokens.hs:10882) GL_VERTEX_ATTRIB_ARRAY2_NV (src/Graphics/GL/Tokens.hs:10884) GL_VERTEX_ATTRIB_ARRAY3_NV (src/Graphics/GL/Tokens.hs:10886) GL_VERTEX_ATTRIB_ARRAY4_NV (src/Graphics/GL/Tokens.hs:10888) GL_VERTEX_ATTRIB_ARRAY5_NV (src/Graphics/GL/Tokens.hs:10890) GL_VERTEX_ATTRIB_ARRAY6_NV (src/Graphics/GL/Tokens.hs:10892) GL_VERTEX_ATTRIB_ARRAY7_NV (src/Graphics/GL/Tokens.hs:10894) GL_VERTEX_ATTRIB_ARRAY8_NV (src/Graphics/GL/Tokens.hs:10896) GL_VERTEX_ATTRIB_ARRAY9_NV (src/Graphics/GL/Tokens.hs:10898) GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10900) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10902) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10904) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10906) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10908) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10910) GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE (src/Graphics/GL/Tokens.hs:10912) GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB (src/Graphics/GL/Tokens.hs:10914) GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT (src/Graphics/GL/Tokens.hs:10916) GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV (src/Graphics/GL/Tokens.hs:10918) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10920) GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:10922) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT (src/Graphics/GL/Tokens.hs:10926) GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV (src/Graphics/GL/Tokens.hs:10928) GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10930) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10932) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10936) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:10940) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:10944) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10946) GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:10948) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10950) GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:10952) GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10954) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10956) GL_VERTEX_ATTRIB_MAP1_APPLE (src/Graphics/GL/Tokens.hs:10958) GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE (src/Graphics/GL/Tokens.hs:10960) GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:10962) GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE (src/Graphics/GL/Tokens.hs:10964) GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE (src/Graphics/GL/Tokens.hs:10966) GL_VERTEX_ATTRIB_MAP2_APPLE (src/Graphics/GL/Tokens.hs:10968) GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE (src/Graphics/GL/Tokens.hs:10970) GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:10972) GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE (src/Graphics/GL/Tokens.hs:10974) GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE (src/Graphics/GL/Tokens.hs:10976) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10978) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10980) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10982) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10984) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10986) GL_VERTEX_BLEND_ARB (src/Graphics/GL/Tokens.hs:10988) GL_VERTEX_CONSISTENT_HINT_PGI (src/Graphics/GL/Tokens.hs:10990) GL_VERTEX_DATA_HINT_PGI (src/Graphics/GL/Tokens.hs:10992) GL_VERTEX_ELEMENT_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:10994) GL_VERTEX_ID_NV (src/Graphics/GL/Tokens.hs:10996) GL_VERTEX_ID_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:10998) GL_VERTEX_PRECLIP_HINT_SGIX (src/Graphics/GL/Tokens.hs:11000) GL_VERTEX_PRECLIP_SGIX (src/Graphics/GL/Tokens.hs:11002) GL_VERTEX_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:11004) GL_VERTEX_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:11006) GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA (src/Graphics/GL/Tokens.hs:11008) GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA (src/Graphics/GL/Tokens.hs:11010) GL_VERTEX_PROGRAM_CALLBACK_MESA (src/Graphics/GL/Tokens.hs:11012) GL_VERTEX_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:11016) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:11020) GL_VERTEX_PROGRAM_POINT_SIZE_NV (src/Graphics/GL/Tokens.hs:11022) GL_VERTEX_PROGRAM_POSITION_MESA (src/Graphics/GL/Tokens.hs:11024) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:11028) GL_VERTEX_PROGRAM_TWO_SIDE_NV (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11032) GL_VERTEX_SHADER_ARB (src/Graphics/GL/Tokens.hs:11034) GL_VERTEX_SHADER_BINDING_EXT (src/Graphics/GL/Tokens.hs:11036) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11038) GL_VERTEX_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:11040) GL_VERTEX_SHADER_EXT (src/Graphics/GL/Tokens.hs:11042) GL_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:11044) GL_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:11046) GL_VERTEX_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:11048) GL_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:11050) GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:11052) GL_VERTEX_SHADER_OPTIMIZED_EXT (src/Graphics/GL/Tokens.hs:11054) GL_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:11056) GL_VERTEX_SOURCE_ATI (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_STATE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11060) GL_VERTEX_STREAM0_ATI (src/Graphics/GL/Tokens.hs:11062) GL_VERTEX_STREAM1_ATI (src/Graphics/GL/Tokens.hs:11064) GL_VERTEX_STREAM2_ATI (src/Graphics/GL/Tokens.hs:11066) GL_VERTEX_STREAM3_ATI (src/Graphics/GL/Tokens.hs:11068) GL_VERTEX_STREAM4_ATI (src/Graphics/GL/Tokens.hs:11070) GL_VERTEX_STREAM5_ATI (src/Graphics/GL/Tokens.hs:11072) GL_VERTEX_STREAM6_ATI (src/Graphics/GL/Tokens.hs:11074) GL_VERTEX_STREAM7_ATI (src/Graphics/GL/Tokens.hs:11076) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11080) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11082) GL_VERTEX_WEIGHTING_EXT (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_WEIGHT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11086) GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11088) GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11090) GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11092) GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11094) GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11096) GL_VERTICES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:11098) GL_VIBRANCE_BIAS_NV (src/Graphics/GL/Tokens.hs:11100) GL_VIBRANCE_SCALE_NV (src/Graphics/GL/Tokens.hs:11102) GL_VIDEO_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:11104) GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV (src/Graphics/GL/Tokens.hs:11106) GL_VIDEO_BUFFER_NV (src/Graphics/GL/Tokens.hs:11108) GL_VIDEO_BUFFER_PITCH_NV (src/Graphics/GL/Tokens.hs:11110) GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11112) GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11114) GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11116) GL_VIDEO_CAPTURE_FRAME_WIDTH_NV (src/Graphics/GL/Tokens.hs:11118) GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV (src/Graphics/GL/Tokens.hs:11120) GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:11122) GL_VIDEO_COLOR_CONVERSION_MATRIX_NV (src/Graphics/GL/Tokens.hs:11124) GL_VIDEO_COLOR_CONVERSION_MAX_NV (src/Graphics/GL/Tokens.hs:11126) GL_VIDEO_COLOR_CONVERSION_MIN_NV (src/Graphics/GL/Tokens.hs:11128) GL_VIDEO_COLOR_CONVERSION_OFFSET_NV (src/Graphics/GL/Tokens.hs:11130) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11134) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11136) GL_VIEWPORT_BOUNDS_RANGE_EXT (src/Graphics/GL/Tokens.hs:11138) GL_VIEWPORT_BOUNDS_RANGE_NV (src/Graphics/GL/Tokens.hs:11140) GL_VIEWPORT_BOUNDS_RANGE_OES (src/Graphics/GL/Tokens.hs:11142) GL_VIEWPORT_COMMAND_NV (src/Graphics/GL/Tokens.hs:11144) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11146) GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:11148) GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV (src/Graphics/GL/Tokens.hs:11150) GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES (src/Graphics/GL/Tokens.hs:11152) GL_VIEWPORT_POSITION_W_SCALE_NV (src/Graphics/GL/Tokens.hs:11154) GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV (src/Graphics/GL/Tokens.hs:11156) GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV (src/Graphics/GL/Tokens.hs:11158) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11160) GL_VIEWPORT_SUBPIXEL_BITS_EXT (src/Graphics/GL/Tokens.hs:11162) GL_VIEWPORT_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:11164) GL_VIEWPORT_SUBPIXEL_BITS_OES (src/Graphics/GL/Tokens.hs:11166) GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV (src/Graphics/GL/Tokens.hs:11168) GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV (src/Graphics/GL/Tokens.hs:11170) GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV (src/Graphics/GL/Tokens.hs:11172) GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV (src/Graphics/GL/Tokens.hs:11174) GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV (src/Graphics/GL/Tokens.hs:11176) GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV (src/Graphics/GL/Tokens.hs:11178) GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV (src/Graphics/GL/Tokens.hs:11180) GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV (src/Graphics/GL/Tokens.hs:11182) GL_VIEWPORT_SWIZZLE_W_NV (src/Graphics/GL/Tokens.hs:11184) GL_VIEWPORT_SWIZZLE_X_NV (src/Graphics/GL/Tokens.hs:11186) GL_VIEWPORT_SWIZZLE_Y_NV (src/Graphics/GL/Tokens.hs:11188) GL_VIEWPORT_SWIZZLE_Z_NV (src/Graphics/GL/Tokens.hs:11190) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11192) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11194) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11196) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11198) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11200) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11202) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11204) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11206) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11208) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11210) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11212) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11214) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11216) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11218) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11220) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11222) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11224) GL_VIRTUAL_PAGE_SIZE_INDEX_ARB (src/Graphics/GL/Tokens.hs:11226) GL_VIRTUAL_PAGE_SIZE_INDEX_EXT (src/Graphics/GL/Tokens.hs:11228) GL_VIRTUAL_PAGE_SIZE_X_AMD (src/Graphics/GL/Tokens.hs:11230) GL_VIRTUAL_PAGE_SIZE_X_ARB (src/Graphics/GL/Tokens.hs:11232) GL_VIRTUAL_PAGE_SIZE_X_EXT (src/Graphics/GL/Tokens.hs:11234) GL_VIRTUAL_PAGE_SIZE_Y_AMD (src/Graphics/GL/Tokens.hs:11236) GL_VIRTUAL_PAGE_SIZE_Y_ARB (src/Graphics/GL/Tokens.hs:11238) GL_VIRTUAL_PAGE_SIZE_Y_EXT (src/Graphics/GL/Tokens.hs:11240) GL_VIRTUAL_PAGE_SIZE_Z_AMD (src/Graphics/GL/Tokens.hs:11242) GL_VIRTUAL_PAGE_SIZE_Z_ARB (src/Graphics/GL/Tokens.hs:11244) GL_VIRTUAL_PAGE_SIZE_Z_EXT (src/Graphics/GL/Tokens.hs:11246) GL_VIVIDLIGHT_NV (src/Graphics/GL/Tokens.hs:11248) GL_VOLATILE_APPLE (src/Graphics/GL/Tokens.hs:11250) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11252) GL_WAIT_FAILED_APPLE (src/Graphics/GL/Tokens.hs:11254) GL_WARPS_PER_SM_NV (src/Graphics/GL/Tokens.hs:11256) GL_WARP_SIZE_NV (src/Graphics/GL/Tokens.hs:11258) GL_WEIGHTED_AVERAGE_ARB (src/Graphics/GL/Tokens.hs:11260) GL_WEIGHT_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11262) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11264) GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11266) GL_WEIGHT_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:11268) GL_WEIGHT_ARRAY_OES (src/Graphics/GL/Tokens.hs:11270) GL_WEIGHT_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11272) GL_WEIGHT_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:11274) GL_WEIGHT_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11276) GL_WEIGHT_ARRAY_SIZE_OES (src/Graphics/GL/Tokens.hs:11278) GL_WEIGHT_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11280) GL_WEIGHT_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:11282) GL_WEIGHT_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11284) GL_WEIGHT_ARRAY_TYPE_OES 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(src/Graphics/GL/Tokens.hs:11322) GL_YCBCR_422_APPLE (src/Graphics/GL/Tokens.hs:11324) GL_YCBCR_MESA (src/Graphics/GL/Tokens.hs:11326) GL_YCBYCR8_422_NV (src/Graphics/GL/Tokens.hs:11328) GL_YCRCBA_SGIX (src/Graphics/GL/Tokens.hs:11330) GL_YCRCB_422_SGIX (src/Graphics/GL/Tokens.hs:11332) GL_YCRCB_444_SGIX (src/Graphics/GL/Tokens.hs:11334) GL_YCRCB_SGIX (src/Graphics/GL/Tokens.hs:11336) GL_Y_EXT (src/Graphics/GL/Tokens.hs:11338) GL_Z400_BINARY_AMD (src/Graphics/GL/Tokens.hs:11340) GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV (src/Graphics/GL/Tokens.hs:11342) GL_Z4Y12Z4CB12Z4CR12_444_NV (src/Graphics/GL/Tokens.hs:11344) GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV (src/Graphics/GL/Tokens.hs:11346) GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV (src/Graphics/GL/Tokens.hs:11348) GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV (src/Graphics/GL/Tokens.hs:11350) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) GL_ZERO_EXT (src/Graphics/GL/Tokens.hs:11354) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11356) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11358) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11360) GL_Z_EXT (src/Graphics/GL/Tokens.hs:11362) 100% ( 2 / 2) in 'Graphics.GL.Groups' 100% ( 14 / 14) in 'Graphics.GL.GetProcAddress' 0% ( 1 /893) in 'Graphics.GL.Foreign' Missing documentation for: getCommand (src/Graphics/GL/Foreign.hs:27) dyn202 (src/Graphics/GL/Foreign.hs:33) dyn203 (src/Graphics/GL/Foreign.hs:37) dyn204 (src/Graphics/GL/Foreign.hs:41) dyn205 (src/Graphics/GL/Foreign.hs:45) dyn382 (src/Graphics/GL/Foreign.hs:49) dyn381 (src/Graphics/GL/Foreign.hs:53) dyn69 (src/Graphics/GL/Foreign.hs:57) dyn123 (src/Graphics/GL/Foreign.hs:61) dyn191 (src/Graphics/GL/Foreign.hs:65) dyn108 (src/Graphics/GL/Foreign.hs:69) dyn36 (src/Graphics/GL/Foreign.hs:73) dyn725 (src/Graphics/GL/Foreign.hs:77) dyn464 (src/Graphics/GL/Foreign.hs:81) dyn216 (src/Graphics/GL/Foreign.hs:85) dyn699 (src/Graphics/GL/Foreign.hs:89) dyn223 (src/Graphics/GL/Foreign.hs:93) dyn80 (src/Graphics/GL/Foreign.hs:97) dyn698 (src/Graphics/GL/Foreign.hs:101) dyn296 (src/Graphics/GL/Foreign.hs:105) dyn109 (src/Graphics/GL/Foreign.hs:109) dyn38 (src/Graphics/GL/Foreign.hs:113) dyn217 (src/Graphics/GL/Foreign.hs:117) dyn78 (src/Graphics/GL/Foreign.hs:121) dyn276 (src/Graphics/GL/Foreign.hs:125) dyn450 (src/Graphics/GL/Foreign.hs:129) dyn338 (src/Graphics/GL/Foreign.hs:133) dyn559 (src/Graphics/GL/Foreign.hs:137) dyn554 (src/Graphics/GL/Foreign.hs:141) dyn548 (src/Graphics/GL/Foreign.hs:145) dyn541 (src/Graphics/GL/Foreign.hs:149) dyn9 (src/Graphics/GL/Foreign.hs:153) dyn518 (src/Graphics/GL/Foreign.hs:157) dyn522 (src/Graphics/GL/Foreign.hs:161) dyn524 (src/Graphics/GL/Foreign.hs:165) dyn210 (src/Graphics/GL/Foreign.hs:169) dyn498 (src/Graphics/GL/Foreign.hs:173) dyn495 (src/Graphics/GL/Foreign.hs:177) dyn549 (src/Graphics/GL/Foreign.hs:181) dyn543 (src/Graphics/GL/Foreign.hs:185) dyn258 (src/Graphics/GL/Foreign.hs:189) dyn526 (src/Graphics/GL/Foreign.hs:193) dyn732 (src/Graphics/GL/Foreign.hs:197) dyn566 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(src/Graphics/GL/Foreign.hs:301) dyn318 (src/Graphics/GL/Foreign.hs:305) dyn405 (src/Graphics/GL/Foreign.hs:309) dyn162 (src/Graphics/GL/Foreign.hs:313) dyn161 (src/Graphics/GL/Foreign.hs:317) dyn357 (src/Graphics/GL/Foreign.hs:321) dyn169 (src/Graphics/GL/Foreign.hs:325) dyn170 (src/Graphics/GL/Foreign.hs:329) dyn139 (src/Graphics/GL/Foreign.hs:333) dyn140 (src/Graphics/GL/Foreign.hs:337) dyn141 (src/Graphics/GL/Foreign.hs:341) dyn358 (src/Graphics/GL/Foreign.hs:345) dyn359 (src/Graphics/GL/Foreign.hs:349) dyn173 (src/Graphics/GL/Foreign.hs:353) dyn172 (src/Graphics/GL/Foreign.hs:357) dyn572 (src/Graphics/GL/Foreign.hs:361) dyn144 (src/Graphics/GL/Foreign.hs:365) dyn171 (src/Graphics/GL/Foreign.hs:369) dyn571 (src/Graphics/GL/Foreign.hs:373) dyn143 (src/Graphics/GL/Foreign.hs:377) dyn570 (src/Graphics/GL/Foreign.hs:381) dyn142 (src/Graphics/GL/Foreign.hs:385) dyn567 (src/Graphics/GL/Foreign.hs:389) dyn568 (src/Graphics/GL/Foreign.hs:393) dyn569 (src/Graphics/GL/Foreign.hs:397) dyn167 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(src/Graphics/GL/Foreign.hs:3209) dyn227 (src/Graphics/GL/Foreign.hs:3213) dyn862 (src/Graphics/GL/Foreign.hs:3217) dyn77 (src/Graphics/GL/Foreign.hs:3221) dyn102 (src/Graphics/GL/Foreign.hs:3225) dyn384 (src/Graphics/GL/Foreign.hs:3229) dyn24 (src/Graphics/GL/Foreign.hs:3233) dyn578 (src/Graphics/GL/Foreign.hs:3237) dyn3 (src/Graphics/GL/Foreign.hs:3241) dyn424 (src/Graphics/GL/Foreign.hs:3245) dyn488 (src/Graphics/GL/Foreign.hs:3249) dyn18 (src/Graphics/GL/Foreign.hs:3253) dyn390 (src/Graphics/GL/Foreign.hs:3257) dyn426 (src/Graphics/GL/Foreign.hs:3261) dyn614 (src/Graphics/GL/Foreign.hs:3265) dyn615 (src/Graphics/GL/Foreign.hs:3269) dyn875 (src/Graphics/GL/Foreign.hs:3273) dyn873 (src/Graphics/GL/Foreign.hs:3277) dyn871 (src/Graphics/GL/Foreign.hs:3281) dyn868 (src/Graphics/GL/Foreign.hs:3285) dyn2 (src/Graphics/GL/Foreign.hs:3289) dyn512 (src/Graphics/GL/Foreign.hs:3293) dyn273 (src/Graphics/GL/Foreign.hs:3297) dyn337 (src/Graphics/GL/Foreign.hs:3301) dyn299 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(src/Graphics/GL/Foreign.hs:3497) dyn99 (src/Graphics/GL/Foreign.hs:3501) dyn333 (src/Graphics/GL/Foreign.hs:3505) dyn43 (src/Graphics/GL/Foreign.hs:3509) dyn613 (src/Graphics/GL/Foreign.hs:3513) dyn677 (src/Graphics/GL/Foreign.hs:3517) dyn45 (src/Graphics/GL/Foreign.hs:3521) dyn678 (src/Graphics/GL/Foreign.hs:3525) dyn101 (src/Graphics/GL/Foreign.hs:3529) dyn116 (src/Graphics/GL/Foreign.hs:3533) dyn269 (src/Graphics/GL/Foreign.hs:3537) dyn103 (src/Graphics/GL/Foreign.hs:3541) dyn277 (src/Graphics/GL/Foreign.hs:3545) dyn696 (src/Graphics/GL/Foreign.hs:3549) dyn686 (src/Graphics/GL/Foreign.hs:3553) dyn688 (src/Graphics/GL/Foreign.hs:3557) dyn692 (src/Graphics/GL/Foreign.hs:3561) dyn690 (src/Graphics/GL/Foreign.hs:3565) dyn237 (src/Graphics/GL/Foreign.hs:3569) dyn105 (src/Graphics/GL/Foreign.hs:3573) dyn825 (src/Graphics/GL/Foreign.hs:3577) dyn597 (src/Graphics/GL/Foreign.hs:3581) dyn376 (src/Graphics/GL/Foreign.hs:3585) dyn201 (src/Graphics/GL/Foreign.hs:3589) dyn822 (src/Graphics/GL/Foreign.hs:3593) 54% ( 55 /101) in 'Graphics.GL.Functions.F01' Missing documentation for: glAccumxOES (src/Graphics/GL/Functions/F01.hs:142) glActiveProgramEXT (src/Graphics/GL/Functions/F01.hs:155) glActiveShaderProgramEXT (src/Graphics/GL/Functions/F01.hs:181) glActiveStencilFaceEXT (src/Graphics/GL/Functions/F01.hs:194) glActiveVaryingNV (src/Graphics/GL/Functions/F01.hs:232) glAlphaFragmentOp1ATI (src/Graphics/GL/Functions/F01.hs:245) glAlphaFragmentOp2ATI (src/Graphics/GL/Functions/F01.hs:262) glAlphaFragmentOp3ATI (src/Graphics/GL/Functions/F01.hs:282) glAlphaFuncQCOM (src/Graphics/GL/Functions/F01.hs:319) glAlphaFuncx (src/Graphics/GL/Functions/F01.hs:332) glAlphaFuncxOES (src/Graphics/GL/Functions/F01.hs:345) glApplyFramebufferAttachmentCMAAINTEL (src/Graphics/GL/Functions/F01.hs:358) glApplyTextureEXT (src/Graphics/GL/Functions/F01.hs:369) glAreProgramsResidentNV (src/Graphics/GL/Functions/F01.hs:381) glAreTexturesResidentEXT (src/Graphics/GL/Functions/F01.hs:410) glArrayObjectATI (src/Graphics/GL/Functions/F01.hs:450) glAsyncMarkerSGIX (src/Graphics/GL/Functions/F01.hs:467) glBeginConditionalRenderNVX (src/Graphics/GL/Functions/F01.hs:548) glBeginFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:560) glBeginOcclusionQueryNV (src/Graphics/GL/Functions/F01.hs:571) glBeginPerfMonitorAMD (src/Graphics/GL/Functions/F01.hs:583) glBeginPerfQueryINTEL (src/Graphics/GL/Functions/F01.hs:595) glBeginQueryEXT (src/Graphics/GL/Functions/F01.hs:635) glBeginVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:702) glBeginVideoCaptureNV (src/Graphics/GL/Functions/F01.hs:713) glBindBufferOffsetEXT (src/Graphics/GL/Functions/F01.hs:828) glBindFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:1006) glBindFramebufferEXT (src/Graphics/GL/Functions/F01.hs:1032) glBindFramebufferOES (src/Graphics/GL/Functions/F01.hs:1045) glBindImageTextureEXT (src/Graphics/GL/Functions/F01.hs:1077) glBindLightParameterEXT (src/Graphics/GL/Functions/F01.hs:1110) glBindMaterialParameterEXT (src/Graphics/GL/Functions/F01.hs:1123) glBindMultiTextureEXT (src/Graphics/GL/Functions/F01.hs:1136) glBindParameterEXT (src/Graphics/GL/Functions/F01.hs:1150) glBindProgramARB (src/Graphics/GL/Functions/F01.hs:1162) glBindProgramPipelineEXT (src/Graphics/GL/Functions/F01.hs:1202) glBindRenderbufferEXT (src/Graphics/GL/Functions/F01.hs:1228) glBindRenderbufferOES (src/Graphics/GL/Functions/F01.hs:1241) glBindTexGenParameterEXT (src/Graphics/GL/Functions/F01.hs:1283) glBindTextureUnitParameterEXT (src/Graphics/GL/Functions/F01.hs:1339) glBindTransformFeedbackNV (src/Graphics/GL/Functions/F01.hs:1381) glBindVertexArrayAPPLE (src/Graphics/GL/Functions/F01.hs:1407) glBindVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:1465) glBindVideoCaptureStreamBufferNV (src/Graphics/GL/Functions/F01.hs:1477) glBindVideoCaptureStreamTextureNV (src/Graphics/GL/Functions/F01.hs:1492) glBinormal3bvEXT (src/Graphics/GL/Functions/F01.hs:1523) 71% ( 72 /101) in 'Graphics.GL.Functions.F02' Missing documentation for: glBinormal3dvEXT (src/Graphics/GL/Functions/F02.hs:143) glBinormal3fvEXT (src/Graphics/GL/Functions/F02.hs:170) glBinormal3ivEXT (src/Graphics/GL/Functions/F02.hs:197) glBinormal3svEXT (src/Graphics/GL/Functions/F02.hs:224) glBinormalPointerEXT (src/Graphics/GL/Functions/F02.hs:236) glBitmapxOES (src/Graphics/GL/Functions/F02.hs:269) glBlendBarrier (src/Graphics/GL/Functions/F02.hs:287) glBlendColorxOES (src/Graphics/GL/Functions/F02.hs:354) glBlendEquationOES (src/Graphics/GL/Functions/F02.hs:409) glBlendEquationSeparateOES (src/Graphics/GL/Functions/F02.hs:464) glBlendFuncSeparateOES (src/Graphics/GL/Functions/F02.hs:687) glBlendParameteriNV (src/Graphics/GL/Functions/F02.hs:830) glBlitFramebufferANGLE (src/Graphics/GL/Functions/F02.hs:865) glBufferAddressRangeNV (src/Graphics/GL/Functions/F02.hs:954) glBufferPageCommitmentARB (src/Graphics/GL/Functions/F02.hs:1001) glBufferParameteriAPPLE (src/Graphics/GL/Functions/F02.hs:1016) glCallCommandListNV (src/Graphics/GL/Functions/F02.hs:1094) glCheckFramebufferStatusOES (src/Graphics/GL/Functions/F02.hs:1160) glCheckNamedFramebufferStatusEXT (src/Graphics/GL/Functions/F02.hs:1186) glClearAccumxOES (src/Graphics/GL/Functions/F02.hs:1256) glClearColorIiEXT (src/Graphics/GL/Functions/F02.hs:1384) glClearColorIuiEXT (src/Graphics/GL/Functions/F02.hs:1399) glClearColorx (src/Graphics/GL/Functions/F02.hs:1414) glClearColorxOES (src/Graphics/GL/Functions/F02.hs:1429) glClearDepthdNV (src/Graphics/GL/Functions/F02.hs:1457) glClearDepthx (src/Graphics/GL/Functions/F02.hs:1495) glClearDepthxOES (src/Graphics/GL/Functions/F02.hs:1507) glClearNamedBufferDataEXT (src/Graphics/GL/Functions/F02.hs:1549) glClearNamedBufferSubDataEXT (src/Graphics/GL/Functions/F02.hs:1584) 63% ( 64 /101) in 'Graphics.GL.Functions.F03' Missing documentation for: glClearPixelLocalStorageuiEXT (src/Graphics/GL/Functions/F03.hs:160) glClientActiveVertexStreamATI (src/Graphics/GL/Functions/F03.hs:293) glClientAttribDefaultEXT (src/Graphics/GL/Functions/F03.hs:305) glClipPlanef (src/Graphics/GL/Functions/F03.hs:375) glClipPlanefIMG (src/Graphics/GL/Functions/F03.hs:388) glClipPlanefOES (src/Graphics/GL/Functions/F03.hs:401) glClipPlanex (src/Graphics/GL/Functions/F03.hs:414) glClipPlanexIMG (src/Graphics/GL/Functions/F03.hs:427) glClipPlanexOES (src/Graphics/GL/Functions/F03.hs:440) glColor3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:524) glColor3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:541) glColor3hvNV (src/Graphics/GL/Functions/F03.hs:582) glColor3xOES (src/Graphics/GL/Functions/F03.hs:734) glColor3xvOES (src/Graphics/GL/Functions/F03.hs:748) glColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:834) glColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:855) glColor4hvNV (src/Graphics/GL/Functions/F03.hs:898) glColor4ubVertex2fSUN (src/Graphics/GL/Functions/F03.hs:984) glColor4ubVertex2fvSUN (src/Graphics/GL/Functions/F03.hs:1001) glColor4ubVertex3fSUN (src/Graphics/GL/Functions/F03.hs:1014) glColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:1032) glColor4x (src/Graphics/GL/Functions/F03.hs:1116) glColor4xOES (src/Graphics/GL/Functions/F03.hs:1131) glColor4xvOES (src/Graphics/GL/Functions/F03.hs:1146) glColorFormatNV (src/Graphics/GL/Functions/F03.hs:1158) glColorFragmentOp1ATI (src/Graphics/GL/Functions/F03.hs:1172) glColorFragmentOp2ATI (src/Graphics/GL/Functions/F03.hs:1190) glColorFragmentOp3ATI (src/Graphics/GL/Functions/F03.hs:1211) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1333) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1346) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1359) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1372) glColorPointerEXT (src/Graphics/GL/Functions/F03.hs:1401) glColorPointerListIBM (src/Graphics/GL/Functions/F03.hs:1417) glColorPointervINTEL (src/Graphics/GL/Functions/F03.hs:1433) glCombinerInputNV (src/Graphics/GL/Functions/F03.hs:1597) glCombinerOutputNV (src/Graphics/GL/Functions/F03.hs:1614) 60% ( 61 /101) in 'Graphics.GL.Functions.F04' Missing documentation for: glCombinerParameterfNV (src/Graphics/GL/Functions/F04.hs:128) glCombinerParameterfvNV (src/Graphics/GL/Functions/F04.hs:141) glCombinerParameteriNV (src/Graphics/GL/Functions/F04.hs:154) glCombinerParameterivNV (src/Graphics/GL/Functions/F04.hs:167) glCombinerStageParameterfvNV (src/Graphics/GL/Functions/F04.hs:180) glCommandListSegmentsNV (src/Graphics/GL/Functions/F04.hs:194) glCompileCommandListNV (src/Graphics/GL/Functions/F04.hs:207) glCompileShaderIncludeARB (src/Graphics/GL/Functions/F04.hs:245) glCompressedMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:260) glCompressedMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:279) glCompressedMultiTexImage3DEXT (src/Graphics/GL/Functions/F04.hs:299) glCompressedMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:320) glCompressedMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:339) glCompressedMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:360) glCompressedTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:673) glCompressedTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:692) glCompressedTextureImage3DEXT (src/Graphics/GL/Functions/F04.hs:712) glCompressedTextureSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:752) glCompressedTextureSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:792) glCompressedTextureSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:836) glConservativeRasterParameterfNV (src/Graphics/GL/Functions/F04.hs:859) glConservativeRasterParameteriNV (src/Graphics/GL/Functions/F04.hs:872) glConvolutionParameterxOES (src/Graphics/GL/Functions/F04.hs:1079) glConvolutionParameterxvOES (src/Graphics/GL/Functions/F04.hs:1093) glCopyImageSubDataNV (src/Graphics/GL/Functions/F04.hs:1333) glCopyMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:1386) glCopyMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:1405) glCopyMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:1425) glCopyMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:1443) glCopyMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1463) glCopyPathNV (src/Graphics/GL/Functions/F04.hs:1501) glCopyTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:1748) glCopyTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:1767) glCopyTextureLevelsAPPLE (src/Graphics/GL/Functions/F04.hs:1787) glCopyTextureSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:1820) glCopyTextureSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:1858) glCopyTextureSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1899) glCoverFillPathInstancedNV (src/Graphics/GL/Functions/F04.hs:1920) glCoverFillPathNV (src/Graphics/GL/Functions/F04.hs:1938) glCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F04.hs:1951) 52% ( 53 /101) in 'Graphics.GL.Functions.F05' Missing documentation for: glCoverStrokePathNV (src/Graphics/GL/Functions/F05.hs:128) glCoverageMaskNV (src/Graphics/GL/Functions/F05.hs:141) glCoverageModulationNV (src/Graphics/GL/Functions/F05.hs:153) glCoverageModulationTableNV (src/Graphics/GL/Functions/F05.hs:165) glCoverageOperationNV (src/Graphics/GL/Functions/F05.hs:178) glCreateCommandListsNV (src/Graphics/GL/Functions/F05.hs:204) glCreatePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:231) glCreateShaderProgramEXT (src/Graphics/GL/Functions/F05.hs:351) glCreateShaderProgramvEXT (src/Graphics/GL/Functions/F05.hs:379) glCreateStatesNV (src/Graphics/GL/Functions/F05.hs:393) glCreateSyncFromCLeventARB (src/Graphics/GL/Functions/F05.hs:406) glCullParameterdvEXT (src/Graphics/GL/Functions/F05.hs:476) glCullParameterfvEXT (src/Graphics/GL/Functions/F05.hs:489) glCurrentPaletteMatrixARB (src/Graphics/GL/Functions/F05.hs:502) glCurrentPaletteMatrixOES (src/Graphics/GL/Functions/F05.hs:514) glDebugMessageCallbackAMD (src/Graphics/GL/Functions/F05.hs:540) glDebugMessageEnableAMD (src/Graphics/GL/Functions/F05.hs:635) glDebugMessageInsertAMD (src/Graphics/GL/Functions/F05.hs:669) glDeformSGIX (src/Graphics/GL/Functions/F05.hs:721) glDeformationMap3dSGIX (src/Graphics/GL/Functions/F05.hs:733) glDeformationMap3fSGIX (src/Graphics/GL/Functions/F05.hs:758) glDeleteAsyncMarkersSGIX (src/Graphics/GL/Functions/F05.hs:783) glDeleteCommandListsNV (src/Graphics/GL/Functions/F05.hs:824) glDeleteFencesAPPLE (src/Graphics/GL/Functions/F05.hs:837) glDeleteFencesNV (src/Graphics/GL/Functions/F05.hs:850) glDeleteFragmentShaderATI (src/Graphics/GL/Functions/F05.hs:863) glDeleteFramebuffersOES (src/Graphics/GL/Functions/F05.hs:903) glDeleteNamedStringARB (src/Graphics/GL/Functions/F05.hs:930) glDeleteNamesAMD (src/Graphics/GL/Functions/F05.hs:943) glDeleteObjectARB (src/Graphics/GL/Functions/F05.hs:957) glDeleteOcclusionQueriesNV (src/Graphics/GL/Functions/F05.hs:969) glDeletePathsNV (src/Graphics/GL/Functions/F05.hs:982) glDeletePerfMonitorsAMD (src/Graphics/GL/Functions/F05.hs:995) glDeletePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:1008) glDeleteProgramPipelinesEXT (src/Graphics/GL/Functions/F05.hs:1047) glDeleteProgramsARB (src/Graphics/GL/Functions/F05.hs:1060) glDeleteQueriesEXT (src/Graphics/GL/Functions/F05.hs:1115) glDeleteRenderbuffersOES (src/Graphics/GL/Functions/F05.hs:1156) glDeleteStatesNV (src/Graphics/GL/Functions/F05.hs:1196) glDeleteTexturesEXT (src/Graphics/GL/Functions/F05.hs:1249) glDeleteVertexShaderEXT (src/Graphics/GL/Functions/F05.hs:1332) glDepthBoundsEXT (src/Graphics/GL/Functions/F05.hs:1344) glDepthBoundsdNV (src/Graphics/GL/Functions/F05.hs:1357) glDepthRangeArrayfvNV (src/Graphics/GL/Functions/F05.hs:1410) glDepthRangeArrayfvOES (src/Graphics/GL/Functions/F05.hs:1424) glDepthRangeIndexedfNV (src/Graphics/GL/Functions/F05.hs:1468) glDepthRangeIndexedfOES (src/Graphics/GL/Functions/F05.hs:1482) glDepthRangedNV (src/Graphics/GL/Functions/F05.hs:1496) 63% ( 64 /101) in 'Graphics.GL.Functions.F06' Missing documentation for: glDepthRangex (src/Graphics/GL/Functions/F06.hs:142) glDepthRangexOES (src/Graphics/GL/Functions/F06.hs:155) glDetailTexFuncSGIS (src/Graphics/GL/Functions/F06.hs:196) glDisableClientStateIndexedEXT (src/Graphics/GL/Functions/F06.hs:236) glDisableClientStateiEXT (src/Graphics/GL/Functions/F06.hs:249) glDisableDriverControlQCOM (src/Graphics/GL/Functions/F06.hs:262) glDisableVariantClientStateEXT (src/Graphics/GL/Functions/F06.hs:288) glDisableVertexArrayAttribEXT (src/Graphics/GL/Functions/F06.hs:314) glDisableVertexArrayEXT (src/Graphics/GL/Functions/F06.hs:327) glDisableVertexAttribAPPLE (src/Graphics/GL/Functions/F06.hs:340) glDiscardFramebufferEXT (src/Graphics/GL/Functions/F06.hs:435) glDispatchComputeGroupSizeARB (src/Graphics/GL/Functions/F06.hs:464) glDrawBuffersIndexedEXT (src/Graphics/GL/Functions/F06.hs:721) glDrawBuffersNV (src/Graphics/GL/Functions/F06.hs:735) glDrawCommandsAddressNV (src/Graphics/GL/Functions/F06.hs:748) glDrawCommandsNV (src/Graphics/GL/Functions/F06.hs:763) glDrawCommandsStatesAddressNV (src/Graphics/GL/Functions/F06.hs:779) glDrawCommandsStatesNV (src/Graphics/GL/Functions/F06.hs:795) glDrawElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:812) glDrawElementArrayATI (src/Graphics/GL/Functions/F06.hs:826) glDrawMeshArraysSUN (src/Graphics/GL/Functions/F06.hs:1134) glDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:1166) glDrawRangeElementArrayATI (src/Graphics/GL/Functions/F06.hs:1182) glDrawTexfOES (src/Graphics/GL/Functions/F06.hs:1290) glDrawTexfvOES (src/Graphics/GL/Functions/F06.hs:1306) glDrawTexiOES (src/Graphics/GL/Functions/F06.hs:1318) glDrawTexivOES (src/Graphics/GL/Functions/F06.hs:1334) glDrawTexsOES (src/Graphics/GL/Functions/F06.hs:1346) glDrawTexsvOES (src/Graphics/GL/Functions/F06.hs:1362) glDrawTextureNV (src/Graphics/GL/Functions/F06.hs:1374) glDrawTexxOES (src/Graphics/GL/Functions/F06.hs:1396) glDrawTexxvOES (src/Graphics/GL/Functions/F06.hs:1412) glEGLImageTargetRenderbufferStorageOES (src/Graphics/GL/Functions/F06.hs:1527) glEGLImageTargetTexture2DOES (src/Graphics/GL/Functions/F06.hs:1540) glEdgeFlagFormatNV (src/Graphics/GL/Functions/F06.hs:1566) glEdgeFlagPointerEXT (src/Graphics/GL/Functions/F06.hs:1592) glEdgeFlagPointerListIBM (src/Graphics/GL/Functions/F06.hs:1606) 49% ( 49 /101) in 'Graphics.GL.Functions.F07' Missing documentation for: glElementPointerAPPLE (src/Graphics/GL/Functions/F07.hs:128) glElementPointerATI (src/Graphics/GL/Functions/F07.hs:141) glEnableClientStateIndexedEXT (src/Graphics/GL/Functions/F07.hs:180) glEnableClientStateiEXT (src/Graphics/GL/Functions/F07.hs:193) glEnableDriverControlQCOM (src/Graphics/GL/Functions/F07.hs:206) glEnableVariantClientStateEXT (src/Graphics/GL/Functions/F07.hs:232) glEnableVertexArrayAttribEXT (src/Graphics/GL/Functions/F07.hs:258) glEnableVertexArrayEXT (src/Graphics/GL/Functions/F07.hs:271) glEnableVertexAttribAPPLE (src/Graphics/GL/Functions/F07.hs:284) glEndFragmentShaderATI (src/Graphics/GL/Functions/F07.hs:427) glEndOcclusionQueryNV (src/Graphics/GL/Functions/F07.hs:450) glEndPerfMonitorAMD (src/Graphics/GL/Functions/F07.hs:461) glEndPerfQueryINTEL (src/Graphics/GL/Functions/F07.hs:473) glEndQueryEXT (src/Graphics/GL/Functions/F07.hs:511) glEndTilingQCOM (src/Graphics/GL/Functions/F07.hs:537) glEndVertexShaderEXT (src/Graphics/GL/Functions/F07.hs:585) glEndVideoCaptureNV (src/Graphics/GL/Functions/F07.hs:596) glEvalCoord1xOES (src/Graphics/GL/Functions/F07.hs:660) glEvalCoord1xvOES (src/Graphics/GL/Functions/F07.hs:672) glEvalCoord2xOES (src/Graphics/GL/Functions/F07.hs:738) glEvalCoord2xvOES (src/Graphics/GL/Functions/F07.hs:751) glEvalMapsNV (src/Graphics/GL/Functions/F07.hs:763) glEvaluateDepthValuesARB (src/Graphics/GL/Functions/F07.hs:835) glExecuteProgramNV (src/Graphics/GL/Functions/F07.hs:846) glExtGetBufferPointervQCOM (src/Graphics/GL/Functions/F07.hs:860) glExtGetBuffersQCOM (src/Graphics/GL/Functions/F07.hs:873) glExtGetFramebuffersQCOM (src/Graphics/GL/Functions/F07.hs:887) glExtGetProgramBinarySourceQCOM (src/Graphics/GL/Functions/F07.hs:901) glExtGetProgramsQCOM (src/Graphics/GL/Functions/F07.hs:916) glExtGetRenderbuffersQCOM (src/Graphics/GL/Functions/F07.hs:930) glExtGetShadersQCOM (src/Graphics/GL/Functions/F07.hs:944) glExtGetTexLevelParameterivQCOM (src/Graphics/GL/Functions/F07.hs:958) glExtGetTexSubImageQCOM (src/Graphics/GL/Functions/F07.hs:974) glExtGetTexturesQCOM (src/Graphics/GL/Functions/F07.hs:996) glExtIsProgramBinaryQCOM (src/Graphics/GL/Functions/F07.hs:1010) glExtTexObjectStateOverrideiQCOM (src/Graphics/GL/Functions/F07.hs:1022) glExtractComponentEXT (src/Graphics/GL/Functions/F07.hs:1036) glFeedbackBufferxOES (src/Graphics/GL/Functions/F07.hs:1065) glFinalCombinerInputNV (src/Graphics/GL/Functions/F07.hs:1107) glFinishAsyncSGIX (src/Graphics/GL/Functions/F07.hs:1134) glFinishFenceAPPLE (src/Graphics/GL/Functions/F07.hs:1146) glFinishFenceNV (src/Graphics/GL/Functions/F07.hs:1158) glFinishObjectAPPLE (src/Graphics/GL/Functions/F07.hs:1170) glFinishTextureSUNX (src/Graphics/GL/Functions/F07.hs:1183) glFlushMappedNamedBufferRangeEXT (src/Graphics/GL/Functions/F07.hs:1266) glFlushPixelDataRangeNV (src/Graphics/GL/Functions/F07.hs:1280) glFlushRasterSGIX (src/Graphics/GL/Functions/F07.hs:1292) glFlushStaticDataIBM (src/Graphics/GL/Functions/F07.hs:1303) glFlushVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F07.hs:1315) glFlushVertexArrayRangeNV (src/Graphics/GL/Functions/F07.hs:1328) glFogCoordFormatNV (src/Graphics/GL/Functions/F07.hs:1339) glFogCoordPointerListIBM (src/Graphics/GL/Functions/F07.hs:1382) 43% ( 43 /101) in 'Graphics.GL.Functions.F08' Missing documentation for: glFogCoordhvNV (src/Graphics/GL/Functions/F08.hs:193) glFogFuncSGIS (src/Graphics/GL/Functions/F08.hs:205) glFogx (src/Graphics/GL/Functions/F08.hs:274) glFogxOES (src/Graphics/GL/Functions/F08.hs:287) glFogxv (src/Graphics/GL/Functions/F08.hs:300) glFogxvOES (src/Graphics/GL/Functions/F08.hs:313) glFragmentColorMaterialSGIX (src/Graphics/GL/Functions/F08.hs:326) glFragmentCoverageColorNV (src/Graphics/GL/Functions/F08.hs:339) glFragmentLightModelfSGIX (src/Graphics/GL/Functions/F08.hs:351) glFragmentLightModelfvSGIX (src/Graphics/GL/Functions/F08.hs:364) glFragmentLightModeliSGIX (src/Graphics/GL/Functions/F08.hs:377) glFragmentLightModelivSGIX (src/Graphics/GL/Functions/F08.hs:390) glFragmentLightfSGIX (src/Graphics/GL/Functions/F08.hs:403) glFragmentLightfvSGIX (src/Graphics/GL/Functions/F08.hs:417) glFragmentLightiSGIX (src/Graphics/GL/Functions/F08.hs:431) glFragmentLightivSGIX (src/Graphics/GL/Functions/F08.hs:445) glFragmentMaterialfSGIX (src/Graphics/GL/Functions/F08.hs:459) glFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F08.hs:473) glFragmentMaterialiSGIX (src/Graphics/GL/Functions/F08.hs:487) glFragmentMaterialivSGIX (src/Graphics/GL/Functions/F08.hs:501) glFrameTerminatorGREMEDY (src/Graphics/GL/Functions/F08.hs:515) glFrameZoomSGIX (src/Graphics/GL/Functions/F08.hs:526) glFramebufferDrawBufferEXT (src/Graphics/GL/Functions/F08.hs:538) glFramebufferDrawBuffersEXT (src/Graphics/GL/Functions/F08.hs:551) glFramebufferPixelLocalStorageSizeEXT (src/Graphics/GL/Functions/F08.hs:580) glFramebufferReadBufferEXT (src/Graphics/GL/Functions/F08.hs:593) glFramebufferRenderbufferOES (src/Graphics/GL/Functions/F08.hs:638) glFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F08.hs:653) glFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F08.hs:668) glFramebufferSamplePositionsfvAMD (src/Graphics/GL/Functions/F08.hs:683) glFramebufferTexture2DDownsampleIMG (src/Graphics/GL/Functions/F08.hs:765) glFramebufferTexture2DMultisampleEXT (src/Graphics/GL/Functions/F08.hs:800) glFramebufferTexture2DMultisampleIMG (src/Graphics/GL/Functions/F08.hs:817) glFramebufferTexture2DOES (src/Graphics/GL/Functions/F08.hs:834) glFramebufferTextureFaceARB (src/Graphics/GL/Functions/F08.hs:936) glFramebufferTextureLayerDownsampleIMG (src/Graphics/GL/Functions/F08.hs:1003) glFramebufferTextureMultisampleMultiviewOVR (src/Graphics/GL/Functions/F08.hs:1038) glFramebufferTextureMultiviewOVR (src/Graphics/GL/Functions/F08.hs:1056) glFreeObjectBufferATI (src/Graphics/GL/Functions/F08.hs:1089) glFrustumf (src/Graphics/GL/Functions/F08.hs:1132) glFrustumfOES (src/Graphics/GL/Functions/F08.hs:1149) glFrustumx (src/Graphics/GL/Functions/F08.hs:1166) glFrustumxOES (src/Graphics/GL/Functions/F08.hs:1183) glGenAsyncMarkersSGIX (src/Graphics/GL/Functions/F08.hs:1200) glGenFencesAPPLE (src/Graphics/GL/Functions/F08.hs:1240) glGenFencesNV (src/Graphics/GL/Functions/F08.hs:1253) glGenFragmentShadersATI (src/Graphics/GL/Functions/F08.hs:1266) glGenFramebuffersOES (src/Graphics/GL/Functions/F08.hs:1306) glGenNamesAMD (src/Graphics/GL/Functions/F08.hs:1332) glGenOcclusionQueriesNV (src/Graphics/GL/Functions/F08.hs:1346) glGenPathsNV (src/Graphics/GL/Functions/F08.hs:1359) glGenPerfMonitorsAMD (src/Graphics/GL/Functions/F08.hs:1371) glGenProgramPipelinesEXT (src/Graphics/GL/Functions/F08.hs:1398) glGenProgramsARB (src/Graphics/GL/Functions/F08.hs:1411) glGenQueriesEXT (src/Graphics/GL/Functions/F08.hs:1466) glGenRenderbuffersOES (src/Graphics/GL/Functions/F08.hs:1507) glGenSymbolsEXT (src/Graphics/GL/Functions/F08.hs:1534) glGenTexturesEXT (src/Graphics/GL/Functions/F08.hs:1563) 61% ( 62 /101) in 'Graphics.GL.Functions.F09' Missing documentation for: glGenVertexShadersEXT (src/Graphics/GL/Functions/F09.hs:198) glGenerateMipmapOES (src/Graphics/GL/Functions/F09.hs:236) glGenerateMultiTexMipmapEXT (src/Graphics/GL/Functions/F09.hs:248) glGenerateTextureMipmapEXT (src/Graphics/GL/Functions/F09.hs:274) glGetActiveVaryingNV (src/Graphics/GL/Functions/F09.hs:499) glGetArrayObjectfvATI (src/Graphics/GL/Functions/F09.hs:517) glGetArrayObjectivATI (src/Graphics/GL/Functions/F09.hs:531) glGetAttachedObjectsARB (src/Graphics/GL/Functions/F09.hs:545) glGetBufferParameterui64vNV (src/Graphics/GL/Functions/F09.hs:693) glGetClipPlanef (src/Graphics/GL/Functions/F09.hs:798) glGetClipPlanefOES (src/Graphics/GL/Functions/F09.hs:811) glGetClipPlanex (src/Graphics/GL/Functions/F09.hs:824) glGetClipPlanexOES (src/Graphics/GL/Functions/F09.hs:837) glGetColorTableParameterfvSGI (src/Graphics/GL/Functions/F09.hs:912) glGetColorTableParameterivSGI (src/Graphics/GL/Functions/F09.hs:956) glGetColorTableSGI (src/Graphics/GL/Functions/F09.hs:970) glGetCombinerInputParameterfvNV (src/Graphics/GL/Functions/F09.hs:985) glGetCombinerInputParameterivNV (src/Graphics/GL/Functions/F09.hs:1001) glGetCombinerOutputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1017) glGetCombinerOutputParameterivNV (src/Graphics/GL/Functions/F09.hs:1032) glGetCombinerStageParameterfvNV (src/Graphics/GL/Functions/F09.hs:1047) glGetCommandHeaderNV (src/Graphics/GL/Functions/F09.hs:1061) glGetCompressedMultiTexImageEXT (src/Graphics/GL/Functions/F09.hs:1074) glGetCompressedTextureImageEXT (src/Graphics/GL/Functions/F09.hs:1135) glGetConvolutionFilterEXT (src/Graphics/GL/Functions/F09.hs:1188) glGetConvolutionParameterfvEXT (src/Graphics/GL/Functions/F09.hs:1218) glGetConvolutionParameterivEXT (src/Graphics/GL/Functions/F09.hs:1247) glGetConvolutionParameterxvOES (src/Graphics/GL/Functions/F09.hs:1261) glGetCoverageModulationTableNV (src/Graphics/GL/Functions/F09.hs:1275) glGetDebugMessageLogAMD (src/Graphics/GL/Functions/F09.hs:1308) glGetDetailTexFuncSGIS (src/Graphics/GL/Functions/F09.hs:1366) glGetDriverControlStringQCOM (src/Graphics/GL/Functions/F09.hs:1438) glGetDriverControlsQCOM (src/Graphics/GL/Functions/F09.hs:1453) glGetFenceivNV (src/Graphics/GL/Functions/F09.hs:1479) glGetFinalCombinerInputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1493) glGetFinalCombinerInputParameterivNV (src/Graphics/GL/Functions/F09.hs:1507) glGetFirstPerfQueryIdINTEL (src/Graphics/GL/Functions/F09.hs:1521) glGetFixedv (src/Graphics/GL/Functions/F09.hs:1533) glGetFixedvOES (src/Graphics/GL/Functions/F09.hs:1546) 37% ( 37 /101) in 'Graphics.GL.Functions.F10' Missing documentation for: glGetFogFuncSGIS (src/Graphics/GL/Functions/F10.hs:142) glGetFragmentLightfvSGIX (src/Graphics/GL/Functions/F10.hs:210) glGetFragmentLightivSGIX (src/Graphics/GL/Functions/F10.hs:224) glGetFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F10.hs:238) glGetFragmentMaterialivSGIX (src/Graphics/GL/Functions/F10.hs:252) glGetFramebufferAttachmentParameterivOES (src/Graphics/GL/Functions/F10.hs:298) glGetFramebufferParameterfvAMD (src/Graphics/GL/Functions/F10.hs:313) glGetFramebufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:345) glGetFramebufferPixelLocalStorageSizeEXT (src/Graphics/GL/Functions/F10.hs:359) glGetGraphicsResetStatusARB (src/Graphics/GL/Functions/F10.hs:383) glGetGraphicsResetStatusEXT (src/Graphics/GL/Functions/F10.hs:394) glGetHandleARB (src/Graphics/GL/Functions/F10.hs:417) glGetHistogramEXT (src/Graphics/GL/Functions/F10.hs:446) glGetHistogramParameterfvEXT (src/Graphics/GL/Functions/F10.hs:477) glGetHistogramParameterivEXT (src/Graphics/GL/Functions/F10.hs:506) glGetHistogramParameterxvOES (src/Graphics/GL/Functions/F10.hs:520) glGetImageHandleARB (src/Graphics/GL/Functions/F10.hs:534) glGetImageHandleNV (src/Graphics/GL/Functions/F10.hs:550) glGetImageTransformParameterfvHP (src/Graphics/GL/Functions/F10.hs:566) glGetImageTransformParameterivHP (src/Graphics/GL/Functions/F10.hs:580) glGetInfoLogARB (src/Graphics/GL/Functions/F10.hs:594) glGetInstrumentsSGIX (src/Graphics/GL/Functions/F10.hs:609) glGetIntegeri_vEXT (src/Graphics/GL/Functions/F10.hs:693) glGetIntegerui64i_vNV (src/Graphics/GL/Functions/F10.hs:707) glGetIntegerui64vNV (src/Graphics/GL/Functions/F10.hs:721) glGetInternalformatSampleivNV (src/Graphics/GL/Functions/F10.hs:748) glGetInvariantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:799) glGetInvariantFloatvEXT (src/Graphics/GL/Functions/F10.hs:813) glGetInvariantIntegervEXT (src/Graphics/GL/Functions/F10.hs:827) glGetLightxOES (src/Graphics/GL/Functions/F10.hs:871) glGetLightxv (src/Graphics/GL/Functions/F10.hs:885) glGetLightxvOES (src/Graphics/GL/Functions/F10.hs:899) glGetListParameterfvSGIX (src/Graphics/GL/Functions/F10.hs:913) glGetListParameterivSGIX (src/Graphics/GL/Functions/F10.hs:927) glGetLocalConstantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:941) glGetLocalConstantFloatvEXT (src/Graphics/GL/Functions/F10.hs:955) glGetLocalConstantIntegervEXT (src/Graphics/GL/Functions/F10.hs:969) glGetMapAttribParameterfvNV (src/Graphics/GL/Functions/F10.hs:983) glGetMapAttribParameterivNV (src/Graphics/GL/Functions/F10.hs:998) glGetMapControlPointsNV (src/Graphics/GL/Functions/F10.hs:1013) glGetMapParameterfvNV (src/Graphics/GL/Functions/F10.hs:1031) glGetMapParameterivNV (src/Graphics/GL/Functions/F10.hs:1045) glGetMapxvOES (src/Graphics/GL/Functions/F10.hs:1104) glGetMaterialxOES 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glGetMultiTexParameterfvEXT (src/Graphics/GL/Functions/F10.hs:1435) glGetMultiTexParameterivEXT (src/Graphics/GL/Functions/F10.hs:1450) glGetNamedBufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:1525) glGetNamedBufferParameterui64vNV (src/Graphics/GL/Functions/F10.hs:1539) glGetNamedBufferPointervEXT (src/Graphics/GL/Functions/F10.hs:1568) 29% ( 29 /101) in 'Graphics.GL.Functions.F11' Missing documentation for: glGetNamedBufferSubDataEXT (src/Graphics/GL/Functions/F11.hs:144) glGetNamedFramebufferAttachmentParameterivEXT (src/Graphics/GL/Functions/F11.hs:175) glGetNamedFramebufferParameterfvAMD (src/Graphics/GL/Functions/F11.hs:190) glGetNamedFramebufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:222) glGetNamedProgramLocalParameterIivEXT (src/Graphics/GL/Functions/F11.hs:236) glGetNamedProgramLocalParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:251) glGetNamedProgramLocalParameterdvEXT (src/Graphics/GL/Functions/F11.hs:266) glGetNamedProgramLocalParameterfvEXT (src/Graphics/GL/Functions/F11.hs:281) glGetNamedProgramStringEXT (src/Graphics/GL/Functions/F11.hs:296) glGetNamedProgramivEXT (src/Graphics/GL/Functions/F11.hs:311) glGetNamedRenderbufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:341) glGetNamedStringARB (src/Graphics/GL/Functions/F11.hs:355) glGetNamedStringivARB (src/Graphics/GL/Functions/F11.hs:371) glGetNextPerfQueryIdINTEL (src/Graphics/GL/Functions/F11.hs:386) glGetObjectBufferfvATI (src/Graphics/GL/Functions/F11.hs:399) glGetObjectBufferivATI (src/Graphics/GL/Functions/F11.hs:413) glGetObjectLabelEXT (src/Graphics/GL/Functions/F11.hs:444) glGetObjectParameterfvARB (src/Graphics/GL/Functions/F11.hs:477) glGetObjectParameterivAPPLE (src/Graphics/GL/Functions/F11.hs:491) glGetObjectParameterivARB (src/Graphics/GL/Functions/F11.hs:506) glGetOcclusionQueryivNV (src/Graphics/GL/Functions/F11.hs:552) glGetOcclusionQueryuivNV (src/Graphics/GL/Functions/F11.hs:566) glGetPathColorGenfvNV (src/Graphics/GL/Functions/F11.hs:580) glGetPathColorGenivNV (src/Graphics/GL/Functions/F11.hs:594) glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:608) glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:621) glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:634) glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:647) glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:661) glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:677) glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:695) glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:709) glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:723) glGetPathTexGenfvNV (src/Graphics/GL/Functions/F11.hs:743) glGetPathTexGenivNV (src/Graphics/GL/Functions/F11.hs:757) glGetPerfCounterInfoINTEL (src/Graphics/GL/Functions/F11.hs:771) glGetPerfMonitorCounterDataAMD (src/Graphics/GL/Functions/F11.hs:793) glGetPerfMonitorCounterInfoAMD (src/Graphics/GL/Functions/F11.hs:809) glGetPerfMonitorCounterStringAMD (src/Graphics/GL/Functions/F11.hs:824) glGetPerfMonitorCountersAMD (src/Graphics/GL/Functions/F11.hs:840) glGetPerfMonitorGroupStringAMD (src/Graphics/GL/Functions/F11.hs:856) glGetPerfMonitorGroupsAMD (src/Graphics/GL/Functions/F11.hs:871) glGetPerfQueryDataINTEL (src/Graphics/GL/Functions/F11.hs:885) glGetPerfQueryIdByNameINTEL (src/Graphics/GL/Functions/F11.hs:901) glGetPerfQueryInfoINTEL (src/Graphics/GL/Functions/F11.hs:914) glGetPixelMapxv (src/Graphics/GL/Functions/F11.hs:974) glGetPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F11.hs:988) glGetPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F11.hs:1001) glGetPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F11.hs:1014) glGetPixelTransformParameterivEXT (src/Graphics/GL/Functions/F11.hs:1028) glGetPointerIndexedvEXT (src/Graphics/GL/Functions/F11.hs:1042) glGetPointeri_vEXT (src/Graphics/GL/Functions/F11.hs:1056) glGetProgramEnvParameterIivNV (src/Graphics/GL/Functions/F11.hs:1159) glGetProgramEnvParameterIuivNV (src/Graphics/GL/Functions/F11.hs:1173) glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F11.hs:1187) glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions/F11.hs:1201) glGetProgramLocalParameterIivNV (src/Graphics/GL/Functions/F11.hs:1247) glGetProgramLocalParameterIuivNV (src/Graphics/GL/Functions/F11.hs:1261) glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions/F11.hs:1275) glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions/F11.hs:1289) glGetProgramNamedParameterdvNV (src/Graphics/GL/Functions/F11.hs:1303) glGetProgramNamedParameterfvNV (src/Graphics/GL/Functions/F11.hs:1318) glGetProgramParameterdvNV (src/Graphics/GL/Functions/F11.hs:1333) glGetProgramParameterfvNV (src/Graphics/GL/Functions/F11.hs:1348) glGetProgramPipelineInfoLogEXT (src/Graphics/GL/Functions/F11.hs:1379) glGetProgramPipelineivEXT (src/Graphics/GL/Functions/F11.hs:1409) glGetProgramResourceLocationIndexEXT (src/Graphics/GL/Functions/F11.hs:1468) glGetProgramResourcefvNV 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(src/Graphics/GL/Functions/F12.hs:1271) glGetTextureLevelParameterfvEXT (src/Graphics/GL/Functions/F12.hs:1304) glGetTextureLevelParameterivEXT (src/Graphics/GL/Functions/F12.hs:1336) glGetTextureParameterIivEXT (src/Graphics/GL/Functions/F12.hs:1367) glGetTextureParameterIuivEXT (src/Graphics/GL/Functions/F12.hs:1397) glGetTextureParameterfvEXT (src/Graphics/GL/Functions/F12.hs:1427) glGetTextureParameterivEXT (src/Graphics/GL/Functions/F12.hs:1457) glGetTextureSamplerHandleARB (src/Graphics/GL/Functions/F12.hs:1472) glGetTextureSamplerHandleNV (src/Graphics/GL/Functions/F12.hs:1499) glGetTrackMatrixivNV (src/Graphics/GL/Functions/F12.hs:1536) glGetTransformFeedbackVaryingNV (src/Graphics/GL/Functions/F12.hs:1589) 40% ( 40 /101) in 'Graphics.GL.Functions.F13' Missing documentation for: glGetTranslatedShaderSourceANGLE (src/Graphics/GL/Functions/F13.hs:143) glGetUniformBufferSizeEXT (src/Graphics/GL/Functions/F13.hs:172) glGetUniformOffsetEXT (src/Graphics/GL/Functions/F13.hs:229) 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glGetnConvolutionFilter (src/Graphics/GL/Functions/F13.hs:1138) glGetnConvolutionFilterARB (src/Graphics/GL/Functions/F13.hs:1154) glGetnHistogram (src/Graphics/GL/Functions/F13.hs:1170) glGetnHistogramARB (src/Graphics/GL/Functions/F13.hs:1187) glGetnMapdv (src/Graphics/GL/Functions/F13.hs:1204) glGetnMapdvARB (src/Graphics/GL/Functions/F13.hs:1219) glGetnMapfv (src/Graphics/GL/Functions/F13.hs:1234) glGetnMapfvARB (src/Graphics/GL/Functions/F13.hs:1249) glGetnMapiv (src/Graphics/GL/Functions/F13.hs:1264) glGetnMapivARB (src/Graphics/GL/Functions/F13.hs:1279) glGetnMinmax (src/Graphics/GL/Functions/F13.hs:1294) glGetnMinmaxARB (src/Graphics/GL/Functions/F13.hs:1311) glGetnPixelMapfv (src/Graphics/GL/Functions/F13.hs:1328) glGetnPixelMapfvARB (src/Graphics/GL/Functions/F13.hs:1342) glGetnPixelMapuiv (src/Graphics/GL/Functions/F13.hs:1356) glGetnPixelMapuivARB (src/Graphics/GL/Functions/F13.hs:1370) glGetnPixelMapusv (src/Graphics/GL/Functions/F13.hs:1384) glGetnPixelMapusvARB (src/Graphics/GL/Functions/F13.hs:1398) glGetnPolygonStipple (src/Graphics/GL/Functions/F13.hs:1412) glGetnPolygonStippleARB (src/Graphics/GL/Functions/F13.hs:1425) glGetnSeparableFilter (src/Graphics/GL/Functions/F13.hs:1438) glGetnSeparableFilterARB (src/Graphics/GL/Functions/F13.hs:1457) glGetnTexImageARB (src/Graphics/GL/Functions/F13.hs:1494) glGetnUniformdvARB (src/Graphics/GL/Functions/F13.hs:1527) glGetnUniformfvARB (src/Graphics/GL/Functions/F13.hs:1558) glGetnUniformfvEXT (src/Graphics/GL/Functions/F13.hs:1573) glGetnUniformi64vARB (src/Graphics/GL/Functions/F13.hs:1604) 50% ( 50 /101) in 'Graphics.GL.Functions.F14' Missing documentation for: glGetnUniformivARB (src/Graphics/GL/Functions/F14.hs:144) glGetnUniformivEXT (src/Graphics/GL/Functions/F14.hs:159) glGetnUniformui64vARB (src/Graphics/GL/Functions/F14.hs:190) glGetnUniformuivARB (src/Graphics/GL/Functions/F14.hs:221) glGlobalAlphaFactorbSUN (src/Graphics/GL/Functions/F14.hs:252) glGlobalAlphaFactordSUN 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glListParameteriSGIX (src/Graphics/GL/Functions/F15.hs:682) glListParameterivSGIX (src/Graphics/GL/Functions/F15.hs:696) glLoadIdentityDeformationMapSGIX (src/Graphics/GL/Functions/F15.hs:722) glLoadMatrixx (src/Graphics/GL/Functions/F15.hs:760) glLoadMatrixxOES (src/Graphics/GL/Functions/F15.hs:772) glLoadPaletteFromModelViewMatrixOES (src/Graphics/GL/Functions/F15.hs:797) glLoadProgramNV (src/Graphics/GL/Functions/F15.hs:808) glLoadTransposeMatrixxOES (src/Graphics/GL/Functions/F15.hs:875) glLockArraysEXT (src/Graphics/GL/Functions/F15.hs:887) glMakeBufferNonResidentNV (src/Graphics/GL/Functions/F15.hs:913) glMakeBufferResidentNV (src/Graphics/GL/Functions/F15.hs:925) glMakeImageHandleNonResidentARB (src/Graphics/GL/Functions/F15.hs:938) glMakeImageHandleNonResidentNV (src/Graphics/GL/Functions/F15.hs:950) glMakeImageHandleResidentARB (src/Graphics/GL/Functions/F15.hs:962) glMakeImageHandleResidentNV (src/Graphics/GL/Functions/F15.hs:975) glMakeNamedBufferNonResidentNV (src/Graphics/GL/Functions/F15.hs:988) glMakeNamedBufferResidentNV (src/Graphics/GL/Functions/F15.hs:1000) glMakeTextureHandleNonResidentARB (src/Graphics/GL/Functions/F15.hs:1013) glMakeTextureHandleNonResidentNV (src/Graphics/GL/Functions/F15.hs:1025) glMakeTextureHandleResidentARB (src/Graphics/GL/Functions/F15.hs:1037) glMakeTextureHandleResidentNV (src/Graphics/GL/Functions/F15.hs:1049) glMap1xOES (src/Graphics/GL/Functions/F15.hs:1097) glMap2xOES (src/Graphics/GL/Functions/F15.hs:1158) glMapControlPointsNV (src/Graphics/GL/Functions/F15.hs:1253) glMapGrid1xOES (src/Graphics/GL/Functions/F15.hs:1303) glMapGrid2xOES (src/Graphics/GL/Functions/F15.hs:1353) glMapNamedBufferEXT (src/Graphics/GL/Functions/F15.hs:1383) glMapNamedBufferRangeEXT (src/Graphics/GL/Functions/F15.hs:1412) glMapObjectBufferATI (src/Graphics/GL/Functions/F15.hs:1427) glMapParameterfvNV (src/Graphics/GL/Functions/F15.hs:1439) glMapParameterivNV (src/Graphics/GL/Functions/F15.hs:1453) glMapTexture2DINTEL (src/Graphics/GL/Functions/F15.hs:1467) glMapVertexAttrib1dAPPLE (src/Graphics/GL/Functions/F15.hs:1483) glMapVertexAttrib1fAPPLE (src/Graphics/GL/Functions/F15.hs:1501) glMapVertexAttrib2dAPPLE (src/Graphics/GL/Functions/F15.hs:1519) 48% ( 48 /101) in 'Graphics.GL.Functions.F16' Missing documentation for: glMapVertexAttrib2fAPPLE (src/Graphics/GL/Functions/F16.hs:128) glMaterialx (src/Graphics/GL/Functions/F16.hs:210) glMaterialxOES (src/Graphics/GL/Functions/F16.hs:224) glMaterialxv (src/Graphics/GL/Functions/F16.hs:238) glMaterialxvOES (src/Graphics/GL/Functions/F16.hs:252) glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:266) glMatrixIndexPointerARB (src/Graphics/GL/Functions/F16.hs:284) glMatrixIndexPointerOES (src/Graphics/GL/Functions/F16.hs:299) glMatrixIndexubvARB (src/Graphics/GL/Functions/F16.hs:314) glMatrixIndexuivARB (src/Graphics/GL/Functions/F16.hs:327) glMatrixIndexusvARB (src/Graphics/GL/Functions/F16.hs:340) glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:353) glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:366) glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:379) glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:391) glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:404) glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:417) glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:430) glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:443) glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:469) glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:482) glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:495) glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:508) glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:521) glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:534) glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:547) glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:560) glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:578) glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:590) glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:602) glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:618) glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:634) glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:649) glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:664) glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:679) glMaxShaderCompilerThreadsARB (src/Graphics/GL/Functions/F16.hs:694) glMultMatrixx (src/Graphics/GL/Functions/F16.hs:840) glMultMatrixxOES (src/Graphics/GL/Functions/F16.hs:852) glMultTransposeMatrixxOES (src/Graphics/GL/Functions/F16.hs:916) glMultiDrawArraysIndirectBindlessCountNV (src/Graphics/GL/Functions/F16.hs:992) glMultiDrawArraysIndirectBindlessNV (src/Graphics/GL/Functions/F16.hs:1009) glMultiDrawArraysIndirectCountARB (src/Graphics/GL/Functions/F16.hs:1025) glMultiDrawElementArrayAPPLE (src/Graphics/GL/Functions/F16.hs:1057) glMultiDrawElementsIndirectBindlessCountNV (src/Graphics/GL/Functions/F16.hs:1194) glMultiDrawElementsIndirectBindlessNV (src/Graphics/GL/Functions/F16.hs:1212) glMultiDrawElementsIndirectCountARB (src/Graphics/GL/Functions/F16.hs:1229) glMultiDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F16.hs:1263) glMultiModeDrawArraysIBM (src/Graphics/GL/Functions/F16.hs:1280) glMultiModeDrawElementsIBM (src/Graphics/GL/Functions/F16.hs:1296) glMultiTexBufferEXT (src/Graphics/GL/Functions/F16.hs:1313) glMultiTexCoord1bOES (src/Graphics/GL/Functions/F16.hs:1328) glMultiTexCoord1bvOES (src/Graphics/GL/Functions/F16.hs:1341) glMultiTexCoord1hvNV (src/Graphics/GL/Functions/F16.hs:1480) 60% ( 61 /101) in 'Graphics.GL.Functions.F17' Missing documentation for: glMultiTexCoord1xOES (src/Graphics/GL/Functions/F17.hs:156) glMultiTexCoord1xvOES (src/Graphics/GL/Functions/F17.hs:169) glMultiTexCoord2bOES (src/Graphics/GL/Functions/F17.hs:182) glMultiTexCoord2bvOES (src/Graphics/GL/Functions/F17.hs:196) glMultiTexCoord2hvNV (src/Graphics/GL/Functions/F17.hs:340) glMultiTexCoord2xOES (src/Graphics/GL/Functions/F17.hs:469) glMultiTexCoord2xvOES (src/Graphics/GL/Functions/F17.hs:483) glMultiTexCoord3bOES (src/Graphics/GL/Functions/F17.hs:496) glMultiTexCoord3bvOES (src/Graphics/GL/Functions/F17.hs:511) glMultiTexCoord3hvNV (src/Graphics/GL/Functions/F17.hs:660) glMultiTexCoord3xOES (src/Graphics/GL/Functions/F17.hs:793) glMultiTexCoord3xvOES (src/Graphics/GL/Functions/F17.hs:808) glMultiTexCoord4bOES (src/Graphics/GL/Functions/F17.hs:821) glMultiTexCoord4bvOES (src/Graphics/GL/Functions/F17.hs:837) glMultiTexCoord4hvNV (src/Graphics/GL/Functions/F17.hs:991) glMultiTexCoord4x (src/Graphics/GL/Functions/F17.hs:1128) glMultiTexCoord4xOES (src/Graphics/GL/Functions/F17.hs:1144) glMultiTexCoord4xvOES (src/Graphics/GL/Functions/F17.hs:1160) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1173) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1187) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1201) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1215) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1229) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1243) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1257) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1271) glMultiTexCoordPointerEXT (src/Graphics/GL/Functions/F17.hs:1285) glMultiTexEnvfvEXT (src/Graphics/GL/Functions/F17.hs:1317) glMultiTexEnvivEXT (src/Graphics/GL/Functions/F17.hs:1348) glMultiTexGendvEXT (src/Graphics/GL/Functions/F17.hs:1379) glMultiTexGenfvEXT (src/Graphics/GL/Functions/F17.hs:1410) glMultiTexGenivEXT (src/Graphics/GL/Functions/F17.hs:1441) glMultiTexImage1DEXT (src/Graphics/GL/Functions/F17.hs:1456) glMultiTexImage2DEXT (src/Graphics/GL/Functions/F17.hs:1476) glMultiTexImage3DEXT (src/Graphics/GL/Functions/F17.hs:1497) glMultiTexParameterIivEXT (src/Graphics/GL/Functions/F17.hs:1519) glMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F17.hs:1534) glMultiTexParameterfvEXT (src/Graphics/GL/Functions/F17.hs:1565) glMultiTexParameterivEXT (src/Graphics/GL/Functions/F17.hs:1596) glMultiTexRenderbufferEXT (src/Graphics/GL/Functions/F17.hs:1611) 38% ( 38 /101) in 'Graphics.GL.Functions.F18' Missing documentation for: glMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F18.hs:128) glMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F18.hs:147) glMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F18.hs:168) glNamedBufferDataEXT (src/Graphics/GL/Functions/F18.hs:207) glNamedBufferPageCommitmentARB (src/Graphics/GL/Functions/F18.hs:222) glNamedBufferPageCommitmentEXT (src/Graphics/GL/Functions/F18.hs:237) glNamedCopyBufferSubDataEXT (src/Graphics/GL/Functions/F18.hs:316) glNamedFramebufferParameteriEXT (src/Graphics/GL/Functions/F18.hs:376) glNamedFramebufferRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:420) glNamedFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F18.hs:435) glNamedFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:450) glNamedFramebufferSamplePositionsfvAMD (src/Graphics/GL/Functions/F18.hs:465) glNamedFramebufferTexture1DEXT (src/Graphics/GL/Functions/F18.hs:496) glNamedFramebufferTexture2DEXT (src/Graphics/GL/Functions/F18.hs:512) glNamedFramebufferTexture3DEXT (src/Graphics/GL/Functions/F18.hs:528) glNamedFramebufferTextureEXT (src/Graphics/GL/Functions/F18.hs:545) glNamedFramebufferTextureFaceEXT (src/Graphics/GL/Functions/F18.hs:560) glNamedFramebufferTextureLayerEXT (src/Graphics/GL/Functions/F18.hs:593) glNamedProgramLocalParameter4dvEXT (src/Graphics/GL/Functions/F18.hs:628) glNamedProgramLocalParameter4fvEXT (src/Graphics/GL/Functions/F18.hs:662) glNamedProgramLocalParameterI4ivEXT (src/Graphics/GL/Functions/F18.hs:696) glNamedProgramLocalParameterI4uivEXT (src/Graphics/GL/Functions/F18.hs:730) glNamedProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F18.hs:745) glNamedProgramLocalParametersI4ivEXT (src/Graphics/GL/Functions/F18.hs:761) glNamedProgramLocalParametersI4uivEXT (src/Graphics/GL/Functions/F18.hs:777) glNamedProgramStringEXT (src/Graphics/GL/Functions/F18.hs:793) glNamedRenderbufferStorageEXT (src/Graphics/GL/Functions/F18.hs:825) glNamedRenderbufferStorageMultisampleCoverageEXT (src/Graphics/GL/Functions/F18.hs:857) glNamedRenderbufferStorageMultisampleEXT (src/Graphics/GL/Functions/F18.hs:874) glNamedStringARB (src/Graphics/GL/Functions/F18.hs:890) glNewObjectBufferATI (src/Graphics/GL/Functions/F18.hs:920) glNormal3fVertex3fSUN (src/Graphics/GL/Functions/F18.hs:1005) glNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F18.hs:1022) glNormal3hvNV (src/Graphics/GL/Functions/F18.hs:1063) glNormal3x (src/Graphics/GL/Functions/F18.hs:1131) glNormal3xOES (src/Graphics/GL/Functions/F18.hs:1145) glNormal3xvOES (src/Graphics/GL/Functions/F18.hs:1159) glNormalFormatNV (src/Graphics/GL/Functions/F18.hs:1171) glNormalP3ui (src/Graphics/GL/Functions/F18.hs:1184) glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:1197) glNormalPointerEXT (src/Graphics/GL/Functions/F18.hs:1225) glNormalPointerListIBM (src/Graphics/GL/Functions/F18.hs:1240) glNormalPointervINTEL (src/Graphics/GL/Functions/F18.hs:1255) glNormalStream3bATI (src/Graphics/GL/Functions/F18.hs:1268) glNormalStream3bvATI (src/Graphics/GL/Functions/F18.hs:1283) glNormalStream3dATI (src/Graphics/GL/Functions/F18.hs:1296) glNormalStream3dvATI (src/Graphics/GL/Functions/F18.hs:1311) glNormalStream3fATI (src/Graphics/GL/Functions/F18.hs:1324) glNormalStream3fvATI (src/Graphics/GL/Functions/F18.hs:1339) glNormalStream3iATI (src/Graphics/GL/Functions/F18.hs:1352) glNormalStream3ivATI (src/Graphics/GL/Functions/F18.hs:1367) glNormalStream3sATI (src/Graphics/GL/Functions/F18.hs:1380) glNormalStream3svATI (src/Graphics/GL/Functions/F18.hs:1395) glObjectPurgeableAPPLE (src/Graphics/GL/Functions/F18.hs:1470) glObjectUnpurgeableAPPLE (src/Graphics/GL/Functions/F18.hs:1484) glOrthof (src/Graphics/GL/Functions/F18.hs:1516) glOrthofOES (src/Graphics/GL/Functions/F18.hs:1533) glOrthox (src/Graphics/GL/Functions/F18.hs:1550) glOrthoxOES (src/Graphics/GL/Functions/F18.hs:1567) glPNTrianglesfATI (src/Graphics/GL/Functions/F18.hs:1584) glPNTrianglesiATI (src/Graphics/GL/Functions/F18.hs:1597) glPassTexCoordATI (src/Graphics/GL/Functions/F18.hs:1610) glPassThroughxOES (src/Graphics/GL/Functions/F18.hs:1637) 45% ( 45 /101) in 'Graphics.GL.Functions.F19' Missing documentation for: glPathColorGenNV (src/Graphics/GL/Functions/F19.hs:184) glPathCommandsNV (src/Graphics/GL/Functions/F19.hs:199) glPathCoordsNV (src/Graphics/GL/Functions/F19.hs:216) glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F19.hs:231) glPathDashArrayNV (src/Graphics/GL/Functions/F19.hs:243) glPathFogGenNV (src/Graphics/GL/Functions/F19.hs:257) glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:269) glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F19.hs:288) glPathGlyphRangeNV (src/Graphics/GL/Functions/F19.hs:305) glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:325) glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:346) glPathParameterfNV (src/Graphics/GL/Functions/F19.hs:366) glPathParameterfvNV (src/Graphics/GL/Functions/F19.hs:380) glPathParameteriNV (src/Graphics/GL/Functions/F19.hs:394) glPathParameterivNV (src/Graphics/GL/Functions/F19.hs:408) glPathStencilDepthOffsetNV (src/Graphics/GL/Functions/F19.hs:422) glPathStencilFuncNV (src/Graphics/GL/Functions/F19.hs:435) glPathStringNV (src/Graphics/GL/Functions/F19.hs:449) glPathSubCommandsNV (src/Graphics/GL/Functions/F19.hs:464) glPathSubCoordsNV (src/Graphics/GL/Functions/F19.hs:483) glPathTexGenNV (src/Graphics/GL/Functions/F19.hs:499) glPixelDataRangeNV (src/Graphics/GL/Functions/F19.hs:538) glPixelMapx (src/Graphics/GL/Functions/F19.hs:597) glPixelStorex (src/Graphics/GL/Functions/F19.hs:639) glPixelTexGenParameterfSGIS (src/Graphics/GL/Functions/F19.hs:652) glPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F19.hs:665) glPixelTexGenParameteriSGIS (src/Graphics/GL/Functions/F19.hs:678) glPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F19.hs:691) glPixelTexGenSGIX (src/Graphics/GL/Functions/F19.hs:704) glPixelTransferxOES (src/Graphics/GL/Functions/F19.hs:744) glPixelTransformParameterfEXT (src/Graphics/GL/Functions/F19.hs:757) glPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F19.hs:771) glPixelTransformParameteriEXT (src/Graphics/GL/Functions/F19.hs:785) glPixelTransformParameterivEXT (src/Graphics/GL/Functions/F19.hs:799) glPixelZoomxOES (src/Graphics/GL/Functions/F19.hs:827) glPointAlongPathNV (src/Graphics/GL/Functions/F19.hs:840) glPointParameterx (src/Graphics/GL/Functions/F19.hs:1027) glPointParameterxOES (src/Graphics/GL/Functions/F19.hs:1040) glPointParameterxv (src/Graphics/GL/Functions/F19.hs:1053) glPointParameterxvOES (src/Graphics/GL/Functions/F19.hs:1066) glPointSizePointerOES (src/Graphics/GL/Functions/F19.hs:1092) glPointSizex (src/Graphics/GL/Functions/F19.hs:1106) glPointSizexOES (src/Graphics/GL/Functions/F19.hs:1118) glPollAsyncSGIX (src/Graphics/GL/Functions/F19.hs:1130) glPollInstrumentsSGIX (src/Graphics/GL/Functions/F19.hs:1142) glPolygonOffsetClampEXT (src/Graphics/GL/Functions/F19.hs:1196) glPolygonOffsetEXT (src/Graphics/GL/Functions/F19.hs:1210) glPolygonOffsetx (src/Graphics/GL/Functions/F19.hs:1223) glPolygonOffsetxOES (src/Graphics/GL/Functions/F19.hs:1236) glPopGroupMarkerEXT (src/Graphics/GL/Functions/F19.hs:1310) glPresentFrameDualFillNV (src/Graphics/GL/Functions/F19.hs:1345) glPresentFrameKeyedNV (src/Graphics/GL/Functions/F19.hs:1369) glPrimitiveBoundingBox (src/Graphics/GL/Functions/F19.hs:1391) glPrimitiveRestartIndexNV (src/Graphics/GL/Functions/F19.hs:1483) glPrimitiveRestartNV (src/Graphics/GL/Functions/F19.hs:1495) glPrioritizeTexturesxOES (src/Graphics/GL/Functions/F19.hs:1536) 46% ( 46 /101) in 'Graphics.GL.Functions.F20' Missing documentation for: glProgramBufferParametersIivNV (src/Graphics/GL/Functions/F20.hs:144) glProgramBufferParametersIuivNV (src/Graphics/GL/Functions/F20.hs:160) glProgramBufferParametersfvNV (src/Graphics/GL/Functions/F20.hs:176) glProgramEnvParameter4dvARB (src/Graphics/GL/Functions/F20.hs:210) glProgramEnvParameter4fvARB (src/Graphics/GL/Functions/F20.hs:242) glProgramEnvParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:274) glProgramEnvParameterI4uivNV (src/Graphics/GL/Functions/F20.hs:306) glProgramEnvParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:320) glProgramEnvParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:335) glProgramEnvParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:350) glProgramLocalParameter4dvARB (src/Graphics/GL/Functions/F20.hs:383) glProgramLocalParameter4fvARB (src/Graphics/GL/Functions/F20.hs:415) glProgramLocalParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:447) glProgramLocalParameterI4uivNV (src/Graphics/GL/Functions/F20.hs:479) glProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:493) glProgramLocalParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:508) glProgramLocalParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:523) glProgramNamedParameter4dvNV (src/Graphics/GL/Functions/F20.hs:557) glProgramNamedParameter4fvNV (src/Graphics/GL/Functions/F20.hs:591) glProgramParameter4dvNV (src/Graphics/GL/Functions/F20.hs:624) glProgramParameter4fvNV (src/Graphics/GL/Functions/F20.hs:656) glProgramParameters4dvNV (src/Graphics/GL/Functions/F20.hs:715) glProgramParameters4fvNV (src/Graphics/GL/Functions/F20.hs:730) glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions/F20.hs:745) glProgramStringARB (src/Graphics/GL/Functions/F20.hs:761) glProgramSubroutineParametersuivNV (src/Graphics/GL/Functions/F20.hs:776) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:790) glProgramUniform1dEXT (src/Graphics/GL/Functions/F20.hs:804) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:818) glProgramUniform1dvEXT (src/Graphics/GL/Functions/F20.hs:833) glProgramUniform1i64ARB (src/Graphics/GL/Functions/F20.hs:925) glProgramUniform1i64NV (src/Graphics/GL/Functions/F20.hs:939) glProgramUniform1i64vARB (src/Graphics/GL/Functions/F20.hs:953) glProgramUniform1i64vNV (src/Graphics/GL/Functions/F20.hs:968) glProgramUniform1ui64ARB (src/Graphics/GL/Functions/F20.hs:1045) glProgramUniform1ui64NV (src/Graphics/GL/Functions/F20.hs:1059) glProgramUniform1ui64vARB (src/Graphics/GL/Functions/F20.hs:1073) glProgramUniform1ui64vNV (src/Graphics/GL/Functions/F20.hs:1088) glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:1150) glProgramUniform2dEXT (src/Graphics/GL/Functions/F20.hs:1165) glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:1180) glProgramUniform2dvEXT (src/Graphics/GL/Functions/F20.hs:1195) glProgramUniform2i64ARB (src/Graphics/GL/Functions/F20.hs:1290) glProgramUniform2i64NV (src/Graphics/GL/Functions/F20.hs:1305) glProgramUniform2i64vARB (src/Graphics/GL/Functions/F20.hs:1320) glProgramUniform2i64vNV (src/Graphics/GL/Functions/F20.hs:1335) glProgramUniform2ui64ARB (src/Graphics/GL/Functions/F20.hs:1414) glProgramUniform2ui64NV (src/Graphics/GL/Functions/F20.hs:1429) glProgramUniform2ui64vARB (src/Graphics/GL/Functions/F20.hs:1444) glProgramUniform2ui64vNV (src/Graphics/GL/Functions/F20.hs:1459) glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1522) glProgramUniform3dEXT (src/Graphics/GL/Functions/F20.hs:1538) glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1554) glProgramUniform3dvEXT (src/Graphics/GL/Functions/F20.hs:1569) glProgramUniform3i64ARB (src/Graphics/GL/Functions/F20.hs:1667) 52% ( 53 /101) in 'Graphics.GL.Functions.F21' Missing documentation for: glProgramUniform3i64NV (src/Graphics/GL/Functions/F21.hs:128) glProgramUniform3i64vARB (src/Graphics/GL/Functions/F21.hs:144) glProgramUniform3i64vNV (src/Graphics/GL/Functions/F21.hs:159) glProgramUniform3ui64ARB (src/Graphics/GL/Functions/F21.hs:240) glProgramUniform3ui64NV (src/Graphics/GL/Functions/F21.hs:256) glProgramUniform3ui64vARB (src/Graphics/GL/Functions/F21.hs:272) glProgramUniform3ui64vNV (src/Graphics/GL/Functions/F21.hs:287) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:351) glProgramUniform4dEXT (src/Graphics/GL/Functions/F21.hs:368) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:385) glProgramUniform4dvEXT (src/Graphics/GL/Functions/F21.hs:400) glProgramUniform4i64ARB (src/Graphics/GL/Functions/F21.hs:501) glProgramUniform4i64NV (src/Graphics/GL/Functions/F21.hs:518) glProgramUniform4i64vARB (src/Graphics/GL/Functions/F21.hs:535) glProgramUniform4i64vNV (src/Graphics/GL/Functions/F21.hs:550) glProgramUniform4ui64ARB (src/Graphics/GL/Functions/F21.hs:633) glProgramUniform4ui64NV (src/Graphics/GL/Functions/F21.hs:650) glProgramUniform4ui64vARB (src/Graphics/GL/Functions/F21.hs:667) glProgramUniform4ui64vNV (src/Graphics/GL/Functions/F21.hs:682) glProgramUniformHandleui64ARB (src/Graphics/GL/Functions/F21.hs:747) glProgramUniformHandleui64NV (src/Graphics/GL/Functions/F21.hs:776) glProgramUniformHandleui64vARB (src/Graphics/GL/Functions/F21.hs:790) glProgramUniformHandleui64vNV (src/Graphics/GL/Functions/F21.hs:821) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:836) glProgramUniformMatrix2dvEXT (src/Graphics/GL/Functions/F21.hs:852) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:902) glProgramUniformMatrix2x3dvEXT (src/Graphics/GL/Functions/F21.hs:918) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:968) glProgramUniformMatrix2x4dvEXT (src/Graphics/GL/Functions/F21.hs:984) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:1034) glProgramUniformMatrix3dvEXT (src/Graphics/GL/Functions/F21.hs:1050) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:1100) glProgramUniformMatrix3x2dvEXT (src/Graphics/GL/Functions/F21.hs:1116) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:1166) glProgramUniformMatrix3x4dvEXT (src/Graphics/GL/Functions/F21.hs:1182) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:1232) glProgramUniformMatrix4dvEXT (src/Graphics/GL/Functions/F21.hs:1248) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1298) glProgramUniformMatrix4x2dvEXT (src/Graphics/GL/Functions/F21.hs:1314) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1364) glProgramUniformMatrix4x3dvEXT (src/Graphics/GL/Functions/F21.hs:1380) glProgramUniformui64NV (src/Graphics/GL/Functions/F21.hs:1430) glProgramUniformui64vNV (src/Graphics/GL/Functions/F21.hs:1444) glProgramVertexLimitNV (src/Graphics/GL/Functions/F21.hs:1459) glPushClientAttribDefaultEXT (src/Graphics/GL/Functions/F21.hs:1524) glPushGroupMarkerEXT (src/Graphics/GL/Functions/F21.hs:1568) glQueryMatrixxOES (src/Graphics/GL/Functions/F21.hs:1634) glQueryObjectParameteruiAMD (src/Graphics/GL/Functions/F21.hs:1647) 52% ( 53 /101) in 'Graphics.GL.Functions.F22' Missing documentation for: glRasterPos2xOES (src/Graphics/GL/Functions/F22.hs:195) glRasterPos2xvOES (src/Graphics/GL/Functions/F22.hs:208) glRasterPos3xOES (src/Graphics/GL/Functions/F22.hs:332) glRasterPos3xvOES (src/Graphics/GL/Functions/F22.hs:346) glRasterPos4xOES (src/Graphics/GL/Functions/F22.hs:474) glRasterPos4xvOES (src/Graphics/GL/Functions/F22.hs:489) glRasterSamplesEXT (src/Graphics/GL/Functions/F22.hs:501) glReadBufferIndexedEXT (src/Graphics/GL/Functions/F22.hs:527) glReadBufferNV (src/Graphics/GL/Functions/F22.hs:540) glReadInstrumentsSGIX (src/Graphics/GL/Functions/F22.hs:552) glRectxOES (src/Graphics/GL/Functions/F22.hs:783) glRectxvOES (src/Graphics/GL/Functions/F22.hs:798) glReferencePlaneSGIX (src/Graphics/GL/Functions/F22.hs:811) glRenderbufferStorageMultisampleANGLE (src/Graphics/GL/Functions/F22.hs:897) glRenderbufferStorageMultisampleAPPLE (src/Graphics/GL/Functions/F22.hs:913) glRenderbufferStorageMultisampleCoverageNV (src/Graphics/GL/Functions/F22.hs:929) glRenderbufferStorageMultisampleIMG (src/Graphics/GL/Functions/F22.hs:963) glRenderbufferStorageOES (src/Graphics/GL/Functions/F22.hs:996) glReplacementCodePointerSUN (src/Graphics/GL/Functions/F22.hs:1011) glReplacementCodeubSUN (src/Graphics/GL/Functions/F22.hs:1025) glReplacementCodeubvSUN (src/Graphics/GL/Functions/F22.hs:1037) glReplacementCodeuiColor3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1049) glReplacementCodeuiColor3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1067) glReplacementCodeuiColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1081) glReplacementCodeuiColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1103) glReplacementCodeuiColor4ubVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1118) glReplacementCodeuiColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1137) glReplacementCodeuiNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1151) glReplacementCodeuiNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1169) glReplacementCodeuiSUN (src/Graphics/GL/Functions/F22.hs:1183) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1195) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1219) glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1235) glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1255) glReplacementCodeuiTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1270) glReplacementCodeuiTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1287) glReplacementCodeuiVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1301) glReplacementCodeuiVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1316) glReplacementCodeuivSUN (src/Graphics/GL/Functions/F22.hs:1329) glReplacementCodeusSUN (src/Graphics/GL/Functions/F22.hs:1341) glReplacementCodeusvSUN (src/Graphics/GL/Functions/F22.hs:1353) glRequestResidentProgramsNV (src/Graphics/GL/Functions/F22.hs:1365) glResizeBuffersMESA (src/Graphics/GL/Functions/F22.hs:1430) glResolveDepthValuesNV (src/Graphics/GL/Functions/F22.hs:1441) glResolveMultisampleFramebufferAPPLE (src/Graphics/GL/Functions/F22.hs:1452) glRotatex (src/Graphics/GL/Functions/F22.hs:1519) glRotatexOES (src/Graphics/GL/Functions/F22.hs:1534) glSampleCoveragex (src/Graphics/GL/Functions/F22.hs:1577) 68% ( 69 /101) in 'Graphics.GL.Functions.F23' Missing documentation for: glSampleCoveragexOES (src/Graphics/GL/Functions/F23.hs:128) glSampleMapATI (src/Graphics/GL/Functions/F23.hs:141) glSampleMaskEXT (src/Graphics/GL/Functions/F23.hs:155) glSampleMaskIndexedNV (src/Graphics/GL/Functions/F23.hs:168) glSamplePatternEXT (src/Graphics/GL/Functions/F23.hs:209) glScalex (src/Graphics/GL/Functions/F23.hs:414) glScalexOES (src/Graphics/GL/Functions/F23.hs:428) glSecondaryColor3hvNV (src/Graphics/GL/Functions/F23.hs:779) glSecondaryColorFormatNV (src/Graphics/GL/Functions/F23.hs:1071) glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:1085) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:1098) glSecondaryColorPointerListIBM (src/Graphics/GL/Functions/F23.hs:1143) glSelectPerfMonitorCountersAMD (src/Graphics/GL/Functions/F23.hs:1173) glSetFenceAPPLE (src/Graphics/GL/Functions/F23.hs:1229) glSetFenceNV (src/Graphics/GL/Functions/F23.hs:1241) glSetFragmentShaderConstantATI (src/Graphics/GL/Functions/F23.hs:1254) glSetInvariantEXT (src/Graphics/GL/Functions/F23.hs:1267) glSetLocalConstantEXT (src/Graphics/GL/Functions/F23.hs:1281) glSetMultisamplefvAMD (src/Graphics/GL/Functions/F23.hs:1295) glShaderOp1EXT (src/Graphics/GL/Functions/F23.hs:1339) glShaderOp2EXT (src/Graphics/GL/Functions/F23.hs:1353) glShaderOp3EXT (src/Graphics/GL/Functions/F23.hs:1368) glSharpenTexFuncSGIS (src/Graphics/GL/Functions/F23.hs:1431) glSpriteParameterfSGIX (src/Graphics/GL/Functions/F23.hs:1445) glSpriteParameterfvSGIX (src/Graphics/GL/Functions/F23.hs:1458) glSpriteParameteriSGIX (src/Graphics/GL/Functions/F23.hs:1471) glSpriteParameterivSGIX (src/Graphics/GL/Functions/F23.hs:1484) glStartInstrumentsSGIX (src/Graphics/GL/Functions/F23.hs:1497) glStartTilingQCOM (src/Graphics/GL/Functions/F23.hs:1508) glStateCaptureNV (src/Graphics/GL/Functions/F23.hs:1524) glStencilClearTagEXT (src/Graphics/GL/Functions/F23.hs:1537) glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F23.hs:1550) 47% ( 47 /101) in 'Graphics.GL.Functions.F24' Missing documentation for: glStencilFillPathNV (src/Graphics/GL/Functions/F24.hs:128) glStencilFuncSeparateATI (src/Graphics/GL/Functions/F24.hs:173) glStencilOpValueAMD (src/Graphics/GL/Functions/F24.hs:262) glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F24.hs:275) glStencilStrokePathNV (src/Graphics/GL/Functions/F24.hs:294) glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F24.hs:308) glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F24.hs:328) glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F24.hs:343) glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F24.hs:363) glStopInstrumentsSGIX (src/Graphics/GL/Functions/F24.hs:378) glStringMarkerGREMEDY (src/Graphics/GL/Functions/F24.hs:390) glSubpixelPrecisionBiasNV (src/Graphics/GL/Functions/F24.hs:403) glSwizzleEXT (src/Graphics/GL/Functions/F24.hs:416) glSyncTextureINTEL (src/Graphics/GL/Functions/F24.hs:433) glTagSampleBufferSGIX (src/Graphics/GL/Functions/F24.hs:445) glTangent3bvEXT (src/Graphics/GL/Functions/F24.hs:471) glTangent3dvEXT (src/Graphics/GL/Functions/F24.hs:498) glTangent3fvEXT (src/Graphics/GL/Functions/F24.hs:525) glTangent3ivEXT (src/Graphics/GL/Functions/F24.hs:552) glTangent3svEXT (src/Graphics/GL/Functions/F24.hs:579) glTangentPointerEXT (src/Graphics/GL/Functions/F24.hs:591) glTbufferMask3DFX (src/Graphics/GL/Functions/F24.hs:605) glTessellationFactorAMD (src/Graphics/GL/Functions/F24.hs:617) glTessellationModeAMD (src/Graphics/GL/Functions/F24.hs:629) glTestFenceAPPLE (src/Graphics/GL/Functions/F24.hs:641) glTestFenceNV (src/Graphics/GL/Functions/F24.hs:653) glTestObjectAPPLE (src/Graphics/GL/Functions/F24.hs:665) glTexBumpParameterfvATI (src/Graphics/GL/Functions/F24.hs:789) glTexBumpParameterivATI (src/Graphics/GL/Functions/F24.hs:802) glTexCoord1bOES (src/Graphics/GL/Functions/F24.hs:815) glTexCoord1bvOES (src/Graphics/GL/Functions/F24.hs:827) glTexCoord1hvNV (src/Graphics/GL/Functions/F24.hs:904) glTexCoord1xOES (src/Graphics/GL/Functions/F24.hs:968) glTexCoord1xvOES (src/Graphics/GL/Functions/F24.hs:980) glTexCoord2bOES (src/Graphics/GL/Functions/F24.hs:992) glTexCoord2bvOES (src/Graphics/GL/Functions/F24.hs:1005) glTexCoord2fColor3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1058) glTexCoord2fColor3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1077) glTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1091) glTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1114) glTexCoord2fColor4ubVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1129) glTexCoord2fColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1149) glTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1163) glTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1182) glTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1196) glTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1212) glTexCoord2hvNV (src/Graphics/GL/Functions/F24.hs:1252) glTexCoord2xOES (src/Graphics/GL/Functions/F24.hs:1318) glTexCoord2xvOES (src/Graphics/GL/Functions/F24.hs:1331) glTexCoord3bOES (src/Graphics/GL/Functions/F24.hs:1343) glTexCoord3bvOES (src/Graphics/GL/Functions/F24.hs:1357) glTexCoord3hvNV (src/Graphics/GL/Functions/F24.hs:1440) glTexCoord3xOES (src/Graphics/GL/Functions/F24.hs:1508) glTexCoord3xvOES (src/Graphics/GL/Functions/F24.hs:1522) 56% ( 57 /101) in 'Graphics.GL.Functions.F25' Missing documentation for: glTexCoord4bOES (src/Graphics/GL/Functions/F25.hs:128) glTexCoord4bvOES (src/Graphics/GL/Functions/F25.hs:143) glTexCoord4fColor4fNormal3fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:200) glTexCoord4fColor4fNormal3fVertex4fvSUN (src/Graphics/GL/Functions/F25.hs:226) glTexCoord4fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:241) glTexCoord4fVertex4fvSUN (src/Graphics/GL/Functions/F25.hs:260) glTexCoord4hvNV (src/Graphics/GL/Functions/F25.hs:302) glTexCoord4xOES (src/Graphics/GL/Functions/F25.hs:372) glTexCoord4xvOES (src/Graphics/GL/Functions/F25.hs:387) glTexCoordFormatNV (src/Graphics/GL/Functions/F25.hs:399) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:413) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:426) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:439) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:452) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:465) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:478) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:491) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:504) glTexCoordPointerEXT (src/Graphics/GL/Functions/F25.hs:533) glTexCoordPointerListIBM (src/Graphics/GL/Functions/F25.hs:549) glTexCoordPointervINTEL (src/Graphics/GL/Functions/F25.hs:565) glTexEnvx (src/Graphics/GL/Functions/F25.hs:639) glTexEnvxOES (src/Graphics/GL/Functions/F25.hs:653) glTexEnvxv (src/Graphics/GL/Functions/F25.hs:667) glTexEnvxvOES (src/Graphics/GL/Functions/F25.hs:681) glTexFilterFuncSGIS (src/Graphics/GL/Functions/F25.hs:695) glTexGenfOES (src/Graphics/GL/Functions/F25.hs:755) glTexGenfvOES (src/Graphics/GL/Functions/F25.hs:784) glTexGeniOES (src/Graphics/GL/Functions/F25.hs:813) glTexGenivOES (src/Graphics/GL/Functions/F25.hs:842) glTexGenxOES (src/Graphics/GL/Functions/F25.hs:856) glTexGenxvOES (src/Graphics/GL/Functions/F25.hs:870) glTexImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F25.hs:943) glTexImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F25.hs:1024) glTexImage4DSGIS (src/Graphics/GL/Functions/F25.hs:1065) glTexPageCommitmentARB (src/Graphics/GL/Functions/F25.hs:1087) glTexParameterx (src/Graphics/GL/Functions/F25.hs:1278) glTexParameterxOES (src/Graphics/GL/Functions/F25.hs:1292) glTexParameterxv (src/Graphics/GL/Functions/F25.hs:1306) glTexParameterxvOES (src/Graphics/GL/Functions/F25.hs:1320) glTexRenderbufferNV (src/Graphics/GL/Functions/F25.hs:1334) glTexStorageSparseAMD (src/Graphics/GL/Functions/F25.hs:1505) glTexSubImage4DSGIS (src/Graphics/GL/Functions/F25.hs:1672) glTextureBarrierNV (src/Graphics/GL/Functions/F25.hs:1708) 48% ( 48 /101) in 'Graphics.GL.Functions.F26' Missing documentation for: glTextureBufferEXT (src/Graphics/GL/Functions/F26.hs:128) glTextureBufferRangeEXT (src/Graphics/GL/Functions/F26.hs:160) glTextureColorMaskSGIS (src/Graphics/GL/Functions/F26.hs:177) glTextureImage1DEXT (src/Graphics/GL/Functions/F26.hs:192) glTextureImage2DEXT (src/Graphics/GL/Functions/F26.hs:212) glTextureImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:233) glTextureImage2DMultisampleNV (src/Graphics/GL/Functions/F26.hs:252) glTextureImage3DEXT (src/Graphics/GL/Functions/F26.hs:270) glTextureImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:292) glTextureImage3DMultisampleNV (src/Graphics/GL/Functions/F26.hs:312) glTextureLightEXT (src/Graphics/GL/Functions/F26.hs:331) glTextureMaterialEXT (src/Graphics/GL/Functions/F26.hs:343) glTextureNormalEXT (src/Graphics/GL/Functions/F26.hs:356) glTexturePageCommitmentEXT (src/Graphics/GL/Functions/F26.hs:368) glTextureParameterIivEXT (src/Graphics/GL/Functions/F26.hs:403) glTextureParameterIuivEXT (src/Graphics/GL/Functions/F26.hs:433) glTextureParameterfvEXT (src/Graphics/GL/Functions/F26.hs:494) glTextureParameterivEXT (src/Graphics/GL/Functions/F26.hs:555) glTextureRangeAPPLE (src/Graphics/GL/Functions/F26.hs:570) glTextureRenderbufferEXT (src/Graphics/GL/Functions/F26.hs:584) glTextureStorage1DEXT (src/Graphics/GL/Functions/F26.hs:614) glTextureStorage2DEXT (src/Graphics/GL/Functions/F26.hs:647) glTextureStorage2DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:682) glTextureStorage3DEXT (src/Graphics/GL/Functions/F26.hs:718) glTextureStorage3DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:755) glTextureStorageSparseAMD (src/Graphics/GL/Functions/F26.hs:774) glTextureSubImage1DEXT (src/Graphics/GL/Functions/F26.hs:812) glTextureSubImage2DEXT (src/Graphics/GL/Functions/F26.hs:852) glTextureSubImage3DEXT (src/Graphics/GL/Functions/F26.hs:896) glTrackMatrixNV (src/Graphics/GL/Functions/F26.hs:979) glTransformFeedbackAttribsNV (src/Graphics/GL/Functions/F26.hs:994) glTransformFeedbackStreamAttribsNV (src/Graphics/GL/Functions/F26.hs:1040) glTransformFeedbackVaryingsNV (src/Graphics/GL/Functions/F26.hs:1088) glTransformPathNV (src/Graphics/GL/Functions/F26.hs:1103) glTranslatex (src/Graphics/GL/Functions/F26.hs:1148) glTranslatexOES (src/Graphics/GL/Functions/F26.hs:1162) glUniform1d (src/Graphics/GL/Functions/F26.hs:1176) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1189) glUniform1i64ARB (src/Graphics/GL/Functions/F26.hs:1275) glUniform1i64NV (src/Graphics/GL/Functions/F26.hs:1288) glUniform1i64vARB (src/Graphics/GL/Functions/F26.hs:1301) glUniform1i64vNV (src/Graphics/GL/Functions/F26.hs:1315) glUniform1ui64ARB (src/Graphics/GL/Functions/F26.hs:1387) glUniform1ui64NV (src/Graphics/GL/Functions/F26.hs:1400) glUniform1ui64vARB (src/Graphics/GL/Functions/F26.hs:1413) glUniform1ui64vNV (src/Graphics/GL/Functions/F26.hs:1427) glUniform2d (src/Graphics/GL/Functions/F26.hs:1485) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1499) glUniform2i64ARB (src/Graphics/GL/Functions/F26.hs:1588) glUniform2i64NV (src/Graphics/GL/Functions/F26.hs:1602) glUniform2i64vARB (src/Graphics/GL/Functions/F26.hs:1616) glUniform2i64vNV (src/Graphics/GL/Functions/F26.hs:1630) glUniform2ui64ARB (src/Graphics/GL/Functions/F26.hs:1704) 56% ( 57 /101) in 'Graphics.GL.Functions.F27' Missing documentation for: glUniform2ui64NV (src/Graphics/GL/Functions/F27.hs:128) glUniform2ui64vARB (src/Graphics/GL/Functions/F27.hs:142) glUniform2ui64vNV (src/Graphics/GL/Functions/F27.hs:156) glUniform3d (src/Graphics/GL/Functions/F27.hs:215) glUniform3dv (src/Graphics/GL/Functions/F27.hs:230) glUniform3i64ARB (src/Graphics/GL/Functions/F27.hs:322) glUniform3i64NV (src/Graphics/GL/Functions/F27.hs:337) glUniform3i64vARB (src/Graphics/GL/Functions/F27.hs:352) glUniform3i64vNV (src/Graphics/GL/Functions/F27.hs:366) glUniform3ui64ARB (src/Graphics/GL/Functions/F27.hs:442) glUniform3ui64NV (src/Graphics/GL/Functions/F27.hs:457) glUniform3ui64vARB (src/Graphics/GL/Functions/F27.hs:472) glUniform3ui64vNV (src/Graphics/GL/Functions/F27.hs:486) glUniform4d (src/Graphics/GL/Functions/F27.hs:546) glUniform4dv (src/Graphics/GL/Functions/F27.hs:562) glUniform4i64ARB (src/Graphics/GL/Functions/F27.hs:657) glUniform4i64NV (src/Graphics/GL/Functions/F27.hs:673) glUniform4i64vARB (src/Graphics/GL/Functions/F27.hs:689) glUniform4i64vNV (src/Graphics/GL/Functions/F27.hs:703) glUniform4ui64ARB (src/Graphics/GL/Functions/F27.hs:781) glUniform4ui64NV (src/Graphics/GL/Functions/F27.hs:797) glUniform4ui64vARB (src/Graphics/GL/Functions/F27.hs:813) glUniform4ui64vNV (src/Graphics/GL/Functions/F27.hs:827) glUniformBufferEXT (src/Graphics/GL/Functions/F27.hs:903) glUniformHandleui64ARB (src/Graphics/GL/Functions/F27.hs:917) glUniformHandleui64NV (src/Graphics/GL/Functions/F27.hs:944) glUniformHandleui64vARB (src/Graphics/GL/Functions/F27.hs:957) glUniformHandleui64vNV (src/Graphics/GL/Functions/F27.hs:986) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:1000) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:1047) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1094) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1141) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1188) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1235) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1282) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1329) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1376) glUniformui64NV (src/Graphics/GL/Functions/F27.hs:1438) glUniformui64vNV (src/Graphics/GL/Functions/F27.hs:1451) glUnlockArraysEXT (src/Graphics/GL/Functions/F27.hs:1465) glUnmapNamedBufferEXT (src/Graphics/GL/Functions/F27.hs:1528) glUnmapObjectBufferATI (src/Graphics/GL/Functions/F27.hs:1540) glUnmapTexture2DINTEL (src/Graphics/GL/Functions/F27.hs:1552) glUpdateObjectBufferATI (src/Graphics/GL/Functions/F27.hs:1565) 41% ( 41 /101) in 'Graphics.GL.Functions.F28' Missing documentation for: glUseProgramStagesEXT (src/Graphics/GL/Functions/F28.hs:128) glUseShaderProgramEXT (src/Graphics/GL/Functions/F28.hs:142) glVDPAUFiniNV (src/Graphics/GL/Functions/F28.hs:155) glVDPAUGetSurfaceivNV (src/Graphics/GL/Functions/F28.hs:166) glVDPAUInitNV (src/Graphics/GL/Functions/F28.hs:182) glVDPAUIsSurfaceNV (src/Graphics/GL/Functions/F28.hs:195) glVDPAUMapSurfacesNV (src/Graphics/GL/Functions/F28.hs:207) glVDPAURegisterOutputSurfaceNV (src/Graphics/GL/Functions/F28.hs:220) glVDPAURegisterVideoSurfaceNV (src/Graphics/GL/Functions/F28.hs:235) glVDPAUSurfaceAccessNV (src/Graphics/GL/Functions/F28.hs:250) glVDPAUUnmapSurfacesNV (src/Graphics/GL/Functions/F28.hs:263) glVDPAUUnregisterSurfaceNV (src/Graphics/GL/Functions/F28.hs:276) glValidateProgramPipelineEXT (src/Graphics/GL/Functions/F28.hs:327) glVariantArrayObjectATI (src/Graphics/GL/Functions/F28.hs:339) glVariantPointerEXT (src/Graphics/GL/Functions/F28.hs:355) glVariantbvEXT (src/Graphics/GL/Functions/F28.hs:370) glVariantdvEXT (src/Graphics/GL/Functions/F28.hs:383) glVariantfvEXT (src/Graphics/GL/Functions/F28.hs:396) glVariantivEXT (src/Graphics/GL/Functions/F28.hs:409) glVariantsvEXT (src/Graphics/GL/Functions/F28.hs:422) glVariantubvEXT (src/Graphics/GL/Functions/F28.hs:435) glVariantuivEXT (src/Graphics/GL/Functions/F28.hs:448) glVariantusvEXT (src/Graphics/GL/Functions/F28.hs:461) glVertex2bOES (src/Graphics/GL/Functions/F28.hs:474) glVertex2bvOES (src/Graphics/GL/Functions/F28.hs:487) glVertex2hvNV (src/Graphics/GL/Functions/F28.hs:567) glVertex2xOES (src/Graphics/GL/Functions/F28.hs:633) glVertex2xvOES (src/Graphics/GL/Functions/F28.hs:645) glVertex3bOES (src/Graphics/GL/Functions/F28.hs:657) glVertex3bvOES (src/Graphics/GL/Functions/F28.hs:671) glVertex3hvNV (src/Graphics/GL/Functions/F28.hs:754) glVertex3xOES (src/Graphics/GL/Functions/F28.hs:822) glVertex3xvOES (src/Graphics/GL/Functions/F28.hs:835) glVertex4bOES (src/Graphics/GL/Functions/F28.hs:847) glVertex4bvOES (src/Graphics/GL/Functions/F28.hs:862) glVertex4hvNV (src/Graphics/GL/Functions/F28.hs:948) glVertex4xOES (src/Graphics/GL/Functions/F28.hs:1018) glVertex4xvOES (src/Graphics/GL/Functions/F28.hs:1032) glVertexArrayBindVertexBufferEXT (src/Graphics/GL/Functions/F28.hs:1111) glVertexArrayColorOffsetEXT (src/Graphics/GL/Functions/F28.hs:1142) glVertexArrayEdgeFlagOffsetEXT (src/Graphics/GL/Functions/F28.hs:1159) glVertexArrayFogCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:1188) glVertexArrayIndexOffsetEXT (src/Graphics/GL/Functions/F28.hs:1204) glVertexArrayMultiTexCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:1220) glVertexArrayNormalOffsetEXT (src/Graphics/GL/Functions/F28.hs:1238) glVertexArrayParameteriAPPLE (src/Graphics/GL/Functions/F28.hs:1254) glVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F28.hs:1267) glVertexArrayRangeNV (src/Graphics/GL/Functions/F28.hs:1280) glVertexArraySecondaryColorOffsetEXT (src/Graphics/GL/Functions/F28.hs:1293) glVertexArrayTexCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:1310) glVertexArrayVertexAttribBindingEXT (src/Graphics/GL/Functions/F28.hs:1327) glVertexArrayVertexAttribDivisorEXT (src/Graphics/GL/Functions/F28.hs:1341) glVertexArrayVertexAttribFormatEXT (src/Graphics/GL/Functions/F28.hs:1355) glVertexArrayVertexAttribIFormatEXT (src/Graphics/GL/Functions/F28.hs:1372) glVertexArrayVertexAttribIOffsetEXT (src/Graphics/GL/Functions/F28.hs:1388) glVertexArrayVertexAttribLFormatEXT (src/Graphics/GL/Functions/F28.hs:1406) glVertexArrayVertexAttribLOffsetEXT (src/Graphics/GL/Functions/F28.hs:1422) glVertexArrayVertexAttribOffsetEXT (src/Graphics/GL/Functions/F28.hs:1440) glVertexArrayVertexBindingDivisorEXT (src/Graphics/GL/Functions/F28.hs:1459) glVertexArrayVertexOffsetEXT (src/Graphics/GL/Functions/F28.hs:1508) 96% ( 97 /101) in 'Graphics.GL.Functions.F29' Missing documentation for: glVertexAttrib1hvNV (src/Graphics/GL/Functions/F29.hs:282) glVertexAttrib2hvNV (src/Graphics/GL/Functions/F29.hs:568) glVertexAttrib3hvNV (src/Graphics/GL/Functions/F29.hs:864) glVertexAttrib4hvNV (src/Graphics/GL/Functions/F29.hs:1400) 76% ( 77 /101) in 'Graphics.GL.Functions.F30' Missing documentation for: glVertexAttribArrayObjectATI (src/Graphics/GL/Functions/F30.hs:184) glVertexAttribFormatNV (src/Graphics/GL/Functions/F30.hs:303) glVertexAttribIFormatNV (src/Graphics/GL/Functions/F30.hs:919) glVertexAttribL1i64NV (src/Graphics/GL/Functions/F30.hs:1024) glVertexAttribL1i64vNV (src/Graphics/GL/Functions/F30.hs:1037) glVertexAttribL1ui64ARB (src/Graphics/GL/Functions/F30.hs:1050) glVertexAttribL1ui64NV (src/Graphics/GL/Functions/F30.hs:1063) glVertexAttribL1ui64vARB (src/Graphics/GL/Functions/F30.hs:1076) glVertexAttribL1ui64vNV (src/Graphics/GL/Functions/F30.hs:1089) glVertexAttribL2i64NV (src/Graphics/GL/Functions/F30.hs:1160) glVertexAttribL2i64vNV (src/Graphics/GL/Functions/F30.hs:1174) glVertexAttribL2ui64NV (src/Graphics/GL/Functions/F30.hs:1187) glVertexAttribL2ui64vNV (src/Graphics/GL/Functions/F30.hs:1201) glVertexAttribL3i64NV (src/Graphics/GL/Functions/F30.hs:1274) glVertexAttribL3i64vNV (src/Graphics/GL/Functions/F30.hs:1289) glVertexAttribL3ui64NV (src/Graphics/GL/Functions/F30.hs:1302) glVertexAttribL3ui64vNV (src/Graphics/GL/Functions/F30.hs:1317) glVertexAttribL4i64NV (src/Graphics/GL/Functions/F30.hs:1392) glVertexAttribL4i64vNV (src/Graphics/GL/Functions/F30.hs:1408) glVertexAttribL4ui64NV (src/Graphics/GL/Functions/F30.hs:1421) glVertexAttribL4ui64vNV (src/Graphics/GL/Functions/F30.hs:1437) glVertexAttribLFormatNV (src/Graphics/GL/Functions/F30.hs:1466) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1531) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1562) 20% ( 20 /101) in 'Graphics.GL.Functions.F31' Missing documentation for: glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:128) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:159) glVertexAttribParameteriAMD (src/Graphics/GL/Functions/F31.hs:174) glVertexAttribPointerNV (src/Graphics/GL/Functions/F31.hs:224) glVertexAttribs1dvNV (src/Graphics/GL/Functions/F31.hs:240) glVertexAttribs1fvNV (src/Graphics/GL/Functions/F31.hs:254) glVertexAttribs1hvNV (src/Graphics/GL/Functions/F31.hs:268) glVertexAttribs1svNV (src/Graphics/GL/Functions/F31.hs:282) glVertexAttribs2dvNV (src/Graphics/GL/Functions/F31.hs:296) glVertexAttribs2fvNV (src/Graphics/GL/Functions/F31.hs:310) glVertexAttribs2hvNV (src/Graphics/GL/Functions/F31.hs:324) glVertexAttribs2svNV (src/Graphics/GL/Functions/F31.hs:338) glVertexAttribs3dvNV (src/Graphics/GL/Functions/F31.hs:352) glVertexAttribs3fvNV (src/Graphics/GL/Functions/F31.hs:366) glVertexAttribs3hvNV (src/Graphics/GL/Functions/F31.hs:380) glVertexAttribs3svNV (src/Graphics/GL/Functions/F31.hs:394) glVertexAttribs4dvNV (src/Graphics/GL/Functions/F31.hs:408) glVertexAttribs4fvNV (src/Graphics/GL/Functions/F31.hs:422) glVertexAttribs4hvNV (src/Graphics/GL/Functions/F31.hs:436) glVertexAttribs4svNV (src/Graphics/GL/Functions/F31.hs:450) glVertexAttribs4ubvNV (src/Graphics/GL/Functions/F31.hs:464) glVertexBlendARB (src/Graphics/GL/Functions/F31.hs:492) glVertexBlendEnvfATI (src/Graphics/GL/Functions/F31.hs:504) glVertexBlendEnviATI (src/Graphics/GL/Functions/F31.hs:517) glVertexFormatNV (src/Graphics/GL/Functions/F31.hs:530) glVertexP2ui (src/Graphics/GL/Functions/F31.hs:544) glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:557) glVertexP3ui (src/Graphics/GL/Functions/F31.hs:570) glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:583) glVertexP4ui (src/Graphics/GL/Functions/F31.hs:596) glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:609) glVertexPointerEXT (src/Graphics/GL/Functions/F31.hs:638) glVertexPointerListIBM (src/Graphics/GL/Functions/F31.hs:654) glVertexPointervINTEL (src/Graphics/GL/Functions/F31.hs:670) glVertexStream1dATI (src/Graphics/GL/Functions/F31.hs:684) glVertexStream1dvATI (src/Graphics/GL/Functions/F31.hs:697) glVertexStream1fATI (src/Graphics/GL/Functions/F31.hs:710) glVertexStream1fvATI (src/Graphics/GL/Functions/F31.hs:723) glVertexStream1iATI (src/Graphics/GL/Functions/F31.hs:736) glVertexStream1ivATI (src/Graphics/GL/Functions/F31.hs:749) glVertexStream1sATI (src/Graphics/GL/Functions/F31.hs:762) glVertexStream1svATI (src/Graphics/GL/Functions/F31.hs:775) glVertexStream2dATI (src/Graphics/GL/Functions/F31.hs:788) glVertexStream2dvATI (src/Graphics/GL/Functions/F31.hs:802) glVertexStream2fATI (src/Graphics/GL/Functions/F31.hs:815) glVertexStream2fvATI (src/Graphics/GL/Functions/F31.hs:829) glVertexStream2iATI (src/Graphics/GL/Functions/F31.hs:842) glVertexStream2ivATI (src/Graphics/GL/Functions/F31.hs:856) glVertexStream2sATI (src/Graphics/GL/Functions/F31.hs:869) glVertexStream2svATI (src/Graphics/GL/Functions/F31.hs:883) glVertexStream3dATI (src/Graphics/GL/Functions/F31.hs:896) glVertexStream3dvATI (src/Graphics/GL/Functions/F31.hs:911) glVertexStream3fATI (src/Graphics/GL/Functions/F31.hs:924) glVertexStream3fvATI (src/Graphics/GL/Functions/F31.hs:939) glVertexStream3iATI (src/Graphics/GL/Functions/F31.hs:952) glVertexStream3ivATI (src/Graphics/GL/Functions/F31.hs:967) glVertexStream3sATI (src/Graphics/GL/Functions/F31.hs:980) glVertexStream3svATI (src/Graphics/GL/Functions/F31.hs:995) glVertexStream4dATI (src/Graphics/GL/Functions/F31.hs:1008) glVertexStream4dvATI (src/Graphics/GL/Functions/F31.hs:1024) glVertexStream4fATI (src/Graphics/GL/Functions/F31.hs:1037) glVertexStream4fvATI (src/Graphics/GL/Functions/F31.hs:1053) glVertexStream4iATI (src/Graphics/GL/Functions/F31.hs:1066) glVertexStream4ivATI (src/Graphics/GL/Functions/F31.hs:1082) glVertexStream4sATI (src/Graphics/GL/Functions/F31.hs:1095) glVertexStream4svATI (src/Graphics/GL/Functions/F31.hs:1111) glVertexWeightPointerEXT (src/Graphics/GL/Functions/F31.hs:1124) glVertexWeightfvEXT (src/Graphics/GL/Functions/F31.hs:1152) glVertexWeighthvNV (src/Graphics/GL/Functions/F31.hs:1177) glVideoCaptureNV (src/Graphics/GL/Functions/F31.hs:1189) glVideoCaptureStreamParameterdvNV (src/Graphics/GL/Functions/F31.hs:1203) glVideoCaptureStreamParameterfvNV (src/Graphics/GL/Functions/F31.hs:1218) glVideoCaptureStreamParameterivNV (src/Graphics/GL/Functions/F31.hs:1233) glViewportPositionWScaleNV (src/Graphics/GL/Functions/F31.hs:1402) glViewportSwizzleNV (src/Graphics/GL/Functions/F31.hs:1416) glWeightPathsNV (src/Graphics/GL/Functions/F31.hs:1462) glWeightPointerARB (src/Graphics/GL/Functions/F31.hs:1477) glWeightPointerOES (src/Graphics/GL/Functions/F31.hs:1492) glWeightbvARB (src/Graphics/GL/Functions/F31.hs:1507) glWeightdvARB (src/Graphics/GL/Functions/F31.hs:1520) glWeightfvARB (src/Graphics/GL/Functions/F31.hs:1533) 83% ( 53 / 64) in 'Graphics.GL.Functions.F32' Missing documentation for: glWeightivARB (src/Graphics/GL/Functions/F32.hs:91) glWeightsvARB (src/Graphics/GL/Functions/F32.hs:104) glWeightubvARB (src/Graphics/GL/Functions/F32.hs:117) glWeightuivARB (src/Graphics/GL/Functions/F32.hs:130) glWeightusvARB (src/Graphics/GL/Functions/F32.hs:143) glWindowPos4dvMESA (src/Graphics/GL/Functions/F32.hs:832) glWindowPos4fvMESA (src/Graphics/GL/Functions/F32.hs:860) glWindowPos4ivMESA (src/Graphics/GL/Functions/F32.hs:888) glWindowPos4svMESA (src/Graphics/GL/Functions/F32.hs:916) glWindowRectanglesEXT (src/Graphics/GL/Functions/F32.hs:928) glWriteMaskEXT (src/Graphics/GL/Functions/F32.hs:942) 53% (1669 /3164) in 'Graphics.GL.Functions' Missing documentation for: glAccumxOES (src/Graphics/GL/Functions/F01.hs:142) glActiveProgramEXT (src/Graphics/GL/Functions/F01.hs:155) glActiveShaderProgramEXT (src/Graphics/GL/Functions/F01.hs:181) glActiveStencilFaceEXT (src/Graphics/GL/Functions/F01.hs:194) glActiveVaryingNV (src/Graphics/GL/Functions/F01.hs:232) glAlphaFragmentOp1ATI (src/Graphics/GL/Functions/F01.hs:245) glAlphaFragmentOp2ATI (src/Graphics/GL/Functions/F01.hs:262) glAlphaFragmentOp3ATI (src/Graphics/GL/Functions/F01.hs:282) glAlphaFuncQCOM (src/Graphics/GL/Functions/F01.hs:319) glAlphaFuncx (src/Graphics/GL/Functions/F01.hs:332) glAlphaFuncxOES (src/Graphics/GL/Functions/F01.hs:345) glApplyFramebufferAttachmentCMAAINTEL (src/Graphics/GL/Functions/F01.hs:358) glApplyTextureEXT (src/Graphics/GL/Functions/F01.hs:369) glAreProgramsResidentNV (src/Graphics/GL/Functions/F01.hs:381) glAreTexturesResidentEXT (src/Graphics/GL/Functions/F01.hs:410) glArrayObjectATI (src/Graphics/GL/Functions/F01.hs:450) glAsyncMarkerSGIX (src/Graphics/GL/Functions/F01.hs:467) glBeginConditionalRenderNVX (src/Graphics/GL/Functions/F01.hs:548) glBeginFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:560) glBeginOcclusionQueryNV (src/Graphics/GL/Functions/F01.hs:571) glBeginPerfMonitorAMD (src/Graphics/GL/Functions/F01.hs:583) glBeginPerfQueryINTEL (src/Graphics/GL/Functions/F01.hs:595) glBeginQueryEXT (src/Graphics/GL/Functions/F01.hs:635) glBeginVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:702) glBeginVideoCaptureNV (src/Graphics/GL/Functions/F01.hs:713) glBindBufferOffsetEXT (src/Graphics/GL/Functions/F01.hs:828) glBindFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:1006) glBindFramebufferEXT (src/Graphics/GL/Functions/F01.hs:1032) glBindFramebufferOES (src/Graphics/GL/Functions/F01.hs:1045) glBindImageTextureEXT (src/Graphics/GL/Functions/F01.hs:1077) glBindLightParameterEXT (src/Graphics/GL/Functions/F01.hs:1110) glBindMaterialParameterEXT (src/Graphics/GL/Functions/F01.hs:1123) glBindMultiTextureEXT (src/Graphics/GL/Functions/F01.hs:1136) glBindParameterEXT (src/Graphics/GL/Functions/F01.hs:1150) glBindProgramARB (src/Graphics/GL/Functions/F01.hs:1162) glBindProgramPipelineEXT (src/Graphics/GL/Functions/F01.hs:1202) glBindRenderbufferEXT (src/Graphics/GL/Functions/F01.hs:1228) glBindRenderbufferOES (src/Graphics/GL/Functions/F01.hs:1241) glBindTexGenParameterEXT (src/Graphics/GL/Functions/F01.hs:1283) glBindTextureUnitParameterEXT (src/Graphics/GL/Functions/F01.hs:1339) glBindTransformFeedbackNV (src/Graphics/GL/Functions/F01.hs:1381) glBindVertexArrayAPPLE (src/Graphics/GL/Functions/F01.hs:1407) glBindVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:1465) glBindVideoCaptureStreamBufferNV (src/Graphics/GL/Functions/F01.hs:1477) glBindVideoCaptureStreamTextureNV (src/Graphics/GL/Functions/F01.hs:1492) glBinormal3bvEXT (src/Graphics/GL/Functions/F01.hs:1523) glBinormal3dvEXT (src/Graphics/GL/Functions/F02.hs:143) glBinormal3fvEXT (src/Graphics/GL/Functions/F02.hs:170) glBinormal3ivEXT (src/Graphics/GL/Functions/F02.hs:197) glBinormal3svEXT (src/Graphics/GL/Functions/F02.hs:224) glBinormalPointerEXT (src/Graphics/GL/Functions/F02.hs:236) glBitmapxOES (src/Graphics/GL/Functions/F02.hs:269) glBlendBarrier (src/Graphics/GL/Functions/F02.hs:287) glBlendColorxOES (src/Graphics/GL/Functions/F02.hs:354) glBlendEquationOES (src/Graphics/GL/Functions/F02.hs:409) glBlendEquationSeparateOES (src/Graphics/GL/Functions/F02.hs:464) glBlendFuncSeparateOES (src/Graphics/GL/Functions/F02.hs:687) glBlendParameteriNV (src/Graphics/GL/Functions/F02.hs:830) glBlitFramebufferANGLE (src/Graphics/GL/Functions/F02.hs:865) glBufferAddressRangeNV (src/Graphics/GL/Functions/F02.hs:954) glBufferPageCommitmentARB (src/Graphics/GL/Functions/F02.hs:1001) glBufferParameteriAPPLE (src/Graphics/GL/Functions/F02.hs:1016) glCallCommandListNV (src/Graphics/GL/Functions/F02.hs:1094) glCheckFramebufferStatusOES (src/Graphics/GL/Functions/F02.hs:1160) glCheckNamedFramebufferStatusEXT (src/Graphics/GL/Functions/F02.hs:1186) glClearAccumxOES (src/Graphics/GL/Functions/F02.hs:1256) glClearColorIiEXT (src/Graphics/GL/Functions/F02.hs:1384) glClearColorIuiEXT (src/Graphics/GL/Functions/F02.hs:1399) glClearColorx (src/Graphics/GL/Functions/F02.hs:1414) glClearColorxOES (src/Graphics/GL/Functions/F02.hs:1429) glClearDepthdNV (src/Graphics/GL/Functions/F02.hs:1457) glClearDepthx (src/Graphics/GL/Functions/F02.hs:1495) glClearDepthxOES (src/Graphics/GL/Functions/F02.hs:1507) glClearNamedBufferDataEXT (src/Graphics/GL/Functions/F02.hs:1549) glClearNamedBufferSubDataEXT (src/Graphics/GL/Functions/F02.hs:1584) glClearPixelLocalStorageuiEXT (src/Graphics/GL/Functions/F03.hs:160) glClientActiveVertexStreamATI (src/Graphics/GL/Functions/F03.hs:293) glClientAttribDefaultEXT (src/Graphics/GL/Functions/F03.hs:305) glClipPlanef (src/Graphics/GL/Functions/F03.hs:375) glClipPlanefIMG (src/Graphics/GL/Functions/F03.hs:388) glClipPlanefOES (src/Graphics/GL/Functions/F03.hs:401) glClipPlanex (src/Graphics/GL/Functions/F03.hs:414) glClipPlanexIMG (src/Graphics/GL/Functions/F03.hs:427) glClipPlanexOES (src/Graphics/GL/Functions/F03.hs:440) glColor3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:524) glColor3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:541) glColor3hvNV (src/Graphics/GL/Functions/F03.hs:582) glColor3xOES (src/Graphics/GL/Functions/F03.hs:734) glColor3xvOES (src/Graphics/GL/Functions/F03.hs:748) glColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:834) glColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:855) glColor4hvNV (src/Graphics/GL/Functions/F03.hs:898) glColor4ubVertex2fSUN (src/Graphics/GL/Functions/F03.hs:984) glColor4ubVertex2fvSUN (src/Graphics/GL/Functions/F03.hs:1001) glColor4ubVertex3fSUN (src/Graphics/GL/Functions/F03.hs:1014) glColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:1032) glColor4x (src/Graphics/GL/Functions/F03.hs:1116) glColor4xOES (src/Graphics/GL/Functions/F03.hs:1131) glColor4xvOES (src/Graphics/GL/Functions/F03.hs:1146) glColorFormatNV (src/Graphics/GL/Functions/F03.hs:1158) glColorFragmentOp1ATI (src/Graphics/GL/Functions/F03.hs:1172) glColorFragmentOp2ATI (src/Graphics/GL/Functions/F03.hs:1190) glColorFragmentOp3ATI (src/Graphics/GL/Functions/F03.hs:1211) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1333) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1346) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1359) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1372) glColorPointerEXT (src/Graphics/GL/Functions/F03.hs:1401) glColorPointerListIBM (src/Graphics/GL/Functions/F03.hs:1417) glColorPointervINTEL (src/Graphics/GL/Functions/F03.hs:1433) glCombinerInputNV (src/Graphics/GL/Functions/F03.hs:1597) glCombinerOutputNV (src/Graphics/GL/Functions/F03.hs:1614) glCombinerParameterfNV (src/Graphics/GL/Functions/F04.hs:128) glCombinerParameterfvNV (src/Graphics/GL/Functions/F04.hs:141) glCombinerParameteriNV (src/Graphics/GL/Functions/F04.hs:154) glCombinerParameterivNV (src/Graphics/GL/Functions/F04.hs:167) glCombinerStageParameterfvNV (src/Graphics/GL/Functions/F04.hs:180) glCommandListSegmentsNV (src/Graphics/GL/Functions/F04.hs:194) glCompileCommandListNV (src/Graphics/GL/Functions/F04.hs:207) glCompileShaderIncludeARB (src/Graphics/GL/Functions/F04.hs:245) glCompressedMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:260) glCompressedMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:279) glCompressedMultiTexImage3DEXT (src/Graphics/GL/Functions/F04.hs:299) glCompressedMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:320) glCompressedMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:339) glCompressedMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:360) glCompressedTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:673) 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glDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:1166) glDrawRangeElementArrayATI (src/Graphics/GL/Functions/F06.hs:1182) glDrawTexfOES (src/Graphics/GL/Functions/F06.hs:1290) glDrawTexfvOES (src/Graphics/GL/Functions/F06.hs:1306) glDrawTexiOES (src/Graphics/GL/Functions/F06.hs:1318) glDrawTexivOES (src/Graphics/GL/Functions/F06.hs:1334) glDrawTexsOES (src/Graphics/GL/Functions/F06.hs:1346) glDrawTexsvOES (src/Graphics/GL/Functions/F06.hs:1362) glDrawTextureNV (src/Graphics/GL/Functions/F06.hs:1374) glDrawTexxOES (src/Graphics/GL/Functions/F06.hs:1396) glDrawTexxvOES (src/Graphics/GL/Functions/F06.hs:1412) glEGLImageTargetRenderbufferStorageOES (src/Graphics/GL/Functions/F06.hs:1527) glEGLImageTargetTexture2DOES (src/Graphics/GL/Functions/F06.hs:1540) glEdgeFlagFormatNV (src/Graphics/GL/Functions/F06.hs:1566) glEdgeFlagPointerEXT (src/Graphics/GL/Functions/F06.hs:1592) glEdgeFlagPointerListIBM (src/Graphics/GL/Functions/F06.hs:1606) glElementPointerAPPLE 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glFragmentLightfvSGIX (src/Graphics/GL/Functions/F08.hs:417) glFragmentLightiSGIX (src/Graphics/GL/Functions/F08.hs:431) glFragmentLightivSGIX (src/Graphics/GL/Functions/F08.hs:445) glFragmentMaterialfSGIX (src/Graphics/GL/Functions/F08.hs:459) glFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F08.hs:473) glFragmentMaterialiSGIX (src/Graphics/GL/Functions/F08.hs:487) glFragmentMaterialivSGIX (src/Graphics/GL/Functions/F08.hs:501) glFrameTerminatorGREMEDY (src/Graphics/GL/Functions/F08.hs:515) glFrameZoomSGIX (src/Graphics/GL/Functions/F08.hs:526) glFramebufferDrawBufferEXT (src/Graphics/GL/Functions/F08.hs:538) glFramebufferDrawBuffersEXT (src/Graphics/GL/Functions/F08.hs:551) glFramebufferPixelLocalStorageSizeEXT (src/Graphics/GL/Functions/F08.hs:580) glFramebufferReadBufferEXT (src/Graphics/GL/Functions/F08.hs:593) glFramebufferRenderbufferOES (src/Graphics/GL/Functions/F08.hs:638) glFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F08.hs:653) glFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F08.hs:668) glFramebufferSamplePositionsfvAMD (src/Graphics/GL/Functions/F08.hs:683) glFramebufferTexture2DDownsampleIMG (src/Graphics/GL/Functions/F08.hs:765) glFramebufferTexture2DMultisampleEXT (src/Graphics/GL/Functions/F08.hs:800) glFramebufferTexture2DMultisampleIMG (src/Graphics/GL/Functions/F08.hs:817) glFramebufferTexture2DOES (src/Graphics/GL/Functions/F08.hs:834) glFramebufferTextureFaceARB (src/Graphics/GL/Functions/F08.hs:936) glFramebufferTextureLayerDownsampleIMG (src/Graphics/GL/Functions/F08.hs:1003) glFramebufferTextureMultisampleMultiviewOVR (src/Graphics/GL/Functions/F08.hs:1038) glFramebufferTextureMultiviewOVR (src/Graphics/GL/Functions/F08.hs:1056) glFreeObjectBufferATI (src/Graphics/GL/Functions/F08.hs:1089) glFrustumf (src/Graphics/GL/Functions/F08.hs:1132) glFrustumfOES (src/Graphics/GL/Functions/F08.hs:1149) glFrustumx (src/Graphics/GL/Functions/F08.hs:1166) glFrustumxOES 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glGenerateMipmapOES (src/Graphics/GL/Functions/F09.hs:236) glGenerateMultiTexMipmapEXT (src/Graphics/GL/Functions/F09.hs:248) glGenerateTextureMipmapEXT (src/Graphics/GL/Functions/F09.hs:274) glGetActiveVaryingNV (src/Graphics/GL/Functions/F09.hs:499) glGetArrayObjectfvATI (src/Graphics/GL/Functions/F09.hs:517) glGetArrayObjectivATI (src/Graphics/GL/Functions/F09.hs:531) glGetAttachedObjectsARB (src/Graphics/GL/Functions/F09.hs:545) glGetBufferParameterui64vNV (src/Graphics/GL/Functions/F09.hs:693) glGetClipPlanef (src/Graphics/GL/Functions/F09.hs:798) glGetClipPlanefOES (src/Graphics/GL/Functions/F09.hs:811) glGetClipPlanex (src/Graphics/GL/Functions/F09.hs:824) glGetClipPlanexOES (src/Graphics/GL/Functions/F09.hs:837) glGetColorTableParameterfvSGI (src/Graphics/GL/Functions/F09.hs:912) glGetColorTableParameterivSGI (src/Graphics/GL/Functions/F09.hs:956) glGetColorTableSGI (src/Graphics/GL/Functions/F09.hs:970) glGetCombinerInputParameterfvNV (src/Graphics/GL/Functions/F09.hs:985) glGetCombinerInputParameterivNV (src/Graphics/GL/Functions/F09.hs:1001) glGetCombinerOutputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1017) glGetCombinerOutputParameterivNV (src/Graphics/GL/Functions/F09.hs:1032) glGetCombinerStageParameterfvNV (src/Graphics/GL/Functions/F09.hs:1047) glGetCommandHeaderNV (src/Graphics/GL/Functions/F09.hs:1061) glGetCompressedMultiTexImageEXT (src/Graphics/GL/Functions/F09.hs:1074) glGetCompressedTextureImageEXT (src/Graphics/GL/Functions/F09.hs:1135) glGetConvolutionFilterEXT (src/Graphics/GL/Functions/F09.hs:1188) glGetConvolutionParameterfvEXT (src/Graphics/GL/Functions/F09.hs:1218) glGetConvolutionParameterivEXT (src/Graphics/GL/Functions/F09.hs:1247) glGetConvolutionParameterxvOES (src/Graphics/GL/Functions/F09.hs:1261) glGetCoverageModulationTableNV (src/Graphics/GL/Functions/F09.hs:1275) glGetDebugMessageLogAMD (src/Graphics/GL/Functions/F09.hs:1308) glGetDetailTexFuncSGIS (src/Graphics/GL/Functions/F09.hs:1366) glGetDriverControlStringQCOM (src/Graphics/GL/Functions/F09.hs:1438) glGetDriverControlsQCOM (src/Graphics/GL/Functions/F09.hs:1453) glGetFenceivNV (src/Graphics/GL/Functions/F09.hs:1479) glGetFinalCombinerInputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1493) glGetFinalCombinerInputParameterivNV (src/Graphics/GL/Functions/F09.hs:1507) glGetFirstPerfQueryIdINTEL (src/Graphics/GL/Functions/F09.hs:1521) glGetFixedv (src/Graphics/GL/Functions/F09.hs:1533) glGetFixedvOES (src/Graphics/GL/Functions/F09.hs:1546) glGetFogFuncSGIS (src/Graphics/GL/Functions/F10.hs:142) glGetFragmentLightfvSGIX (src/Graphics/GL/Functions/F10.hs:210) glGetFragmentLightivSGIX (src/Graphics/GL/Functions/F10.hs:224) glGetFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F10.hs:238) glGetFragmentMaterialivSGIX (src/Graphics/GL/Functions/F10.hs:252) glGetFramebufferAttachmentParameterivOES (src/Graphics/GL/Functions/F10.hs:298) glGetFramebufferParameterfvAMD (src/Graphics/GL/Functions/F10.hs:313) glGetFramebufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:345) glGetFramebufferPixelLocalStorageSizeEXT (src/Graphics/GL/Functions/F10.hs:359) glGetGraphicsResetStatusARB (src/Graphics/GL/Functions/F10.hs:383) glGetGraphicsResetStatusEXT (src/Graphics/GL/Functions/F10.hs:394) glGetHandleARB (src/Graphics/GL/Functions/F10.hs:417) glGetHistogramEXT (src/Graphics/GL/Functions/F10.hs:446) glGetHistogramParameterfvEXT (src/Graphics/GL/Functions/F10.hs:477) glGetHistogramParameterivEXT (src/Graphics/GL/Functions/F10.hs:506) glGetHistogramParameterxvOES (src/Graphics/GL/Functions/F10.hs:520) glGetImageHandleARB (src/Graphics/GL/Functions/F10.hs:534) glGetImageHandleNV (src/Graphics/GL/Functions/F10.hs:550) glGetImageTransformParameterfvHP (src/Graphics/GL/Functions/F10.hs:566) glGetImageTransformParameterivHP (src/Graphics/GL/Functions/F10.hs:580) glGetInfoLogARB (src/Graphics/GL/Functions/F10.hs:594) glGetInstrumentsSGIX (src/Graphics/GL/Functions/F10.hs:609) glGetIntegeri_vEXT (src/Graphics/GL/Functions/F10.hs:693) glGetIntegerui64i_vNV (src/Graphics/GL/Functions/F10.hs:707) glGetIntegerui64vNV (src/Graphics/GL/Functions/F10.hs:721) glGetInternalformatSampleivNV (src/Graphics/GL/Functions/F10.hs:748) glGetInvariantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:799) glGetInvariantFloatvEXT (src/Graphics/GL/Functions/F10.hs:813) glGetInvariantIntegervEXT (src/Graphics/GL/Functions/F10.hs:827) glGetLightxOES (src/Graphics/GL/Functions/F10.hs:871) glGetLightxv (src/Graphics/GL/Functions/F10.hs:885) glGetLightxvOES (src/Graphics/GL/Functions/F10.hs:899) glGetListParameterfvSGIX (src/Graphics/GL/Functions/F10.hs:913) glGetListParameterivSGIX (src/Graphics/GL/Functions/F10.hs:927) glGetLocalConstantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:941) glGetLocalConstantFloatvEXT (src/Graphics/GL/Functions/F10.hs:955) glGetLocalConstantIntegervEXT (src/Graphics/GL/Functions/F10.hs:969) glGetMapAttribParameterfvNV (src/Graphics/GL/Functions/F10.hs:983) glGetMapAttribParameterivNV (src/Graphics/GL/Functions/F10.hs:998) glGetMapControlPointsNV (src/Graphics/GL/Functions/F10.hs:1013) glGetMapParameterfvNV (src/Graphics/GL/Functions/F10.hs:1031) glGetMapParameterivNV (src/Graphics/GL/Functions/F10.hs:1045) glGetMapxvOES (src/Graphics/GL/Functions/F10.hs:1104) glGetMaterialxOES (src/Graphics/GL/Functions/F10.hs:1148) glGetMaterialxv (src/Graphics/GL/Functions/F10.hs:1162) glGetMaterialxvOES (src/Graphics/GL/Functions/F10.hs:1176) glGetMinmaxEXT (src/Graphics/GL/Functions/F10.hs:1207) glGetMinmaxParameterfvEXT (src/Graphics/GL/Functions/F10.hs:1238) glGetMinmaxParameterivEXT (src/Graphics/GL/Functions/F10.hs:1267) glGetMultiTexEnvfvEXT (src/Graphics/GL/Functions/F10.hs:1281) glGetMultiTexEnvivEXT (src/Graphics/GL/Functions/F10.hs:1296) glGetMultiTexGendvEXT (src/Graphics/GL/Functions/F10.hs:1311) glGetMultiTexGenfvEXT (src/Graphics/GL/Functions/F10.hs:1326) glGetMultiTexGenivEXT (src/Graphics/GL/Functions/F10.hs:1341) glGetMultiTexImageEXT (src/Graphics/GL/Functions/F10.hs:1356) glGetMultiTexLevelParameterfvEXT (src/Graphics/GL/Functions/F10.hs:1373) glGetMultiTexLevelParameterivEXT (src/Graphics/GL/Functions/F10.hs:1389) glGetMultiTexParameterIivEXT (src/Graphics/GL/Functions/F10.hs:1405) glGetMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F10.hs:1420) glGetMultiTexParameterfvEXT (src/Graphics/GL/Functions/F10.hs:1435) glGetMultiTexParameterivEXT (src/Graphics/GL/Functions/F10.hs:1450) glGetNamedBufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:1525) glGetNamedBufferParameterui64vNV (src/Graphics/GL/Functions/F10.hs:1539) glGetNamedBufferPointervEXT (src/Graphics/GL/Functions/F10.hs:1568) glGetNamedBufferSubDataEXT (src/Graphics/GL/Functions/F11.hs:144) glGetNamedFramebufferAttachmentParameterivEXT (src/Graphics/GL/Functions/F11.hs:175) glGetNamedFramebufferParameterfvAMD (src/Graphics/GL/Functions/F11.hs:190) glGetNamedFramebufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:222) glGetNamedProgramLocalParameterIivEXT (src/Graphics/GL/Functions/F11.hs:236) glGetNamedProgramLocalParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:251) glGetNamedProgramLocalParameterdvEXT (src/Graphics/GL/Functions/F11.hs:266) glGetNamedProgramLocalParameterfvEXT (src/Graphics/GL/Functions/F11.hs:281) glGetNamedProgramStringEXT (src/Graphics/GL/Functions/F11.hs:296) glGetNamedProgramivEXT (src/Graphics/GL/Functions/F11.hs:311) glGetNamedRenderbufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:341) glGetNamedStringARB (src/Graphics/GL/Functions/F11.hs:355) glGetNamedStringivARB (src/Graphics/GL/Functions/F11.hs:371) glGetNextPerfQueryIdINTEL (src/Graphics/GL/Functions/F11.hs:386) glGetObjectBufferfvATI (src/Graphics/GL/Functions/F11.hs:399) glGetObjectBufferivATI (src/Graphics/GL/Functions/F11.hs:413) glGetObjectLabelEXT (src/Graphics/GL/Functions/F11.hs:444) glGetObjectParameterfvARB (src/Graphics/GL/Functions/F11.hs:477) glGetObjectParameterivAPPLE (src/Graphics/GL/Functions/F11.hs:491) glGetObjectParameterivARB (src/Graphics/GL/Functions/F11.hs:506) glGetOcclusionQueryivNV (src/Graphics/GL/Functions/F11.hs:552) glGetOcclusionQueryuivNV (src/Graphics/GL/Functions/F11.hs:566) glGetPathColorGenfvNV (src/Graphics/GL/Functions/F11.hs:580) glGetPathColorGenivNV (src/Graphics/GL/Functions/F11.hs:594) glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:608) glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:621) glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:634) glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:647) glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:661) glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:677) glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:695) glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:709) glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:723) glGetPathTexGenfvNV (src/Graphics/GL/Functions/F11.hs:743) glGetPathTexGenivNV (src/Graphics/GL/Functions/F11.hs:757) glGetPerfCounterInfoINTEL (src/Graphics/GL/Functions/F11.hs:771) glGetPerfMonitorCounterDataAMD (src/Graphics/GL/Functions/F11.hs:793) glGetPerfMonitorCounterInfoAMD (src/Graphics/GL/Functions/F11.hs:809) glGetPerfMonitorCounterStringAMD (src/Graphics/GL/Functions/F11.hs:824) glGetPerfMonitorCountersAMD (src/Graphics/GL/Functions/F11.hs:840) glGetPerfMonitorGroupStringAMD (src/Graphics/GL/Functions/F11.hs:856) glGetPerfMonitorGroupsAMD (src/Graphics/GL/Functions/F11.hs:871) glGetPerfQueryDataINTEL (src/Graphics/GL/Functions/F11.hs:885) glGetPerfQueryIdByNameINTEL (src/Graphics/GL/Functions/F11.hs:901) glGetPerfQueryInfoINTEL (src/Graphics/GL/Functions/F11.hs:914) glGetPixelMapxv (src/Graphics/GL/Functions/F11.hs:974) glGetPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F11.hs:988) glGetPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F11.hs:1001) glGetPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F11.hs:1014) glGetPixelTransformParameterivEXT (src/Graphics/GL/Functions/F11.hs:1028) glGetPointerIndexedvEXT (src/Graphics/GL/Functions/F11.hs:1042) glGetPointeri_vEXT (src/Graphics/GL/Functions/F11.hs:1056) glGetProgramEnvParameterIivNV (src/Graphics/GL/Functions/F11.hs:1159) glGetProgramEnvParameterIuivNV (src/Graphics/GL/Functions/F11.hs:1173) glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F11.hs:1187) glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions/F11.hs:1201) glGetProgramLocalParameterIivNV (src/Graphics/GL/Functions/F11.hs:1247) glGetProgramLocalParameterIuivNV (src/Graphics/GL/Functions/F11.hs:1261) glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions/F11.hs:1275) glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions/F11.hs:1289) glGetProgramNamedParameterdvNV (src/Graphics/GL/Functions/F11.hs:1303) glGetProgramNamedParameterfvNV (src/Graphics/GL/Functions/F11.hs:1318) glGetProgramParameterdvNV (src/Graphics/GL/Functions/F11.hs:1333) glGetProgramParameterfvNV (src/Graphics/GL/Functions/F11.hs:1348) glGetProgramPipelineInfoLogEXT (src/Graphics/GL/Functions/F11.hs:1379) glGetProgramPipelineivEXT (src/Graphics/GL/Functions/F11.hs:1409) glGetProgramResourceLocationIndexEXT (src/Graphics/GL/Functions/F11.hs:1468) glGetProgramResourcefvNV (src/Graphics/GL/Functions/F11.hs:1500) glGetProgramStringARB (src/Graphics/GL/Functions/F11.hs:1555) glGetProgramStringNV (src/Graphics/GL/Functions/F11.hs:1569) glGetProgramSubroutineParameteruivNV (src/Graphics/GL/Functions/F11.hs:1583) glGetProgramivARB (src/Graphics/GL/Functions/F11.hs:1612) glGetProgramivNV (src/Graphics/GL/Functions/F12.hs:128) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:142) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:157) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:172) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:187) glGetQueryObjectuivEXT (src/Graphics/GL/Functions/F12.hs:353) glGetQueryivEXT (src/Graphics/GL/Functions/F12.hs:397) glGetRenderbufferParameterivOES (src/Graphics/GL/Functions/F12.hs:441) glGetSeparableFilterEXT (src/Graphics/GL/Functions/F12.hs:593) glGetSharpenTexFuncSGIS (src/Graphics/GL/Functions/F12.hs:689) glGetStageIndexNV (src/Graphics/GL/Functions/F12.hs:702) glGetTexBumpParameterfvATI (src/Graphics/GL/Functions/F12.hs:805) glGetTexBumpParameterivATI (src/Graphics/GL/Functions/F12.hs:818) glGetTexEnvxv (src/Graphics/GL/Functions/F12.hs:861) glGetTexEnvxvOES (src/Graphics/GL/Functions/F12.hs:875) glGetTexFilterFuncSGIS (src/Graphics/GL/Functions/F12.hs:889) glGetTexGenfvOES (src/Graphics/GL/Functions/F12.hs:933) glGetTexGenivOES (src/Graphics/GL/Functions/F12.hs:962) glGetTexGenxvOES (src/Graphics/GL/Functions/F12.hs:976) glGetTexLevelParameterxvOES (src/Graphics/GL/Functions/F12.hs:1039) glGetTexParameterPointervAPPLE (src/Graphics/GL/Functions/F12.hs:1144) glGetTexParameterxv (src/Graphics/GL/Functions/F12.hs:1188) glGetTexParameterxvOES (src/Graphics/GL/Functions/F12.hs:1202) glGetTextureHandleARB (src/Graphics/GL/Functions/F12.hs:1216) glGetTextureHandleNV (src/Graphics/GL/Functions/F12.hs:1241) glGetTextureImageEXT (src/Graphics/GL/Functions/F12.hs:1271) glGetTextureLevelParameterfvEXT (src/Graphics/GL/Functions/F12.hs:1304) glGetTextureLevelParameterivEXT (src/Graphics/GL/Functions/F12.hs:1336) glGetTextureParameterIivEXT (src/Graphics/GL/Functions/F12.hs:1367) glGetTextureParameterIuivEXT (src/Graphics/GL/Functions/F12.hs:1397) glGetTextureParameterfvEXT (src/Graphics/GL/Functions/F12.hs:1427) glGetTextureParameterivEXT (src/Graphics/GL/Functions/F12.hs:1457) glGetTextureSamplerHandleARB (src/Graphics/GL/Functions/F12.hs:1472) glGetTextureSamplerHandleNV (src/Graphics/GL/Functions/F12.hs:1499) glGetTrackMatrixivNV (src/Graphics/GL/Functions/F12.hs:1536) glGetTransformFeedbackVaryingNV (src/Graphics/GL/Functions/F12.hs:1589) glGetTranslatedShaderSourceANGLE (src/Graphics/GL/Functions/F13.hs:143) glGetUniformBufferSizeEXT (src/Graphics/GL/Functions/F13.hs:172) glGetUniformOffsetEXT (src/Graphics/GL/Functions/F13.hs:229) glGetUniformi64vARB (src/Graphics/GL/Functions/F13.hs:302) glGetUniformi64vNV (src/Graphics/GL/Functions/F13.hs:316) glGetUniformui64vARB (src/Graphics/GL/Functions/F13.hs:360) glGetUniformui64vNV (src/Graphics/GL/Functions/F13.hs:374) glGetVariantArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:418) glGetVariantArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:432) glGetVariantBooleanvEXT (src/Graphics/GL/Functions/F13.hs:446) glGetVariantFloatvEXT (src/Graphics/GL/Functions/F13.hs:460) glGetVariantIntegervEXT (src/Graphics/GL/Functions/F13.hs:474) glGetVariantPointervEXT (src/Graphics/GL/Functions/F13.hs:488) glGetVaryingLocationNV (src/Graphics/GL/Functions/F13.hs:502) glGetVertexArrayIntegeri_vEXT (src/Graphics/GL/Functions/F13.hs:547) glGetVertexArrayIntegervEXT (src/Graphics/GL/Functions/F13.hs:562) glGetVertexArrayPointeri_vEXT (src/Graphics/GL/Functions/F13.hs:576) glGetVertexArrayPointervEXT (src/Graphics/GL/Functions/F13.hs:591) glGetVertexAttribArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:620) glGetVertexAttribArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:634) glGetVertexAttribLi64vNV (src/Graphics/GL/Functions/F13.hs:738) glGetVertexAttribLui64vARB (src/Graphics/GL/Functions/F13.hs:752) glGetVertexAttribLui64vNV (src/Graphics/GL/Functions/F13.hs:766) glGetVideoCaptureStreamdvNV (src/Graphics/GL/Functions/F13.hs:960) glGetVideoCaptureStreamfvNV (src/Graphics/GL/Functions/F13.hs:975) glGetVideoCaptureStreamivNV (src/Graphics/GL/Functions/F13.hs:990) glGetVideoCaptureivNV (src/Graphics/GL/Functions/F13.hs:1005) glGetVideoi64vNV (src/Graphics/GL/Functions/F13.hs:1019) glGetVideoivNV (src/Graphics/GL/Functions/F13.hs:1033) glGetVideoui64vNV (src/Graphics/GL/Functions/F13.hs:1047) glGetVideouivNV (src/Graphics/GL/Functions/F13.hs:1061) glGetnColorTable (src/Graphics/GL/Functions/F13.hs:1075) glGetnColorTableARB (src/Graphics/GL/Functions/F13.hs:1091) glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F13.hs:1123) glGetnConvolutionFilter (src/Graphics/GL/Functions/F13.hs:1138) glGetnConvolutionFilterARB (src/Graphics/GL/Functions/F13.hs:1154) glGetnHistogram (src/Graphics/GL/Functions/F13.hs:1170) glGetnHistogramARB (src/Graphics/GL/Functions/F13.hs:1187) glGetnMapdv (src/Graphics/GL/Functions/F13.hs:1204) glGetnMapdvARB (src/Graphics/GL/Functions/F13.hs:1219) glGetnMapfv (src/Graphics/GL/Functions/F13.hs:1234) glGetnMapfvARB (src/Graphics/GL/Functions/F13.hs:1249) glGetnMapiv (src/Graphics/GL/Functions/F13.hs:1264) glGetnMapivARB (src/Graphics/GL/Functions/F13.hs:1279) glGetnMinmax (src/Graphics/GL/Functions/F13.hs:1294) glGetnMinmaxARB (src/Graphics/GL/Functions/F13.hs:1311) glGetnPixelMapfv (src/Graphics/GL/Functions/F13.hs:1328) glGetnPixelMapfvARB (src/Graphics/GL/Functions/F13.hs:1342) glGetnPixelMapuiv (src/Graphics/GL/Functions/F13.hs:1356) glGetnPixelMapuivARB (src/Graphics/GL/Functions/F13.hs:1370) glGetnPixelMapusv (src/Graphics/GL/Functions/F13.hs:1384) glGetnPixelMapusvARB (src/Graphics/GL/Functions/F13.hs:1398) glGetnPolygonStipple (src/Graphics/GL/Functions/F13.hs:1412) glGetnPolygonStippleARB (src/Graphics/GL/Functions/F13.hs:1425) glGetnSeparableFilter (src/Graphics/GL/Functions/F13.hs:1438) glGetnSeparableFilterARB (src/Graphics/GL/Functions/F13.hs:1457) glGetnTexImageARB (src/Graphics/GL/Functions/F13.hs:1494) glGetnUniformdvARB (src/Graphics/GL/Functions/F13.hs:1527) glGetnUniformfvARB (src/Graphics/GL/Functions/F13.hs:1558) glGetnUniformfvEXT (src/Graphics/GL/Functions/F13.hs:1573) glGetnUniformi64vARB (src/Graphics/GL/Functions/F13.hs:1604) glGetnUniformivARB (src/Graphics/GL/Functions/F14.hs:144) glGetnUniformivEXT (src/Graphics/GL/Functions/F14.hs:159) glGetnUniformui64vARB (src/Graphics/GL/Functions/F14.hs:190) glGetnUniformuivARB (src/Graphics/GL/Functions/F14.hs:221) glGlobalAlphaFactorbSUN (src/Graphics/GL/Functions/F14.hs:252) glGlobalAlphaFactordSUN (src/Graphics/GL/Functions/F14.hs:264) glGlobalAlphaFactorfSUN (src/Graphics/GL/Functions/F14.hs:276) glGlobalAlphaFactoriSUN (src/Graphics/GL/Functions/F14.hs:288) glGlobalAlphaFactorsSUN (src/Graphics/GL/Functions/F14.hs:300) glGlobalAlphaFactorubSUN (src/Graphics/GL/Functions/F14.hs:312) glGlobalAlphaFactoruiSUN (src/Graphics/GL/Functions/F14.hs:324) glGlobalAlphaFactorusSUN (src/Graphics/GL/Functions/F14.hs:336) glHintPGI (src/Graphics/GL/Functions/F14.hs:362) glIglooInterfaceSGIX (src/Graphics/GL/Functions/F14.hs:407) glImageTransformParameterfHP (src/Graphics/GL/Functions/F14.hs:420) glImageTransformParameterfvHP (src/Graphics/GL/Functions/F14.hs:434) glImageTransformParameteriHP (src/Graphics/GL/Functions/F14.hs:448) glImageTransformParameterivHP (src/Graphics/GL/Functions/F14.hs:462) glImportSyncEXT (src/Graphics/GL/Functions/F14.hs:476) glIndexFormatNV (src/Graphics/GL/Functions/F14.hs:490) glIndexFuncEXT (src/Graphics/GL/Functions/F14.hs:503) glIndexMaterialEXT (src/Graphics/GL/Functions/F14.hs:529) glIndexPointerEXT (src/Graphics/GL/Functions/F14.hs:557) glIndexPointerListIBM (src/Graphics/GL/Functions/F14.hs:572) glIndexxOES (src/Graphics/GL/Functions/F14.hs:717) glIndexxvOES (src/Graphics/GL/Functions/F14.hs:729) glInsertComponentEXT (src/Graphics/GL/Functions/F14.hs:753) glInsertEventMarkerEXT (src/Graphics/GL/Functions/F14.hs:767) glInstrumentsBufferSGIX (src/Graphics/GL/Functions/F14.hs:780) glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:808) glIsAsyncMarkerSGIX (src/Graphics/GL/Functions/F14.hs:953) glIsBufferResidentNV (src/Graphics/GL/Functions/F14.hs:991) glIsCommandListNV (src/Graphics/GL/Functions/F14.hs:1003) glIsFenceAPPLE (src/Graphics/GL/Functions/F14.hs:1098) glIsFenceNV (src/Graphics/GL/Functions/F14.hs:1110) glIsFramebufferOES (src/Graphics/GL/Functions/F14.hs:1148) glIsImageHandleResidentARB (src/Graphics/GL/Functions/F14.hs:1160) glIsImageHandleResidentNV (src/Graphics/GL/Functions/F14.hs:1172) glIsNameAMD (src/Graphics/GL/Functions/F14.hs:1197) glIsNamedBufferResidentNV (src/Graphics/GL/Functions/F14.hs:1210) glIsNamedStringARB (src/Graphics/GL/Functions/F14.hs:1222) glIsObjectBufferATI (src/Graphics/GL/Functions/F14.hs:1235) glIsOcclusionQueryNV (src/Graphics/GL/Functions/F14.hs:1247) glIsPathNV (src/Graphics/GL/Functions/F14.hs:1259) glIsPointInFillPathNV (src/Graphics/GL/Functions/F14.hs:1271) glIsPointInStrokePathNV (src/Graphics/GL/Functions/F14.hs:1286) glIsProgramARB (src/Graphics/GL/Functions/F14.hs:1313) glIsProgramPipelineEXT (src/Graphics/GL/Functions/F14.hs:1351) glIsQueryEXT (src/Graphics/GL/Functions/F14.hs:1389) glIsRenderbufferOES (src/Graphics/GL/Functions/F14.hs:1427) glIsStateNV (src/Graphics/GL/Functions/F14.hs:1465) glIsTextureEXT (src/Graphics/GL/Functions/F15.hs:167) glIsTextureHandleResidentARB (src/Graphics/GL/Functions/F15.hs:179) glIsTextureHandleResidentNV (src/Graphics/GL/Functions/F15.hs:191) glIsVariantEnabledEXT (src/Graphics/GL/Functions/F15.hs:229) glIsVertexAttribEnabledAPPLE (src/Graphics/GL/Functions/F15.hs:281) glLabelObjectEXT (src/Graphics/GL/Functions/F15.hs:294) glLightEnviSGIX (src/Graphics/GL/Functions/F15.hs:309) glLightModelx (src/Graphics/GL/Functions/F15.hs:378) glLightModelxOES (src/Graphics/GL/Functions/F15.hs:391) glLightModelxv (src/Graphics/GL/Functions/F15.hs:404) glLightModelxvOES (src/Graphics/GL/Functions/F15.hs:417) glLightx (src/Graphics/GL/Functions/F15.hs:490) glLightxOES (src/Graphics/GL/Functions/F15.hs:504) glLightxv (src/Graphics/GL/Functions/F15.hs:518) glLightxvOES (src/Graphics/GL/Functions/F15.hs:532) glLineWidthx (src/Graphics/GL/Functions/F15.hs:573) glLineWidthxOES (src/Graphics/GL/Functions/F15.hs:585) glListDrawCommandsStatesClientNV (src/Graphics/GL/Functions/F15.hs:636) glListParameterfSGIX (src/Graphics/GL/Functions/F15.hs:654) glListParameterfvSGIX (src/Graphics/GL/Functions/F15.hs:668) glListParameteriSGIX (src/Graphics/GL/Functions/F15.hs:682) glListParameterivSGIX (src/Graphics/GL/Functions/F15.hs:696) glLoadIdentityDeformationMapSGIX (src/Graphics/GL/Functions/F15.hs:722) glLoadMatrixx (src/Graphics/GL/Functions/F15.hs:760) glLoadMatrixxOES (src/Graphics/GL/Functions/F15.hs:772) glLoadPaletteFromModelViewMatrixOES (src/Graphics/GL/Functions/F15.hs:797) glLoadProgramNV (src/Graphics/GL/Functions/F15.hs:808) glLoadTransposeMatrixxOES (src/Graphics/GL/Functions/F15.hs:875) glLockArraysEXT (src/Graphics/GL/Functions/F15.hs:887) glMakeBufferNonResidentNV (src/Graphics/GL/Functions/F15.hs:913) glMakeBufferResidentNV (src/Graphics/GL/Functions/F15.hs:925) glMakeImageHandleNonResidentARB (src/Graphics/GL/Functions/F15.hs:938) glMakeImageHandleNonResidentNV (src/Graphics/GL/Functions/F15.hs:950) glMakeImageHandleResidentARB (src/Graphics/GL/Functions/F15.hs:962) glMakeImageHandleResidentNV (src/Graphics/GL/Functions/F15.hs:975) glMakeNamedBufferNonResidentNV (src/Graphics/GL/Functions/F15.hs:988) glMakeNamedBufferResidentNV (src/Graphics/GL/Functions/F15.hs:1000) glMakeTextureHandleNonResidentARB (src/Graphics/GL/Functions/F15.hs:1013) glMakeTextureHandleNonResidentNV (src/Graphics/GL/Functions/F15.hs:1025) glMakeTextureHandleResidentARB (src/Graphics/GL/Functions/F15.hs:1037) glMakeTextureHandleResidentNV (src/Graphics/GL/Functions/F15.hs:1049) glMap1xOES (src/Graphics/GL/Functions/F15.hs:1097) glMap2xOES (src/Graphics/GL/Functions/F15.hs:1158) glMapControlPointsNV (src/Graphics/GL/Functions/F15.hs:1253) glMapGrid1xOES (src/Graphics/GL/Functions/F15.hs:1303) glMapGrid2xOES (src/Graphics/GL/Functions/F15.hs:1353) glMapNamedBufferEXT (src/Graphics/GL/Functions/F15.hs:1383) glMapNamedBufferRangeEXT (src/Graphics/GL/Functions/F15.hs:1412) glMapObjectBufferATI (src/Graphics/GL/Functions/F15.hs:1427) glMapParameterfvNV (src/Graphics/GL/Functions/F15.hs:1439) glMapParameterivNV (src/Graphics/GL/Functions/F15.hs:1453) glMapTexture2DINTEL (src/Graphics/GL/Functions/F15.hs:1467) glMapVertexAttrib1dAPPLE (src/Graphics/GL/Functions/F15.hs:1483) glMapVertexAttrib1fAPPLE (src/Graphics/GL/Functions/F15.hs:1501) glMapVertexAttrib2dAPPLE (src/Graphics/GL/Functions/F15.hs:1519) glMapVertexAttrib2fAPPLE (src/Graphics/GL/Functions/F16.hs:128) glMaterialx (src/Graphics/GL/Functions/F16.hs:210) glMaterialxOES (src/Graphics/GL/Functions/F16.hs:224) glMaterialxv (src/Graphics/GL/Functions/F16.hs:238) glMaterialxvOES (src/Graphics/GL/Functions/F16.hs:252) glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:266) glMatrixIndexPointerARB (src/Graphics/GL/Functions/F16.hs:284) glMatrixIndexPointerOES (src/Graphics/GL/Functions/F16.hs:299) glMatrixIndexubvARB (src/Graphics/GL/Functions/F16.hs:314) glMatrixIndexuivARB (src/Graphics/GL/Functions/F16.hs:327) glMatrixIndexusvARB (src/Graphics/GL/Functions/F16.hs:340) glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:353) glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:366) glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:379) glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:391) glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:404) glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:417) glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:430) glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:443) glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:469) glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:482) glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:495) glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:508) glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:521) glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:534) glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:547) glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:560) glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:578) glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:590) glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:602) glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:618) glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:634) glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:649) glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:664) glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:679) glMaxShaderCompilerThreadsARB (src/Graphics/GL/Functions/F16.hs:694) glMultMatrixx (src/Graphics/GL/Functions/F16.hs:840) glMultMatrixxOES (src/Graphics/GL/Functions/F16.hs:852) glMultTransposeMatrixxOES (src/Graphics/GL/Functions/F16.hs:916) glMultiDrawArraysIndirectBindlessCountNV (src/Graphics/GL/Functions/F16.hs:992) glMultiDrawArraysIndirectBindlessNV (src/Graphics/GL/Functions/F16.hs:1009) glMultiDrawArraysIndirectCountARB (src/Graphics/GL/Functions/F16.hs:1025) glMultiDrawElementArrayAPPLE (src/Graphics/GL/Functions/F16.hs:1057) glMultiDrawElementsIndirectBindlessCountNV (src/Graphics/GL/Functions/F16.hs:1194) glMultiDrawElementsIndirectBindlessNV (src/Graphics/GL/Functions/F16.hs:1212) glMultiDrawElementsIndirectCountARB (src/Graphics/GL/Functions/F16.hs:1229) glMultiDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F16.hs:1263) glMultiModeDrawArraysIBM (src/Graphics/GL/Functions/F16.hs:1280) glMultiModeDrawElementsIBM (src/Graphics/GL/Functions/F16.hs:1296) glMultiTexBufferEXT (src/Graphics/GL/Functions/F16.hs:1313) glMultiTexCoord1bOES (src/Graphics/GL/Functions/F16.hs:1328) glMultiTexCoord1bvOES (src/Graphics/GL/Functions/F16.hs:1341) glMultiTexCoord1hvNV (src/Graphics/GL/Functions/F16.hs:1480) glMultiTexCoord1xOES (src/Graphics/GL/Functions/F17.hs:156) glMultiTexCoord1xvOES (src/Graphics/GL/Functions/F17.hs:169) glMultiTexCoord2bOES (src/Graphics/GL/Functions/F17.hs:182) glMultiTexCoord2bvOES (src/Graphics/GL/Functions/F17.hs:196) glMultiTexCoord2hvNV (src/Graphics/GL/Functions/F17.hs:340) glMultiTexCoord2xOES (src/Graphics/GL/Functions/F17.hs:469) glMultiTexCoord2xvOES (src/Graphics/GL/Functions/F17.hs:483) glMultiTexCoord3bOES (src/Graphics/GL/Functions/F17.hs:496) glMultiTexCoord3bvOES (src/Graphics/GL/Functions/F17.hs:511) glMultiTexCoord3hvNV (src/Graphics/GL/Functions/F17.hs:660) glMultiTexCoord3xOES (src/Graphics/GL/Functions/F17.hs:793) glMultiTexCoord3xvOES (src/Graphics/GL/Functions/F17.hs:808) glMultiTexCoord4bOES (src/Graphics/GL/Functions/F17.hs:821) glMultiTexCoord4bvOES (src/Graphics/GL/Functions/F17.hs:837) glMultiTexCoord4hvNV (src/Graphics/GL/Functions/F17.hs:991) glMultiTexCoord4x (src/Graphics/GL/Functions/F17.hs:1128) glMultiTexCoord4xOES (src/Graphics/GL/Functions/F17.hs:1144) glMultiTexCoord4xvOES (src/Graphics/GL/Functions/F17.hs:1160) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1173) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1187) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1201) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1215) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1229) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1243) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1257) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1271) glMultiTexCoordPointerEXT (src/Graphics/GL/Functions/F17.hs:1285) glMultiTexEnvfvEXT (src/Graphics/GL/Functions/F17.hs:1317) glMultiTexEnvivEXT (src/Graphics/GL/Functions/F17.hs:1348) glMultiTexGendvEXT (src/Graphics/GL/Functions/F17.hs:1379) glMultiTexGenfvEXT (src/Graphics/GL/Functions/F17.hs:1410) glMultiTexGenivEXT (src/Graphics/GL/Functions/F17.hs:1441) glMultiTexImage1DEXT (src/Graphics/GL/Functions/F17.hs:1456) glMultiTexImage2DEXT (src/Graphics/GL/Functions/F17.hs:1476) glMultiTexImage3DEXT (src/Graphics/GL/Functions/F17.hs:1497) glMultiTexParameterIivEXT (src/Graphics/GL/Functions/F17.hs:1519) glMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F17.hs:1534) glMultiTexParameterfvEXT (src/Graphics/GL/Functions/F17.hs:1565) glMultiTexParameterivEXT (src/Graphics/GL/Functions/F17.hs:1596) glMultiTexRenderbufferEXT (src/Graphics/GL/Functions/F17.hs:1611) glMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F18.hs:128) glMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F18.hs:147) glMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F18.hs:168) glNamedBufferDataEXT (src/Graphics/GL/Functions/F18.hs:207) glNamedBufferPageCommitmentARB (src/Graphics/GL/Functions/F18.hs:222) glNamedBufferPageCommitmentEXT (src/Graphics/GL/Functions/F18.hs:237) glNamedCopyBufferSubDataEXT (src/Graphics/GL/Functions/F18.hs:316) glNamedFramebufferParameteriEXT (src/Graphics/GL/Functions/F18.hs:376) glNamedFramebufferRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:420) glNamedFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F18.hs:435) glNamedFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:450) glNamedFramebufferSamplePositionsfvAMD (src/Graphics/GL/Functions/F18.hs:465) glNamedFramebufferTexture1DEXT (src/Graphics/GL/Functions/F18.hs:496) glNamedFramebufferTexture2DEXT (src/Graphics/GL/Functions/F18.hs:512) glNamedFramebufferTexture3DEXT (src/Graphics/GL/Functions/F18.hs:528) glNamedFramebufferTextureEXT (src/Graphics/GL/Functions/F18.hs:545) glNamedFramebufferTextureFaceEXT (src/Graphics/GL/Functions/F18.hs:560) glNamedFramebufferTextureLayerEXT (src/Graphics/GL/Functions/F18.hs:593) glNamedProgramLocalParameter4dvEXT (src/Graphics/GL/Functions/F18.hs:628) glNamedProgramLocalParameter4fvEXT (src/Graphics/GL/Functions/F18.hs:662) glNamedProgramLocalParameterI4ivEXT (src/Graphics/GL/Functions/F18.hs:696) glNamedProgramLocalParameterI4uivEXT (src/Graphics/GL/Functions/F18.hs:730) glNamedProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F18.hs:745) glNamedProgramLocalParametersI4ivEXT (src/Graphics/GL/Functions/F18.hs:761) glNamedProgramLocalParametersI4uivEXT (src/Graphics/GL/Functions/F18.hs:777) glNamedProgramStringEXT (src/Graphics/GL/Functions/F18.hs:793) glNamedRenderbufferStorageEXT (src/Graphics/GL/Functions/F18.hs:825) glNamedRenderbufferStorageMultisampleCoverageEXT (src/Graphics/GL/Functions/F18.hs:857) glNamedRenderbufferStorageMultisampleEXT (src/Graphics/GL/Functions/F18.hs:874) glNamedStringARB (src/Graphics/GL/Functions/F18.hs:890) glNewObjectBufferATI (src/Graphics/GL/Functions/F18.hs:920) glNormal3fVertex3fSUN (src/Graphics/GL/Functions/F18.hs:1005) glNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F18.hs:1022) glNormal3hvNV (src/Graphics/GL/Functions/F18.hs:1063) glNormal3x (src/Graphics/GL/Functions/F18.hs:1131) glNormal3xOES (src/Graphics/GL/Functions/F18.hs:1145) glNormal3xvOES (src/Graphics/GL/Functions/F18.hs:1159) glNormalFormatNV (src/Graphics/GL/Functions/F18.hs:1171) glNormalP3ui (src/Graphics/GL/Functions/F18.hs:1184) glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:1197) glNormalPointerEXT (src/Graphics/GL/Functions/F18.hs:1225) glNormalPointerListIBM (src/Graphics/GL/Functions/F18.hs:1240) glNormalPointervINTEL (src/Graphics/GL/Functions/F18.hs:1255) glNormalStream3bATI (src/Graphics/GL/Functions/F18.hs:1268) glNormalStream3bvATI (src/Graphics/GL/Functions/F18.hs:1283) glNormalStream3dATI (src/Graphics/GL/Functions/F18.hs:1296) glNormalStream3dvATI (src/Graphics/GL/Functions/F18.hs:1311) glNormalStream3fATI (src/Graphics/GL/Functions/F18.hs:1324) glNormalStream3fvATI (src/Graphics/GL/Functions/F18.hs:1339) glNormalStream3iATI (src/Graphics/GL/Functions/F18.hs:1352) glNormalStream3ivATI (src/Graphics/GL/Functions/F18.hs:1367) glNormalStream3sATI (src/Graphics/GL/Functions/F18.hs:1380) glNormalStream3svATI (src/Graphics/GL/Functions/F18.hs:1395) glObjectPurgeableAPPLE (src/Graphics/GL/Functions/F18.hs:1470) glObjectUnpurgeableAPPLE (src/Graphics/GL/Functions/F18.hs:1484) glOrthof (src/Graphics/GL/Functions/F18.hs:1516) glOrthofOES (src/Graphics/GL/Functions/F18.hs:1533) glOrthox (src/Graphics/GL/Functions/F18.hs:1550) glOrthoxOES (src/Graphics/GL/Functions/F18.hs:1567) glPNTrianglesfATI (src/Graphics/GL/Functions/F18.hs:1584) glPNTrianglesiATI (src/Graphics/GL/Functions/F18.hs:1597) glPassTexCoordATI (src/Graphics/GL/Functions/F18.hs:1610) glPassThroughxOES (src/Graphics/GL/Functions/F18.hs:1637) glPathColorGenNV (src/Graphics/GL/Functions/F19.hs:184) glPathCommandsNV (src/Graphics/GL/Functions/F19.hs:199) glPathCoordsNV (src/Graphics/GL/Functions/F19.hs:216) glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F19.hs:231) glPathDashArrayNV (src/Graphics/GL/Functions/F19.hs:243) glPathFogGenNV (src/Graphics/GL/Functions/F19.hs:257) glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:269) glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F19.hs:288) glPathGlyphRangeNV (src/Graphics/GL/Functions/F19.hs:305) glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:325) glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:346) glPathParameterfNV (src/Graphics/GL/Functions/F19.hs:366) glPathParameterfvNV (src/Graphics/GL/Functions/F19.hs:380) glPathParameteriNV (src/Graphics/GL/Functions/F19.hs:394) glPathParameterivNV (src/Graphics/GL/Functions/F19.hs:408) glPathStencilDepthOffsetNV (src/Graphics/GL/Functions/F19.hs:422) glPathStencilFuncNV (src/Graphics/GL/Functions/F19.hs:435) glPathStringNV (src/Graphics/GL/Functions/F19.hs:449) glPathSubCommandsNV (src/Graphics/GL/Functions/F19.hs:464) glPathSubCoordsNV (src/Graphics/GL/Functions/F19.hs:483) glPathTexGenNV (src/Graphics/GL/Functions/F19.hs:499) glPixelDataRangeNV (src/Graphics/GL/Functions/F19.hs:538) glPixelMapx (src/Graphics/GL/Functions/F19.hs:597) glPixelStorex (src/Graphics/GL/Functions/F19.hs:639) glPixelTexGenParameterfSGIS (src/Graphics/GL/Functions/F19.hs:652) glPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F19.hs:665) glPixelTexGenParameteriSGIS (src/Graphics/GL/Functions/F19.hs:678) glPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F19.hs:691) glPixelTexGenSGIX (src/Graphics/GL/Functions/F19.hs:704) glPixelTransferxOES (src/Graphics/GL/Functions/F19.hs:744) glPixelTransformParameterfEXT (src/Graphics/GL/Functions/F19.hs:757) glPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F19.hs:771) glPixelTransformParameteriEXT (src/Graphics/GL/Functions/F19.hs:785) glPixelTransformParameterivEXT (src/Graphics/GL/Functions/F19.hs:799) glPixelZoomxOES (src/Graphics/GL/Functions/F19.hs:827) glPointAlongPathNV (src/Graphics/GL/Functions/F19.hs:840) glPointParameterx (src/Graphics/GL/Functions/F19.hs:1027) glPointParameterxOES (src/Graphics/GL/Functions/F19.hs:1040) glPointParameterxv (src/Graphics/GL/Functions/F19.hs:1053) glPointParameterxvOES (src/Graphics/GL/Functions/F19.hs:1066) glPointSizePointerOES (src/Graphics/GL/Functions/F19.hs:1092) glPointSizex (src/Graphics/GL/Functions/F19.hs:1106) glPointSizexOES (src/Graphics/GL/Functions/F19.hs:1118) glPollAsyncSGIX (src/Graphics/GL/Functions/F19.hs:1130) glPollInstrumentsSGIX (src/Graphics/GL/Functions/F19.hs:1142) glPolygonOffsetClampEXT (src/Graphics/GL/Functions/F19.hs:1196) glPolygonOffsetEXT (src/Graphics/GL/Functions/F19.hs:1210) glPolygonOffsetx (src/Graphics/GL/Functions/F19.hs:1223) glPolygonOffsetxOES (src/Graphics/GL/Functions/F19.hs:1236) glPopGroupMarkerEXT (src/Graphics/GL/Functions/F19.hs:1310) glPresentFrameDualFillNV (src/Graphics/GL/Functions/F19.hs:1345) glPresentFrameKeyedNV (src/Graphics/GL/Functions/F19.hs:1369) glPrimitiveBoundingBox (src/Graphics/GL/Functions/F19.hs:1391) glPrimitiveRestartIndexNV (src/Graphics/GL/Functions/F19.hs:1483) glPrimitiveRestartNV (src/Graphics/GL/Functions/F19.hs:1495) glPrioritizeTexturesxOES (src/Graphics/GL/Functions/F19.hs:1536) glProgramBufferParametersIivNV (src/Graphics/GL/Functions/F20.hs:144) glProgramBufferParametersIuivNV (src/Graphics/GL/Functions/F20.hs:160) glProgramBufferParametersfvNV (src/Graphics/GL/Functions/F20.hs:176) glProgramEnvParameter4dvARB (src/Graphics/GL/Functions/F20.hs:210) glProgramEnvParameter4fvARB (src/Graphics/GL/Functions/F20.hs:242) glProgramEnvParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:274) glProgramEnvParameterI4uivNV (src/Graphics/GL/Functions/F20.hs:306) glProgramEnvParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:320) glProgramEnvParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:335) glProgramEnvParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:350) glProgramLocalParameter4dvARB (src/Graphics/GL/Functions/F20.hs:383) glProgramLocalParameter4fvARB (src/Graphics/GL/Functions/F20.hs:415) glProgramLocalParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:447) glProgramLocalParameterI4uivNV (src/Graphics/GL/Functions/F20.hs:479) glProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:493) glProgramLocalParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:508) glProgramLocalParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:523) glProgramNamedParameter4dvNV (src/Graphics/GL/Functions/F20.hs:557) glProgramNamedParameter4fvNV (src/Graphics/GL/Functions/F20.hs:591) glProgramParameter4dvNV (src/Graphics/GL/Functions/F20.hs:624) glProgramParameter4fvNV (src/Graphics/GL/Functions/F20.hs:656) glProgramParameters4dvNV (src/Graphics/GL/Functions/F20.hs:715) glProgramParameters4fvNV (src/Graphics/GL/Functions/F20.hs:730) glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions/F20.hs:745) glProgramStringARB (src/Graphics/GL/Functions/F20.hs:761) glProgramSubroutineParametersuivNV (src/Graphics/GL/Functions/F20.hs:776) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:790) glProgramUniform1dEXT (src/Graphics/GL/Functions/F20.hs:804) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:818) glProgramUniform1dvEXT (src/Graphics/GL/Functions/F20.hs:833) glProgramUniform1i64ARB (src/Graphics/GL/Functions/F20.hs:925) glProgramUniform1i64NV (src/Graphics/GL/Functions/F20.hs:939) glProgramUniform1i64vARB (src/Graphics/GL/Functions/F20.hs:953) glProgramUniform1i64vNV (src/Graphics/GL/Functions/F20.hs:968) glProgramUniform1ui64ARB (src/Graphics/GL/Functions/F20.hs:1045) glProgramUniform1ui64NV (src/Graphics/GL/Functions/F20.hs:1059) glProgramUniform1ui64vARB (src/Graphics/GL/Functions/F20.hs:1073) glProgramUniform1ui64vNV (src/Graphics/GL/Functions/F20.hs:1088) glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:1150) glProgramUniform2dEXT (src/Graphics/GL/Functions/F20.hs:1165) glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:1180) glProgramUniform2dvEXT (src/Graphics/GL/Functions/F20.hs:1195) glProgramUniform2i64ARB (src/Graphics/GL/Functions/F20.hs:1290) glProgramUniform2i64NV (src/Graphics/GL/Functions/F20.hs:1305) glProgramUniform2i64vARB (src/Graphics/GL/Functions/F20.hs:1320) glProgramUniform2i64vNV (src/Graphics/GL/Functions/F20.hs:1335) glProgramUniform2ui64ARB (src/Graphics/GL/Functions/F20.hs:1414) glProgramUniform2ui64NV (src/Graphics/GL/Functions/F20.hs:1429) glProgramUniform2ui64vARB (src/Graphics/GL/Functions/F20.hs:1444) glProgramUniform2ui64vNV (src/Graphics/GL/Functions/F20.hs:1459) glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1522) glProgramUniform3dEXT (src/Graphics/GL/Functions/F20.hs:1538) glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1554) glProgramUniform3dvEXT (src/Graphics/GL/Functions/F20.hs:1569) glProgramUniform3i64ARB (src/Graphics/GL/Functions/F20.hs:1667) glProgramUniform3i64NV (src/Graphics/GL/Functions/F21.hs:128) glProgramUniform3i64vARB (src/Graphics/GL/Functions/F21.hs:144) glProgramUniform3i64vNV (src/Graphics/GL/Functions/F21.hs:159) glProgramUniform3ui64ARB (src/Graphics/GL/Functions/F21.hs:240) glProgramUniform3ui64NV (src/Graphics/GL/Functions/F21.hs:256) glProgramUniform3ui64vARB (src/Graphics/GL/Functions/F21.hs:272) glProgramUniform3ui64vNV (src/Graphics/GL/Functions/F21.hs:287) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:351) glProgramUniform4dEXT (src/Graphics/GL/Functions/F21.hs:368) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:385) glProgramUniform4dvEXT (src/Graphics/GL/Functions/F21.hs:400) glProgramUniform4i64ARB (src/Graphics/GL/Functions/F21.hs:501) glProgramUniform4i64NV (src/Graphics/GL/Functions/F21.hs:518) glProgramUniform4i64vARB (src/Graphics/GL/Functions/F21.hs:535) glProgramUniform4i64vNV (src/Graphics/GL/Functions/F21.hs:550) glProgramUniform4ui64ARB (src/Graphics/GL/Functions/F21.hs:633) glProgramUniform4ui64NV (src/Graphics/GL/Functions/F21.hs:650) glProgramUniform4ui64vARB (src/Graphics/GL/Functions/F21.hs:667) glProgramUniform4ui64vNV (src/Graphics/GL/Functions/F21.hs:682) glProgramUniformHandleui64ARB (src/Graphics/GL/Functions/F21.hs:747) glProgramUniformHandleui64NV (src/Graphics/GL/Functions/F21.hs:776) glProgramUniformHandleui64vARB (src/Graphics/GL/Functions/F21.hs:790) glProgramUniformHandleui64vNV (src/Graphics/GL/Functions/F21.hs:821) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:836) glProgramUniformMatrix2dvEXT (src/Graphics/GL/Functions/F21.hs:852) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:902) glProgramUniformMatrix2x3dvEXT (src/Graphics/GL/Functions/F21.hs:918) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:968) glProgramUniformMatrix2x4dvEXT (src/Graphics/GL/Functions/F21.hs:984) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:1034) glProgramUniformMatrix3dvEXT (src/Graphics/GL/Functions/F21.hs:1050) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:1100) glProgramUniformMatrix3x2dvEXT (src/Graphics/GL/Functions/F21.hs:1116) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:1166) glProgramUniformMatrix3x4dvEXT (src/Graphics/GL/Functions/F21.hs:1182) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:1232) glProgramUniformMatrix4dvEXT (src/Graphics/GL/Functions/F21.hs:1248) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1298) glProgramUniformMatrix4x2dvEXT (src/Graphics/GL/Functions/F21.hs:1314) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1364) glProgramUniformMatrix4x3dvEXT (src/Graphics/GL/Functions/F21.hs:1380) glProgramUniformui64NV (src/Graphics/GL/Functions/F21.hs:1430) glProgramUniformui64vNV (src/Graphics/GL/Functions/F21.hs:1444) glProgramVertexLimitNV (src/Graphics/GL/Functions/F21.hs:1459) glPushClientAttribDefaultEXT (src/Graphics/GL/Functions/F21.hs:1524) glPushGroupMarkerEXT (src/Graphics/GL/Functions/F21.hs:1568) glQueryMatrixxOES (src/Graphics/GL/Functions/F21.hs:1634) glQueryObjectParameteruiAMD (src/Graphics/GL/Functions/F21.hs:1647) glRasterPos2xOES (src/Graphics/GL/Functions/F22.hs:195) glRasterPos2xvOES (src/Graphics/GL/Functions/F22.hs:208) glRasterPos3xOES (src/Graphics/GL/Functions/F22.hs:332) glRasterPos3xvOES (src/Graphics/GL/Functions/F22.hs:346) glRasterPos4xOES (src/Graphics/GL/Functions/F22.hs:474) glRasterPos4xvOES (src/Graphics/GL/Functions/F22.hs:489) glRasterSamplesEXT (src/Graphics/GL/Functions/F22.hs:501) glReadBufferIndexedEXT (src/Graphics/GL/Functions/F22.hs:527) glReadBufferNV (src/Graphics/GL/Functions/F22.hs:540) glReadInstrumentsSGIX (src/Graphics/GL/Functions/F22.hs:552) glRectxOES (src/Graphics/GL/Functions/F22.hs:783) glRectxvOES (src/Graphics/GL/Functions/F22.hs:798) glReferencePlaneSGIX (src/Graphics/GL/Functions/F22.hs:811) glRenderbufferStorageMultisampleANGLE (src/Graphics/GL/Functions/F22.hs:897) glRenderbufferStorageMultisampleAPPLE (src/Graphics/GL/Functions/F22.hs:913) glRenderbufferStorageMultisampleCoverageNV (src/Graphics/GL/Functions/F22.hs:929) glRenderbufferStorageMultisampleIMG (src/Graphics/GL/Functions/F22.hs:963) glRenderbufferStorageOES (src/Graphics/GL/Functions/F22.hs:996) glReplacementCodePointerSUN (src/Graphics/GL/Functions/F22.hs:1011) glReplacementCodeubSUN (src/Graphics/GL/Functions/F22.hs:1025) glReplacementCodeubvSUN (src/Graphics/GL/Functions/F22.hs:1037) glReplacementCodeuiColor3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1049) glReplacementCodeuiColor3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1067) glReplacementCodeuiColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1081) glReplacementCodeuiColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1103) glReplacementCodeuiColor4ubVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1118) glReplacementCodeuiColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1137) glReplacementCodeuiNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1151) glReplacementCodeuiNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1169) glReplacementCodeuiSUN (src/Graphics/GL/Functions/F22.hs:1183) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1195) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1219) glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1235) glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1255) glReplacementCodeuiTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1270) glReplacementCodeuiTexCoord2fVertex3fvSUN 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(src/Graphics/GL/Functions/F23.hs:168) glSamplePatternEXT (src/Graphics/GL/Functions/F23.hs:209) glScalex (src/Graphics/GL/Functions/F23.hs:414) glScalexOES (src/Graphics/GL/Functions/F23.hs:428) glSecondaryColor3hvNV (src/Graphics/GL/Functions/F23.hs:779) glSecondaryColorFormatNV (src/Graphics/GL/Functions/F23.hs:1071) glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:1085) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:1098) glSecondaryColorPointerListIBM (src/Graphics/GL/Functions/F23.hs:1143) glSelectPerfMonitorCountersAMD (src/Graphics/GL/Functions/F23.hs:1173) glSetFenceAPPLE (src/Graphics/GL/Functions/F23.hs:1229) glSetFenceNV (src/Graphics/GL/Functions/F23.hs:1241) glSetFragmentShaderConstantATI (src/Graphics/GL/Functions/F23.hs:1254) glSetInvariantEXT (src/Graphics/GL/Functions/F23.hs:1267) glSetLocalConstantEXT (src/Graphics/GL/Functions/F23.hs:1281) glSetMultisamplefvAMD (src/Graphics/GL/Functions/F23.hs:1295) glShaderOp1EXT (src/Graphics/GL/Functions/F23.hs:1339) glShaderOp2EXT (src/Graphics/GL/Functions/F23.hs:1353) glShaderOp3EXT (src/Graphics/GL/Functions/F23.hs:1368) glSharpenTexFuncSGIS (src/Graphics/GL/Functions/F23.hs:1431) glSpriteParameterfSGIX (src/Graphics/GL/Functions/F23.hs:1445) glSpriteParameterfvSGIX (src/Graphics/GL/Functions/F23.hs:1458) glSpriteParameteriSGIX (src/Graphics/GL/Functions/F23.hs:1471) glSpriteParameterivSGIX (src/Graphics/GL/Functions/F23.hs:1484) glStartInstrumentsSGIX (src/Graphics/GL/Functions/F23.hs:1497) glStartTilingQCOM (src/Graphics/GL/Functions/F23.hs:1508) glStateCaptureNV (src/Graphics/GL/Functions/F23.hs:1524) glStencilClearTagEXT (src/Graphics/GL/Functions/F23.hs:1537) glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F23.hs:1550) glStencilFillPathNV (src/Graphics/GL/Functions/F24.hs:128) glStencilFuncSeparateATI (src/Graphics/GL/Functions/F24.hs:173) glStencilOpValueAMD (src/Graphics/GL/Functions/F24.hs:262) glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F24.hs:275) glStencilStrokePathNV (src/Graphics/GL/Functions/F24.hs:294) glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F24.hs:308) glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F24.hs:328) glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F24.hs:343) glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F24.hs:363) glStopInstrumentsSGIX (src/Graphics/GL/Functions/F24.hs:378) glStringMarkerGREMEDY (src/Graphics/GL/Functions/F24.hs:390) glSubpixelPrecisionBiasNV (src/Graphics/GL/Functions/F24.hs:403) glSwizzleEXT (src/Graphics/GL/Functions/F24.hs:416) glSyncTextureINTEL (src/Graphics/GL/Functions/F24.hs:433) glTagSampleBufferSGIX (src/Graphics/GL/Functions/F24.hs:445) glTangent3bvEXT (src/Graphics/GL/Functions/F24.hs:471) glTangent3dvEXT (src/Graphics/GL/Functions/F24.hs:498) glTangent3fvEXT (src/Graphics/GL/Functions/F24.hs:525) glTangent3ivEXT (src/Graphics/GL/Functions/F24.hs:552) glTangent3svEXT (src/Graphics/GL/Functions/F24.hs:579) glTangentPointerEXT (src/Graphics/GL/Functions/F24.hs:591) glTbufferMask3DFX (src/Graphics/GL/Functions/F24.hs:605) glTessellationFactorAMD (src/Graphics/GL/Functions/F24.hs:617) glTessellationModeAMD (src/Graphics/GL/Functions/F24.hs:629) glTestFenceAPPLE (src/Graphics/GL/Functions/F24.hs:641) glTestFenceNV (src/Graphics/GL/Functions/F24.hs:653) glTestObjectAPPLE (src/Graphics/GL/Functions/F24.hs:665) glTexBumpParameterfvATI (src/Graphics/GL/Functions/F24.hs:789) glTexBumpParameterivATI (src/Graphics/GL/Functions/F24.hs:802) glTexCoord1bOES (src/Graphics/GL/Functions/F24.hs:815) glTexCoord1bvOES (src/Graphics/GL/Functions/F24.hs:827) glTexCoord1hvNV (src/Graphics/GL/Functions/F24.hs:904) glTexCoord1xOES (src/Graphics/GL/Functions/F24.hs:968) glTexCoord1xvOES (src/Graphics/GL/Functions/F24.hs:980) glTexCoord2bOES (src/Graphics/GL/Functions/F24.hs:992) glTexCoord2bvOES (src/Graphics/GL/Functions/F24.hs:1005) glTexCoord2fColor3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1058) glTexCoord2fColor3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1077) glTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1091) glTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1114) glTexCoord2fColor4ubVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1129) glTexCoord2fColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1149) glTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1163) glTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1182) glTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1196) glTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1212) glTexCoord2hvNV (src/Graphics/GL/Functions/F24.hs:1252) glTexCoord2xOES (src/Graphics/GL/Functions/F24.hs:1318) glTexCoord2xvOES (src/Graphics/GL/Functions/F24.hs:1331) glTexCoord3bOES (src/Graphics/GL/Functions/F24.hs:1343) glTexCoord3bvOES (src/Graphics/GL/Functions/F24.hs:1357) glTexCoord3hvNV (src/Graphics/GL/Functions/F24.hs:1440) glTexCoord3xOES (src/Graphics/GL/Functions/F24.hs:1508) glTexCoord3xvOES (src/Graphics/GL/Functions/F24.hs:1522) glTexCoord4bOES (src/Graphics/GL/Functions/F25.hs:128) glTexCoord4bvOES (src/Graphics/GL/Functions/F25.hs:143) glTexCoord4fColor4fNormal3fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:200) glTexCoord4fColor4fNormal3fVertex4fvSUN (src/Graphics/GL/Functions/F25.hs:226) glTexCoord4fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:241) glTexCoord4fVertex4fvSUN (src/Graphics/GL/Functions/F25.hs:260) glTexCoord4hvNV (src/Graphics/GL/Functions/F25.hs:302) glTexCoord4xOES (src/Graphics/GL/Functions/F25.hs:372) glTexCoord4xvOES (src/Graphics/GL/Functions/F25.hs:387) glTexCoordFormatNV (src/Graphics/GL/Functions/F25.hs:399) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:413) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:426) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:439) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:452) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:465) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:478) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:491) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:504) glTexCoordPointerEXT (src/Graphics/GL/Functions/F25.hs:533) glTexCoordPointerListIBM (src/Graphics/GL/Functions/F25.hs:549) glTexCoordPointervINTEL (src/Graphics/GL/Functions/F25.hs:565) glTexEnvx (src/Graphics/GL/Functions/F25.hs:639) glTexEnvxOES (src/Graphics/GL/Functions/F25.hs:653) glTexEnvxv (src/Graphics/GL/Functions/F25.hs:667) glTexEnvxvOES (src/Graphics/GL/Functions/F25.hs:681) glTexFilterFuncSGIS (src/Graphics/GL/Functions/F25.hs:695) glTexGenfOES (src/Graphics/GL/Functions/F25.hs:755) glTexGenfvOES (src/Graphics/GL/Functions/F25.hs:784) glTexGeniOES (src/Graphics/GL/Functions/F25.hs:813) glTexGenivOES (src/Graphics/GL/Functions/F25.hs:842) glTexGenxOES (src/Graphics/GL/Functions/F25.hs:856) glTexGenxvOES (src/Graphics/GL/Functions/F25.hs:870) glTexImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F25.hs:943) glTexImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F25.hs:1024) glTexImage4DSGIS (src/Graphics/GL/Functions/F25.hs:1065) glTexPageCommitmentARB (src/Graphics/GL/Functions/F25.hs:1087) glTexParameterx (src/Graphics/GL/Functions/F25.hs:1278) glTexParameterxOES (src/Graphics/GL/Functions/F25.hs:1292) glTexParameterxv (src/Graphics/GL/Functions/F25.hs:1306) glTexParameterxvOES (src/Graphics/GL/Functions/F25.hs:1320) glTexRenderbufferNV (src/Graphics/GL/Functions/F25.hs:1334) glTexStorageSparseAMD (src/Graphics/GL/Functions/F25.hs:1505) glTexSubImage4DSGIS (src/Graphics/GL/Functions/F25.hs:1672) glTextureBarrierNV (src/Graphics/GL/Functions/F25.hs:1708) glTextureBufferEXT (src/Graphics/GL/Functions/F26.hs:128) glTextureBufferRangeEXT (src/Graphics/GL/Functions/F26.hs:160) glTextureColorMaskSGIS (src/Graphics/GL/Functions/F26.hs:177) glTextureImage1DEXT (src/Graphics/GL/Functions/F26.hs:192) glTextureImage2DEXT (src/Graphics/GL/Functions/F26.hs:212) glTextureImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:233) glTextureImage2DMultisampleNV (src/Graphics/GL/Functions/F26.hs:252) glTextureImage3DEXT (src/Graphics/GL/Functions/F26.hs:270) glTextureImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:292) glTextureImage3DMultisampleNV (src/Graphics/GL/Functions/F26.hs:312) glTextureLightEXT (src/Graphics/GL/Functions/F26.hs:331) glTextureMaterialEXT (src/Graphics/GL/Functions/F26.hs:343) glTextureNormalEXT (src/Graphics/GL/Functions/F26.hs:356) glTexturePageCommitmentEXT (src/Graphics/GL/Functions/F26.hs:368) glTextureParameterIivEXT (src/Graphics/GL/Functions/F26.hs:403) glTextureParameterIuivEXT (src/Graphics/GL/Functions/F26.hs:433) glTextureParameterfvEXT (src/Graphics/GL/Functions/F26.hs:494) glTextureParameterivEXT (src/Graphics/GL/Functions/F26.hs:555) glTextureRangeAPPLE (src/Graphics/GL/Functions/F26.hs:570) glTextureRenderbufferEXT (src/Graphics/GL/Functions/F26.hs:584) glTextureStorage1DEXT (src/Graphics/GL/Functions/F26.hs:614) glTextureStorage2DEXT (src/Graphics/GL/Functions/F26.hs:647) glTextureStorage2DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:682) glTextureStorage3DEXT (src/Graphics/GL/Functions/F26.hs:718) glTextureStorage3DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:755) glTextureStorageSparseAMD (src/Graphics/GL/Functions/F26.hs:774) glTextureSubImage1DEXT (src/Graphics/GL/Functions/F26.hs:812) glTextureSubImage2DEXT (src/Graphics/GL/Functions/F26.hs:852) glTextureSubImage3DEXT (src/Graphics/GL/Functions/F26.hs:896) glTrackMatrixNV (src/Graphics/GL/Functions/F26.hs:979) glTransformFeedbackAttribsNV (src/Graphics/GL/Functions/F26.hs:994) glTransformFeedbackStreamAttribsNV (src/Graphics/GL/Functions/F26.hs:1040) glTransformFeedbackVaryingsNV (src/Graphics/GL/Functions/F26.hs:1088) glTransformPathNV (src/Graphics/GL/Functions/F26.hs:1103) glTranslatex (src/Graphics/GL/Functions/F26.hs:1148) glTranslatexOES (src/Graphics/GL/Functions/F26.hs:1162) glUniform1d (src/Graphics/GL/Functions/F26.hs:1176) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1189) glUniform1i64ARB (src/Graphics/GL/Functions/F26.hs:1275) glUniform1i64NV (src/Graphics/GL/Functions/F26.hs:1288) glUniform1i64vARB (src/Graphics/GL/Functions/F26.hs:1301) glUniform1i64vNV (src/Graphics/GL/Functions/F26.hs:1315) glUniform1ui64ARB (src/Graphics/GL/Functions/F26.hs:1387) glUniform1ui64NV (src/Graphics/GL/Functions/F26.hs:1400) glUniform1ui64vARB (src/Graphics/GL/Functions/F26.hs:1413) glUniform1ui64vNV (src/Graphics/GL/Functions/F26.hs:1427) glUniform2d (src/Graphics/GL/Functions/F26.hs:1485) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1499) glUniform2i64ARB (src/Graphics/GL/Functions/F26.hs:1588) glUniform2i64NV (src/Graphics/GL/Functions/F26.hs:1602) glUniform2i64vARB (src/Graphics/GL/Functions/F26.hs:1616) glUniform2i64vNV (src/Graphics/GL/Functions/F26.hs:1630) glUniform2ui64ARB (src/Graphics/GL/Functions/F26.hs:1704) glUniform2ui64NV (src/Graphics/GL/Functions/F27.hs:128) glUniform2ui64vARB (src/Graphics/GL/Functions/F27.hs:142) glUniform2ui64vNV (src/Graphics/GL/Functions/F27.hs:156) glUniform3d (src/Graphics/GL/Functions/F27.hs:215) glUniform3dv (src/Graphics/GL/Functions/F27.hs:230) glUniform3i64ARB (src/Graphics/GL/Functions/F27.hs:322) glUniform3i64NV (src/Graphics/GL/Functions/F27.hs:337) glUniform3i64vARB (src/Graphics/GL/Functions/F27.hs:352) glUniform3i64vNV (src/Graphics/GL/Functions/F27.hs:366) glUniform3ui64ARB (src/Graphics/GL/Functions/F27.hs:442) glUniform3ui64NV (src/Graphics/GL/Functions/F27.hs:457) glUniform3ui64vARB (src/Graphics/GL/Functions/F27.hs:472) glUniform3ui64vNV (src/Graphics/GL/Functions/F27.hs:486) glUniform4d (src/Graphics/GL/Functions/F27.hs:546) glUniform4dv (src/Graphics/GL/Functions/F27.hs:562) glUniform4i64ARB (src/Graphics/GL/Functions/F27.hs:657) glUniform4i64NV (src/Graphics/GL/Functions/F27.hs:673) glUniform4i64vARB (src/Graphics/GL/Functions/F27.hs:689) glUniform4i64vNV (src/Graphics/GL/Functions/F27.hs:703) glUniform4ui64ARB (src/Graphics/GL/Functions/F27.hs:781) glUniform4ui64NV (src/Graphics/GL/Functions/F27.hs:797) glUniform4ui64vARB (src/Graphics/GL/Functions/F27.hs:813) glUniform4ui64vNV (src/Graphics/GL/Functions/F27.hs:827) glUniformBufferEXT (src/Graphics/GL/Functions/F27.hs:903) glUniformHandleui64ARB (src/Graphics/GL/Functions/F27.hs:917) glUniformHandleui64NV (src/Graphics/GL/Functions/F27.hs:944) glUniformHandleui64vARB (src/Graphics/GL/Functions/F27.hs:957) glUniformHandleui64vNV (src/Graphics/GL/Functions/F27.hs:986) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:1000) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:1047) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1094) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1141) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1188) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1235) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1282) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1329) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1376) glUniformui64NV (src/Graphics/GL/Functions/F27.hs:1438) glUniformui64vNV (src/Graphics/GL/Functions/F27.hs:1451) glUnlockArraysEXT (src/Graphics/GL/Functions/F27.hs:1465) glUnmapNamedBufferEXT (src/Graphics/GL/Functions/F27.hs:1528) glUnmapObjectBufferATI (src/Graphics/GL/Functions/F27.hs:1540) glUnmapTexture2DINTEL (src/Graphics/GL/Functions/F27.hs:1552) glUpdateObjectBufferATI (src/Graphics/GL/Functions/F27.hs:1565) glUseProgramStagesEXT (src/Graphics/GL/Functions/F28.hs:128) glUseShaderProgramEXT (src/Graphics/GL/Functions/F28.hs:142) glVDPAUFiniNV (src/Graphics/GL/Functions/F28.hs:155) glVDPAUGetSurfaceivNV (src/Graphics/GL/Functions/F28.hs:166) glVDPAUInitNV (src/Graphics/GL/Functions/F28.hs:182) glVDPAUIsSurfaceNV (src/Graphics/GL/Functions/F28.hs:195) glVDPAUMapSurfacesNV (src/Graphics/GL/Functions/F28.hs:207) glVDPAURegisterOutputSurfaceNV (src/Graphics/GL/Functions/F28.hs:220) glVDPAURegisterVideoSurfaceNV (src/Graphics/GL/Functions/F28.hs:235) glVDPAUSurfaceAccessNV (src/Graphics/GL/Functions/F28.hs:250) glVDPAUUnmapSurfacesNV (src/Graphics/GL/Functions/F28.hs:263) glVDPAUUnregisterSurfaceNV (src/Graphics/GL/Functions/F28.hs:276) glValidateProgramPipelineEXT (src/Graphics/GL/Functions/F28.hs:327) glVariantArrayObjectATI (src/Graphics/GL/Functions/F28.hs:339) glVariantPointerEXT (src/Graphics/GL/Functions/F28.hs:355) glVariantbvEXT (src/Graphics/GL/Functions/F28.hs:370) glVariantdvEXT (src/Graphics/GL/Functions/F28.hs:383) glVariantfvEXT (src/Graphics/GL/Functions/F28.hs:396) glVariantivEXT (src/Graphics/GL/Functions/F28.hs:409) glVariantsvEXT (src/Graphics/GL/Functions/F28.hs:422) glVariantubvEXT (src/Graphics/GL/Functions/F28.hs:435) glVariantuivEXT (src/Graphics/GL/Functions/F28.hs:448) glVariantusvEXT (src/Graphics/GL/Functions/F28.hs:461) glVertex2bOES (src/Graphics/GL/Functions/F28.hs:474) glVertex2bvOES (src/Graphics/GL/Functions/F28.hs:487) glVertex2hvNV (src/Graphics/GL/Functions/F28.hs:567) glVertex2xOES (src/Graphics/GL/Functions/F28.hs:633) glVertex2xvOES (src/Graphics/GL/Functions/F28.hs:645) glVertex3bOES (src/Graphics/GL/Functions/F28.hs:657) glVertex3bvOES (src/Graphics/GL/Functions/F28.hs:671) glVertex3hvNV (src/Graphics/GL/Functions/F28.hs:754) glVertex3xOES (src/Graphics/GL/Functions/F28.hs:822) glVertex3xvOES (src/Graphics/GL/Functions/F28.hs:835) glVertex4bOES (src/Graphics/GL/Functions/F28.hs:847) glVertex4bvOES (src/Graphics/GL/Functions/F28.hs:862) glVertex4hvNV (src/Graphics/GL/Functions/F28.hs:948) glVertex4xOES (src/Graphics/GL/Functions/F28.hs:1018) glVertex4xvOES (src/Graphics/GL/Functions/F28.hs:1032) glVertexArrayBindVertexBufferEXT (src/Graphics/GL/Functions/F28.hs:1111) glVertexArrayColorOffsetEXT (src/Graphics/GL/Functions/F28.hs:1142) glVertexArrayEdgeFlagOffsetEXT (src/Graphics/GL/Functions/F28.hs:1159) glVertexArrayFogCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:1188) glVertexArrayIndexOffsetEXT (src/Graphics/GL/Functions/F28.hs:1204) glVertexArrayMultiTexCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:1220) glVertexArrayNormalOffsetEXT (src/Graphics/GL/Functions/F28.hs:1238) glVertexArrayParameteriAPPLE (src/Graphics/GL/Functions/F28.hs:1254) glVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F28.hs:1267) glVertexArrayRangeNV (src/Graphics/GL/Functions/F28.hs:1280) glVertexArraySecondaryColorOffsetEXT (src/Graphics/GL/Functions/F28.hs:1293) glVertexArrayTexCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:1310) glVertexArrayVertexAttribBindingEXT (src/Graphics/GL/Functions/F28.hs:1327) glVertexArrayVertexAttribDivisorEXT (src/Graphics/GL/Functions/F28.hs:1341) glVertexArrayVertexAttribFormatEXT (src/Graphics/GL/Functions/F28.hs:1355) glVertexArrayVertexAttribIFormatEXT (src/Graphics/GL/Functions/F28.hs:1372) 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(src/Graphics/GL/Tokens.hs:2924) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2926) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FLAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FOG (src/Graphics/GL/Tokens.hs:3080) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3084) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3136) GL_FOG_END (src/Graphics/GL/Tokens.hs:3140) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3148) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3150) GL_FOG_START (src/Graphics/GL/Tokens.hs:3158) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_BIAS 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(src/Graphics/GL/Tokens.hs:4108) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4112) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4406) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4408) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4416) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4422) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4428) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4432) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4444) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4476) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4484) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4494) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4520) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4522) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4524) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4526) GL_LOAD (src/Graphics/GL/Tokens.hs:4530) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4548) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4572) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4578) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4584) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4594) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4612) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4614) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4626) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4632) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4646) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4714) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4728) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4730) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4772) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4786) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4788) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4830) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4852) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4970) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5024) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5036) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5206) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5364) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5366) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5372) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5380) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5406) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5734) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5940) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6018) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6024) GL_MODULATE (src/Graphics/GL/Tokens.hs:6026) GL_MULT (src/Graphics/GL/Tokens.hs:6044) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6108) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6116) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6200) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6304) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6312) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_ORDER (src/Graphics/GL/Tokens.hs:6488) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6654) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6824) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6892) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6898) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6902) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7004) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7052) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7054) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7068) GL_POLYGON (src/Graphics/GL/Tokens.hs:7070) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7072) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7106) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7108) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7110) GL_POSITION (src/Graphics/GL/Tokens.hs:7112) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7376) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7378) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7382) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_Q (src/Graphics/GL/Tokens.hs:7458) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7460) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7488) GL_R (src/Graphics/GL/Tokens.hs:7570) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7702) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7704) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7720) GL_RENDER (src/Graphics/GL/Tokens.hs:7868) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7960) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RETURN (src/Graphics/GL/Tokens.hs:8022) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8248) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_S (src/Graphics/GL/Tokens.hs:8302) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8526) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SELECT (src/Graphics/GL/Tokens.hs:8578) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8580) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8582) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8660) GL_SHININESS (src/Graphics/GL/Tokens.hs:8676) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8788) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8864) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8866) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8868) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8870) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8872) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9016) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_T (src/Graphics/GL/Tokens.hs:9200) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9202) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9204) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9206) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9216) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9218) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9220) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9222) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9576) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9728) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9732) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9830) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10024) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH 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(src/Graphics/GL/Tokens.hs:11358) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11360) 40% (355 /883) in 'Graphics.GL.Version11' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:290) GL_AMBIENT (src/Graphics/GL/Tokens.hs:296) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:300) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:302) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:304) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:398) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:402) GL_AUX0 (src/Graphics/GL/Tokens.hs:404) GL_AUX1 (src/Graphics/GL/Tokens.hs:406) GL_AUX2 (src/Graphics/GL/Tokens.hs:408) GL_AUX3 (src/Graphics/GL/Tokens.hs:410) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:412) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BITMAP (src/Graphics/GL/Tokens.hs:468) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:470) GL_BLEND (src/Graphics/GL/Tokens.hs:472) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:484) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:540) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:554) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:662) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:664) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CLAMP (src/Graphics/GL/Tokens.hs:678) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:720) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:796) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:804) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:808) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:812) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:816) GL_COEFF (src/Graphics/GL/Tokens.hs:832) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:854) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:874) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:878) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:886) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1052) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1074) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMPILE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1218) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1618) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1800) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1890) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1902) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1940) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DECAL (src/Graphics/GL/Tokens.hs:2138) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2184) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2314) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2338) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2650) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2748) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2766) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2770) GL_EMISSION (src/Graphics/GL/Tokens.hs:2816) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2818) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2830) GL_EXP (src/Graphics/GL/Tokens.hs:2876) GL_EXP2 (src/Graphics/GL/Tokens.hs:2878) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2892) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2898) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2924) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2926) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FLAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FOG (src/Graphics/GL/Tokens.hs:3080) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3084) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3136) GL_FOG_END (src/Graphics/GL/Tokens.hs:3140) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3148) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3150) GL_FOG_START (src/Graphics/GL/Tokens.hs:3158) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3692) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3708) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3756) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4012) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4014) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4024) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4026) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4034) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4084) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4090) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4108) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4112) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4406) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4408) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4416) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4422) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4428) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4432) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4444) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4476) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4484) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4494) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4520) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4522) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4524) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4526) GL_LOAD (src/Graphics/GL/Tokens.hs:4530) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4548) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4572) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4578) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4584) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4594) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4612) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4614) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4626) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4632) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4646) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4714) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4728) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4730) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4772) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4786) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4788) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4830) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4852) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4970) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5024) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5036) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5206) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5364) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5366) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5372) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5380) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5406) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5734) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5940) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6018) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6024) GL_MODULATE (src/Graphics/GL/Tokens.hs:6026) GL_MULT (src/Graphics/GL/Tokens.hs:6044) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6108) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6116) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6200) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6304) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6312) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_ORDER (src/Graphics/GL/Tokens.hs:6488) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6654) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6824) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6892) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6898) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6902) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7004) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7052) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7054) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7068) GL_POLYGON (src/Graphics/GL/Tokens.hs:7070) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7072) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7106) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7108) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7110) GL_POSITION (src/Graphics/GL/Tokens.hs:7112) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7376) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7378) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7382) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_Q (src/Graphics/GL/Tokens.hs:7458) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7460) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7488) GL_R (src/Graphics/GL/Tokens.hs:7570) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7702) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7704) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7720) GL_RENDER (src/Graphics/GL/Tokens.hs:7868) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7960) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RETURN (src/Graphics/GL/Tokens.hs:8022) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8248) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_S (src/Graphics/GL/Tokens.hs:8302) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8526) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SELECT (src/Graphics/GL/Tokens.hs:8578) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8580) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8582) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8660) GL_SHININESS (src/Graphics/GL/Tokens.hs:8676) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8788) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8864) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8866) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8868) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8870) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8872) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9016) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_T (src/Graphics/GL/Tokens.hs:9200) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9202) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9204) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9206) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9216) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9218) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9220) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9222) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9576) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9728) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9732) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9830) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10024) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10472) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_V2F (src/Graphics/GL/Tokens.hs:10750) GL_V3F (src/Graphics/GL/Tokens.hs:10752) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10834) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10854) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10860) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10864) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11134) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11358) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11360) 39% (359 /928) in 'Graphics.GL.Version12' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:290) GL_AMBIENT (src/Graphics/GL/Tokens.hs:296) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:300) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:302) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:304) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:398) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:402) GL_AUX0 (src/Graphics/GL/Tokens.hs:404) GL_AUX1 (src/Graphics/GL/Tokens.hs:406) GL_AUX2 (src/Graphics/GL/Tokens.hs:408) GL_AUX3 (src/Graphics/GL/Tokens.hs:410) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:412) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BGR (src/Graphics/GL/Tokens.hs:434) GL_BGRA (src/Graphics/GL/Tokens.hs:436) GL_BITMAP (src/Graphics/GL/Tokens.hs:468) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:470) GL_BLEND (src/Graphics/GL/Tokens.hs:472) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:484) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:540) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:554) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:662) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:664) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CLAMP (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:700) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:720) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:796) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:804) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:808) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:812) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:816) GL_COEFF (src/Graphics/GL/Tokens.hs:832) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:854) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:874) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:878) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:886) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1052) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1074) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMPILE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1218) GL_CONSTANT_ATTENUATION 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(src/Graphics/GL/Tokens.hs:2670) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2748) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2766) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2770) GL_EMISSION (src/Graphics/GL/Tokens.hs:2816) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2818) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2830) GL_EXP (src/Graphics/GL/Tokens.hs:2876) GL_EXP2 (src/Graphics/GL/Tokens.hs:2878) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2892) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2898) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2924) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2926) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FLAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FOG (src/Graphics/GL/Tokens.hs:3080) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3084) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3136) GL_FOG_END (src/Graphics/GL/Tokens.hs:3140) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3148) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3150) GL_FOG_START (src/Graphics/GL/Tokens.hs:3158) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3692) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3708) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3756) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4012) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4014) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4024) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4026) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4034) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4084) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4090) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4108) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4112) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4406) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4408) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4416) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4422) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4428) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4432) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4444) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4476) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4484) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4494) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4520) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4522) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4524) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4526) GL_LOAD (src/Graphics/GL/Tokens.hs:4530) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4548) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4572) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4578) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4584) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4594) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4612) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4614) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4626) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4632) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4646) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4714) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4728) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4730) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4772) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4786) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4788) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4830) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4852) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4970) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5024) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5036) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5206) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5364) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5366) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5372) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5380) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5406) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5734) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5940) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6018) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6024) GL_MODULATE (src/Graphics/GL/Tokens.hs:6026) GL_MULT (src/Graphics/GL/Tokens.hs:6044) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6108) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6116) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6200) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6304) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6312) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_ORDER (src/Graphics/GL/Tokens.hs:6488) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6654) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6824) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6892) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6898) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6902) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7004) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7052) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7054) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7068) GL_POLYGON (src/Graphics/GL/Tokens.hs:7070) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7072) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7106) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7108) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7110) GL_POSITION (src/Graphics/GL/Tokens.hs:7112) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7376) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7378) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7382) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_Q (src/Graphics/GL/Tokens.hs:7458) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7460) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7488) GL_R (src/Graphics/GL/Tokens.hs:7570) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7702) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7704) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7720) GL_RENDER (src/Graphics/GL/Tokens.hs:7868) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7960) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8004) GL_RETURN (src/Graphics/GL/Tokens.hs:8022) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8248) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_S (src/Graphics/GL/Tokens.hs:8302) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8526) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SELECT (src/Graphics/GL/Tokens.hs:8578) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8580) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8582) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8594) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8660) GL_SHININESS (src/Graphics/GL/Tokens.hs:8676) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8732) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8864) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8866) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8868) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8870) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8872) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9016) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_T (src/Graphics/GL/Tokens.hs:9200) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9202) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9204) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9206) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9216) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9218) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9220) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9222) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9576) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9728) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9732) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9830) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10024) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10472) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10540) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10730) GL_V2F (src/Graphics/GL/Tokens.hs:10750) GL_V3F (src/Graphics/GL/Tokens.hs:10752) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10834) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10854) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10860) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10864) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11134) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11358) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11360) 38% (405 /1070) in 'Graphics.GL.Version13' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:290) GL_AMBIENT (src/Graphics/GL/Tokens.hs:296) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:300) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:302) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:304) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:398) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:402) GL_AUX0 (src/Graphics/GL/Tokens.hs:404) GL_AUX1 (src/Graphics/GL/Tokens.hs:406) GL_AUX2 (src/Graphics/GL/Tokens.hs:408) GL_AUX3 (src/Graphics/GL/Tokens.hs:410) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:412) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BGR (src/Graphics/GL/Tokens.hs:434) GL_BGRA (src/Graphics/GL/Tokens.hs:436) GL_BITMAP (src/Graphics/GL/Tokens.hs:468) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:470) GL_BLEND (src/Graphics/GL/Tokens.hs:472) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:484) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:540) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:554) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:662) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:664) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CLAMP (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:700) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:714) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:720) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:796) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:804) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:808) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:812) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:816) GL_COEFF (src/Graphics/GL/Tokens.hs:832) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:854) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:874) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:878) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:886) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1052) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1074) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE (src/Graphics/GL/Tokens.hs:1142) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1184) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1194) GL_COMPILE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1218) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1224) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1228) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1234) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1618) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1800) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1890) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1902) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1940) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DECAL (src/Graphics/GL/Tokens.hs:2138) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2184) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2314) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2338) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2346) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2348) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2650) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2748) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2766) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2770) GL_EMISSION (src/Graphics/GL/Tokens.hs:2816) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2818) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2830) GL_EXP (src/Graphics/GL/Tokens.hs:2876) GL_EXP2 (src/Graphics/GL/Tokens.hs:2878) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2892) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2898) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2924) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2926) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FLAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FOG (src/Graphics/GL/Tokens.hs:3080) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3084) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3136) GL_FOG_END (src/Graphics/GL/Tokens.hs:3140) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3148) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3150) GL_FOG_START (src/Graphics/GL/Tokens.hs:3158) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3692) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3708) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3756) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4012) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4014) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4024) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4026) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4034) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4084) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4090) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4108) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4112) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4178) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4406) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4408) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4416) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4422) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4428) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4432) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4444) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4476) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4484) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4494) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4520) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4522) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4524) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4526) GL_LOAD (src/Graphics/GL/Tokens.hs:4530) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4548) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4572) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4578) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4584) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4594) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4612) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4614) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4626) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4632) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4646) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4714) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4728) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4730) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4772) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4786) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4788) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4830) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4852) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4970) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5024) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5036) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5206) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5364) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5366) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5372) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5380) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5406) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5734) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5940) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6018) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6024) GL_MODULATE (src/Graphics/GL/Tokens.hs:6026) GL_MULT (src/Graphics/GL/Tokens.hs:6044) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6060) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6108) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6116) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6200) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6206) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6304) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6312) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6398) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6404) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6410) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6416) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6422) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6428) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_ORDER (src/Graphics/GL/Tokens.hs:6488) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6654) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6824) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6892) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6898) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6902) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7004) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7052) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7054) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7068) GL_POLYGON (src/Graphics/GL/Tokens.hs:7070) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7072) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7106) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7108) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7110) GL_POSITION (src/Graphics/GL/Tokens.hs:7112) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7204) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7212) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7376) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7378) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7382) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_Q (src/Graphics/GL/Tokens.hs:7458) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7460) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7488) GL_R (src/Graphics/GL/Tokens.hs:7570) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7702) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7704) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7720) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7752) GL_RENDER (src/Graphics/GL/Tokens.hs:7868) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7960) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8004) GL_RETURN (src/Graphics/GL/Tokens.hs:8022) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8248) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8276) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_S (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8456) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8526) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SELECT (src/Graphics/GL/Tokens.hs:8578) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8580) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8582) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8594) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8660) GL_SHININESS (src/Graphics/GL/Tokens.hs:8676) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8732) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8810) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8816) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8822) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8828) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8834) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8840) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8864) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8866) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8868) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8870) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8872) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9016) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9136) GL_T (src/Graphics/GL/Tokens.hs:9200) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9202) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9204) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9206) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9216) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9218) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9220) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9222) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE16 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GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9576) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_COMPRESSION_HINT 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(src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10024) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10280) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10294) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10298) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10472) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10540) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10730) GL_V2F (src/Graphics/GL/Tokens.hs:10750) GL_V3F (src/Graphics/GL/Tokens.hs:10752) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10834) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10854) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10860) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10864) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11134) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11358) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11360) 39% (452 /1165) in 'Graphics.GL.Version14' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:290) GL_AMBIENT (src/Graphics/GL/Tokens.hs:296) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:300) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:302) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:304) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:398) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:402) GL_AUX0 (src/Graphics/GL/Tokens.hs:404) GL_AUX1 (src/Graphics/GL/Tokens.hs:406) GL_AUX2 (src/Graphics/GL/Tokens.hs:408) GL_AUX3 (src/Graphics/GL/Tokens.hs:410) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:412) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BGR (src/Graphics/GL/Tokens.hs:434) GL_BGRA (src/Graphics/GL/Tokens.hs:436) GL_BITMAP (src/Graphics/GL/Tokens.hs:468) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:470) GL_BLEND (src/Graphics/GL/Tokens.hs:472) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:486) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:492) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:540) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:554) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:662) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:664) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CLAMP (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:700) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:714) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:720) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:796) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:804) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:808) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:812) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:816) GL_COEFF (src/Graphics/GL/Tokens.hs:832) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:854) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:874) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:878) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:886) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1052) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1074) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE (src/Graphics/GL/Tokens.hs:1142) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1184) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1194) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1210) GL_COMPILE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1218) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1224) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1228) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1234) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1618) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1800) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1886) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1890) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1902) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1934) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1940) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DECAL (src/Graphics/GL/Tokens.hs:2138) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2144) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2184) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2292) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2314) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2338) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2346) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2348) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2650) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2748) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2766) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2770) GL_EMISSION (src/Graphics/GL/Tokens.hs:2816) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2818) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2830) GL_EXP (src/Graphics/GL/Tokens.hs:2876) GL_EXP2 (src/Graphics/GL/Tokens.hs:2878) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2892) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2898) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2924) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2926) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FLAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FOG (src/Graphics/GL/Tokens.hs:3080) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3102) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3106) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3110) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3116) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3136) GL_FOG_END (src/Graphics/GL/Tokens.hs:3140) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3148) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3150) GL_FOG_START (src/Graphics/GL/Tokens.hs:3158) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3234) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3568) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3570) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3692) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3708) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3756) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3970) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4012) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4014) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4024) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4026) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4034) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4084) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4090) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4108) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4112) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4178) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4406) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4408) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4416) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4422) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4428) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4432) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4444) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4476) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4484) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4494) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4520) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4522) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4524) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4526) GL_LOAD (src/Graphics/GL/Tokens.hs:4530) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4548) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4572) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4578) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4584) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4594) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4612) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4614) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4626) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4632) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4646) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4714) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4728) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4730) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4772) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4786) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4788) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4830) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4852) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4970) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5024) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5036) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5206) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5364) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5366) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5372) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5380) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5406) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5734) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5912) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5940) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6018) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6024) GL_MODULATE (src/Graphics/GL/Tokens.hs:6026) GL_MULT (src/Graphics/GL/Tokens.hs:6044) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6060) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6108) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6116) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6200) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6206) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6304) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6312) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6398) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6404) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6410) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6416) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6422) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6428) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_ORDER (src/Graphics/GL/Tokens.hs:6488) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6654) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6824) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6892) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6898) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6902) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7004) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7006) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7052) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7054) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7068) GL_POLYGON (src/Graphics/GL/Tokens.hs:7070) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7072) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7106) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7108) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7110) GL_POSITION (src/Graphics/GL/Tokens.hs:7112) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7204) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7212) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7376) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7378) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7382) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_Q (src/Graphics/GL/Tokens.hs:7458) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7460) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7488) GL_R (src/Graphics/GL/Tokens.hs:7570) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7702) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7704) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7720) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7752) GL_RENDER (src/Graphics/GL/Tokens.hs:7868) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7960) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8004) GL_RETURN (src/Graphics/GL/Tokens.hs:8022) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8248) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8276) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_S (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8456) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8526) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8542) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8562) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8566) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8570) GL_SELECT (src/Graphics/GL/Tokens.hs:8578) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8580) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8582) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8594) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8660) GL_SHININESS (src/Graphics/GL/Tokens.hs:8676) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8732) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8810) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8816) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8822) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8828) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8834) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8840) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8864) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8866) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8868) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8870) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8872) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9016) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9136) GL_T (src/Graphics/GL/Tokens.hs:9200) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9202) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9204) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9206) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9216) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9218) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9220) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9222) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9422) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9424) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9428) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9576) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9728) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9732) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9830) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9846) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10024) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10280) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10294) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10298) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10472) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10540) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10730) GL_V2F (src/Graphics/GL/Tokens.hs:10750) GL_V3F (src/Graphics/GL/Tokens.hs:10752) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10834) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10854) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10860) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10864) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11134) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11358) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11360) 38% (473 /1236) in 'Graphics.GL.Version15' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:290) GL_AMBIENT (src/Graphics/GL/Tokens.hs:296) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:300) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:302) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:304) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:320) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:398) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:402) GL_AUX0 (src/Graphics/GL/Tokens.hs:404) GL_AUX1 (src/Graphics/GL/Tokens.hs:406) GL_AUX2 (src/Graphics/GL/Tokens.hs:408) GL_AUX3 (src/Graphics/GL/Tokens.hs:410) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:412) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BGR (src/Graphics/GL/Tokens.hs:434) GL_BGRA (src/Graphics/GL/Tokens.hs:436) GL_BITMAP (src/Graphics/GL/Tokens.hs:468) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:470) GL_BLEND (src/Graphics/GL/Tokens.hs:472) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:486) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:492) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_RGB 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(src/Graphics/GL/Tokens.hs:1042) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1052) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1074) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE (src/Graphics/GL/Tokens.hs:1142) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1184) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1194) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1210) GL_COMPILE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1218) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1224) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1228) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1234) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1618) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1800) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1886) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1890) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1902) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1934) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1940) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DECAL (src/Graphics/GL/Tokens.hs:2138) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2144) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2184) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2292) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2314) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2338) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2346) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2348) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2650) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2736) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2748) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2752) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2766) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2770) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2794) GL_EMISSION (src/Graphics/GL/Tokens.hs:2816) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2818) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2830) GL_EXP (src/Graphics/GL/Tokens.hs:2876) GL_EXP2 (src/Graphics/GL/Tokens.hs:2878) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2892) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2898) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2924) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2926) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FLAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FOG (src/Graphics/GL/Tokens.hs:3080) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3092) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3102) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3106) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3110) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3116) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3120) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3124) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3134) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3136) GL_FOG_END (src/Graphics/GL/Tokens.hs:3140) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3148) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3150) GL_FOG_START (src/Graphics/GL/Tokens.hs:3158) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3234) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3568) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3570) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3692) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3708) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3756) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3970) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3982) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4012) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4014) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4024) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4026) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4034) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4084) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4090) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4108) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4112) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4178) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4406) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4408) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4416) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4422) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4428) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4432) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4444) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4476) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4484) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4494) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4520) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4522) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4524) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4526) GL_LOAD (src/Graphics/GL/Tokens.hs:4530) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4548) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4572) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4578) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4584) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4594) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4612) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4614) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4626) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4632) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4646) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4714) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4728) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4730) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4772) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4786) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4788) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4830) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4852) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4970) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5024) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5036) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5206) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5364) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5366) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5372) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5380) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5406) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5734) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5912) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5940) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6018) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6024) GL_MODULATE (src/Graphics/GL/Tokens.hs:6026) GL_MULT (src/Graphics/GL/Tokens.hs:6044) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6060) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6108) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6116) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6176) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6200) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6206) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6304) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6312) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6398) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6404) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6410) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6416) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6422) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6428) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_ORDER (src/Graphics/GL/Tokens.hs:6488) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6654) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6824) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6892) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6898) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6902) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7004) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7006) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7052) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7054) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7068) GL_POLYGON (src/Graphics/GL/Tokens.hs:7070) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7072) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7106) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7108) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7110) GL_POSITION (src/Graphics/GL/Tokens.hs:7112) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7204) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7212) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7376) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7378) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7382) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_Q (src/Graphics/GL/Tokens.hs:7458) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7460) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7488) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7544) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7548) GL_R (src/Graphics/GL/Tokens.hs:7570) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7670) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7686) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7702) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7704) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7720) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7752) GL_RENDER (src/Graphics/GL/Tokens.hs:7868) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7960) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8004) GL_RETURN (src/Graphics/GL/Tokens.hs:8022) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8248) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8276) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_S (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8416) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8456) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8526) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8542) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8546) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8562) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8566) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8570) GL_SELECT (src/Graphics/GL/Tokens.hs:8578) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8580) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8582) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8594) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8660) GL_SHININESS (src/Graphics/GL/Tokens.hs:8676) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8732) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8810) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8816) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8822) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8828) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8834) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8840) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8864) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8866) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8868) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8870) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8872) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8892) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8894) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8896) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8904) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8906) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8908) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8970) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8974) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9016) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9108) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9112) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9118) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9136) GL_T (src/Graphics/GL/Tokens.hs:9200) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9202) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9204) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9206) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9216) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9218) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9220) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9222) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9422) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9424) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9428) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9576) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 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(src/Graphics/GL/Tokens.hs:11264) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11302) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11358) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11360) 40% (567 /1414) in 'Graphics.GL.Version20' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS 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(src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:290) GL_AMBIENT (src/Graphics/GL/Tokens.hs:296) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:300) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:302) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:304) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:320) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:384) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:398) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:402) GL_AUX0 (src/Graphics/GL/Tokens.hs:404) GL_AUX1 (src/Graphics/GL/Tokens.hs:406) GL_AUX2 (src/Graphics/GL/Tokens.hs:408) GL_AUX3 (src/Graphics/GL/Tokens.hs:410) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:412) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BGR (src/Graphics/GL/Tokens.hs:434) GL_BGRA (src/Graphics/GL/Tokens.hs:436) GL_BITMAP (src/Graphics/GL/Tokens.hs:468) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:470) GL_BLEND (src/Graphics/GL/Tokens.hs:472) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:486) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:492) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:500) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:540) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:554) GL_BOOL (src/Graphics/GL/Tokens.hs:558) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:562) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:566) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:570) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:582) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:638) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:662) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:664) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CLAMP (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:700) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:714) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:720) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:796) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:804) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:808) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:812) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:816) GL_COEFF (src/Graphics/GL/Tokens.hs:832) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:854) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:858) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:874) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:878) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:886) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1052) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1074) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE (src/Graphics/GL/Tokens.hs:1142) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1184) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1194) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1210) GL_COMPILE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1218) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1220) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1224) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1228) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1234) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1618) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1788) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1800) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1886) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1890) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1902) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1934) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1940) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1944) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DECAL (src/Graphics/GL/Tokens.hs:2138) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2144) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2152) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2184) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2292) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2314) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2338) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2346) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2348) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2450) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2462) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2472) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2482) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2650) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2736) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2748) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2752) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2766) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2770) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2794) GL_EMISSION (src/Graphics/GL/Tokens.hs:2816) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2818) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2830) GL_EXP (src/Graphics/GL/Tokens.hs:2876) GL_EXP2 (src/Graphics/GL/Tokens.hs:2878) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2892) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2898) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2924) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2926) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FLAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3076) GL_FOG (src/Graphics/GL/Tokens.hs:3080) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3092) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3102) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3106) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3110) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3116) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3120) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3124) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3134) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3136) GL_FOG_END (src/Graphics/GL/Tokens.hs:3140) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3148) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3150) GL_FOG_START (src/Graphics/GL/Tokens.hs:3158) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3234) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3302) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3568) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3570) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3692) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3708) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3756) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3970) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3982) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4012) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4014) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4024) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4026) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4034) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4036) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4084) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4090) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4108) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4112) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4178) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4292) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4406) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4408) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4416) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4422) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4428) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4432) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4444) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4476) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4484) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4494) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4518) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4520) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4522) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4524) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4526) GL_LOAD (src/Graphics/GL/Tokens.hs:4530) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4548) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4560) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4572) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4578) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4584) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4594) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4612) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4614) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4626) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4632) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4646) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4714) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4728) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4730) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4772) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4786) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4788) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4830) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4852) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4970) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5024) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5206) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5364) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5366) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5372) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5380) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5406) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5714) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5734) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5912) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5940) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6018) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6024) GL_MODULATE (src/Graphics/GL/Tokens.hs:6026) GL_MULT (src/Graphics/GL/Tokens.hs:6044) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6060) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6108) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6116) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6176) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6200) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6206) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6304) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6312) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6398) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6404) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6410) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6416) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6422) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6428) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_ORDER (src/Graphics/GL/Tokens.hs:6488) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6654) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6824) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6892) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6898) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6902) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7004) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7006) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7052) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7054) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7056) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7060) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7068) GL_POLYGON (src/Graphics/GL/Tokens.hs:7070) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7072) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7106) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7108) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7110) GL_POSITION (src/Graphics/GL/Tokens.hs:7112) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7204) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7212) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7376) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7378) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7382) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_Q (src/Graphics/GL/Tokens.hs:7458) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7460) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7488) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7544) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7548) GL_R (src/Graphics/GL/Tokens.hs:7570) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7670) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7686) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7702) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7704) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7720) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7752) GL_RENDER (src/Graphics/GL/Tokens.hs:7868) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7960) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8004) GL_RETURN (src/Graphics/GL/Tokens.hs:8022) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8248) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8276) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_S (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8350) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8372) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8416) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8456) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8526) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8542) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8546) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8562) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8566) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8570) GL_SELECT (src/Graphics/GL/Tokens.hs:8578) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8580) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8582) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8594) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8658) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8660) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8662) GL_SHININESS (src/Graphics/GL/Tokens.hs:8676) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8732) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8810) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8816) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8822) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8828) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8834) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8840) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8864) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8866) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8868) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8870) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8872) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8892) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8894) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8896) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8904) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8906) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8908) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8970) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8974) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8992) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8996) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9012) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9014) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9016) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9108) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9112) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9118) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9136) GL_T (src/Graphics/GL/Tokens.hs:9200) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9202) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9204) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9206) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9216) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9218) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9220) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9222) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9422) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9424) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9428) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9576) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9704) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9728) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9732) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9830) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9846) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10024) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10280) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10294) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10298) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10472) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10540) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10730) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10742) GL_V2F (src/Graphics/GL/Tokens.hs:10750) GL_V3F (src/Graphics/GL/Tokens.hs:10752) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10754) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10812) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10834) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10854) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10860) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10864) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10906) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10920) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10946) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10950) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11032) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11134) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11264) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11302) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11358) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11360) 40% (573 /1443) in 'Graphics.GL.Version21' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD 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GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:500) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:540) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:554) GL_BOOL (src/Graphics/GL/Tokens.hs:558) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:562) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:566) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:570) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:582) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:638) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:662) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:664) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CLAMP (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:700) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:714) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:720) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:796) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:804) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:808) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:812) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:816) GL_COEFF (src/Graphics/GL/Tokens.hs:832) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:854) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:858) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:874) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:878) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:886) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1052) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1074) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE (src/Graphics/GL/Tokens.hs:1142) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1184) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1194) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1210) GL_COMPILE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1218) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1220) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1224) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1228) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1234) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1424) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1618) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1788) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1800) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1886) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1890) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1902) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1934) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1940) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1944) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DECAL (src/Graphics/GL/Tokens.hs:2138) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2144) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2152) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2184) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2292) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2314) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2338) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2346) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2348) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2450) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2462) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2472) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2482) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2650) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2736) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2748) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2752) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2766) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2770) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2794) GL_EMISSION (src/Graphics/GL/Tokens.hs:2816) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2818) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2830) GL_EXP (src/Graphics/GL/Tokens.hs:2876) GL_EXP2 (src/Graphics/GL/Tokens.hs:2878) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2892) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2898) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2924) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2926) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FLAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3010) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3022) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3026) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3076) GL_FOG (src/Graphics/GL/Tokens.hs:3080) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3092) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3102) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3106) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3110) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3116) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3120) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3124) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3134) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3136) GL_FOG_END (src/Graphics/GL/Tokens.hs:3140) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3148) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3150) GL_FOG_START (src/Graphics/GL/Tokens.hs:3158) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3234) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3302) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3568) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3570) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3692) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3708) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3756) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3970) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3982) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4012) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4014) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4024) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4026) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4034) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4036) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4084) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4090) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4108) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4112) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4178) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4292) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4406) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4408) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4416) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4422) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4428) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4432) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4444) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4476) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4484) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4494) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4518) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4520) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4522) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4524) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4526) GL_LOAD (src/Graphics/GL/Tokens.hs:4530) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4548) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4560) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4572) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4578) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4584) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4594) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4612) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4614) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4626) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4632) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4646) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4714) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4728) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4730) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4772) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4786) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4788) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4830) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4852) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4970) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5024) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5206) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5364) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5366) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5372) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5380) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5406) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5714) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5734) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5912) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5940) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6018) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6024) GL_MODULATE (src/Graphics/GL/Tokens.hs:6026) GL_MULT (src/Graphics/GL/Tokens.hs:6044) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6060) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6108) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6116) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6176) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6200) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6206) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6304) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6312) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6398) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6404) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6410) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6416) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6422) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6428) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_ORDER (src/Graphics/GL/Tokens.hs:6488) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6654) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6824) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6892) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6898) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6902) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6904) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6908) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6964) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6968) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7004) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7006) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7052) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7054) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7056) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7060) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7068) GL_POLYGON (src/Graphics/GL/Tokens.hs:7070) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7072) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7106) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7108) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7110) GL_POSITION (src/Graphics/GL/Tokens.hs:7112) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7204) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7212) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7376) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7378) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7382) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_Q (src/Graphics/GL/Tokens.hs:7458) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7460) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7488) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7544) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7548) GL_R (src/Graphics/GL/Tokens.hs:7570) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7670) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7686) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7702) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7704) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7720) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7752) GL_RENDER (src/Graphics/GL/Tokens.hs:7868) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7960) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8004) GL_RETURN (src/Graphics/GL/Tokens.hs:8022) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8248) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8276) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_S (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8350) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8372) GL_SAMPLES 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GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8580) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8582) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8594) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8658) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8660) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8662) GL_SHININESS (src/Graphics/GL/Tokens.hs:8676) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8732) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8756) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8758) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8760) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8770) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8810) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8816) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8822) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8828) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8834) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8840) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8864) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8866) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8868) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8870) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8872) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8892) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8894) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8896) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8904) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8906) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8908) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_SRGB (src/Graphics/GL/Tokens.hs:8930) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8932) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8942) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8970) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8974) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8992) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8996) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9012) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9014) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9016) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9108) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9112) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9118) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9136) GL_T (src/Graphics/GL/Tokens.hs:9200) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9202) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9204) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9206) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9216) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9218) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9220) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9222) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9422) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9424) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9428) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9576) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9704) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9728) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9732) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9830) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9846) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10024) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10280) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10294) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10298) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10472) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10540) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10730) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10742) GL_V2F (src/Graphics/GL/Tokens.hs:10750) GL_V3F (src/Graphics/GL/Tokens.hs:10752) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10754) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10812) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10834) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10854) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10860) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10864) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10906) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10920) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10946) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10950) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11032) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11134) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11264) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11302) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11358) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11360) 100% (943 /943) in 'Graphics.GL.ExtensionPredicates' 83% ( 5 / 6) in 'Graphics.GL.GREMEDY.FrameTerminator' Missing documentation for: glFrameTerminatorGREMEDY (src/Graphics/GL/Functions/F08.hs:515) 83% ( 5 / 6) in 'Graphics.GL.GREMEDY.StringMarker' Missing documentation for: glStringMarkerGREMEDY (src/Graphics/GL/Functions/F24.hs:390) 100% ( 3 / 3) in 'Graphics.GL.GREMEDY' 56% ( 5 / 9) in 'Graphics.GL.HP.ConvolutionBorderModes' Missing documentation for: GL_CONSTANT_BORDER_HP (src/Graphics/GL/Tokens.hs:1622) GL_CONVOLUTION_BORDER_COLOR_HP (src/Graphics/GL/Tokens.hs:1696) GL_IGNORE_BORDER_HP (src/Graphics/GL/Tokens.hs:3826) GL_REPLICATE_BORDER_HP (src/Graphics/GL/Tokens.hs:7986) 22% ( 6 / 27) in 'Graphics.GL.HP.ImageTransform' Missing documentation for: GL_AVERAGE_HP (src/Graphics/GL/Tokens.hs:418) GL_CUBIC_HP (src/Graphics/GL/Tokens.hs:1852) GL_IMAGE_CUBIC_WEIGHT_HP (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_MAG_FILTER_HP (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_MIN_FILTER_HP (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_ROTATE_ANGLE_HP (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_ROTATE_ORIGIN_X_HP (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_ROTATE_ORIGIN_Y_HP (src/Graphics/GL/Tokens.hs:3944) GL_IMAGE_SCALE_X_HP (src/Graphics/GL/Tokens.hs:3946) GL_IMAGE_SCALE_Y_HP (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_TRANSFORM_2D_HP (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_TRANSLATE_X_HP (src/Graphics/GL/Tokens.hs:3954) GL_IMAGE_TRANSLATE_Y_HP (src/Graphics/GL/Tokens.hs:3956) GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7186) GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7404) glGetImageTransformParameterfvHP (src/Graphics/GL/Functions/F10.hs:566) glGetImageTransformParameterivHP (src/Graphics/GL/Functions/F10.hs:580) glImageTransformParameterfHP (src/Graphics/GL/Functions/F14.hs:420) glImageTransformParameterfvHP (src/Graphics/GL/Functions/F14.hs:434) glImageTransformParameteriHP (src/Graphics/GL/Functions/F14.hs:448) glImageTransformParameterivHP (src/Graphics/GL/Functions/F14.hs:462) 71% ( 5 / 7) in 'Graphics.GL.HP.OcclusionTest' Missing documentation for: GL_OCCLUSION_TEST_HP (src/Graphics/GL/Tokens.hs:6330) GL_OCCLUSION_TEST_RESULT_HP (src/Graphics/GL/Tokens.hs:6332) 62% ( 5 / 8) in 'Graphics.GL.HP.TextureLighting' Missing documentation for: GL_TEXTURE_LIGHTING_MODE_HP (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_POST_SPECULAR_HP (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_PRE_SPECULAR_HP (src/Graphics/GL/Tokens.hs:9992) 100% ( 5 / 5) in 'Graphics.GL.HP' 83% ( 5 / 6) in 'Graphics.GL.IBM.CullVertex' Missing documentation for: GL_CULL_VERTEX_IBM (src/Graphics/GL/Tokens.hs:1872) 71% ( 5 / 7) in 'Graphics.GL.IBM.MultimodeDrawArrays' Missing documentation for: glMultiModeDrawArraysIBM (src/Graphics/GL/Functions/F16.hs:1280) glMultiModeDrawElementsIBM (src/Graphics/GL/Functions/F16.hs:1296) 83% ( 5 / 6) in 'Graphics.GL.IBM.RasterposClip' Missing documentation for: GL_RASTER_POSITION_UNCLIPPED_IBM (src/Graphics/GL/Tokens.hs:7640) 67% ( 6 / 9) in 'Graphics.GL.IBM.StaticData' Missing documentation for: GL_ALL_STATIC_DATA_IBM (src/Graphics/GL/Tokens.hs:198) GL_STATIC_VERTEX_ARRAY_IBM (src/Graphics/GL/Tokens.hs:8982) glFlushStaticDataIBM (src/Graphics/GL/Functions/F07.hs:1303) 83% ( 5 / 6) in 'Graphics.GL.IBM.TextureMirroredRepeat' Missing documentation for: GL_MIRRORED_REPEAT_IBM (src/Graphics/GL/Tokens.hs:5916) 20% ( 6 / 30) in 'Graphics.GL.IBM.VertexArrayLists' Missing documentation for: GL_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:868) GL_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:870) GL_EDGE_FLAG_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:2762) GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:2764) GL_FOG_COORDINATE_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3098) GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3100) GL_INDEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3992) GL_INDEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3994) GL_NORMAL_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:6186) GL_NORMAL_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:6188) GL_SECONDARY_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:8554) GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:8556) GL_TEXTURE_COORD_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:9716) GL_VERTEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:10824) GL_VERTEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:10826) glColorPointerListIBM (src/Graphics/GL/Functions/F03.hs:1417) glEdgeFlagPointerListIBM (src/Graphics/GL/Functions/F06.hs:1606) glFogCoordPointerListIBM (src/Graphics/GL/Functions/F07.hs:1382) glIndexPointerListIBM (src/Graphics/GL/Functions/F14.hs:572) glNormalPointerListIBM (src/Graphics/GL/Functions/F18.hs:1240) glSecondaryColorPointerListIBM (src/Graphics/GL/Functions/F23.hs:1143) glTexCoordPointerListIBM (src/Graphics/GL/Functions/F25.hs:549) glVertexPointerListIBM (src/Graphics/GL/Functions/F31.hs:654) 100% ( 7 / 7) in 'Graphics.GL.IBM' 100% ( 6 / 6) in 'Graphics.GL.INGR.BlendFuncSeparate' 38% ( 5 / 13) in 'Graphics.GL.INGR.ColorClamp' Missing documentation for: GL_ALPHA_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:260) GL_ALPHA_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:264) GL_BLUE_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:548) GL_BLUE_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:550) GL_GREEN_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3702) GL_GREEN_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3704) GL_RED_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7714) GL_RED_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7716) 83% ( 5 / 6) in 'Graphics.GL.INGR.InterlaceRead' Missing documentation for: GL_INTERLACE_READ_INGR (src/Graphics/GL/Tokens.hs:4136) 100% ( 4 / 4) in 'Graphics.GL.INGR' 83% ( 5 / 6) in 'Graphics.GL.INTEL.ConservativeRasterization' Missing documentation for: GL_CONSERVATIVE_RASTERIZATION_INTEL (src/Graphics/GL/Tokens.hs:1592) 83% ( 5 / 6) in 'Graphics.GL.INTEL.FramebufferCmaa' Missing documentation for: glApplyFramebufferAttachmentCMAAINTEL (src/Graphics/GL/Functions/F01.hs:358) 46% ( 6 / 13) in 'Graphics.GL.INTEL.MapTexture' Missing documentation for: GL_LAYOUT_DEFAULT_INTEL (src/Graphics/GL/Tokens.hs:4380) GL_LAYOUT_LINEAR_CPU_CACHED_INTEL (src/Graphics/GL/Tokens.hs:4382) GL_LAYOUT_LINEAR_INTEL (src/Graphics/GL/Tokens.hs:4384) GL_TEXTURE_MEMORY_LAYOUT_INTEL (src/Graphics/GL/Tokens.hs:9974) glMapTexture2DINTEL (src/Graphics/GL/Functions/F15.hs:1467) glSyncTextureINTEL (src/Graphics/GL/Functions/F24.hs:433) glUnmapTexture2DINTEL (src/Graphics/GL/Functions/F27.hs:1552) 40% ( 6 / 15) in 'Graphics.GL.INTEL.ParallelArrays' Missing documentation for: GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:872) GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:6190) GL_PARALLEL_ARRAYS_INTEL (src/Graphics/GL/Tokens.hs:6644) GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:9718) GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:10832) glColorPointervINTEL (src/Graphics/GL/Functions/F03.hs:1433) glNormalPointervINTEL (src/Graphics/GL/Functions/F18.hs:1255) glTexCoordPointervINTEL (src/Graphics/GL/Functions/F25.hs:565) glVertexPointervINTEL (src/Graphics/GL/Functions/F31.hs:670) 17% ( 6 / 36) in 'Graphics.GL.INTEL.PerformanceQuery' Missing documentation for: GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL (src/Graphics/GL/Tokens.hs:6784) GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL (src/Graphics/GL/Tokens.hs:6786) GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL (src/Graphics/GL/Tokens.hs:6788) GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL (src/Graphics/GL/Tokens.hs:6790) GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL (src/Graphics/GL/Tokens.hs:6792) GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6794) GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL (src/Graphics/GL/Tokens.hs:6796) GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL (src/Graphics/GL/Tokens.hs:6798) GL_PERFQUERY_COUNTER_EVENT_INTEL (src/Graphics/GL/Tokens.hs:6800) GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6802) GL_PERFQUERY_COUNTER_RAW_INTEL (src/Graphics/GL/Tokens.hs:6804) GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL (src/Graphics/GL/Tokens.hs:6806) GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL (src/Graphics/GL/Tokens.hs:6808) GL_PERFQUERY_DONOT_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6810) GL_PERFQUERY_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6812) GL_PERFQUERY_GLOBAL_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6814) GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL (src/Graphics/GL/Tokens.hs:6816) GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6818) GL_PERFQUERY_SINGLE_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6820) GL_PERFQUERY_WAIT_INTEL (src/Graphics/GL/Tokens.hs:6822) glBeginPerfQueryINTEL (src/Graphics/GL/Functions/F01.hs:595) glCreatePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:231) glDeletePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:1008) glEndPerfQueryINTEL (src/Graphics/GL/Functions/F07.hs:473) glGetFirstPerfQueryIdINTEL (src/Graphics/GL/Functions/F09.hs:1521) glGetNextPerfQueryIdINTEL (src/Graphics/GL/Functions/F11.hs:386) glGetPerfCounterInfoINTEL (src/Graphics/GL/Functions/F11.hs:771) glGetPerfQueryDataINTEL (src/Graphics/GL/Functions/F11.hs:885) glGetPerfQueryIdByNameINTEL (src/Graphics/GL/Functions/F11.hs:901) glGetPerfQueryInfoINTEL (src/Graphics/GL/Functions/F11.hs:914) 100% ( 6 / 6) in 'Graphics.GL.INTEL' 32% ( 7 / 22) in 'Graphics.GL.KHR.BlendEquationAdvanced' Missing documentation for: GL_COLORBURN_KHR (src/Graphics/GL/Tokens.hs:842) GL_COLORDODGE_KHR (src/Graphics/GL/Tokens.hs:848) GL_DARKEN_KHR (src/Graphics/GL/Tokens.hs:1958) GL_DIFFERENCE_KHR (src/Graphics/GL/Tokens.hs:2310) GL_EXCLUSION_KHR (src/Graphics/GL/Tokens.hs:2870) GL_HARDLIGHT_KHR (src/Graphics/GL/Tokens.hs:3740) GL_HSL_COLOR_KHR (src/Graphics/GL/Tokens.hs:3802) GL_HSL_HUE_KHR (src/Graphics/GL/Tokens.hs:3808) GL_HSL_LUMINOSITY_KHR (src/Graphics/GL/Tokens.hs:3814) GL_HSL_SATURATION_KHR (src/Graphics/GL/Tokens.hs:3820) GL_LIGHTEN_KHR (src/Graphics/GL/Tokens.hs:4412) GL_MULTIPLY_KHR (src/Graphics/GL/Tokens.hs:6048) GL_OVERLAY_KHR (src/Graphics/GL/Tokens.hs:6570) GL_SCREEN_KHR (src/Graphics/GL/Tokens.hs:8538) GL_SOFTLIGHT_KHR (src/Graphics/GL/Tokens.hs:8806) 83% ( 5 / 6) in 'Graphics.GL.KHR.BlendEquationAdvancedCoherent' Missing documentation for: GL_BLEND_ADVANCED_COHERENT_KHR (src/Graphics/GL/Tokens.hs:474) 62% ( 5 / 8) in 'Graphics.GL.KHR.ContextFlushControl' Missing documentation for: GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1666) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1668) GL_NONE (src/Graphics/GL/Tokens.hs:6158) 29% ( 17 / 58) in 'Graphics.GL.KHR.DebugCompatibility' Missing documentation for: GL_BUFFER (src/Graphics/GL/Tokens.hs:580) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1644) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1966) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1972) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1994) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1998) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2006) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2014) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2018) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2026) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2054) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2060) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2066) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2072) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2084) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2096) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2102) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2106) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2112) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2118) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2132) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2328) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5152) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5156) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5164) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5358) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7254) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7338) GL_QUERY (src/Graphics/GL/Tokens.hs:7494) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8304) GL_SHADER (src/Graphics/GL/Tokens.hs:8606) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10802) 30% ( 17 / 57) in 'Graphics.GL.KHR.DebugCore' Missing documentation for: GL_BUFFER (src/Graphics/GL/Tokens.hs:580) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1644) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1966) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1972) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1994) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1998) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2006) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2014) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2018) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2026) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2054) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2060) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2066) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2072) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2084) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2096) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2102) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2106) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2112) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2118) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2132) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5152) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5156) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5164) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5358) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7254) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7338) GL_QUERY (src/Graphics/GL/Tokens.hs:7494) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8304) GL_SHADER (src/Graphics/GL/Tokens.hs:8606) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10802) 83% ( 5 / 6) in 'Graphics.GL.KHR.NoError' Missing documentation for: GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR (src/Graphics/GL/Tokens.hs:1650) 55% ( 11 / 20) in 'Graphics.GL.KHR.Robustness' Missing documentation for: GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1658) GL_CONTEXT_ROBUST_ACCESS (src/Graphics/GL/Tokens.hs:1674) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3714) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4038) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4552) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6220) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8008) GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10414) 15% ( 5 / 33) in 'Graphics.GL.KHR.TextureCompressionASTCHDR' Missing documentation for: GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1288) GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1296) GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1300) GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1312) GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1320) GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1326) GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1334) GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1340) GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1348) GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1352) GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1356) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1442) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1462) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1470) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1476) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1484) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1490) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1498) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1502) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1506) 15% ( 5 / 33) in 'Graphics.GL.KHR.TextureCompressionASTCLDR' Missing documentation for: GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1288) GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1296) GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1300) GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1312) GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1320) GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1326) GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1334) GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1340) GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1348) GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1352) GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1356) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1442) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1462) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1470) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1476) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1484) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1490) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1498) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1502) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1506) 100% ( 10 / 10) in 'Graphics.GL.KHR' 83% ( 5 / 6) in 'Graphics.GL.MESA.PackInvert' Missing documentation for: GL_PACK_INVERT_MESA (src/Graphics/GL/Tokens.hs:6594) 83% ( 5 / 6) in 'Graphics.GL.MESA.ResizeBuffers' Missing documentation for: glResizeBuffersMESA (src/Graphics/GL/Functions/F22.hs:1430) 86% ( 25 / 29) in 'Graphics.GL.MESA.WindowPos' Missing documentation for: glWindowPos4dvMESA (src/Graphics/GL/Functions/F32.hs:832) glWindowPos4fvMESA (src/Graphics/GL/Functions/F32.hs:860) glWindowPos4ivMESA (src/Graphics/GL/Functions/F32.hs:888) glWindowPos4svMESA (src/Graphics/GL/Functions/F32.hs:916) 62% ( 5 / 8) in 'Graphics.GL.MESA.YCbCrTexture' Missing documentation for: GL_UNSIGNED_SHORT_8_8_MESA (src/Graphics/GL/Tokens.hs:10736) GL_UNSIGNED_SHORT_8_8_REV_MESA (src/Graphics/GL/Tokens.hs:10740) GL_YCBCR_MESA (src/Graphics/GL/Tokens.hs:11326) 100% ( 5 / 5) in 'Graphics.GL.MESA' 45% ( 5 / 11) in 'Graphics.GL.MESAX.TextureStack' Missing documentation for: GL_PROXY_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7414) GL_PROXY_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7428) GL_TEXTURE_1D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9466) GL_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9468) GL_TEXTURE_2D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9484) GL_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9486) 100% ( 2 / 2) in 'Graphics.GL.MESAX' 71% ( 5 / 7) in 'Graphics.GL.NV.BindlessMultiDrawIndirect' Missing documentation for: glMultiDrawArraysIndirectBindlessNV (src/Graphics/GL/Functions/F16.hs:1009) glMultiDrawElementsIndirectBindlessNV (src/Graphics/GL/Functions/F16.hs:1212) 71% ( 5 / 7) in 'Graphics.GL.NV.BindlessMultiDrawIndirectCount' Missing documentation for: glMultiDrawArraysIndirectBindlessCountNV (src/Graphics/GL/Functions/F16.hs:992) glMultiDrawElementsIndirectBindlessCountNV (src/Graphics/GL/Functions/F16.hs:1194) 28% ( 5 / 18) in 'Graphics.GL.NV.BindlessTexture' Missing documentation for: glGetImageHandleNV (src/Graphics/GL/Functions/F10.hs:550) glGetTextureHandleNV (src/Graphics/GL/Functions/F12.hs:1241) glGetTextureSamplerHandleNV (src/Graphics/GL/Functions/F12.hs:1499) glIsImageHandleResidentNV (src/Graphics/GL/Functions/F14.hs:1172) glIsTextureHandleResidentNV (src/Graphics/GL/Functions/F15.hs:191) glMakeImageHandleNonResidentNV (src/Graphics/GL/Functions/F15.hs:950) glMakeImageHandleResidentNV (src/Graphics/GL/Functions/F15.hs:975) glMakeTextureHandleNonResidentNV (src/Graphics/GL/Functions/F15.hs:1025) glMakeTextureHandleResidentNV (src/Graphics/GL/Functions/F15.hs:1049) glProgramUniformHandleui64NV (src/Graphics/GL/Functions/F21.hs:776) glProgramUniformHandleui64vNV (src/Graphics/GL/Functions/F21.hs:821) glUniformHandleui64NV (src/Graphics/GL/Functions/F27.hs:944) glUniformHandleui64vNV (src/Graphics/GL/Functions/F27.hs:986) 12% ( 7 / 59) in 'Graphics.GL.NV.BlendEquationAdvanced' Missing documentation for: GL_BLEND_OVERLAP_NV (src/Graphics/GL/Tokens.hs:516) GL_BLEND_PREMULTIPLIED_SRC_NV (src/Graphics/GL/Tokens.hs:518) GL_BLUE_NV (src/Graphics/GL/Tokens.hs:552) GL_COLORBURN_NV (src/Graphics/GL/Tokens.hs:844) GL_COLORDODGE_NV (src/Graphics/GL/Tokens.hs:850) GL_CONJOINT_NV (src/Graphics/GL/Tokens.hs:1590) GL_CONTRAST_NV (src/Graphics/GL/Tokens.hs:1682) GL_DARKEN_NV (src/Graphics/GL/Tokens.hs:1960) GL_DIFFERENCE_NV (src/Graphics/GL/Tokens.hs:2312) GL_DISJOINT_NV (src/Graphics/GL/Tokens.hs:2322) GL_DST_ATOP_NV (src/Graphics/GL/Tokens.hs:2668) GL_DST_IN_NV (src/Graphics/GL/Tokens.hs:2672) GL_DST_NV (src/Graphics/GL/Tokens.hs:2674) GL_DST_OUT_NV (src/Graphics/GL/Tokens.hs:2676) GL_DST_OVER_NV (src/Graphics/GL/Tokens.hs:2678) GL_EXCLUSION_NV (src/Graphics/GL/Tokens.hs:2872) GL_GREEN_NV (src/Graphics/GL/Tokens.hs:3706) GL_HARDLIGHT_NV (src/Graphics/GL/Tokens.hs:3742) GL_HARDMIX_NV (src/Graphics/GL/Tokens.hs:3744) GL_HSL_COLOR_NV (src/Graphics/GL/Tokens.hs:3804) GL_HSL_HUE_NV (src/Graphics/GL/Tokens.hs:3810) GL_HSL_LUMINOSITY_NV (src/Graphics/GL/Tokens.hs:3816) GL_HSL_SATURATION_NV (src/Graphics/GL/Tokens.hs:3822) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_INVERT_OVG_NV (src/Graphics/GL/Tokens.hs:4328) GL_INVERT_RGB_NV (src/Graphics/GL/Tokens.hs:4330) GL_LIGHTEN_NV (src/Graphics/GL/Tokens.hs:4414) GL_LINEARBURN_NV (src/Graphics/GL/Tokens.hs:4438) GL_LINEARDODGE_NV (src/Graphics/GL/Tokens.hs:4440) GL_LINEARLIGHT_NV (src/Graphics/GL/Tokens.hs:4442) GL_MINUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:5874) GL_MINUS_NV (src/Graphics/GL/Tokens.hs:5876) GL_MULTIPLY_NV (src/Graphics/GL/Tokens.hs:6050) GL_OVERLAY_NV (src/Graphics/GL/Tokens.hs:6572) GL_PINLIGHT_NV (src/Graphics/GL/Tokens.hs:6834) GL_PLUS_CLAMPED_ALPHA_NV (src/Graphics/GL/Tokens.hs:6976) GL_PLUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:6978) GL_PLUS_DARKER_NV (src/Graphics/GL/Tokens.hs:6980) GL_PLUS_NV (src/Graphics/GL/Tokens.hs:6982) GL_RED_NV (src/Graphics/GL/Tokens.hs:7718) GL_SCREEN_NV (src/Graphics/GL/Tokens.hs:8540) GL_SOFTLIGHT_NV (src/Graphics/GL/Tokens.hs:8808) GL_SRC_ATOP_NV (src/Graphics/GL/Tokens.hs:8916) GL_SRC_IN_NV (src/Graphics/GL/Tokens.hs:8920) GL_SRC_NV (src/Graphics/GL/Tokens.hs:8922) GL_SRC_OUT_NV (src/Graphics/GL/Tokens.hs:8924) GL_SRC_OVER_NV (src/Graphics/GL/Tokens.hs:8926) GL_UNCORRELATED_NV (src/Graphics/GL/Tokens.hs:10334) GL_VIVIDLIGHT_NV (src/Graphics/GL/Tokens.hs:11248) GL_XOR_NV (src/Graphics/GL/Tokens.hs:11318) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) glBlendParameteriNV (src/Graphics/GL/Functions/F02.hs:830) 83% ( 5 / 6) in 'Graphics.GL.NV.BlendEquationAdvancedCoherent' Missing documentation for: GL_BLEND_ADVANCED_COHERENT_NV (src/Graphics/GL/Tokens.hs:476) 60% ( 6 / 10) in 'Graphics.GL.NV.ClipSpaceWScaling' Missing documentation for: GL_VIEWPORT_POSITION_W_SCALE_NV (src/Graphics/GL/Tokens.hs:11154) GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV (src/Graphics/GL/Tokens.hs:11156) GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV (src/Graphics/GL/Tokens.hs:11158) glViewportPositionWScaleNV (src/Graphics/GL/Functions/F31.hs:1402) 14% ( 6 / 42) in 'Graphics.GL.NV.CommandList' Missing documentation for: GL_ALPHA_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:268) GL_ATTRIBUTE_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:388) GL_BLEND_COLOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:480) GL_DRAW_ARRAYS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2442) GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2444) GL_DRAW_ARRAYS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2446) GL_DRAW_ELEMENTS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2612) GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_ELEMENTS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2616) GL_ELEMENT_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2778) GL_FRONT_FACE_COMMAND_NV (src/Graphics/GL/Tokens.hs:3536) GL_LINE_WIDTH_COMMAND_NV (src/Graphics/GL/Tokens.hs:4512) GL_NOP_COMMAND_NV (src/Graphics/GL/Tokens.hs:6164) GL_POLYGON_OFFSET_COMMAND_NV (src/Graphics/GL/Tokens.hs:7082) GL_SCISSOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:8530) GL_STENCIL_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:9082) GL_TERMINATE_SEQUENCE_COMMAND_NV (src/Graphics/GL/Tokens.hs:9236) GL_UNIFORM_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:10346) GL_VIEWPORT_COMMAND_NV (src/Graphics/GL/Tokens.hs:11144) glCallCommandListNV (src/Graphics/GL/Functions/F02.hs:1094) glCommandListSegmentsNV (src/Graphics/GL/Functions/F04.hs:194) glCompileCommandListNV (src/Graphics/GL/Functions/F04.hs:207) glCreateCommandListsNV (src/Graphics/GL/Functions/F05.hs:204) glCreateStatesNV (src/Graphics/GL/Functions/F05.hs:393) glDeleteCommandListsNV (src/Graphics/GL/Functions/F05.hs:824) glDeleteStatesNV (src/Graphics/GL/Functions/F05.hs:1196) glDrawCommandsAddressNV (src/Graphics/GL/Functions/F06.hs:748) glDrawCommandsNV (src/Graphics/GL/Functions/F06.hs:763) glDrawCommandsStatesAddressNV (src/Graphics/GL/Functions/F06.hs:779) glDrawCommandsStatesNV (src/Graphics/GL/Functions/F06.hs:795) glGetCommandHeaderNV (src/Graphics/GL/Functions/F09.hs:1061) glGetStageIndexNV (src/Graphics/GL/Functions/F12.hs:702) glIsCommandListNV (src/Graphics/GL/Functions/F14.hs:1003) glIsStateNV (src/Graphics/GL/Functions/F14.hs:1465) glListDrawCommandsStatesClientNV (src/Graphics/GL/Functions/F15.hs:636) glStateCaptureNV (src/Graphics/GL/Functions/F23.hs:1524) 71% ( 5 / 7) in 'Graphics.GL.NV.ComputeProgram5' Missing documentation for: GL_COMPUTE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:1562) GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:1564) 67% ( 8 / 12) in 'Graphics.GL.NV.ConditionalRender' Missing documentation for: GL_QUERY_BY_REGION_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7512) GL_QUERY_BY_REGION_WAIT_NV (src/Graphics/GL/Tokens.hs:7518) GL_QUERY_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7538) GL_QUERY_WAIT_NV (src/Graphics/GL/Tokens.hs:7568) 55% ( 6 / 11) in 'Graphics.GL.NV.ConservativeRaster' Missing documentation for: GL_CONSERVATIVE_RASTERIZATION_NV (src/Graphics/GL/Tokens.hs:1594) GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV (src/Graphics/GL/Tokens.hs:5574) GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV (src/Graphics/GL/Tokens.hs:9130) GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV (src/Graphics/GL/Tokens.hs:9132) glSubpixelPrecisionBiasNV (src/Graphics/GL/Functions/F24.hs:403) 60% ( 6 / 10) in 'Graphics.GL.NV.ConservativeRasterDilate' Missing documentation for: GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:1596) GL_CONSERVATIVE_RASTER_DILATE_NV (src/Graphics/GL/Tokens.hs:1598) GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV (src/Graphics/GL/Tokens.hs:1600) glConservativeRasterParameterfNV (src/Graphics/GL/Functions/F04.hs:859) 60% ( 6 / 10) in 'Graphics.GL.NV.ConservativeRasterPreSnapTriangles' Missing documentation for: GL_CONSERVATIVE_RASTER_MODE_NV (src/Graphics/GL/Tokens.hs:1602) GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV (src/Graphics/GL/Tokens.hs:1604) GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV (src/Graphics/GL/Tokens.hs:1606) glConservativeRasterParameteriNV (src/Graphics/GL/Functions/F04.hs:872) 71% ( 5 / 7) in 'Graphics.GL.NV.CopyDepthToColor' Missing documentation for: GL_DEPTH_STENCIL_TO_BGRA_NV (src/Graphics/GL/Tokens.hs:2286) GL_DEPTH_STENCIL_TO_RGBA_NV (src/Graphics/GL/Tokens.hs:2288) 83% ( 5 / 6) in 'Graphics.GL.NV.CopyImage' Missing documentation for: glCopyImageSubDataNV (src/Graphics/GL/Functions/F04.hs:1333) 71% ( 5 / 7) in 'Graphics.GL.NV.DeepTexture3D' Missing documentation for: GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV (src/Graphics/GL/Tokens.hs:5172) GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV (src/Graphics/GL/Tokens.hs:5174) 46% ( 6 / 13) in 'Graphics.GL.NV.DepthBufferFloat' Missing documentation for: GL_DEPTH32F_STENCIL8_NV (src/Graphics/GL/Tokens.hs:2174) GL_DEPTH_BUFFER_FLOAT_MODE_NV (src/Graphics/GL/Tokens.hs:2208) GL_DEPTH_COMPONENT32F_NV (src/Graphics/GL/Tokens.hs:2244) GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV (src/Graphics/GL/Tokens.hs:3002) glClearDepthdNV (src/Graphics/GL/Functions/F02.hs:1457) glDepthBoundsdNV (src/Graphics/GL/Functions/F05.hs:1357) glDepthRangedNV (src/Graphics/GL/Functions/F05.hs:1496) 83% ( 5 / 6) in 'Graphics.GL.NV.DepthClamp' Missing documentation for: GL_DEPTH_CLAMP_NV (src/Graphics/GL/Tokens.hs:2216) 83% ( 5 / 6) in 'Graphics.GL.NV.DrawTexture' Missing documentation for: glDrawTextureNV (src/Graphics/GL/Functions/F06.hs:1374) 15% ( 6 / 39) in 'Graphics.GL.NV.Evaluators' Missing documentation for: GL_EVAL_2D_NV (src/Graphics/GL/Tokens.hs:2828) GL_EVAL_FRACTIONAL_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:2832) GL_EVAL_TRIANGULAR_2D_NV (src/Graphics/GL/Tokens.hs:2834) GL_EVAL_VERTEX_ATTRIB0_NV (src/Graphics/GL/Tokens.hs:2836) GL_EVAL_VERTEX_ATTRIB10_NV (src/Graphics/GL/Tokens.hs:2838) GL_EVAL_VERTEX_ATTRIB11_NV (src/Graphics/GL/Tokens.hs:2840) GL_EVAL_VERTEX_ATTRIB12_NV (src/Graphics/GL/Tokens.hs:2842) GL_EVAL_VERTEX_ATTRIB13_NV (src/Graphics/GL/Tokens.hs:2844) GL_EVAL_VERTEX_ATTRIB14_NV (src/Graphics/GL/Tokens.hs:2846) GL_EVAL_VERTEX_ATTRIB15_NV (src/Graphics/GL/Tokens.hs:2848) GL_EVAL_VERTEX_ATTRIB1_NV (src/Graphics/GL/Tokens.hs:2850) GL_EVAL_VERTEX_ATTRIB2_NV (src/Graphics/GL/Tokens.hs:2852) GL_EVAL_VERTEX_ATTRIB3_NV (src/Graphics/GL/Tokens.hs:2854) GL_EVAL_VERTEX_ATTRIB4_NV (src/Graphics/GL/Tokens.hs:2856) GL_EVAL_VERTEX_ATTRIB5_NV (src/Graphics/GL/Tokens.hs:2858) GL_EVAL_VERTEX_ATTRIB6_NV (src/Graphics/GL/Tokens.hs:2860) GL_EVAL_VERTEX_ATTRIB7_NV (src/Graphics/GL/Tokens.hs:2862) GL_EVAL_VERTEX_ATTRIB8_NV (src/Graphics/GL/Tokens.hs:2864) GL_EVAL_VERTEX_ATTRIB9_NV (src/Graphics/GL/Tokens.hs:2866) GL_MAP_ATTRIB_U_ORDER_NV (src/Graphics/GL/Tokens.hs:4822) GL_MAP_ATTRIB_V_ORDER_NV (src/Graphics/GL/Tokens.hs:4824) GL_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:4854) GL_MAX_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:5368) GL_MAX_RATIONAL_EVAL_ORDER_NV (src/Graphics/GL/Tokens.hs:5502) glEvalMapsNV (src/Graphics/GL/Functions/F07.hs:763) glGetMapAttribParameterfvNV (src/Graphics/GL/Functions/F10.hs:983) glGetMapAttribParameterivNV (src/Graphics/GL/Functions/F10.hs:998) glGetMapControlPointsNV (src/Graphics/GL/Functions/F10.hs:1013) glGetMapParameterfvNV (src/Graphics/GL/Functions/F10.hs:1031) glGetMapParameterivNV (src/Graphics/GL/Functions/F10.hs:1045) glMapControlPointsNV (src/Graphics/GL/Functions/F15.hs:1253) glMapParameterfvNV (src/Graphics/GL/Functions/F15.hs:1439) glMapParameterivNV (src/Graphics/GL/Functions/F15.hs:1453) 37% ( 7 / 19) in 'Graphics.GL.NV.ExplicitMultisample' Missing documentation for: GL_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:4286) GL_MAX_SAMPLE_MASK_WORDS_NV (src/Graphics/GL/Tokens.hs:5530) GL_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:8406) GL_SAMPLE_MASK_NV (src/Graphics/GL/Tokens.hs:8484) GL_SAMPLE_MASK_VALUE_NV (src/Graphics/GL/Tokens.hs:8492) GL_SAMPLE_POSITION_NV (src/Graphics/GL/Tokens.hs:8502) GL_TEXTURE_BINDING_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9574) GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10022) GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10680) glSampleMaskIndexedNV (src/Graphics/GL/Functions/F23.hs:168) glTexRenderbufferNV (src/Graphics/GL/Functions/F25.hs:1334) 38% ( 6 / 16) in 'Graphics.GL.NV.Fence' Missing documentation for: GL_ALL_COMPLETED_NV (src/Graphics/GL/Tokens.hs:190) GL_FENCE_CONDITION_NV (src/Graphics/GL/Tokens.hs:2930) GL_FENCE_STATUS_NV (src/Graphics/GL/Tokens.hs:2932) glDeleteFencesNV (src/Graphics/GL/Functions/F05.hs:850) glFinishFenceNV (src/Graphics/GL/Functions/F07.hs:1158) glGenFencesNV (src/Graphics/GL/Functions/F08.hs:1253) glGetFenceivNV (src/Graphics/GL/Functions/F09.hs:1479) glIsFenceNV (src/Graphics/GL/Functions/F14.hs:1110) glSetFenceNV (src/Graphics/GL/Functions/F23.hs:1241) glTestFenceNV (src/Graphics/GL/Functions/F24.hs:653) 83% ( 5 / 6) in 'Graphics.GL.NV.FillRectangle' Missing documentation for: GL_FILL_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2948) 25% ( 5 / 20) in 'Graphics.GL.NV.FloatBuffer' Missing documentation for: GL_FLOAT_CLEAR_COLOR_VALUE_NV (src/Graphics/GL/Tokens.hs:3004) GL_FLOAT_R16_NV (src/Graphics/GL/Tokens.hs:3042) GL_FLOAT_R32_NV (src/Graphics/GL/Tokens.hs:3044) GL_FLOAT_RG16_NV (src/Graphics/GL/Tokens.hs:3046) GL_FLOAT_RG32_NV (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT_RGB16_NV (src/Graphics/GL/Tokens.hs:3050) GL_FLOAT_RGB32_NV (src/Graphics/GL/Tokens.hs:3052) GL_FLOAT_RGBA16_NV (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT_RGBA32_NV (src/Graphics/GL/Tokens.hs:3056) GL_FLOAT_RGBA_MODE_NV (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT_RGBA_NV (src/Graphics/GL/Tokens.hs:3060) GL_FLOAT_RGB_NV (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_RG_NV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_R_NV (src/Graphics/GL/Tokens.hs:3066) GL_TEXTURE_FLOAT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:9852) 56% ( 5 / 9) in 'Graphics.GL.NV.FogDistance' Missing documentation for: GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2898) GL_EYE_PLANE_ABSOLUTE_NV (src/Graphics/GL/Tokens.hs:2900) GL_EYE_RADIAL_NV (src/Graphics/GL/Tokens.hs:2904) GL_FOG_DISTANCE_MODE_NV (src/Graphics/GL/Tokens.hs:3138) 67% ( 6 / 9) in 'Graphics.GL.NV.FragmentCoverageToColor' Missing documentation for: GL_FRAGMENT_COVERAGE_COLOR_NV (src/Graphics/GL/Tokens.hs:3230) GL_FRAGMENT_COVERAGE_TO_COLOR_NV (src/Graphics/GL/Tokens.hs:3232) glFragmentCoverageColorNV (src/Graphics/GL/Functions/F08.hs:339) 44% ( 8 / 18) in 'Graphics.GL.NV.FragmentProgram' Missing documentation for: GL_FRAGMENT_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:3276) GL_FRAGMENT_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3286) GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5230) GL_MAX_TEXTURE_COORDS_NV (src/Graphics/GL/Tokens.hs:5718) GL_MAX_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5724) GL_PROGRAM_ERROR_STRING_NV (src/Graphics/GL/Tokens.hs:7292) glGetProgramNamedParameterdvNV (src/Graphics/GL/Functions/F11.hs:1303) glGetProgramNamedParameterfvNV (src/Graphics/GL/Functions/F11.hs:1318) glProgramNamedParameter4dvNV (src/Graphics/GL/Functions/F20.hs:557) glProgramNamedParameter4fvNV (src/Graphics/GL/Functions/F20.hs:591) 50% ( 5 / 10) in 'Graphics.GL.NV.FragmentProgram2' Missing documentation for: GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5420) GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5424) GL_MAX_PROGRAM_IF_DEPTH_NV (src/Graphics/GL/Tokens.hs:5430) GL_MAX_PROGRAM_LOOP_COUNT_NV (src/Graphics/GL/Tokens.hs:5436) GL_MAX_PROGRAM_LOOP_DEPTH_NV (src/Graphics/GL/Tokens.hs:5438) 25% ( 6 / 24) in 'Graphics.GL.NV.FramebufferMixedSamples' Missing documentation for: GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1086) GL_COVERAGE_MODULATION_NV (src/Graphics/GL/Tokens.hs:1838) GL_COVERAGE_MODULATION_TABLE_NV (src/Graphics/GL/Tokens.hs:1840) GL_COVERAGE_MODULATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:1842) GL_DEPTH_SAMPLES_NV (src/Graphics/GL/Tokens.hs:2268) GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2774) GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5500) GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:5936) GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:5938) GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6098) GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7636) GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7638) GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7642) GL_STENCIL_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9086) glCoverageModulationNV (src/Graphics/GL/Functions/F05.hs:153) glCoverageModulationTableNV (src/Graphics/GL/Functions/F05.hs:165) glGetCoverageModulationTableNV (src/Graphics/GL/Functions/F09.hs:1275) glRasterSamplesEXT (src/Graphics/GL/Functions/F22.hs:501) 55% ( 6 / 11) in 'Graphics.GL.NV.FramebufferMultisampleCoverage' Missing documentation for: GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:5374) GL_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:6084) GL_RENDERBUFFER_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7892) GL_RENDERBUFFER_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7894) glRenderbufferStorageMultisampleCoverageNV (src/Graphics/GL/Functions/F22.hs:929) 33% ( 10 / 30) in 'Graphics.GL.NV.GPUProgram4' Missing documentation for: GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5418) GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5426) GL_MAX_PROGRAM_GENERIC_RESULTS_NV (src/Graphics/GL/Tokens.hs:5428) GL_MAX_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5470) GL_MAX_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5482) GL_MIN_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5894) GL_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7270) GL_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7356) glGetProgramEnvParameterIivNV (src/Graphics/GL/Functions/F11.hs:1159) glGetProgramEnvParameterIuivNV (src/Graphics/GL/Functions/F11.hs:1173) glGetProgramLocalParameterIivNV (src/Graphics/GL/Functions/F11.hs:1247) glGetProgramLocalParameterIuivNV (src/Graphics/GL/Functions/F11.hs:1261) glProgramEnvParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:274) glProgramEnvParameterI4uivNV (src/Graphics/GL/Functions/F20.hs:306) glProgramEnvParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:335) glProgramEnvParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:350) glProgramLocalParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:447) glProgramLocalParameterI4uivNV (src/Graphics/GL/Functions/F20.hs:479) glProgramLocalParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:508) glProgramLocalParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:523) 38% ( 6 / 16) in 'Graphics.GL.NV.GPUProgram5' Missing documentation for: GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV (src/Graphics/GL/Tokens.hs:3284) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5224) GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5298) GL_MAX_PROGRAM_SUBROUTINE_NUM_NV (src/Graphics/GL/Tokens.hs:5472) GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5474) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5490) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5882) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5900) glGetProgramSubroutineParameteruivNV (src/Graphics/GL/Functions/F11.hs:1583) glProgramSubroutineParametersuivNV (src/Graphics/GL/Functions/F20.hs:776) 9% ( 6 / 68) in 'Graphics.GL.NV.GPUShader5' Missing documentation for: GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:2992) GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:2994) GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:2996) GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:2998) GL_INT16_NV (src/Graphics/GL/Tokens.hs:4052) GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4054) GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4056) GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4058) GL_INT64_NV (src/Graphics/GL/Tokens.hs:4062) GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4066) GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4070) GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4074) GL_INT8_NV (src/Graphics/GL/Tokens.hs:4076) GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4078) GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4080) GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4082) GL_PATCHES (src/Graphics/GL/Tokens.hs:6656) GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10500) GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10502) GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10504) GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10506) GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10512) GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10516) GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10520) GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10524) GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10526) GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10528) GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10530) GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10532) glGetUniformi64vNV (src/Graphics/GL/Functions/F13.hs:316) glProgramUniform1i64NV (src/Graphics/GL/Functions/F20.hs:939) glProgramUniform1i64vNV (src/Graphics/GL/Functions/F20.hs:968) glProgramUniform1ui64NV (src/Graphics/GL/Functions/F20.hs:1059) glProgramUniform1ui64vNV (src/Graphics/GL/Functions/F20.hs:1088) glProgramUniform2i64NV (src/Graphics/GL/Functions/F20.hs:1305) glProgramUniform2i64vNV (src/Graphics/GL/Functions/F20.hs:1335) glProgramUniform2ui64NV (src/Graphics/GL/Functions/F20.hs:1429) glProgramUniform2ui64vNV (src/Graphics/GL/Functions/F20.hs:1459) glProgramUniform3i64NV (src/Graphics/GL/Functions/F21.hs:128) glProgramUniform3i64vNV (src/Graphics/GL/Functions/F21.hs:159) glProgramUniform3ui64NV (src/Graphics/GL/Functions/F21.hs:256) glProgramUniform3ui64vNV (src/Graphics/GL/Functions/F21.hs:287) glProgramUniform4i64NV (src/Graphics/GL/Functions/F21.hs:518) glProgramUniform4i64vNV (src/Graphics/GL/Functions/F21.hs:550) glProgramUniform4ui64NV (src/Graphics/GL/Functions/F21.hs:650) glProgramUniform4ui64vNV (src/Graphics/GL/Functions/F21.hs:682) glUniform1i64NV (src/Graphics/GL/Functions/F26.hs:1288) glUniform1i64vNV (src/Graphics/GL/Functions/F26.hs:1315) glUniform1ui64NV (src/Graphics/GL/Functions/F26.hs:1400) glUniform1ui64vNV (src/Graphics/GL/Functions/F26.hs:1427) glUniform2i64NV (src/Graphics/GL/Functions/F26.hs:1602) glUniform2i64vNV (src/Graphics/GL/Functions/F26.hs:1630) glUniform2ui64NV (src/Graphics/GL/Functions/F27.hs:128) glUniform2ui64vNV (src/Graphics/GL/Functions/F27.hs:156) glUniform3i64NV (src/Graphics/GL/Functions/F27.hs:337) glUniform3i64vNV (src/Graphics/GL/Functions/F27.hs:366) glUniform3ui64NV (src/Graphics/GL/Functions/F27.hs:457) glUniform3ui64vNV (src/Graphics/GL/Functions/F27.hs:486) glUniform4i64NV (src/Graphics/GL/Functions/F27.hs:673) glUniform4i64vNV (src/Graphics/GL/Functions/F27.hs:703) glUniform4ui64NV (src/Graphics/GL/Functions/F27.hs:797) glUniform4ui64vNV (src/Graphics/GL/Functions/F27.hs:827) 35% ( 9 / 26) in 'Graphics.GL.NV.GeometryProgram4' Missing documentation for: GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3344) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3456) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3462) GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3586) GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3604) GL_GEOMETRY_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3606) GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3642) GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4472) GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4502) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5316) GL_MAX_PROGRAM_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5460) GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5496) GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7352) GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10308) GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10324) glProgramVertexLimitNV (src/Graphics/GL/Functions/F21.hs:1459) 51% ( 27 / 53) in 'Graphics.GL.NV.HalfFloat' Missing documentation for: GL_HALF_FLOAT_NV (src/Graphics/GL/Tokens.hs:3734) glColor3hvNV (src/Graphics/GL/Functions/F03.hs:582) glColor4hvNV (src/Graphics/GL/Functions/F03.hs:898) glFogCoordhvNV (src/Graphics/GL/Functions/F08.hs:193) glMultiTexCoord1hvNV (src/Graphics/GL/Functions/F16.hs:1480) glMultiTexCoord2hvNV (src/Graphics/GL/Functions/F17.hs:340) glMultiTexCoord3hvNV (src/Graphics/GL/Functions/F17.hs:660) glMultiTexCoord4hvNV (src/Graphics/GL/Functions/F17.hs:991) glNormal3hvNV (src/Graphics/GL/Functions/F18.hs:1063) glSecondaryColor3hvNV (src/Graphics/GL/Functions/F23.hs:779) glTexCoord1hvNV (src/Graphics/GL/Functions/F24.hs:904) glTexCoord2hvNV (src/Graphics/GL/Functions/F24.hs:1252) glTexCoord3hvNV (src/Graphics/GL/Functions/F24.hs:1440) glTexCoord4hvNV (src/Graphics/GL/Functions/F25.hs:302) glVertex2hvNV (src/Graphics/GL/Functions/F28.hs:567) glVertex3hvNV (src/Graphics/GL/Functions/F28.hs:754) glVertex4hvNV (src/Graphics/GL/Functions/F28.hs:948) glVertexAttrib1hvNV (src/Graphics/GL/Functions/F29.hs:282) glVertexAttrib2hvNV (src/Graphics/GL/Functions/F29.hs:568) glVertexAttrib3hvNV (src/Graphics/GL/Functions/F29.hs:864) glVertexAttrib4hvNV (src/Graphics/GL/Functions/F29.hs:1400) glVertexAttribs1hvNV (src/Graphics/GL/Functions/F31.hs:268) glVertexAttribs2hvNV (src/Graphics/GL/Functions/F31.hs:324) glVertexAttribs3hvNV (src/Graphics/GL/Functions/F31.hs:380) glVertexAttribs4hvNV (src/Graphics/GL/Functions/F31.hs:436) glVertexWeighthvNV (src/Graphics/GL/Functions/F31.hs:1177) 43% ( 6 / 14) in 'Graphics.GL.NV.InternalformatSampleQuery' Missing documentation for: GL_CONFORMANT_NV (src/Graphics/GL/Tokens.hs:1586) GL_MULTISAMPLES_NV (src/Graphics/GL/Tokens.hs:6054) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7870) GL_SUPERSAMPLE_SCALE_X_NV (src/Graphics/GL/Tokens.hs:9144) GL_SUPERSAMPLE_SCALE_Y_NV (src/Graphics/GL/Tokens.hs:9146) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9478) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9480) glGetInternalformatSampleivNV (src/Graphics/GL/Functions/F10.hs:748) 71% ( 5 / 7) in 'Graphics.GL.NV.LightMaxExponent' Missing documentation for: GL_MAX_SHININESS_NV (src/Graphics/GL/Tokens.hs:5552) GL_MAX_SPOT_EXPONENT_NV (src/Graphics/GL/Tokens.hs:5572) 71% ( 5 / 7) in 'Graphics.GL.NV.MultisampleCoverage' Missing documentation for: GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1086) GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8412) 83% ( 5 / 6) in 'Graphics.GL.NV.MultisampleFilterHint' Missing documentation for: GL_MULTISAMPLE_FILTER_HINT_NV (src/Graphics/GL/Tokens.hs:6088) 35% ( 6 / 17) in 'Graphics.GL.NV.OcclusionQuery' Missing documentation for: GL_CURRENT_OCCLUSION_QUERY_ID_NV (src/Graphics/GL/Tokens.hs:1904) GL_PIXEL_COUNTER_BITS_NV (src/Graphics/GL/Tokens.hs:6844) GL_PIXEL_COUNT_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:6846) GL_PIXEL_COUNT_NV (src/Graphics/GL/Tokens.hs:6848) glBeginOcclusionQueryNV (src/Graphics/GL/Functions/F01.hs:571) glDeleteOcclusionQueriesNV (src/Graphics/GL/Functions/F05.hs:969) glEndOcclusionQueryNV (src/Graphics/GL/Functions/F07.hs:450) glGenOcclusionQueriesNV (src/Graphics/GL/Functions/F08.hs:1346) glGetOcclusionQueryivNV (src/Graphics/GL/Functions/F11.hs:552) glGetOcclusionQueryuivNV (src/Graphics/GL/Functions/F11.hs:566) glIsOcclusionQueryNV (src/Graphics/GL/Functions/F14.hs:1247) 71% ( 5 / 7) in 'Graphics.GL.NV.PackedDepthStencil' Missing documentation for: GL_DEPTH_STENCIL_NV (src/Graphics/GL/Tokens.hs:2280) GL_UNSIGNED_INT_24_8_NV (src/Graphics/GL/Tokens.hs:10552) 43% ( 6 / 14) in 'Graphics.GL.NV.ParameterBufferObject' Missing documentation for: GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3288) GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3608) GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV (src/Graphics/GL/Tokens.hs:5464) GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:5466) GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:11016) glProgramBufferParametersIivNV (src/Graphics/GL/Functions/F20.hs:144) glProgramBufferParametersIuivNV (src/Graphics/GL/Functions/F20.hs:160) glProgramBufferParametersfvNV (src/Graphics/GL/Functions/F20.hs:176) 3% ( 6 /234) in 'Graphics.GL.NV.PathRenderingCompatibility' Missing documentation for: GL_2_BYTES_NV (src/Graphics/GL/Tokens.hs:42) GL_3_BYTES_NV (src/Graphics/GL/Tokens.hs:56) GL_4_BYTES_NV (src/Graphics/GL/Tokens.hs:88) GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96) GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166) GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168) GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170) GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:314) GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:432) GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:556) GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:574) GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:576) GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:672) GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:674) GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:676) GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:822) GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1588) GL_CONSTANT_NV (src/Graphics/GL/Tokens.hs:1634) GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1684) GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1818) GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1820) GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1848) GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2722) GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2724) GL_EYE_LINEAR_NV (src/Graphics/GL/Tokens.hs:2894) GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:2942) GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:2954) GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3160) GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3162) GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3164) GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3166) GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3168) GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3170) GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3172) GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3174) GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3176) GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3178) GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3180) GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3182) GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3184) GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3186) GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3188) GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3190) GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3192) GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3194) GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3238) GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3654) GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3656) GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3658) GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3660) GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3662) GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3664) GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3666) GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3668) GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3670) GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3798) GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4348) GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4360) GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4362) GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4508) GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:5932) GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:5934) GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:6036) GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6038) GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6040) GL_OBJECT_LINEAR_NV (src/Graphics/GL/Tokens.hs:6306) GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6676) GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6678) GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6680) GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6682) GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6684) GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6686) GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6688) GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6690) GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6692) GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6694) GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6696) GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6698) GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6700) GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6702) GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6704) GL_PATH_FOG_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6706) GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6708) GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6710) GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6712) GL_PATH_GEN_COLOR_FORMAT_NV (src/Graphics/GL/Tokens.hs:6714) GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6716) GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6718) GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6720) GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6722) GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6724) GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6726) GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6728) GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6730) GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6732) GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6734) GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6736) GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6738) GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6740) GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6742) GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6744) GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6746) GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6748) GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6750) GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6752) GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6754) GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6756) GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6758) GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:6760) GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:6762) GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6764) GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6766) GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6768) GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6770) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7212) GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7218) GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7462) GL_RECT_NV (src/Graphics/GL/Tokens.hs:7694) GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7828) GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7830) GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7832) GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7834) GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7836) GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7838) GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7840) GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:7842) GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7844) GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:7846) GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:7848) GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:7850) GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:7852) GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:7854) GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7856) GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7858) GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7860) GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7862) GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7864) GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:8016) GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8292) GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8294) GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8296) GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8298) GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8300) GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8574) GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:8746) GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8780) GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8782) GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8790) GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8800) GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:8888) GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:8962) GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:8964) GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9198) GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10268) GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10270) GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10272) GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10274) GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10276) GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10278) GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10328) GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:10744) GL_UTF16_NV (src/Graphics/GL/Tokens.hs:10746) GL_UTF8_NV (src/Graphics/GL/Tokens.hs:10748) GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11096) glCopyPathNV (src/Graphics/GL/Functions/F04.hs:1501) glCoverFillPathInstancedNV (src/Graphics/GL/Functions/F04.hs:1920) glCoverFillPathNV (src/Graphics/GL/Functions/F04.hs:1938) glCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F04.hs:1951) glCoverStrokePathNV (src/Graphics/GL/Functions/F05.hs:128) glDeletePathsNV (src/Graphics/GL/Functions/F05.hs:982) glGenPathsNV (src/Graphics/GL/Functions/F08.hs:1359) glGetPathColorGenfvNV (src/Graphics/GL/Functions/F11.hs:580) glGetPathColorGenivNV (src/Graphics/GL/Functions/F11.hs:594) glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:608) glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:621) glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:634) glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:647) glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:661) glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:677) glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:695) glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:709) glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:723) glGetPathTexGenfvNV (src/Graphics/GL/Functions/F11.hs:743) glGetPathTexGenivNV (src/Graphics/GL/Functions/F11.hs:757) glGetProgramResourcefvNV (src/Graphics/GL/Functions/F11.hs:1500) glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:808) glIsPathNV (src/Graphics/GL/Functions/F14.hs:1259) glIsPointInFillPathNV (src/Graphics/GL/Functions/F14.hs:1271) glIsPointInStrokePathNV (src/Graphics/GL/Functions/F14.hs:1286) glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:353) glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:366) glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:391) glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:469) glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:482) glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:495) glPathColorGenNV (src/Graphics/GL/Functions/F19.hs:184) glPathCommandsNV (src/Graphics/GL/Functions/F19.hs:199) glPathCoordsNV (src/Graphics/GL/Functions/F19.hs:216) glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F19.hs:231) glPathDashArrayNV (src/Graphics/GL/Functions/F19.hs:243) glPathFogGenNV (src/Graphics/GL/Functions/F19.hs:257) glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:269) glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F19.hs:288) glPathGlyphRangeNV (src/Graphics/GL/Functions/F19.hs:305) glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:325) glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:346) glPathParameterfNV (src/Graphics/GL/Functions/F19.hs:366) glPathParameterfvNV (src/Graphics/GL/Functions/F19.hs:380) glPathParameteriNV (src/Graphics/GL/Functions/F19.hs:394) glPathParameterivNV (src/Graphics/GL/Functions/F19.hs:408) glPathStencilDepthOffsetNV (src/Graphics/GL/Functions/F19.hs:422) glPathStencilFuncNV (src/Graphics/GL/Functions/F19.hs:435) glPathStringNV (src/Graphics/GL/Functions/F19.hs:449) glPathSubCommandsNV (src/Graphics/GL/Functions/F19.hs:464) glPathSubCoordsNV (src/Graphics/GL/Functions/F19.hs:483) glPathTexGenNV (src/Graphics/GL/Functions/F19.hs:499) glPointAlongPathNV (src/Graphics/GL/Functions/F19.hs:840) glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions/F20.hs:745) glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F23.hs:1550) glStencilFillPathNV (src/Graphics/GL/Functions/F24.hs:128) glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F24.hs:275) glStencilStrokePathNV (src/Graphics/GL/Functions/F24.hs:294) glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F24.hs:308) glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F24.hs:328) glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F24.hs:343) glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F24.hs:363) glTransformPathNV (src/Graphics/GL/Functions/F26.hs:1103) glWeightPathsNV (src/Graphics/GL/Functions/F31.hs:1462) 3% ( 6 /216) in 'Graphics.GL.NV.PathRenderingCore' Missing documentation for: GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96) GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166) GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168) GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170) GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:314) GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:432) GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:556) GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:574) GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:576) GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:672) GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:674) GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:676) GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:822) GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1588) GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1684) GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1818) GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1820) GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1848) GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2722) GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2724) GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:2942) GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:2954) GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3160) GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3162) GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3164) GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3166) GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3168) GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3170) GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3172) GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3174) GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3176) GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3178) GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3180) GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3182) GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3184) GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3186) GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3188) GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3190) GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3192) GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3194) GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3238) GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3654) GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3656) GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3658) GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3660) GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3662) GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3664) GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3666) GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3668) GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3670) GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3798) GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4348) GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4360) GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4362) GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4508) GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:5932) GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:5934) GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:6036) GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6038) GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6040) GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6676) GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6678) GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6680) GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6682) GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6684) GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6686) GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6688) GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6690) GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6692) GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6694) GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6696) GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6698) GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6700) GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6702) GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6704) GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6708) GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6710) GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6712) GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6716) GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6718) GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6720) GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6722) GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6724) GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6726) GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6728) GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6730) GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6732) GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6734) GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6736) GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6738) GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6740) GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6742) GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6744) GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6746) GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6748) GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6750) GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6752) GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6754) GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6756) GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6758) GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:6760) GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:6762) GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6764) GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6766) GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6768) GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6770) GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7462) GL_RECT_NV (src/Graphics/GL/Tokens.hs:7694) GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7828) GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7830) GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7832) GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7834) GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7836) GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7838) GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7840) GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:7842) GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7844) GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:7846) GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:7848) GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:7850) GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:7852) GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:7854) GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7856) GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7858) GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7860) GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7862) GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7864) GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:8016) GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8292) GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8294) GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8296) GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8298) GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8300) GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:8746) GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8780) GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8782) GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8790) GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8800) GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:8888) GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:8962) GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:8964) GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9198) GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10268) GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10270) GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10272) GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10274) GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10276) GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10278) GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10328) GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:10744) GL_UTF16_NV (src/Graphics/GL/Tokens.hs:10746) GL_UTF8_NV (src/Graphics/GL/Tokens.hs:10748) GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11096) glCopyPathNV (src/Graphics/GL/Functions/F04.hs:1501) glCoverFillPathInstancedNV (src/Graphics/GL/Functions/F04.hs:1920) glCoverFillPathNV (src/Graphics/GL/Functions/F04.hs:1938) glCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F04.hs:1951) glCoverStrokePathNV (src/Graphics/GL/Functions/F05.hs:128) glDeletePathsNV (src/Graphics/GL/Functions/F05.hs:982) glGenPathsNV (src/Graphics/GL/Functions/F08.hs:1359) glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:608) glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:621) glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:634) glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:647) glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:661) glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:677) glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:695) glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:709) glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:723) glGetProgramResourcefvNV (src/Graphics/GL/Functions/F11.hs:1500) glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:808) glIsPathNV (src/Graphics/GL/Functions/F14.hs:1259) glIsPointInFillPathNV (src/Graphics/GL/Functions/F14.hs:1271) glIsPointInStrokePathNV (src/Graphics/GL/Functions/F14.hs:1286) glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:353) glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:366) glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:391) glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:469) glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:482) glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:495) glPathCommandsNV (src/Graphics/GL/Functions/F19.hs:199) glPathCoordsNV (src/Graphics/GL/Functions/F19.hs:216) glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F19.hs:231) glPathDashArrayNV (src/Graphics/GL/Functions/F19.hs:243) glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:269) glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F19.hs:288) glPathGlyphRangeNV (src/Graphics/GL/Functions/F19.hs:305) glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:325) glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:346) glPathParameterfNV (src/Graphics/GL/Functions/F19.hs:366) glPathParameterfvNV (src/Graphics/GL/Functions/F19.hs:380) glPathParameteriNV (src/Graphics/GL/Functions/F19.hs:394) glPathParameterivNV (src/Graphics/GL/Functions/F19.hs:408) glPathStencilDepthOffsetNV (src/Graphics/GL/Functions/F19.hs:422) glPathStencilFuncNV (src/Graphics/GL/Functions/F19.hs:435) glPathStringNV (src/Graphics/GL/Functions/F19.hs:449) glPathSubCommandsNV (src/Graphics/GL/Functions/F19.hs:464) glPathSubCoordsNV (src/Graphics/GL/Functions/F19.hs:483) glPointAlongPathNV (src/Graphics/GL/Functions/F19.hs:840) glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions/F20.hs:745) glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F23.hs:1550) glStencilFillPathNV (src/Graphics/GL/Functions/F24.hs:128) glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F24.hs:275) glStencilStrokePathNV (src/Graphics/GL/Functions/F24.hs:294) glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F24.hs:308) glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F24.hs:328) glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F24.hs:343) glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F24.hs:363) glTransformPathNV (src/Graphics/GL/Functions/F26.hs:1103) glWeightPathsNV (src/Graphics/GL/Functions/F31.hs:1462) 83% ( 5 / 6) in 'Graphics.GL.NV.PathRenderingSharedEdge' Missing documentation for: GL_SHARED_EDGE_NV (src/Graphics/GL/Tokens.hs:8670) 43% ( 6 / 14) in 'Graphics.GL.NV.PixelDataRange' Missing documentation for: GL_READ_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:7680) GL_READ_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:7682) GL_READ_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:7684) GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11308) GL_WRITE_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:11310) GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11312) glFlushPixelDataRangeNV (src/Graphics/GL/Functions/F07.hs:1280) glPixelDataRangeNV (src/Graphics/GL/Functions/F19.hs:538) 73% ( 8 / 11) in 'Graphics.GL.NV.PointSprite' Missing documentation for: GL_COORD_REPLACE_NV (src/Graphics/GL/Tokens.hs:1792) GL_POINT_SPRITE_NV (src/Graphics/GL/Tokens.hs:7062) GL_POINT_SPRITE_R_MODE_NV (src/Graphics/GL/Tokens.hs:7066) 33% ( 6 / 18) in 'Graphics.GL.NV.PresentVideo' Missing documentation for: GL_CURRENT_TIME_NV (src/Graphics/GL/Tokens.hs:1942) GL_FIELDS_NV (src/Graphics/GL/Tokens.hs:2936) GL_FRAME_NV (src/Graphics/GL/Tokens.hs:3528) GL_NUM_FILL_STREAMS_NV (src/Graphics/GL/Tokens.hs:6240) GL_PRESENT_DURATION_NV (src/Graphics/GL/Tokens.hs:7198) GL_PRESENT_TIME_NV (src/Graphics/GL/Tokens.hs:7200) glGetVideoi64vNV (src/Graphics/GL/Functions/F13.hs:1019) glGetVideoivNV (src/Graphics/GL/Functions/F13.hs:1033) glGetVideoui64vNV (src/Graphics/GL/Functions/F13.hs:1047) glGetVideouivNV (src/Graphics/GL/Functions/F13.hs:1061) glPresentFrameDualFillNV (src/Graphics/GL/Functions/F19.hs:1345) glPresentFrameKeyedNV (src/Graphics/GL/Functions/F19.hs:1369) 60% ( 6 / 10) in 'Graphics.GL.NV.PrimitiveRestart' Missing documentation for: GL_PRIMITIVE_RESTART_INDEX_NV (src/Graphics/GL/Tokens.hs:7250) GL_PRIMITIVE_RESTART_NV (src/Graphics/GL/Tokens.hs:7252) glPrimitiveRestartIndexNV (src/Graphics/GL/Functions/F19.hs:1483) glPrimitiveRestartNV (src/Graphics/GL/Functions/F19.hs:1495) 8% ( 6 / 75) in 'Graphics.GL.NV.RegisterCombiners' Missing documentation for: GL_BIAS_BY_NEGATIVE_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:456) GL_COLOR_SUM_CLAMP_NV (src/Graphics/GL/Tokens.hs:1092) GL_COMBINER0_NV (src/Graphics/GL/Tokens.hs:1146) GL_COMBINER1_NV (src/Graphics/GL/Tokens.hs:1148) GL_COMBINER2_NV (src/Graphics/GL/Tokens.hs:1150) GL_COMBINER3_NV (src/Graphics/GL/Tokens.hs:1152) GL_COMBINER4_NV (src/Graphics/GL/Tokens.hs:1154) GL_COMBINER5_NV (src/Graphics/GL/Tokens.hs:1156) GL_COMBINER6_NV (src/Graphics/GL/Tokens.hs:1158) GL_COMBINER7_NV (src/Graphics/GL/Tokens.hs:1160) GL_COMBINER_AB_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1162) GL_COMBINER_AB_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1164) GL_COMBINER_BIAS_NV (src/Graphics/GL/Tokens.hs:1166) GL_COMBINER_CD_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1168) GL_COMBINER_CD_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1170) GL_COMBINER_COMPONENT_USAGE_NV (src/Graphics/GL/Tokens.hs:1172) GL_COMBINER_INPUT_NV (src/Graphics/GL/Tokens.hs:1174) GL_COMBINER_MAPPING_NV (src/Graphics/GL/Tokens.hs:1176) GL_COMBINER_MUX_SUM_NV (src/Graphics/GL/Tokens.hs:1178) GL_COMBINER_SCALE_NV (src/Graphics/GL/Tokens.hs:1180) GL_COMBINER_SUM_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1182) GL_CONSTANT_COLOR0_NV (src/Graphics/GL/Tokens.hs:1626) GL_CONSTANT_COLOR1_NV (src/Graphics/GL/Tokens.hs:1628) GL_DISCARD_NV (src/Graphics/GL/Tokens.hs:2318) GL_EXPAND_NEGATE_NV (src/Graphics/GL/Tokens.hs:2880) GL_EXPAND_NORMAL_NV (src/Graphics/GL/Tokens.hs:2882) GL_E_TIMES_F_NV (src/Graphics/GL/Tokens.hs:2906) GL_FOG (src/Graphics/GL/Tokens.hs:3080) GL_HALF_BIAS_NEGATE_NV (src/Graphics/GL/Tokens.hs:3724) GL_HALF_BIAS_NORMAL_NV (src/Graphics/GL/Tokens.hs:3726) GL_MAX_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:5256) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NUM_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:6246) GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7218) GL_REGISTER_COMBINERS_NV (src/Graphics/GL/Tokens.hs:7762) GL_SCALE_BY_FOUR_NV (src/Graphics/GL/Tokens.hs:8520) GL_SCALE_BY_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:8522) GL_SCALE_BY_TWO_NV (src/Graphics/GL/Tokens.hs:8524) GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8574) GL_SIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:8694) GL_SIGNED_NEGATE_NV (src/Graphics/GL/Tokens.hs:8708) GL_SPARE0_NV (src/Graphics/GL/Tokens.hs:8850) GL_SPARE0_PLUS_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8852) GL_SPARE1_NV (src/Graphics/GL/Tokens.hs:8854) GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9376) GL_UNSIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:10496) GL_UNSIGNED_INVERT_NV (src/Graphics/GL/Tokens.hs:10694) GL_VARIABLE_A_NV (src/Graphics/GL/Tokens.hs:10756) GL_VARIABLE_B_NV (src/Graphics/GL/Tokens.hs:10758) GL_VARIABLE_C_NV (src/Graphics/GL/Tokens.hs:10760) GL_VARIABLE_D_NV (src/Graphics/GL/Tokens.hs:10762) GL_VARIABLE_E_NV (src/Graphics/GL/Tokens.hs:10764) GL_VARIABLE_F_NV (src/Graphics/GL/Tokens.hs:10766) GL_VARIABLE_G_NV (src/Graphics/GL/Tokens.hs:10768) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) glCombinerInputNV (src/Graphics/GL/Functions/F03.hs:1597) glCombinerOutputNV (src/Graphics/GL/Functions/F03.hs:1614) glCombinerParameterfNV (src/Graphics/GL/Functions/F04.hs:128) glCombinerParameterfvNV (src/Graphics/GL/Functions/F04.hs:141) glCombinerParameteriNV (src/Graphics/GL/Functions/F04.hs:154) glCombinerParameterivNV (src/Graphics/GL/Functions/F04.hs:167) glFinalCombinerInputNV (src/Graphics/GL/Functions/F07.hs:1107) glGetCombinerInputParameterfvNV (src/Graphics/GL/Functions/F09.hs:985) glGetCombinerInputParameterivNV (src/Graphics/GL/Functions/F09.hs:1001) glGetCombinerOutputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1017) glGetCombinerOutputParameterivNV (src/Graphics/GL/Functions/F09.hs:1032) glGetFinalCombinerInputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1493) glGetFinalCombinerInputParameterivNV (src/Graphics/GL/Functions/F09.hs:1507) 67% ( 6 / 9) in 'Graphics.GL.NV.RegisterCombiners2' Missing documentation for: GL_PER_STAGE_CONSTANTS_NV (src/Graphics/GL/Tokens.hs:6828) glCombinerStageParameterfvNV (src/Graphics/GL/Functions/F04.hs:180) glGetCombinerStageParameterfvNV (src/Graphics/GL/Functions/F09.hs:1047) 83% ( 5 / 6) in 'Graphics.GL.NV.RobustnessVideoMemoryPurge' Missing documentation for: GL_PURGED_CONTEXT_RESET_NV (src/Graphics/GL/Tokens.hs:7456) 35% ( 6 / 17) in 'Graphics.GL.NV.SampleLocations' Missing documentation for: GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV (src/Graphics/GL/Tokens.hs:3506) GL_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:7258) GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:7262) GL_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:8462) GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8466) GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV (src/Graphics/GL/Tokens.hs:8470) GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:8474) glFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F08.hs:668) glNamedFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:450) glResolveDepthValuesNV (src/Graphics/GL/Functions/F22.hs:1441) 26% ( 6 / 23) in 'Graphics.GL.NV.ShaderBufferLoad' Missing documentation for: GL_BUFFER_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:596) GL_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3672) GL_MAX_SHADER_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:5536) glGetBufferParameterui64vNV (src/Graphics/GL/Functions/F09.hs:693) glGetIntegerui64vNV (src/Graphics/GL/Functions/F10.hs:721) glGetNamedBufferParameterui64vNV (src/Graphics/GL/Functions/F10.hs:1539) glGetUniformui64vNV (src/Graphics/GL/Functions/F13.hs:374) glIsBufferResidentNV (src/Graphics/GL/Functions/F14.hs:991) glIsNamedBufferResidentNV (src/Graphics/GL/Functions/F14.hs:1210) glMakeBufferNonResidentNV (src/Graphics/GL/Functions/F15.hs:913) glMakeBufferResidentNV (src/Graphics/GL/Functions/F15.hs:925) glMakeNamedBufferNonResidentNV (src/Graphics/GL/Functions/F15.hs:988) glMakeNamedBufferResidentNV (src/Graphics/GL/Functions/F15.hs:1000) glProgramUniformui64NV (src/Graphics/GL/Functions/F21.hs:1430) glProgramUniformui64vNV (src/Graphics/GL/Functions/F21.hs:1444) glUniformui64NV (src/Graphics/GL/Functions/F27.hs:1438) glUniformui64vNV (src/Graphics/GL/Functions/F27.hs:1451) 62% ( 5 / 8) in 'Graphics.GL.NV.ShaderBufferStore' Missing documentation for: GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7686) GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV (src/Graphics/GL/Tokens.hs:8618) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11302) 62% ( 5 / 8) in 'Graphics.GL.NV.ShaderThreadGroup' Missing documentation for: GL_SM_COUNT_NV (src/Graphics/GL/Tokens.hs:8802) GL_WARPS_PER_SM_NV (src/Graphics/GL/Tokens.hs:11256) GL_WARP_SIZE_NV (src/Graphics/GL/Tokens.hs:11258) 50% ( 5 / 10) in 'Graphics.GL.NV.TessellationProgram5' Missing documentation for: GL_MAX_PROGRAM_PATCH_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5468) GL_TESS_CONTROL_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9248) GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9250) GL_TESS_EVALUATION_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9272) GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9274) 62% ( 5 / 8) in 'Graphics.GL.NV.TexgenEmboss' Missing documentation for: GL_EMBOSS_CONSTANT_NV (src/Graphics/GL/Tokens.hs:2810) GL_EMBOSS_LIGHT_NV (src/Graphics/GL/Tokens.hs:2812) GL_EMBOSS_MAP_NV (src/Graphics/GL/Tokens.hs:2814) 71% ( 5 / 7) in 'Graphics.GL.NV.TexgenReflection' Missing documentation for: GL_NORMAL_MAP_NV (src/Graphics/GL/Tokens.hs:6212) GL_REFLECTION_MAP_NV (src/Graphics/GL/Tokens.hs:7758) 83% ( 5 / 6) in 'Graphics.GL.NV.TextureBarrier' Missing documentation for: glTextureBarrierNV (src/Graphics/GL/Functions/F25.hs:1708) 50% ( 5 / 10) in 'Graphics.GL.NV.TextureEnvCombine4' Missing documentation for: GL_COMBINE4_NV (src/Graphics/GL/Tokens.hs:1144) GL_OPERAND3_ALPHA_NV (src/Graphics/GL/Tokens.hs:6434) GL_OPERAND3_RGB_NV (src/Graphics/GL/Tokens.hs:6436) GL_SOURCE3_ALPHA_NV (src/Graphics/GL/Tokens.hs:8846) GL_SOURCE3_RGB_NV (src/Graphics/GL/Tokens.hs:8848) 83% ( 5 / 6) in 'Graphics.GL.NV.TextureExpandNormal' Missing documentation for: GL_TEXTURE_UNSIGNED_REMAP_MODE_NV (src/Graphics/GL/Tokens.hs:10084) 43% ( 6 / 14) in 'Graphics.GL.NV.TextureMultisample' Missing documentation for: GL_TEXTURE_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9654) GL_TEXTURE_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9738) glTexImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F25.hs:943) glTexImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F25.hs:1024) glTextureImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:233) glTextureImage2DMultisampleNV (src/Graphics/GL/Functions/F26.hs:252) glTextureImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:292) glTextureImage3DMultisampleNV (src/Graphics/GL/Functions/F26.hs:312) 56% ( 5 / 9) in 'Graphics.GL.NV.TextureRectangle' Missing documentation for: GL_MAX_RECTANGLE_TEXTURE_SIZE_NV (src/Graphics/GL/Tokens.hs:5508) GL_PROXY_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:7452) GL_TEXTURE_BINDING_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:9572) GL_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:10008) 6% ( 5 / 78) in 'Graphics.GL.NV.TextureShader' Missing documentation for: GL_CONST_EYE_NV (src/Graphics/GL/Tokens.hs:1636) GL_CULL_FRAGMENT_NV (src/Graphics/GL/Tokens.hs:1864) GL_CULL_MODES_NV (src/Graphics/GL/Tokens.hs:1866) GL_DEPENDENT_AR_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2154) GL_DEPENDENT_GB_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2156) GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2364) GL_DOT_PRODUCT_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2366) GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2368) GL_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:2370) GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2374) GL_DOT_PRODUCT_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2378) GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2382) GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2384) GL_DSDT8_MAG8_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:2652) GL_DSDT8_MAG8_NV (src/Graphics/GL/Tokens.hs:2654) GL_DSDT8_NV (src/Graphics/GL/Tokens.hs:2656) GL_DSDT_MAG_INTENSITY_NV (src/Graphics/GL/Tokens.hs:2658) GL_DSDT_MAG_NV (src/Graphics/GL/Tokens.hs:2660) GL_DSDT_MAG_VIB_NV (src/Graphics/GL/Tokens.hs:2662) GL_DSDT_NV (src/Graphics/GL/Tokens.hs:2664) GL_DS_BIAS_NV (src/Graphics/GL/Tokens.hs:2680) GL_DS_SCALE_NV (src/Graphics/GL/Tokens.hs:2682) GL_DT_BIAS_NV (src/Graphics/GL/Tokens.hs:2684) GL_DT_SCALE_NV (src/Graphics/GL/Tokens.hs:2686) GL_HILO16_NV (src/Graphics/GL/Tokens.hs:3750) GL_HILO_NV (src/Graphics/GL/Tokens.hs:3754) GL_HI_BIAS_NV (src/Graphics/GL/Tokens.hs:3794) GL_HI_SCALE_NV (src/Graphics/GL/Tokens.hs:3796) GL_LO_BIAS_NV (src/Graphics/GL/Tokens.hs:4566) GL_LO_SCALE_NV (src/Graphics/GL/Tokens.hs:4568) GL_MAGNITUDE_BIAS_NV (src/Graphics/GL/Tokens.hs:4694) GL_MAGNITUDE_SCALE_NV (src/Graphics/GL/Tokens.hs:4696) GL_OFFSET_TEXTURE_2D_BIAS_NV (src/Graphics/GL/Tokens.hs:6352) GL_OFFSET_TEXTURE_2D_MATRIX_NV (src/Graphics/GL/Tokens.hs:6354) GL_OFFSET_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6356) GL_OFFSET_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6358) GL_OFFSET_TEXTURE_BIAS_NV (src/Graphics/GL/Tokens.hs:6360) GL_OFFSET_TEXTURE_MATRIX_NV (src/Graphics/GL/Tokens.hs:6362) GL_OFFSET_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6364) GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6366) GL_OFFSET_TEXTURE_SCALE_NV (src/Graphics/GL/Tokens.hs:6368) GL_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:6652) GL_PREVIOUS_TEXTURE_INPUT_NV (src/Graphics/GL/Tokens.hs:7210) GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV (src/Graphics/GL/Tokens.hs:8256) GL_SHADER_CONSISTENT_NV (src/Graphics/GL/Tokens.hs:8616) GL_SHADER_OPERATION_NV (src/Graphics/GL/Tokens.hs:8638) GL_SIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8684) GL_SIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8686) GL_SIGNED_HILO16_NV (src/Graphics/GL/Tokens.hs:8688) GL_SIGNED_HILO_NV (src/Graphics/GL/Tokens.hs:8692) GL_SIGNED_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:8696) GL_SIGNED_INTENSITY_NV (src/Graphics/GL/Tokens.hs:8698) GL_SIGNED_LUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8700) GL_SIGNED_LUMINANCE8_NV (src/Graphics/GL/Tokens.hs:8702) GL_SIGNED_LUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:8704) GL_SIGNED_LUMINANCE_NV (src/Graphics/GL/Tokens.hs:8706) GL_SIGNED_RGB8_NV (src/Graphics/GL/Tokens.hs:8712) GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8714) GL_SIGNED_RGBA8_NV (src/Graphics/GL/Tokens.hs:8716) GL_SIGNED_RGBA_NV (src/Graphics/GL/Tokens.hs:8718) GL_SIGNED_RGB_NV (src/Graphics/GL/Tokens.hs:8720) GL_SIGNED_RGB_UNSIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8722) GL_TEXTURE_BORDER_VALUES_NV (src/Graphics/GL/Tokens.hs:9596) GL_TEXTURE_DS_SIZE_NV (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE_DT_SIZE_NV (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE_HI_SIZE_NV (src/Graphics/GL/Tokens.hs:9890) GL_TEXTURE_LO_SIZE_NV (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_MAG_SIZE_NV (src/Graphics/GL/Tokens.hs:9946) GL_TEXTURE_SHADER_NV (src/Graphics/GL/Tokens.hs:10032) GL_UNSIGNED_INT_8_8_S8_S8_REV_NV (src/Graphics/GL/Tokens.hs:10576) GL_UNSIGNED_INT_S8_S8_8_8_NV (src/Graphics/GL/Tokens.hs:10628) GL_VIBRANCE_BIAS_NV (src/Graphics/GL/Tokens.hs:11100) GL_VIBRANCE_SCALE_NV (src/Graphics/GL/Tokens.hs:11102) 83% ( 5 / 6) in 'Graphics.GL.NV.TextureShader2' Missing documentation for: GL_DOT_PRODUCT_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2380) 23% ( 5 / 22) in 'Graphics.GL.NV.TextureShader3' Missing documentation for: GL_DEPENDENT_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2158) GL_DEPENDENT_RGB_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2160) GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2162) GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2362) GL_DOT_PRODUCT_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:2372) GL_DOT_PRODUCT_TEXTURE_1D_NV (src/Graphics/GL/Tokens.hs:2376) GL_FORCE_BLUE_TO_ONE_NV (src/Graphics/GL/Tokens.hs:3196) GL_HILO8_NV (src/Graphics/GL/Tokens.hs:3752) GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6336) GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6338) GL_OFFSET_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6340) GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6342) GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6344) GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6346) GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6348) GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6350) GL_SIGNED_HILO8_NV (src/Graphics/GL/Tokens.hs:8690) 22% ( 11 / 49) in 'Graphics.GL.NV.TransformFeedback' Missing documentation for: GL_ACTIVE_VARYINGS_NV (src/Graphics/GL/Tokens.hs:148) GL_ACTIVE_VARYING_MAX_LENGTH_NV (src/Graphics/GL/Tokens.hs:150) GL_BACK_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:426) GL_BACK_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:430) GL_CLIP_DISTANCE_NV (src/Graphics/GL/Tokens.hs:788) GL_GENERIC_ATTRIB_NV (src/Graphics/GL/Tokens.hs:3576) GL_INTERLEAVED_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:4146) GL_LAYER_NV (src/Graphics/GL/Tokens.hs:4372) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5756) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5762) GL_NEXT_BUFFER_NV (src/Graphics/GL/Tokens.hs:6152) GL_PRIMITIVES_GENERATED_NV (src/Graphics/GL/Tokens.hs:7224) GL_PRIMITIVE_ID_NV (src/Graphics/GL/Tokens.hs:7238) GL_RASTERIZER_DISCARD_NV (src/Graphics/GL/Tokens.hs:7634) GL_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:8592) GL_SKIP_COMPONENTS1_NV (src/Graphics/GL/Tokens.hs:8736) GL_SKIP_COMPONENTS2_NV (src/Graphics/GL/Tokens.hs:8738) GL_SKIP_COMPONENTS3_NV (src/Graphics/GL/Tokens.hs:8740) GL_SKIP_COMPONENTS4_NV (src/Graphics/GL/Tokens.hs:8742) GL_TEXTURE_COORD_NV (src/Graphics/GL/Tokens.hs:9736) GL_TRANSFORM_FEEDBACK_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:10184) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:10204) GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV (src/Graphics/GL/Tokens.hs:10214) GL_TRANSFORM_FEEDBACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:10216) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:10226) GL_TRANSFORM_FEEDBACK_BUFFER_START_NV (src/Graphics/GL/Tokens.hs:10232) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV (src/Graphics/GL/Tokens.hs:10246) GL_TRANSFORM_FEEDBACK_RECORD_NV (src/Graphics/GL/Tokens.hs:10248) GL_TRANSFORM_FEEDBACK_VARYINGS_NV (src/Graphics/GL/Tokens.hs:10258) GL_VERTEX_ID_NV (src/Graphics/GL/Tokens.hs:10996) glActiveVaryingNV (src/Graphics/GL/Functions/F01.hs:232) glGetActiveVaryingNV (src/Graphics/GL/Functions/F09.hs:499) glGetTransformFeedbackVaryingNV (src/Graphics/GL/Functions/F12.hs:1589) glGetVaryingLocationNV (src/Graphics/GL/Functions/F13.hs:502) glTransformFeedbackAttribsNV (src/Graphics/GL/Functions/F26.hs:994) glTransformFeedbackStreamAttribsNV (src/Graphics/GL/Functions/F26.hs:1040) glTransformFeedbackVaryingsNV (src/Graphics/GL/Functions/F26.hs:1088) 71% ( 12 / 17) in 'Graphics.GL.NV.TransformFeedback2' Missing documentation for: GL_TRANSFORM_FEEDBACK_BINDING_NV (src/Graphics/GL/Tokens.hs:10192) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV (src/Graphics/GL/Tokens.hs:10198) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV (src/Graphics/GL/Tokens.hs:10220) GL_TRANSFORM_FEEDBACK_NV (src/Graphics/GL/Tokens.hs:10236) glBindTransformFeedbackNV (src/Graphics/GL/Functions/F01.hs:1381) 62% ( 5 / 8) in 'Graphics.GL.NV.UniformBufferUnifiedMemory' Missing documentation for: GL_UNIFORM_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10384) GL_UNIFORM_BUFFER_LENGTH_NV (src/Graphics/GL/Tokens.hs:10392) GL_UNIFORM_BUFFER_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10400) 30% ( 6 / 20) in 'Graphics.GL.NV.VDPAUInterop' Missing documentation for: GL_SURFACE_MAPPED_NV (src/Graphics/GL/Tokens.hs:9148) GL_SURFACE_REGISTERED_NV (src/Graphics/GL/Tokens.hs:9150) GL_SURFACE_STATE_NV (src/Graphics/GL/Tokens.hs:9152) GL_WRITE_DISCARD_NV (src/Graphics/GL/Tokens.hs:11300) glVDPAUFiniNV (src/Graphics/GL/Functions/F28.hs:155) glVDPAUGetSurfaceivNV (src/Graphics/GL/Functions/F28.hs:166) glVDPAUInitNV (src/Graphics/GL/Functions/F28.hs:182) glVDPAUIsSurfaceNV (src/Graphics/GL/Functions/F28.hs:195) glVDPAUMapSurfacesNV (src/Graphics/GL/Functions/F28.hs:207) glVDPAURegisterOutputSurfaceNV (src/Graphics/GL/Functions/F28.hs:220) glVDPAURegisterVideoSurfaceNV (src/Graphics/GL/Functions/F28.hs:235) glVDPAUSurfaceAccessNV (src/Graphics/GL/Functions/F28.hs:250) glVDPAUUnmapSurfacesNV (src/Graphics/GL/Functions/F28.hs:263) glVDPAUUnregisterSurfaceNV (src/Graphics/GL/Functions/F28.hs:276) 46% ( 6 / 13) in 'Graphics.GL.NV.VertexArrayRange' Missing documentation for: GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV (src/Graphics/GL/Tokens.hs:5780) GL_VERTEX_ARRAY_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:10842) GL_VERTEX_ARRAY_RANGE_NV (src/Graphics/GL/Tokens.hs:10844) GL_VERTEX_ARRAY_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:10848) GL_VERTEX_ARRAY_RANGE_VALID_NV (src/Graphics/GL/Tokens.hs:10850) glFlushVertexArrayRangeNV (src/Graphics/GL/Functions/F07.hs:1328) glVertexArrayRangeNV (src/Graphics/GL/Functions/F28.hs:1280) 83% ( 5 / 6) in 'Graphics.GL.NV.VertexArrayRange2' Missing documentation for: GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV (src/Graphics/GL/Tokens.hs:10852) 22% ( 6 / 27) in 'Graphics.GL.NV.VertexAttribInteger64Bit' Missing documentation for: GL_INT64_NV (src/Graphics/GL/Tokens.hs:4062) GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10512) glGetVertexAttribLi64vNV (src/Graphics/GL/Functions/F13.hs:738) glGetVertexAttribLui64vNV (src/Graphics/GL/Functions/F13.hs:766) glVertexAttribL1i64NV (src/Graphics/GL/Functions/F30.hs:1024) glVertexAttribL1i64vNV (src/Graphics/GL/Functions/F30.hs:1037) glVertexAttribL1ui64NV (src/Graphics/GL/Functions/F30.hs:1063) glVertexAttribL1ui64vNV (src/Graphics/GL/Functions/F30.hs:1089) glVertexAttribL2i64NV (src/Graphics/GL/Functions/F30.hs:1160) glVertexAttribL2i64vNV (src/Graphics/GL/Functions/F30.hs:1174) glVertexAttribL2ui64NV (src/Graphics/GL/Functions/F30.hs:1187) glVertexAttribL2ui64vNV (src/Graphics/GL/Functions/F30.hs:1201) glVertexAttribL3i64NV (src/Graphics/GL/Functions/F30.hs:1274) glVertexAttribL3i64vNV (src/Graphics/GL/Functions/F30.hs:1289) glVertexAttribL3ui64NV (src/Graphics/GL/Functions/F30.hs:1302) glVertexAttribL3ui64vNV (src/Graphics/GL/Functions/F30.hs:1317) glVertexAttribL4i64NV (src/Graphics/GL/Functions/F30.hs:1392) glVertexAttribL4i64vNV (src/Graphics/GL/Functions/F30.hs:1408) glVertexAttribL4ui64NV (src/Graphics/GL/Functions/F30.hs:1421) glVertexAttribL4ui64vNV (src/Graphics/GL/Functions/F30.hs:1437) glVertexAttribLFormatNV (src/Graphics/GL/Functions/F30.hs:1466) 14% ( 6 / 43) in 'Graphics.GL.NV.VertexBufferUnifiedMemory' Missing documentation for: GL_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:856) GL_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:866) GL_DRAW_INDIRECT_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2638) GL_DRAW_INDIRECT_LENGTH_NV (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_INDIRECT_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2646) GL_EDGE_FLAG_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2750) GL_EDGE_FLAG_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2760) GL_ELEMENT_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2780) GL_ELEMENT_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2798) GL_ELEMENT_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2808) GL_FOG_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3122) GL_FOG_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3126) GL_INDEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3980) GL_INDEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3990) GL_NORMAL_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:6174) GL_NORMAL_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:6184) GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:8544) GL_SECONDARY_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:8552) GL_TEXTURE_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:9702) GL_TEXTURE_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:9712) GL_VERTEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10804) GL_VERTEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10822) GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10900) GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10930) GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10954) glBufferAddressRangeNV (src/Graphics/GL/Functions/F02.hs:954) glColorFormatNV (src/Graphics/GL/Functions/F03.hs:1158) glEdgeFlagFormatNV (src/Graphics/GL/Functions/F06.hs:1566) glFogCoordFormatNV (src/Graphics/GL/Functions/F07.hs:1339) glGetIntegerui64i_vNV (src/Graphics/GL/Functions/F10.hs:707) glIndexFormatNV (src/Graphics/GL/Functions/F14.hs:490) glNormalFormatNV (src/Graphics/GL/Functions/F18.hs:1171) glSecondaryColorFormatNV (src/Graphics/GL/Functions/F23.hs:1071) glTexCoordFormatNV (src/Graphics/GL/Functions/F25.hs:399) glVertexAttribFormatNV (src/Graphics/GL/Functions/F30.hs:303) glVertexAttribIFormatNV (src/Graphics/GL/Functions/F30.hs:919) glVertexFormatNV (src/Graphics/GL/Functions/F31.hs:530) 27% ( 42 /153) in 'Graphics.GL.NV.VertexProgram' Missing documentation for: GL_ATTRIB_ARRAY_POINTER_NV (src/Graphics/GL/Tokens.hs:390) GL_ATTRIB_ARRAY_SIZE_NV (src/Graphics/GL/Tokens.hs:392) GL_ATTRIB_ARRAY_STRIDE_NV (src/Graphics/GL/Tokens.hs:394) GL_ATTRIB_ARRAY_TYPE_NV (src/Graphics/GL/Tokens.hs:396) GL_CURRENT_ATTRIB_NV (src/Graphics/GL/Tokens.hs:1876) GL_CURRENT_MATRIX_NV (src/Graphics/GL/Tokens.hs:1896) GL_CURRENT_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:1900) GL_IDENTITY_NV (src/Graphics/GL/Tokens.hs:3824) GL_INVERSE_NV (src/Graphics/GL/Tokens.hs:4320) GL_INVERSE_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:4322) GL_MAP1_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4732) GL_MAP1_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4734) GL_MAP1_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4736) GL_MAP1_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4738) GL_MAP1_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4740) GL_MAP1_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4742) GL_MAP1_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4744) GL_MAP1_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4746) GL_MAP1_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4748) GL_MAP1_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4750) GL_MAP1_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4752) GL_MAP1_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4754) GL_MAP1_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4756) GL_MAP1_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4758) GL_MAP1_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4760) GL_MAP1_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4762) GL_MAP2_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4790) GL_MAP2_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4792) GL_MAP2_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4794) GL_MAP2_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4796) GL_MAP2_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4798) GL_MAP2_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4800) GL_MAP2_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4802) GL_MAP2_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4804) GL_MAP2_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4806) GL_MAP2_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4808) GL_MAP2_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4810) GL_MAP2_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4812) GL_MAP2_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4814) GL_MAP2_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4816) GL_MAP2_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4818) GL_MAP2_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4820) GL_MATRIX0_NV (src/Graphics/GL/Tokens.hs:4868) GL_MATRIX1_NV (src/Graphics/GL/Tokens.hs:4892) GL_MATRIX2_NV (src/Graphics/GL/Tokens.hs:4916) GL_MATRIX3_NV (src/Graphics/GL/Tokens.hs:4924) GL_MATRIX4_NV (src/Graphics/GL/Tokens.hs:4928) GL_MATRIX5_NV (src/Graphics/GL/Tokens.hs:4932) GL_MATRIX6_NV (src/Graphics/GL/Tokens.hs:4936) GL_MATRIX7_NV (src/Graphics/GL/Tokens.hs:4940) GL_MAX_TRACK_MATRICES_NV (src/Graphics/GL/Tokens.hs:5740) GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:5742) GL_MODELVIEW_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6022) GL_PROGRAM_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:7288) GL_PROGRAM_LENGTH_NV (src/Graphics/GL/Tokens.hs:7306) GL_PROGRAM_PARAMETER_NV (src/Graphics/GL/Tokens.hs:7336) GL_PROGRAM_RESIDENT_NV (src/Graphics/GL/Tokens.hs:7354) GL_PROGRAM_STRING_NV (src/Graphics/GL/Tokens.hs:7364) GL_PROGRAM_TARGET_NV (src/Graphics/GL/Tokens.hs:7366) GL_TRACK_MATRIX_NV (src/Graphics/GL/Tokens.hs:10174) GL_TRACK_MATRIX_TRANSFORM_NV (src/Graphics/GL/Tokens.hs:10176) GL_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:10290) GL_VERTEX_ATTRIB_ARRAY0_NV (src/Graphics/GL/Tokens.hs:10868) GL_VERTEX_ATTRIB_ARRAY10_NV (src/Graphics/GL/Tokens.hs:10870) GL_VERTEX_ATTRIB_ARRAY11_NV (src/Graphics/GL/Tokens.hs:10872) GL_VERTEX_ATTRIB_ARRAY12_NV (src/Graphics/GL/Tokens.hs:10874) GL_VERTEX_ATTRIB_ARRAY13_NV (src/Graphics/GL/Tokens.hs:10876) GL_VERTEX_ATTRIB_ARRAY14_NV (src/Graphics/GL/Tokens.hs:10878) GL_VERTEX_ATTRIB_ARRAY15_NV (src/Graphics/GL/Tokens.hs:10880) GL_VERTEX_ATTRIB_ARRAY1_NV (src/Graphics/GL/Tokens.hs:10882) GL_VERTEX_ATTRIB_ARRAY2_NV (src/Graphics/GL/Tokens.hs:10884) GL_VERTEX_ATTRIB_ARRAY3_NV (src/Graphics/GL/Tokens.hs:10886) GL_VERTEX_ATTRIB_ARRAY4_NV (src/Graphics/GL/Tokens.hs:10888) GL_VERTEX_ATTRIB_ARRAY5_NV (src/Graphics/GL/Tokens.hs:10890) GL_VERTEX_ATTRIB_ARRAY6_NV (src/Graphics/GL/Tokens.hs:10892) GL_VERTEX_ATTRIB_ARRAY7_NV (src/Graphics/GL/Tokens.hs:10894) GL_VERTEX_ATTRIB_ARRAY8_NV (src/Graphics/GL/Tokens.hs:10896) GL_VERTEX_ATTRIB_ARRAY9_NV (src/Graphics/GL/Tokens.hs:10898) GL_VERTEX_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:11006) GL_VERTEX_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11014) GL_VERTEX_PROGRAM_POINT_SIZE_NV (src/Graphics/GL/Tokens.hs:11022) GL_VERTEX_PROGRAM_TWO_SIDE_NV (src/Graphics/GL/Tokens.hs:11030) GL_VERTEX_STATE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11060) glAreProgramsResidentNV (src/Graphics/GL/Functions/F01.hs:381) glExecuteProgramNV (src/Graphics/GL/Functions/F07.hs:846) glGetProgramParameterdvNV (src/Graphics/GL/Functions/F11.hs:1333) glGetProgramParameterfvNV (src/Graphics/GL/Functions/F11.hs:1348) glGetProgramStringNV (src/Graphics/GL/Functions/F11.hs:1569) glGetProgramivNV (src/Graphics/GL/Functions/F12.hs:128) glGetTrackMatrixivNV (src/Graphics/GL/Functions/F12.hs:1536) glLoadProgramNV (src/Graphics/GL/Functions/F15.hs:808) glProgramParameter4dvNV (src/Graphics/GL/Functions/F20.hs:624) glProgramParameter4fvNV (src/Graphics/GL/Functions/F20.hs:656) glProgramParameters4dvNV (src/Graphics/GL/Functions/F20.hs:715) glProgramParameters4fvNV (src/Graphics/GL/Functions/F20.hs:730) glRequestResidentProgramsNV (src/Graphics/GL/Functions/F22.hs:1365) glTrackMatrixNV (src/Graphics/GL/Functions/F26.hs:979) glVertexAttribPointerNV (src/Graphics/GL/Functions/F31.hs:224) glVertexAttribs1dvNV (src/Graphics/GL/Functions/F31.hs:240) glVertexAttribs1fvNV (src/Graphics/GL/Functions/F31.hs:254) glVertexAttribs1svNV (src/Graphics/GL/Functions/F31.hs:282) glVertexAttribs2dvNV (src/Graphics/GL/Functions/F31.hs:296) glVertexAttribs2fvNV (src/Graphics/GL/Functions/F31.hs:310) glVertexAttribs2svNV (src/Graphics/GL/Functions/F31.hs:338) glVertexAttribs3dvNV (src/Graphics/GL/Functions/F31.hs:352) glVertexAttribs3fvNV (src/Graphics/GL/Functions/F31.hs:366) glVertexAttribs3svNV (src/Graphics/GL/Functions/F31.hs:394) glVertexAttribs4dvNV (src/Graphics/GL/Functions/F31.hs:408) glVertexAttribs4fvNV (src/Graphics/GL/Functions/F31.hs:422) glVertexAttribs4svNV (src/Graphics/GL/Functions/F31.hs:450) glVertexAttribs4ubvNV (src/Graphics/GL/Functions/F31.hs:464) 71% ( 5 / 7) in 'Graphics.GL.NV.VertexProgram2Option' Missing documentation for: GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5420) GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5424) 83% ( 5 / 6) in 'Graphics.GL.NV.VertexProgram3' Missing documentation for: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5822) 97% ( 29 / 30) in 'Graphics.GL.NV.VertexProgram4' Missing documentation for: GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV (src/Graphics/GL/Tokens.hs:10928) 13% ( 6 / 47) in 'Graphics.GL.NV.VideoCapture' Missing documentation for: GL_FAILURE_NV (src/Graphics/GL/Tokens.hs:2914) GL_FIELD_LOWER_NV (src/Graphics/GL/Tokens.hs:2938) GL_FIELD_UPPER_NV (src/Graphics/GL/Tokens.hs:2940) GL_LAST_VIDEO_CAPTURE_STATUS_NV (src/Graphics/GL/Tokens.hs:4370) GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV (src/Graphics/GL/Tokens.hs:6154) GL_NUM_VIDEO_CAPTURE_STREAMS_NV (src/Graphics/GL/Tokens.hs:6272) GL_PARTIAL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:6650) GL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:9142) GL_VIDEO_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:11104) GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV (src/Graphics/GL/Tokens.hs:11106) GL_VIDEO_BUFFER_NV (src/Graphics/GL/Tokens.hs:11108) GL_VIDEO_BUFFER_PITCH_NV (src/Graphics/GL/Tokens.hs:11110) GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11112) GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11114) GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11116) GL_VIDEO_CAPTURE_FRAME_WIDTH_NV (src/Graphics/GL/Tokens.hs:11118) GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV (src/Graphics/GL/Tokens.hs:11120) GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:11122) GL_VIDEO_COLOR_CONVERSION_MATRIX_NV (src/Graphics/GL/Tokens.hs:11124) GL_VIDEO_COLOR_CONVERSION_MAX_NV (src/Graphics/GL/Tokens.hs:11126) GL_VIDEO_COLOR_CONVERSION_MIN_NV (src/Graphics/GL/Tokens.hs:11128) GL_VIDEO_COLOR_CONVERSION_OFFSET_NV (src/Graphics/GL/Tokens.hs:11130) GL_YCBAYCR8A_4224_NV (src/Graphics/GL/Tokens.hs:11322) GL_YCBYCR8_422_NV (src/Graphics/GL/Tokens.hs:11328) GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV (src/Graphics/GL/Tokens.hs:11342) GL_Z4Y12Z4CB12Z4CR12_444_NV (src/Graphics/GL/Tokens.hs:11344) GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV (src/Graphics/GL/Tokens.hs:11346) GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV (src/Graphics/GL/Tokens.hs:11348) GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV (src/Graphics/GL/Tokens.hs:11350) glBeginVideoCaptureNV (src/Graphics/GL/Functions/F01.hs:713) glBindVideoCaptureStreamBufferNV (src/Graphics/GL/Functions/F01.hs:1477) glBindVideoCaptureStreamTextureNV (src/Graphics/GL/Functions/F01.hs:1492) glEndVideoCaptureNV (src/Graphics/GL/Functions/F07.hs:596) glGetVideoCaptureStreamdvNV (src/Graphics/GL/Functions/F13.hs:960) glGetVideoCaptureStreamfvNV (src/Graphics/GL/Functions/F13.hs:975) glGetVideoCaptureStreamivNV (src/Graphics/GL/Functions/F13.hs:990) glGetVideoCaptureivNV (src/Graphics/GL/Functions/F13.hs:1005) glVideoCaptureNV (src/Graphics/GL/Functions/F31.hs:1189) glVideoCaptureStreamParameterdvNV (src/Graphics/GL/Functions/F31.hs:1203) glVideoCaptureStreamParameterfvNV (src/Graphics/GL/Functions/F31.hs:1218) glVideoCaptureStreamParameterivNV (src/Graphics/GL/Functions/F31.hs:1233) 32% ( 6 / 19) in 'Graphics.GL.NV.ViewportSwizzle' Missing documentation for: GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV (src/Graphics/GL/Tokens.hs:11168) GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV (src/Graphics/GL/Tokens.hs:11170) GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV (src/Graphics/GL/Tokens.hs:11172) GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV (src/Graphics/GL/Tokens.hs:11174) GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV (src/Graphics/GL/Tokens.hs:11176) GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV (src/Graphics/GL/Tokens.hs:11178) GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV (src/Graphics/GL/Tokens.hs:11180) GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV (src/Graphics/GL/Tokens.hs:11182) GL_VIEWPORT_SWIZZLE_W_NV (src/Graphics/GL/Tokens.hs:11184) GL_VIEWPORT_SWIZZLE_X_NV (src/Graphics/GL/Tokens.hs:11186) GL_VIEWPORT_SWIZZLE_Y_NV (src/Graphics/GL/Tokens.hs:11188) GL_VIEWPORT_SWIZZLE_Z_NV (src/Graphics/GL/Tokens.hs:11190) glViewportSwizzleNV (src/Graphics/GL/Functions/F31.hs:1416) 100% ( 81 / 81) in 'Graphics.GL.NV' 86% ( 6 / 7) in 'Graphics.GL.NVX.ConditionalRender' Missing documentation for: glBeginConditionalRenderNVX (src/Graphics/GL/Functions/F01.hs:548) 50% ( 5 / 10) in 'Graphics.GL.NVX.GPUMemoryInfo' Missing documentation for: GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3676) GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3678) GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3680) GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX (src/Graphics/GL/Tokens.hs:3682) GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3684) 100% ( 3 / 3) in 'Graphics.GL.NVX' 26% ( 8 / 31) in 'Graphics.GL.OES.ByteCoordinates' Missing documentation for: GL_BYTE (src/Graphics/GL/Tokens.hs:656) glMultiTexCoord1bOES (src/Graphics/GL/Functions/F16.hs:1328) glMultiTexCoord1bvOES (src/Graphics/GL/Functions/F16.hs:1341) glMultiTexCoord2bOES (src/Graphics/GL/Functions/F17.hs:182) glMultiTexCoord2bvOES (src/Graphics/GL/Functions/F17.hs:196) glMultiTexCoord3bOES (src/Graphics/GL/Functions/F17.hs:496) glMultiTexCoord3bvOES (src/Graphics/GL/Functions/F17.hs:511) glMultiTexCoord4bOES (src/Graphics/GL/Functions/F17.hs:821) glMultiTexCoord4bvOES (src/Graphics/GL/Functions/F17.hs:837) glTexCoord1bOES (src/Graphics/GL/Functions/F24.hs:815) glTexCoord1bvOES (src/Graphics/GL/Functions/F24.hs:827) glTexCoord2bOES (src/Graphics/GL/Functions/F24.hs:992) glTexCoord2bvOES (src/Graphics/GL/Functions/F24.hs:1005) glTexCoord3bOES (src/Graphics/GL/Functions/F24.hs:1343) glTexCoord3bvOES (src/Graphics/GL/Functions/F24.hs:1357) glTexCoord4bOES (src/Graphics/GL/Functions/F25.hs:128) glTexCoord4bvOES (src/Graphics/GL/Functions/F25.hs:143) glVertex2bOES (src/Graphics/GL/Functions/F28.hs:474) glVertex2bvOES (src/Graphics/GL/Functions/F28.hs:487) glVertex3bOES (src/Graphics/GL/Functions/F28.hs:657) glVertex3bvOES (src/Graphics/GL/Functions/F28.hs:671) glVertex4bOES (src/Graphics/GL/Functions/F28.hs:847) glVertex4bvOES (src/Graphics/GL/Functions/F28.hs:862) 33% ( 5 / 15) in 'Graphics.GL.OES.CompressedPalettedTexture' Missing documentation for: GL_PALETTE4_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6624) GL_PALETTE4_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6626) GL_PALETTE4_RGB8_OES (src/Graphics/GL/Tokens.hs:6628) GL_PALETTE4_RGBA4_OES (src/Graphics/GL/Tokens.hs:6630) GL_PALETTE4_RGBA8_OES (src/Graphics/GL/Tokens.hs:6632) GL_PALETTE8_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6634) GL_PALETTE8_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6636) GL_PALETTE8_RGB8_OES (src/Graphics/GL/Tokens.hs:6638) GL_PALETTE8_RGBA4_OES (src/Graphics/GL/Tokens.hs:6640) GL_PALETTE8_RGBA8_OES (src/Graphics/GL/Tokens.hs:6642) 5% ( 6 /110) in 'Graphics.GL.OES.FixedPoint' Missing documentation for: GL_FIXED_OES (src/Graphics/GL/Tokens.hs:2964) glAccumxOES (src/Graphics/GL/Functions/F01.hs:142) glAlphaFuncxOES (src/Graphics/GL/Functions/F01.hs:345) glBitmapxOES (src/Graphics/GL/Functions/F02.hs:269) glBlendColorxOES (src/Graphics/GL/Functions/F02.hs:354) glClearAccumxOES (src/Graphics/GL/Functions/F02.hs:1256) glClearColorxOES (src/Graphics/GL/Functions/F02.hs:1429) glClearDepthxOES (src/Graphics/GL/Functions/F02.hs:1507) glClipPlanexOES (src/Graphics/GL/Functions/F03.hs:440) glColor3xOES (src/Graphics/GL/Functions/F03.hs:734) glColor3xvOES (src/Graphics/GL/Functions/F03.hs:748) glColor4xOES (src/Graphics/GL/Functions/F03.hs:1131) glColor4xvOES (src/Graphics/GL/Functions/F03.hs:1146) glConvolutionParameterxOES (src/Graphics/GL/Functions/F04.hs:1079) glConvolutionParameterxvOES (src/Graphics/GL/Functions/F04.hs:1093) glDepthRangexOES (src/Graphics/GL/Functions/F06.hs:155) glEvalCoord1xOES (src/Graphics/GL/Functions/F07.hs:660) glEvalCoord1xvOES (src/Graphics/GL/Functions/F07.hs:672) glEvalCoord2xOES (src/Graphics/GL/Functions/F07.hs:738) glEvalCoord2xvOES (src/Graphics/GL/Functions/F07.hs:751) glFeedbackBufferxOES (src/Graphics/GL/Functions/F07.hs:1065) glFogxOES (src/Graphics/GL/Functions/F08.hs:287) glFogxvOES (src/Graphics/GL/Functions/F08.hs:313) glFrustumxOES (src/Graphics/GL/Functions/F08.hs:1183) glGetClipPlanexOES (src/Graphics/GL/Functions/F09.hs:837) glGetConvolutionParameterxvOES (src/Graphics/GL/Functions/F09.hs:1261) glGetFixedvOES (src/Graphics/GL/Functions/F09.hs:1546) glGetHistogramParameterxvOES (src/Graphics/GL/Functions/F10.hs:520) glGetLightxOES (src/Graphics/GL/Functions/F10.hs:871) glGetMapxvOES (src/Graphics/GL/Functions/F10.hs:1104) glGetMaterialxOES (src/Graphics/GL/Functions/F10.hs:1148) glGetPixelMapxv (src/Graphics/GL/Functions/F11.hs:974) glGetTexEnvxvOES (src/Graphics/GL/Functions/F12.hs:875) glGetTexGenxvOES (src/Graphics/GL/Functions/F12.hs:976) glGetTexLevelParameterxvOES (src/Graphics/GL/Functions/F12.hs:1039) glGetTexParameterxvOES (src/Graphics/GL/Functions/F12.hs:1202) glIndexxOES (src/Graphics/GL/Functions/F14.hs:717) glIndexxvOES (src/Graphics/GL/Functions/F14.hs:729) glLightModelxOES (src/Graphics/GL/Functions/F15.hs:391) glLightModelxvOES (src/Graphics/GL/Functions/F15.hs:417) glLightxOES (src/Graphics/GL/Functions/F15.hs:504) glLightxvOES (src/Graphics/GL/Functions/F15.hs:532) glLineWidthxOES (src/Graphics/GL/Functions/F15.hs:585) glLoadMatrixxOES (src/Graphics/GL/Functions/F15.hs:772) glLoadTransposeMatrixxOES (src/Graphics/GL/Functions/F15.hs:875) glMap1xOES (src/Graphics/GL/Functions/F15.hs:1097) glMap2xOES (src/Graphics/GL/Functions/F15.hs:1158) glMapGrid1xOES (src/Graphics/GL/Functions/F15.hs:1303) glMapGrid2xOES (src/Graphics/GL/Functions/F15.hs:1353) glMaterialxOES (src/Graphics/GL/Functions/F16.hs:224) glMaterialxvOES (src/Graphics/GL/Functions/F16.hs:252) glMultMatrixxOES (src/Graphics/GL/Functions/F16.hs:852) glMultTransposeMatrixxOES (src/Graphics/GL/Functions/F16.hs:916) glMultiTexCoord1xOES (src/Graphics/GL/Functions/F17.hs:156) glMultiTexCoord1xvOES (src/Graphics/GL/Functions/F17.hs:169) glMultiTexCoord2xOES (src/Graphics/GL/Functions/F17.hs:469) glMultiTexCoord2xvOES (src/Graphics/GL/Functions/F17.hs:483) glMultiTexCoord3xOES (src/Graphics/GL/Functions/F17.hs:793) glMultiTexCoord3xvOES (src/Graphics/GL/Functions/F17.hs:808) glMultiTexCoord4xOES (src/Graphics/GL/Functions/F17.hs:1144) glMultiTexCoord4xvOES (src/Graphics/GL/Functions/F17.hs:1160) glNormal3xOES (src/Graphics/GL/Functions/F18.hs:1145) glNormal3xvOES (src/Graphics/GL/Functions/F18.hs:1159) glOrthoxOES (src/Graphics/GL/Functions/F18.hs:1567) glPassThroughxOES (src/Graphics/GL/Functions/F18.hs:1637) glPixelMapx (src/Graphics/GL/Functions/F19.hs:597) glPixelStorex (src/Graphics/GL/Functions/F19.hs:639) glPixelTransferxOES (src/Graphics/GL/Functions/F19.hs:744) glPixelZoomxOES (src/Graphics/GL/Functions/F19.hs:827) glPointParameterxvOES (src/Graphics/GL/Functions/F19.hs:1066) glPointSizexOES (src/Graphics/GL/Functions/F19.hs:1118) glPolygonOffsetxOES (src/Graphics/GL/Functions/F19.hs:1236) glPrioritizeTexturesxOES (src/Graphics/GL/Functions/F19.hs:1536) glRasterPos2xOES (src/Graphics/GL/Functions/F22.hs:195) glRasterPos2xvOES (src/Graphics/GL/Functions/F22.hs:208) glRasterPos3xOES (src/Graphics/GL/Functions/F22.hs:332) glRasterPos3xvOES (src/Graphics/GL/Functions/F22.hs:346) glRasterPos4xOES (src/Graphics/GL/Functions/F22.hs:474) glRasterPos4xvOES (src/Graphics/GL/Functions/F22.hs:489) glRectxOES (src/Graphics/GL/Functions/F22.hs:783) glRectxvOES (src/Graphics/GL/Functions/F22.hs:798) glRotatexOES (src/Graphics/GL/Functions/F22.hs:1534) glScalexOES (src/Graphics/GL/Functions/F23.hs:428) glTexCoord1xOES (src/Graphics/GL/Functions/F24.hs:968) glTexCoord1xvOES (src/Graphics/GL/Functions/F24.hs:980) glTexCoord2xOES (src/Graphics/GL/Functions/F24.hs:1318) glTexCoord2xvOES (src/Graphics/GL/Functions/F24.hs:1331) glTexCoord3xOES (src/Graphics/GL/Functions/F24.hs:1508) glTexCoord3xvOES (src/Graphics/GL/Functions/F24.hs:1522) glTexCoord4xOES (src/Graphics/GL/Functions/F25.hs:372) glTexCoord4xvOES (src/Graphics/GL/Functions/F25.hs:387) glTexEnvxOES (src/Graphics/GL/Functions/F25.hs:653) glTexEnvxvOES (src/Graphics/GL/Functions/F25.hs:681) glTexGenxOES (src/Graphics/GL/Functions/F25.hs:856) glTexGenxvOES (src/Graphics/GL/Functions/F25.hs:870) glTexParameterxOES (src/Graphics/GL/Functions/F25.hs:1292) glTexParameterxvOES (src/Graphics/GL/Functions/F25.hs:1320) glTranslatexOES (src/Graphics/GL/Functions/F26.hs:1162) glVertex2xOES (src/Graphics/GL/Functions/F28.hs:633) glVertex2xvOES (src/Graphics/GL/Functions/F28.hs:645) glVertex3xOES (src/Graphics/GL/Functions/F28.hs:822) glVertex3xvOES (src/Graphics/GL/Functions/F28.hs:835) glVertex4xOES (src/Graphics/GL/Functions/F28.hs:1018) glVertex4xvOES (src/Graphics/GL/Functions/F28.hs:1032) 83% ( 5 / 6) in 'Graphics.GL.OES.QueryMatrix' Missing documentation for: glQueryMatrixxOES (src/Graphics/GL/Functions/F21.hs:1634) 71% ( 5 / 7) in 'Graphics.GL.OES.ReadFormat' Missing documentation for: GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES (src/Graphics/GL/Tokens.hs:3960) GL_IMPLEMENTATION_COLOR_READ_TYPE_OES (src/Graphics/GL/Tokens.hs:3964) 64% ( 7 / 11) in 'Graphics.GL.OES.SinglePrecision' Missing documentation for: glClipPlanefOES (src/Graphics/GL/Functions/F03.hs:401) glFrustumfOES (src/Graphics/GL/Functions/F08.hs:1149) glGetClipPlanefOES (src/Graphics/GL/Functions/F09.hs:811) glOrthofOES (src/Graphics/GL/Functions/F18.hs:1533) 100% ( 7 / 7) in 'Graphics.GL.OES' 71% ( 5 / 7) in 'Graphics.GL.OML.Interlace' Missing documentation for: GL_INTERLACE_OML (src/Graphics/GL/Tokens.hs:4134) GL_INTERLACE_READ_OML (src/Graphics/GL/Tokens.hs:4138) 45% ( 5 / 11) in 'Graphics.GL.OML.Resample' Missing documentation for: GL_PACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:6600) GL_RESAMPLE_AVERAGE_OML (src/Graphics/GL/Tokens.hs:7990) GL_RESAMPLE_DECIMATE_OML (src/Graphics/GL/Tokens.hs:7992) GL_RESAMPLE_REPLICATE_OML (src/Graphics/GL/Tokens.hs:7996) GL_RESAMPLE_ZERO_FILL_OML (src/Graphics/GL/Tokens.hs:8000) GL_UNPACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:10454) 71% ( 5 / 7) in 'Graphics.GL.OML.Subsample' Missing documentation for: GL_FORMAT_SUBSAMPLE_244_244_OML (src/Graphics/GL/Tokens.hs:3198) GL_FORMAT_SUBSAMPLE_24_24_OML (src/Graphics/GL/Tokens.hs:3200) 100% ( 4 / 4) in 'Graphics.GL.OML' 55% ( 6 / 11) in 'Graphics.GL.OVR.Multiview' Missing documentation for: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR (src/Graphics/GL/Tokens.hs:3368) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR (src/Graphics/GL/Tokens.hs:3386) GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR (src/Graphics/GL/Tokens.hs:3492) GL_MAX_VIEWS_OVR (src/Graphics/GL/Tokens.hs:5848) glFramebufferTextureMultiviewOVR (src/Graphics/GL/Functions/F08.hs:1056) 100% ( 2 / 2) in 'Graphics.GL.OVR' 22% ( 6 / 27) in 'Graphics.GL.PGI.MiscHints' Missing documentation for: GL_ALLOW_DRAW_FRG_HINT_PGI (src/Graphics/GL/Tokens.hs:176) GL_ALLOW_DRAW_MEM_HINT_PGI (src/Graphics/GL/Tokens.hs:178) GL_ALLOW_DRAW_OBJ_HINT_PGI (src/Graphics/GL/Tokens.hs:180) GL_ALLOW_DRAW_WIN_HINT_PGI (src/Graphics/GL/Tokens.hs:182) GL_ALWAYS_FAST_HINT_PGI (src/Graphics/GL/Tokens.hs:292) GL_ALWAYS_SOFT_HINT_PGI (src/Graphics/GL/Tokens.hs:294) GL_BACK_NORMALS_HINT_PGI (src/Graphics/GL/Tokens.hs:424) GL_CLIP_FAR_HINT_PGI (src/Graphics/GL/Tokens.hs:790) GL_CLIP_NEAR_HINT_PGI (src/Graphics/GL/Tokens.hs:792) GL_CONSERVE_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:1608) GL_FULL_STIPPLE_HINT_PGI (src/Graphics/GL/Tokens.hs:3544) GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI (src/Graphics/GL/Tokens.hs:6120) GL_NATIVE_GRAPHICS_END_HINT_PGI (src/Graphics/GL/Tokens.hs:6122) GL_NATIVE_GRAPHICS_HANDLE_PGI (src/Graphics/GL/Tokens.hs:6124) GL_PREFER_DOUBLEBUFFER_HINT_PGI (src/Graphics/GL/Tokens.hs:7196) GL_RECLAIM_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:7692) GL_STRICT_DEPTHFUNC_HINT_PGI (src/Graphics/GL/Tokens.hs:9122) GL_STRICT_LIGHTING_HINT_PGI (src/Graphics/GL/Tokens.hs:9124) GL_STRICT_SCISSOR_HINT_PGI (src/Graphics/GL/Tokens.hs:9126) GL_WIDE_LINE_HINT_PGI (src/Graphics/GL/Tokens.hs:11290) glHintPGI (src/Graphics/GL/Functions/F14.hs:362) 19% ( 5 / 27) in 'Graphics.GL.PGI.VertexHints' Missing documentation for: GL_COLOR3_BIT_PGI (src/Graphics/GL/Tokens.hs:836) GL_COLOR4_BIT_PGI (src/Graphics/GL/Tokens.hs:838) GL_EDGEFLAG_BIT_PGI (src/Graphics/GL/Tokens.hs:2744) GL_INDEX_BIT_PGI (src/Graphics/GL/Tokens.hs:4010) GL_MATERIAL_SIDE_HINT_PGI (src/Graphics/GL/Tokens.hs:4864) GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:4978) GL_MAT_AMBIENT_BIT_PGI (src/Graphics/GL/Tokens.hs:4980) GL_MAT_COLOR_INDEXES_BIT_PGI (src/Graphics/GL/Tokens.hs:4982) GL_MAT_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:4984) GL_MAT_EMISSION_BIT_PGI (src/Graphics/GL/Tokens.hs:4986) GL_MAT_SHININESS_BIT_PGI (src/Graphics/GL/Tokens.hs:4988) GL_MAT_SPECULAR_BIT_PGI (src/Graphics/GL/Tokens.hs:4990) GL_MAX_VERTEX_HINT_PGI (src/Graphics/GL/Tokens.hs:5798) GL_NORMAL_BIT_PGI (src/Graphics/GL/Tokens.hs:6204) GL_TEXCOORD1_BIT_PGI (src/Graphics/GL/Tokens.hs:9320) GL_TEXCOORD2_BIT_PGI (src/Graphics/GL/Tokens.hs:9322) GL_TEXCOORD3_BIT_PGI (src/Graphics/GL/Tokens.hs:9324) GL_TEXCOORD4_BIT_PGI (src/Graphics/GL/Tokens.hs:9326) GL_VERTEX23_BIT_PGI (src/Graphics/GL/Tokens.hs:10798) GL_VERTEX4_BIT_PGI (src/Graphics/GL/Tokens.hs:10800) GL_VERTEX_CONSISTENT_HINT_PGI (src/Graphics/GL/Tokens.hs:10990) GL_VERTEX_DATA_HINT_PGI (src/Graphics/GL/Tokens.hs:10992) 100% ( 3 / 3) in 'Graphics.GL.PGI' 71% ( 5 / 7) in 'Graphics.GL.REND.ScreenCoordinates' Missing documentation for: GL_INVERTED_SCREEN_W_REND (src/Graphics/GL/Tokens.hs:4326) GL_SCREEN_COORDINATES_REND (src/Graphics/GL/Tokens.hs:8536) 100% ( 2 / 2) in 'Graphics.GL.REND' 45% ( 5 / 11) in 'Graphics.GL.S3.S3TC' Missing documentation for: GL_RGB4_S3TC (src/Graphics/GL/Tokens.hs:8118) GL_RGBA4_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8204) GL_RGBA4_S3TC (src/Graphics/GL/Tokens.hs:8210) GL_RGBA_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8228) GL_RGBA_S3TC (src/Graphics/GL/Tokens.hs:8250) GL_RGB_S3TC (src/Graphics/GL/Tokens.hs:8274) 100% ( 2 / 2) in 'Graphics.GL.S3' 31% ( 5 / 16) in 'Graphics.GL.SGI.ColorMatrix' Missing documentation for: GL_COLOR_MATRIX_SGI (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:1082) GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:5048) GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI (src/Graphics/GL/Tokens.hs:7116) GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI (src/Graphics/GL/Tokens.hs:7120) GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI (src/Graphics/GL/Tokens.hs:7124) GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI (src/Graphics/GL/Tokens.hs:7128) GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI (src/Graphics/GL/Tokens.hs:7136) GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI (src/Graphics/GL/Tokens.hs:7140) GL_POST_COLOR_MATRIX_RED_BIAS_SGI (src/Graphics/GL/Tokens.hs:7144) GL_POST_COLOR_MATRIX_RED_SCALE_SGI (src/Graphics/GL/Tokens.hs:7148) 34% ( 10 / 29) in 'Graphics.GL.SGI.ColorTable' Missing documentation for: GL_COLOR_TABLE_ALPHA_SIZE_SGI (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_TABLE_BIAS_SGI (src/Graphics/GL/Tokens.hs:1104) GL_COLOR_TABLE_BLUE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1108) GL_COLOR_TABLE_FORMAT_SGI (src/Graphics/GL/Tokens.hs:1112) GL_COLOR_TABLE_GREEN_SIZE_SGI (src/Graphics/GL/Tokens.hs:1116) GL_COLOR_TABLE_INTENSITY_SIZE_SGI (src/Graphics/GL/Tokens.hs:1120) GL_COLOR_TABLE_LUMINANCE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1124) GL_COLOR_TABLE_RED_SIZE_SGI (src/Graphics/GL/Tokens.hs:1128) GL_COLOR_TABLE_SCALE_SGI (src/Graphics/GL/Tokens.hs:1132) GL_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:1134) GL_COLOR_TABLE_WIDTH_SGI (src/Graphics/GL/Tokens.hs:1138) GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7132) GL_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7168) GL_PROXY_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7390) GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7398) GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7402) glGetColorTableParameterfvSGI (src/Graphics/GL/Functions/F09.hs:912) glGetColorTableParameterivSGI (src/Graphics/GL/Functions/F09.hs:956) glGetColorTableSGI (src/Graphics/GL/Functions/F09.hs:970) 71% ( 5 / 7) in 'Graphics.GL.SGI.TextureColorTable' Missing documentation for: GL_PROXY_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7436) GL_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:9656) 100% ( 4 / 4) in 'Graphics.GL.SGI' 38% ( 6 / 16) in 'Graphics.GL.SGIS.DetailTexture' Missing documentation for: GL_DETAIL_TEXTURE_2D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:2298) GL_DETAIL_TEXTURE_2D_SGIS (src/Graphics/GL/Tokens.hs:2300) GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:2302) GL_DETAIL_TEXTURE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:2304) GL_DETAIL_TEXTURE_MODE_SGIS (src/Graphics/GL/Tokens.hs:2306) GL_LINEAR_DETAIL_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4450) GL_LINEAR_DETAIL_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4452) GL_LINEAR_DETAIL_SGIS (src/Graphics/GL/Tokens.hs:4454) glDetailTexFuncSGIS (src/Graphics/GL/Functions/F06.hs:196) glGetDetailTexFuncSGIS (src/Graphics/GL/Functions/F09.hs:1366) 55% ( 6 / 11) in 'Graphics.GL.SGIS.FogFunction' Missing documentation for: GL_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:3142) GL_FOG_FUNC_SGIS (src/Graphics/GL/Tokens.hs:3144) GL_MAX_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:5210) glFogFuncSGIS (src/Graphics/GL/Functions/F08.hs:205) glGetFogFuncSGIS (src/Graphics/GL/Functions/F10.hs:142) 71% ( 5 / 7) in 'Graphics.GL.SGIS.GenerateMipmap' Missing documentation for: GL_GENERATE_MIPMAP_HINT_SGIS (src/Graphics/GL/Tokens.hs:3572) GL_GENERATE_MIPMAP_SGIS (src/Graphics/GL/Tokens.hs:3574) 33% ( 8 / 24) in 'Graphics.GL.SGIS.Multisample' Missing documentation for: GL_1PASS_SGIS (src/Graphics/GL/Tokens.hs:26) GL_2PASS_0_SGIS (src/Graphics/GL/Tokens.hs:32) GL_2PASS_1_SGIS (src/Graphics/GL/Tokens.hs:36) GL_4PASS_0_SGIS (src/Graphics/GL/Tokens.hs:70) GL_4PASS_1_SGIS (src/Graphics/GL/Tokens.hs:74) GL_4PASS_2_SGIS (src/Graphics/GL/Tokens.hs:78) GL_4PASS_3_SGIS (src/Graphics/GL/Tokens.hs:82) GL_MULTISAMPLE_SGIS (src/Graphics/GL/Tokens.hs:6100) GL_SAMPLES_SGIS (src/Graphics/GL/Tokens.hs:8420) GL_SAMPLE_ALPHA_TO_MASK_SGIS (src/Graphics/GL/Tokens.hs:8428) GL_SAMPLE_ALPHA_TO_ONE_SGIS (src/Graphics/GL/Tokens.hs:8436) GL_SAMPLE_BUFFERS_SGIS (src/Graphics/GL/Tokens.hs:8446) GL_SAMPLE_MASK_INVERT_SGIS (src/Graphics/GL/Tokens.hs:8482) GL_SAMPLE_MASK_SGIS (src/Graphics/GL/Tokens.hs:8486) GL_SAMPLE_MASK_VALUE_SGIS (src/Graphics/GL/Tokens.hs:8494) GL_SAMPLE_PATTERN_SGIS (src/Graphics/GL/Tokens.hs:8498) 38% ( 6 / 16) in 'Graphics.GL.SGIS.PixelTexture' Missing documentation for: GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6852) GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6854) GL_PIXEL_GROUP_COLOR_SGIS (src/Graphics/GL/Tokens.hs:6856) GL_PIXEL_TEXTURE_SGIS (src/Graphics/GL/Tokens.hs:6922) glGetPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F11.hs:988) glGetPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F11.hs:1001) glPixelTexGenParameterfSGIS (src/Graphics/GL/Functions/F19.hs:652) glPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F19.hs:665) glPixelTexGenParameteriSGIS (src/Graphics/GL/Functions/F19.hs:678) glPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F19.hs:691) 38% ( 5 / 13) in 'Graphics.GL.SGIS.PointLineTexgen' Missing documentation for: GL_EYE_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:2888) GL_EYE_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:2890) GL_EYE_LINE_SGIS (src/Graphics/GL/Tokens.hs:2896) GL_EYE_POINT_SGIS (src/Graphics/GL/Tokens.hs:2902) GL_OBJECT_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:6298) GL_OBJECT_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:6300) GL_OBJECT_LINE_SGIS (src/Graphics/GL/Tokens.hs:6308) GL_OBJECT_POINT_SGIS (src/Graphics/GL/Tokens.hs:6314) 67% ( 8 / 12) in 'Graphics.GL.SGIS.PointParameters' Missing documentation for: GL_DISTANCE_ATTENUATION_SGIS (src/Graphics/GL/Tokens.hs:2332) GL_POINT_FADE_THRESHOLD_SIZE_SGIS (src/Graphics/GL/Tokens.hs:7016) GL_POINT_SIZE_MAX_SGIS (src/Graphics/GL/Tokens.hs:7040) GL_POINT_SIZE_MIN_SGIS (src/Graphics/GL/Tokens.hs:7048) 50% ( 6 / 12) in 'Graphics.GL.SGIS.SharpenTexture' Missing documentation for: GL_LINEAR_SHARPEN_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4460) GL_LINEAR_SHARPEN_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4462) GL_LINEAR_SHARPEN_SGIS (src/Graphics/GL/Tokens.hs:4464) GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:8674) glGetSharpenTexFuncSGIS (src/Graphics/GL/Functions/F12.hs:689) glSharpenTexFuncSGIS (src/Graphics/GL/Functions/F23.hs:1431) 33% ( 6 / 18) in 'Graphics.GL.SGIS.Texture4D' Missing documentation for: GL_MAX_4D_TEXTURE_SIZE_SGIS (src/Graphics/GL/Tokens.hs:5000) GL_PACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:6588) GL_PACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:6618) GL_PROXY_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:7434) GL_TEXTURE_4DSIZE_SGIS (src/Graphics/GL/Tokens.hs:9498) GL_TEXTURE_4D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:9500) GL_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:9502) GL_TEXTURE_WRAP_Q_SGIS (src/Graphics/GL/Tokens.hs:10122) GL_UNPACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:10444) GL_UNPACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:10476) glTexImage4DSGIS (src/Graphics/GL/Functions/F25.hs:1065) glTexSubImage4DSGIS (src/Graphics/GL/Functions/F25.hs:1672) 83% ( 5 / 6) in 'Graphics.GL.SGIS.TextureBorderClamp' Missing documentation for: GL_CLAMP_TO_BORDER_SGIS (src/Graphics/GL/Tokens.hs:698) 75% ( 6 / 8) in 'Graphics.GL.SGIS.TextureColorMask' Missing documentation for: GL_TEXTURE_COLOR_WRITEMASK_SGIS (src/Graphics/GL/Tokens.hs:9658) glTextureColorMaskSGIS (src/Graphics/GL/Functions/F26.hs:177) 83% ( 5 / 6) in 'Graphics.GL.SGIS.TextureEdgeClamp' Missing documentation for: GL_CLAMP_TO_EDGE_SGIS (src/Graphics/GL/Tokens.hs:702) 60% ( 6 / 10) in 'Graphics.GL.SGIS.TextureFilter4' Missing documentation for: GL_FILTER4_SGIS (src/Graphics/GL/Tokens.hs:2952) GL_TEXTURE_FILTER4_SIZE_SGIS (src/Graphics/GL/Tokens.hs:9844) glGetTexFilterFuncSGIS (src/Graphics/GL/Functions/F12.hs:889) glTexFilterFuncSGIS (src/Graphics/GL/Functions/F25.hs:695) 56% ( 5 / 9) in 'Graphics.GL.SGIS.TextureLOD' Missing documentation for: GL_TEXTURE_BASE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9518) GL_TEXTURE_MAX_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_MAX_LOD_SGIS (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_MIN_LOD_SGIS (src/Graphics/GL/Tokens.hs:9980) 19% ( 5 / 27) in 'Graphics.GL.SGIS.TextureSelect' Missing documentation for: GL_DUAL_ALPHA12_SGIS (src/Graphics/GL/Tokens.hs:2690) GL_DUAL_ALPHA16_SGIS (src/Graphics/GL/Tokens.hs:2692) GL_DUAL_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2694) GL_DUAL_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2696) GL_DUAL_INTENSITY12_SGIS (src/Graphics/GL/Tokens.hs:2698) GL_DUAL_INTENSITY16_SGIS (src/Graphics/GL/Tokens.hs:2700) GL_DUAL_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:2702) GL_DUAL_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:2704) GL_DUAL_LUMINANCE12_SGIS (src/Graphics/GL/Tokens.hs:2706) GL_DUAL_LUMINANCE16_SGIS (src/Graphics/GL/Tokens.hs:2708) GL_DUAL_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:2710) GL_DUAL_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:2712) GL_DUAL_LUMINANCE_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2714) GL_DUAL_LUMINANCE_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2716) GL_DUAL_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:2718) GL_QUAD_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:7474) GL_QUAD_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:7476) GL_QUAD_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:7478) GL_QUAD_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:7480) GL_QUAD_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:7482) GL_QUAD_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:7484) GL_QUAD_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:7490) 100% ( 16 / 16) in 'Graphics.GL.SGIS' 46% ( 6 / 13) in 'Graphics.GL.SGIX.Async' Missing documentation for: GL_ASYNC_MARKER_SGIX (src/Graphics/GL/Tokens.hs:340) glAsyncMarkerSGIX (src/Graphics/GL/Functions/F01.hs:467) glDeleteAsyncMarkersSGIX (src/Graphics/GL/Functions/F05.hs:783) glFinishAsyncSGIX (src/Graphics/GL/Functions/F07.hs:1134) glGenAsyncMarkersSGIX (src/Graphics/GL/Functions/F08.hs:1200) glIsAsyncMarkerSGIX (src/Graphics/GL/Functions/F14.hs:953) glPollAsyncSGIX (src/Graphics/GL/Functions/F19.hs:1130) 71% ( 5 / 7) in 'Graphics.GL.SGIX.AsyncHistogram' Missing documentation for: GL_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:338) GL_MAX_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:5010) 45% ( 5 / 11) in 'Graphics.GL.SGIX.AsyncPixel' Missing documentation for: GL_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:336) GL_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:342) GL_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:344) GL_MAX_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5008) GL_MAX_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5012) GL_MAX_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:5014) 71% ( 5 / 7) in 'Graphics.GL.SGIX.BlendAlphaMinmax' Missing documentation for: GL_ALPHA_MAX_SGIX (src/Graphics/GL/Tokens.hs:262) GL_ALPHA_MIN_SGIX (src/Graphics/GL/Tokens.hs:266) 83% ( 5 / 6) in 'Graphics.GL.SGIX.CalligraphicFragment' Missing documentation for: GL_CALLIGRAPHIC_FRAGMENT_SGIX (src/Graphics/GL/Tokens.hs:666) 29% ( 5 / 17) in 'Graphics.GL.SGIX.Clipmap' Missing documentation for: GL_LINEAR_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:4446) GL_LINEAR_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:4448) GL_MAX_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5026) GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5028) GL_NEAREST_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:6128) GL_NEAREST_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:6130) GL_TEXTURE_CLIPMAP_CENTER_SGIX (src/Graphics/GL/Tokens.hs:9642) GL_TEXTURE_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:9644) GL_TEXTURE_CLIPMAP_FRAME_SGIX (src/Graphics/GL/Tokens.hs:9646) GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:9648) GL_TEXTURE_CLIPMAP_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:9650) GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:9652) 83% ( 5 / 6) in 'Graphics.GL.SGIX.ConvolutionAccuracy' Missing documentation for: GL_CONVOLUTION_HINT_SGIX (src/Graphics/GL/Tokens.hs:1718) 62% ( 5 / 8) in 'Graphics.GL.SGIX.DepthTexture' Missing documentation for: GL_DEPTH_COMPONENT16_SGIX (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_COMPONENT24_SGIX (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_COMPONENT32_SGIX (src/Graphics/GL/Tokens.hs:2250) 83% ( 5 / 6) in 'Graphics.GL.SGIX.FlushRaster' Missing documentation for: glFlushRasterSGIX (src/Graphics/GL/Functions/F07.hs:1292) 71% ( 5 / 7) in 'Graphics.GL.SGIX.FogOffset' Missing documentation for: GL_FOG_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:3152) GL_FOG_OFFSET_VALUE_SGIX (src/Graphics/GL/Tokens.hs:3154) 14% ( 6 / 44) in 'Graphics.GL.SGIX.FragmentLighting' Missing documentation for: GL_CURRENT_RASTER_NORMAL_SGIX (src/Graphics/GL/Tokens.hs:1924) GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX (src/Graphics/GL/Tokens.hs:3224) GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX (src/Graphics/GL/Tokens.hs:3226) GL_FRAGMENT_COLOR_MATERIAL_SGIX (src/Graphics/GL/Tokens.hs:3228) GL_FRAGMENT_LIGHT0_SGIX (src/Graphics/GL/Tokens.hs:3244) GL_FRAGMENT_LIGHT1_SGIX (src/Graphics/GL/Tokens.hs:3246) GL_FRAGMENT_LIGHT2_SGIX (src/Graphics/GL/Tokens.hs:3248) GL_FRAGMENT_LIGHT3_SGIX (src/Graphics/GL/Tokens.hs:3250) GL_FRAGMENT_LIGHT4_SGIX (src/Graphics/GL/Tokens.hs:3252) GL_FRAGMENT_LIGHT5_SGIX (src/Graphics/GL/Tokens.hs:3254) GL_FRAGMENT_LIGHT6_SGIX (src/Graphics/GL/Tokens.hs:3256) GL_FRAGMENT_LIGHT7_SGIX (src/Graphics/GL/Tokens.hs:3258) GL_FRAGMENT_LIGHTING_SGIX (src/Graphics/GL/Tokens.hs:3260) GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:3262) GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX (src/Graphics/GL/Tokens.hs:3264) GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX (src/Graphics/GL/Tokens.hs:3266) GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX (src/Graphics/GL/Tokens.hs:3268) GL_LIGHT_ENV_MODE_SGIX (src/Graphics/GL/Tokens.hs:4420) GL_MAX_ACTIVE_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5002) GL_MAX_FRAGMENT_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5228) glFragmentColorMaterialSGIX (src/Graphics/GL/Functions/F08.hs:326) glFragmentLightModelfSGIX (src/Graphics/GL/Functions/F08.hs:351) glFragmentLightModelfvSGIX (src/Graphics/GL/Functions/F08.hs:364) glFragmentLightModeliSGIX (src/Graphics/GL/Functions/F08.hs:377) glFragmentLightModelivSGIX (src/Graphics/GL/Functions/F08.hs:390) glFragmentLightfSGIX (src/Graphics/GL/Functions/F08.hs:403) glFragmentLightfvSGIX (src/Graphics/GL/Functions/F08.hs:417) glFragmentLightiSGIX (src/Graphics/GL/Functions/F08.hs:431) glFragmentLightivSGIX (src/Graphics/GL/Functions/F08.hs:445) glFragmentMaterialfSGIX (src/Graphics/GL/Functions/F08.hs:459) glFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F08.hs:473) glFragmentMaterialiSGIX (src/Graphics/GL/Functions/F08.hs:487) glFragmentMaterialivSGIX (src/Graphics/GL/Functions/F08.hs:501) glGetFragmentLightfvSGIX (src/Graphics/GL/Functions/F10.hs:210) glGetFragmentLightivSGIX (src/Graphics/GL/Functions/F10.hs:224) glGetFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F10.hs:238) glGetFragmentMaterialivSGIX (src/Graphics/GL/Functions/F10.hs:252) glLightEnviSGIX (src/Graphics/GL/Functions/F15.hs:309) 60% ( 6 / 10) in 'Graphics.GL.SGIX.Framezoom' Missing documentation for: GL_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:3524) GL_FRAMEZOOM_SGIX (src/Graphics/GL/Tokens.hs:3526) GL_MAX_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:5254) glFrameZoomSGIX (src/Graphics/GL/Functions/F08.hs:526) 83% ( 5 / 6) in 'Graphics.GL.SGIX.IglooInterface' Missing documentation for: glIglooInterfaceSGIX (src/Graphics/GL/Functions/F14.hs:407) 43% ( 6 / 14) in 'Graphics.GL.SGIX.Instruments' Missing documentation for: GL_INSTRUMENT_BUFFER_POINTER_SGIX (src/Graphics/GL/Tokens.hs:4046) GL_INSTRUMENT_MEASUREMENTS_SGIX (src/Graphics/GL/Tokens.hs:4048) glGetInstrumentsSGIX (src/Graphics/GL/Functions/F10.hs:609) glInstrumentsBufferSGIX (src/Graphics/GL/Functions/F14.hs:780) glPollInstrumentsSGIX (src/Graphics/GL/Functions/F19.hs:1142) glReadInstrumentsSGIX (src/Graphics/GL/Functions/F22.hs:552) glStartInstrumentsSGIX (src/Graphics/GL/Functions/F23.hs:1497) glStopInstrumentsSGIX (src/Graphics/GL/Functions/F24.hs:378) 83% ( 5 / 6) in 'Graphics.GL.SGIX.Interlace' Missing documentation for: GL_INTERLACE_SGIX (src/Graphics/GL/Tokens.hs:4140) 83% ( 5 / 6) in 'Graphics.GL.SGIX.IrInstrument1' Missing documentation for: GL_IR_INSTRUMENT1_SGIX (src/Graphics/GL/Tokens.hs:4332) 46% ( 6 / 13) in 'Graphics.GL.SGIX.ListPriority' Missing documentation for: GL_LIST_PRIORITY_SGIX (src/Graphics/GL/Tokens.hs:4528) glGetListParameterfvSGIX (src/Graphics/GL/Functions/F10.hs:913) glGetListParameterivSGIX (src/Graphics/GL/Functions/F10.hs:927) glListParameterfSGIX (src/Graphics/GL/Functions/F15.hs:654) glListParameterfvSGIX (src/Graphics/GL/Functions/F15.hs:668) glListParameteriSGIX (src/Graphics/GL/Functions/F15.hs:682) glListParameterivSGIX (src/Graphics/GL/Functions/F15.hs:696) 67% ( 6 / 9) in 'Graphics.GL.SGIX.PixelTexture' Missing documentation for: GL_PIXEL_TEX_GEN_MODE_SGIX (src/Graphics/GL/Tokens.hs:6932) GL_PIXEL_TEX_GEN_SGIX (src/Graphics/GL/Tokens.hs:6940) glPixelTexGenSGIX (src/Graphics/GL/Functions/F19.hs:704) 38% ( 5 / 13) in 'Graphics.GL.SGIX.PixelTiles' Missing documentation for: GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX (src/Graphics/GL/Tokens.hs:6942) GL_PIXEL_TILE_CACHE_INCREMENT_SGIX (src/Graphics/GL/Tokens.hs:6944) GL_PIXEL_TILE_CACHE_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6946) GL_PIXEL_TILE_GRID_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:6948) GL_PIXEL_TILE_GRID_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:6950) GL_PIXEL_TILE_GRID_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:6952) GL_PIXEL_TILE_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:6954) GL_PIXEL_TILE_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:6956) 38% ( 6 / 16) in 'Graphics.GL.SGIX.PolynomialFFD' Missing documentation for: GL_DEFORMATIONS_MASK_SGIX (src/Graphics/GL/Tokens.hs:2150) GL_GEOMETRY_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:3578) GL_GEOMETRY_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:3580) GL_MAX_DEFORMATION_ORDER_SGIX (src/Graphics/GL/Tokens.hs:5176) GL_TEXTURE_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:9808) GL_TEXTURE_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:9810) glDeformSGIX (src/Graphics/GL/Functions/F05.hs:721) glDeformationMap3dSGIX (src/Graphics/GL/Functions/F05.hs:733) glDeformationMap3fSGIX (src/Graphics/GL/Functions/F05.hs:758) glLoadIdentityDeformationMapSGIX (src/Graphics/GL/Functions/F15.hs:722) 67% ( 6 / 9) in 'Graphics.GL.SGIX.ReferencePlane' Missing documentation for: GL_REFERENCE_PLANE_EQUATION_SGIX (src/Graphics/GL/Tokens.hs:7748) GL_REFERENCE_PLANE_SGIX (src/Graphics/GL/Tokens.hs:7750) glReferencePlaneSGIX (src/Graphics/GL/Functions/F22.hs:811) 50% ( 5 / 10) in 'Graphics.GL.SGIX.Resample' Missing documentation for: GL_PACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:6602) GL_RESAMPLE_DECIMATE_SGIX (src/Graphics/GL/Tokens.hs:7994) GL_RESAMPLE_REPLICATE_SGIX (src/Graphics/GL/Tokens.hs:7998) GL_RESAMPLE_ZERO_FILL_SGIX (src/Graphics/GL/Tokens.hs:8002) GL_UNPACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:10456) 83% ( 5 / 6) in 'Graphics.GL.SGIX.ScalebiasHint' Missing documentation for: GL_SCALEBIAS_HINT_SGIX (src/Graphics/GL/Tokens.hs:8514) 56% ( 5 / 9) in 'Graphics.GL.SGIX.Shadow' Missing documentation for: GL_TEXTURE_COMPARE_OPERATOR_SGIX (src/Graphics/GL/Tokens.hs:9674) GL_TEXTURE_COMPARE_SGIX (src/Graphics/GL/Tokens.hs:9676) GL_TEXTURE_GEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:9876) GL_TEXTURE_LEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:9918) 83% ( 5 / 6) in 'Graphics.GL.SGIX.ShadowAmbient' Missing documentation for: GL_SHADOW_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:8666) 35% ( 6 / 17) in 'Graphics.GL.SGIX.Sprite' Missing documentation for: GL_SPRITE_AXIAL_SGIX (src/Graphics/GL/Tokens.hs:8874) GL_SPRITE_AXIS_SGIX (src/Graphics/GL/Tokens.hs:8876) GL_SPRITE_EYE_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:8878) GL_SPRITE_MODE_SGIX (src/Graphics/GL/Tokens.hs:8880) GL_SPRITE_OBJECT_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:8882) GL_SPRITE_SGIX (src/Graphics/GL/Tokens.hs:8884) GL_SPRITE_TRANSLATION_SGIX (src/Graphics/GL/Tokens.hs:8886) glSpriteParameterfSGIX (src/Graphics/GL/Functions/F23.hs:1445) glSpriteParameterfvSGIX (src/Graphics/GL/Functions/F23.hs:1458) glSpriteParameteriSGIX (src/Graphics/GL/Functions/F23.hs:1471) glSpriteParameterivSGIX (src/Graphics/GL/Functions/F23.hs:1484) 50% ( 5 / 10) in 'Graphics.GL.SGIX.Subsample' Missing documentation for: GL_PACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:6620) GL_PIXEL_SUBSAMPLE_2424_SGIX (src/Graphics/GL/Tokens.hs:6916) GL_PIXEL_SUBSAMPLE_4242_SGIX (src/Graphics/GL/Tokens.hs:6918) GL_PIXEL_SUBSAMPLE_4444_SGIX (src/Graphics/GL/Tokens.hs:6920) GL_UNPACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:10478) 83% ( 5 / 6) in 'Graphics.GL.SGIX.TagSampleBuffer' Missing documentation for: glTagSampleBufferSGIX (src/Graphics/GL/Functions/F24.hs:445) 83% ( 5 / 6) in 'Graphics.GL.SGIX.TextureAddEnv' Missing documentation for: GL_TEXTURE_ENV_BIAS_SGIX (src/Graphics/GL/Tokens.hs:9832) 62% ( 5 / 8) in 'Graphics.GL.SGIX.TextureCoordinateClamp' Missing documentation for: GL_TEXTURE_MAX_CLAMP_R_SGIX (src/Graphics/GL/Tokens.hs:9958) GL_TEXTURE_MAX_CLAMP_S_SGIX (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_MAX_CLAMP_T_SGIX (src/Graphics/GL/Tokens.hs:9962) 62% ( 5 / 8) in 'Graphics.GL.SGIX.TextureLODBias' Missing documentation for: GL_TEXTURE_LOD_BIAS_R_SGIX (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_LOD_BIAS_S_SGIX (src/Graphics/GL/Tokens.hs:9930) GL_TEXTURE_LOD_BIAS_T_SGIX (src/Graphics/GL/Tokens.hs:9932) 83% ( 5 / 6) in 'Graphics.GL.SGIX.TextureMultiBuffer' Missing documentation for: GL_TEXTURE_MULTI_BUFFER_HINT_SGIX (src/Graphics/GL/Tokens.hs:9982) 56% ( 5 / 9) in 'Graphics.GL.SGIX.TextureScaleBias' Missing documentation for: GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7188) GL_POST_TEXTURE_FILTER_BIAS_SGIX (src/Graphics/GL/Tokens.hs:7190) GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7192) GL_POST_TEXTURE_FILTER_SCALE_SGIX (src/Graphics/GL/Tokens.hs:7194) 71% ( 5 / 7) in 'Graphics.GL.SGIX.VertexPreclip' Missing documentation for: GL_VERTEX_PRECLIP_HINT_SGIX (src/Graphics/GL/Tokens.hs:11000) GL_VERTEX_PRECLIP_SGIX (src/Graphics/GL/Tokens.hs:11002) 71% ( 5 / 7) in 'Graphics.GL.SGIX.YCrCb' Missing documentation for: GL_YCRCB_422_SGIX (src/Graphics/GL/Tokens.hs:11332) GL_YCRCB_444_SGIX (src/Graphics/GL/Tokens.hs:11334) 71% ( 5 / 7) in 'Graphics.GL.SGIX.YCrCbA' Missing documentation for: GL_YCRCBA_SGIX (src/Graphics/GL/Tokens.hs:11330) GL_YCRCB_SGIX (src/Graphics/GL/Tokens.hs:11336) 100% ( 37 / 37) in 'Graphics.GL.SGIX' 83% ( 5 / 6) in 'Graphics.GL.SUN.ConvolutionBorderModes' Missing documentation for: GL_WRAP_BORDER_SUN (src/Graphics/GL/Tokens.hs:11296) 38% ( 6 / 16) in 'Graphics.GL.SUN.GlobalAlpha' Missing documentation for: GL_GLOBAL_ALPHA_FACTOR_SUN (src/Graphics/GL/Tokens.hs:3650) GL_GLOBAL_ALPHA_SUN (src/Graphics/GL/Tokens.hs:3652) glGlobalAlphaFactorbSUN (src/Graphics/GL/Functions/F14.hs:252) glGlobalAlphaFactordSUN (src/Graphics/GL/Functions/F14.hs:264) glGlobalAlphaFactorfSUN (src/Graphics/GL/Functions/F14.hs:276) glGlobalAlphaFactoriSUN (src/Graphics/GL/Functions/F14.hs:288) glGlobalAlphaFactorsSUN (src/Graphics/GL/Functions/F14.hs:300) glGlobalAlphaFactorubSUN (src/Graphics/GL/Functions/F14.hs:312) glGlobalAlphaFactoruiSUN (src/Graphics/GL/Functions/F14.hs:324) glGlobalAlphaFactorusSUN (src/Graphics/GL/Functions/F14.hs:336) 67% ( 6 / 9) in 'Graphics.GL.SUN.MeshArray' Missing documentation for: GL_QUAD_MESH_SUN (src/Graphics/GL/Tokens.hs:7486) GL_TRIANGLE_MESH_SUN (src/Graphics/GL/Tokens.hs:10316) glDrawMeshArraysSUN (src/Graphics/GL/Functions/F06.hs:1134) 83% ( 5 / 6) in 'Graphics.GL.SUN.SliceAccum' Missing documentation for: GL_SLICE_ACCUM_SUN (src/Graphics/GL/Tokens.hs:8748) 20% ( 6 / 30) in 'Graphics.GL.SUN.TriangleList' Missing documentation for: GL_R1UI_C3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7594) GL_R1UI_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7596) GL_R1UI_C4UB_V3F_SUN (src/Graphics/GL/Tokens.hs:7598) GL_R1UI_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7600) GL_R1UI_T2F_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7602) GL_R1UI_T2F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7604) GL_R1UI_T2F_V3F_SUN (src/Graphics/GL/Tokens.hs:7606) GL_R1UI_V3F_SUN (src/Graphics/GL/Tokens.hs:7608) GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN (src/Graphics/GL/Tokens.hs:7966) GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN (src/Graphics/GL/Tokens.hs:7968) GL_REPLACEMENT_CODE_ARRAY_SUN (src/Graphics/GL/Tokens.hs:7970) GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN (src/Graphics/GL/Tokens.hs:7972) GL_REPLACEMENT_CODE_SUN (src/Graphics/GL/Tokens.hs:7974) GL_REPLACE_MIDDLE_SUN (src/Graphics/GL/Tokens.hs:7978) GL_REPLACE_OLDEST_SUN (src/Graphics/GL/Tokens.hs:7980) GL_RESTART_SUN (src/Graphics/GL/Tokens.hs:8018) GL_TRIANGLE_LIST_SUN (src/Graphics/GL/Tokens.hs:10314) glReplacementCodePointerSUN (src/Graphics/GL/Functions/F22.hs:1011) glReplacementCodeubSUN (src/Graphics/GL/Functions/F22.hs:1025) glReplacementCodeubvSUN (src/Graphics/GL/Functions/F22.hs:1037) glReplacementCodeuiSUN (src/Graphics/GL/Functions/F22.hs:1183) glReplacementCodeuivSUN (src/Graphics/GL/Functions/F22.hs:1329) glReplacementCodeusSUN (src/Graphics/GL/Functions/F22.hs:1341) glReplacementCodeusvSUN (src/Graphics/GL/Functions/F22.hs:1353) 11% ( 5 / 45) in 'Graphics.GL.SUN.Vertex' Missing documentation for: glColor3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:524) glColor3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:541) glColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:834) glColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:855) glColor4ubVertex2fSUN (src/Graphics/GL/Functions/F03.hs:984) glColor4ubVertex2fvSUN (src/Graphics/GL/Functions/F03.hs:1001) glColor4ubVertex3fSUN (src/Graphics/GL/Functions/F03.hs:1014) glColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:1032) glNormal3fVertex3fSUN (src/Graphics/GL/Functions/F18.hs:1005) glNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F18.hs:1022) glReplacementCodeuiColor3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1049) glReplacementCodeuiColor3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1067) glReplacementCodeuiColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1081) glReplacementCodeuiColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1103) glReplacementCodeuiColor4ubVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1118) glReplacementCodeuiColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1137) glReplacementCodeuiNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1151) glReplacementCodeuiNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1169) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1195) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1219) glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1235) glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1255) glReplacementCodeuiTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1270) glReplacementCodeuiTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1287) glReplacementCodeuiVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1301) glReplacementCodeuiVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1316) glTexCoord2fColor3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1058) glTexCoord2fColor3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1077) glTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1091) glTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1114) glTexCoord2fColor4ubVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1129) glTexCoord2fColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1149) glTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1163) glTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1182) glTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:1196) glTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:1212) glTexCoord4fColor4fNormal3fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:200) glTexCoord4fColor4fNormal3fVertex4fvSUN (src/Graphics/GL/Functions/F25.hs:226) glTexCoord4fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:241) glTexCoord4fVertex4fvSUN (src/Graphics/GL/Functions/F25.hs:260) 100% ( 7 / 7) in 'Graphics.GL.SUN' 67% ( 6 / 9) in 'Graphics.GL.SUNX.ConstantData' Missing documentation for: GL_TEXTURE_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:9698) GL_UNPACK_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10440) glFinishTextureSUNX (src/Graphics/GL/Functions/F07.hs:1183) 100% ( 2 / 2) in 'Graphics.GL.SUNX' 56% ( 5 / 9) in 'Graphics.GL.ThreeDFX.Multisample' Missing documentation for: GL_MULTISAMPLE_3DFX (src/Graphics/GL/Tokens.hs:6056) GL_MULTISAMPLE_BIT_3DFX (src/Graphics/GL/Tokens.hs:6062) GL_SAMPLES_3DFX (src/Graphics/GL/Tokens.hs:8410) GL_SAMPLE_BUFFERS_3DFX (src/Graphics/GL/Tokens.hs:8440) 83% ( 5 / 6) in 'Graphics.GL.ThreeDFX.Tbuffer' Missing documentation for: glTbufferMask3DFX (src/Graphics/GL/Functions/F24.hs:605) 71% ( 5 / 7) in 'Graphics.GL.ThreeDFX.TextureCompressionFXT1' Missing documentation for: GL_COMPRESSED_RGBA_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1362) GL_COMPRESSED_RGB_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1392) 100% ( 4 / 4) in 'Graphics.GL.ThreeDFX' 71% ( 5 / 7) in 'Graphics.GL.WIN.PhongShading' Missing documentation for: GL_PHONG_HINT_WIN (src/Graphics/GL/Tokens.hs:6830) GL_PHONG_WIN (src/Graphics/GL/Tokens.hs:6832) 83% ( 5 / 6) in 'Graphics.GL.WIN.SpecularFog' Missing documentation for: GL_FOG_SPECULAR_TEXTURE_WIN (src/Graphics/GL/Tokens.hs:3156) 100% ( 3 / 3) in 'Graphics.GL.WIN' 75% ( 6 / 8) in 'Graphics.GL.EXT.X11SyncObject' Missing documentation for: GL_SYNC_X11_FENCE_EXT (src/Graphics/GL/Tokens.hs:9196) glImportSyncEXT (src/Graphics/GL/Functions/F14.hs:476) 46% ( 6 / 13) in 'Graphics.GL.EXT.WindowRectangles' Missing documentation for: GL_EXCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:2874) GL_INCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:3966) GL_MAX_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:5852) GL_NUM_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:6278) GL_WINDOW_RECTANGLE_EXT (src/Graphics/GL/Tokens.hs:11292) GL_WINDOW_RECTANGLE_MODE_EXT (src/Graphics/GL/Tokens.hs:11294) glWindowRectanglesEXT (src/Graphics/GL/Functions/F32.hs:928) 32% ( 7 / 22) in 'Graphics.GL.EXT.VertexWeighting' Missing documentation for: GL_CURRENT_VERTEX_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:1950) GL_MODELVIEW0_EXT (src/Graphics/GL/Tokens.hs:5944) GL_MODELVIEW0_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5946) GL_MODELVIEW0_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5948) GL_MODELVIEW1_EXT (src/Graphics/GL/Tokens.hs:5972) GL_MODELVIEW1_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5974) GL_MODELVIEW1_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5976) GL_VERTEX_WEIGHTING_EXT (src/Graphics/GL/Tokens.hs:11084) GL_VERTEX_WEIGHT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11086) GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11088) GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11090) GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11092) GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11094) glVertexWeightPointerEXT (src/Graphics/GL/Functions/F31.hs:1124) glVertexWeightfvEXT (src/Graphics/GL/Functions/F31.hs:1152) 4% ( 6 /158) in 'Graphics.GL.EXT.VertexShader' Missing documentation for: GL_CURRENT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1948) GL_FULL_RANGE_EXT (src/Graphics/GL/Tokens.hs:3542) GL_INVARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4314) GL_INVARIANT_EXT (src/Graphics/GL/Tokens.hs:4316) GL_INVARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4318) GL_LOCAL_CONSTANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4532) GL_LOCAL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:4534) GL_LOCAL_CONSTANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4536) GL_LOCAL_EXT (src/Graphics/GL/Tokens.hs:4538) GL_MATRIX_EXT (src/Graphics/GL/Tokens.hs:4946) GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5386) GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5388) GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5390) GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5392) GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5394) GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5804) GL_MAX_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5806) GL_MAX_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5808) GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5810) GL_MAX_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5814) GL_MVP_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6106) GL_NEGATIVE_ONE_EXT (src/Graphics/GL/Tokens.hs:6138) GL_NEGATIVE_W_EXT (src/Graphics/GL/Tokens.hs:6142) GL_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:6144) GL_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:6146) GL_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:6148) GL_NORMALIZED_RANGE_EXT (src/Graphics/GL/Tokens.hs:6170) GL_ONE_EXT (src/Graphics/GL/Tokens.hs:6372) GL_OP_ADD_EXT (src/Graphics/GL/Tokens.hs:6438) GL_OP_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6440) GL_OP_CROSS_PRODUCT_EXT (src/Graphics/GL/Tokens.hs:6442) GL_OP_DOT3_EXT (src/Graphics/GL/Tokens.hs:6444) GL_OP_DOT4_EXT (src/Graphics/GL/Tokens.hs:6446) GL_OP_EXP_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6448) GL_OP_FLOOR_EXT (src/Graphics/GL/Tokens.hs:6450) GL_OP_FRAC_EXT (src/Graphics/GL/Tokens.hs:6452) GL_OP_INDEX_EXT (src/Graphics/GL/Tokens.hs:6454) GL_OP_LOG_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6456) GL_OP_MADD_EXT (src/Graphics/GL/Tokens.hs:6458) GL_OP_MAX_EXT (src/Graphics/GL/Tokens.hs:6460) GL_OP_MIN_EXT (src/Graphics/GL/Tokens.hs:6462) GL_OP_MOV_EXT (src/Graphics/GL/Tokens.hs:6464) GL_OP_MULTIPLY_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6466) GL_OP_MUL_EXT (src/Graphics/GL/Tokens.hs:6468) GL_OP_NEGATE_EXT (src/Graphics/GL/Tokens.hs:6470) GL_OP_POWER_EXT (src/Graphics/GL/Tokens.hs:6472) GL_OP_RECIP_EXT (src/Graphics/GL/Tokens.hs:6474) GL_OP_RECIP_SQRT_EXT (src/Graphics/GL/Tokens.hs:6476) GL_OP_ROUND_EXT (src/Graphics/GL/Tokens.hs:6478) GL_OP_SET_GE_EXT (src/Graphics/GL/Tokens.hs:6480) GL_OP_SET_LT_EXT (src/Graphics/GL/Tokens.hs:6482) GL_OP_SUB_EXT (src/Graphics/GL/Tokens.hs:6484) GL_OUTPUT_COLOR0_EXT (src/Graphics/GL/Tokens.hs:6494) GL_OUTPUT_COLOR1_EXT (src/Graphics/GL/Tokens.hs:6496) GL_OUTPUT_FOG_EXT (src/Graphics/GL/Tokens.hs:6498) GL_OUTPUT_TEXTURE_COORD0_EXT (src/Graphics/GL/Tokens.hs:6500) GL_OUTPUT_TEXTURE_COORD10_EXT (src/Graphics/GL/Tokens.hs:6502) GL_OUTPUT_TEXTURE_COORD11_EXT (src/Graphics/GL/Tokens.hs:6504) GL_OUTPUT_TEXTURE_COORD12_EXT (src/Graphics/GL/Tokens.hs:6506) GL_OUTPUT_TEXTURE_COORD13_EXT (src/Graphics/GL/Tokens.hs:6508) GL_OUTPUT_TEXTURE_COORD14_EXT (src/Graphics/GL/Tokens.hs:6510) GL_OUTPUT_TEXTURE_COORD15_EXT (src/Graphics/GL/Tokens.hs:6512) GL_OUTPUT_TEXTURE_COORD16_EXT (src/Graphics/GL/Tokens.hs:6514) GL_OUTPUT_TEXTURE_COORD17_EXT (src/Graphics/GL/Tokens.hs:6516) GL_OUTPUT_TEXTURE_COORD18_EXT (src/Graphics/GL/Tokens.hs:6518) GL_OUTPUT_TEXTURE_COORD19_EXT (src/Graphics/GL/Tokens.hs:6520) GL_OUTPUT_TEXTURE_COORD1_EXT (src/Graphics/GL/Tokens.hs:6522) GL_OUTPUT_TEXTURE_COORD20_EXT (src/Graphics/GL/Tokens.hs:6524) GL_OUTPUT_TEXTURE_COORD21_EXT (src/Graphics/GL/Tokens.hs:6526) GL_OUTPUT_TEXTURE_COORD22_EXT (src/Graphics/GL/Tokens.hs:6528) GL_OUTPUT_TEXTURE_COORD23_EXT (src/Graphics/GL/Tokens.hs:6530) GL_OUTPUT_TEXTURE_COORD24_EXT (src/Graphics/GL/Tokens.hs:6532) GL_OUTPUT_TEXTURE_COORD25_EXT (src/Graphics/GL/Tokens.hs:6534) GL_OUTPUT_TEXTURE_COORD26_EXT (src/Graphics/GL/Tokens.hs:6536) GL_OUTPUT_TEXTURE_COORD27_EXT (src/Graphics/GL/Tokens.hs:6538) GL_OUTPUT_TEXTURE_COORD28_EXT (src/Graphics/GL/Tokens.hs:6540) GL_OUTPUT_TEXTURE_COORD29_EXT (src/Graphics/GL/Tokens.hs:6542) GL_OUTPUT_TEXTURE_COORD2_EXT (src/Graphics/GL/Tokens.hs:6544) GL_OUTPUT_TEXTURE_COORD30_EXT (src/Graphics/GL/Tokens.hs:6546) GL_OUTPUT_TEXTURE_COORD31_EXT (src/Graphics/GL/Tokens.hs:6548) GL_OUTPUT_TEXTURE_COORD3_EXT (src/Graphics/GL/Tokens.hs:6550) GL_OUTPUT_TEXTURE_COORD4_EXT (src/Graphics/GL/Tokens.hs:6552) GL_OUTPUT_TEXTURE_COORD5_EXT (src/Graphics/GL/Tokens.hs:6554) GL_OUTPUT_TEXTURE_COORD6_EXT (src/Graphics/GL/Tokens.hs:6556) GL_OUTPUT_TEXTURE_COORD7_EXT (src/Graphics/GL/Tokens.hs:6558) GL_OUTPUT_TEXTURE_COORD8_EXT (src/Graphics/GL/Tokens.hs:6560) GL_OUTPUT_TEXTURE_COORD9_EXT (src/Graphics/GL/Tokens.hs:6562) GL_OUTPUT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:6564) GL_SCALAR_EXT (src/Graphics/GL/Tokens.hs:8512) GL_VARIANT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10770) GL_VARIANT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10772) GL_VARIANT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10774) GL_VARIANT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10776) GL_VARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:10778) GL_VARIANT_EXT (src/Graphics/GL/Tokens.hs:10780) GL_VARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:10782) GL_VECTOR_EXT (src/Graphics/GL/Tokens.hs:10786) GL_VERTEX_SHADER_BINDING_EXT (src/Graphics/GL/Tokens.hs:11036) GL_VERTEX_SHADER_EXT (src/Graphics/GL/Tokens.hs:11042) GL_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:11044) GL_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:11046) GL_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:11050) GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:11052) GL_VERTEX_SHADER_OPTIMIZED_EXT (src/Graphics/GL/Tokens.hs:11054) GL_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:11056) GL_W_EXT (src/Graphics/GL/Tokens.hs:11314) GL_X_EXT (src/Graphics/GL/Tokens.hs:11320) GL_Y_EXT (src/Graphics/GL/Tokens.hs:11338) GL_ZERO_EXT (src/Graphics/GL/Tokens.hs:11354) GL_Z_EXT (src/Graphics/GL/Tokens.hs:11362) glBeginVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:702) glBindLightParameterEXT (src/Graphics/GL/Functions/F01.hs:1110) glBindMaterialParameterEXT (src/Graphics/GL/Functions/F01.hs:1123) glBindParameterEXT (src/Graphics/GL/Functions/F01.hs:1150) glBindTexGenParameterEXT (src/Graphics/GL/Functions/F01.hs:1283) glBindTextureUnitParameterEXT (src/Graphics/GL/Functions/F01.hs:1339) glBindVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:1465) glDeleteVertexShaderEXT (src/Graphics/GL/Functions/F05.hs:1332) glDisableVariantClientStateEXT (src/Graphics/GL/Functions/F06.hs:288) glEnableVariantClientStateEXT (src/Graphics/GL/Functions/F07.hs:232) glEndVertexShaderEXT (src/Graphics/GL/Functions/F07.hs:585) glExtractComponentEXT (src/Graphics/GL/Functions/F07.hs:1036) glGenSymbolsEXT (src/Graphics/GL/Functions/F08.hs:1534) glGenVertexShadersEXT (src/Graphics/GL/Functions/F09.hs:198) glGetInvariantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:799) glGetInvariantFloatvEXT (src/Graphics/GL/Functions/F10.hs:813) glGetInvariantIntegervEXT (src/Graphics/GL/Functions/F10.hs:827) glGetLocalConstantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:941) glGetLocalConstantFloatvEXT (src/Graphics/GL/Functions/F10.hs:955) glGetLocalConstantIntegervEXT (src/Graphics/GL/Functions/F10.hs:969) glGetVariantBooleanvEXT (src/Graphics/GL/Functions/F13.hs:446) glGetVariantFloatvEXT (src/Graphics/GL/Functions/F13.hs:460) glGetVariantIntegervEXT (src/Graphics/GL/Functions/F13.hs:474) glGetVariantPointervEXT (src/Graphics/GL/Functions/F13.hs:488) glInsertComponentEXT (src/Graphics/GL/Functions/F14.hs:753) glIsVariantEnabledEXT (src/Graphics/GL/Functions/F15.hs:229) glSetInvariantEXT (src/Graphics/GL/Functions/F23.hs:1267) glSetLocalConstantEXT (src/Graphics/GL/Functions/F23.hs:1281) glShaderOp1EXT (src/Graphics/GL/Functions/F23.hs:1339) glShaderOp2EXT (src/Graphics/GL/Functions/F23.hs:1353) glShaderOp3EXT (src/Graphics/GL/Functions/F23.hs:1368) glSwizzleEXT (src/Graphics/GL/Functions/F24.hs:416) glVariantPointerEXT (src/Graphics/GL/Functions/F28.hs:355) glVariantbvEXT (src/Graphics/GL/Functions/F28.hs:370) glVariantdvEXT (src/Graphics/GL/Functions/F28.hs:383) glVariantfvEXT (src/Graphics/GL/Functions/F28.hs:396) glVariantivEXT (src/Graphics/GL/Functions/F28.hs:409) glVariantsvEXT (src/Graphics/GL/Functions/F28.hs:422) glVariantubvEXT (src/Graphics/GL/Functions/F28.hs:435) glVariantuivEXT (src/Graphics/GL/Functions/F28.hs:448) glVariantusvEXT (src/Graphics/GL/Functions/F28.hs:461) glWriteMaskEXT (src/Graphics/GL/Functions/F32.hs:942) 55% ( 16 / 29) in 'Graphics.GL.EXT.VertexAttrib64Bit' Missing documentation for: GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLE_MAT2_EXT (src/Graphics/GL/Tokens.hs:2394) GL_DOUBLE_MAT2x3_EXT (src/Graphics/GL/Tokens.hs:2398) GL_DOUBLE_MAT2x4_EXT (src/Graphics/GL/Tokens.hs:2402) GL_DOUBLE_MAT3_EXT (src/Graphics/GL/Tokens.hs:2406) GL_DOUBLE_MAT3x2_EXT (src/Graphics/GL/Tokens.hs:2410) GL_DOUBLE_MAT3x4_EXT (src/Graphics/GL/Tokens.hs:2414) GL_DOUBLE_MAT4_EXT (src/Graphics/GL/Tokens.hs:2418) GL_DOUBLE_MAT4x2_EXT (src/Graphics/GL/Tokens.hs:2422) GL_DOUBLE_MAT4x3_EXT (src/Graphics/GL/Tokens.hs:2426) GL_DOUBLE_VEC2_EXT (src/Graphics/GL/Tokens.hs:2430) GL_DOUBLE_VEC3_EXT (src/Graphics/GL/Tokens.hs:2434) GL_DOUBLE_VEC4_EXT (src/Graphics/GL/Tokens.hs:2438) 83% ( 5 / 6) in 'Graphics.GL.EXT.VertexArrayBGRA' Missing documentation for: GL_BGRA (src/Graphics/GL/Tokens.hs:436) 19% ( 9 / 47) in 'Graphics.GL.EXT.VertexArray' Missing documentation for: GL_COLOR_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:862) GL_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:864) GL_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:888) GL_EDGE_FLAG_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:2756) GL_EDGE_FLAG_ARRAY_EXT (src/Graphics/GL/Tokens.hs:2758) GL_EDGE_FLAG_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:2768) GL_EDGE_FLAG_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:2772) GL_INDEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:3986) GL_INDEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3988) GL_INDEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3998) GL_INDEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:4002) GL_INDEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:4006) GL_NORMAL_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:6180) GL_NORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:6182) GL_NORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:6194) GL_NORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:6198) GL_NORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:6202) GL_TEXTURE_COORD_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE_COORD_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE_COORD_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE_COORD_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE_COORD_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE_COORD_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9734) GL_VERTEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:10816) GL_VERTEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10818) GL_VERTEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10836) GL_VERTEX_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10856) GL_VERTEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10862) GL_VERTEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10866) glColorPointerEXT (src/Graphics/GL/Functions/F03.hs:1401) glEdgeFlagPointerEXT (src/Graphics/GL/Functions/F06.hs:1592) glIndexPointerEXT (src/Graphics/GL/Functions/F14.hs:557) glNormalPointerEXT (src/Graphics/GL/Functions/F18.hs:1225) glTexCoordPointerEXT (src/Graphics/GL/Functions/F25.hs:533) glVertexPointerEXT (src/Graphics/GL/Functions/F31.hs:638) 43% ( 12 / 28) in 'Graphics.GL.EXT.TransformFeedback' Missing documentation for: GL_INTERLEAVED_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:4144) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5748) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:5754) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5760) GL_PRIMITIVES_GENERATED_EXT (src/Graphics/GL/Tokens.hs:7222) GL_RASTERIZER_DISCARD_EXT (src/Graphics/GL/Tokens.hs:7632) GL_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:8590) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10202) GL_TRANSFORM_FEEDBACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10206) GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT (src/Graphics/GL/Tokens.hs:10212) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10224) GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT (src/Graphics/GL/Tokens.hs:10230) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT (src/Graphics/GL/Tokens.hs:10244) GL_TRANSFORM_FEEDBACK_VARYINGS_EXT (src/Graphics/GL/Tokens.hs:10256) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10262) glBindBufferOffsetEXT (src/Graphics/GL/Functions/F01.hs:828) 89% ( 8 / 9) in 'Graphics.GL.EXT.TimerQuery' Missing documentation for: GL_TIME_ELAPSED_EXT (src/Graphics/GL/Tokens.hs:10150) 50% ( 5 / 10) in 'Graphics.GL.EXT.TextureSwizzle' Missing documentation for: GL_TEXTURE_SWIZZLE_A_EXT (src/Graphics/GL/Tokens.hs:10058) GL_TEXTURE_SWIZZLE_B_EXT (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_SWIZZLE_G_EXT (src/Graphics/GL/Tokens.hs:10066) GL_TEXTURE_SWIZZLE_RGBA_EXT (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_SWIZZLE_R_EXT (src/Graphics/GL/Tokens.hs:10074) 62% ( 5 / 8) in 'Graphics.GL.EXT.TextureSharedExponent' Missing documentation for: GL_RGB9_E5_EXT (src/Graphics/GL/Tokens.hs:8154) GL_TEXTURE_SHARED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10038) GL_UNSIGNED_INT_5_9_9_9_REV_EXT (src/Graphics/GL/Tokens.hs:10564) 62% ( 5 / 8) in 'Graphics.GL.EXT.TextureSRGBDecode' Missing documentation for: GL_DECODE_EXT (src/Graphics/GL/Tokens.hs:2140) GL_SKIP_DECODE_EXT (src/Graphics/GL/Tokens.hs:8744) GL_TEXTURE_SRGB_DECODE_EXT (src/Graphics/GL/Tokens.hs:10044) 24% ( 5 / 21) in 'Graphics.GL.EXT.TextureSRGB' Missing documentation for: GL_COMPRESSED_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1526) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1536) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1540) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1544) GL_COMPRESSED_SRGB_EXT (src/Graphics/GL/Tokens.hs:1548) GL_COMPRESSED_SRGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1554) GL_SLUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8762) GL_SLUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:8766) GL_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8772) GL_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:8776) GL_SRGB8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8936) GL_SRGB8_EXT (src/Graphics/GL/Tokens.hs:8938) GL_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8944) GL_SRGB_EXT (src/Graphics/GL/Tokens.hs:8948) 17% ( 5 / 30) in 'Graphics.GL.EXT.TextureSNorm' Missing documentation for: GL_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:218) GL_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:272) GL_INTENSITY16_SNORM (src/Graphics/GL/Tokens.hs:4100) GL_INTENSITY8_SNORM (src/Graphics/GL/Tokens.hs:4120) GL_INTENSITY_SNORM (src/Graphics/GL/Tokens.hs:4132) GL_LUMINANCE16_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:4598) GL_LUMINANCE16_SNORM (src/Graphics/GL/Tokens.hs:4602) GL_LUMINANCE8_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:4638) GL_LUMINANCE8_SNORM (src/Graphics/GL/Tokens.hs:4644) GL_LUMINANCE_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE_SNORM (src/Graphics/GL/Tokens.hs:4690) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7590) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7628) GL_RED_SNORM (src/Graphics/GL/Tokens.hs:7722) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8038) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8058) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8094) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8148) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8180) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8226) GL_RGBA_SNORM (src/Graphics/GL/Tokens.hs:8254) GL_RGB_SNORM (src/Graphics/GL/Tokens.hs:8282) GL_RG_SNORM (src/Graphics/GL/Tokens.hs:8288) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8710) 67% ( 6 / 9) in 'Graphics.GL.EXT.TexturePerturbNormal' Missing documentation for: GL_PERTURB_EXT (src/Graphics/GL/Tokens.hs:6826) GL_TEXTURE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:9984) glTextureNormalEXT (src/Graphics/GL/Functions/F26.hs:356) 47% ( 8 / 17) in 'Graphics.GL.EXT.TextureObject' Missing documentation for: GL_TEXTURE_1D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9464) GL_TEXTURE_2D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9476) GL_TEXTURE_3D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9490) GL_TEXTURE_PRIORITY_EXT (src/Graphics/GL/Tokens.hs:9996) GL_TEXTURE_RESIDENT_EXT (src/Graphics/GL/Tokens.hs:10026) glAreTexturesResidentEXT (src/Graphics/GL/Functions/F01.hs:410) glDeleteTexturesEXT (src/Graphics/GL/Functions/F05.hs:1249) glGenTexturesEXT (src/Graphics/GL/Functions/F08.hs:1563) glIsTextureEXT (src/Graphics/GL/Functions/F15.hs:167) 62% ( 5 / 8) in 'Graphics.GL.EXT.TextureMirrorClamp' Missing documentation for: GL_MIRROR_CLAMP_EXT (src/Graphics/GL/Tokens.hs:5922) GL_MIRROR_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:5924) GL_MIRROR_CLAMP_TO_EDGE_EXT (src/Graphics/GL/Tokens.hs:5930) 62% ( 5 / 8) in 'Graphics.GL.EXT.TextureLODBias' Missing documentation for: GL_MAX_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:5728) GL_TEXTURE_FILTER_CONTROL_EXT (src/Graphics/GL/Tokens.hs:9848) GL_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:9926) 17% ( 10 / 59) in 'Graphics.GL.EXT.TextureInteger' Missing documentation for: GL_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:212) GL_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:214) GL_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:224) GL_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:226) GL_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:234) GL_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:236) GL_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:258) GL_BGRA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:446) GL_BGR_INTEGER_EXT (src/Graphics/GL/Tokens.hs:452) GL_BLUE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:546) GL_GREEN_INTEGER_EXT (src/Graphics/GL/Tokens.hs:3700) GL_INTENSITY16I_EXT (src/Graphics/GL/Tokens.hs:4094) GL_INTENSITY16UI_EXT (src/Graphics/GL/Tokens.hs:4096) GL_INTENSITY32I_EXT (src/Graphics/GL/Tokens.hs:4104) GL_INTENSITY32UI_EXT (src/Graphics/GL/Tokens.hs:4106) GL_INTENSITY8I_EXT (src/Graphics/GL/Tokens.hs:4114) GL_INTENSITY8UI_EXT (src/Graphics/GL/Tokens.hs:4116) GL_LUMINANCE16I_EXT (src/Graphics/GL/Tokens.hs:4590) GL_LUMINANCE16UI_EXT (src/Graphics/GL/Tokens.hs:4592) GL_LUMINANCE32I_EXT (src/Graphics/GL/Tokens.hs:4608) GL_LUMINANCE32UI_EXT (src/Graphics/GL/Tokens.hs:4610) GL_LUMINANCE8I_EXT (src/Graphics/GL/Tokens.hs:4628) GL_LUMINANCE8UI_EXT (src/Graphics/GL/Tokens.hs:4630) GL_LUMINANCE_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:4652) GL_LUMINANCE_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:4654) GL_LUMINANCE_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:4660) GL_LUMINANCE_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:4662) GL_LUMINANCE_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:4664) GL_LUMINANCE_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:4666) GL_LUMINANCE_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4676) GL_LUMINANCE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4688) GL_RED_INTEGER_EXT (src/Graphics/GL/Tokens.hs:7712) GL_RGB16I_EXT (src/Graphics/GL/Tokens.hs:8086) GL_RGB16UI_EXT (src/Graphics/GL/Tokens.hs:8090) GL_RGB32I_EXT (src/Graphics/GL/Tokens.hs:8108) GL_RGB32UI_EXT (src/Graphics/GL/Tokens.hs:8112) GL_RGB8I_EXT (src/Graphics/GL/Tokens.hs:8138) GL_RGB8UI_EXT (src/Graphics/GL/Tokens.hs:8142) GL_RGBA16I_EXT (src/Graphics/GL/Tokens.hs:8172) GL_RGBA16UI_EXT (src/Graphics/GL/Tokens.hs:8176) GL_RGBA32I_EXT (src/Graphics/GL/Tokens.hs:8196) GL_RGBA32UI_EXT (src/Graphics/GL/Tokens.hs:8200) GL_RGBA8I_EXT (src/Graphics/GL/Tokens.hs:8216) GL_RGBA8UI_EXT (src/Graphics/GL/Tokens.hs:8220) GL_RGBA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8244) GL_RGBA_INTEGER_MODE_EXT (src/Graphics/GL/Tokens.hs:8246) GL_RGB_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8270) glClearColorIiEXT (src/Graphics/GL/Functions/F02.hs:1384) glClearColorIuiEXT (src/Graphics/GL/Functions/F02.hs:1399) 46% ( 6 / 13) in 'Graphics.GL.EXT.TextureFilterMinmax' Missing documentation for: GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2774) GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5500) GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6098) GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7636) GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7638) GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7642) glRasterSamplesEXT (src/Graphics/GL/Functions/F22.hs:501) 71% ( 5 / 7) in 'Graphics.GL.EXT.TextureFilterAnisotropic' Missing documentation for: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:5730) GL_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:9956) 71% ( 5 / 7) in 'Graphics.GL.EXT.TextureEnvDot3' Missing documentation for: GL_DOT3_RGBA_EXT (src/Graphics/GL/Tokens.hs:2352) GL_DOT3_RGB_EXT (src/Graphics/GL/Tokens.hs:2358) 19% ( 5 / 26) in 'Graphics.GL.EXT.TextureEnvCombine' Missing documentation for: GL_ADD_SIGNED_EXT (src/Graphics/GL/Tokens.hs:164) GL_COMBINE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1188) GL_COMBINE_EXT (src/Graphics/GL/Tokens.hs:1192) GL_COMBINE_RGB_EXT (src/Graphics/GL/Tokens.hs:1198) GL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:1632) GL_INTERPOLATE_EXT (src/Graphics/GL/Tokens.hs:4182) GL_OPERAND0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6402) GL_OPERAND0_RGB_EXT (src/Graphics/GL/Tokens.hs:6408) GL_OPERAND1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6414) GL_OPERAND1_RGB_EXT (src/Graphics/GL/Tokens.hs:6420) GL_OPERAND2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6426) GL_OPERAND2_RGB_EXT (src/Graphics/GL/Tokens.hs:6432) GL_PREVIOUS_EXT (src/Graphics/GL/Tokens.hs:7208) GL_PRIMARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:7216) GL_RGB_SCALE_EXT (src/Graphics/GL/Tokens.hs:8280) GL_SOURCE0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8814) GL_SOURCE0_RGB_EXT (src/Graphics/GL/Tokens.hs:8820) GL_SOURCE1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8826) GL_SOURCE1_RGB_EXT (src/Graphics/GL/Tokens.hs:8832) GL_SOURCE2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8838) GL_SOURCE2_RGB_EXT (src/Graphics/GL/Tokens.hs:8844) 29% ( 5 / 17) in 'Graphics.GL.EXT.TextureCubeMap' Missing documentation for: GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5144) GL_NORMAL_MAP_EXT (src/Graphics/GL/Tokens.hs:6210) GL_PROXY_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:7446) GL_REFLECTION_MAP_EXT (src/Graphics/GL/Tokens.hs:7756) GL_TEXTURE_BINDING_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9562) GL_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9776) GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9802) 56% ( 5 / 9) in 'Graphics.GL.EXT.TextureCompressionS3TC' Missing documentation for: GL_COMPRESSED_RGBA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1372) GL_COMPRESSED_RGBA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1376) GL_COMPRESSED_RGBA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1380) GL_COMPRESSED_RGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1398) 56% ( 5 / 9) in 'Graphics.GL.EXT.TextureCompressionRGTC' Missing documentation for: GL_COMPRESSED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_SIGNED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1414) 56% ( 5 / 9) in 'Graphics.GL.EXT.TextureCompressionLATC' Missing documentation for: GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1240) GL_COMPRESSED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1402) GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1404) 58% ( 7 / 12) in 'Graphics.GL.EXT.TextureBufferObject' Missing documentation for: GL_MAX_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5710) GL_TEXTURE_BINDING_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9546) GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT (src/Graphics/GL/Tokens.hs:9612) GL_TEXTURE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9616) GL_TEXTURE_BUFFER_FORMAT_EXT (src/Graphics/GL/Tokens.hs:9620) 44% ( 7 / 16) in 'Graphics.GL.EXT.TextureArray' Missing documentation for: GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1204) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3378) GL_MAX_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5006) GL_PROXY_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7410) GL_PROXY_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7420) GL_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9462) GL_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9474) GL_TEXTURE_BINDING_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9524) GL_TEXTURE_BINDING_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9530) 47% ( 8 / 17) in 'Graphics.GL.EXT.Texture3D' Missing documentation for: GL_MAX_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:4996) GL_PACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:6592) GL_PACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:6612) GL_PROXY_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:7432) GL_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:9494) GL_TEXTURE_DEPTH_EXT (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE_WRAP_R_EXT (src/Graphics/GL/Tokens.hs:10126) GL_UNPACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:10448) GL_UNPACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:10466) 10% ( 5 / 48) in 'Graphics.GL.EXT.Texture' Missing documentation for: GL_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:204) GL_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:216) GL_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:230) GL_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:238) GL_INTENSITY12_EXT (src/Graphics/GL/Tokens.hs:4088) GL_INTENSITY16_EXT (src/Graphics/GL/Tokens.hs:4098) GL_INTENSITY4_EXT (src/Graphics/GL/Tokens.hs:4110) GL_INTENSITY8_EXT (src/Graphics/GL/Tokens.hs:4118) GL_INTENSITY_EXT (src/Graphics/GL/Tokens.hs:4122) GL_LUMINANCE12_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:4576) GL_LUMINANCE12_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4580) GL_LUMINANCE12_EXT (src/Graphics/GL/Tokens.hs:4582) GL_LUMINANCE16_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:4596) GL_LUMINANCE16_EXT (src/Graphics/GL/Tokens.hs:4600) GL_LUMINANCE4_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4616) GL_LUMINANCE4_EXT (src/Graphics/GL/Tokens.hs:4620) GL_LUMINANCE6_ALPHA2_EXT (src/Graphics/GL/Tokens.hs:4624) GL_LUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:4634) GL_LUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:4640) GL_PROXY_TEXTURE_1D_EXT (src/Graphics/GL/Tokens.hs:7412) GL_PROXY_TEXTURE_2D_EXT (src/Graphics/GL/Tokens.hs:7422) GL_REPLACE_EXT (src/Graphics/GL/Tokens.hs:7976) GL_RGB10_A2_EXT (src/Graphics/GL/Tokens.hs:8068) GL_RGB10_EXT (src/Graphics/GL/Tokens.hs:8070) GL_RGB12_EXT (src/Graphics/GL/Tokens.hs:8074) GL_RGB16_EXT (src/Graphics/GL/Tokens.hs:8092) GL_RGB2_EXT (src/Graphics/GL/Tokens.hs:8098) GL_RGB4_EXT (src/Graphics/GL/Tokens.hs:8116) GL_RGB5_A1_EXT (src/Graphics/GL/Tokens.hs:8128) GL_RGB5_EXT (src/Graphics/GL/Tokens.hs:8132) GL_RGB8_EXT (src/Graphics/GL/Tokens.hs:8144) GL_RGBA12_EXT (src/Graphics/GL/Tokens.hs:8160) GL_RGBA16_EXT (src/Graphics/GL/Tokens.hs:8178) GL_RGBA2_EXT (src/Graphics/GL/Tokens.hs:8186) GL_RGBA4_EXT (src/Graphics/GL/Tokens.hs:8206) GL_RGBA8_EXT (src/Graphics/GL/Tokens.hs:8222) GL_TEXTURE_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:9508) GL_TEXTURE_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9580) GL_TEXTURE_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:9880) GL_TEXTURE_INTENSITY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9908) GL_TEXTURE_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:10080) 100% ( 7 / 7) in 'Graphics.GL.EXT.Subtexture' 71% ( 5 / 7) in 'Graphics.GL.EXT.StencilWrap' Missing documentation for: GL_DECR_WRAP_EXT (src/Graphics/GL/Tokens.hs:2146) GL_INCR_WRAP_EXT (src/Graphics/GL/Tokens.hs:3972) 67% ( 6 / 9) in 'Graphics.GL.EXT.StencilTwoSide' Missing documentation for: GL_ACTIVE_STENCIL_FACE_EXT (src/Graphics/GL/Tokens.hs:122) GL_STENCIL_TEST_TWO_SIDE_EXT (src/Graphics/GL/Tokens.hs:9092) glActiveStencilFaceEXT (src/Graphics/GL/Functions/F01.hs:194) 67% ( 6 / 9) in 'Graphics.GL.EXT.StencilClearTag' Missing documentation for: GL_STENCIL_CLEAR_TAG_VALUE_EXT (src/Graphics/GL/Tokens.hs:9036) GL_STENCIL_TAG_BITS_EXT (src/Graphics/GL/Tokens.hs:9088) glStencilClearTagEXT (src/Graphics/GL/Functions/F23.hs:1537) 83% ( 5 / 6) in 'Graphics.GL.EXT.SharedTexturePalette' Missing documentation for: GL_SHARED_TEXTURE_PALETTE_EXT (src/Graphics/GL/Tokens.hs:8672) 11% ( 7 / 63) in 'Graphics.GL.EXT.ShaderImageLoadStore' Missing documentation for: GL_ALL_BARRIER_BITS_EXT (src/Graphics/GL/Tokens.hs:188) GL_ATOMIC_COUNTER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:354) GL_BUFFER_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:636) GL_COMMAND_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:1202) GL_ELEMENT_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:2788) GL_FRAMEBUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:3394) GL_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3832) GL_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:3834) GL_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3840) GL_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:3842) GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3848) GL_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3850) GL_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:3854) GL_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:3858) GL_IMAGE_BINDING_ACCESS_EXT (src/Graphics/GL/Tokens.hs:3862) GL_IMAGE_BINDING_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3866) GL_IMAGE_BINDING_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3872) GL_IMAGE_BINDING_LAYER_EXT (src/Graphics/GL/Tokens.hs:3874) GL_IMAGE_BINDING_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3878) GL_IMAGE_BINDING_NAME_EXT (src/Graphics/GL/Tokens.hs:3882) GL_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3886) GL_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:3916) GL_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3920) GL_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4192) GL_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:4194) GL_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4200) GL_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:4202) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4208) GL_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:4210) GL_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4214) GL_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:4218) GL_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4222) GL_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4228) GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4232) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT (src/Graphics/GL/Tokens.hs:5076) GL_MAX_IMAGE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5350) GL_MAX_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5354) GL_PIXEL_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:6842) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:8622) GL_TEXTURE_FETCH_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10088) GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10188) GL_UNIFORM_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10354) GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10584) GL_UNSIGNED_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:10586) GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10592) GL_UNSIGNED_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:10594) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10600) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:10602) GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10606) GL_UNSIGNED_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:10610) GL_UNSIGNED_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10614) GL_UNSIGNED_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:10620) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10624) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10904) glBindImageTextureEXT (src/Graphics/GL/Functions/F01.hs:1077) 62% ( 5 / 8) in 'Graphics.GL.EXT.SeparateSpecularColor' Missing documentation for: GL_LIGHT_MODEL_COLOR_CONTROL_EXT (src/Graphics/GL/Tokens.hs:4426) GL_SEPARATE_SPECULAR_COLOR_EXT (src/Graphics/GL/Tokens.hs:8596) GL_SINGLE_COLOR_EXT (src/Graphics/GL/Tokens.hs:8734) 60% ( 6 / 10) in 'Graphics.GL.EXT.SeparateShaderObjects' Missing documentation for: GL_ACTIVE_PROGRAM_EXT (src/Graphics/GL/Tokens.hs:118) glActiveProgramEXT (src/Graphics/GL/Functions/F01.hs:155) glCreateShaderProgramEXT (src/Graphics/GL/Functions/F05.hs:351) glUseShaderProgramEXT (src/Graphics/GL/Functions/F28.hs:142) 77% ( 23 / 30) in 'Graphics.GL.EXT.SecondaryColor' Missing documentation for: GL_COLOR_SUM_EXT (src/Graphics/GL/Tokens.hs:1094) GL_CURRENT_SECONDARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:1936) GL_SECONDARY_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8550) GL_SECONDARY_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:8560) GL_SECONDARY_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:8564) GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:8568) GL_SECONDARY_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:8572) 83% ( 5 / 6) in 'Graphics.GL.EXT.RescaleNormal' Missing documentation for: GL_RESCALE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:8006) 46% ( 6 / 13) in 'Graphics.GL.EXT.RasterMultisample' Missing documentation for: GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2774) GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5500) GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6098) GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7636) GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7638) GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7642) glRasterSamplesEXT (src/Graphics/GL/Functions/F22.hs:501) 64% ( 7 / 11) in 'Graphics.GL.EXT.ProvokingVertex' Missing documentation for: GL_FIRST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:2958) GL_LAST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:4366) GL_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:7386) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:7470) 75% ( 6 / 8) in 'Graphics.GL.EXT.PolygonOffsetClamp' Missing documentation for: GL_POLYGON_OFFSET_CLAMP_EXT (src/Graphics/GL/Tokens.hs:7080) glPolygonOffsetClampEXT (src/Graphics/GL/Functions/F19.hs:1196) 60% ( 6 / 10) in 'Graphics.GL.EXT.PolygonOffset' Missing documentation for: GL_POLYGON_OFFSET_BIAS_EXT (src/Graphics/GL/Tokens.hs:7078) GL_POLYGON_OFFSET_EXT (src/Graphics/GL/Tokens.hs:7084) GL_POLYGON_OFFSET_FACTOR_EXT (src/Graphics/GL/Tokens.hs:7088) glPolygonOffsetEXT (src/Graphics/GL/Functions/F19.hs:1210) 67% ( 8 / 12) in 'Graphics.GL.EXT.PointParameters' Missing documentation for: GL_DISTANCE_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:2330) GL_POINT_FADE_THRESHOLD_SIZE_EXT (src/Graphics/GL/Tokens.hs:7014) GL_POINT_SIZE_MAX_EXT (src/Graphics/GL/Tokens.hs:7038) GL_POINT_SIZE_MIN_EXT (src/Graphics/GL/Tokens.hs:7046) 29% ( 6 / 21) in 'Graphics.GL.EXT.PixelTransform' Missing documentation for: GL_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:416) GL_CUBIC_EXT (src/Graphics/GL/Tokens.hs:1850) GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5408) GL_PIXEL_CUBIC_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:6850) GL_PIXEL_MAG_FILTER_EXT (src/Graphics/GL/Tokens.hs:6858) GL_PIXEL_MIN_FILTER_EXT (src/Graphics/GL/Tokens.hs:6900) GL_PIXEL_TRANSFORM_2D_EXT (src/Graphics/GL/Tokens.hs:6958) GL_PIXEL_TRANSFORM_2D_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6960) GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6962) glGetPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F11.hs:1014) glGetPixelTransformParameterivEXT (src/Graphics/GL/Functions/F11.hs:1028) glPixelTransformParameterfEXT (src/Graphics/GL/Functions/F19.hs:757) glPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F19.hs:771) glPixelTransformParameteriEXT (src/Graphics/GL/Functions/F19.hs:785) glPixelTransformParameterivEXT (src/Graphics/GL/Functions/F19.hs:799) 56% ( 5 / 9) in 'Graphics.GL.EXT.PixelBufferObject' Missing documentation for: GL_PIXEL_PACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:6912) GL_PIXEL_PACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:6914) GL_PIXEL_UNPACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:6972) GL_PIXEL_UNPACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:6974) 59% ( 10 / 17) in 'Graphics.GL.EXT.PalettedTexture' Missing documentation for: GL_COLOR_INDEX12_EXT (src/Graphics/GL/Tokens.hs:1054) GL_COLOR_INDEX16_EXT (src/Graphics/GL/Tokens.hs:1056) GL_COLOR_INDEX1_EXT (src/Graphics/GL/Tokens.hs:1058) GL_COLOR_INDEX2_EXT (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_INDEX4_EXT (src/Graphics/GL/Tokens.hs:1062) GL_COLOR_INDEX8_EXT (src/Graphics/GL/Tokens.hs:1064) GL_TEXTURE_INDEX_SIZE_EXT (src/Graphics/GL/Tokens.hs:9904) 50% ( 5 / 10) in 'Graphics.GL.EXT.PackedPixels' Missing documentation for: GL_UNSIGNED_BYTE_3_3_2_EXT (src/Graphics/GL/Tokens.hs:10494) GL_UNSIGNED_INT_10_10_10_2_EXT (src/Graphics/GL/Tokens.hs:10542) GL_UNSIGNED_INT_8_8_8_8_EXT (src/Graphics/GL/Tokens.hs:10570) GL_UNSIGNED_SHORT_4_4_4_4_EXT (src/Graphics/GL/Tokens.hs:10714) GL_UNSIGNED_SHORT_5_5_5_1_EXT (src/Graphics/GL/Tokens.hs:10724) 62% ( 5 / 8) in 'Graphics.GL.EXT.PackedFloat' Missing documentation for: GL_R11F_G11F_B10F_EXT (src/Graphics/GL/Tokens.hs:7576) GL_RGBA_SIGNED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:8252) GL_UNSIGNED_INT_10F_11F_11F_REV_EXT (src/Graphics/GL/Tokens.hs:10538) 56% ( 5 / 9) in 'Graphics.GL.EXT.PackedDepthStencil' Missing documentation for: GL_DEPTH24_STENCIL8_EXT (src/Graphics/GL/Tokens.hs:2168) GL_DEPTH_STENCIL_EXT (src/Graphics/GL/Tokens.hs:2276) GL_TEXTURE_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:10050) GL_UNSIGNED_INT_24_8_EXT (src/Graphics/GL/Tokens.hs:10548) 24% ( 6 / 25) in 'Graphics.GL.EXT.Multisample' Missing documentation for: GL_1PASS_EXT (src/Graphics/GL/Tokens.hs:24) GL_2PASS_0_EXT (src/Graphics/GL/Tokens.hs:30) GL_2PASS_1_EXT (src/Graphics/GL/Tokens.hs:34) GL_4PASS_0_EXT (src/Graphics/GL/Tokens.hs:68) GL_4PASS_1_EXT (src/Graphics/GL/Tokens.hs:72) GL_4PASS_2_EXT (src/Graphics/GL/Tokens.hs:76) GL_4PASS_3_EXT (src/Graphics/GL/Tokens.hs:80) GL_MULTISAMPLE_BIT_EXT (src/Graphics/GL/Tokens.hs:6066) GL_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:6086) GL_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8414) GL_SAMPLE_ALPHA_TO_MASK_EXT (src/Graphics/GL/Tokens.hs:8426) GL_SAMPLE_ALPHA_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:8434) GL_SAMPLE_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:8444) GL_SAMPLE_MASK_EXT (src/Graphics/GL/Tokens.hs:8478) GL_SAMPLE_MASK_INVERT_EXT (src/Graphics/GL/Tokens.hs:8480) GL_SAMPLE_MASK_VALUE_EXT (src/Graphics/GL/Tokens.hs:8490) GL_SAMPLE_PATTERN_EXT (src/Graphics/GL/Tokens.hs:8496) glSampleMaskEXT (src/Graphics/GL/Functions/F23.hs:155) glSamplePatternEXT (src/Graphics/GL/Functions/F23.hs:209) 100% ( 7 / 7) in 'Graphics.GL.EXT.MultiDrawArrays' 32% ( 6 / 19) in 'Graphics.GL.EXT.LightTexture' Missing documentation for: GL_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:386) GL_FRAGMENT_COLOR_EXT (src/Graphics/GL/Tokens.hs:3222) GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3236) GL_FRAGMENT_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3270) GL_FRAGMENT_NORMAL_EXT (src/Graphics/GL/Tokens.hs:3272) GL_SHADOW_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:8668) GL_TEXTURE_APPLICATION_MODE_EXT (src/Graphics/GL/Tokens.hs:9514) GL_TEXTURE_LIGHT_EXT (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:9950) glApplyTextureEXT (src/Graphics/GL/Functions/F01.hs:369) glTextureLightEXT (src/Graphics/GL/Functions/F26.hs:331) glTextureMaterialEXT (src/Graphics/GL/Functions/F26.hs:343) 60% ( 6 / 10) in 'Graphics.GL.EXT.IndexMaterial' Missing documentation for: GL_INDEX_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:4016) GL_INDEX_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:4018) GL_INDEX_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:4020) glIndexMaterialEXT (src/Graphics/GL/Functions/F14.hs:529) 60% ( 6 / 10) in 'Graphics.GL.EXT.IndexFunc' Missing documentation for: GL_INDEX_TEST_EXT (src/Graphics/GL/Tokens.hs:4028) GL_INDEX_TEST_FUNC_EXT (src/Graphics/GL/Tokens.hs:4030) GL_INDEX_TEST_REF_EXT (src/Graphics/GL/Tokens.hs:4032) glIndexFuncEXT (src/Graphics/GL/Functions/F14.hs:503) 38% ( 5 / 13) in 'Graphics.GL.EXT.IndexArrayFormats' Missing documentation for: GL_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:4350) GL_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:4352) GL_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:4354) GL_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:4356) GL_T2F_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:9208) GL_T2F_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:9210) GL_T2F_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:9212) GL_T2F_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:9214) 33% ( 10 / 30) in 'Graphics.GL.EXT.Histogram' Missing documentation for: GL_HISTOGRAM_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:3762) GL_HISTOGRAM_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3766) GL_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:3768) GL_HISTOGRAM_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3772) GL_HISTOGRAM_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:3776) GL_HISTOGRAM_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3780) GL_HISTOGRAM_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:3784) GL_HISTOGRAM_SINK_EXT (src/Graphics/GL/Tokens.hs:3788) GL_HISTOGRAM_WIDTH_EXT (src/Graphics/GL/Tokens.hs:3792) GL_MINMAX_EXT (src/Graphics/GL/Tokens.hs:5862) GL_MINMAX_FORMAT_EXT (src/Graphics/GL/Tokens.hs:5866) GL_MINMAX_SINK_EXT (src/Graphics/GL/Tokens.hs:5870) GL_PROXY_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:7394) GL_TABLE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:9226) glGetHistogramEXT (src/Graphics/GL/Functions/F10.hs:446) glGetHistogramParameterfvEXT (src/Graphics/GL/Functions/F10.hs:477) glGetHistogramParameterivEXT (src/Graphics/GL/Functions/F10.hs:506) glGetMinmaxEXT (src/Graphics/GL/Functions/F10.hs:1207) glGetMinmaxParameterfvEXT (src/Graphics/GL/Functions/F10.hs:1238) glGetMinmaxParameterivEXT (src/Graphics/GL/Functions/F10.hs:1267) 26% ( 7 / 27) in 'Graphics.GL.EXT.GeometryShader4' Missing documentation for: GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3344) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3378) GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3456) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3462) GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3586) GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3604) GL_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:3620) GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3642) GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4472) GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4502) GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5294) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5316) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5324) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5338) GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5344) GL_MAX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5772) GL_MAX_VERTEX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5838) GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7352) GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10308) GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10324) 38% ( 17 / 45) in 'Graphics.GL.EXT.GPUShader4' Missing documentation for: GL_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4240) GL_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:4242) GL_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4248) GL_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:4250) GL_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4260) GL_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:4264) GL_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4270) GL_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:4276) GL_MAX_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5480) GL_MIN_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5892) GL_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8312) GL_SAMPLER_1D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8316) GL_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8328) GL_SAMPLER_2D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8332) GL_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:8368) GL_SAMPLER_CUBE_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8394) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10634) GL_UNSIGNED_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:10636) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10642) GL_UNSIGNED_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:10644) GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10654) GL_UNSIGNED_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:10658) GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10664) GL_UNSIGNED_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:10670) GL_UNSIGNED_INT_VEC2_EXT (src/Graphics/GL/Tokens.hs:10684) GL_UNSIGNED_INT_VEC3_EXT (src/Graphics/GL/Tokens.hs:10688) GL_UNSIGNED_INT_VEC4_EXT (src/Graphics/GL/Tokens.hs:10692) GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT (src/Graphics/GL/Tokens.hs:10926) 71% ( 5 / 7) in 'Graphics.GL.EXT.GPUProgramParameters' Missing documentation for: glProgramEnvParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:320) glProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:493) 71% ( 5 / 7) in 'Graphics.GL.EXT.FramebufferSRGB' Missing documentation for: GL_FRAMEBUFFER_SRGB_CAPABLE_EXT (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_SRGB_EXT (src/Graphics/GL/Tokens.hs:3512) 28% ( 21 / 74) in 'Graphics.GL.EXT.FramebufferObject' Missing documentation for: GL_COLOR_ATTACHMENT0_EXT (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ATTACHMENT10_EXT (src/Graphics/GL/Tokens.hs:902) GL_COLOR_ATTACHMENT11_EXT (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ATTACHMENT12_EXT (src/Graphics/GL/Tokens.hs:914) GL_COLOR_ATTACHMENT13_EXT (src/Graphics/GL/Tokens.hs:920) GL_COLOR_ATTACHMENT14_EXT (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT15_EXT (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT1_EXT (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT2_EXT (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT3_EXT (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT4_EXT (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT5_EXT (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT6_EXT (src/Graphics/GL/Tokens.hs:998) GL_COLOR_ATTACHMENT7_EXT (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT8_EXT (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT9_EXT (src/Graphics/GL/Tokens.hs:1016) GL_DEPTH_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:2178) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT (src/Graphics/GL/Tokens.hs:3350) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3356) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT (src/Graphics/GL/Tokens.hs:3364) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3382) GL_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_COMPLETE_EXT (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (src/Graphics/GL/Tokens.hs:3438) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3444) GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_UNSUPPORTED_EXT (src/Graphics/GL/Tokens.hs:3520) GL_INVALID_FRAMEBUFFER_OPERATION_EXT (src/Graphics/GL/Tokens.hs:4304) GL_MAX_COLOR_ATTACHMENTS_EXT (src/Graphics/GL/Tokens.hs:5042) GL_MAX_RENDERBUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5512) GL_RENDERBUFFER_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:7874) GL_RENDERBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7882) GL_RENDERBUFFER_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:7888) GL_RENDERBUFFER_DEPTH_SIZE_EXT (src/Graphics/GL/Tokens.hs:7898) GL_RENDERBUFFER_EXT (src/Graphics/GL/Tokens.hs:7902) GL_RENDERBUFFER_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:7908) GL_RENDERBUFFER_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:7914) GL_RENDERBUFFER_INTERNAL_FORMAT_EXT (src/Graphics/GL/Tokens.hs:7920) GL_RENDERBUFFER_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:7928) GL_RENDERBUFFER_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:7946) GL_RENDERBUFFER_WIDTH_EXT (src/Graphics/GL/Tokens.hs:7952) GL_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:8988) GL_STENCIL_INDEX16_EXT (src/Graphics/GL/Tokens.hs:9054) GL_STENCIL_INDEX1_EXT (src/Graphics/GL/Tokens.hs:9056) GL_STENCIL_INDEX4_EXT (src/Graphics/GL/Tokens.hs:9062) GL_STENCIL_INDEX8_EXT (src/Graphics/GL/Tokens.hs:9068) glBindFramebufferEXT (src/Graphics/GL/Functions/F01.hs:1032) glBindRenderbufferEXT (src/Graphics/GL/Functions/F01.hs:1228) 71% ( 5 / 7) in 'Graphics.GL.EXT.FramebufferMultisampleBlitScaled' Missing documentation for: GL_SCALED_RESOLVE_FASTEST_EXT (src/Graphics/GL/Tokens.hs:8516) GL_SCALED_RESOLVE_NICEST_EXT (src/Graphics/GL/Tokens.hs:8518) 70% ( 7 / 10) in 'Graphics.GL.EXT.FramebufferMultisample' Missing documentation for: GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3480) GL_MAX_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5522) GL_RENDERBUFFER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7938) 64% ( 7 / 11) in 'Graphics.GL.EXT.FramebufferBlit' Missing documentation for: GL_DRAW_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:2634) GL_READ_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7662) GL_READ_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:7666) 56% ( 5 / 9) in 'Graphics.GL.EXT.FourTwoTwoPixels' Missing documentation for: GL_422_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:58) GL_422_EXT (src/Graphics/GL/Tokens.hs:60) GL_422_REV_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:62) GL_422_REV_EXT (src/Graphics/GL/Tokens.hs:64) 58% ( 11 / 19) in 'Graphics.GL.EXT.FogCoord' Missing documentation for: GL_CURRENT_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:1888) GL_FOG_COORDINATE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3096) GL_FOG_COORDINATE_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3104) GL_FOG_COORDINATE_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3108) GL_FOG_COORDINATE_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3112) GL_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:3114) GL_FOG_COORDINATE_SOURCE_EXT (src/Graphics/GL/Tokens.hs:3118) GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3236) 78% ( 7 / 9) in 'Graphics.GL.EXT.DrawRangeElements' Missing documentation for: GL_MAX_ELEMENTS_INDICES_EXT (src/Graphics/GL/Tokens.hs:5198) GL_MAX_ELEMENTS_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5202) 100% ( 7 / 7) in 'Graphics.GL.EXT.DrawInstanced' 100% ( 11 / 11) in 'Graphics.GL.EXT.DrawBuffers2' 24% ( 63 /264) in 'Graphics.GL.EXT.DirectStateAccess' Missing documentation for: GL_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7308) GL_PROGRAM_MATRIX_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7310) GL_TRANSPOSE_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:10292) glBindMultiTextureEXT (src/Graphics/GL/Functions/F01.hs:1136) glCheckNamedFramebufferStatusEXT (src/Graphics/GL/Functions/F02.hs:1186) glClearNamedBufferDataEXT (src/Graphics/GL/Functions/F02.hs:1549) glClearNamedBufferSubDataEXT (src/Graphics/GL/Functions/F02.hs:1584) glClientAttribDefaultEXT (src/Graphics/GL/Functions/F03.hs:305) glCompressedMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:260) glCompressedMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:279) glCompressedMultiTexImage3DEXT (src/Graphics/GL/Functions/F04.hs:299) glCompressedMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:320) glCompressedMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:339) glCompressedMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:360) glCompressedTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:673) glCompressedTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:692) glCompressedTextureImage3DEXT (src/Graphics/GL/Functions/F04.hs:712) glCompressedTextureSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:752) glCompressedTextureSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:792) glCompressedTextureSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:836) glCopyMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:1386) glCopyMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:1405) glCopyMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:1425) glCopyMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:1443) glCopyMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1463) glCopyTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:1748) glCopyTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:1767) glCopyTextureSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:1820) glCopyTextureSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:1858) glCopyTextureSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1899) glDisableClientStateIndexedEXT (src/Graphics/GL/Functions/F06.hs:236) glDisableClientStateiEXT (src/Graphics/GL/Functions/F06.hs:249) glDisableVertexArrayAttribEXT (src/Graphics/GL/Functions/F06.hs:314) glDisableVertexArrayEXT (src/Graphics/GL/Functions/F06.hs:327) glEnableClientStateIndexedEXT (src/Graphics/GL/Functions/F07.hs:180) glEnableClientStateiEXT (src/Graphics/GL/Functions/F07.hs:193) glEnableVertexArrayAttribEXT (src/Graphics/GL/Functions/F07.hs:258) glEnableVertexArrayEXT (src/Graphics/GL/Functions/F07.hs:271) glFlushMappedNamedBufferRangeEXT (src/Graphics/GL/Functions/F07.hs:1266) glFramebufferDrawBufferEXT (src/Graphics/GL/Functions/F08.hs:538) glFramebufferDrawBuffersEXT (src/Graphics/GL/Functions/F08.hs:551) glFramebufferReadBufferEXT (src/Graphics/GL/Functions/F08.hs:593) glGenerateMultiTexMipmapEXT (src/Graphics/GL/Functions/F09.hs:248) glGenerateTextureMipmapEXT (src/Graphics/GL/Functions/F09.hs:274) glGetCompressedMultiTexImageEXT (src/Graphics/GL/Functions/F09.hs:1074) glGetCompressedTextureImageEXT (src/Graphics/GL/Functions/F09.hs:1135) glGetFramebufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:345) glGetMultiTexEnvfvEXT (src/Graphics/GL/Functions/F10.hs:1281) glGetMultiTexEnvivEXT (src/Graphics/GL/Functions/F10.hs:1296) glGetMultiTexGendvEXT (src/Graphics/GL/Functions/F10.hs:1311) glGetMultiTexGenfvEXT (src/Graphics/GL/Functions/F10.hs:1326) glGetMultiTexGenivEXT (src/Graphics/GL/Functions/F10.hs:1341) glGetMultiTexImageEXT (src/Graphics/GL/Functions/F10.hs:1356) glGetMultiTexLevelParameterfvEXT (src/Graphics/GL/Functions/F10.hs:1373) glGetMultiTexLevelParameterivEXT (src/Graphics/GL/Functions/F10.hs:1389) glGetMultiTexParameterIivEXT (src/Graphics/GL/Functions/F10.hs:1405) glGetMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F10.hs:1420) glGetMultiTexParameterfvEXT (src/Graphics/GL/Functions/F10.hs:1435) glGetMultiTexParameterivEXT (src/Graphics/GL/Functions/F10.hs:1450) glGetNamedBufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:1525) glGetNamedBufferPointervEXT (src/Graphics/GL/Functions/F10.hs:1568) glGetNamedBufferSubDataEXT (src/Graphics/GL/Functions/F11.hs:144) glGetNamedFramebufferAttachmentParameterivEXT (src/Graphics/GL/Functions/F11.hs:175) glGetNamedFramebufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:222) glGetNamedProgramLocalParameterIivEXT (src/Graphics/GL/Functions/F11.hs:236) glGetNamedProgramLocalParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:251) glGetNamedProgramLocalParameterdvEXT (src/Graphics/GL/Functions/F11.hs:266) glGetNamedProgramLocalParameterfvEXT (src/Graphics/GL/Functions/F11.hs:281) glGetNamedProgramStringEXT (src/Graphics/GL/Functions/F11.hs:296) glGetNamedProgramivEXT (src/Graphics/GL/Functions/F11.hs:311) glGetNamedRenderbufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:341) glGetPointerIndexedvEXT (src/Graphics/GL/Functions/F11.hs:1042) glGetPointeri_vEXT (src/Graphics/GL/Functions/F11.hs:1056) glGetTextureImageEXT (src/Graphics/GL/Functions/F12.hs:1271) glGetTextureLevelParameterfvEXT (src/Graphics/GL/Functions/F12.hs:1304) glGetTextureLevelParameterivEXT (src/Graphics/GL/Functions/F12.hs:1336) glGetTextureParameterIivEXT (src/Graphics/GL/Functions/F12.hs:1367) glGetTextureParameterIuivEXT (src/Graphics/GL/Functions/F12.hs:1397) glGetTextureParameterfvEXT (src/Graphics/GL/Functions/F12.hs:1427) glGetTextureParameterivEXT (src/Graphics/GL/Functions/F12.hs:1457) glGetVertexArrayIntegeri_vEXT (src/Graphics/GL/Functions/F13.hs:547) glGetVertexArrayIntegervEXT (src/Graphics/GL/Functions/F13.hs:562) glGetVertexArrayPointeri_vEXT (src/Graphics/GL/Functions/F13.hs:576) glGetVertexArrayPointervEXT (src/Graphics/GL/Functions/F13.hs:591) glMapNamedBufferEXT (src/Graphics/GL/Functions/F15.hs:1383) glMapNamedBufferRangeEXT (src/Graphics/GL/Functions/F15.hs:1412) glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:266) glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:379) glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:404) glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:417) glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:430) glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:443) glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:508) glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:521) glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:534) glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:547) glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:560) glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:578) glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:590) glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:602) glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:618) glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:634) glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:649) glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:664) glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:679) glMultiTexBufferEXT (src/Graphics/GL/Functions/F16.hs:1313) glMultiTexCoordPointerEXT (src/Graphics/GL/Functions/F17.hs:1285) glMultiTexEnvfvEXT (src/Graphics/GL/Functions/F17.hs:1317) glMultiTexEnvivEXT (src/Graphics/GL/Functions/F17.hs:1348) glMultiTexGendvEXT (src/Graphics/GL/Functions/F17.hs:1379) glMultiTexGenfvEXT (src/Graphics/GL/Functions/F17.hs:1410) glMultiTexGenivEXT (src/Graphics/GL/Functions/F17.hs:1441) glMultiTexImage1DEXT (src/Graphics/GL/Functions/F17.hs:1456) glMultiTexImage2DEXT (src/Graphics/GL/Functions/F17.hs:1476) glMultiTexImage3DEXT (src/Graphics/GL/Functions/F17.hs:1497) glMultiTexParameterIivEXT (src/Graphics/GL/Functions/F17.hs:1519) glMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F17.hs:1534) glMultiTexParameterfvEXT (src/Graphics/GL/Functions/F17.hs:1565) glMultiTexParameterivEXT (src/Graphics/GL/Functions/F17.hs:1596) glMultiTexRenderbufferEXT (src/Graphics/GL/Functions/F17.hs:1611) glMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F18.hs:128) glMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F18.hs:147) glMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F18.hs:168) glNamedBufferDataEXT (src/Graphics/GL/Functions/F18.hs:207) glNamedCopyBufferSubDataEXT (src/Graphics/GL/Functions/F18.hs:316) glNamedFramebufferParameteriEXT (src/Graphics/GL/Functions/F18.hs:376) glNamedFramebufferRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:420) glNamedFramebufferTexture1DEXT (src/Graphics/GL/Functions/F18.hs:496) glNamedFramebufferTexture2DEXT (src/Graphics/GL/Functions/F18.hs:512) glNamedFramebufferTexture3DEXT (src/Graphics/GL/Functions/F18.hs:528) glNamedFramebufferTextureEXT (src/Graphics/GL/Functions/F18.hs:545) glNamedFramebufferTextureFaceEXT (src/Graphics/GL/Functions/F18.hs:560) glNamedFramebufferTextureLayerEXT (src/Graphics/GL/Functions/F18.hs:593) glNamedProgramLocalParameter4dvEXT (src/Graphics/GL/Functions/F18.hs:628) glNamedProgramLocalParameter4fvEXT (src/Graphics/GL/Functions/F18.hs:662) glNamedProgramLocalParameterI4ivEXT (src/Graphics/GL/Functions/F18.hs:696) glNamedProgramLocalParameterI4uivEXT (src/Graphics/GL/Functions/F18.hs:730) glNamedProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F18.hs:745) glNamedProgramLocalParametersI4ivEXT (src/Graphics/GL/Functions/F18.hs:761) glNamedProgramLocalParametersI4uivEXT (src/Graphics/GL/Functions/F18.hs:777) glNamedProgramStringEXT (src/Graphics/GL/Functions/F18.hs:793) glNamedRenderbufferStorageEXT (src/Graphics/GL/Functions/F18.hs:825) glNamedRenderbufferStorageMultisampleCoverageEXT (src/Graphics/GL/Functions/F18.hs:857) glNamedRenderbufferStorageMultisampleEXT (src/Graphics/GL/Functions/F18.hs:874) glProgramUniform1dEXT (src/Graphics/GL/Functions/F20.hs:804) glProgramUniform1dvEXT (src/Graphics/GL/Functions/F20.hs:833) glProgramUniform2dEXT (src/Graphics/GL/Functions/F20.hs:1165) glProgramUniform2dvEXT (src/Graphics/GL/Functions/F20.hs:1195) glProgramUniform3dEXT (src/Graphics/GL/Functions/F20.hs:1538) glProgramUniform3dvEXT (src/Graphics/GL/Functions/F20.hs:1569) glProgramUniform4dEXT (src/Graphics/GL/Functions/F21.hs:368) glProgramUniform4dvEXT (src/Graphics/GL/Functions/F21.hs:400) glProgramUniformMatrix2dvEXT (src/Graphics/GL/Functions/F21.hs:852) glProgramUniformMatrix2x3dvEXT (src/Graphics/GL/Functions/F21.hs:918) glProgramUniformMatrix2x4dvEXT (src/Graphics/GL/Functions/F21.hs:984) glProgramUniformMatrix3dvEXT (src/Graphics/GL/Functions/F21.hs:1050) glProgramUniformMatrix3x2dvEXT (src/Graphics/GL/Functions/F21.hs:1116) glProgramUniformMatrix3x4dvEXT (src/Graphics/GL/Functions/F21.hs:1182) glProgramUniformMatrix4dvEXT (src/Graphics/GL/Functions/F21.hs:1248) glProgramUniformMatrix4x2dvEXT (src/Graphics/GL/Functions/F21.hs:1314) glProgramUniformMatrix4x3dvEXT (src/Graphics/GL/Functions/F21.hs:1380) glPushClientAttribDefaultEXT (src/Graphics/GL/Functions/F21.hs:1524) glTextureBufferEXT (src/Graphics/GL/Functions/F26.hs:128) glTextureBufferRangeEXT (src/Graphics/GL/Functions/F26.hs:160) glTextureImage1DEXT (src/Graphics/GL/Functions/F26.hs:192) glTextureImage2DEXT (src/Graphics/GL/Functions/F26.hs:212) glTextureImage3DEXT (src/Graphics/GL/Functions/F26.hs:270) glTexturePageCommitmentEXT (src/Graphics/GL/Functions/F26.hs:368) glTextureParameterIivEXT (src/Graphics/GL/Functions/F26.hs:403) glTextureParameterIuivEXT (src/Graphics/GL/Functions/F26.hs:433) glTextureParameterfvEXT (src/Graphics/GL/Functions/F26.hs:494) glTextureParameterivEXT (src/Graphics/GL/Functions/F26.hs:555) glTextureRenderbufferEXT (src/Graphics/GL/Functions/F26.hs:584) glTextureStorage1DEXT (src/Graphics/GL/Functions/F26.hs:614) glTextureStorage2DEXT (src/Graphics/GL/Functions/F26.hs:647) glTextureStorage2DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:682) glTextureStorage3DEXT (src/Graphics/GL/Functions/F26.hs:718) glTextureStorage3DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:755) glTextureSubImage1DEXT (src/Graphics/GL/Functions/F26.hs:812) glTextureSubImage2DEXT (src/Graphics/GL/Functions/F26.hs:852) glTextureSubImage3DEXT (src/Graphics/GL/Functions/F26.hs:896) glUnmapNamedBufferEXT (src/Graphics/GL/Functions/F27.hs:1528) glVertexArrayBindVertexBufferEXT (src/Graphics/GL/Functions/F28.hs:1111) glVertexArrayColorOffsetEXT (src/Graphics/GL/Functions/F28.hs:1142) glVertexArrayEdgeFlagOffsetEXT (src/Graphics/GL/Functions/F28.hs:1159) glVertexArrayFogCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:1188) glVertexArrayIndexOffsetEXT (src/Graphics/GL/Functions/F28.hs:1204) glVertexArrayMultiTexCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:1220) glVertexArrayNormalOffsetEXT (src/Graphics/GL/Functions/F28.hs:1238) glVertexArraySecondaryColorOffsetEXT (src/Graphics/GL/Functions/F28.hs:1293) glVertexArrayTexCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:1310) glVertexArrayVertexAttribBindingEXT (src/Graphics/GL/Functions/F28.hs:1327) glVertexArrayVertexAttribDivisorEXT (src/Graphics/GL/Functions/F28.hs:1341) glVertexArrayVertexAttribFormatEXT (src/Graphics/GL/Functions/F28.hs:1355) glVertexArrayVertexAttribIFormatEXT (src/Graphics/GL/Functions/F28.hs:1372) glVertexArrayVertexAttribIOffsetEXT (src/Graphics/GL/Functions/F28.hs:1388) glVertexArrayVertexAttribLFormatEXT (src/Graphics/GL/Functions/F28.hs:1406) glVertexArrayVertexAttribLOffsetEXT (src/Graphics/GL/Functions/F28.hs:1422) glVertexArrayVertexAttribOffsetEXT (src/Graphics/GL/Functions/F28.hs:1440) glVertexArrayVertexBindingDivisorEXT (src/Graphics/GL/Functions/F28.hs:1459) glVertexArrayVertexOffsetEXT (src/Graphics/GL/Functions/F28.hs:1508) 67% ( 6 / 9) in 'Graphics.GL.EXT.DepthBoundsTest' Missing documentation for: GL_DEPTH_BOUNDS_EXT (src/Graphics/GL/Tokens.hs:2186) GL_DEPTH_BOUNDS_TEST_EXT (src/Graphics/GL/Tokens.hs:2188) glDepthBoundsEXT (src/Graphics/GL/Functions/F05.hs:1344) 62% ( 5 / 8) in 'Graphics.GL.EXT.DebugMarker' Missing documentation for: glInsertEventMarkerEXT (src/Graphics/GL/Functions/F14.hs:767) glPopGroupMarkerEXT (src/Graphics/GL/Functions/F19.hs:1310) glPushGroupMarkerEXT (src/Graphics/GL/Functions/F21.hs:1568) 38% ( 6 / 16) in 'Graphics.GL.EXT.DebugLabel' Missing documentation for: GL_BUFFER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:622) GL_PROGRAM_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7330) GL_PROGRAM_PIPELINE_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7346) GL_QUERY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7542) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8304) GL_SHADER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:8636) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10180) GL_VERTEX_ARRAY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:10830) glGetObjectLabelEXT (src/Graphics/GL/Functions/F11.hs:444) glLabelObjectEXT (src/Graphics/GL/Functions/F15.hs:294) 55% ( 6 / 11) in 'Graphics.GL.EXT.CullVertex' Missing documentation for: GL_CULL_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1868) GL_CULL_VERTEX_EYE_POSITION_EXT (src/Graphics/GL/Tokens.hs:1870) GL_CULL_VERTEX_OBJECT_POSITION_EXT (src/Graphics/GL/Tokens.hs:1874) glCullParameterdvEXT (src/Graphics/GL/Functions/F05.hs:476) glCullParameterfvEXT (src/Graphics/GL/Functions/F05.hs:489) 100% ( 10 / 10) in 'Graphics.GL.EXT.CopyTexture' 38% ( 16 / 42) in 'Graphics.GL.EXT.CoordinateFrame' Missing documentation for: GL_BINORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:460) GL_BINORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:462) GL_BINORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:464) GL_BINORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:466) GL_CURRENT_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:1878) GL_CURRENT_TANGENT_EXT (src/Graphics/GL/Tokens.hs:1938) GL_MAP1_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4706) GL_MAP1_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4718) GL_MAP2_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4764) GL_MAP2_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4776) GL_TANGENT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9228) GL_TANGENT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9230) GL_TANGENT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9232) GL_TANGENT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9234) glBinormal3bvEXT (src/Graphics/GL/Functions/F01.hs:1523) glBinormal3dvEXT (src/Graphics/GL/Functions/F02.hs:143) glBinormal3fvEXT (src/Graphics/GL/Functions/F02.hs:170) glBinormal3ivEXT (src/Graphics/GL/Functions/F02.hs:197) glBinormal3svEXT (src/Graphics/GL/Functions/F02.hs:224) glBinormalPointerEXT (src/Graphics/GL/Functions/F02.hs:236) glTangent3bvEXT (src/Graphics/GL/Functions/F24.hs:471) glTangent3dvEXT (src/Graphics/GL/Functions/F24.hs:498) glTangent3fvEXT (src/Graphics/GL/Functions/F24.hs:525) glTangent3ivEXT (src/Graphics/GL/Functions/F24.hs:552) glTangent3svEXT (src/Graphics/GL/Functions/F24.hs:579) glTangentPointerEXT (src/Graphics/GL/Functions/F24.hs:591) 38% ( 15 / 39) in 'Graphics.GL.EXT.Convolution' Missing documentation for: GL_CONVOLUTION_1D_EXT (src/Graphics/GL/Tokens.hs:1688) GL_CONVOLUTION_2D_EXT (src/Graphics/GL/Tokens.hs:1692) GL_CONVOLUTION_BORDER_MODE_EXT (src/Graphics/GL/Tokens.hs:1700) GL_CONVOLUTION_FILTER_BIAS_EXT (src/Graphics/GL/Tokens.hs:1704) GL_CONVOLUTION_FILTER_SCALE_EXT (src/Graphics/GL/Tokens.hs:1708) GL_CONVOLUTION_FORMAT_EXT (src/Graphics/GL/Tokens.hs:1712) GL_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:1716) GL_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:1722) GL_MAX_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:5134) GL_MAX_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:5138) GL_POST_CONVOLUTION_ALPHA_BIAS_EXT (src/Graphics/GL/Tokens.hs:7152) GL_POST_CONVOLUTION_ALPHA_SCALE_EXT (src/Graphics/GL/Tokens.hs:7156) GL_POST_CONVOLUTION_BLUE_BIAS_EXT (src/Graphics/GL/Tokens.hs:7160) GL_POST_CONVOLUTION_BLUE_SCALE_EXT (src/Graphics/GL/Tokens.hs:7164) GL_POST_CONVOLUTION_GREEN_BIAS_EXT (src/Graphics/GL/Tokens.hs:7172) GL_POST_CONVOLUTION_GREEN_SCALE_EXT (src/Graphics/GL/Tokens.hs:7176) GL_POST_CONVOLUTION_RED_BIAS_EXT (src/Graphics/GL/Tokens.hs:7180) GL_POST_CONVOLUTION_RED_SCALE_EXT (src/Graphics/GL/Tokens.hs:7184) GL_REDUCE_EXT (src/Graphics/GL/Tokens.hs:7700) GL_SEPARABLE_2D_EXT (src/Graphics/GL/Tokens.hs:8586) glGetConvolutionFilterEXT (src/Graphics/GL/Functions/F09.hs:1188) glGetConvolutionParameterfvEXT (src/Graphics/GL/Functions/F09.hs:1218) glGetConvolutionParameterivEXT (src/Graphics/GL/Functions/F09.hs:1247) glGetSeparableFilterEXT (src/Graphics/GL/Functions/F12.hs:593) 60% ( 6 / 10) in 'Graphics.GL.EXT.CompiledVertexArray' Missing documentation for: GL_ARRAY_ELEMENT_LOCK_COUNT_EXT (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_ELEMENT_LOCK_FIRST_EXT (src/Graphics/GL/Tokens.hs:326) glLockArraysEXT (src/Graphics/GL/Functions/F15.hs:887) glUnlockArraysEXT (src/Graphics/GL/Functions/F27.hs:1465) 100% ( 7 / 7) in 'Graphics.GL.EXT.ColorSubtable' 83% ( 5 / 6) in 'Graphics.GL.EXT.ClipVolumeHint' Missing documentation for: GL_CLIP_VOLUME_CLIPPING_HINT_EXT (src/Graphics/GL/Tokens.hs:820) 56% ( 5 / 9) in 'Graphics.GL.EXT.CMYKA' Missing documentation for: GL_CMYKA_EXT (src/Graphics/GL/Tokens.hs:824) GL_CMYK_EXT (src/Graphics/GL/Tokens.hs:826) GL_PACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:6576) GL_UNPACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:10426) 71% ( 5 / 7) in 'Graphics.GL.EXT.BlendSubtract' Missing documentation for: GL_FUNC_REVERSE_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3556) GL_FUNC_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3562) 64% ( 7 / 11) in 'Graphics.GL.EXT.BlendMinmax' Missing documentation for: GL_BLEND_EQUATION_EXT (src/Graphics/GL/Tokens.hs:506) GL_FUNC_ADD_EXT (src/Graphics/GL/Tokens.hs:3550) GL_MAX_EXT (src/Graphics/GL/Tokens.hs:5208) GL_MIN_EXT (src/Graphics/GL/Tokens.hs:5878) 64% ( 7 / 11) in 'Graphics.GL.EXT.BlendFuncSeparate' Missing documentation for: GL_BLEND_DST_ALPHA_EXT (src/Graphics/GL/Tokens.hs:488) GL_BLEND_DST_RGB_EXT (src/Graphics/GL/Tokens.hs:494) GL_BLEND_SRC_ALPHA_EXT (src/Graphics/GL/Tokens.hs:524) GL_BLEND_SRC_RGB_EXT (src/Graphics/GL/Tokens.hs:530) 78% ( 7 / 9) in 'Graphics.GL.EXT.BlendEquationSeparate' Missing documentation for: GL_BLEND_EQUATION_ALPHA_EXT (src/Graphics/GL/Tokens.hs:502) GL_BLEND_EQUATION_RGB_EXT (src/Graphics/GL/Tokens.hs:512) 58% ( 7 / 12) in 'Graphics.GL.EXT.BlendColor' Missing documentation for: GL_BLEND_COLOR_EXT (src/Graphics/GL/Tokens.hs:482) GL_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1614) GL_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:1630) GL_ONE_MINUS_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6376) GL_ONE_MINUS_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:6380) 40% ( 6 / 15) in 'Graphics.GL.EXT.BindableUniform' Missing documentation for: GL_MAX_BINDABLE_UNIFORM_SIZE_EXT (src/Graphics/GL/Tokens.hs:5022) GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5216) GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5270) GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5796) GL_UNIFORM_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10388) GL_UNIFORM_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10390) glGetUniformBufferSizeEXT (src/Graphics/GL/Functions/F13.hs:172) glGetUniformOffsetEXT (src/Graphics/GL/Functions/F13.hs:229) glUniformBufferEXT (src/Graphics/GL/Functions/F27.hs:903) 71% ( 5 / 7) in 'Graphics.GL.EXT.BGRA' Missing documentation for: GL_BGRA_EXT (src/Graphics/GL/Tokens.hs:440) GL_BGR_EXT (src/Graphics/GL/Tokens.hs:448) 83% ( 5 / 6) in 'Graphics.GL.EXT.ABGR' Missing documentation for: GL_ABGR_EXT (src/Graphics/GL/Tokens.hs:92) 100% ( 93 / 93) in 'Graphics.GL.EXT' 32% (640 /2025) in 'Graphics.GL.Core45' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:286) GL_ALWAYS (src/Graphics/GL/Tokens.hs:290) GL_AND (src/Graphics/GL/Tokens.hs:300) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:302) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:304) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:306) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:308) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:320) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:332) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:334) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:352) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:356) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:358) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:362) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:382) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:384) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:400) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BGR (src/Graphics/GL/Tokens.hs:434) GL_BGRA (src/Graphics/GL/Tokens.hs:436) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:444) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:450) GL_BLEND (src/Graphics/GL/Tokens.hs:472) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:486) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:492) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:500) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:534) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:544) GL_BOOL (src/Graphics/GL/Tokens.hs:558) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:562) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:566) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:570) GL_BUFFER (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:582) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:586) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:590) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:598) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:634) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:638) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:642) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:668) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:684) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:700) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:710) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:712) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:722) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:728) GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:738) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:740) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:746) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:758) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:794) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1044) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1046) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1200) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1206) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1220) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1266) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1276) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1358) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1384) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1388) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1406) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1416) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1508) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1512) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1516) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1522) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1566) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1568) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1572) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1574) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1576) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1578) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1582) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1644) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1648) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1654) GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1658) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1666) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1668) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1802) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1804) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1808) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1810) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1944) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1966) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1972) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1994) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1998) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2006) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2014) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2018) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2026) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2054) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2060) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2066) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2072) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2084) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2096) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2102) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2106) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2112) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2118) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2132) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2144) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2152) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2166) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2172) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2176) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2242) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2252) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2274) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2284) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2324) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2326) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2396) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2404) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2412) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2416) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2420) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2424) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2428) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2436) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2450) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2462) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2472) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2482) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2642) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2736) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2740) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2786) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2794) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FILTER (src/Graphics/GL/Tokens.hs:2950) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2956) GL_FIXED (src/Graphics/GL/Tokens.hs:2962) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2966) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3000) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3010) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3022) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3026) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3076) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3202) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3208) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3240) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3298) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3302) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3314) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3316) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3322) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3328) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3332) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3340) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3348) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3362) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3370) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3418) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3502) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3518) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3546) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3582) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3600) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3614) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3622) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3632) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3634) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3636) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3638) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3646) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3648) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3698) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3714) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3730) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3746) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3748) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3828) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3830) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3836) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3838) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3844) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3846) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3856) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3860) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3864) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3868) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3870) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3876) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3880) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3884) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3890) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3892) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3894) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3896) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3898) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3900) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3902) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3904) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3910) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3912) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3918) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3928) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3936) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3950) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3958) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3962) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3970) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4036) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4038) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4142) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4148) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4150) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4152) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4154) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4156) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4158) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4160) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4162) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4164) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4166) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4168) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4170) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4172) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4174) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4176) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4186) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4188) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4190) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4196) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4198) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4204) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4206) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4212) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4216) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4220) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4226) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4230) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4236) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4238) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4244) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4246) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4252) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4266) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4274) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4278) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4292) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4302) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4308) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4334) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4340) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4346) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4364) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4374) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4468) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4498) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4518) GL_LOCATION (src/Graphics/GL/Tokens.hs:4540) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4542) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4552) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4560) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4562) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4564) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4698) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4704) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4826) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4848) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4860) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4976) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5004) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5016) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5018) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5030) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5040) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5052) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5054) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5056) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5064) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5072) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5074) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5078) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5080) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5082) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5088) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5102) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5104) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5110) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5112) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5114) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5116) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5118) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5120) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5126) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5128) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5130) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5148) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5152) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5156) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5164) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5178) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5180) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5204) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5212) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5218) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5222) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5240) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5242) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5250) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5252) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5258) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5264) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5272) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5278) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5284) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5300) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5306) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5312) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5334) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5346) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5348) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5356) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5358) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5362) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5378) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5382) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5384) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5478) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5486) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5504) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5510) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5516) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5532) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5548) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5550) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5576) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5578) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5580) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5586) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5592) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5598) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5604) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5610) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5616) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5622) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5628) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5634) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5646) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5652) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5658) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5664) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5670) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5676) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5682) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5688) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5744) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5746) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5758) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5764) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5768) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5784) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5790) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5792) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5794) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5800) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5812) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5824) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5830) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5850) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5854) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5856) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5872) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5880) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5888) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5890) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5896) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5902) GL_MIPMAP (src/Graphics/GL/Tokens.hs:5910) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5912) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5926) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6114) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6140) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6220) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6228) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6230) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6238) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6258) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6262) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6264) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6266) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6320) GL_OFFSET (src/Graphics/GL/Tokens.hs:6334) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6578) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6580) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6582) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6584) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PATCHES (src/Graphics/GL/Tokens.hs:6656) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6666) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6670) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6840) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6904) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6908) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6964) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6968) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7220) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7240) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7242) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7244) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7248) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7254) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7274) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7278) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7282) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7298) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7332) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7338) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7340) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7348) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7358) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7384) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7424) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7426) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7442) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7448) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7468) GL_QUERY (src/Graphics/GL/Tokens.hs:7494) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7498) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7502) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7504) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7508) GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7510) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7514) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7516) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7534) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7544) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7562) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7564) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7566) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7572) GL_R16 (src/Graphics/GL/Tokens.hs:7578) GL_R16F (src/Graphics/GL/Tokens.hs:7580) GL_R16I (src/Graphics/GL/Tokens.hs:7584) GL_R16UI (src/Graphics/GL/Tokens.hs:7586) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7590) GL_R32F (src/Graphics/GL/Tokens.hs:7610) GL_R32I (src/Graphics/GL/Tokens.hs:7614) GL_R32UI (src/Graphics/GL/Tokens.hs:7616) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_R8 (src/Graphics/GL/Tokens.hs:7620) GL_R8I (src/Graphics/GL/Tokens.hs:7622) GL_R8UI (src/Graphics/GL/Tokens.hs:7624) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7628) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7630) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7650) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7656) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7670) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7674) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7676) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7678) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7686) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7710) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7724) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7726) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7728) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7734) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7740) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7746) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7872) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7886) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7896) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7906) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7912) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7926) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7932) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7944) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7950) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8008) GL_RG (src/Graphics/GL/Tokens.hs:8024) GL_RG16 (src/Graphics/GL/Tokens.hs:8026) GL_RG16F (src/Graphics/GL/Tokens.hs:8028) GL_RG16I (src/Graphics/GL/Tokens.hs:8032) GL_RG16UI (src/Graphics/GL/Tokens.hs:8034) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8038) GL_RG32F (src/Graphics/GL/Tokens.hs:8042) GL_RG32I (src/Graphics/GL/Tokens.hs:8046) GL_RG32UI (src/Graphics/GL/Tokens.hs:8048) GL_RG8 (src/Graphics/GL/Tokens.hs:8050) GL_RG8I (src/Graphics/GL/Tokens.hs:8052) GL_RG8UI (src/Graphics/GL/Tokens.hs:8054) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8058) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8066) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB16F (src/Graphics/GL/Tokens.hs:8078) GL_RGB16I (src/Graphics/GL/Tokens.hs:8084) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8088) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8094) GL_RGB32F (src/Graphics/GL/Tokens.hs:8100) GL_RGB32I (src/Graphics/GL/Tokens.hs:8106) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8110) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB565 (src/Graphics/GL/Tokens.hs:8122) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGB8I (src/Graphics/GL/Tokens.hs:8136) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8140) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8148) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8164) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8170) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8174) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8180) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8188) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8194) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8198) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8214) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8218) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8226) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8242) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8268) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8286) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8304) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8326) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8336) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8346) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8350) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8362) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8372) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8392) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8416) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8456) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8504) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8588) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADER (src/Graphics/GL/Tokens.hs:8606) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8610) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8614) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8620) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8624) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8626) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8628) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8644) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8646) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8648) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8650) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8652) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8654) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8656) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8658) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8662) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8680) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8710) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8724) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8726) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8728) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8730) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8896) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8900) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_SRGB (src/Graphics/GL/Tokens.hs:8930) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8932) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8942) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8950) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8952) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8970) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8974) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8986) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8992) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8996) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9012) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9014) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9050) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9060) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9066) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9084) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9108) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9112) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9118) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9182) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9186) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9192) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9242) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9252) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9254) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9266) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9268) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9270) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9276) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9278) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9290) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9292) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9294) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9296) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9302) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9308) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9314) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9422) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9424) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9428) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9460) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9478) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9510) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9528) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9532) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9608) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9626) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9684) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9688) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9894) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9902) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10034) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10036) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10086) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10092) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10094) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10100) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10106) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10136) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10140) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10144) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10148) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10152) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10154) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10180) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10182) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10190) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10194) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10196) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10200) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10208) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10218) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10222) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10228) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10234) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10240) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10242) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10252) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10254) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10260) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10320) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_TYPE (src/Graphics/GL/Tokens.hs:10332) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10338) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10344) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10348) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10356) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10362) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10370) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10376) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10380) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10382) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10404) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10406) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10408) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10412) GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10430) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10432) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10436) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10472) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10482) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10534) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10540) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10546) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10578) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10580) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10582) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10588) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10590) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10596) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10598) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10604) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10608) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10612) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10618) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10646) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10656) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10668) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10672) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10686) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10690) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10696) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10730) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10742) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10754) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10806) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10902) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10906) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10910) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10920) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10932) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10946) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10950) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10956) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10978) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10980) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10982) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10984) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10986) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11032) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11038) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11080) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11082) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11136) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11146) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11160) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11192) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11194) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11196) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11198) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11200) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11202) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11204) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11206) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11208) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11210) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11212) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11214) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11216) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11218) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11220) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11222) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11224) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11252) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11302) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11356) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:142) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:157) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:172) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:187) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:790) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:818) glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:1150) glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:1180) glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1522) glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1554) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:351) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:385) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:836) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:902) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:968) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:1034) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:1100) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:1166) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:1232) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1298) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1364) glUniform1d (src/Graphics/GL/Functions/F26.hs:1176) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1189) glUniform2d (src/Graphics/GL/Functions/F26.hs:1485) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1499) glUniform3d (src/Graphics/GL/Functions/F27.hs:215) glUniform3dv (src/Graphics/GL/Functions/F27.hs:230) glUniform4d (src/Graphics/GL/Functions/F27.hs:546) glUniform4dv (src/Graphics/GL/Functions/F27.hs:562) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:1000) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:1047) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1094) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1141) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1188) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1235) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1282) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1329) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1376) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1531) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1562) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:128) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:159) 28% (534 /1893) in 'Graphics.GL.Core44' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:286) GL_ALWAYS (src/Graphics/GL/Tokens.hs:290) GL_AND (src/Graphics/GL/Tokens.hs:300) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:302) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:304) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:306) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:308) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:320) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:332) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:334) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:352) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:356) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:358) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:362) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:382) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:384) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:400) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BGR (src/Graphics/GL/Tokens.hs:434) GL_BGRA (src/Graphics/GL/Tokens.hs:436) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:444) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:450) GL_BLEND (src/Graphics/GL/Tokens.hs:472) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:486) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:492) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:500) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:534) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:544) GL_BOOL (src/Graphics/GL/Tokens.hs:558) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:562) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:566) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:570) GL_BUFFER (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:582) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:586) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:590) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:598) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:634) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:638) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:642) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:668) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:684) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:700) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:710) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:712) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:722) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:728) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:740) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:746) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:758) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:782) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1044) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1046) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1200) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1206) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1220) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1266) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1276) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1358) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1384) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1388) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1406) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1416) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1508) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1512) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1516) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1522) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1566) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1568) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1572) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1574) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1576) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1578) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1582) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1644) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1648) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1664) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1802) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1804) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1808) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1810) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1944) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1966) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1972) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1994) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1998) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2006) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2014) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2018) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2026) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2054) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2060) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2066) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2072) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2084) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2096) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2102) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2106) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2112) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2118) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2132) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2144) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2152) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2166) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2172) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2176) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2242) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2252) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2274) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2284) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2324) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2326) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2396) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2404) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2412) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2416) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2420) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2424) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2428) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2436) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2450) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2462) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2472) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2482) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2642) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2736) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2740) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2786) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2794) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FILTER (src/Graphics/GL/Tokens.hs:2950) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2956) GL_FIXED (src/Graphics/GL/Tokens.hs:2962) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2966) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3000) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3010) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3022) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3026) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3076) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3202) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3208) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3240) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3298) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3302) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3314) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3316) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3322) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3328) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3332) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3340) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3348) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3362) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3370) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3418) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3502) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3518) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3546) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3582) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3600) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3614) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3622) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3632) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3634) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3636) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3638) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3646) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3648) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3698) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3730) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3746) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3748) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3828) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3830) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3836) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3838) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3844) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3846) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3856) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3860) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3864) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3868) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3870) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3876) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3880) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3884) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3890) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3892) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3894) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3896) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3898) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3900) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3902) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3904) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3910) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3912) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3918) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3928) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3936) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3950) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3958) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3962) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3970) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4036) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4142) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4148) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4150) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4152) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4154) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4156) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4158) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4160) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4162) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4164) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4166) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4168) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4170) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4172) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4174) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4176) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4186) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4188) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4190) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4196) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4198) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4204) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4206) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4212) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4216) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4220) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4226) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4230) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4236) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4238) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4244) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4246) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4252) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4266) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4274) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4278) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4292) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4302) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4308) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4334) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4340) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4346) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4364) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4374) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4468) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4498) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4518) GL_LOCATION (src/Graphics/GL/Tokens.hs:4540) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4542) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4560) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4562) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4564) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4698) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4704) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4826) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4848) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4860) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4976) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5004) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5016) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5018) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5030) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5040) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5052) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5054) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5064) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5072) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5074) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5078) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5080) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5082) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5088) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5102) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5104) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5110) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5112) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5114) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5116) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5118) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5120) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5126) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5128) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5130) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5152) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5156) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5164) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5178) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5180) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5204) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5212) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5218) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5222) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5240) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5242) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5250) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5252) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5258) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5264) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5272) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5278) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5284) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5300) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5306) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5312) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5334) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5346) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5348) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5356) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5358) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5362) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5378) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5382) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5384) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5478) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5486) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5504) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5510) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5516) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5532) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5548) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5550) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5576) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5578) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5580) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5586) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5592) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5598) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5604) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5610) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5616) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5622) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5628) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5634) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5646) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5652) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5658) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5664) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5670) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5676) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5682) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5688) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5744) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5746) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5758) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5764) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5768) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5784) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5790) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5792) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5794) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5800) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5812) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5824) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5830) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5850) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5854) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5856) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5872) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5880) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5888) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5890) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5896) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5902) GL_MIPMAP (src/Graphics/GL/Tokens.hs:5910) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5912) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5926) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6114) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6228) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6230) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6238) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6258) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6262) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6264) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6266) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6320) GL_OFFSET (src/Graphics/GL/Tokens.hs:6334) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6578) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6580) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6582) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6584) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PATCHES (src/Graphics/GL/Tokens.hs:6656) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6666) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6670) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6840) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6904) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6908) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6964) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6968) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7220) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7240) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7242) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7244) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7248) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7254) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7274) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7278) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7282) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7298) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7332) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7338) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7340) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7348) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7358) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7384) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7424) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7426) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7442) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7448) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7468) GL_QUERY (src/Graphics/GL/Tokens.hs:7494) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7498) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7502) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7504) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7508) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7514) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7534) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7544) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7564) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7572) GL_R16 (src/Graphics/GL/Tokens.hs:7578) GL_R16F (src/Graphics/GL/Tokens.hs:7580) GL_R16I (src/Graphics/GL/Tokens.hs:7584) GL_R16UI (src/Graphics/GL/Tokens.hs:7586) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7590) GL_R32F (src/Graphics/GL/Tokens.hs:7610) GL_R32I (src/Graphics/GL/Tokens.hs:7614) GL_R32UI (src/Graphics/GL/Tokens.hs:7616) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_R8 (src/Graphics/GL/Tokens.hs:7620) GL_R8I (src/Graphics/GL/Tokens.hs:7622) GL_R8UI (src/Graphics/GL/Tokens.hs:7624) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7628) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7630) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7650) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7656) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7670) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7674) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7676) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7678) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7686) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7710) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7724) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7726) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7728) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7734) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7740) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7746) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7872) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7886) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7896) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7906) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7912) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7926) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7932) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7944) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7950) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RG (src/Graphics/GL/Tokens.hs:8024) GL_RG16 (src/Graphics/GL/Tokens.hs:8026) GL_RG16F (src/Graphics/GL/Tokens.hs:8028) GL_RG16I (src/Graphics/GL/Tokens.hs:8032) GL_RG16UI (src/Graphics/GL/Tokens.hs:8034) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8038) GL_RG32F (src/Graphics/GL/Tokens.hs:8042) GL_RG32I (src/Graphics/GL/Tokens.hs:8046) GL_RG32UI (src/Graphics/GL/Tokens.hs:8048) GL_RG8 (src/Graphics/GL/Tokens.hs:8050) GL_RG8I (src/Graphics/GL/Tokens.hs:8052) GL_RG8UI (src/Graphics/GL/Tokens.hs:8054) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8058) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8066) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB16F (src/Graphics/GL/Tokens.hs:8078) GL_RGB16I (src/Graphics/GL/Tokens.hs:8084) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8088) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8094) GL_RGB32F (src/Graphics/GL/Tokens.hs:8100) GL_RGB32I (src/Graphics/GL/Tokens.hs:8106) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8110) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB565 (src/Graphics/GL/Tokens.hs:8122) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGB8I (src/Graphics/GL/Tokens.hs:8136) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8140) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8148) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8164) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8170) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8174) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8180) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8188) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8194) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8198) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8214) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8218) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8226) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8242) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8268) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8286) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8304) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8326) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8336) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8346) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8350) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8362) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8372) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8392) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8416) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8456) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8504) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8588) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADER (src/Graphics/GL/Tokens.hs:8606) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8610) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8614) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8620) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8624) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8626) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8628) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8644) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8646) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8648) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8650) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8652) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8654) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8656) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8658) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8662) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8680) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8710) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8724) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8726) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8728) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8730) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8896) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8900) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_SRGB (src/Graphics/GL/Tokens.hs:8930) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8932) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8942) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8950) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8952) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8970) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8974) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8986) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8992) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8996) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9012) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9014) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9050) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9060) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9066) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9084) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9108) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9112) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9118) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9182) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9186) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9192) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9242) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9252) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9254) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9266) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9268) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9270) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9276) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9278) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9290) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9292) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9294) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9296) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9302) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9308) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9314) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9422) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9424) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9428) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9460) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9478) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9510) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9528) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9532) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9608) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9626) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9684) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9688) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9894) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9902) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10034) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10036) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10086) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10092) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10094) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10100) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10106) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10136) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10140) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10144) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10148) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10152) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10154) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10180) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10182) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10190) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10194) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10196) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10200) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10208) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10218) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10222) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10228) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10234) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10240) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10242) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10252) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10254) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10260) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10320) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_TYPE (src/Graphics/GL/Tokens.hs:10332) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10338) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10344) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10348) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10356) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10362) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10370) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10376) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10380) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10382) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10404) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10406) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10408) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10412) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10430) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10432) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10436) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10472) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10482) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10534) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10540) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10546) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10578) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10580) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10582) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10588) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10590) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10596) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10598) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10604) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10608) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10612) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10618) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10646) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10656) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10668) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10672) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10686) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10690) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10696) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10730) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10742) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10754) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10806) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10902) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10906) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10910) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10920) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10932) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10946) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10950) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10956) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10978) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10980) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10982) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10984) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10986) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11032) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11038) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11080) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11082) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11136) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11146) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11160) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11192) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11194) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11196) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11198) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11200) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11202) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11204) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11206) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11208) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11210) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11212) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11214) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11216) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11218) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11220) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11222) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11224) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11252) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11302) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:790) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:818) glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:1150) glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:1180) glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1522) glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1554) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:351) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:385) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:836) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:902) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:968) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:1034) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:1100) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:1166) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:1232) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1298) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1364) glUniform1d (src/Graphics/GL/Functions/F26.hs:1176) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1189) glUniform2d (src/Graphics/GL/Functions/F26.hs:1485) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1499) glUniform3d (src/Graphics/GL/Functions/F27.hs:215) glUniform3dv (src/Graphics/GL/Functions/F27.hs:230) glUniform4d (src/Graphics/GL/Functions/F27.hs:546) glUniform4dv (src/Graphics/GL/Functions/F27.hs:562) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:1000) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:1047) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1094) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1141) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1188) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1235) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1282) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1329) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1376) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1531) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1562) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:128) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:159) 28% (525 /1865) in 'Graphics.GL.Core43' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:286) GL_ALWAYS (src/Graphics/GL/Tokens.hs:290) GL_AND (src/Graphics/GL/Tokens.hs:300) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:302) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:304) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:306) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:308) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:320) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:332) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:334) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:352) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:356) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:358) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:362) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:382) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:384) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:400) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BGR (src/Graphics/GL/Tokens.hs:434) GL_BGRA (src/Graphics/GL/Tokens.hs:436) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:444) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:450) GL_BLEND (src/Graphics/GL/Tokens.hs:472) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:486) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:492) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:500) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:534) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:544) GL_BOOL (src/Graphics/GL/Tokens.hs:558) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:562) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:566) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:570) GL_BUFFER (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:582) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:586) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:590) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:634) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:638) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:642) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:668) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:684) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:700) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:710) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:740) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:746) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:758) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:782) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1044) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1046) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1200) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1206) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1220) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1266) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1276) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1358) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1384) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1388) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1406) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1416) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1508) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1512) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1516) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1522) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1566) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1568) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1572) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1574) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1576) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1578) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1582) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1644) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1648) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1664) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1802) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1804) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1808) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1810) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1944) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1966) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1972) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1994) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1998) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2006) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2014) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2018) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2026) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2054) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2060) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2066) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2072) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2084) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2096) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2102) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2106) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2112) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2118) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2132) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2144) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2152) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2166) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2172) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2176) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2242) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2252) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2274) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2284) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2324) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2326) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2396) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2404) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2412) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2416) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2420) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2424) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2428) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2436) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2450) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2462) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2472) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2482) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2642) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2736) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2786) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2794) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FILTER (src/Graphics/GL/Tokens.hs:2950) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2956) GL_FIXED (src/Graphics/GL/Tokens.hs:2962) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2966) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3000) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3010) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3022) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3026) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3076) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3202) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3208) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3240) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3298) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3302) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3314) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3316) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3322) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3328) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3332) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3340) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3348) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3362) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3370) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3418) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3502) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3518) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3546) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3582) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3600) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3614) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3622) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3632) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3634) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3636) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3638) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3646) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3648) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3698) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3730) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3746) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3748) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3828) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3830) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3836) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3838) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3844) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3846) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3856) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3860) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3864) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3868) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3870) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3876) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3880) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3884) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3890) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3892) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3894) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3896) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3898) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3900) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3902) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3904) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3910) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3912) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3918) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3928) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3936) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3950) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3958) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3962) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3970) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4036) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4142) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4148) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4150) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4152) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4154) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4156) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4158) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4160) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4162) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4164) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4166) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4168) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4170) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4172) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4174) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4176) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4186) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4188) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4190) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4196) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4198) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4204) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4206) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4212) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4216) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4220) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4226) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4230) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4236) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4238) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4244) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4246) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4252) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4266) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4274) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4278) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4292) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4302) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4308) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4334) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4340) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4346) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4364) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4374) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4468) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4498) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4518) GL_LOCATION (src/Graphics/GL/Tokens.hs:4540) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4560) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4562) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4564) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4698) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4704) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4848) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4860) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4976) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5004) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5016) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5018) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5030) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5040) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5052) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5054) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5064) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5072) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5074) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5078) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5080) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5082) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5088) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5102) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5104) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5110) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5112) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5114) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5116) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5118) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5120) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5126) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5128) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5130) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5152) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5156) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5164) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5178) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5180) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5204) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5212) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5218) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5222) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5240) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5242) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5250) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5252) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5258) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5264) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5272) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5278) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5284) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5300) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5306) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5312) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5334) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5346) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5348) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5356) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5358) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5362) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5378) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5382) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5384) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5478) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5486) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5504) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5510) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5516) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5532) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5548) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5550) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5576) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5578) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5580) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5586) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5592) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5598) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5604) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5610) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5616) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5622) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5628) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5634) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5646) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5652) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5658) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5664) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5670) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5676) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5682) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5688) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5744) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5746) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5758) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5764) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5768) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5784) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5790) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5792) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5800) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5812) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5824) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5830) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5850) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5854) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5856) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5872) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5880) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5888) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5890) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5896) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5902) GL_MIPMAP (src/Graphics/GL/Tokens.hs:5910) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5912) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6114) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6228) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6230) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6238) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6258) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6262) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6264) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6266) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6320) GL_OFFSET (src/Graphics/GL/Tokens.hs:6334) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6578) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6580) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6582) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6584) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PATCHES (src/Graphics/GL/Tokens.hs:6656) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6666) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6670) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6840) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6904) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6908) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6964) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6968) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7220) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7240) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7242) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7248) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7254) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7274) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7278) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7282) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7298) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7332) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7338) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7340) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7348) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7358) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7384) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7424) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7426) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7442) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7448) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7468) GL_QUERY (src/Graphics/GL/Tokens.hs:7494) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7508) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7514) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7534) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7544) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7564) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7572) GL_R16 (src/Graphics/GL/Tokens.hs:7578) GL_R16F (src/Graphics/GL/Tokens.hs:7580) GL_R16I (src/Graphics/GL/Tokens.hs:7584) GL_R16UI (src/Graphics/GL/Tokens.hs:7586) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7590) GL_R32F (src/Graphics/GL/Tokens.hs:7610) GL_R32I (src/Graphics/GL/Tokens.hs:7614) GL_R32UI (src/Graphics/GL/Tokens.hs:7616) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_R8 (src/Graphics/GL/Tokens.hs:7620) GL_R8I (src/Graphics/GL/Tokens.hs:7622) GL_R8UI (src/Graphics/GL/Tokens.hs:7624) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7628) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7630) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7650) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7656) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7670) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7674) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7676) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7678) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7686) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7710) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7724) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7726) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7728) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7734) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7740) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7746) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7872) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7886) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7896) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7906) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7912) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7926) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7932) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7944) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7950) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RG (src/Graphics/GL/Tokens.hs:8024) GL_RG16 (src/Graphics/GL/Tokens.hs:8026) GL_RG16F (src/Graphics/GL/Tokens.hs:8028) GL_RG16I (src/Graphics/GL/Tokens.hs:8032) GL_RG16UI (src/Graphics/GL/Tokens.hs:8034) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8038) GL_RG32F (src/Graphics/GL/Tokens.hs:8042) GL_RG32I (src/Graphics/GL/Tokens.hs:8046) GL_RG32UI (src/Graphics/GL/Tokens.hs:8048) GL_RG8 (src/Graphics/GL/Tokens.hs:8050) GL_RG8I (src/Graphics/GL/Tokens.hs:8052) GL_RG8UI (src/Graphics/GL/Tokens.hs:8054) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8058) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8066) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB16F (src/Graphics/GL/Tokens.hs:8078) GL_RGB16I (src/Graphics/GL/Tokens.hs:8084) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8088) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8094) GL_RGB32F (src/Graphics/GL/Tokens.hs:8100) GL_RGB32I (src/Graphics/GL/Tokens.hs:8106) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8110) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB565 (src/Graphics/GL/Tokens.hs:8122) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGB8I (src/Graphics/GL/Tokens.hs:8136) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8140) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8148) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8164) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8170) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8174) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8180) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8188) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8194) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8198) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8214) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8218) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8226) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8242) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8268) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8286) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8304) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8326) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8336) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8346) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8350) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8362) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8372) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8392) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8416) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8456) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8504) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8588) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADER (src/Graphics/GL/Tokens.hs:8606) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8610) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8614) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8620) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8624) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8626) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8628) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8644) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8646) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8648) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8650) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8652) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8654) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8656) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8658) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8662) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8680) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8710) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8724) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8726) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8728) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8730) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8896) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8900) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_SRGB (src/Graphics/GL/Tokens.hs:8930) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8932) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8942) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8950) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8952) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8970) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8974) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8986) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8992) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8996) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9012) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9014) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9050) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9060) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9066) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9084) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9108) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9112) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9118) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9182) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9186) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9192) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9242) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9252) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9254) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9266) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9268) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9270) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9276) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9278) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9290) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9292) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9294) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9296) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9302) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9308) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9314) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9422) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9424) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9428) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9460) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9478) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9510) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9528) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9532) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9608) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9626) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9684) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9688) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9894) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9902) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10034) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10036) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10086) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10092) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10094) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10100) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10106) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10136) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10140) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10144) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10148) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10152) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10154) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10180) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10182) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10190) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10194) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10196) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10200) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10218) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10222) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10228) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10240) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10242) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10252) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10254) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10260) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10320) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_TYPE (src/Graphics/GL/Tokens.hs:10332) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10338) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10344) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10348) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10356) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10362) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10370) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10376) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10380) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10382) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10404) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10406) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10408) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10412) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10430) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10432) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10436) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10472) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10482) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10534) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10540) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10546) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10578) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10580) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10582) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10588) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10590) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10596) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10598) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10604) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10608) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10612) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10618) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10646) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10656) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10668) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10672) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10686) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10690) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10696) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10730) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10742) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10754) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10806) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10902) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10906) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10910) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10920) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10932) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10946) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10950) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10956) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10978) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10980) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10982) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10984) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10986) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11032) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11038) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11080) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11082) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11136) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11146) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11160) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11192) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11194) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11196) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11198) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11200) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11202) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11204) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11206) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11208) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11210) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11212) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11214) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11216) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11218) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11220) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11222) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11224) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11252) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11302) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:790) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:818) glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:1150) glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:1180) glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1522) glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1554) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:351) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:385) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:836) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:902) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:968) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:1034) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:1100) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:1166) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:1232) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1298) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1364) glUniform1d (src/Graphics/GL/Functions/F26.hs:1176) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1189) glUniform2d (src/Graphics/GL/Functions/F26.hs:1485) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1499) glUniform3d (src/Graphics/GL/Functions/F27.hs:215) glUniform3dv (src/Graphics/GL/Functions/F27.hs:230) glUniform4d (src/Graphics/GL/Functions/F27.hs:546) glUniform4dv (src/Graphics/GL/Functions/F27.hs:562) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:1000) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:1047) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1094) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1141) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1188) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1235) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1282) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1329) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1376) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1531) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1562) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:128) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:159) 31% (478 /1557) in 'Graphics.GL.Core42' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:286) GL_ALWAYS (src/Graphics/GL/Tokens.hs:290) GL_AND (src/Graphics/GL/Tokens.hs:300) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:302) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:304) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:306) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:320) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:352) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:356) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:358) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:362) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:382) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:384) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BGR (src/Graphics/GL/Tokens.hs:434) GL_BGRA (src/Graphics/GL/Tokens.hs:436) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:444) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:450) GL_BLEND (src/Graphics/GL/Tokens.hs:472) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:486) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:492) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:500) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:544) GL_BOOL (src/Graphics/GL/Tokens.hs:558) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:562) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:566) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:570) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:582) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:586) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:634) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:638) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:684) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:700) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:740) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:746) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:758) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:782) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1200) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1206) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1220) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1358) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1384) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1388) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1522) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1582) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1648) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1664) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1802) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1804) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1808) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1810) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1944) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2144) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2152) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2166) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2172) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2176) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2242) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2274) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2396) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2404) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2412) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2416) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2420) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2424) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2428) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2436) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2450) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2462) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2472) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2482) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2642) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2736) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2786) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2794) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2956) GL_FIXED (src/Graphics/GL/Tokens.hs:2962) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2966) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3000) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3010) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3022) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3026) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3076) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3202) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3208) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3240) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3298) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3302) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3322) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3328) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3332) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3340) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3348) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3362) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3370) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3518) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3582) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3600) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3614) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3622) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3638) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3698) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3730) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3746) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3748) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3828) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3830) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3836) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3838) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3844) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3846) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3856) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3860) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3864) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3868) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3870) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3876) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3880) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3884) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3918) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3928) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3930) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3958) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3962) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3970) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4036) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4142) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4186) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4188) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4190) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4196) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4198) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4204) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4206) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4212) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4216) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4220) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4226) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4230) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4236) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4238) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4244) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4246) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4252) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4266) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4274) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4278) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4292) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4302) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4308) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4334) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4364) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4374) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4468) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4498) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4518) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4560) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4562) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4564) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4698) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4848) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4860) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5004) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5016) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5018) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5030) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5040) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5052) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5054) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5064) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5072) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5074) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5082) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5088) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5180) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5212) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5218) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5222) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5240) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5258) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5264) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5272) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5278) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5284) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5300) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5312) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5334) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5348) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5356) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5478) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5486) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5504) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5510) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5516) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5532) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5576) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5578) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5580) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5586) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5592) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5598) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5604) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5616) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5622) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5628) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5634) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5646) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5652) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5658) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5664) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5676) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5682) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5688) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5744) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5746) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5758) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5764) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5784) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5800) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5824) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5830) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5854) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5856) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5872) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5880) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5888) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5890) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5896) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5902) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5912) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6230) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6238) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6258) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6262) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6264) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6320) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6578) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6580) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6582) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6584) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PATCHES (src/Graphics/GL/Tokens.hs:6656) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6666) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6670) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6840) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6904) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6908) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6964) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6968) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7220) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7240) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7248) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7274) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7278) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7282) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7340) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7348) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7358) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7384) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7424) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7426) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7442) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7448) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7468) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7508) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7514) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7534) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7544) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7564) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7572) GL_R16 (src/Graphics/GL/Tokens.hs:7578) GL_R16F (src/Graphics/GL/Tokens.hs:7580) GL_R16I (src/Graphics/GL/Tokens.hs:7584) GL_R16UI (src/Graphics/GL/Tokens.hs:7586) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7590) GL_R32F (src/Graphics/GL/Tokens.hs:7610) GL_R32I (src/Graphics/GL/Tokens.hs:7614) GL_R32UI (src/Graphics/GL/Tokens.hs:7616) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_R8 (src/Graphics/GL/Tokens.hs:7620) GL_R8I (src/Graphics/GL/Tokens.hs:7622) GL_R8UI (src/Graphics/GL/Tokens.hs:7624) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7628) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7630) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7650) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7656) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7670) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7686) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7710) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7872) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7886) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7896) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7906) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7912) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7926) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7932) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7944) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7950) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RG (src/Graphics/GL/Tokens.hs:8024) GL_RG16 (src/Graphics/GL/Tokens.hs:8026) GL_RG16F (src/Graphics/GL/Tokens.hs:8028) GL_RG16I (src/Graphics/GL/Tokens.hs:8032) GL_RG16UI (src/Graphics/GL/Tokens.hs:8034) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8038) GL_RG32F (src/Graphics/GL/Tokens.hs:8042) GL_RG32I (src/Graphics/GL/Tokens.hs:8046) GL_RG32UI (src/Graphics/GL/Tokens.hs:8048) GL_RG8 (src/Graphics/GL/Tokens.hs:8050) GL_RG8I (src/Graphics/GL/Tokens.hs:8052) GL_RG8UI (src/Graphics/GL/Tokens.hs:8054) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8058) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8066) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB16F (src/Graphics/GL/Tokens.hs:8078) GL_RGB16I (src/Graphics/GL/Tokens.hs:8084) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8088) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8094) GL_RGB32F (src/Graphics/GL/Tokens.hs:8100) GL_RGB32I (src/Graphics/GL/Tokens.hs:8106) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8110) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB565 (src/Graphics/GL/Tokens.hs:8122) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGB8I (src/Graphics/GL/Tokens.hs:8136) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8140) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8148) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8164) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8170) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8174) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8180) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8188) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8194) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8198) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8214) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8218) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8226) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8242) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8268) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8286) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8326) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8336) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8346) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8350) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8362) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8372) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8392) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8416) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8456) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8504) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8588) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8610) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8614) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8620) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8658) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8662) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8680) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8710) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8896) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8900) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_SRGB (src/Graphics/GL/Tokens.hs:8930) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8932) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8942) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8970) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8974) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8986) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8992) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8996) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9012) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9014) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9050) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9060) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9066) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9108) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9112) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9118) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9182) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9186) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9192) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9242) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9252) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9254) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9276) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9278) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9296) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9302) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9308) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9314) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9422) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9424) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9428) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9460) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9478) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9510) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9528) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9532) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9608) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10036) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10086) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10136) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10140) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10144) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10148) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10180) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10182) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10190) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10194) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10196) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10200) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10218) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10222) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10228) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10240) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10242) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10254) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10260) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10320) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10338) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10348) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10362) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10376) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10380) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10382) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10404) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10406) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10408) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10412) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10430) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10432) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10436) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10472) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10482) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10534) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10540) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10546) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10578) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10580) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10582) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10588) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10590) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10596) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10598) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10604) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10608) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10612) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10618) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10646) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10656) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10668) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10672) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10686) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10690) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10696) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10730) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10742) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10754) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10806) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10902) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10906) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10910) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10920) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10946) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10950) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11032) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11038) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11136) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11146) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11160) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11252) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11302) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:790) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:818) glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:1150) glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:1180) glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1522) glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1554) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:351) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:385) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:836) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:902) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:968) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:1034) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:1100) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:1166) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:1232) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1298) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1364) glUniform1d (src/Graphics/GL/Functions/F26.hs:1176) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1189) glUniform2d (src/Graphics/GL/Functions/F26.hs:1485) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1499) glUniform3d (src/Graphics/GL/Functions/F27.hs:215) glUniform3dv (src/Graphics/GL/Functions/F27.hs:230) glUniform4d (src/Graphics/GL/Functions/F27.hs:546) glUniform4dv (src/Graphics/GL/Functions/F27.hs:562) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:1000) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:1047) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1094) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1141) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1188) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1235) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1282) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1329) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1376) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1531) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1562) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:128) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:159) 33% (466 /1433) in 'Graphics.GL.Core41' Missing documentation for: GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:286) GL_ALWAYS (src/Graphics/GL/Tokens.hs:290) GL_AND (src/Graphics/GL/Tokens.hs:300) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:302) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:304) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:306) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:320) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:384) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BGR (src/Graphics/GL/Tokens.hs:434) GL_BGRA (src/Graphics/GL/Tokens.hs:436) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:444) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:450) GL_BLEND (src/Graphics/GL/Tokens.hs:472) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:486) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:492) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:500) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:544) GL_BOOL (src/Graphics/GL/Tokens.hs:558) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:562) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:566) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:570) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:582) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:586) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:638) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:684) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:700) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:740) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:746) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:758) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:782) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1206) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1220) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1582) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1648) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1664) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1802) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1808) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1944) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2144) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2152) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2166) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2172) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2176) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2242) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2274) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2396) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2404) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2412) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2416) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2420) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2424) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2428) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2436) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2450) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2462) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2472) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2482) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2642) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2736) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2794) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2956) GL_FIXED (src/Graphics/GL/Tokens.hs:2962) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2966) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3000) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3010) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3022) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3026) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3076) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3202) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3208) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3240) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3298) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3302) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3322) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3328) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3332) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3340) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3348) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3362) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3370) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3518) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3582) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3600) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3614) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3622) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3638) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3698) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3730) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3746) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3748) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3958) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3962) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3970) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4036) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4142) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4186) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4236) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4238) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4244) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4246) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4252) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4266) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4274) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4278) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4292) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4302) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4308) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4334) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4364) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4374) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4468) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4498) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4518) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4560) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4562) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4564) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4698) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4848) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4860) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5004) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5030) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5040) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5064) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5082) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5088) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5180) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5222) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5240) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5278) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5284) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5300) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5312) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5334) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5356) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5478) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5486) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5504) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5510) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5516) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5532) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5576) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5578) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5598) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5604) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5616) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5622) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5628) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5634) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5658) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5664) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5676) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5682) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5688) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5744) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5746) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5758) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5764) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5824) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5830) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5854) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5856) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5872) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5880) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5890) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5896) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5902) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5912) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6230) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6238) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6258) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6264) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6320) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PATCHES (src/Graphics/GL/Tokens.hs:6656) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6666) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6670) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6904) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6908) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6964) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6968) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7220) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7240) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7248) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7274) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7278) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7282) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7340) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7348) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7358) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7384) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7424) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7426) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7442) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7448) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7468) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7508) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7514) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7534) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7544) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7564) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7572) GL_R16 (src/Graphics/GL/Tokens.hs:7578) GL_R16F (src/Graphics/GL/Tokens.hs:7580) GL_R16I (src/Graphics/GL/Tokens.hs:7584) GL_R16UI (src/Graphics/GL/Tokens.hs:7586) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7590) GL_R32F (src/Graphics/GL/Tokens.hs:7610) GL_R32I (src/Graphics/GL/Tokens.hs:7614) GL_R32UI (src/Graphics/GL/Tokens.hs:7616) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_R8 (src/Graphics/GL/Tokens.hs:7620) GL_R8I (src/Graphics/GL/Tokens.hs:7622) GL_R8UI (src/Graphics/GL/Tokens.hs:7624) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7628) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7630) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7650) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7656) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7670) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7686) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7710) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7872) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7886) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7896) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7906) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7912) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7926) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7932) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7944) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7950) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RG (src/Graphics/GL/Tokens.hs:8024) GL_RG16 (src/Graphics/GL/Tokens.hs:8026) GL_RG16F (src/Graphics/GL/Tokens.hs:8028) GL_RG16I (src/Graphics/GL/Tokens.hs:8032) GL_RG16UI (src/Graphics/GL/Tokens.hs:8034) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8038) GL_RG32F (src/Graphics/GL/Tokens.hs:8042) GL_RG32I (src/Graphics/GL/Tokens.hs:8046) GL_RG32UI (src/Graphics/GL/Tokens.hs:8048) GL_RG8 (src/Graphics/GL/Tokens.hs:8050) GL_RG8I (src/Graphics/GL/Tokens.hs:8052) GL_RG8UI (src/Graphics/GL/Tokens.hs:8054) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8058) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8066) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB16F (src/Graphics/GL/Tokens.hs:8078) GL_RGB16I (src/Graphics/GL/Tokens.hs:8084) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8088) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8094) GL_RGB32F (src/Graphics/GL/Tokens.hs:8100) GL_RGB32I (src/Graphics/GL/Tokens.hs:8106) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8110) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB565 (src/Graphics/GL/Tokens.hs:8122) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGB8I (src/Graphics/GL/Tokens.hs:8136) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8140) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8148) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8164) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8170) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8174) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8180) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8188) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8194) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8198) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8214) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8218) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8226) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8242) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8268) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8286) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8326) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8336) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8346) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8350) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8362) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8372) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8392) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8416) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8456) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8504) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8588) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8610) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8614) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8658) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8662) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8680) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8710) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8896) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8900) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_SRGB (src/Graphics/GL/Tokens.hs:8930) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8932) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8942) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8970) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8974) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8986) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8992) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8996) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9012) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9014) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9050) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9060) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9066) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9108) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9112) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9118) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9182) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9186) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9192) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9242) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9252) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9254) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9276) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9278) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9296) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9302) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9308) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9314) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9422) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9424) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9428) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9460) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9478) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9510) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9528) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9532) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9554) 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(src/Graphics/GL/Functions/F31.hs:159) 30% (395 /1310) in 'Graphics.GL.Core40' Missing documentation for: GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:286) GL_ALWAYS 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(src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:544) GL_BOOL (src/Graphics/GL/Tokens.hs:558) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:562) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:566) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:570) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:582) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:586) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:638) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:684) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:700) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:740) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:746) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:758) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:782) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1206) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1220) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1582) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1648) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1664) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1802) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1808) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1944) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2144) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2152) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2166) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2172) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2176) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2242) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2274) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2396) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2404) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2412) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2416) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2420) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2424) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2428) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2436) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2450) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2462) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2472) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2482) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2642) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2736) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2794) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2956) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2966) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3000) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3010) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3022) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3026) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3076) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3202) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3208) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3240) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3302) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3322) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3328) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3332) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3340) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3348) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3362) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3370) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3518) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3582) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3600) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3622) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3638) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3698) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3730) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3970) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4036) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4142) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4186) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4236) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4238) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4244) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4246) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4252) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4266) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4274) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4278) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4292) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4302) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4308) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4334) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4364) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4468) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4498) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4518) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4560) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4698) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4848) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4860) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5004) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5030) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5040) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5064) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5082) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5088) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5180) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5222) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5278) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5284) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5300) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5312) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5334) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5356) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5478) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5486) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5504) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5510) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5516) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5532) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5576) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5578) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5598) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5604) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5616) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5622) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5628) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5634) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5658) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5664) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5676) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5682) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5688) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5744) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5746) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5758) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5764) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5824) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5872) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5880) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5890) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5896) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5902) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5912) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6230) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6238) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6320) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PATCHES (src/Graphics/GL/Tokens.hs:6656) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6666) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6670) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6904) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6908) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6964) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6968) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7220) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7240) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7248) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7348) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7384) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7424) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7426) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7442) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7448) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7468) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7508) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7514) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7534) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7544) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7564) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7572) GL_R16 (src/Graphics/GL/Tokens.hs:7578) GL_R16F (src/Graphics/GL/Tokens.hs:7580) GL_R16I (src/Graphics/GL/Tokens.hs:7584) GL_R16UI (src/Graphics/GL/Tokens.hs:7586) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7590) GL_R32F (src/Graphics/GL/Tokens.hs:7610) GL_R32I (src/Graphics/GL/Tokens.hs:7614) GL_R32UI (src/Graphics/GL/Tokens.hs:7616) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_R8 (src/Graphics/GL/Tokens.hs:7620) GL_R8I (src/Graphics/GL/Tokens.hs:7622) GL_R8UI (src/Graphics/GL/Tokens.hs:7624) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7628) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7630) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7650) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7656) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7670) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7686) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7710) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7872) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7886) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7896) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7906) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7912) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7926) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7932) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7944) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7950) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RG (src/Graphics/GL/Tokens.hs:8024) GL_RG16 (src/Graphics/GL/Tokens.hs:8026) GL_RG16F (src/Graphics/GL/Tokens.hs:8028) GL_RG16I (src/Graphics/GL/Tokens.hs:8032) GL_RG16UI (src/Graphics/GL/Tokens.hs:8034) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8038) GL_RG32F (src/Graphics/GL/Tokens.hs:8042) GL_RG32I (src/Graphics/GL/Tokens.hs:8046) GL_RG32UI (src/Graphics/GL/Tokens.hs:8048) GL_RG8 (src/Graphics/GL/Tokens.hs:8050) GL_RG8I (src/Graphics/GL/Tokens.hs:8052) GL_RG8UI (src/Graphics/GL/Tokens.hs:8054) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8058) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8066) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB16F (src/Graphics/GL/Tokens.hs:8078) GL_RGB16I (src/Graphics/GL/Tokens.hs:8084) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8088) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8094) GL_RGB32F (src/Graphics/GL/Tokens.hs:8100) GL_RGB32I (src/Graphics/GL/Tokens.hs:8106) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8110) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGB8I (src/Graphics/GL/Tokens.hs:8136) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8140) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8148) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8164) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8170) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8174) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8180) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8188) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8194) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8198) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8214) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8218) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8226) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8242) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8268) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8286) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8326) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8336) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8346) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8350) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8362) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8372) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8392) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8416) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8456) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8504) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8588) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8658) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8662) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8680) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8710) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8896) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8900) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_SRGB (src/Graphics/GL/Tokens.hs:8930) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8932) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8942) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8970) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8974) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8986) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8992) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8996) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9012) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9014) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9050) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9060) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9066) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9108) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9112) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9118) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9182) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9186) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9192) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9242) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9252) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9276) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9296) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9302) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9308) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9314) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE1 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GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9528) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9532) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9608) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10036) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10136) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10140) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10144) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10148) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10180) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10190) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10194) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10196) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10200) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10218) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10222) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10228) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10242) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10254) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10260) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10320) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10348) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10362) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10376) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10380) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10382) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10404) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10406) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10408) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10412) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10472) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10482) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10534) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10540) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10546) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10646) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10656) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10668) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10672) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10686) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10690) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10696) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10730) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10742) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10754) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10806) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10906) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10910) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10920) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10946) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10950) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11032) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11252) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11302) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) glUniform1d (src/Graphics/GL/Functions/F26.hs:1176) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1189) glUniform2d (src/Graphics/GL/Functions/F26.hs:1485) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1499) glUniform3d (src/Graphics/GL/Functions/F27.hs:215) glUniform3dv (src/Graphics/GL/Functions/F27.hs:230) glUniform4d (src/Graphics/GL/Functions/F27.hs:546) glUniform4dv (src/Graphics/GL/Functions/F27.hs:562) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:1000) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:1047) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1094) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1141) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1188) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1235) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1282) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1329) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1376) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1531) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1562) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:128) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:159) 31% (366 /1186) in 'Graphics.GL.Core33' Missing documentation for: GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:286) GL_ALWAYS (src/Graphics/GL/Tokens.hs:290) GL_AND (src/Graphics/GL/Tokens.hs:300) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:302) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:304) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:306) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:320) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:384) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BGR (src/Graphics/GL/Tokens.hs:434) GL_BGRA (src/Graphics/GL/Tokens.hs:436) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:444) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:450) GL_BLEND (src/Graphics/GL/Tokens.hs:472) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:486) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:492) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:500) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:544) GL_BOOL (src/Graphics/GL/Tokens.hs:558) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:562) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:566) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:570) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:582) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:586) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:638) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:684) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:700) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:740) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:746) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:758) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:782) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1206) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1220) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1582) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1648) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1664) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1802) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1808) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1944) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2144) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2152) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2166) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2172) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2176) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2242) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2274) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2450) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2462) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2472) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2482) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2624) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2736) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2794) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2956) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2966) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3000) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3010) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3022) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3026) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3076) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3302) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3322) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3328) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3332) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3340) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3348) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3362) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3370) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3518) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3582) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3600) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3638) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3698) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3730) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3970) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4036) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4142) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4186) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4236) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4238) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4244) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4246) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4252) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4266) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4274) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4292) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4302) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4308) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4364) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4468) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4498) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4518) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4560) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4698) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4848) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4860) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5004) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5030) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5040) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5064) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5180) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5278) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5284) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5312) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5334) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5356) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5478) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5504) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5510) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5516) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5532) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5746) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5758) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5764) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5824) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5872) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5890) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5912) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6238) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6320) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6904) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6908) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6964) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6968) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7220) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7240) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7248) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7348) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7384) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7424) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7426) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7448) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7468) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7508) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7514) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7534) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7544) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7564) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7572) GL_R16 (src/Graphics/GL/Tokens.hs:7578) GL_R16F (src/Graphics/GL/Tokens.hs:7580) GL_R16I (src/Graphics/GL/Tokens.hs:7584) GL_R16UI (src/Graphics/GL/Tokens.hs:7586) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7590) GL_R32F (src/Graphics/GL/Tokens.hs:7610) GL_R32I (src/Graphics/GL/Tokens.hs:7614) GL_R32UI (src/Graphics/GL/Tokens.hs:7616) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_R8 (src/Graphics/GL/Tokens.hs:7620) GL_R8I (src/Graphics/GL/Tokens.hs:7622) GL_R8UI (src/Graphics/GL/Tokens.hs:7624) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7628) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7630) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7650) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7656) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7670) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7686) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7710) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7872) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7886) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7896) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7906) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7912) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7926) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7932) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7944) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7950) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RG (src/Graphics/GL/Tokens.hs:8024) GL_RG16 (src/Graphics/GL/Tokens.hs:8026) GL_RG16F (src/Graphics/GL/Tokens.hs:8028) GL_RG16I (src/Graphics/GL/Tokens.hs:8032) GL_RG16UI (src/Graphics/GL/Tokens.hs:8034) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8038) GL_RG32F (src/Graphics/GL/Tokens.hs:8042) GL_RG32I (src/Graphics/GL/Tokens.hs:8046) GL_RG32UI (src/Graphics/GL/Tokens.hs:8048) GL_RG8 (src/Graphics/GL/Tokens.hs:8050) GL_RG8I (src/Graphics/GL/Tokens.hs:8052) GL_RG8UI (src/Graphics/GL/Tokens.hs:8054) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8058) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8066) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB16F (src/Graphics/GL/Tokens.hs:8078) GL_RGB16I (src/Graphics/GL/Tokens.hs:8084) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8088) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8094) GL_RGB32F (src/Graphics/GL/Tokens.hs:8100) GL_RGB32I (src/Graphics/GL/Tokens.hs:8106) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8110) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGB8I (src/Graphics/GL/Tokens.hs:8136) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8140) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8148) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8164) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8170) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8174) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8180) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8188) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8194) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8198) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8214) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8218) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8226) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8242) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8268) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8286) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8326) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8336) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8346) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8350) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8362) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8372) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8392) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8416) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8456) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8500) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8588) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8658) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8662) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8680) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8710) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8896) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8900) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_SRGB (src/Graphics/GL/Tokens.hs:8930) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8932) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8942) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8970) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8974) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8986) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8992) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8996) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9012) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9014) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9050) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9060) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9066) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9108) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9112) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9118) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9182) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9186) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9192) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9422) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9424) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9428) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9460) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9478) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9510) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9528) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9532) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9608) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) 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GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10320) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10348) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10362) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10380) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10382) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10404) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10406) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10408) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10412) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_ROWS 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GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10646) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10656) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10668) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10686) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10690) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10696) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10730) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10742) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10754) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10806) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10906) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10910) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10920) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10946) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10950) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11032) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11252) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11302) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1531) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1562) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:128) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:159) 30% (342 /1142) in 'Graphics.GL.Core32' Missing documentation for: GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:286) GL_ALWAYS (src/Graphics/GL/Tokens.hs:290) GL_AND (src/Graphics/GL/Tokens.hs:300) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:302) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:304) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:320) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:384) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BGR (src/Graphics/GL/Tokens.hs:434) GL_BGRA (src/Graphics/GL/Tokens.hs:436) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:444) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:450) GL_BLEND (src/Graphics/GL/Tokens.hs:472) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:486) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:492) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:500) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:544) GL_BOOL (src/Graphics/GL/Tokens.hs:558) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:562) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:566) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:570) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:582) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:586) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:638) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:684) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:700) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:740) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:746) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:758) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:782) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1206) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1220) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1582) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1648) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1664) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1802) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1808) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1944) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2144) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2152) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2166) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2172) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2176) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2242) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2274) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2450) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2462) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2472) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2482) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2624) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2736) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2794) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2956) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2966) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3000) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3010) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3022) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3026) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3076) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3302) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3322) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3328) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3332) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3340) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3348) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3362) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3370) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3518) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3582) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3600) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3638) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3698) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3730) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3970) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4036) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4142) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4236) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4238) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4244) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4246) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4252) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4266) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4274) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4292) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4302) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4308) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4364) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4468) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4498) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4518) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4560) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4698) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4848) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4860) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5004) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5030) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5040) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5064) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5180) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5278) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5284) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5312) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5334) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5356) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5478) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5504) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5510) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5516) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5532) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5746) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5758) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5764) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5824) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5872) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5890) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5912) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6238) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6320) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6904) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6908) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6964) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6968) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7060) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7220) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7240) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7248) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7348) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7384) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7424) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7426) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7448) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7468) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7508) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7514) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7534) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7544) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7564) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7572) GL_R16 (src/Graphics/GL/Tokens.hs:7578) GL_R16F (src/Graphics/GL/Tokens.hs:7580) GL_R16I (src/Graphics/GL/Tokens.hs:7584) GL_R16UI (src/Graphics/GL/Tokens.hs:7586) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7590) GL_R32F (src/Graphics/GL/Tokens.hs:7610) GL_R32I (src/Graphics/GL/Tokens.hs:7614) GL_R32UI (src/Graphics/GL/Tokens.hs:7616) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_R8 (src/Graphics/GL/Tokens.hs:7620) GL_R8I (src/Graphics/GL/Tokens.hs:7622) GL_R8UI (src/Graphics/GL/Tokens.hs:7624) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7628) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7630) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7650) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7656) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7670) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7686) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7710) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7872) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7886) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7896) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7906) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7912) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7926) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7932) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7944) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7950) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RG (src/Graphics/GL/Tokens.hs:8024) GL_RG16 (src/Graphics/GL/Tokens.hs:8026) GL_RG16F (src/Graphics/GL/Tokens.hs:8028) GL_RG16I (src/Graphics/GL/Tokens.hs:8032) GL_RG16UI (src/Graphics/GL/Tokens.hs:8034) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8038) GL_RG32F (src/Graphics/GL/Tokens.hs:8042) GL_RG32I (src/Graphics/GL/Tokens.hs:8046) GL_RG32UI (src/Graphics/GL/Tokens.hs:8048) GL_RG8 (src/Graphics/GL/Tokens.hs:8050) GL_RG8I (src/Graphics/GL/Tokens.hs:8052) GL_RG8UI (src/Graphics/GL/Tokens.hs:8054) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8058) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB16F (src/Graphics/GL/Tokens.hs:8078) GL_RGB16I (src/Graphics/GL/Tokens.hs:8084) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8088) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8094) GL_RGB32F (src/Graphics/GL/Tokens.hs:8100) GL_RGB32I (src/Graphics/GL/Tokens.hs:8106) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8110) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGB8I (src/Graphics/GL/Tokens.hs:8136) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8140) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8148) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8164) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8170) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8174) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8180) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8188) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8194) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8198) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8214) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8218) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8226) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8242) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8268) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8286) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8326) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8336) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8346) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8350) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8372) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8392) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8416) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8456) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8500) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8588) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8658) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8662) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8680) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8710) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8896) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_SRGB (src/Graphics/GL/Tokens.hs:8930) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8932) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8942) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8970) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8974) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8986) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8992) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8996) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9012) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9014) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9050) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9060) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9066) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9108) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9112) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9118) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9182) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9186) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9192) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9422) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9424) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9428) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9460) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9478) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9510) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9528) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9532) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9608) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10036) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10136) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10140) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10194) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10200) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10222) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10228) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10242) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10254) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10260) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10320) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10348) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10362) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10380) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10382) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10404) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10406) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10408) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10412) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10472) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10482) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10534) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10540) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10546) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10646) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10656) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10668) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10686) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10690) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10696) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10730) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10742) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10754) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10806) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10906) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10920) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10946) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10950) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11032) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11252) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11302) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) 37% (670 /1835) in 'Graphics.GL.Core31' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:290) GL_AMBIENT (src/Graphics/GL/Tokens.hs:296) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:300) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:302) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:304) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:320) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:384) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:398) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:402) GL_AUX0 (src/Graphics/GL/Tokens.hs:404) GL_AUX1 (src/Graphics/GL/Tokens.hs:406) GL_AUX2 (src/Graphics/GL/Tokens.hs:408) GL_AUX3 (src/Graphics/GL/Tokens.hs:410) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:412) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BGR (src/Graphics/GL/Tokens.hs:434) GL_BGRA (src/Graphics/GL/Tokens.hs:436) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:444) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:450) GL_BITMAP (src/Graphics/GL/Tokens.hs:468) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:470) GL_BLEND (src/Graphics/GL/Tokens.hs:472) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:486) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:492) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:500) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:540) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:544) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:554) GL_BOOL (src/Graphics/GL/Tokens.hs:558) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:562) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:566) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:570) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:582) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:586) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:638) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:662) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:664) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CLAMP (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:680) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:684) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:700) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:704) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:714) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:720) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:740) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:746) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:758) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:796) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:804) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:808) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:812) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:816) GL_COEFF (src/Graphics/GL/Tokens.hs:832) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:854) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:858) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:874) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:878) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:886) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1052) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1074) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE (src/Graphics/GL/Tokens.hs:1142) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1184) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1194) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1206) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1210) GL_COMPILE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1218) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1220) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1224) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1228) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1234) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1424) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1618) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1648) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1788) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1800) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1802) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1808) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1886) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1890) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1902) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1934) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1940) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1944) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DECAL (src/Graphics/GL/Tokens.hs:2138) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2144) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2152) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2166) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2172) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2176) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2184) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2242) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2274) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2292) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2314) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2338) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2346) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2348) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2450) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2462) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2472) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2482) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2650) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2736) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2748) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2752) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2766) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2770) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2794) GL_EMISSION (src/Graphics/GL/Tokens.hs:2816) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2818) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2830) GL_EXP (src/Graphics/GL/Tokens.hs:2876) GL_EXP2 (src/Graphics/GL/Tokens.hs:2878) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2892) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2898) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2924) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2926) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2966) GL_FLAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3000) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3010) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3022) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3026) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3076) GL_FOG (src/Graphics/GL/Tokens.hs:3080) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3092) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3102) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3106) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3110) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3116) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3120) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3124) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3134) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3136) GL_FOG_END (src/Graphics/GL/Tokens.hs:3140) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3148) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3150) GL_FOG_START (src/Graphics/GL/Tokens.hs:3158) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3234) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3302) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3322) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3328) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3332) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3348) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3362) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3370) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3518) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3568) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3570) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3692) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3698) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3708) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3730) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3756) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3970) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3982) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4012) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4014) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4024) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4026) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4034) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4036) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4084) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4090) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4108) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4112) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4142) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4178) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4236) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4238) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4244) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4246) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4266) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4274) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4292) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4302) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4308) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4406) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4408) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4416) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4422) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4428) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4432) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4444) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4476) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4484) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4494) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4518) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4520) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4522) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4524) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4526) GL_LOAD (src/Graphics/GL/Tokens.hs:4530) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4548) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4560) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4572) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4578) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4584) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4594) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4612) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4614) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4626) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4632) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4646) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4698) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4714) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4728) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4730) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4772) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4786) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4788) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4830) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4848) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4852) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4860) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4970) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5004) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5024) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5030) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5040) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5064) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5206) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5364) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5366) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5372) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5380) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5406) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5478) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5504) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5510) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5516) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5714) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5734) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5746) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5758) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5764) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5824) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5872) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5890) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5912) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5940) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6018) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6024) GL_MODULATE (src/Graphics/GL/Tokens.hs:6026) GL_MULT (src/Graphics/GL/Tokens.hs:6044) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6060) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6108) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6116) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6176) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6200) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6206) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6238) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6304) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6312) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6398) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6404) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6410) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6416) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6422) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6428) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_ORDER (src/Graphics/GL/Tokens.hs:6488) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6654) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6824) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6892) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6898) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6902) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6904) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6908) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6964) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6968) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7004) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7006) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7052) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7054) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7056) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7060) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7068) GL_POLYGON (src/Graphics/GL/Tokens.hs:7070) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7072) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7106) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7108) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7110) GL_POSITION (src/Graphics/GL/Tokens.hs:7112) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7204) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7220) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7240) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7248) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7376) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7378) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7382) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7448) GL_Q (src/Graphics/GL/Tokens.hs:7458) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7460) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7488) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7508) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7514) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7534) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7544) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7564) GL_R (src/Graphics/GL/Tokens.hs:7570) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7572) GL_R16 (src/Graphics/GL/Tokens.hs:7578) GL_R16F (src/Graphics/GL/Tokens.hs:7580) GL_R16I (src/Graphics/GL/Tokens.hs:7584) GL_R16UI (src/Graphics/GL/Tokens.hs:7586) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7590) GL_R32F (src/Graphics/GL/Tokens.hs:7610) GL_R32I (src/Graphics/GL/Tokens.hs:7614) GL_R32UI (src/Graphics/GL/Tokens.hs:7616) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_R8 (src/Graphics/GL/Tokens.hs:7620) GL_R8I (src/Graphics/GL/Tokens.hs:7622) GL_R8UI (src/Graphics/GL/Tokens.hs:7624) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7628) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7630) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7650) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7656) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7670) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7686) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7702) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7704) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7710) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7720) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7752) GL_RENDER (src/Graphics/GL/Tokens.hs:7868) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7872) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7886) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7896) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7906) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7912) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7926) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7932) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7944) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7950) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7960) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8004) GL_RETURN (src/Graphics/GL/Tokens.hs:8022) GL_RG (src/Graphics/GL/Tokens.hs:8024) GL_RG16 (src/Graphics/GL/Tokens.hs:8026) GL_RG16F (src/Graphics/GL/Tokens.hs:8028) GL_RG16I (src/Graphics/GL/Tokens.hs:8032) GL_RG16UI (src/Graphics/GL/Tokens.hs:8034) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8038) GL_RG32F (src/Graphics/GL/Tokens.hs:8042) GL_RG32I (src/Graphics/GL/Tokens.hs:8046) GL_RG32UI (src/Graphics/GL/Tokens.hs:8048) GL_RG8 (src/Graphics/GL/Tokens.hs:8050) GL_RG8I (src/Graphics/GL/Tokens.hs:8052) GL_RG8UI (src/Graphics/GL/Tokens.hs:8054) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8058) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB16F (src/Graphics/GL/Tokens.hs:8078) GL_RGB16I (src/Graphics/GL/Tokens.hs:8084) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8088) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8094) GL_RGB32F (src/Graphics/GL/Tokens.hs:8100) GL_RGB32I (src/Graphics/GL/Tokens.hs:8106) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8110) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGB8I (src/Graphics/GL/Tokens.hs:8136) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8140) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8148) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8164) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8170) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8174) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8180) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8188) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8194) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8198) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8214) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8218) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8226) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8242) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8248) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8268) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8276) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8286) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_S (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8326) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8346) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8350) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8372) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8392) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8416) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8456) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8526) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8542) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8546) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8562) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8566) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8570) GL_SELECT (src/Graphics/GL/Tokens.hs:8578) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8580) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8582) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8588) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8594) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8658) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8660) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8662) GL_SHININESS (src/Graphics/GL/Tokens.hs:8676) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8710) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8732) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8756) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8758) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8760) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8770) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8810) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8816) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8822) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8828) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8834) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8840) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8864) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8866) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8868) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8870) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8872) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8892) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8894) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8896) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8904) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8906) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8908) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_SRGB (src/Graphics/GL/Tokens.hs:8930) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8932) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8942) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8970) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8974) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8986) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8992) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8996) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9012) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9014) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9016) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9050) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9060) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9066) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9108) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9112) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9118) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9136) GL_T (src/Graphics/GL/Tokens.hs:9200) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9202) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9204) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9206) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9216) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9218) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9220) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9222) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9422) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9424) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9428) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9460) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9510) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9528) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9576) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9608) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9704) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9728) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9732) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9830) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9846) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10024) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10036) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10194) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10200) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10222) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10228) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10242) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10254) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10260) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10280) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10294) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10298) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10348) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10362) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10380) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10382) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10404) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10406) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10408) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10412) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10472) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10534) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10540) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10546) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10656) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10668) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10686) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10690) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10696) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10730) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10742) GL_V2F (src/Graphics/GL/Tokens.hs:10750) GL_V3F (src/Graphics/GL/Tokens.hs:10752) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10754) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10806) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10812) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10834) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10854) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10860) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10864) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10906) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10920) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10946) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10950) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11032) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11134) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11264) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11302) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11358) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11360) 37% (658 /1762) in 'Graphics.GL.Core30' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:290) GL_AMBIENT (src/Graphics/GL/Tokens.hs:296) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:300) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:302) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:304) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:320) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:384) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:398) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:402) GL_AUX0 (src/Graphics/GL/Tokens.hs:404) GL_AUX1 (src/Graphics/GL/Tokens.hs:406) GL_AUX2 (src/Graphics/GL/Tokens.hs:408) GL_AUX3 (src/Graphics/GL/Tokens.hs:410) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:412) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BGR (src/Graphics/GL/Tokens.hs:434) GL_BGRA (src/Graphics/GL/Tokens.hs:436) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:444) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:450) GL_BITMAP (src/Graphics/GL/Tokens.hs:468) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:470) GL_BLEND (src/Graphics/GL/Tokens.hs:472) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:486) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:492) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:500) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:540) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:544) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:554) GL_BOOL (src/Graphics/GL/Tokens.hs:558) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:562) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:566) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:570) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:582) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:586) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:638) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:662) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:664) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CLAMP (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:680) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:684) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:700) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:704) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:714) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:720) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:740) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:746) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:758) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:796) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:804) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:808) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:812) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:816) GL_COEFF (src/Graphics/GL/Tokens.hs:832) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:854) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:858) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:874) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:878) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:886) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1052) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1074) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE (src/Graphics/GL/Tokens.hs:1142) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1184) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1194) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1206) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1210) GL_COMPILE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1218) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1220) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1224) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1228) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1234) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1424) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1618) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1648) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1788) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1800) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1886) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1890) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1902) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1934) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1940) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1944) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DECAL (src/Graphics/GL/Tokens.hs:2138) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2144) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2152) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2166) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2172) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2176) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2184) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2242) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2274) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2292) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2314) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2338) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2346) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2348) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2450) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2462) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2472) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2482) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2650) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2736) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2748) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2752) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2766) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2770) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2794) GL_EMISSION (src/Graphics/GL/Tokens.hs:2816) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2818) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2830) GL_EXP (src/Graphics/GL/Tokens.hs:2876) GL_EXP2 (src/Graphics/GL/Tokens.hs:2878) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2892) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2898) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2924) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2926) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2966) GL_FLAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3000) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3010) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3022) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3026) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3076) GL_FOG (src/Graphics/GL/Tokens.hs:3080) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3092) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3102) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3106) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3110) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3116) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3120) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3124) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3134) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3136) GL_FOG_END (src/Graphics/GL/Tokens.hs:3140) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3148) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3150) GL_FOG_START (src/Graphics/GL/Tokens.hs:3158) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3234) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3302) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3322) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3328) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3332) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3348) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3362) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3370) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3518) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3568) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3570) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3692) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3698) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3708) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3730) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3756) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3970) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3982) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4012) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4014) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4024) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4026) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4034) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4036) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4084) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4090) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4108) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4112) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4142) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4178) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4236) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4238) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4244) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4246) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4274) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4292) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4302) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4406) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4408) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4416) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4422) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4428) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4432) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4444) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4476) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4484) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4494) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4518) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4520) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4522) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4524) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4526) GL_LOAD (src/Graphics/GL/Tokens.hs:4530) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4548) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4560) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4572) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4578) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4584) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4594) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4612) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4614) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4626) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4632) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4646) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4698) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4714) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4728) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4730) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4772) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4786) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4788) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4830) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4848) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4852) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4860) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4970) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5004) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5024) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5030) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5040) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5206) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5364) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5366) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5372) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5380) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5406) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5478) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5510) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5516) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5714) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5734) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5746) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5758) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5872) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5890) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5912) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5940) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6018) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6024) GL_MODULATE (src/Graphics/GL/Tokens.hs:6026) GL_MULT (src/Graphics/GL/Tokens.hs:6044) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6060) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6108) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6116) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6176) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6200) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6206) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6238) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6304) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6312) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6398) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6404) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6410) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6416) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6422) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6428) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_ORDER (src/Graphics/GL/Tokens.hs:6488) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6654) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6824) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6892) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6898) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6902) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6904) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6908) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6964) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6968) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7004) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7006) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7052) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7054) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7056) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7060) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7068) GL_POLYGON (src/Graphics/GL/Tokens.hs:7070) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7072) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7106) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7108) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7110) GL_POSITION (src/Graphics/GL/Tokens.hs:7112) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7204) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7220) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7376) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7378) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7382) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_Q (src/Graphics/GL/Tokens.hs:7458) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7460) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7488) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7508) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7514) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7534) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7544) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7564) GL_R (src/Graphics/GL/Tokens.hs:7570) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7572) GL_R16 (src/Graphics/GL/Tokens.hs:7578) GL_R16F (src/Graphics/GL/Tokens.hs:7580) GL_R16I (src/Graphics/GL/Tokens.hs:7584) GL_R16UI (src/Graphics/GL/Tokens.hs:7586) GL_R32F (src/Graphics/GL/Tokens.hs:7610) GL_R32I (src/Graphics/GL/Tokens.hs:7614) GL_R32UI (src/Graphics/GL/Tokens.hs:7616) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_R8 (src/Graphics/GL/Tokens.hs:7620) GL_R8I (src/Graphics/GL/Tokens.hs:7622) GL_R8UI (src/Graphics/GL/Tokens.hs:7624) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7630) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7650) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7656) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7670) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7686) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7702) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7704) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7710) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7720) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7752) GL_RENDER (src/Graphics/GL/Tokens.hs:7868) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7872) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7886) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7896) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7906) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7912) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7926) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7932) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7944) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7950) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7960) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8004) GL_RETURN (src/Graphics/GL/Tokens.hs:8022) GL_RG (src/Graphics/GL/Tokens.hs:8024) GL_RG16 (src/Graphics/GL/Tokens.hs:8026) GL_RG16F (src/Graphics/GL/Tokens.hs:8028) GL_RG16I (src/Graphics/GL/Tokens.hs:8032) GL_RG16UI (src/Graphics/GL/Tokens.hs:8034) GL_RG32F (src/Graphics/GL/Tokens.hs:8042) GL_RG32I (src/Graphics/GL/Tokens.hs:8046) GL_RG32UI (src/Graphics/GL/Tokens.hs:8048) GL_RG8 (src/Graphics/GL/Tokens.hs:8050) GL_RG8I (src/Graphics/GL/Tokens.hs:8052) GL_RG8UI (src/Graphics/GL/Tokens.hs:8054) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB16F (src/Graphics/GL/Tokens.hs:8078) GL_RGB16I (src/Graphics/GL/Tokens.hs:8084) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8088) GL_RGB32F (src/Graphics/GL/Tokens.hs:8100) GL_RGB32I (src/Graphics/GL/Tokens.hs:8106) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8110) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGB8I (src/Graphics/GL/Tokens.hs:8136) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8140) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8164) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8170) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8174) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8188) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8194) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8198) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8214) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8218) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8242) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8248) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8268) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8276) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8286) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_S (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8326) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8350) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8372) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8392) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8416) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8456) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8526) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8542) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8546) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8562) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8566) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8570) GL_SELECT (src/Graphics/GL/Tokens.hs:8578) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8580) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8582) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8588) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8594) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8658) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8660) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8662) GL_SHININESS (src/Graphics/GL/Tokens.hs:8676) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8732) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8756) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8758) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8760) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8770) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8810) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8816) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8822) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8828) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8834) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8840) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8864) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8866) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8868) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8870) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8872) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8892) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8894) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8896) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8904) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8906) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8908) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_SRGB (src/Graphics/GL/Tokens.hs:8930) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8932) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8942) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8970) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8974) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8986) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8992) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8996) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9012) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9014) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9016) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9050) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9060) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9066) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9108) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9112) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9118) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9136) GL_T (src/Graphics/GL/Tokens.hs:9200) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9202) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9204) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9206) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9216) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9218) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9220) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9222) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9422) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9424) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9428) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9460) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9510) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9528) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9576) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9704) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9728) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9732) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9830) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9846) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10024) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10036) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10194) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10200) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10222) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10228) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10242) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10254) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10260) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10280) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10294) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10298) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10472) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10534) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10540) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10546) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10656) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10668) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10686) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10690) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10696) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10730) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10742) GL_V2F (src/Graphics/GL/Tokens.hs:10750) GL_V3F (src/Graphics/GL/Tokens.hs:10752) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10754) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10806) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10812) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10834) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10854) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10860) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10864) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10906) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10920) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10946) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10950) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11032) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11134) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11264) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11302) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11358) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11360) 35% (989 /2845) in 'Graphics.GL.Compatibility45' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:286) GL_ALWAYS (src/Graphics/GL/Tokens.hs:290) GL_AMBIENT (src/Graphics/GL/Tokens.hs:296) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:300) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:302) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:304) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:306) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:308) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:320) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:332) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:334) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:352) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:356) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:358) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:362) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:382) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:384) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:398) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:400) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:402) GL_AUX0 (src/Graphics/GL/Tokens.hs:404) GL_AUX1 (src/Graphics/GL/Tokens.hs:406) GL_AUX2 (src/Graphics/GL/Tokens.hs:408) GL_AUX3 (src/Graphics/GL/Tokens.hs:410) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:412) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BGR (src/Graphics/GL/Tokens.hs:434) GL_BGRA (src/Graphics/GL/Tokens.hs:436) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:444) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:450) GL_BITMAP (src/Graphics/GL/Tokens.hs:468) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:470) GL_BLEND (src/Graphics/GL/Tokens.hs:472) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:486) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:492) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:500) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:534) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:540) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:544) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:554) GL_BOOL (src/Graphics/GL/Tokens.hs:558) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:562) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:566) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:570) GL_BUFFER (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:582) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:586) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:590) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:598) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:634) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:638) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:642) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:662) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:664) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:668) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CLAMP (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:680) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:684) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:700) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:704) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:710) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:712) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:714) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:720) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:722) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:738) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:740) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:746) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:758) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:794) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:796) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:804) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:808) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:812) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:816) GL_COEFF (src/Graphics/GL/Tokens.hs:832) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:854) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:858) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:874) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:878) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:886) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1044) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1046) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1052) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1074) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE (src/Graphics/GL/Tokens.hs:1142) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1184) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1194) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1200) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1206) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1210) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1218) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1220) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1224) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1228) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1234) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1266) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1276) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1358) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1384) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1388) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1406) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1416) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1424) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1508) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1512) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1516) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1522) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1566) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1568) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1572) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1574) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1576) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1578) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1582) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1618) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1644) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1648) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1654) GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1658) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1666) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1668) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1788) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1800) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1802) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1804) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1808) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1810) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1886) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1890) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1902) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1934) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1940) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1944) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1966) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1972) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1994) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1998) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2006) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2014) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2018) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2026) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2054) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2060) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2066) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2072) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2084) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2096) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2102) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2106) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2112) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2118) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2132) GL_DECAL (src/Graphics/GL/Tokens.hs:2138) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2144) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2152) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2166) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2172) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2176) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2184) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2242) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2252) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2274) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2284) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2292) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2314) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2324) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2326) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2328) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2338) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2346) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2348) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2396) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2404) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2412) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2416) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2420) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2424) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2428) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2436) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2450) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2462) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2472) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2482) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2642) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2650) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2736) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2740) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2748) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2752) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2766) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2770) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2786) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2794) GL_EMISSION (src/Graphics/GL/Tokens.hs:2816) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2818) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2830) GL_EXP (src/Graphics/GL/Tokens.hs:2876) GL_EXP2 (src/Graphics/GL/Tokens.hs:2878) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2892) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2898) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2924) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2926) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FILTER (src/Graphics/GL/Tokens.hs:2950) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2956) GL_FIXED (src/Graphics/GL/Tokens.hs:2962) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2966) GL_FLAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3000) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3010) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3022) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3026) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3076) GL_FOG (src/Graphics/GL/Tokens.hs:3080) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3092) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3102) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3106) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3110) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3116) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3120) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3124) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3134) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3136) GL_FOG_END (src/Graphics/GL/Tokens.hs:3140) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3148) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3150) GL_FOG_START (src/Graphics/GL/Tokens.hs:3158) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3202) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3208) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3234) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3240) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3298) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3302) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3314) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3316) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3322) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3328) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3332) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3340) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3348) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3362) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3370) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3418) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3502) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3518) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3546) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3568) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3570) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3582) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3600) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3614) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3622) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3632) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3634) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3636) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3638) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3646) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3648) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3692) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3698) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3708) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3714) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3730) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3746) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3748) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3756) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3828) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3830) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3836) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3838) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3844) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3846) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3856) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3860) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3864) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3868) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3870) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3876) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3880) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3884) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3890) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3892) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3894) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3896) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3898) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3900) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3902) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3904) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3910) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3912) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3918) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3928) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3936) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3950) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3958) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3962) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3970) GL_INDEX (src/Graphics/GL/Tokens.hs:3976) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3982) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4012) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4014) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4024) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4026) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4034) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4036) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4038) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4084) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4090) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4108) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4112) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4142) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4148) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4150) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4152) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4154) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4156) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4158) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4160) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4162) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4164) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4166) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4168) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4170) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4172) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4174) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4176) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4178) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4186) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4188) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4190) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4196) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4198) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4204) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4206) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4212) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4216) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4220) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4226) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4230) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4236) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4238) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4244) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4246) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4252) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4266) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4274) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4278) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4292) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4302) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4308) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4334) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4340) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4346) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4364) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4374) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4406) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4408) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4416) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4422) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4428) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4432) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4444) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4468) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4476) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4484) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4494) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4498) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4518) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4520) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4522) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4524) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4526) GL_LOAD (src/Graphics/GL/Tokens.hs:4530) GL_LOCATION (src/Graphics/GL/Tokens.hs:4540) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4542) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4548) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4552) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4560) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4562) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4564) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4572) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4578) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4584) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4594) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4612) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4614) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4626) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4632) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4646) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4698) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4704) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4714) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4728) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4730) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4772) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4786) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4788) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4826) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4830) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4848) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4852) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4860) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4970) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4976) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5004) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5016) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5018) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5024) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5030) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5040) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5052) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5054) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5056) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5064) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5072) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5074) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5078) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5080) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5082) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5088) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5102) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5104) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5110) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5112) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5114) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5116) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5118) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5120) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5126) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5128) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5130) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5148) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5152) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5156) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5164) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5178) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5180) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5204) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5206) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5212) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5218) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5222) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5240) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5242) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5250) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5252) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5258) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5264) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5272) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5278) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5284) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5300) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5306) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5312) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5334) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5346) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5348) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5356) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5358) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5362) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5364) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5366) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5372) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5378) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5380) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5382) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5384) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5406) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5478) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5486) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5504) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5510) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5516) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5532) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5548) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5550) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5576) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5578) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5580) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5586) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5592) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5598) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5604) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5610) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5616) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5622) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5628) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5634) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5646) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5652) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5658) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5664) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5670) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5676) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5682) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5688) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5714) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5734) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5744) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5746) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5758) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5764) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5768) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5784) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5790) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5792) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5794) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5800) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5812) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5824) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5830) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5850) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5854) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5856) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5872) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5880) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5888) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5890) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5896) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5902) GL_MIPMAP (src/Graphics/GL/Tokens.hs:5910) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5912) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5926) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5940) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6018) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6024) GL_MODULATE (src/Graphics/GL/Tokens.hs:6026) GL_MULT (src/Graphics/GL/Tokens.hs:6044) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6060) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6108) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6114) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6116) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6140) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6176) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6200) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6206) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6220) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6228) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6230) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6238) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6258) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6262) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6264) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6266) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6304) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6312) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6320) GL_OFFSET (src/Graphics/GL/Tokens.hs:6334) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6398) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6404) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6410) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6416) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6422) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6428) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_ORDER (src/Graphics/GL/Tokens.hs:6488) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6578) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6580) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6582) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6584) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6654) GL_PATCHES (src/Graphics/GL/Tokens.hs:6656) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6666) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6670) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6824) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6840) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6892) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6898) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6902) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6904) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6908) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6964) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6968) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7004) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7006) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7052) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7054) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7056) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7060) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7068) GL_POLYGON (src/Graphics/GL/Tokens.hs:7070) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7072) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7106) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7108) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7110) GL_POSITION (src/Graphics/GL/Tokens.hs:7112) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7204) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7220) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7240) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7242) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7244) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7248) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7254) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7274) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7278) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7282) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7298) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7332) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7338) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7340) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7348) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7358) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7376) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7378) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7382) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7384) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7424) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7426) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7442) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7448) GL_Q (src/Graphics/GL/Tokens.hs:7458) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7460) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7468) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7488) GL_QUERY (src/Graphics/GL/Tokens.hs:7494) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7498) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7502) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7504) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7508) GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7510) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7514) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7516) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7534) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7544) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7562) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7564) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7566) GL_R (src/Graphics/GL/Tokens.hs:7570) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7572) GL_R16 (src/Graphics/GL/Tokens.hs:7578) GL_R16F (src/Graphics/GL/Tokens.hs:7580) GL_R16I (src/Graphics/GL/Tokens.hs:7584) GL_R16UI (src/Graphics/GL/Tokens.hs:7586) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7590) GL_R32F (src/Graphics/GL/Tokens.hs:7610) GL_R32I (src/Graphics/GL/Tokens.hs:7614) GL_R32UI (src/Graphics/GL/Tokens.hs:7616) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_R8 (src/Graphics/GL/Tokens.hs:7620) GL_R8I (src/Graphics/GL/Tokens.hs:7622) GL_R8UI (src/Graphics/GL/Tokens.hs:7624) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7628) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7630) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7650) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7656) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7670) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7674) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7676) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7678) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7686) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7702) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7704) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7710) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7720) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7724) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7726) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7728) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7734) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7740) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7746) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7752) GL_RENDER (src/Graphics/GL/Tokens.hs:7868) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7872) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7886) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7896) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7906) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7912) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7926) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7932) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7944) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7950) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7960) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8004) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8008) GL_RETURN (src/Graphics/GL/Tokens.hs:8022) GL_RG (src/Graphics/GL/Tokens.hs:8024) GL_RG16 (src/Graphics/GL/Tokens.hs:8026) GL_RG16F (src/Graphics/GL/Tokens.hs:8028) GL_RG16I (src/Graphics/GL/Tokens.hs:8032) GL_RG16UI (src/Graphics/GL/Tokens.hs:8034) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8038) GL_RG32F (src/Graphics/GL/Tokens.hs:8042) GL_RG32I (src/Graphics/GL/Tokens.hs:8046) GL_RG32UI (src/Graphics/GL/Tokens.hs:8048) GL_RG8 (src/Graphics/GL/Tokens.hs:8050) GL_RG8I (src/Graphics/GL/Tokens.hs:8052) GL_RG8UI (src/Graphics/GL/Tokens.hs:8054) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8058) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8066) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB16F (src/Graphics/GL/Tokens.hs:8078) GL_RGB16I (src/Graphics/GL/Tokens.hs:8084) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8088) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8094) GL_RGB32F (src/Graphics/GL/Tokens.hs:8100) GL_RGB32I (src/Graphics/GL/Tokens.hs:8106) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8110) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB565 (src/Graphics/GL/Tokens.hs:8122) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGB8I (src/Graphics/GL/Tokens.hs:8136) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8140) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8148) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8164) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8170) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8174) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8180) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8188) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8194) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8198) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8214) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8218) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8226) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8242) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8248) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8268) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8276) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8286) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_S (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8304) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8326) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8336) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8346) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8350) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8362) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8372) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8392) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8416) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8456) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8504) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8526) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8542) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8546) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8562) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8566) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8570) GL_SELECT (src/Graphics/GL/Tokens.hs:8578) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8580) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8582) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8588) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8594) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADER (src/Graphics/GL/Tokens.hs:8606) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8610) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8614) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8620) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8624) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8626) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8628) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8644) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8646) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8648) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8650) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8652) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8654) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8656) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8658) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8660) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8662) GL_SHININESS (src/Graphics/GL/Tokens.hs:8676) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8680) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8710) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8724) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8726) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8728) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8730) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8732) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8756) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8758) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8760) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8770) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8810) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8816) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8822) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8828) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8834) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8840) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8864) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8866) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8868) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8870) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8872) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8892) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8894) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8896) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8900) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8904) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8906) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8908) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_SRGB (src/Graphics/GL/Tokens.hs:8930) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8932) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8942) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8950) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8952) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8970) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8974) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8986) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8992) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8996) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9012) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9014) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9016) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9050) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9060) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9066) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9084) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9108) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9112) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9118) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9136) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9182) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9186) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9192) GL_T (src/Graphics/GL/Tokens.hs:9200) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9202) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9204) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9206) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9216) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9218) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9220) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9222) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9242) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9252) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9254) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9266) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9268) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9270) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9276) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9278) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9290) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9292) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9294) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9296) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9302) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9308) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9314) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9422) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9424) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9428) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9460) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9478) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9510) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9528) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9532) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9576) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9608) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9626) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9684) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9688) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9704) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9728) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9732) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9830) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9846) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9894) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9902) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9940) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10024) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10034) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10036) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10086) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10092) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10094) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10100) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10106) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10136) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10140) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10144) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10148) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10152) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10154) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10180) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10182) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10190) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10194) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10196) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10200) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10208) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10218) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10222) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10228) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10234) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10240) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10242) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10252) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10254) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10260) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10280) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10294) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10298) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10320) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_TYPE (src/Graphics/GL/Tokens.hs:10332) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10338) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10344) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10348) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10356) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10362) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10370) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10376) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10380) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10382) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10404) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10406) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10408) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10412) GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10414) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10430) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10432) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10436) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10472) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10482) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10534) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10540) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10546) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10578) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10580) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10582) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10588) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10590) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10596) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10598) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10604) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10608) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10612) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10618) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10646) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10656) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10668) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10672) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10686) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10690) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10696) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10730) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10742) GL_V2F (src/Graphics/GL/Tokens.hs:10750) GL_V3F (src/Graphics/GL/Tokens.hs:10752) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10754) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10806) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10812) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10834) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10854) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10860) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10864) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10902) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10906) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10910) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10920) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10932) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10946) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10950) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10956) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10978) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10980) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10982) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10984) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10986) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11032) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11038) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11080) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11082) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11134) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11136) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11146) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11160) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11192) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11194) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11196) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11198) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11200) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11202) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11204) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11206) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11208) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11210) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11212) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11214) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11216) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11218) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11220) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11222) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11224) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11252) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11264) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11302) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11356) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11358) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11360) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1333) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1346) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1359) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1372) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:142) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:157) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:172) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:187) glGetnColorTable (src/Graphics/GL/Functions/F13.hs:1075) glGetnConvolutionFilter (src/Graphics/GL/Functions/F13.hs:1138) glGetnHistogram (src/Graphics/GL/Functions/F13.hs:1170) glGetnMapdv (src/Graphics/GL/Functions/F13.hs:1204) glGetnMapfv (src/Graphics/GL/Functions/F13.hs:1234) glGetnMapiv (src/Graphics/GL/Functions/F13.hs:1264) glGetnMinmax (src/Graphics/GL/Functions/F13.hs:1294) glGetnPixelMapfv (src/Graphics/GL/Functions/F13.hs:1328) glGetnPixelMapuiv (src/Graphics/GL/Functions/F13.hs:1356) glGetnPixelMapusv (src/Graphics/GL/Functions/F13.hs:1384) glGetnPolygonStipple (src/Graphics/GL/Functions/F13.hs:1412) glGetnSeparableFilter (src/Graphics/GL/Functions/F13.hs:1438) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1173) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1187) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1201) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1215) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1229) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1243) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1257) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1271) glNormalP3ui (src/Graphics/GL/Functions/F18.hs:1184) glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:1197) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:790) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:818) glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:1150) glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:1180) glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1522) glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1554) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:351) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:385) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:836) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:902) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:968) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:1034) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:1100) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:1166) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:1232) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1298) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1364) glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:1085) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:1098) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:413) glTexCoordP1uiv 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(src/Graphics/GL/Functions/F27.hs:1141) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1188) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1235) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1282) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1329) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1376) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1531) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1562) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:128) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:159) glVertexP2ui (src/Graphics/GL/Functions/F31.hs:544) glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:557) glVertexP3ui (src/Graphics/GL/Functions/F31.hs:570) glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:583) glVertexP4ui (src/Graphics/GL/Functions/F31.hs:596) glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:609) 33% (883 /2701) in 'Graphics.GL.Compatibility44' Missing documentation for: GL_2D 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GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:382) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:384) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:398) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:400) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:402) GL_AUX0 (src/Graphics/GL/Tokens.hs:404) GL_AUX1 (src/Graphics/GL/Tokens.hs:406) GL_AUX2 (src/Graphics/GL/Tokens.hs:408) GL_AUX3 (src/Graphics/GL/Tokens.hs:410) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:412) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BGR (src/Graphics/GL/Tokens.hs:434) GL_BGRA 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GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE 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GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1384) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1388) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1406) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1416) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1424) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1508) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1512) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1516) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1522) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1566) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1568) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1572) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1574) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1576) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1578) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1582) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1618) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1644) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1648) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1664) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1788) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1800) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1802) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1804) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1808) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1810) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1886) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1890) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1902) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1934) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1940) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1944) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1966) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1972) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1994) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1998) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2006) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2014) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2018) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2026) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2054) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2060) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2066) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2072) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2084) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2096) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2102) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2106) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2112) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2118) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2132) GL_DECAL (src/Graphics/GL/Tokens.hs:2138) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2144) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2152) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2166) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2172) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2176) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2184) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2242) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2252) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2274) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2284) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2292) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2314) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2324) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2326) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2328) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2338) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2346) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2348) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2396) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2404) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2412) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2416) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2420) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2424) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2428) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2436) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2450) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2462) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2472) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2482) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2642) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2650) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2736) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2740) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2748) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2752) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2766) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2770) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2786) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2794) GL_EMISSION (src/Graphics/GL/Tokens.hs:2816) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2818) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2830) GL_EXP (src/Graphics/GL/Tokens.hs:2876) GL_EXP2 (src/Graphics/GL/Tokens.hs:2878) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2892) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2898) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2924) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2926) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FILTER (src/Graphics/GL/Tokens.hs:2950) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2956) GL_FIXED (src/Graphics/GL/Tokens.hs:2962) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2966) GL_FLAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3000) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3010) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3022) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3026) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3076) GL_FOG (src/Graphics/GL/Tokens.hs:3080) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3092) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3102) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3106) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3110) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3116) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3120) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3124) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3134) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3136) GL_FOG_END (src/Graphics/GL/Tokens.hs:3140) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3148) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3150) GL_FOG_START (src/Graphics/GL/Tokens.hs:3158) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3202) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3208) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3234) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3240) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3298) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3302) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3314) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3316) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3322) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3328) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3332) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3340) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3348) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3362) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3370) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3418) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3502) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3518) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3546) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3568) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3570) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3582) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3600) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3614) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3622) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3632) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3634) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3636) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3638) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3646) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3648) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3692) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3698) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3708) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3730) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3746) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3748) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3756) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3828) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3830) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3836) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3838) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3844) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3846) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3856) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3860) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3864) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3868) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3870) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3876) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3880) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3884) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3890) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3892) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3894) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3896) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3898) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3900) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3902) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3904) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3910) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3912) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3918) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3928) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3936) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3950) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3958) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3962) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3970) GL_INDEX (src/Graphics/GL/Tokens.hs:3976) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3982) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4012) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4014) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4024) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4026) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4034) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4036) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4084) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4090) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4108) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4112) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4142) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4148) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4150) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4152) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4154) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4156) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4158) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4160) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4162) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4164) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4166) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4168) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4170) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4172) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4174) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4176) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4178) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4186) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4188) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4190) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4196) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4198) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4204) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4206) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4212) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4216) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4220) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4226) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4230) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4236) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4238) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4244) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4246) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4252) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4266) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4274) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4278) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4292) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4302) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4308) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4334) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4340) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4346) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4364) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4374) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4406) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4408) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4416) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4422) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4428) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4432) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4444) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4468) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4476) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4484) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4494) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4498) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4518) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4520) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4522) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4524) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4526) GL_LOAD (src/Graphics/GL/Tokens.hs:4530) GL_LOCATION (src/Graphics/GL/Tokens.hs:4540) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4542) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4548) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4560) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4562) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4564) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4572) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4578) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4584) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4594) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4612) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4614) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4626) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4632) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4646) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4698) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4704) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4714) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4728) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4730) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4772) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4786) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4788) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4826) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4830) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4848) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4852) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4860) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4970) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4976) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5004) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5016) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5018) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5024) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5030) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5040) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5052) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5054) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5064) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5072) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5074) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5078) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5080) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5082) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5088) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5102) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5104) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5110) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5112) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5114) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5116) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5118) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5120) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5126) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5128) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5130) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5152) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5156) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5164) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5178) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5180) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5204) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5206) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5212) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5218) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5222) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5240) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5242) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5250) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5252) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5258) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5264) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5272) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5278) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5284) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5300) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5306) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5312) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5334) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5346) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5348) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5356) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5358) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5362) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5364) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5366) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5372) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5378) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5380) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5382) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5384) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5406) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5478) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5486) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5504) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5510) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5516) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5532) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5548) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5550) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5576) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5578) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5580) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5586) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5592) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5598) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5604) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5610) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5616) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5622) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5628) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5634) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5646) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5652) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5658) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5664) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5670) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5676) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5682) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5688) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5714) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5734) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5744) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5746) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5758) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5764) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5768) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5784) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5790) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5792) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5794) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5800) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5812) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5824) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5830) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5850) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5854) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5856) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5872) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5880) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5888) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5890) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5896) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5902) GL_MIPMAP (src/Graphics/GL/Tokens.hs:5910) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5912) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5926) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5940) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6018) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6024) GL_MODULATE (src/Graphics/GL/Tokens.hs:6026) GL_MULT (src/Graphics/GL/Tokens.hs:6044) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6060) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6108) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6114) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6116) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6176) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6200) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6206) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6228) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6230) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6238) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6258) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6262) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6264) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6266) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6304) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6312) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6320) GL_OFFSET (src/Graphics/GL/Tokens.hs:6334) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6398) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6404) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6410) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6416) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6422) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6428) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_ORDER (src/Graphics/GL/Tokens.hs:6488) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6578) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6580) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6582) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6584) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6654) GL_PATCHES (src/Graphics/GL/Tokens.hs:6656) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6666) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6670) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6824) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6840) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6892) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6898) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6902) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6904) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6908) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6964) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6968) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7004) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7006) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7052) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7054) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7056) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7060) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7068) GL_POLYGON (src/Graphics/GL/Tokens.hs:7070) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7072) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7106) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7108) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7110) GL_POSITION (src/Graphics/GL/Tokens.hs:7112) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7204) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7220) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7240) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7242) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7244) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7248) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7254) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7274) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7278) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7282) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7298) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7332) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7338) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7340) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7348) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7358) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7376) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7378) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7382) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7384) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7424) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7426) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7442) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7448) GL_Q (src/Graphics/GL/Tokens.hs:7458) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7460) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7468) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7488) GL_QUERY (src/Graphics/GL/Tokens.hs:7494) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7498) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7502) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7504) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7508) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7514) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7534) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7544) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7556) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7564) GL_R (src/Graphics/GL/Tokens.hs:7570) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7572) GL_R16 (src/Graphics/GL/Tokens.hs:7578) GL_R16F (src/Graphics/GL/Tokens.hs:7580) GL_R16I (src/Graphics/GL/Tokens.hs:7584) GL_R16UI (src/Graphics/GL/Tokens.hs:7586) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7590) GL_R32F (src/Graphics/GL/Tokens.hs:7610) GL_R32I (src/Graphics/GL/Tokens.hs:7614) GL_R32UI (src/Graphics/GL/Tokens.hs:7616) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_R8 (src/Graphics/GL/Tokens.hs:7620) GL_R8I (src/Graphics/GL/Tokens.hs:7622) GL_R8UI (src/Graphics/GL/Tokens.hs:7624) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7628) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7630) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7650) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7656) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7670) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7674) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7676) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7678) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7686) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7702) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7704) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7710) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7720) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7724) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7726) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7728) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7734) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7740) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7746) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7752) GL_RENDER (src/Graphics/GL/Tokens.hs:7868) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7872) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7886) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7896) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7906) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7912) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7926) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7932) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7944) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7950) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7960) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8004) GL_RETURN (src/Graphics/GL/Tokens.hs:8022) GL_RG (src/Graphics/GL/Tokens.hs:8024) GL_RG16 (src/Graphics/GL/Tokens.hs:8026) GL_RG16F (src/Graphics/GL/Tokens.hs:8028) GL_RG16I (src/Graphics/GL/Tokens.hs:8032) GL_RG16UI (src/Graphics/GL/Tokens.hs:8034) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8038) GL_RG32F (src/Graphics/GL/Tokens.hs:8042) GL_RG32I (src/Graphics/GL/Tokens.hs:8046) GL_RG32UI (src/Graphics/GL/Tokens.hs:8048) GL_RG8 (src/Graphics/GL/Tokens.hs:8050) GL_RG8I (src/Graphics/GL/Tokens.hs:8052) GL_RG8UI (src/Graphics/GL/Tokens.hs:8054) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8058) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8066) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB16F (src/Graphics/GL/Tokens.hs:8078) GL_RGB16I (src/Graphics/GL/Tokens.hs:8084) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8088) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8094) GL_RGB32F (src/Graphics/GL/Tokens.hs:8100) GL_RGB32I (src/Graphics/GL/Tokens.hs:8106) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8110) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB565 (src/Graphics/GL/Tokens.hs:8122) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGB8I (src/Graphics/GL/Tokens.hs:8136) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8140) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8148) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8164) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8170) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8174) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8180) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8188) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8194) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8198) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8214) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8218) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8226) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8242) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8248) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8268) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8276) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8286) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_S (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8304) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8326) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8336) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8346) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8350) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8362) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8372) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8392) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8416) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8456) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8504) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8526) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8542) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8546) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8562) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8566) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8570) GL_SELECT (src/Graphics/GL/Tokens.hs:8578) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8580) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8582) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8588) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8594) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADER (src/Graphics/GL/Tokens.hs:8606) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8610) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8614) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8620) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8624) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8626) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8628) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8644) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8646) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8648) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8650) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8652) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8654) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8656) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8658) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8660) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8662) GL_SHININESS (src/Graphics/GL/Tokens.hs:8676) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8680) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8710) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8724) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8726) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8728) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8730) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8732) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8756) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8758) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8760) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8770) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8810) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8816) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8822) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8828) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8834) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8840) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8864) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8866) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8868) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8870) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8872) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8892) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8894) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8896) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8900) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8904) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8906) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8908) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_SRGB (src/Graphics/GL/Tokens.hs:8930) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8932) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8942) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8950) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8952) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8970) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8974) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8986) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8992) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8996) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9012) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9014) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9016) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9050) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9060) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9066) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9084) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9108) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9112) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9118) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9136) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9182) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9186) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9192) GL_T (src/Graphics/GL/Tokens.hs:9200) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9202) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9204) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9206) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9216) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9218) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9220) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9222) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9242) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9252) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9254) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9266) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9268) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9270) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9276) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9278) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9290) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9292) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9294) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9296) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9302) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9308) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9314) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9422) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9424) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9428) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9460) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9478) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9510) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9528) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9532) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9576) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9602) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9608) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9626) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9684) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9688) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9704) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9728) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9732) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9830) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9846) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9894) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9902) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9940) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10024) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10034) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10036) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10086) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10092) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10094) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10100) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10106) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10136) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10140) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10144) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10148) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10152) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10154) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10180) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10182) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10190) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10194) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10196) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10200) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10208) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10218) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10222) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10228) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10234) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10240) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10242) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10252) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10254) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10260) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10280) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10294) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10298) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10320) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_TYPE (src/Graphics/GL/Tokens.hs:10332) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10338) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10344) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10348) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10356) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10362) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10370) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10376) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10380) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10382) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10404) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10406) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10408) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10412) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10430) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10432) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10436) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10472) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10482) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10534) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10540) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10546) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10578) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10580) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10582) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10588) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10590) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10596) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10598) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10604) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10608) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10612) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10618) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10646) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10656) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10668) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10672) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10686) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10690) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10696) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10730) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10742) GL_V2F (src/Graphics/GL/Tokens.hs:10750) GL_V3F (src/Graphics/GL/Tokens.hs:10752) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10754) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10806) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10812) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10834) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10854) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10860) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10864) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10902) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10906) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10910) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10920) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10932) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10946) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10950) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10956) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10978) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10980) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10982) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10984) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10986) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11032) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11038) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11080) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11082) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11134) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11136) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11146) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11160) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11192) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11194) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11196) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11198) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11200) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11202) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11204) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11206) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11208) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11210) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11212) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11214) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11216) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11218) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11220) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11222) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11224) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11252) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11264) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11302) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11358) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11360) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1333) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1346) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1359) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1372) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1173) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1187) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1201) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1215) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1229) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1243) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1257) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1271) glNormalP3ui (src/Graphics/GL/Functions/F18.hs:1184) glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:1197) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:790) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:818) glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:1150) glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:1180) glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1522) glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1554) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:351) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:385) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:836) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:902) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:968) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:1034) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:1100) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:1166) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:1232) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1298) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1364) glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:1085) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:1098) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:413) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:426) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:439) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:452) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:465) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:478) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:491) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:504) glUniform1d (src/Graphics/GL/Functions/F26.hs:1176) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1189) glUniform2d (src/Graphics/GL/Functions/F26.hs:1485) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1499) glUniform3d (src/Graphics/GL/Functions/F27.hs:215) glUniform3dv (src/Graphics/GL/Functions/F27.hs:230) glUniform4d (src/Graphics/GL/Functions/F27.hs:546) glUniform4dv (src/Graphics/GL/Functions/F27.hs:562) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:1000) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:1047) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1094) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1141) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1188) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1235) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1282) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1329) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1376) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1531) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1562) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:128) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:159) glVertexP2ui (src/Graphics/GL/Functions/F31.hs:544) glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:557) glVertexP3ui (src/Graphics/GL/Functions/F31.hs:570) glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:583) glVertexP4ui (src/Graphics/GL/Functions/F31.hs:596) glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:609) 33% (874 /2673) in 'Graphics.GL.Compatibility43' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:286) GL_ALWAYS (src/Graphics/GL/Tokens.hs:290) GL_AMBIENT (src/Graphics/GL/Tokens.hs:296) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:300) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:302) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:304) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:306) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:308) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:320) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:332) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:334) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:352) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:356) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:358) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:362) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:382) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:384) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:398) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:400) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:402) GL_AUX0 (src/Graphics/GL/Tokens.hs:404) GL_AUX1 (src/Graphics/GL/Tokens.hs:406) GL_AUX2 (src/Graphics/GL/Tokens.hs:408) GL_AUX3 (src/Graphics/GL/Tokens.hs:410) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:412) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BGR (src/Graphics/GL/Tokens.hs:434) GL_BGRA (src/Graphics/GL/Tokens.hs:436) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:444) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:450) GL_BITMAP (src/Graphics/GL/Tokens.hs:468) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:470) GL_BLEND (src/Graphics/GL/Tokens.hs:472) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:486) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:492) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:500) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:534) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:540) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:544) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:554) GL_BOOL (src/Graphics/GL/Tokens.hs:558) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:562) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:566) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:570) GL_BUFFER (src/Graphics/GL/Tokens.hs:580) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:582) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:586) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:590) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:634) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:638) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:642) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:662) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:664) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:668) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CLAMP (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:680) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:684) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:700) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:704) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:710) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:714) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:720) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:740) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:746) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:758) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:796) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:804) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:808) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:812) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:816) GL_COEFF (src/Graphics/GL/Tokens.hs:832) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:854) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:858) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:874) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:878) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:886) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1044) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1046) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1052) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1074) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE (src/Graphics/GL/Tokens.hs:1142) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1184) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1194) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1200) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1206) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1210) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1218) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1220) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1224) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1228) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1234) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1266) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1276) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1358) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1384) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1388) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1406) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1416) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1424) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1508) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1512) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1516) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1522) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1566) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1568) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1572) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1574) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1576) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1578) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1582) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1618) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1644) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1648) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1664) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1788) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1800) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1802) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1804) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1808) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1810) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1886) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1890) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1902) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1934) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1940) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1944) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1966) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1972) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1994) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1998) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2006) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2014) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2018) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2026) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2054) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2060) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2066) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2072) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2084) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2096) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2102) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2106) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2112) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2118) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2132) GL_DECAL (src/Graphics/GL/Tokens.hs:2138) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2144) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2152) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2166) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2172) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2176) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2184) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2242) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2252) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2274) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2284) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2292) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2314) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2324) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2326) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2328) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2338) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2346) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2348) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2396) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2404) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2412) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2416) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2420) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2424) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2428) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2436) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2450) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2462) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2472) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2482) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2642) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2650) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2736) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2748) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2752) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2766) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2770) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2786) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2794) GL_EMISSION (src/Graphics/GL/Tokens.hs:2816) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2818) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2830) GL_EXP (src/Graphics/GL/Tokens.hs:2876) GL_EXP2 (src/Graphics/GL/Tokens.hs:2878) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2892) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2898) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2924) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2926) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FILTER (src/Graphics/GL/Tokens.hs:2950) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2956) GL_FIXED (src/Graphics/GL/Tokens.hs:2962) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2966) GL_FLAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3000) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3010) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3022) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3026) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3076) GL_FOG (src/Graphics/GL/Tokens.hs:3080) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3092) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3102) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3106) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3110) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3116) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3120) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3124) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3134) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3136) GL_FOG_END (src/Graphics/GL/Tokens.hs:3140) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3148) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3150) GL_FOG_START (src/Graphics/GL/Tokens.hs:3158) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3202) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3208) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3234) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3240) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3298) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3302) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3314) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3316) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3322) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3328) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3332) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3340) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3348) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3362) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3370) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3418) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3502) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3518) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3546) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3568) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3570) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3582) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3600) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3614) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3622) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3632) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3634) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3636) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3638) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3646) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3648) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3692) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3698) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3708) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3730) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3746) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3748) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3756) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3828) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3830) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3836) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3838) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3844) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3846) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3856) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3860) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3864) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3868) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3870) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3876) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3880) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3884) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3890) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3892) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3894) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3896) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3898) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3900) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3902) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3904) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3910) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3912) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3918) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3928) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3936) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3950) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3958) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3962) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3970) GL_INDEX (src/Graphics/GL/Tokens.hs:3976) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3982) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4012) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4014) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4024) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4026) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4034) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4036) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4084) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4090) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4108) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4112) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4142) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4148) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4150) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4152) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4154) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4156) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4158) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4160) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4162) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4164) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4166) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4168) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4170) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4172) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4174) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4176) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4178) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4186) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4188) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4190) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4196) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4198) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4204) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4206) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4212) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4216) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4220) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4226) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4230) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4236) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4238) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4244) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4246) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4252) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4266) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4274) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4278) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4292) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4302) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4308) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4334) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4340) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4346) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4364) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4374) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4406) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4408) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4416) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4422) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4428) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4432) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4444) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4468) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4476) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4484) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4494) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4498) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4518) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4520) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4522) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4524) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4526) GL_LOAD (src/Graphics/GL/Tokens.hs:4530) GL_LOCATION (src/Graphics/GL/Tokens.hs:4540) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4544) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4548) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4560) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4562) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4564) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4572) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4578) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4584) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4594) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4612) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4614) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4626) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4632) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4646) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4698) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4704) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4714) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4728) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4730) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4772) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4786) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4788) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4830) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4848) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4852) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4860) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4970) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4976) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5004) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5016) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5018) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5024) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5030) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5040) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5052) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5054) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5064) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5072) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5074) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5078) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5080) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5082) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5088) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5102) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5104) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5110) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5112) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5114) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5116) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5118) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5120) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5126) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5128) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5130) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5152) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5156) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5164) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5178) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5180) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5204) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5206) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5212) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5218) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5222) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5240) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5242) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5250) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5252) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5258) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5264) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5272) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5278) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5284) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5300) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5306) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5312) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5334) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5346) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5348) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5356) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5358) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5362) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5364) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5366) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5372) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5378) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5380) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5382) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5384) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5406) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5478) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5486) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5504) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5510) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5516) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5532) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5548) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5550) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5576) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5578) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5580) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5586) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5592) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5598) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5604) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5610) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5616) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5622) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5628) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5634) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5646) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5652) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5658) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5664) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5670) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5676) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5682) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5688) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5714) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5734) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5744) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5746) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5758) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5764) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5768) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5784) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5790) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5792) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5800) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5812) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5824) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5830) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5850) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5854) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5856) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5872) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5880) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5888) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5890) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5896) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5902) GL_MIPMAP (src/Graphics/GL/Tokens.hs:5910) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5912) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5940) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6018) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6024) GL_MODULATE (src/Graphics/GL/Tokens.hs:6026) GL_MULT (src/Graphics/GL/Tokens.hs:6044) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6060) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6108) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6114) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6116) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6176) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6200) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6206) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6228) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6230) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6238) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6258) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6262) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6264) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6266) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6304) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6312) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6320) GL_OFFSET (src/Graphics/GL/Tokens.hs:6334) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6398) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6404) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6410) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6416) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6422) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6428) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_ORDER (src/Graphics/GL/Tokens.hs:6488) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6578) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6580) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6582) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6584) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6654) GL_PATCHES (src/Graphics/GL/Tokens.hs:6656) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6666) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6670) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6824) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6840) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6892) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6898) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6902) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6904) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6908) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6964) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6968) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7004) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7006) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7052) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7054) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7056) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7060) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7068) GL_POLYGON (src/Graphics/GL/Tokens.hs:7070) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7072) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7106) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7108) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7110) GL_POSITION (src/Graphics/GL/Tokens.hs:7112) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7204) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7220) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7240) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7242) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7248) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7254) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7274) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7278) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7282) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7298) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7332) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7338) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7340) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7348) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7358) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7376) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7378) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7382) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7384) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7424) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7426) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7442) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7448) GL_Q (src/Graphics/GL/Tokens.hs:7458) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7460) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7468) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7488) GL_QUERY (src/Graphics/GL/Tokens.hs:7494) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7508) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7514) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7534) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7544) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7564) GL_R (src/Graphics/GL/Tokens.hs:7570) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7572) GL_R16 (src/Graphics/GL/Tokens.hs:7578) GL_R16F (src/Graphics/GL/Tokens.hs:7580) GL_R16I (src/Graphics/GL/Tokens.hs:7584) GL_R16UI (src/Graphics/GL/Tokens.hs:7586) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7590) GL_R32F (src/Graphics/GL/Tokens.hs:7610) GL_R32I (src/Graphics/GL/Tokens.hs:7614) GL_R32UI (src/Graphics/GL/Tokens.hs:7616) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_R8 (src/Graphics/GL/Tokens.hs:7620) GL_R8I (src/Graphics/GL/Tokens.hs:7622) GL_R8UI (src/Graphics/GL/Tokens.hs:7624) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7628) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7630) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7650) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7656) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7670) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7674) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7676) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7678) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7686) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7702) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7704) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7710) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7720) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7724) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7726) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7728) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7734) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7740) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7746) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7752) GL_RENDER (src/Graphics/GL/Tokens.hs:7868) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7872) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7886) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7896) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7906) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7912) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7926) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7932) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7944) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7950) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7960) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8004) GL_RETURN (src/Graphics/GL/Tokens.hs:8022) GL_RG (src/Graphics/GL/Tokens.hs:8024) GL_RG16 (src/Graphics/GL/Tokens.hs:8026) GL_RG16F (src/Graphics/GL/Tokens.hs:8028) GL_RG16I (src/Graphics/GL/Tokens.hs:8032) GL_RG16UI (src/Graphics/GL/Tokens.hs:8034) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8038) GL_RG32F (src/Graphics/GL/Tokens.hs:8042) GL_RG32I (src/Graphics/GL/Tokens.hs:8046) GL_RG32UI (src/Graphics/GL/Tokens.hs:8048) GL_RG8 (src/Graphics/GL/Tokens.hs:8050) GL_RG8I (src/Graphics/GL/Tokens.hs:8052) GL_RG8UI (src/Graphics/GL/Tokens.hs:8054) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8058) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8066) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB16F (src/Graphics/GL/Tokens.hs:8078) GL_RGB16I (src/Graphics/GL/Tokens.hs:8084) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8088) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8094) GL_RGB32F (src/Graphics/GL/Tokens.hs:8100) GL_RGB32I (src/Graphics/GL/Tokens.hs:8106) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8110) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB565 (src/Graphics/GL/Tokens.hs:8122) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGB8I (src/Graphics/GL/Tokens.hs:8136) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8140) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8148) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8164) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8170) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8174) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8180) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8188) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8194) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8198) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8214) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8218) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8226) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8242) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8248) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8268) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8276) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8286) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_S (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8304) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8326) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8336) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8346) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8350) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8362) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8372) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8392) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8416) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8456) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8504) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8526) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8542) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8546) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8562) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8566) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8570) GL_SELECT (src/Graphics/GL/Tokens.hs:8578) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8580) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8582) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8588) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8594) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADER (src/Graphics/GL/Tokens.hs:8606) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8610) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8614) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8620) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8624) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8626) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8628) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8644) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8646) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8648) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8650) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8652) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8654) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8656) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8658) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8660) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8662) GL_SHININESS (src/Graphics/GL/Tokens.hs:8676) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8680) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8710) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8724) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8726) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8728) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8730) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8732) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8756) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8758) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8760) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8770) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8810) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8816) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8822) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8828) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8834) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8840) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8864) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8866) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8868) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8870) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8872) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8892) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8894) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8896) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8900) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8904) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8906) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8908) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_SRGB (src/Graphics/GL/Tokens.hs:8930) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8932) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8942) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8950) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8952) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8970) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8974) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8986) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8992) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8996) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9012) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9014) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9016) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9050) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9060) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9066) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9084) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9108) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9112) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9118) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9136) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9182) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9186) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9192) GL_T (src/Graphics/GL/Tokens.hs:9200) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9202) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9204) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9206) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9216) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9218) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9220) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9222) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9242) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9252) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9254) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9266) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9268) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9270) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9276) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9278) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9290) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9292) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9294) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9296) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9302) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9308) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9314) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9422) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9424) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9428) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9460) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9478) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9510) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9528) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9532) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9576) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9608) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9626) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9636) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9684) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9688) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9704) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9728) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9732) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9830) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9846) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9894) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9902) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9940) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10024) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10034) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10036) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10086) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10092) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10094) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10100) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10106) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10136) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10140) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10144) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10148) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10152) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10154) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10180) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10182) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10190) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10194) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10196) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10200) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10218) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10222) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10228) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10240) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10242) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10252) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10254) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10260) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10280) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10294) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10298) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10320) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_TYPE (src/Graphics/GL/Tokens.hs:10332) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10338) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10344) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10348) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10356) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10362) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10370) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10376) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10380) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10382) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10404) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10406) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10408) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10412) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10430) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10432) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10436) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10472) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10482) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10534) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10540) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10546) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10578) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10580) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10582) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10588) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10590) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10596) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10598) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10604) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10608) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10612) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10618) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10646) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10656) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10668) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10672) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10686) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10690) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10696) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10730) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10742) GL_V2F (src/Graphics/GL/Tokens.hs:10750) GL_V3F (src/Graphics/GL/Tokens.hs:10752) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10754) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10806) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10812) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10834) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10854) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10860) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10864) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10902) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10906) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10910) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10920) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10932) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10946) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10950) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10956) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10978) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10980) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10982) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10984) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10986) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11032) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11038) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11080) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11082) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11134) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11136) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11146) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11160) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11192) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11194) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11196) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11198) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11200) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11202) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11204) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11206) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11208) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11210) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11212) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11214) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11216) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11218) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11220) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11222) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11224) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11252) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11264) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11302) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11358) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11360) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1333) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1346) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1359) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1372) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1173) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1187) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1201) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1215) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1229) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1243) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1257) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1271) glNormalP3ui (src/Graphics/GL/Functions/F18.hs:1184) glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:1197) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:790) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:818) glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:1150) glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:1180) glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1522) glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1554) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:351) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:385) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:836) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:902) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:968) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:1034) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:1100) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:1166) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:1232) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1298) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1364) glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:1085) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:1098) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:413) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:426) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:439) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:452) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:465) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:478) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:491) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:504) glUniform1d (src/Graphics/GL/Functions/F26.hs:1176) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1189) glUniform2d (src/Graphics/GL/Functions/F26.hs:1485) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1499) glUniform3d (src/Graphics/GL/Functions/F27.hs:215) glUniform3dv (src/Graphics/GL/Functions/F27.hs:230) glUniform4d (src/Graphics/GL/Functions/F27.hs:546) glUniform4dv (src/Graphics/GL/Functions/F27.hs:562) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:1000) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:1047) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1094) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1141) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1188) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1235) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1282) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1329) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1376) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1531) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1562) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:128) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:159) glVertexP2ui (src/Graphics/GL/Functions/F31.hs:544) glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:557) glVertexP3ui (src/Graphics/GL/Functions/F31.hs:570) glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:583) glVertexP4ui (src/Graphics/GL/Functions/F31.hs:596) glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:609) 35% (828 /2368) in 'Graphics.GL.Compatibility42' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:286) GL_ALWAYS (src/Graphics/GL/Tokens.hs:290) GL_AMBIENT (src/Graphics/GL/Tokens.hs:296) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:300) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:302) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:304) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:306) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:320) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:352) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:356) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:358) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:362) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:382) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:384) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:398) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:402) GL_AUX0 (src/Graphics/GL/Tokens.hs:404) GL_AUX1 (src/Graphics/GL/Tokens.hs:406) GL_AUX2 (src/Graphics/GL/Tokens.hs:408) GL_AUX3 (src/Graphics/GL/Tokens.hs:410) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:412) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BGR (src/Graphics/GL/Tokens.hs:434) GL_BGRA (src/Graphics/GL/Tokens.hs:436) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:444) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:450) GL_BITMAP (src/Graphics/GL/Tokens.hs:468) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:470) GL_BLEND (src/Graphics/GL/Tokens.hs:472) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:486) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:492) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:500) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:540) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:544) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:554) GL_BOOL (src/Graphics/GL/Tokens.hs:558) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:562) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:566) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:570) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:582) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:586) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:634) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:638) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:662) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:664) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CLAMP (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:680) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:684) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:700) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:704) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:714) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:720) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:740) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:746) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:758) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:796) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:804) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:808) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:812) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:816) GL_COEFF (src/Graphics/GL/Tokens.hs:832) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:854) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:858) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:874) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:878) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:886) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1052) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1074) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE (src/Graphics/GL/Tokens.hs:1142) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1184) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1194) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1200) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1206) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1210) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1218) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1220) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1224) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1228) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1234) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1358) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1384) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1388) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1424) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1522) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1582) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1618) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1648) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1664) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1788) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1800) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1802) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1804) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1808) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1810) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1886) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1890) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1902) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1934) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1940) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1944) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DECAL (src/Graphics/GL/Tokens.hs:2138) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2144) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2152) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2166) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2172) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2176) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2184) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2242) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2274) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2292) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2314) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2338) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2346) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2348) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2396) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2404) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2412) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2416) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2420) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2424) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2428) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2436) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2450) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2462) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2472) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2482) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2642) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2650) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2736) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2748) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2752) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2766) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2770) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2786) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2794) GL_EMISSION (src/Graphics/GL/Tokens.hs:2816) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2818) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2830) GL_EXP (src/Graphics/GL/Tokens.hs:2876) GL_EXP2 (src/Graphics/GL/Tokens.hs:2878) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2892) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2898) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2924) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2926) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2956) GL_FIXED (src/Graphics/GL/Tokens.hs:2962) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2966) GL_FLAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3000) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3010) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3022) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3026) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3076) GL_FOG (src/Graphics/GL/Tokens.hs:3080) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3092) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3102) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3106) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3110) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3116) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3120) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3124) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3134) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3136) GL_FOG_END (src/Graphics/GL/Tokens.hs:3140) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3148) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3150) GL_FOG_START (src/Graphics/GL/Tokens.hs:3158) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3202) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3208) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3234) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3240) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3298) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3302) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3322) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3328) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3332) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3340) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3348) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3362) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3370) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3518) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3568) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3570) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3582) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3600) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3614) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3622) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3638) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3692) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3698) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3708) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3730) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3746) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3748) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3756) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3828) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3830) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3836) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3838) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3844) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3846) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3856) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3860) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3864) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3868) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3870) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3876) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3880) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3884) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3918) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3928) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3930) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3958) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3962) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3970) GL_INDEX (src/Graphics/GL/Tokens.hs:3976) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3982) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4012) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4014) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4024) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4026) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4034) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4036) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4084) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4090) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4108) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4112) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4142) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4178) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4186) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4188) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4190) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4196) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4198) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4204) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4206) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4212) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4216) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4220) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4226) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4230) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4236) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4238) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4244) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4246) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4252) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4266) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4274) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4278) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4292) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4302) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4308) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4334) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4364) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4374) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4406) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4408) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4416) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4422) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4428) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4432) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4444) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4468) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4476) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4484) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4494) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4498) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4518) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4520) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4522) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4524) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4526) GL_LOAD (src/Graphics/GL/Tokens.hs:4530) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4548) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4560) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4562) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4564) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4572) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4578) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4584) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4594) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4612) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4614) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4626) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4632) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4646) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4698) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4714) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4728) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4730) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4772) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4786) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4788) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4830) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4848) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4852) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4860) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4970) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5004) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5016) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5018) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5024) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5030) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5040) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5052) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5054) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5064) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5072) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5074) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5082) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5088) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5180) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5206) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5212) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5218) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5222) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5240) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5258) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5264) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5272) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5278) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5284) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5300) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5312) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5334) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5348) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5356) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5364) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5366) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5372) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5380) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5406) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5478) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5486) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5504) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5510) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5516) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5532) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5576) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5578) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5580) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5586) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5592) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5598) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5604) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5616) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5622) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5628) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5634) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5646) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5652) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5658) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5664) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5676) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5682) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5688) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5714) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5734) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5744) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5746) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5758) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5764) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5784) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5800) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5824) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5830) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5854) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5856) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5872) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5880) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5888) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5890) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5896) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5902) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5912) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5940) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6018) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6024) GL_MODULATE (src/Graphics/GL/Tokens.hs:6026) GL_MULT (src/Graphics/GL/Tokens.hs:6044) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6060) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6108) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6116) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6176) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6200) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6206) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6230) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6238) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6258) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6262) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6264) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6304) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6312) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6320) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6398) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6404) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6410) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6416) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6422) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6428) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_ORDER (src/Graphics/GL/Tokens.hs:6488) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6578) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6580) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6582) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6584) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6654) GL_PATCHES (src/Graphics/GL/Tokens.hs:6656) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6666) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6670) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6824) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6840) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6892) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6898) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6902) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6904) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6908) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6964) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6968) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7004) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7006) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7052) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7054) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7056) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7060) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7068) GL_POLYGON (src/Graphics/GL/Tokens.hs:7070) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7072) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7106) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7108) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7110) GL_POSITION (src/Graphics/GL/Tokens.hs:7112) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7204) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7220) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7240) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7248) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7274) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7278) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7282) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7340) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7348) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7358) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7376) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7378) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7382) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7384) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7424) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7426) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7442) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7448) GL_Q (src/Graphics/GL/Tokens.hs:7458) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7460) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7468) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7488) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7508) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7514) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7534) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7544) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7564) GL_R (src/Graphics/GL/Tokens.hs:7570) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7572) GL_R16 (src/Graphics/GL/Tokens.hs:7578) GL_R16F (src/Graphics/GL/Tokens.hs:7580) GL_R16I (src/Graphics/GL/Tokens.hs:7584) GL_R16UI (src/Graphics/GL/Tokens.hs:7586) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7590) GL_R32F (src/Graphics/GL/Tokens.hs:7610) GL_R32I (src/Graphics/GL/Tokens.hs:7614) GL_R32UI (src/Graphics/GL/Tokens.hs:7616) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_R8 (src/Graphics/GL/Tokens.hs:7620) GL_R8I (src/Graphics/GL/Tokens.hs:7622) GL_R8UI (src/Graphics/GL/Tokens.hs:7624) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7628) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7630) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7650) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7656) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7670) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7686) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7702) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7704) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7710) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7720) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7752) GL_RENDER (src/Graphics/GL/Tokens.hs:7868) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7872) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7886) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7896) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7906) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7912) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7926) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7932) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7944) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7950) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7960) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8004) GL_RETURN (src/Graphics/GL/Tokens.hs:8022) GL_RG (src/Graphics/GL/Tokens.hs:8024) GL_RG16 (src/Graphics/GL/Tokens.hs:8026) GL_RG16F (src/Graphics/GL/Tokens.hs:8028) GL_RG16I (src/Graphics/GL/Tokens.hs:8032) GL_RG16UI (src/Graphics/GL/Tokens.hs:8034) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8038) GL_RG32F (src/Graphics/GL/Tokens.hs:8042) GL_RG32I (src/Graphics/GL/Tokens.hs:8046) GL_RG32UI (src/Graphics/GL/Tokens.hs:8048) GL_RG8 (src/Graphics/GL/Tokens.hs:8050) GL_RG8I (src/Graphics/GL/Tokens.hs:8052) GL_RG8UI (src/Graphics/GL/Tokens.hs:8054) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8058) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8066) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB16F (src/Graphics/GL/Tokens.hs:8078) GL_RGB16I (src/Graphics/GL/Tokens.hs:8084) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8088) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8094) GL_RGB32F (src/Graphics/GL/Tokens.hs:8100) GL_RGB32I (src/Graphics/GL/Tokens.hs:8106) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8110) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB565 (src/Graphics/GL/Tokens.hs:8122) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGB8I (src/Graphics/GL/Tokens.hs:8136) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8140) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8148) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8164) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8170) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8174) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8180) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8188) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8194) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8198) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8214) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8218) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8226) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8242) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8248) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8268) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8276) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8286) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_S (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8326) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8336) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8346) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8350) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8362) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8372) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8392) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8416) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8456) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8504) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8526) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8542) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8546) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8562) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8566) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8570) GL_SELECT (src/Graphics/GL/Tokens.hs:8578) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8580) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8582) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8588) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8594) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8610) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8614) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8620) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8658) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8660) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8662) GL_SHININESS (src/Graphics/GL/Tokens.hs:8676) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8680) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8710) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8732) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8756) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8758) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8760) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8770) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8810) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8816) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8822) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8828) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8834) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8840) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8864) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8866) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8868) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8870) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8872) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8892) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8894) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8896) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8900) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8904) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8906) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8908) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_SRGB (src/Graphics/GL/Tokens.hs:8930) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8932) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8942) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8970) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8974) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8986) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8992) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8996) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9012) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9014) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9016) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9050) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9060) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9066) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9108) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9112) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9118) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9136) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9182) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9186) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9192) GL_T (src/Graphics/GL/Tokens.hs:9200) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9202) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9204) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9206) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9216) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9218) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9220) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9222) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9242) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9252) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9254) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9276) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9278) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9296) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9302) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9308) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9314) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9422) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9424) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9428) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9460) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9478) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9510) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9528) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9532) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9576) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9608) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9704) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9728) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9732) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9830) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9846) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9940) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10024) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10036) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10086) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10136) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10140) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10144) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10148) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10180) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10182) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10186) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10190) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10194) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10196) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10200) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10218) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10222) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10228) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10240) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10242) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10254) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10260) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10280) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10294) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10298) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10320) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10338) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10348) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10350) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10352) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10362) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10376) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10380) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10382) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10404) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10406) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10408) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10412) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10430) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10432) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10436) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10472) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10482) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10534) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10540) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10546) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10578) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10580) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10582) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10588) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10590) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10596) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10598) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10604) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10608) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10612) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10618) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10622) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10646) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10656) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10668) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10672) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10686) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10690) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10696) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10730) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10742) GL_V2F (src/Graphics/GL/Tokens.hs:10750) GL_V3F (src/Graphics/GL/Tokens.hs:10752) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10754) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10806) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10812) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10834) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10854) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10860) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10864) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10902) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10906) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10910) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10920) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10946) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10950) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11032) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11038) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11134) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11136) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11146) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11160) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11252) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11264) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11302) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11358) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11360) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1333) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1346) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1359) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1372) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1173) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1187) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1201) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1215) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1229) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1243) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1257) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1271) glNormalP3ui (src/Graphics/GL/Functions/F18.hs:1184) glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:1197) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:790) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:818) glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:1150) glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:1180) glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1522) glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1554) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:351) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:385) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:836) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:902) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:968) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:1034) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:1100) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:1166) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:1232) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1298) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1364) glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:1085) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:1098) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:413) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:426) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:439) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:452) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:465) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:478) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:491) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:504) glUniform1d (src/Graphics/GL/Functions/F26.hs:1176) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1189) glUniform2d (src/Graphics/GL/Functions/F26.hs:1485) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1499) glUniform3d (src/Graphics/GL/Functions/F27.hs:215) glUniform3dv (src/Graphics/GL/Functions/F27.hs:230) glUniform4d (src/Graphics/GL/Functions/F27.hs:546) glUniform4dv (src/Graphics/GL/Functions/F27.hs:562) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:1000) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:1047) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1094) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1141) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1188) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1235) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1282) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1329) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1376) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1531) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1562) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:128) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:159) glVertexP2ui (src/Graphics/GL/Functions/F31.hs:544) glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:557) glVertexP3ui (src/Graphics/GL/Functions/F31.hs:570) glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:583) glVertexP4ui (src/Graphics/GL/Functions/F31.hs:596) glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:609) 36% (816 /2244) in 'Graphics.GL.Compatibility41' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:286) GL_ALWAYS (src/Graphics/GL/Tokens.hs:290) GL_AMBIENT (src/Graphics/GL/Tokens.hs:296) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:300) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:302) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:304) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:306) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:320) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:384) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:398) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:402) GL_AUX0 (src/Graphics/GL/Tokens.hs:404) GL_AUX1 (src/Graphics/GL/Tokens.hs:406) GL_AUX2 (src/Graphics/GL/Tokens.hs:408) GL_AUX3 (src/Graphics/GL/Tokens.hs:410) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:412) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BGR (src/Graphics/GL/Tokens.hs:434) GL_BGRA (src/Graphics/GL/Tokens.hs:436) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:444) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:450) GL_BITMAP (src/Graphics/GL/Tokens.hs:468) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:470) GL_BLEND (src/Graphics/GL/Tokens.hs:472) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:486) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:492) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:500) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:540) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:544) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:554) GL_BOOL (src/Graphics/GL/Tokens.hs:558) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:562) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:566) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:570) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:582) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:586) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:638) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:662) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:664) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CLAMP (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:680) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:684) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:700) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:704) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:714) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:720) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:740) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:746) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:758) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:796) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:804) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:808) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:812) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:816) GL_COEFF (src/Graphics/GL/Tokens.hs:832) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:854) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:858) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:874) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:878) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:886) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1052) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1074) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE (src/Graphics/GL/Tokens.hs:1142) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1184) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1194) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1206) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1210) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1218) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1220) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1224) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1228) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1234) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1424) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1582) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1618) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1648) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1664) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1788) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1800) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1802) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1808) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1886) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1890) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1902) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1934) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1940) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1944) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DECAL (src/Graphics/GL/Tokens.hs:2138) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2144) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2152) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2166) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2172) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2176) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2184) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2242) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2274) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2292) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2314) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2338) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2346) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2348) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2396) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2404) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2412) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2416) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2420) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2424) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2428) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2436) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2450) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2462) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2472) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2482) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2642) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2650) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2736) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2748) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2752) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2766) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2770) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2794) GL_EMISSION (src/Graphics/GL/Tokens.hs:2816) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2818) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2830) GL_EXP (src/Graphics/GL/Tokens.hs:2876) GL_EXP2 (src/Graphics/GL/Tokens.hs:2878) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2892) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2898) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2924) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2926) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2956) GL_FIXED (src/Graphics/GL/Tokens.hs:2962) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2966) GL_FLAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3000) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3010) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3022) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3026) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3076) GL_FOG (src/Graphics/GL/Tokens.hs:3080) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3092) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3102) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3106) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3110) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3116) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3120) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3124) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3134) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3136) GL_FOG_END (src/Graphics/GL/Tokens.hs:3140) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3148) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3150) GL_FOG_START (src/Graphics/GL/Tokens.hs:3158) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3202) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3208) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3234) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3240) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3298) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3302) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3322) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3328) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3332) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3340) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3348) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3362) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3370) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3518) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3568) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3570) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3582) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3600) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3614) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3622) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3638) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3692) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3698) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3708) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3730) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3746) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3748) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3756) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3958) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3962) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3970) GL_INDEX (src/Graphics/GL/Tokens.hs:3976) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3982) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4012) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4014) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4024) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4026) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4034) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4036) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4084) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4090) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4108) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4112) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4142) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4178) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4186) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4236) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4238) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4244) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4246) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4252) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4266) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4274) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4278) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4292) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4302) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4308) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4334) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4364) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4374) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4406) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4408) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4416) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4422) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4428) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4432) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4444) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4468) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4476) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4484) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4494) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4498) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4518) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4520) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4522) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4524) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4526) GL_LOAD (src/Graphics/GL/Tokens.hs:4530) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4548) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4560) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4562) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4564) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4572) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4578) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4584) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4594) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4612) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4614) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4626) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4632) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4646) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4698) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4714) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4728) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4730) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4772) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4786) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4788) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4830) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4848) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4852) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4860) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4970) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5004) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5024) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5030) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5040) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5064) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5082) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5088) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5180) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5206) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5222) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5240) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5278) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5284) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5300) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5312) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5334) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5356) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5364) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5366) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5372) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5380) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5406) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5478) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5486) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5504) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5510) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5516) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5532) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5576) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5578) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5598) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5604) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5616) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5622) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5628) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5634) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5658) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5664) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5676) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5682) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5688) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5714) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5734) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5744) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5746) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5758) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5764) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5824) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5830) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5854) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5856) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5872) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5880) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5890) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5896) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5902) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5912) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5940) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6018) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6024) GL_MODULATE (src/Graphics/GL/Tokens.hs:6026) GL_MULT (src/Graphics/GL/Tokens.hs:6044) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6060) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6108) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6116) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6176) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6200) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6206) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6230) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6238) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6258) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6264) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6304) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6312) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6320) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6398) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6404) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6410) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6416) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6422) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6428) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_ORDER (src/Graphics/GL/Tokens.hs:6488) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6654) GL_PATCHES (src/Graphics/GL/Tokens.hs:6656) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6666) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6670) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6824) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6892) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6898) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6902) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6904) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6908) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6964) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6968) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7004) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7006) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7052) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7054) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7056) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7060) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7068) GL_POLYGON (src/Graphics/GL/Tokens.hs:7070) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7072) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7106) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7108) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7110) GL_POSITION (src/Graphics/GL/Tokens.hs:7112) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7204) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7220) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7240) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7248) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7274) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7278) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7282) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7340) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7348) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7358) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7376) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7378) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7382) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7384) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7424) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7426) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7442) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7448) GL_Q (src/Graphics/GL/Tokens.hs:7458) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7460) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7468) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7488) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7508) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7514) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7534) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7544) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7564) GL_R (src/Graphics/GL/Tokens.hs:7570) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7572) GL_R16 (src/Graphics/GL/Tokens.hs:7578) GL_R16F (src/Graphics/GL/Tokens.hs:7580) GL_R16I (src/Graphics/GL/Tokens.hs:7584) GL_R16UI (src/Graphics/GL/Tokens.hs:7586) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7590) GL_R32F (src/Graphics/GL/Tokens.hs:7610) GL_R32I (src/Graphics/GL/Tokens.hs:7614) GL_R32UI (src/Graphics/GL/Tokens.hs:7616) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_R8 (src/Graphics/GL/Tokens.hs:7620) GL_R8I (src/Graphics/GL/Tokens.hs:7622) GL_R8UI (src/Graphics/GL/Tokens.hs:7624) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7628) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7630) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7650) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7656) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7670) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7686) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7702) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7704) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7710) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7720) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7752) GL_RENDER (src/Graphics/GL/Tokens.hs:7868) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7872) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7886) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7896) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7906) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7912) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7926) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7932) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7944) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7950) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7960) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8004) GL_RETURN (src/Graphics/GL/Tokens.hs:8022) GL_RG (src/Graphics/GL/Tokens.hs:8024) GL_RG16 (src/Graphics/GL/Tokens.hs:8026) GL_RG16F (src/Graphics/GL/Tokens.hs:8028) GL_RG16I (src/Graphics/GL/Tokens.hs:8032) GL_RG16UI (src/Graphics/GL/Tokens.hs:8034) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8038) GL_RG32F (src/Graphics/GL/Tokens.hs:8042) GL_RG32I (src/Graphics/GL/Tokens.hs:8046) GL_RG32UI (src/Graphics/GL/Tokens.hs:8048) GL_RG8 (src/Graphics/GL/Tokens.hs:8050) GL_RG8I (src/Graphics/GL/Tokens.hs:8052) GL_RG8UI (src/Graphics/GL/Tokens.hs:8054) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8058) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8066) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB16F (src/Graphics/GL/Tokens.hs:8078) GL_RGB16I (src/Graphics/GL/Tokens.hs:8084) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8088) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8094) GL_RGB32F (src/Graphics/GL/Tokens.hs:8100) GL_RGB32I (src/Graphics/GL/Tokens.hs:8106) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8110) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB565 (src/Graphics/GL/Tokens.hs:8122) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGB8I (src/Graphics/GL/Tokens.hs:8136) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8140) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8148) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8164) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8170) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8174) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8180) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8188) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8194) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8198) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8214) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8218) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8226) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8242) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8248) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8268) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8276) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8286) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_S (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8326) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8336) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8346) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8350) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8362) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8372) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8392) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8416) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8456) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8504) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8526) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8542) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8546) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8562) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8566) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8570) GL_SELECT (src/Graphics/GL/Tokens.hs:8578) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8580) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8582) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8588) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8594) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8610) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8614) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8658) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8660) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8662) GL_SHININESS (src/Graphics/GL/Tokens.hs:8676) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8680) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8710) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8732) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8756) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8758) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8760) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8770) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8810) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8816) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8822) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8828) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8834) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8840) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8864) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8866) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8868) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8870) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8872) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8892) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8894) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8896) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8900) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8904) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8906) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8908) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_SRGB (src/Graphics/GL/Tokens.hs:8930) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8932) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8942) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8970) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8974) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8986) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8992) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8996) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9012) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9014) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9016) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9050) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9060) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9066) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9108) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9112) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9118) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9136) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9182) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9186) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9192) GL_T (src/Graphics/GL/Tokens.hs:9200) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9202) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9204) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9206) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9216) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9218) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9220) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9222) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9242) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9252) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9254) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9276) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9278) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9296) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9302) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9308) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9314) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9422) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9424) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9428) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9460) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9478) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9510) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9528) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9532) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9576) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9608) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9704) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9728) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9732) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9830) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9846) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9940) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10024) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10036) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10136) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10140) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10144) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10148) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10180) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10190) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10194) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10196) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10200) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10218) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10222) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10228) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10242) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10254) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10260) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10280) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10294) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10298) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10320) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10338) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10348) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10362) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10376) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10380) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10382) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10404) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10406) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10408) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10412) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10472) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10482) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10534) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10540) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10546) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10646) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10656) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10668) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10672) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10686) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10690) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10696) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10730) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10742) GL_V2F (src/Graphics/GL/Tokens.hs:10750) GL_V3F (src/Graphics/GL/Tokens.hs:10752) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10754) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10806) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10812) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10834) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10854) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10860) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10864) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10906) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10910) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10920) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10946) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10950) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11032) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11038) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11134) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11136) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11146) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11160) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11252) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11264) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11302) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11358) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11360) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1333) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1346) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1359) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1372) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1173) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1187) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1201) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1215) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1229) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1243) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1257) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1271) glNormalP3ui (src/Graphics/GL/Functions/F18.hs:1184) glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:1197) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:790) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:818) glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:1150) glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:1180) glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1522) glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1554) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:351) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:385) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:836) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:902) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:968) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:1034) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:1100) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:1166) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:1232) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1298) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1364) glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:1085) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:1098) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:413) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:426) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:439) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:452) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:465) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:478) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:491) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:504) glUniform1d (src/Graphics/GL/Functions/F26.hs:1176) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1189) glUniform2d (src/Graphics/GL/Functions/F26.hs:1485) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1499) glUniform3d (src/Graphics/GL/Functions/F27.hs:215) glUniform3dv (src/Graphics/GL/Functions/F27.hs:230) glUniform4d (src/Graphics/GL/Functions/F27.hs:546) glUniform4dv (src/Graphics/GL/Functions/F27.hs:562) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:1000) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:1047) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1094) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1141) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1188) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1235) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1282) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1329) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1376) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1531) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1562) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:128) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:159) glVertexP2ui (src/Graphics/GL/Functions/F31.hs:544) glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:557) glVertexP3ui (src/Graphics/GL/Functions/F31.hs:570) glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:583) glVertexP4ui (src/Graphics/GL/Functions/F31.hs:596) glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:609) 35% (745 /2121) in 'Graphics.GL.Compatibility40' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:286) GL_ALWAYS (src/Graphics/GL/Tokens.hs:290) GL_AMBIENT (src/Graphics/GL/Tokens.hs:296) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:300) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:302) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:304) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:306) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:320) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:384) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:398) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:402) GL_AUX0 (src/Graphics/GL/Tokens.hs:404) GL_AUX1 (src/Graphics/GL/Tokens.hs:406) GL_AUX2 (src/Graphics/GL/Tokens.hs:408) GL_AUX3 (src/Graphics/GL/Tokens.hs:410) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:412) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BGR (src/Graphics/GL/Tokens.hs:434) GL_BGRA (src/Graphics/GL/Tokens.hs:436) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:444) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:450) GL_BITMAP (src/Graphics/GL/Tokens.hs:468) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:470) GL_BLEND (src/Graphics/GL/Tokens.hs:472) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:486) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:492) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:500) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:540) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:544) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:554) GL_BOOL (src/Graphics/GL/Tokens.hs:558) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:562) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:566) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:570) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:582) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:586) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:638) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:662) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:664) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CLAMP (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:680) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:684) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:700) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:704) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:714) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:720) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:740) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:746) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:758) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:796) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:804) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:808) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:812) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:816) GL_COEFF (src/Graphics/GL/Tokens.hs:832) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:854) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:858) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:874) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:878) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:886) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1052) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1074) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE (src/Graphics/GL/Tokens.hs:1142) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1184) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1194) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1206) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1210) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1214) GL_COMPILE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1218) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1220) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1224) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1228) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1234) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1424) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1582) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1618) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1648) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1664) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1788) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1800) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1802) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1808) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1886) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1890) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1902) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1934) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1940) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1944) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DECAL (src/Graphics/GL/Tokens.hs:2138) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2144) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2152) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2166) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2172) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2176) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2184) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2242) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2274) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2292) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2314) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2338) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2346) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2348) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2396) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2404) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2412) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2416) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2420) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2424) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2428) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2436) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2450) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2462) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2472) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2482) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2642) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2650) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2736) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2748) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2752) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2766) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2770) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2794) GL_EMISSION (src/Graphics/GL/Tokens.hs:2816) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2818) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2830) GL_EXP (src/Graphics/GL/Tokens.hs:2876) GL_EXP2 (src/Graphics/GL/Tokens.hs:2878) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2892) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2898) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2924) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2926) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2956) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2966) GL_FLAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3000) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3010) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3022) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3026) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3076) GL_FOG (src/Graphics/GL/Tokens.hs:3080) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3092) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3102) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3106) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3110) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3116) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3120) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3124) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3134) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3136) GL_FOG_END (src/Graphics/GL/Tokens.hs:3140) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3148) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3150) GL_FOG_START (src/Graphics/GL/Tokens.hs:3158) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3202) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3208) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3234) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3240) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3302) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3322) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3328) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3332) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3340) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3348) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3362) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3370) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3518) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3568) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3570) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3582) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3600) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3622) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3638) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3692) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3698) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3708) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3730) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3756) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3970) GL_INDEX (src/Graphics/GL/Tokens.hs:3976) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3982) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4012) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4014) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4024) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4026) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4034) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4036) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4084) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4090) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4108) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4112) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4142) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4178) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4186) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4236) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4238) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4244) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4246) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4252) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4266) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4274) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4278) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4292) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4302) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4308) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4334) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4364) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4406) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4408) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4416) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4422) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4428) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4432) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4444) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4468) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4476) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4484) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4494) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4498) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4518) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4520) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4522) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4524) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4526) GL_LOAD (src/Graphics/GL/Tokens.hs:4530) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4548) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4560) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4572) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4578) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4584) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4594) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4612) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4614) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4626) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4632) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4646) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4698) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4714) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4728) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4730) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4772) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4786) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4788) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4830) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4848) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4852) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4860) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4970) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5004) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5024) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5030) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5040) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5064) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5082) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5088) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5180) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5206) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5222) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5278) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5284) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5300) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5312) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5334) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5356) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5364) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5366) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5372) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5380) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5406) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5478) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5486) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5504) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5510) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5516) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5532) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5576) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5578) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5598) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5604) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5616) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5622) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5628) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5634) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5658) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5664) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5676) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5682) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5688) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5714) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5734) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5744) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5746) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5758) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5764) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5824) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5872) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5880) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5890) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5896) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5902) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5912) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5940) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6018) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6024) GL_MODULATE (src/Graphics/GL/Tokens.hs:6026) GL_MULT (src/Graphics/GL/Tokens.hs:6044) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6060) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6108) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6116) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6176) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6200) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6206) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6230) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6238) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6304) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6312) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6320) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6398) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6404) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6410) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6416) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6422) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6428) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_ORDER (src/Graphics/GL/Tokens.hs:6488) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6654) GL_PATCHES (src/Graphics/GL/Tokens.hs:6656) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6666) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6670) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6824) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6892) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6898) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6902) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6904) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6908) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6964) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6968) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7004) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7006) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7052) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7054) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7056) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7060) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7068) GL_POLYGON (src/Graphics/GL/Tokens.hs:7070) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7072) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7106) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7108) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7110) GL_POSITION (src/Graphics/GL/Tokens.hs:7112) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7204) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7220) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7240) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7248) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7348) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7376) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7378) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7382) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7384) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7424) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7426) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7442) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7448) GL_Q (src/Graphics/GL/Tokens.hs:7458) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7460) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7468) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7488) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7508) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7514) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7534) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7544) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7564) GL_R (src/Graphics/GL/Tokens.hs:7570) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7572) GL_R16 (src/Graphics/GL/Tokens.hs:7578) GL_R16F (src/Graphics/GL/Tokens.hs:7580) GL_R16I (src/Graphics/GL/Tokens.hs:7584) GL_R16UI (src/Graphics/GL/Tokens.hs:7586) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7590) GL_R32F (src/Graphics/GL/Tokens.hs:7610) GL_R32I (src/Graphics/GL/Tokens.hs:7614) GL_R32UI (src/Graphics/GL/Tokens.hs:7616) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_R8 (src/Graphics/GL/Tokens.hs:7620) GL_R8I (src/Graphics/GL/Tokens.hs:7622) GL_R8UI (src/Graphics/GL/Tokens.hs:7624) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7628) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7630) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7650) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7656) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7670) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7686) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7702) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7704) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7710) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7720) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7752) GL_RENDER (src/Graphics/GL/Tokens.hs:7868) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7872) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7886) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7896) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7906) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7912) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7926) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7932) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7944) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7950) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7960) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8004) GL_RETURN (src/Graphics/GL/Tokens.hs:8022) GL_RG (src/Graphics/GL/Tokens.hs:8024) GL_RG16 (src/Graphics/GL/Tokens.hs:8026) GL_RG16F (src/Graphics/GL/Tokens.hs:8028) GL_RG16I (src/Graphics/GL/Tokens.hs:8032) GL_RG16UI (src/Graphics/GL/Tokens.hs:8034) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8038) GL_RG32F (src/Graphics/GL/Tokens.hs:8042) GL_RG32I (src/Graphics/GL/Tokens.hs:8046) GL_RG32UI (src/Graphics/GL/Tokens.hs:8048) GL_RG8 (src/Graphics/GL/Tokens.hs:8050) GL_RG8I (src/Graphics/GL/Tokens.hs:8052) GL_RG8UI (src/Graphics/GL/Tokens.hs:8054) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8058) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8066) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB16F (src/Graphics/GL/Tokens.hs:8078) GL_RGB16I (src/Graphics/GL/Tokens.hs:8084) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8088) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8094) GL_RGB32F (src/Graphics/GL/Tokens.hs:8100) GL_RGB32I (src/Graphics/GL/Tokens.hs:8106) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8110) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGB8I (src/Graphics/GL/Tokens.hs:8136) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8140) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8148) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8164) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8170) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8174) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8180) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8188) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8194) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8198) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8214) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8218) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8226) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8242) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8248) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8268) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8276) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8286) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_S (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8326) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8336) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8346) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8350) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8362) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8372) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8376) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8384) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8392) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8416) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8456) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8500) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8504) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8526) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8542) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8546) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8562) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8566) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8570) GL_SELECT (src/Graphics/GL/Tokens.hs:8578) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8580) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8582) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8588) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8594) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8658) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8660) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8662) GL_SHININESS (src/Graphics/GL/Tokens.hs:8676) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8680) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8710) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8732) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8756) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8758) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8760) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8770) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8810) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8816) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8822) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8828) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8834) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8840) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8864) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8866) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8868) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8870) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8872) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8892) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8894) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8896) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8900) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8904) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8906) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8908) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_SRGB (src/Graphics/GL/Tokens.hs:8930) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8932) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8942) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8970) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8974) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8986) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8992) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8996) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9012) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9014) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9016) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9050) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9060) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9066) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9108) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9112) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9118) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9136) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9182) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9186) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9192) GL_T (src/Graphics/GL/Tokens.hs:9200) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9202) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9204) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9206) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9216) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9218) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9220) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9222) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9242) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9252) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9276) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9296) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9302) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9308) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9314) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9422) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9424) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9428) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9460) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9478) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9510) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9528) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9532) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9576) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9608) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9704) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9728) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9732) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9830) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9846) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9940) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10024) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10036) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10136) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10140) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10144) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10148) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10180) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10190) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10194) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10196) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10200) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10218) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10222) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10228) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10242) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10254) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10260) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10280) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10294) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10298) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10320) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10348) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10362) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10376) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10378) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10380) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10382) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10404) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10406) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10408) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10412) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10472) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10482) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10534) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10540) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10546) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10646) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10656) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10668) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10672) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10686) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10690) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10696) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10730) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10742) GL_V2F (src/Graphics/GL/Tokens.hs:10750) GL_V3F (src/Graphics/GL/Tokens.hs:10752) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10754) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10806) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10812) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10834) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10854) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10860) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10864) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10906) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10910) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10920) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10946) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10950) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11032) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11134) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11252) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11264) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11302) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11358) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11360) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1333) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1346) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1359) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1372) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1173) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1187) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1201) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1215) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1229) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1243) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1257) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1271) glNormalP3ui (src/Graphics/GL/Functions/F18.hs:1184) glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:1197) glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:1085) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:1098) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:413) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:426) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:439) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:452) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:465) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:478) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:491) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:504) glUniform1d (src/Graphics/GL/Functions/F26.hs:1176) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1189) glUniform2d (src/Graphics/GL/Functions/F26.hs:1485) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1499) glUniform3d (src/Graphics/GL/Functions/F27.hs:215) glUniform3dv (src/Graphics/GL/Functions/F27.hs:230) glUniform4d (src/Graphics/GL/Functions/F27.hs:546) glUniform4dv (src/Graphics/GL/Functions/F27.hs:562) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:1000) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:1047) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1094) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1141) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1188) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1235) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1282) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1329) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1376) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1531) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1562) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:128) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:159) glVertexP2ui (src/Graphics/GL/Functions/F31.hs:544) glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:557) glVertexP3ui (src/Graphics/GL/Functions/F31.hs:570) glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:583) glVertexP4ui (src/Graphics/GL/Functions/F31.hs:596) glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:609) 36% (716 /1998) in 'Graphics.GL.Compatibility33' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:286) GL_ALWAYS (src/Graphics/GL/Tokens.hs:290) GL_AMBIENT (src/Graphics/GL/Tokens.hs:296) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:300) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:302) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:304) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:306) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:320) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:384) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:398) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:402) GL_AUX0 (src/Graphics/GL/Tokens.hs:404) GL_AUX1 (src/Graphics/GL/Tokens.hs:406) GL_AUX2 (src/Graphics/GL/Tokens.hs:408) GL_AUX3 (src/Graphics/GL/Tokens.hs:410) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:412) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BGR (src/Graphics/GL/Tokens.hs:434) GL_BGRA (src/Graphics/GL/Tokens.hs:436) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:444) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:450) GL_BITMAP (src/Graphics/GL/Tokens.hs:468) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:470) GL_BLEND (src/Graphics/GL/Tokens.hs:472) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:486) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:492) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:500) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:540) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:544) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:554) GL_BOOL (src/Graphics/GL/Tokens.hs:558) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:562) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:566) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:570) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:582) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:586) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:638) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:662) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:664) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CLAMP (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:680) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:684) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:700) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:704) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:714) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:720) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:740) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:746) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:758) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:796) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:804) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:808) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:812) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:816) GL_COEFF (src/Graphics/GL/Tokens.hs:832) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:854) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:858) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:874) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:878) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:886) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1052) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1074) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE (src/Graphics/GL/Tokens.hs:1142) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1184) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1194) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1206) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1210) GL_COMPILE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1218) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1220) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1224) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1228) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1234) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1424) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1582) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1618) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1648) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1664) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1788) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1800) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1802) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1808) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1886) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1890) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1902) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1934) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1940) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1944) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DECAL (src/Graphics/GL/Tokens.hs:2138) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2144) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2152) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2166) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2172) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2176) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2184) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2242) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2274) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2292) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2314) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2338) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2346) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2348) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2450) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2462) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2472) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2482) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2650) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2736) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2748) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2752) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2766) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2770) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2794) GL_EMISSION (src/Graphics/GL/Tokens.hs:2816) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2818) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2830) GL_EXP (src/Graphics/GL/Tokens.hs:2876) GL_EXP2 (src/Graphics/GL/Tokens.hs:2878) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2892) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2898) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2924) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2926) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2956) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2966) GL_FLAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3000) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3010) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3022) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3026) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3076) GL_FOG (src/Graphics/GL/Tokens.hs:3080) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3092) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3102) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3106) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3110) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3116) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3120) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3124) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3134) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3136) GL_FOG_END (src/Graphics/GL/Tokens.hs:3140) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3148) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3150) GL_FOG_START (src/Graphics/GL/Tokens.hs:3158) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3234) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3302) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3322) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3328) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3332) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3340) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3348) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3362) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3370) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3518) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3568) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3570) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3582) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3600) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3638) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3692) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3698) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3708) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3730) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3756) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3970) GL_INDEX (src/Graphics/GL/Tokens.hs:3976) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3982) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4012) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4014) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4024) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4026) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4034) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4036) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4084) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4090) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4108) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4112) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4142) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4178) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4186) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4236) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4238) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4244) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4246) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4252) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4266) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4274) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4292) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4302) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4308) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4364) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4406) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4408) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4416) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4422) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4428) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4432) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4444) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4468) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4476) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4484) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4494) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4498) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4518) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4520) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4522) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4524) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4526) GL_LOAD (src/Graphics/GL/Tokens.hs:4530) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4548) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4560) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4572) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4578) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4584) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4594) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4612) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4614) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4626) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4632) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4646) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4698) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4714) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4728) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4730) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4772) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4786) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4788) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4830) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4848) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4852) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4860) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4970) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5004) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5024) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5030) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5040) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5064) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5180) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5206) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5278) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5284) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5312) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5334) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5356) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5364) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5366) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5372) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5380) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5406) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5478) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5504) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5510) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5516) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5532) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5714) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5734) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5746) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5758) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5764) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5824) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5872) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5890) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5912) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5940) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6018) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6024) GL_MODULATE (src/Graphics/GL/Tokens.hs:6026) GL_MULT (src/Graphics/GL/Tokens.hs:6044) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6060) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6108) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6116) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6176) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6200) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6206) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6238) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6304) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6312) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6320) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6390) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6398) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6404) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6410) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6416) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6422) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6428) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_ORDER (src/Graphics/GL/Tokens.hs:6488) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6654) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6824) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6892) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6898) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6902) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6904) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6908) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6964) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6968) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7004) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7006) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7052) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7054) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7056) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7060) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7068) GL_POLYGON (src/Graphics/GL/Tokens.hs:7070) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7072) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7106) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7108) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7110) GL_POSITION (src/Graphics/GL/Tokens.hs:7112) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7204) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7220) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7240) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7248) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7348) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7376) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7378) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7382) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7384) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7424) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7426) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7448) GL_Q (src/Graphics/GL/Tokens.hs:7458) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7460) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7468) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7488) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7508) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7514) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7534) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7544) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7564) GL_R (src/Graphics/GL/Tokens.hs:7570) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7572) GL_R16 (src/Graphics/GL/Tokens.hs:7578) GL_R16F (src/Graphics/GL/Tokens.hs:7580) GL_R16I (src/Graphics/GL/Tokens.hs:7584) GL_R16UI (src/Graphics/GL/Tokens.hs:7586) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7590) GL_R32F (src/Graphics/GL/Tokens.hs:7610) GL_R32I (src/Graphics/GL/Tokens.hs:7614) GL_R32UI (src/Graphics/GL/Tokens.hs:7616) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_R8 (src/Graphics/GL/Tokens.hs:7620) GL_R8I (src/Graphics/GL/Tokens.hs:7622) GL_R8UI (src/Graphics/GL/Tokens.hs:7624) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7628) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7630) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7650) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7656) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7670) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7686) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7702) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7704) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7710) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7720) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7752) GL_RENDER (src/Graphics/GL/Tokens.hs:7868) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7872) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7886) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7896) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7906) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7912) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7926) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7932) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7944) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7950) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7960) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8004) GL_RETURN (src/Graphics/GL/Tokens.hs:8022) GL_RG (src/Graphics/GL/Tokens.hs:8024) GL_RG16 (src/Graphics/GL/Tokens.hs:8026) GL_RG16F (src/Graphics/GL/Tokens.hs:8028) GL_RG16I (src/Graphics/GL/Tokens.hs:8032) GL_RG16UI (src/Graphics/GL/Tokens.hs:8034) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8038) GL_RG32F (src/Graphics/GL/Tokens.hs:8042) GL_RG32I (src/Graphics/GL/Tokens.hs:8046) GL_RG32UI (src/Graphics/GL/Tokens.hs:8048) GL_RG8 (src/Graphics/GL/Tokens.hs:8050) GL_RG8I (src/Graphics/GL/Tokens.hs:8052) GL_RG8UI (src/Graphics/GL/Tokens.hs:8054) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8058) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8066) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB16F (src/Graphics/GL/Tokens.hs:8078) GL_RGB16I (src/Graphics/GL/Tokens.hs:8084) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8088) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8094) GL_RGB32F (src/Graphics/GL/Tokens.hs:8100) GL_RGB32I (src/Graphics/GL/Tokens.hs:8106) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8110) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGB8I (src/Graphics/GL/Tokens.hs:8136) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8140) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8148) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8164) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8170) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8174) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8180) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8188) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8194) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8198) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8214) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8218) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8226) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8242) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8248) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8268) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8276) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8286) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_S (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8326) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8336) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8346) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8350) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8362) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8372) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8392) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8416) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8456) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8500) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8526) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8542) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8546) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8562) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8566) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8570) GL_SELECT (src/Graphics/GL/Tokens.hs:8578) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8580) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8582) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8588) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8594) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8658) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8660) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8662) GL_SHININESS (src/Graphics/GL/Tokens.hs:8676) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8680) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8710) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8732) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8756) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8758) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8760) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8770) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8810) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8816) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8822) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8828) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8834) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8840) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8864) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8866) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8868) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8870) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8872) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8892) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8894) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8896) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8900) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8904) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8906) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8908) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_SRGB (src/Graphics/GL/Tokens.hs:8930) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8932) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8942) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8970) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8974) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8986) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8992) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8996) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9012) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9014) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9016) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9050) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9060) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9066) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9108) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9112) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9118) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9136) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9182) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9186) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9192) GL_T (src/Graphics/GL/Tokens.hs:9200) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9202) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9204) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9206) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9216) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9218) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9220) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9222) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9422) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9424) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9428) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9460) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9478) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9510) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9528) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9532) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9576) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9608) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9704) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9728) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9732) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9830) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9846) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9940) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10024) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10036) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10136) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10140) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10144) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10148) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10194) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10200) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10222) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10228) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10242) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10254) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10260) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10280) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10294) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10298) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10320) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10348) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10362) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10380) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10382) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10404) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10406) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10408) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10412) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10472) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10482) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10534) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10540) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10546) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10646) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10656) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10668) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10686) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10690) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10696) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10730) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10742) GL_V2F (src/Graphics/GL/Tokens.hs:10750) GL_V3F (src/Graphics/GL/Tokens.hs:10752) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10754) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10806) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10812) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10834) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10854) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10860) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10864) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10906) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10910) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10920) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10946) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10950) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11032) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11134) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11252) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11264) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11302) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11358) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11360) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1333) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1346) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1359) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1372) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1173) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1187) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1201) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1215) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1229) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1243) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1257) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1271) glNormalP3ui (src/Graphics/GL/Functions/F18.hs:1184) glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:1197) glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:1085) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:1098) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:413) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:426) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:439) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:452) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:465) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:478) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:491) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:504) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1531) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1562) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:128) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:159) glVertexP2ui (src/Graphics/GL/Functions/F31.hs:544) glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:557) glVertexP3ui (src/Graphics/GL/Functions/F31.hs:570) glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:583) glVertexP4ui (src/Graphics/GL/Functions/F31.hs:596) glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:609) 36% (692 /1924) in 'Graphics.GL.Compatibility32' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:286) GL_ALWAYS (src/Graphics/GL/Tokens.hs:290) GL_AMBIENT (src/Graphics/GL/Tokens.hs:296) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:300) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:302) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:304) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:320) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:384) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:398) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:402) GL_AUX0 (src/Graphics/GL/Tokens.hs:404) GL_AUX1 (src/Graphics/GL/Tokens.hs:406) GL_AUX2 (src/Graphics/GL/Tokens.hs:408) GL_AUX3 (src/Graphics/GL/Tokens.hs:410) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:412) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BGR (src/Graphics/GL/Tokens.hs:434) GL_BGRA (src/Graphics/GL/Tokens.hs:436) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:444) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:450) GL_BITMAP (src/Graphics/GL/Tokens.hs:468) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:470) GL_BLEND (src/Graphics/GL/Tokens.hs:472) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:486) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:492) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:500) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:540) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:544) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:554) GL_BOOL (src/Graphics/GL/Tokens.hs:558) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:562) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:566) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:570) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:582) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:586) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:638) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:662) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:664) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CLAMP (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:680) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:684) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:700) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:704) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:714) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:720) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:740) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:746) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:758) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:796) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:804) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:808) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:812) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:816) GL_COEFF (src/Graphics/GL/Tokens.hs:832) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:854) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:858) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:874) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:878) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:886) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1052) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1074) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE (src/Graphics/GL/Tokens.hs:1142) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1184) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1194) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1206) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1210) GL_COMPILE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1218) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1220) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1224) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1228) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1234) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1424) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1582) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1618) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1640) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1648) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1664) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1788) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1800) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1802) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1808) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1886) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1890) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1902) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1934) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1940) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1944) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DECAL (src/Graphics/GL/Tokens.hs:2138) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2144) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2152) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2166) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2172) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2176) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2184) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2242) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2274) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2292) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2314) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2338) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2346) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2348) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2450) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2462) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2472) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2482) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2650) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2736) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2748) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2752) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2766) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2770) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2794) GL_EMISSION (src/Graphics/GL/Tokens.hs:2816) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2818) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2830) GL_EXP (src/Graphics/GL/Tokens.hs:2876) GL_EXP2 (src/Graphics/GL/Tokens.hs:2878) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2892) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2898) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2924) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2926) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2956) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2966) GL_FLAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3000) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3010) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3022) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3026) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3076) GL_FOG (src/Graphics/GL/Tokens.hs:3080) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3092) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3102) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3106) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3110) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3116) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3120) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3124) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3134) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3136) GL_FOG_END (src/Graphics/GL/Tokens.hs:3140) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3148) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3150) GL_FOG_START (src/Graphics/GL/Tokens.hs:3158) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3234) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3302) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3322) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3328) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3332) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3340) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3348) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3362) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3370) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3518) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3568) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3570) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3582) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3600) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3610) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3638) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3692) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3698) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3708) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3730) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3756) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3970) GL_INDEX (src/Graphics/GL/Tokens.hs:3976) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3982) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4012) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4014) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4024) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4026) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4034) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4036) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4084) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4090) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4108) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4112) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4142) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4178) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4236) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4238) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4244) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4246) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4252) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4254) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4266) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4274) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4292) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4302) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4308) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4364) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4406) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4408) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4416) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4422) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4428) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4432) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4444) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4468) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4476) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4484) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4494) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4498) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4518) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4520) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4522) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4524) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4526) GL_LOAD (src/Graphics/GL/Tokens.hs:4530) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4548) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4560) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4572) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4578) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4584) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4594) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4612) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4614) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4626) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4632) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4646) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4698) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4714) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4728) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4730) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4772) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4786) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4788) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4830) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4848) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4852) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4860) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4970) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5004) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5024) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5030) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5040) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5050) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5064) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5180) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5206) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5278) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5284) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5290) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5312) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5334) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5356) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5364) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5366) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5372) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5380) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5406) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5478) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5504) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5510) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5516) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5528) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5532) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5714) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5734) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5746) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5758) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5764) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5802) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5824) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5872) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5890) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5912) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5940) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6018) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6024) GL_MODULATE (src/Graphics/GL/Tokens.hs:6026) GL_MULT (src/Graphics/GL/Tokens.hs:6044) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6060) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6108) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6116) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6176) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6200) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6206) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6238) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6304) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6312) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6320) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6398) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6404) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6410) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6416) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6422) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6428) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_ORDER (src/Graphics/GL/Tokens.hs:6488) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6654) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6824) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6892) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6898) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6902) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6904) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6908) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6964) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6968) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7004) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7006) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7052) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7054) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7056) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7060) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7068) GL_POLYGON (src/Graphics/GL/Tokens.hs:7070) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7072) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7106) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7108) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7110) GL_POSITION (src/Graphics/GL/Tokens.hs:7112) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7204) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7220) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7240) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7248) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7348) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7376) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7378) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7382) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7384) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7424) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7426) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7448) GL_Q (src/Graphics/GL/Tokens.hs:7458) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7460) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7468) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7488) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7508) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7514) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7534) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7544) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7564) GL_R (src/Graphics/GL/Tokens.hs:7570) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7572) GL_R16 (src/Graphics/GL/Tokens.hs:7578) GL_R16F (src/Graphics/GL/Tokens.hs:7580) GL_R16I (src/Graphics/GL/Tokens.hs:7584) GL_R16UI (src/Graphics/GL/Tokens.hs:7586) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7590) GL_R32F (src/Graphics/GL/Tokens.hs:7610) GL_R32I (src/Graphics/GL/Tokens.hs:7614) GL_R32UI (src/Graphics/GL/Tokens.hs:7616) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_R8 (src/Graphics/GL/Tokens.hs:7620) GL_R8I (src/Graphics/GL/Tokens.hs:7622) GL_R8UI (src/Graphics/GL/Tokens.hs:7624) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7628) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7630) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7650) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7656) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7670) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7686) GL_RED 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(src/Graphics/GL/Tokens.hs:7950) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7960) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8004) GL_RETURN (src/Graphics/GL/Tokens.hs:8022) GL_RG (src/Graphics/GL/Tokens.hs:8024) GL_RG16 (src/Graphics/GL/Tokens.hs:8026) GL_RG16F (src/Graphics/GL/Tokens.hs:8028) GL_RG16I (src/Graphics/GL/Tokens.hs:8032) GL_RG16UI (src/Graphics/GL/Tokens.hs:8034) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8038) GL_RG32F (src/Graphics/GL/Tokens.hs:8042) GL_RG32I (src/Graphics/GL/Tokens.hs:8046) GL_RG32UI (src/Graphics/GL/Tokens.hs:8048) GL_RG8 (src/Graphics/GL/Tokens.hs:8050) GL_RG8I (src/Graphics/GL/Tokens.hs:8052) GL_RG8UI (src/Graphics/GL/Tokens.hs:8054) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8058) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB16F (src/Graphics/GL/Tokens.hs:8078) GL_RGB16I (src/Graphics/GL/Tokens.hs:8084) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8088) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8094) GL_RGB32F (src/Graphics/GL/Tokens.hs:8100) GL_RGB32I (src/Graphics/GL/Tokens.hs:8106) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8110) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGB8I (src/Graphics/GL/Tokens.hs:8136) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8140) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8148) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8164) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8170) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8174) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8180) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8188) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8194) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8198) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8214) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8218) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8226) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8242) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8248) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8268) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8276) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8286) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_S (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8326) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8336) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8346) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8350) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8372) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8392) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8416) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8456) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8500) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8526) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8542) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8546) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8562) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8566) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8570) GL_SELECT (src/Graphics/GL/Tokens.hs:8578) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8580) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8582) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8588) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8594) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8658) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8660) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8662) GL_SHININESS (src/Graphics/GL/Tokens.hs:8676) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8680) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8710) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8732) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8756) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8758) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8760) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8770) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8810) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8816) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8822) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8828) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8834) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8840) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8864) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8866) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8868) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8870) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8872) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8892) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8894) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8896) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8904) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8906) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8908) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_SRGB (src/Graphics/GL/Tokens.hs:8930) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8932) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8942) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8970) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8974) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8986) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8992) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8996) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9012) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9014) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9016) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9050) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9060) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9066) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9108) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9112) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9118) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9136) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9182) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9186) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9192) GL_T (src/Graphics/GL/Tokens.hs:9200) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9202) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9204) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9206) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9216) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9218) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9220) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9222) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9422) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9424) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9428) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9460) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9478) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9510) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9528) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9532) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9576) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9608) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9704) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9728) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9732) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9830) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9846) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9940) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10024) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10036) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10136) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10140) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10194) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10200) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10222) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10228) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10242) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10254) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10260) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10280) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10294) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10298) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10304) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10320) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10348) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10362) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10380) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10382) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10404) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10406) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10408) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10412) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10472) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10482) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10534) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10540) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10546) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10646) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10648) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10656) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10668) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10686) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10690) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10696) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10730) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10742) GL_V2F (src/Graphics/GL/Tokens.hs:10750) GL_V3F (src/Graphics/GL/Tokens.hs:10752) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10754) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10806) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10812) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10834) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10854) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10860) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10864) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10906) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10920) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10946) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10950) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11032) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11134) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11252) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11264) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11302) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11358) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11360) 36% (670 /1838) in 'Graphics.GL.Compatibility31' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:290) GL_AMBIENT (src/Graphics/GL/Tokens.hs:296) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:300) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:302) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:304) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:320) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:384) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:398) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:402) GL_AUX0 (src/Graphics/GL/Tokens.hs:404) GL_AUX1 (src/Graphics/GL/Tokens.hs:406) GL_AUX2 (src/Graphics/GL/Tokens.hs:408) GL_AUX3 (src/Graphics/GL/Tokens.hs:410) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:412) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BGR (src/Graphics/GL/Tokens.hs:434) GL_BGRA (src/Graphics/GL/Tokens.hs:436) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:444) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:450) GL_BITMAP (src/Graphics/GL/Tokens.hs:468) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:470) GL_BLEND (src/Graphics/GL/Tokens.hs:472) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:486) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:492) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:500) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:540) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:544) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:554) GL_BOOL (src/Graphics/GL/Tokens.hs:558) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:562) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:566) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:570) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:582) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:586) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:638) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:662) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:664) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CLAMP (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:680) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:684) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:700) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:704) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:714) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:720) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:740) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:746) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:758) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:796) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:804) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:808) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:812) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:816) GL_COEFF (src/Graphics/GL/Tokens.hs:832) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:854) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:858) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:874) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:878) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:886) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1052) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1074) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE (src/Graphics/GL/Tokens.hs:1142) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1184) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1194) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1206) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1210) GL_COMPILE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1218) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1220) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1224) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1228) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1234) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1424) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1618) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1648) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1788) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1800) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1802) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1808) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1886) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1890) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1902) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1934) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1940) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1944) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DECAL (src/Graphics/GL/Tokens.hs:2138) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2144) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2152) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2166) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2172) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2176) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2184) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2242) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2274) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2292) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2314) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2338) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2346) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2348) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2450) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2462) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2472) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2482) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2650) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2736) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2748) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2752) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2766) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2770) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2794) GL_EMISSION (src/Graphics/GL/Tokens.hs:2816) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2818) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2830) GL_EXP (src/Graphics/GL/Tokens.hs:2876) GL_EXP2 (src/Graphics/GL/Tokens.hs:2878) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2892) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2898) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2924) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2926) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2966) GL_FLAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3000) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3010) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3022) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3026) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3076) GL_FOG (src/Graphics/GL/Tokens.hs:3080) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3092) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3102) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3106) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3110) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3116) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3120) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3124) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3134) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3136) GL_FOG_END (src/Graphics/GL/Tokens.hs:3140) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3148) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3150) GL_FOG_START (src/Graphics/GL/Tokens.hs:3158) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3234) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3302) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3322) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3328) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3332) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3348) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3362) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3370) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3518) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3568) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3570) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3692) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3698) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3708) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3730) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3756) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3970) GL_INDEX (src/Graphics/GL/Tokens.hs:3976) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3982) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4012) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4014) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4024) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4026) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4034) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4036) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4084) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4090) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4108) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4112) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4142) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4178) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4236) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4238) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4244) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4246) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4258) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4266) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4274) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4292) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4302) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4308) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4406) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4408) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4416) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4422) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4428) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4432) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4444) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4476) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4484) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4494) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4518) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4520) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4522) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4524) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4526) GL_LOAD (src/Graphics/GL/Tokens.hs:4530) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4548) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4560) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4572) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4578) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4584) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4594) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4612) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4614) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4626) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4632) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4646) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4698) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4714) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4728) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4730) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4772) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4786) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4788) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4830) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4848) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4852) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4860) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4970) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5004) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5024) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5030) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5040) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5064) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5206) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5364) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5366) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5372) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5380) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5406) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5478) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5504) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5510) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5516) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5706) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5714) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5734) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5746) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5758) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5764) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5824) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5872) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5890) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5912) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5940) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6018) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6024) GL_MODULATE (src/Graphics/GL/Tokens.hs:6026) GL_MULT (src/Graphics/GL/Tokens.hs:6044) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6060) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6108) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6116) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6176) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6200) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6206) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6238) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6304) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6312) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6398) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6404) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6410) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6416) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6422) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6428) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_ORDER (src/Graphics/GL/Tokens.hs:6488) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6654) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6824) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6892) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6898) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6902) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6904) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6908) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6964) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6968) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7004) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7006) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7052) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7054) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7056) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7060) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7068) GL_POLYGON (src/Graphics/GL/Tokens.hs:7070) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7072) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7106) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7108) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7110) GL_POSITION (src/Graphics/GL/Tokens.hs:7112) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7204) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7220) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7240) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7248) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7376) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7378) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7382) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7448) GL_Q (src/Graphics/GL/Tokens.hs:7458) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7460) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7488) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7508) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7514) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7534) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7544) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7564) GL_R (src/Graphics/GL/Tokens.hs:7570) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7572) GL_R16 (src/Graphics/GL/Tokens.hs:7578) GL_R16F (src/Graphics/GL/Tokens.hs:7580) GL_R16I (src/Graphics/GL/Tokens.hs:7584) GL_R16UI (src/Graphics/GL/Tokens.hs:7586) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7590) GL_R32F (src/Graphics/GL/Tokens.hs:7610) GL_R32I (src/Graphics/GL/Tokens.hs:7614) GL_R32UI (src/Graphics/GL/Tokens.hs:7616) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_R8 (src/Graphics/GL/Tokens.hs:7620) GL_R8I (src/Graphics/GL/Tokens.hs:7622) GL_R8UI (src/Graphics/GL/Tokens.hs:7624) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7628) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7630) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7650) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7656) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7670) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7686) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7702) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7704) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7710) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7720) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7752) GL_RENDER (src/Graphics/GL/Tokens.hs:7868) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7872) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7886) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7896) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7906) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7912) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7926) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7932) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7944) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7950) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7960) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8004) GL_RETURN (src/Graphics/GL/Tokens.hs:8022) GL_RG (src/Graphics/GL/Tokens.hs:8024) GL_RG16 (src/Graphics/GL/Tokens.hs:8026) GL_RG16F (src/Graphics/GL/Tokens.hs:8028) GL_RG16I (src/Graphics/GL/Tokens.hs:8032) GL_RG16UI (src/Graphics/GL/Tokens.hs:8034) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8038) GL_RG32F (src/Graphics/GL/Tokens.hs:8042) GL_RG32I (src/Graphics/GL/Tokens.hs:8046) GL_RG32UI (src/Graphics/GL/Tokens.hs:8048) GL_RG8 (src/Graphics/GL/Tokens.hs:8050) GL_RG8I (src/Graphics/GL/Tokens.hs:8052) GL_RG8UI (src/Graphics/GL/Tokens.hs:8054) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8058) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB16F (src/Graphics/GL/Tokens.hs:8078) GL_RGB16I (src/Graphics/GL/Tokens.hs:8084) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8088) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8094) GL_RGB32F (src/Graphics/GL/Tokens.hs:8100) GL_RGB32I (src/Graphics/GL/Tokens.hs:8106) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8110) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGB8I (src/Graphics/GL/Tokens.hs:8136) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8140) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8148) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8164) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8170) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8174) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8180) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8188) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8194) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8198) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8214) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8218) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8226) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8242) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8248) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8268) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8276) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8286) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_S (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8326) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8342) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8346) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8350) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8364) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8372) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8392) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8416) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8456) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8526) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8542) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8546) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8562) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8566) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8570) GL_SELECT (src/Graphics/GL/Tokens.hs:8578) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8580) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8582) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8588) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8594) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8658) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8660) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8662) GL_SHININESS (src/Graphics/GL/Tokens.hs:8676) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8710) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8732) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8756) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8758) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8760) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8770) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8810) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8816) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8822) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8828) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8834) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8840) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8864) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8866) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8868) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8870) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8872) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8892) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8894) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8896) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8904) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8906) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8908) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_SRGB (src/Graphics/GL/Tokens.hs:8930) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8932) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8942) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8970) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8974) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8986) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8992) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8996) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9012) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9014) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9016) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9050) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9060) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9066) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9108) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9112) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9118) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9136) GL_T (src/Graphics/GL/Tokens.hs:9200) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9202) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9204) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9206) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9216) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9218) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9220) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9222) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9422) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9424) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9428) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9460) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9510) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9528) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9576) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9608) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9704) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9728) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9732) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9830) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9846) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9940) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10024) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10036) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10194) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10200) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10222) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10228) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10242) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10254) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10260) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10280) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10294) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10298) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10348) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10362) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10380) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10382) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10404) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10406) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10408) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10412) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10472) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10534) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10540) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10546) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10652) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10656) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10660) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10668) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10686) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10690) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10696) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10730) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10742) GL_V2F (src/Graphics/GL/Tokens.hs:10750) GL_V3F (src/Graphics/GL/Tokens.hs:10752) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10754) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10806) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10812) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10834) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10854) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10860) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10864) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10906) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10920) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10946) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10950) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11032) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11134) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11264) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11302) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11358) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11360) 37% (658 /1765) in 'Graphics.GL.Compatibility30' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:290) GL_AMBIENT (src/Graphics/GL/Tokens.hs:296) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:300) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:302) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:304) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:320) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:384) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:398) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:402) GL_AUX0 (src/Graphics/GL/Tokens.hs:404) GL_AUX1 (src/Graphics/GL/Tokens.hs:406) GL_AUX2 (src/Graphics/GL/Tokens.hs:408) GL_AUX3 (src/Graphics/GL/Tokens.hs:410) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:412) GL_BACK (src/Graphics/GL/Tokens.hs:420) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:422) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:428) GL_BGR (src/Graphics/GL/Tokens.hs:434) GL_BGRA (src/Graphics/GL/Tokens.hs:436) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:444) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:450) GL_BITMAP (src/Graphics/GL/Tokens.hs:468) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:470) GL_BLEND (src/Graphics/GL/Tokens.hs:472) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:484) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:486) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:492) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:500) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:520) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:522) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:538) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:540) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:544) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:554) GL_BOOL (src/Graphics/GL/Tokens.hs:558) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:562) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:566) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:570) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:582) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:586) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:638) GL_BYTE (src/Graphics/GL/Tokens.hs:656) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:658) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:660) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:662) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:664) GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CLAMP (src/Graphics/GL/Tokens.hs:678) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:680) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:684) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:700) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:704) GL_CLEAR (src/Graphics/GL/Tokens.hs:708) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:714) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:718) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:720) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:732) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:740) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:746) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:752) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:758) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:796) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:804) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:808) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:812) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:816) GL_COEFF (src/Graphics/GL/Tokens.hs:832) GL_COLOR (src/Graphics/GL/Tokens.hs:834) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:854) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:858) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:874) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:878) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:886) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1052) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1074) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1140) GL_COMBINE (src/Graphics/GL/Tokens.hs:1142) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1184) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1194) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1206) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1210) GL_COMPILE (src/Graphics/GL/Tokens.hs:1216) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1218) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1220) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1224) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1228) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1232) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1234) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1424) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1558) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1610) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1618) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1642) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1648) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1788) GL_COPY (src/Graphics/GL/Tokens.hs:1796) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1798) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1800) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1860) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1862) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1880) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1882) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1884) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1886) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1890) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1902) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1910) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1912) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1934) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1940) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1944) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_DECAL (src/Graphics/GL/Tokens.hs:2138) GL_DECR (src/Graphics/GL/Tokens.hs:2142) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2144) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2152) GL_DEPTH (src/Graphics/GL/Tokens.hs:2164) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2166) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2172) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2176) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2182) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2184) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2190) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2242) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2274) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2292) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2296) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2314) GL_DITHER (src/Graphics/GL/Tokens.hs:2334) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2338) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2340) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2346) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2348) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2388) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2450) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2460) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2462) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2472) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2482) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2492) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2650) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2666) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2670) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2728) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2736) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2746) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2748) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2752) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2766) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2770) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2790) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2794) GL_EMISSION (src/Graphics/GL/Tokens.hs:2816) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2818) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_EQUIV (src/Graphics/GL/Tokens.hs:2822) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2830) GL_EXP (src/Graphics/GL/Tokens.hs:2876) GL_EXP2 (src/Graphics/GL/Tokens.hs:2878) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2884) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2892) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2898) GL_FALSE (src/Graphics/GL/Tokens.hs:2916) GL_FASTEST (src/Graphics/GL/Tokens.hs:2918) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2920) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2922) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2924) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2926) GL_FILL (src/Graphics/GL/Tokens.hs:2944) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2966) GL_FLAT (src/Graphics/GL/Tokens.hs:2970) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3000) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3006) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3010) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3014) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3018) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3022) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3026) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3076) GL_FOG (src/Graphics/GL/Tokens.hs:3080) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3082) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3084) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3086) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3088) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3090) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3092) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3102) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3106) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3110) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3116) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3120) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3124) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3128) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3130) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3132) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3134) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3136) GL_FOG_END (src/Graphics/GL/Tokens.hs:3140) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3148) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3150) GL_FOG_START (src/Graphics/GL/Tokens.hs:3158) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3234) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3302) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3322) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3328) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3332) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3348) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3362) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3370) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3518) GL_FRONT (src/Graphics/GL/Tokens.hs:3530) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3532) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3534) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3538) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3540) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3568) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3570) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3644) GL_GREATER (src/Graphics/GL/Tokens.hs:3688) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3692) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3694) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3698) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3708) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3730) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3756) GL_INCR (src/Graphics/GL/Tokens.hs:3968) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3970) GL_INDEX (src/Graphics/GL/Tokens.hs:3976) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3978) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3982) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3996) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4000) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4004) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4008) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4012) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4014) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4022) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4024) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4026) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4034) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4036) GL_INT (src/Graphics/GL/Tokens.hs:4050) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4084) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4086) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4090) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4108) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4112) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4142) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4178) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4236) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4238) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4244) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4246) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4262) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4274) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4288) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4292) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4296) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4300) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4302) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4310) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4312) GL_INVERT (src/Graphics/GL/Tokens.hs:4324) GL_KEEP (src/Graphics/GL/Tokens.hs:4358) GL_LEFT (src/Graphics/GL/Tokens.hs:4386) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4388) GL_LESS (src/Graphics/GL/Tokens.hs:4392) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4394) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4396) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4398) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4400) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4402) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4404) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4406) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4408) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4416) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4418) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4422) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4424) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4428) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4432) GL_LINE (src/Graphics/GL/Tokens.hs:4434) GL_LINEAR (src/Graphics/GL/Tokens.hs:4436) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4444) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4456) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4458) GL_LINES (src/Graphics/GL/Tokens.hs:4466) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4476) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4478) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4484) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4486) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4488) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4490) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4492) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4494) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4496) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4506) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4510) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4514) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4516) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4518) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4520) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4522) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4524) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4526) GL_LOAD (src/Graphics/GL/Tokens.hs:4530) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4548) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4550) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4560) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4570) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4572) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4574) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4578) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4584) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4594) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4612) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4614) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4622) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4626) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4632) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4646) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4698) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4708) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4710) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4712) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4714) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4716) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4720) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4722) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4724) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4726) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4728) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4730) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4766) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4768) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4770) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4772) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4774) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4778) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4780) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4782) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4784) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4786) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4788) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4830) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4848) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4852) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4860) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4970) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4994) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5004) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5020) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5024) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5030) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5036) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5040) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5196) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5200) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5206) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5364) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5366) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5372) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5380) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5406) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5478) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5510) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5516) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5714) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5726) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5732) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5734) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5736) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5746) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5758) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5820) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5826) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5846) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5872) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5890) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5912) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5940) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6018) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6024) GL_MODULATE (src/Graphics/GL/Tokens.hs:6026) GL_MULT (src/Graphics/GL/Tokens.hs:6044) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6052) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6060) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6108) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6116) GL_NAND (src/Graphics/GL/Tokens.hs:6118) GL_NEAREST (src/Graphics/GL/Tokens.hs:6126) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6132) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6134) GL_NEVER (src/Graphics/GL/Tokens.hs:6150) GL_NICEST (src/Graphics/GL/Tokens.hs:6156) GL_NONE (src/Graphics/GL/Tokens.hs:6158) GL_NOOP (src/Graphics/GL/Tokens.hs:6162) GL_NOR (src/Graphics/GL/Tokens.hs:6166) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6168) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6172) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6176) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6192) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6196) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6200) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6206) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6216) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6232) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6238) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6304) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6312) GL_ONE (src/Graphics/GL/Tokens.hs:6370) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6382) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6384) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6394) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6396) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6398) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6404) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6410) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6416) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6422) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6428) GL_OR (src/Graphics/GL/Tokens.hs:6486) GL_ORDER (src/Graphics/GL/Tokens.hs:6488) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6490) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6492) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6566) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6574) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6590) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6596) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6608) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6610) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6614) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6616) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6622) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6654) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6824) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6862) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6864) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6866) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6868) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6870) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6872) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6874) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6876) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6878) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6880) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6882) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6884) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6886) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6888) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6890) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6892) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6894) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6896) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6898) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6902) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6904) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6908) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6964) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6968) GL_POINT (src/Graphics/GL/Tokens.hs:7000) GL_POINTS (src/Graphics/GL/Tokens.hs:7002) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7004) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7006) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7010) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7020) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7032) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7034) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7042) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7050) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7052) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7054) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7056) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7060) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7068) GL_POLYGON (src/Graphics/GL/Tokens.hs:7070) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7072) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7074) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7086) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7090) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7092) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7096) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7100) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7102) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7104) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7106) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7108) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7110) GL_POSITION (src/Graphics/GL/Tokens.hs:7112) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7204) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7212) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7220) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7376) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7378) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7382) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7406) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7408) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7416) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7418) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7430) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7438) GL_Q (src/Graphics/GL/Tokens.hs:7458) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7460) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7488) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7508) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7514) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7520) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7534) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7544) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7548) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7564) GL_R (src/Graphics/GL/Tokens.hs:7570) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7572) GL_R16 (src/Graphics/GL/Tokens.hs:7578) GL_R16F (src/Graphics/GL/Tokens.hs:7580) GL_R16I (src/Graphics/GL/Tokens.hs:7584) GL_R16UI (src/Graphics/GL/Tokens.hs:7586) GL_R32F (src/Graphics/GL/Tokens.hs:7610) GL_R32I (src/Graphics/GL/Tokens.hs:7614) GL_R32UI (src/Graphics/GL/Tokens.hs:7616) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7618) GL_R8 (src/Graphics/GL/Tokens.hs:7620) GL_R8I (src/Graphics/GL/Tokens.hs:7622) GL_R8UI (src/Graphics/GL/Tokens.hs:7624) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7630) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7644) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7650) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7656) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7670) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7686) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7702) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7704) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7710) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7720) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7752) GL_RENDER (src/Graphics/GL/Tokens.hs:7868) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7872) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7886) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7896) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7906) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7912) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7926) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7932) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7944) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7950) GL_RENDERER (src/Graphics/GL/Tokens.hs:7956) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7960) GL_REPEAT (src/Graphics/GL/Tokens.hs:7962) GL_REPLACE (src/Graphics/GL/Tokens.hs:7964) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8004) GL_RETURN (src/Graphics/GL/Tokens.hs:8022) GL_RG (src/Graphics/GL/Tokens.hs:8024) GL_RG16 (src/Graphics/GL/Tokens.hs:8026) GL_RG16F (src/Graphics/GL/Tokens.hs:8028) GL_RG16I (src/Graphics/GL/Tokens.hs:8032) GL_RG16UI (src/Graphics/GL/Tokens.hs:8034) GL_RG32F (src/Graphics/GL/Tokens.hs:8042) GL_RG32I (src/Graphics/GL/Tokens.hs:8046) GL_RG32UI (src/Graphics/GL/Tokens.hs:8048) GL_RG8 (src/Graphics/GL/Tokens.hs:8050) GL_RG8I (src/Graphics/GL/Tokens.hs:8052) GL_RG8UI (src/Graphics/GL/Tokens.hs:8054) GL_RGB (src/Graphics/GL/Tokens.hs:8060) GL_RGB10 (src/Graphics/GL/Tokens.hs:8062) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8064) GL_RGB12 (src/Graphics/GL/Tokens.hs:8072) GL_RGB16 (src/Graphics/GL/Tokens.hs:8076) GL_RGB16F (src/Graphics/GL/Tokens.hs:8078) GL_RGB16I (src/Graphics/GL/Tokens.hs:8084) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8088) GL_RGB32F (src/Graphics/GL/Tokens.hs:8100) GL_RGB32I (src/Graphics/GL/Tokens.hs:8106) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8110) GL_RGB4 (src/Graphics/GL/Tokens.hs:8114) GL_RGB5 (src/Graphics/GL/Tokens.hs:8120) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8126) GL_RGB8 (src/Graphics/GL/Tokens.hs:8134) GL_RGB8I (src/Graphics/GL/Tokens.hs:8136) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8140) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8150) GL_RGBA (src/Graphics/GL/Tokens.hs:8156) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8158) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8162) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8164) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8170) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8174) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8184) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8188) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8194) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8198) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8202) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8212) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8214) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8218) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8242) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8248) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8268) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8276) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8286) GL_RIGHT (src/Graphics/GL/Tokens.hs:8290) GL_S (src/Graphics/GL/Tokens.hs:8302) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8306) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8310) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8314) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8318) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8322) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8326) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8330) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8350) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8356) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8372) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8392) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8416) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8422) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8430) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8438) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8448) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8452) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8456) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8526) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8542) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8546) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8558) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8562) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8566) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8570) GL_SELECT (src/Graphics/GL/Tokens.hs:8578) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8580) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8582) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8588) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8594) GL_SET (src/Graphics/GL/Tokens.hs:8598) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8642) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8658) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8660) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8662) GL_SHININESS (src/Graphics/GL/Tokens.hs:8676) GL_SHORT (src/Graphics/GL/Tokens.hs:8678) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8732) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8756) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8758) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8760) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8770) GL_SMOOTH (src/Graphics/GL/Tokens.hs:8788) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8792) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8794) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8796) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8798) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8810) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8816) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8822) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8828) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8834) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8840) GL_SPECULAR (src/Graphics/GL/Tokens.hs:8864) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8866) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8868) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8870) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8872) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8892) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8894) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8896) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8904) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8906) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8908) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8910) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8912) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8918) GL_SRGB (src/Graphics/GL/Tokens.hs:8930) GL_SRGB8 (src/Graphics/GL/Tokens.hs:8932) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8934) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8942) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8954) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8958) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8970) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8974) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8978) GL_STENCIL (src/Graphics/GL/Tokens.hs:8984) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8986) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8992) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8996) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9002) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9006) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9010) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9012) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9014) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9016) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9018) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9038) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9044) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9046) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9050) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9060) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9066) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9076) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9078) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9080) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9090) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9094) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9096) GL_STEREO (src/Graphics/GL/Tokens.hs:9098) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9108) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9112) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9118) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9128) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9136) GL_T (src/Graphics/GL/Tokens.hs:9200) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9202) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9204) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9206) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9216) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9218) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9220) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9222) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9328) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9330) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9334) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9336) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9340) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9344) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9348) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9352) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9356) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9360) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9364) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9368) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9372) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9378) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9380) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9384) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9388) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9392) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9396) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9400) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9404) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9408) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9412) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9416) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9422) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9424) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9428) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9434) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9438) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9442) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9450) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9454) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9460) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9506) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9510) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9516) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9528) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9576) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9578) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9582) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9586) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9588) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9662) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9668) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9678) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9690) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9694) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9700) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9704) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9728) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9732) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9830) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9846) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9940) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10024) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10036) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10132) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10178) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10194) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10200) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10210) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10222) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10228) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10242) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10254) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10260) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10280) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10286) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10294) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10298) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10312) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10318) GL_TRUE (src/Graphics/GL/Tokens.hs:10330) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10422) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10446) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10450) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10460) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10464) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10468) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10472) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10480) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10486) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10488) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10492) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10498) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10534) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10540) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10546) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10560) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10568) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10572) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10630) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10632) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10638) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10640) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10656) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10668) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10682) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10686) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10690) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10696) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10702) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10708) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10712) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10716) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10722) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10726) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10730) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10742) GL_V2F (src/Graphics/GL/Tokens.hs:10750) GL_V3F (src/Graphics/GL/Tokens.hs:10752) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10754) GL_VENDOR (src/Graphics/GL/Tokens.hs:10788) GL_VERSION (src/Graphics/GL/Tokens.hs:10790) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10802) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10806) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10812) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10834) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10854) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10860) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10864) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10906) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10920) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10924) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10934) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10938) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10942) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10946) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10950) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11018) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11026) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11032) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11134) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11264) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11302) GL_XOR (src/Graphics/GL/Tokens.hs:11316) GL_ZERO (src/Graphics/GL/Tokens.hs:11352) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11358) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11360) 10% ( 6 / 61) in 'Graphics.GL.ATI.VertexStreams' Missing documentation for: GL_MAX_VERTEX_STREAMS_ATI (src/Graphics/GL/Tokens.hs:5818) GL_VERTEX_SOURCE_ATI (src/Graphics/GL/Tokens.hs:11058) GL_VERTEX_STREAM0_ATI (src/Graphics/GL/Tokens.hs:11062) GL_VERTEX_STREAM1_ATI (src/Graphics/GL/Tokens.hs:11064) GL_VERTEX_STREAM2_ATI (src/Graphics/GL/Tokens.hs:11066) GL_VERTEX_STREAM3_ATI (src/Graphics/GL/Tokens.hs:11068) GL_VERTEX_STREAM4_ATI (src/Graphics/GL/Tokens.hs:11070) GL_VERTEX_STREAM5_ATI (src/Graphics/GL/Tokens.hs:11072) GL_VERTEX_STREAM6_ATI (src/Graphics/GL/Tokens.hs:11074) GL_VERTEX_STREAM7_ATI (src/Graphics/GL/Tokens.hs:11076) glClientActiveVertexStreamATI (src/Graphics/GL/Functions/F03.hs:293) glNormalStream3bATI (src/Graphics/GL/Functions/F18.hs:1268) glNormalStream3bvATI (src/Graphics/GL/Functions/F18.hs:1283) glNormalStream3dATI (src/Graphics/GL/Functions/F18.hs:1296) glNormalStream3dvATI (src/Graphics/GL/Functions/F18.hs:1311) glNormalStream3fATI (src/Graphics/GL/Functions/F18.hs:1324) glNormalStream3fvATI (src/Graphics/GL/Functions/F18.hs:1339) glNormalStream3iATI (src/Graphics/GL/Functions/F18.hs:1352) glNormalStream3ivATI (src/Graphics/GL/Functions/F18.hs:1367) glNormalStream3sATI (src/Graphics/GL/Functions/F18.hs:1380) glNormalStream3svATI (src/Graphics/GL/Functions/F18.hs:1395) glVertexBlendEnvfATI (src/Graphics/GL/Functions/F31.hs:504) glVertexBlendEnviATI (src/Graphics/GL/Functions/F31.hs:517) glVertexStream1dATI (src/Graphics/GL/Functions/F31.hs:684) glVertexStream1dvATI (src/Graphics/GL/Functions/F31.hs:697) glVertexStream1fATI (src/Graphics/GL/Functions/F31.hs:710) glVertexStream1fvATI (src/Graphics/GL/Functions/F31.hs:723) glVertexStream1iATI (src/Graphics/GL/Functions/F31.hs:736) glVertexStream1ivATI (src/Graphics/GL/Functions/F31.hs:749) glVertexStream1sATI (src/Graphics/GL/Functions/F31.hs:762) glVertexStream1svATI (src/Graphics/GL/Functions/F31.hs:775) glVertexStream2dATI (src/Graphics/GL/Functions/F31.hs:788) glVertexStream2dvATI (src/Graphics/GL/Functions/F31.hs:802) glVertexStream2fATI (src/Graphics/GL/Functions/F31.hs:815) glVertexStream2fvATI (src/Graphics/GL/Functions/F31.hs:829) glVertexStream2iATI (src/Graphics/GL/Functions/F31.hs:842) glVertexStream2ivATI (src/Graphics/GL/Functions/F31.hs:856) glVertexStream2sATI (src/Graphics/GL/Functions/F31.hs:869) glVertexStream2svATI (src/Graphics/GL/Functions/F31.hs:883) glVertexStream3dATI (src/Graphics/GL/Functions/F31.hs:896) glVertexStream3dvATI (src/Graphics/GL/Functions/F31.hs:911) glVertexStream3fATI (src/Graphics/GL/Functions/F31.hs:924) glVertexStream3fvATI (src/Graphics/GL/Functions/F31.hs:939) glVertexStream3iATI (src/Graphics/GL/Functions/F31.hs:952) glVertexStream3ivATI (src/Graphics/GL/Functions/F31.hs:967) glVertexStream3sATI (src/Graphics/GL/Functions/F31.hs:980) glVertexStream3svATI (src/Graphics/GL/Functions/F31.hs:995) glVertexStream4dATI (src/Graphics/GL/Functions/F31.hs:1008) glVertexStream4dvATI (src/Graphics/GL/Functions/F31.hs:1024) glVertexStream4fATI (src/Graphics/GL/Functions/F31.hs:1037) glVertexStream4fvATI (src/Graphics/GL/Functions/F31.hs:1053) glVertexStream4iATI (src/Graphics/GL/Functions/F31.hs:1066) glVertexStream4ivATI (src/Graphics/GL/Functions/F31.hs:1082) glVertexStream4sATI (src/Graphics/GL/Functions/F31.hs:1095) glVertexStream4svATI (src/Graphics/GL/Functions/F31.hs:1111) 62% ( 5 / 8) in 'Graphics.GL.ATI.VertexAttribArrayObject' Missing documentation for: glGetVertexAttribArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:620) glGetVertexAttribArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:634) glVertexAttribArrayObjectATI (src/Graphics/GL/Functions/F30.hs:184) 23% ( 6 / 26) in 'Graphics.GL.ATI.VertexArrayObject' Missing documentation for: GL_ARRAY_OBJECT_BUFFER_ATI (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_OBJECT_OFFSET_ATI (src/Graphics/GL/Tokens.hs:330) GL_DISCARD_ATI (src/Graphics/GL/Tokens.hs:2316) GL_DYNAMIC_ATI (src/Graphics/GL/Tokens.hs:2726) GL_OBJECT_BUFFER_SIZE_ATI (src/Graphics/GL/Tokens.hs:6290) GL_OBJECT_BUFFER_USAGE_ATI (src/Graphics/GL/Tokens.hs:6292) GL_PRESERVE_ATI (src/Graphics/GL/Tokens.hs:7202) GL_STATIC_ATI (src/Graphics/GL/Tokens.hs:8968) glArrayObjectATI (src/Graphics/GL/Functions/F01.hs:450) glFreeObjectBufferATI (src/Graphics/GL/Functions/F08.hs:1089) glGetArrayObjectfvATI (src/Graphics/GL/Functions/F09.hs:517) glGetArrayObjectivATI (src/Graphics/GL/Functions/F09.hs:531) glGetObjectBufferfvATI (src/Graphics/GL/Functions/F11.hs:399) glGetObjectBufferivATI (src/Graphics/GL/Functions/F11.hs:413) glGetVariantArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:418) glGetVariantArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:432) glIsObjectBufferATI (src/Graphics/GL/Functions/F14.hs:1235) glNewObjectBufferATI (src/Graphics/GL/Functions/F18.hs:920) glUpdateObjectBufferATI (src/Graphics/GL/Functions/F27.hs:1565) glVariantArrayObjectATI (src/Graphics/GL/Functions/F28.hs:339) 71% ( 5 / 7) in 'Graphics.GL.ATI.TextureMirrorOnce' Missing documentation for: GL_MIRROR_CLAMP_ATI (src/Graphics/GL/Tokens.hs:5920) GL_MIRROR_CLAMP_TO_EDGE_ATI (src/Graphics/GL/Tokens.hs:5928) 29% ( 5 / 17) in 'Graphics.GL.ATI.TextureFloat' Missing documentation for: GL_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:250) GL_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:254) GL_INTENSITY_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4126) GL_INTENSITY_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4130) GL_LUMINANCE_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4670) GL_LUMINANCE_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4674) GL_LUMINANCE_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4682) GL_LUMINANCE_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4686) GL_RGBA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8232) GL_RGBA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8236) GL_RGB_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8262) GL_RGB_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8266) 62% ( 5 / 8) in 'Graphics.GL.ATI.TextureEnvCombine3' Missing documentation for: GL_MODULATE_ADD_ATI (src/Graphics/GL/Tokens.hs:6028) GL_MODULATE_SIGNED_ADD_ATI (src/Graphics/GL/Tokens.hs:6032) GL_MODULATE_SUBTRACT_ATI (src/Graphics/GL/Tokens.hs:6034) 83% ( 5 / 6) in 'Graphics.GL.ATI.TextFragmentShader' Missing documentation for: GL_TEXT_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:10134) 58% ( 7 / 12) in 'Graphics.GL.ATI.SeparateStencil' Missing documentation for: GL_STENCIL_BACK_FAIL_ATI (src/Graphics/GL/Tokens.hs:8994) GL_STENCIL_BACK_FUNC_ATI (src/Graphics/GL/Tokens.hs:8998) GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI (src/Graphics/GL/Tokens.hs:9004) GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI (src/Graphics/GL/Tokens.hs:9008) glStencilFuncSeparateATI (src/Graphics/GL/Functions/F24.hs:173) 71% ( 5 / 7) in 'Graphics.GL.ATI.PixelFormatFloat' Missing documentation for: GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI (src/Graphics/GL/Tokens.hs:1040) GL_RGBA_FLOAT_MODE_ATI (src/Graphics/GL/Tokens.hs:8240) 35% ( 6 / 17) in 'Graphics.GL.ATI.PNTriangles' Missing documentation for: GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:5410) GL_PN_TRIANGLES_ATI (src/Graphics/GL/Tokens.hs:6984) GL_PN_TRIANGLES_NORMAL_MODE_ATI (src/Graphics/GL/Tokens.hs:6986) GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:6988) GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI (src/Graphics/GL/Tokens.hs:6990) GL_PN_TRIANGLES_POINT_MODE_ATI (src/Graphics/GL/Tokens.hs:6992) GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI (src/Graphics/GL/Tokens.hs:6994) GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:6996) GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:6998) glPNTrianglesfATI (src/Graphics/GL/Functions/F18.hs:1584) glPNTrianglesiATI (src/Graphics/GL/Functions/F18.hs:1597) 62% ( 5 / 8) in 'Graphics.GL.ATI.Meminfo' Missing documentation for: GL_RENDERBUFFER_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:7904) GL_TEXTURE_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:9856) GL_VBO_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:10784) 71% ( 5 / 7) in 'Graphics.GL.ATI.MapObjectBuffer' Missing documentation for: glMapObjectBufferATI (src/Graphics/GL/Functions/F15.hs:1427) glUnmapObjectBufferATI (src/Graphics/GL/Functions/F27.hs:1540) 5% ( 6 /124) in 'Graphics.GL.ATI.FragmentShader' Missing documentation for: GL_2X_BIT_ATI (src/Graphics/GL/Tokens.hs:38) GL_4X_BIT_ATI (src/Graphics/GL/Tokens.hs:84) GL_8X_BIT_ATI (src/Graphics/GL/Tokens.hs:90) GL_ADD_ATI (src/Graphics/GL/Tokens.hs:156) GL_BIAS_BIT_ATI (src/Graphics/GL/Tokens.hs:454) GL_BLUE_BIT_ATI (src/Graphics/GL/Tokens.hs:542) GL_CND0_ATI (src/Graphics/GL/Tokens.hs:828) GL_CND_ATI (src/Graphics/GL/Tokens.hs:830) GL_COLOR_ALPHA_PAIRING_ATI (src/Graphics/GL/Tokens.hs:852) GL_COMP_BIT_ATI (src/Graphics/GL/Tokens.hs:1580) GL_CON_0_ATI (src/Graphics/GL/Tokens.hs:1724) GL_CON_10_ATI (src/Graphics/GL/Tokens.hs:1726) GL_CON_11_ATI (src/Graphics/GL/Tokens.hs:1728) GL_CON_12_ATI (src/Graphics/GL/Tokens.hs:1730) GL_CON_13_ATI (src/Graphics/GL/Tokens.hs:1732) GL_CON_14_ATI (src/Graphics/GL/Tokens.hs:1734) GL_CON_15_ATI (src/Graphics/GL/Tokens.hs:1736) GL_CON_16_ATI (src/Graphics/GL/Tokens.hs:1738) GL_CON_17_ATI (src/Graphics/GL/Tokens.hs:1740) GL_CON_18_ATI (src/Graphics/GL/Tokens.hs:1742) GL_CON_19_ATI (src/Graphics/GL/Tokens.hs:1744) GL_CON_1_ATI (src/Graphics/GL/Tokens.hs:1746) GL_CON_20_ATI (src/Graphics/GL/Tokens.hs:1748) GL_CON_21_ATI (src/Graphics/GL/Tokens.hs:1750) GL_CON_22_ATI (src/Graphics/GL/Tokens.hs:1752) GL_CON_23_ATI (src/Graphics/GL/Tokens.hs:1754) GL_CON_24_ATI (src/Graphics/GL/Tokens.hs:1756) GL_CON_25_ATI (src/Graphics/GL/Tokens.hs:1758) GL_CON_26_ATI (src/Graphics/GL/Tokens.hs:1760) GL_CON_27_ATI (src/Graphics/GL/Tokens.hs:1762) GL_CON_28_ATI (src/Graphics/GL/Tokens.hs:1764) GL_CON_29_ATI (src/Graphics/GL/Tokens.hs:1766) GL_CON_2_ATI (src/Graphics/GL/Tokens.hs:1768) GL_CON_30_ATI (src/Graphics/GL/Tokens.hs:1770) GL_CON_31_ATI (src/Graphics/GL/Tokens.hs:1772) GL_CON_3_ATI (src/Graphics/GL/Tokens.hs:1774) GL_CON_4_ATI (src/Graphics/GL/Tokens.hs:1776) GL_CON_5_ATI (src/Graphics/GL/Tokens.hs:1778) GL_CON_6_ATI (src/Graphics/GL/Tokens.hs:1780) GL_CON_7_ATI (src/Graphics/GL/Tokens.hs:1782) GL_CON_8_ATI (src/Graphics/GL/Tokens.hs:1784) GL_CON_9_ATI (src/Graphics/GL/Tokens.hs:1786) GL_DOT2_ADD_ATI (src/Graphics/GL/Tokens.hs:2342) GL_DOT3_ATI (src/Graphics/GL/Tokens.hs:2344) GL_DOT4_ATI (src/Graphics/GL/Tokens.hs:2360) GL_EIGHTH_BIT_ATI (src/Graphics/GL/Tokens.hs:2776) GL_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:3296) GL_GREEN_BIT_ATI (src/Graphics/GL/Tokens.hs:3696) GL_HALF_BIT_ATI (src/Graphics/GL/Tokens.hs:3728) GL_LERP_ATI (src/Graphics/GL/Tokens.hs:4390) GL_MAD_ATI (src/Graphics/GL/Tokens.hs:4692) GL_MOV_ATI (src/Graphics/GL/Tokens.hs:6042) GL_MUL_ATI (src/Graphics/GL/Tokens.hs:6104) GL_NEGATE_BIT_ATI (src/Graphics/GL/Tokens.hs:6136) GL_NUM_FRAGMENT_CONSTANTS_ATI (src/Graphics/GL/Tokens.hs:6242) GL_NUM_FRAGMENT_REGISTERS_ATI (src/Graphics/GL/Tokens.hs:6244) GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6248) GL_NUM_INSTRUCTIONS_PER_PASS_ATI (src/Graphics/GL/Tokens.hs:6250) GL_NUM_INSTRUCTIONS_TOTAL_ATI (src/Graphics/GL/Tokens.hs:6252) GL_NUM_LOOPBACK_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6254) GL_NUM_PASSES_ATI (src/Graphics/GL/Tokens.hs:6256) GL_QUARTER_BIT_ATI (src/Graphics/GL/Tokens.hs:7492) GL_RED_BIT_ATI (src/Graphics/GL/Tokens.hs:7706) GL_REG_0_ATI (src/Graphics/GL/Tokens.hs:7764) GL_REG_10_ATI (src/Graphics/GL/Tokens.hs:7766) GL_REG_11_ATI (src/Graphics/GL/Tokens.hs:7768) GL_REG_12_ATI (src/Graphics/GL/Tokens.hs:7770) GL_REG_13_ATI (src/Graphics/GL/Tokens.hs:7772) GL_REG_14_ATI (src/Graphics/GL/Tokens.hs:7774) GL_REG_15_ATI (src/Graphics/GL/Tokens.hs:7776) GL_REG_16_ATI (src/Graphics/GL/Tokens.hs:7778) GL_REG_17_ATI (src/Graphics/GL/Tokens.hs:7780) GL_REG_18_ATI (src/Graphics/GL/Tokens.hs:7782) GL_REG_19_ATI (src/Graphics/GL/Tokens.hs:7784) GL_REG_1_ATI (src/Graphics/GL/Tokens.hs:7786) GL_REG_20_ATI (src/Graphics/GL/Tokens.hs:7788) GL_REG_21_ATI (src/Graphics/GL/Tokens.hs:7790) GL_REG_22_ATI (src/Graphics/GL/Tokens.hs:7792) GL_REG_23_ATI (src/Graphics/GL/Tokens.hs:7794) GL_REG_24_ATI (src/Graphics/GL/Tokens.hs:7796) GL_REG_25_ATI (src/Graphics/GL/Tokens.hs:7798) GL_REG_26_ATI (src/Graphics/GL/Tokens.hs:7800) GL_REG_27_ATI (src/Graphics/GL/Tokens.hs:7802) GL_REG_28_ATI (src/Graphics/GL/Tokens.hs:7804) GL_REG_29_ATI (src/Graphics/GL/Tokens.hs:7806) GL_REG_2_ATI (src/Graphics/GL/Tokens.hs:7808) GL_REG_30_ATI (src/Graphics/GL/Tokens.hs:7810) GL_REG_31_ATI (src/Graphics/GL/Tokens.hs:7812) GL_REG_3_ATI (src/Graphics/GL/Tokens.hs:7814) GL_REG_4_ATI (src/Graphics/GL/Tokens.hs:7816) GL_REG_5_ATI (src/Graphics/GL/Tokens.hs:7818) GL_REG_6_ATI (src/Graphics/GL/Tokens.hs:7820) GL_REG_7_ATI (src/Graphics/GL/Tokens.hs:7822) GL_REG_8_ATI (src/Graphics/GL/Tokens.hs:7824) GL_REG_9_ATI (src/Graphics/GL/Tokens.hs:7826) GL_SATURATE_BIT_ATI (src/Graphics/GL/Tokens.hs:8510) GL_SECONDARY_INTERPOLATOR_ATI (src/Graphics/GL/Tokens.hs:8576) GL_SUB_ATI (src/Graphics/GL/Tokens.hs:9140) GL_SWIZZLE_STQ_ATI (src/Graphics/GL/Tokens.hs:9154) GL_SWIZZLE_STQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9156) GL_SWIZZLE_STRQ_ATI (src/Graphics/GL/Tokens.hs:9158) GL_SWIZZLE_STRQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9160) GL_SWIZZLE_STR_ATI (src/Graphics/GL/Tokens.hs:9162) GL_SWIZZLE_STR_DR_ATI (src/Graphics/GL/Tokens.hs:9164) glAlphaFragmentOp1ATI (src/Graphics/GL/Functions/F01.hs:245) glAlphaFragmentOp2ATI (src/Graphics/GL/Functions/F01.hs:262) glAlphaFragmentOp3ATI (src/Graphics/GL/Functions/F01.hs:282) glBeginFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:560) glBindFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:1006) glColorFragmentOp1ATI (src/Graphics/GL/Functions/F03.hs:1172) glColorFragmentOp2ATI (src/Graphics/GL/Functions/F03.hs:1190) glColorFragmentOp3ATI (src/Graphics/GL/Functions/F03.hs:1211) glDeleteFragmentShaderATI (src/Graphics/GL/Functions/F05.hs:863) glEndFragmentShaderATI (src/Graphics/GL/Functions/F07.hs:427) glGenFragmentShadersATI (src/Graphics/GL/Functions/F08.hs:1266) glPassTexCoordATI (src/Graphics/GL/Functions/F18.hs:1610) glSampleMapATI (src/Graphics/GL/Functions/F23.hs:141) glSetFragmentShaderConstantATI (src/Graphics/GL/Functions/F23.hs:1254) 33% ( 6 / 18) in 'Graphics.GL.ATI.EnvmapBumpmap' Missing documentation for: GL_BUMP_ENVMAP_ATI (src/Graphics/GL/Tokens.hs:644) GL_BUMP_NUM_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:646) GL_BUMP_ROT_MATRIX_ATI (src/Graphics/GL/Tokens.hs:648) GL_BUMP_ROT_MATRIX_SIZE_ATI (src/Graphics/GL/Tokens.hs:650) GL_BUMP_TARGET_ATI (src/Graphics/GL/Tokens.hs:652) GL_BUMP_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:654) GL_DU8DV8_ATI (src/Graphics/GL/Tokens.hs:2688) GL_DUDV_ATI (src/Graphics/GL/Tokens.hs:2720) glGetTexBumpParameterfvATI (src/Graphics/GL/Functions/F12.hs:805) glGetTexBumpParameterivATI (src/Graphics/GL/Functions/F12.hs:818) glTexBumpParameterfvATI (src/Graphics/GL/Functions/F24.hs:789) glTexBumpParameterivATI (src/Graphics/GL/Functions/F24.hs:802) 50% ( 6 / 12) in 'Graphics.GL.ATI.ElementArray' Missing documentation for: GL_ELEMENT_ARRAY_ATI (src/Graphics/GL/Tokens.hs:2784) GL_ELEMENT_ARRAY_POINTER_ATI (src/Graphics/GL/Tokens.hs:2802) GL_ELEMENT_ARRAY_TYPE_ATI (src/Graphics/GL/Tokens.hs:2806) glDrawElementArrayATI (src/Graphics/GL/Functions/F06.hs:826) glDrawRangeElementArrayATI (src/Graphics/GL/Functions/F06.hs:1182) glElementPointerATI (src/Graphics/GL/Functions/F07.hs:141) 29% ( 7 / 24) in 'Graphics.GL.ATI.DrawBuffers' Missing documentation for: GL_DRAW_BUFFER0_ATI (src/Graphics/GL/Tokens.hs:2454) GL_DRAW_BUFFER10_ATI (src/Graphics/GL/Tokens.hs:2466) GL_DRAW_BUFFER11_ATI (src/Graphics/GL/Tokens.hs:2476) GL_DRAW_BUFFER12_ATI (src/Graphics/GL/Tokens.hs:2486) GL_DRAW_BUFFER13_ATI (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER14_ATI (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER15_ATI (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER1_ATI (src/Graphics/GL/Tokens.hs:2524) GL_DRAW_BUFFER2_ATI (src/Graphics/GL/Tokens.hs:2534) GL_DRAW_BUFFER3_ATI (src/Graphics/GL/Tokens.hs:2544) GL_DRAW_BUFFER4_ATI (src/Graphics/GL/Tokens.hs:2554) GL_DRAW_BUFFER5_ATI (src/Graphics/GL/Tokens.hs:2564) GL_DRAW_BUFFER6_ATI (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER7_ATI (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER8_ATI (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER9_ATI (src/Graphics/GL/Tokens.hs:2604) GL_MAX_DRAW_BUFFERS_ATI (src/Graphics/GL/Tokens.hs:5186) 100% ( 17 / 17) in 'Graphics.GL.ATI' 100% ( 21 / 21) in 'Graphics.GL.ARB.WindowPos' 55% ( 16 / 29) in 'Graphics.GL.ARB.ViewportArray' Missing documentation for: GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2264) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2956) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4364) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4374) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5840) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7384) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8528) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8532) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10338) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11132) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11136) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11146) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11160) 62% ( 10 / 16) in 'Graphics.GL.ARB.VertexType2101010RevCore' Missing documentation for: GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4186) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1531) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1562) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:128) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:159) 22% ( 10 / 46) in 'Graphics.GL.ARB.VertexType2101010RevCompatibility' Missing documentation for: GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4186) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10556) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1333) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1346) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1359) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1372) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1173) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1187) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1201) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1215) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1229) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1243) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1257) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1271) glNormalP3ui (src/Graphics/GL/Functions/F18.hs:1184) glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:1197) glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:1085) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:1098) glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:413) glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:426) glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:439) glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:452) glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:465) glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:478) glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:491) glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:504) glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1531) glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1562) glVertexAttribP3uiv (src/Graphics/GL/Functions/F31.hs:128) glVertexAttribP4uiv (src/Graphics/GL/Functions/F31.hs:159) glVertexP2ui (src/Graphics/GL/Functions/F31.hs:544) glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:557) glVertexP3ui (src/Graphics/GL/Functions/F31.hs:570) glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:583) glVertexP4ui (src/Graphics/GL/Functions/F31.hs:596) glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:609) 83% ( 5 / 6) in 'Graphics.GL.ARB.VertexType10f11f11fRev' Missing documentation for: GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10534) 67% ( 52 / 78) in 'Graphics.GL.ARB.VertexShader' Missing documentation for: GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1946) GL_FLOAT (src/Graphics/GL/Tokens.hs:2972) GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:3008) GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3078) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5096) GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5722) GL_MAX_VARYING_FLOATS_ARB (src/Graphics/GL/Tokens.hs:5776) GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5788) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5822) GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5828) GL_OBJECT_ACTIVE_ATTRIBUTES_ARB (src/Graphics/GL/Tokens.hs:6280) GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6282) GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:10922) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10936) GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:10940) GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:10944) GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:10948) GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:10952) GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:11020) GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:11028) GL_VERTEX_SHADER_ARB (src/Graphics/GL/Tokens.hs:11034) 36% ( 53 /147) in 'Graphics.GL.ARB.VertexProgram' Missing documentation for: GL_COLOR_SUM_ARB (src/Graphics/GL/Tokens.hs:1090) GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1892) GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1898) GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1946) GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4866) GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4870) GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4872) GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4874) GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4876) GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:4878) GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:4880) GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:4882) GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:4884) GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:4886) GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:4888) GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:4890) GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:4894) GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:4896) GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:4898) GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:4900) GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:4902) GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:4904) GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:4906) GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:4908) GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:4910) GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:4912) GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:4914) GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:4918) GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:4920) GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:4922) GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:4926) GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:4930) GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:4934) GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:4938) GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:4942) GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:4944) GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5412) GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5416) GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5422) GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5432) GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5434) GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5440) GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5442) GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5444) GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5448) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5450) GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5452) GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5454) GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5462) GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5476) GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5788) GL_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7264) GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7268) GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7284) GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7286) GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7290) GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7294) GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7296) GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7300) GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7304) GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7312) GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7316) GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7318) GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7320) GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7322) GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7334) GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7362) GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7368) GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7374) GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10284) GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:10922) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10936) GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:10940) GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:10944) GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:10948) GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:10952) GL_VERTEX_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:11004) GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:11020) GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:11028) glBindProgramARB (src/Graphics/GL/Functions/F01.hs:1162) glDeleteProgramsARB (src/Graphics/GL/Functions/F05.hs:1060) glGenProgramsARB (src/Graphics/GL/Functions/F08.hs:1411) glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F11.hs:1187) glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions/F11.hs:1201) glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions/F11.hs:1275) glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions/F11.hs:1289) glGetProgramStringARB (src/Graphics/GL/Functions/F11.hs:1555) glGetProgramivARB (src/Graphics/GL/Functions/F11.hs:1612) glIsProgramARB (src/Graphics/GL/Functions/F14.hs:1313) glProgramEnvParameter4dvARB (src/Graphics/GL/Functions/F20.hs:210) glProgramEnvParameter4fvARB (src/Graphics/GL/Functions/F20.hs:242) glProgramLocalParameter4dvARB (src/Graphics/GL/Functions/F20.hs:383) glProgramLocalParameter4fvARB (src/Graphics/GL/Functions/F20.hs:415) glProgramStringARB (src/Graphics/GL/Functions/F20.hs:761) 35% ( 17 / 48) in 'Graphics.GL.ARB.VertexBufferObject' Missing documentation for: GL_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:318) GL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:322) GL_BUFFER_ACCESS_ARB (src/Graphics/GL/Tokens.hs:584) GL_BUFFER_MAPPED_ARB (src/Graphics/GL/Tokens.hs:606) GL_BUFFER_MAP_POINTER_ARB (src/Graphics/GL/Tokens.hs:616) GL_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_USAGE_ARB (src/Graphics/GL/Tokens.hs:640) GL_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:860) GL_DYNAMIC_COPY_ARB (src/Graphics/GL/Tokens.hs:2730) GL_DYNAMIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:2734) GL_DYNAMIC_READ_ARB (src/Graphics/GL/Tokens.hs:2738) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2754) GL_ELEMENT_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:2792) GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2796) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3094) GL_INDEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3984) GL_NORMAL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6178) GL_READ_ONLY_ARB (src/Graphics/GL/Tokens.hs:7672) GL_READ_WRITE_ARB (src/Graphics/GL/Tokens.hs:7688) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:8548) GL_STATIC_COPY_ARB (src/Graphics/GL/Tokens.hs:8972) GL_STATIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:8976) GL_STATIC_READ_ARB (src/Graphics/GL/Tokens.hs:8980) GL_STREAM_COPY_ARB (src/Graphics/GL/Tokens.hs:9110) GL_STREAM_DRAW_ARB (src/Graphics/GL/Tokens.hs:9114) GL_STREAM_READ_ARB (src/Graphics/GL/Tokens.hs:9120) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:9706) GL_VERTEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10814) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10908) GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11266) GL_WRITE_ONLY_ARB (src/Graphics/GL/Tokens.hs:11304) 10% ( 6 / 58) in 'Graphics.GL.ARB.VertexBlend' Missing documentation for: GL_ACTIVE_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:152) GL_CURRENT_WEIGHT_ARB (src/Graphics/GL/Tokens.hs:1952) GL_MAX_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:5832) GL_MODELVIEW0_ARB (src/Graphics/GL/Tokens.hs:5942) GL_MODELVIEW10_ARB (src/Graphics/GL/Tokens.hs:5950) GL_MODELVIEW11_ARB (src/Graphics/GL/Tokens.hs:5952) GL_MODELVIEW12_ARB (src/Graphics/GL/Tokens.hs:5954) GL_MODELVIEW13_ARB (src/Graphics/GL/Tokens.hs:5956) GL_MODELVIEW14_ARB (src/Graphics/GL/Tokens.hs:5958) GL_MODELVIEW15_ARB (src/Graphics/GL/Tokens.hs:5960) GL_MODELVIEW16_ARB (src/Graphics/GL/Tokens.hs:5962) GL_MODELVIEW17_ARB (src/Graphics/GL/Tokens.hs:5964) GL_MODELVIEW18_ARB (src/Graphics/GL/Tokens.hs:5966) GL_MODELVIEW19_ARB (src/Graphics/GL/Tokens.hs:5968) GL_MODELVIEW1_ARB (src/Graphics/GL/Tokens.hs:5970) GL_MODELVIEW20_ARB (src/Graphics/GL/Tokens.hs:5978) GL_MODELVIEW21_ARB (src/Graphics/GL/Tokens.hs:5980) GL_MODELVIEW22_ARB (src/Graphics/GL/Tokens.hs:5982) GL_MODELVIEW23_ARB (src/Graphics/GL/Tokens.hs:5984) GL_MODELVIEW24_ARB (src/Graphics/GL/Tokens.hs:5986) GL_MODELVIEW25_ARB (src/Graphics/GL/Tokens.hs:5988) GL_MODELVIEW26_ARB (src/Graphics/GL/Tokens.hs:5990) GL_MODELVIEW27_ARB (src/Graphics/GL/Tokens.hs:5992) GL_MODELVIEW28_ARB (src/Graphics/GL/Tokens.hs:5994) GL_MODELVIEW29_ARB (src/Graphics/GL/Tokens.hs:5996) GL_MODELVIEW2_ARB (src/Graphics/GL/Tokens.hs:5998) GL_MODELVIEW30_ARB (src/Graphics/GL/Tokens.hs:6000) GL_MODELVIEW31_ARB (src/Graphics/GL/Tokens.hs:6002) GL_MODELVIEW3_ARB (src/Graphics/GL/Tokens.hs:6004) GL_MODELVIEW4_ARB (src/Graphics/GL/Tokens.hs:6006) GL_MODELVIEW5_ARB (src/Graphics/GL/Tokens.hs:6008) GL_MODELVIEW6_ARB (src/Graphics/GL/Tokens.hs:6010) GL_MODELVIEW7_ARB (src/Graphics/GL/Tokens.hs:6012) GL_MODELVIEW8_ARB (src/Graphics/GL/Tokens.hs:6014) GL_MODELVIEW9_ARB (src/Graphics/GL/Tokens.hs:6016) GL_VERTEX_BLEND_ARB (src/Graphics/GL/Tokens.hs:10988) GL_WEIGHT_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11262) GL_WEIGHT_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11272) GL_WEIGHT_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11276) GL_WEIGHT_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11280) GL_WEIGHT_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11284) GL_WEIGHT_SUM_UNITY_ARB (src/Graphics/GL/Tokens.hs:11288) glVertexBlendARB (src/Graphics/GL/Functions/F31.hs:492) glWeightPointerARB (src/Graphics/GL/Functions/F31.hs:1477) glWeightbvARB (src/Graphics/GL/Functions/F31.hs:1507) glWeightdvARB (src/Graphics/GL/Functions/F31.hs:1520) glWeightfvARB (src/Graphics/GL/Functions/F31.hs:1533) glWeightivARB (src/Graphics/GL/Functions/F32.hs:91) glWeightsvARB (src/Graphics/GL/Functions/F32.hs:104) glWeightubvARB (src/Graphics/GL/Functions/F32.hs:117) glWeightuivARB (src/Graphics/GL/Functions/F32.hs:130) glWeightusvARB (src/Graphics/GL/Functions/F32.hs:143) 63% ( 12 / 19) in 'Graphics.GL.ARB.VertexAttribBinding' Missing documentation for: GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5790) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5792) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10956) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10978) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10982) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10984) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10986) 55% ( 16 / 29) in 'Graphics.GL.ARB.VertexAttrib64Bit' Missing documentation for: GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2396) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2404) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2412) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2416) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2420) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2424) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2428) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2436) GL_RGB32I (src/Graphics/GL/Tokens.hs:8106) 91% ( 10 / 11) in 'Graphics.GL.ARB.VertexArrayObject' Missing documentation for: GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10806) 83% ( 5 / 6) in 'Graphics.GL.ARB.VertexArrayBGRA' Missing documentation for: GL_BGRA (src/Graphics/GL/Tokens.hs:436) 33% ( 16 / 49) in 'Graphics.GL.ARB.UniformBufferObject' Missing documentation for: GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4308) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5064) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5098) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5100) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5328) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5764) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5766) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5824) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10348) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10358) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10360) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10362) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10364) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10366) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10368) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10372) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10374) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10380) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10382) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10386) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10396) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10398) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10402) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10404) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10406) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10408) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10412) 71% ( 10 / 14) in 'Graphics.GL.ARB.TransposeMatrix' Missing documentation for: GL_TRANSPOSE_COLOR_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10282) GL_TRANSPOSE_MODELVIEW_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10288) GL_TRANSPOSE_PROJECTION_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10296) GL_TRANSPOSE_TEXTURE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10300) 71% ( 5 / 7) in 'Graphics.GL.ARB.TransformFeedbackOverflowQuery' Missing documentation for: GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10238) GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10250) 100% ( 7 / 7) in 'Graphics.GL.ARB.TransformFeedbackInstanced' 83% ( 10 / 12) in 'Graphics.GL.ARB.TransformFeedback3' Missing documentation for: GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5744) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5816) 76% ( 13 / 17) in 'Graphics.GL.ARB.TransformFeedback2' Missing documentation for: GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10180) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10190) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10196) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10218) 82% ( 9 / 11) in 'Graphics.GL.ARB.TimerQuery' Missing documentation for: GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10144) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10148) 58% ( 7 / 12) in 'Graphics.GL.ARB.TextureView' Missing documentation for: GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9902) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10094) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10100) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10106) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10112) 50% ( 5 / 10) in 'Graphics.GL.ARB.TextureSwizzle' Missing documentation for: GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10070) 100% ( 7 / 7) in 'Graphics.GL.ARB.TextureStorageMultisample' 90% ( 9 / 10) in 'Graphics.GL.ARB.TextureStorage' Missing documentation for: GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9898) 71% ( 5 / 7) in 'Graphics.GL.ARB.TextureStencil8' Missing documentation for: GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9048) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9066) 56% ( 5 / 9) in 'Graphics.GL.ARB.TextureRectangle' Missing documentation for: GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5506) GL_PROXY_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:7450) GL_TEXTURE_BINDING_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9570) GL_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:10006) 83% ( 5 / 6) in 'Graphics.GL.ARB.TextureRGB10A2UI' Missing documentation for: GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8066) 19% ( 5 / 27) in 'Graphics.GL.ARB.TextureRG' Missing documentation for: GL_R16 (src/Graphics/GL/Tokens.hs:7578) GL_R16F (src/Graphics/GL/Tokens.hs:7580) GL_R16I (src/Graphics/GL/Tokens.hs:7584) GL_R16UI (src/Graphics/GL/Tokens.hs:7586) GL_R32F (src/Graphics/GL/Tokens.hs:7610) GL_R32I (src/Graphics/GL/Tokens.hs:7614) GL_R32UI (src/Graphics/GL/Tokens.hs:7616) GL_R8 (src/Graphics/GL/Tokens.hs:7620) GL_R8I (src/Graphics/GL/Tokens.hs:7622) GL_R8UI (src/Graphics/GL/Tokens.hs:7624) GL_RG (src/Graphics/GL/Tokens.hs:8024) GL_RG16 (src/Graphics/GL/Tokens.hs:8026) GL_RG16F (src/Graphics/GL/Tokens.hs:8028) GL_RG16I (src/Graphics/GL/Tokens.hs:8032) GL_RG16UI (src/Graphics/GL/Tokens.hs:8034) GL_RG32F (src/Graphics/GL/Tokens.hs:8042) GL_RG32I (src/Graphics/GL/Tokens.hs:8046) GL_RG32UI (src/Graphics/GL/Tokens.hs:8048) GL_RG8 (src/Graphics/GL/Tokens.hs:8050) GL_RG8I (src/Graphics/GL/Tokens.hs:8052) GL_RG8UI (src/Graphics/GL/Tokens.hs:8054) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8286) 32% ( 10 / 31) in 'Graphics.GL.ARB.TextureMultisample' Missing documentation for: GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4252) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4254) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5050) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5180) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5356) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5528) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7424) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7426) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8336) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8338) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8476) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8488) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8500) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9478) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9532) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10028) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10646) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10648) 83% ( 5 / 6) in 'Graphics.GL.ARB.TextureMirroredRepeat' Missing documentation for: GL_MIRRORED_REPEAT_ARB (src/Graphics/GL/Tokens.hs:5914) 83% ( 5 / 6) in 'Graphics.GL.ARB.TextureMirrorClampToEdge' Missing documentation for: GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5926) 62% ( 5 / 8) in 'Graphics.GL.ARB.TextureGather' Missing documentation for: GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5484) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5488) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5898) 20% ( 5 / 25) in 'Graphics.GL.ARB.TextureFloat' Missing documentation for: GL_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:208) GL_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:220) GL_INTENSITY16F_ARB (src/Graphics/GL/Tokens.hs:4092) GL_INTENSITY32F_ARB (src/Graphics/GL/Tokens.hs:4102) GL_LUMINANCE16F_ARB (src/Graphics/GL/Tokens.hs:4586) GL_LUMINANCE32F_ARB (src/Graphics/GL/Tokens.hs:4604) GL_LUMINANCE_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:4648) GL_LUMINANCE_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:4656) GL_RGB16F_ARB (src/Graphics/GL/Tokens.hs:8080) GL_RGB32F_ARB (src/Graphics/GL/Tokens.hs:8102) GL_RGBA16F_ARB (src/Graphics/GL/Tokens.hs:8166) GL_RGBA32F_ARB (src/Graphics/GL/Tokens.hs:8190) GL_TEXTURE_ALPHA_TYPE_ARB (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_BLUE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9584) GL_TEXTURE_DEPTH_TYPE_ARB (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE_GREEN_TYPE_ARB (src/Graphics/GL/Tokens.hs:9884) GL_TEXTURE_INTENSITY_TYPE_ARB (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_LUMINANCE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9942) GL_TEXTURE_RED_TYPE_ARB (src/Graphics/GL/Tokens.hs:10018) GL_UNSIGNED_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10698) 71% ( 5 / 7) in 'Graphics.GL.ARB.TextureFilterMinmax' Missing documentation for: GL_TEXTURE_REDUCTION_MODE_ARB (src/Graphics/GL/Tokens.hs:10010) GL_WEIGHTED_AVERAGE_ARB (src/Graphics/GL/Tokens.hs:11260) 71% ( 5 / 7) in 'Graphics.GL.ARB.TextureEnvDot3' Missing documentation for: GL_DOT3_RGBA_ARB (src/Graphics/GL/Tokens.hs:2350) GL_DOT3_RGB_ARB (src/Graphics/GL/Tokens.hs:2356) 19% ( 5 / 27) in 'Graphics.GL.ARB.TextureEnvCombine' Missing documentation for: GL_ADD_SIGNED_ARB (src/Graphics/GL/Tokens.hs:162) GL_COMBINE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1186) GL_COMBINE_ARB (src/Graphics/GL/Tokens.hs:1190) GL_COMBINE_RGB_ARB (src/Graphics/GL/Tokens.hs:1196) GL_CONSTANT_ARB (src/Graphics/GL/Tokens.hs:1616) GL_INTERPOLATE_ARB (src/Graphics/GL/Tokens.hs:4180) GL_OPERAND0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6400) GL_OPERAND0_RGB_ARB (src/Graphics/GL/Tokens.hs:6406) GL_OPERAND1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6412) GL_OPERAND1_RGB_ARB (src/Graphics/GL/Tokens.hs:6418) GL_OPERAND2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6424) GL_OPERAND2_RGB_ARB (src/Graphics/GL/Tokens.hs:6430) GL_PREVIOUS_ARB (src/Graphics/GL/Tokens.hs:7206) GL_PRIMARY_COLOR_ARB (src/Graphics/GL/Tokens.hs:7214) GL_RGB_SCALE_ARB (src/Graphics/GL/Tokens.hs:8278) GL_SOURCE0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8812) GL_SOURCE0_RGB_ARB (src/Graphics/GL/Tokens.hs:8818) GL_SOURCE1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8824) GL_SOURCE1_RGB_ARB (src/Graphics/GL/Tokens.hs:8830) GL_SOURCE2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8836) GL_SOURCE2_RGB_ARB (src/Graphics/GL/Tokens.hs:8842) GL_SUBTRACT_ARB (src/Graphics/GL/Tokens.hs:9138) 42% ( 5 / 12) in 'Graphics.GL.ARB.TextureCubeMapArray' Missing documentation for: GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4280) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:7444) GL_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:8378) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8386) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9556) GL_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9748) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:10674) 29% ( 5 / 17) in 'Graphics.GL.ARB.TextureCubeMap' Missing documentation for: GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5142) GL_NORMAL_MAP_ARB (src/Graphics/GL/Tokens.hs:6208) GL_PROXY_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:7440) GL_REFLECTION_MAP_ARB (src/Graphics/GL/Tokens.hs:7754) GL_TEXTURE_BINDING_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9552) GL_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9744) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB (src/Graphics/GL/Tokens.hs:9758) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB (src/Graphics/GL/Tokens.hs:9784) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9792) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9800) 56% ( 5 / 9) in 'Graphics.GL.ARB.TextureCompressionRGTC' Missing documentation for: GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1420) 56% ( 5 / 9) in 'Graphics.GL.ARB.TextureCompressionBPTC' Missing documentation for: GL_COMPRESSED_RGBA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1360) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1390) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1524) 54% ( 13 / 24) in 'Graphics.GL.ARB.TextureCompression' Missing documentation for: GL_COMPRESSED_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1226) GL_COMPRESSED_INTENSITY_ARB (src/Graphics/GL/Tokens.hs:1230) GL_COMPRESSED_LUMINANCE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1238) GL_COMPRESSED_LUMINANCE_ARB (src/Graphics/GL/Tokens.hs:1242) GL_COMPRESSED_RGBA_ARB (src/Graphics/GL/Tokens.hs:1280) GL_COMPRESSED_RGB_ARB (src/Graphics/GL/Tokens.hs:1382) GL_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:1560) GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:6234) GL_TEXTURE_COMPRESSED_ARB (src/Graphics/GL/Tokens.hs:9682) GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:9692) GL_TEXTURE_COMPRESSION_HINT_ARB (src/Graphics/GL/Tokens.hs:9696) 70% ( 7 / 10) in 'Graphics.GL.ARB.TextureBufferRange' Missing documentation for: GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9624) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9626) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9636) 62% ( 5 / 8) in 'Graphics.GL.ARB.TextureBufferObjectRGB32' Missing documentation for: GL_RGB32F (src/Graphics/GL/Tokens.hs:8100) GL_RGB32I (src/Graphics/GL/Tokens.hs:8106) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8110) 58% ( 7 / 12) in 'Graphics.GL.ARB.TextureBufferObject' Missing documentation for: GL_MAX_TEXTURE_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:5708) GL_TEXTURE_BINDING_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9544) GL_TEXTURE_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9600) GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB (src/Graphics/GL/Tokens.hs:9610) GL_TEXTURE_BUFFER_FORMAT_ARB (src/Graphics/GL/Tokens.hs:9618) 83% ( 5 / 6) in 'Graphics.GL.ARB.TextureBorderClamp' Missing documentation for: GL_CLAMP_TO_BORDER_ARB (src/Graphics/GL/Tokens.hs:690) 100% ( 6 / 6) in 'Graphics.GL.ARB.TextureBarrier' 18% ( 8 / 45) in 'Graphics.GL.ARB.TessellationShader' Missing documentation for: GL_CCW (src/Graphics/GL/Tokens.hs:670) GL_CW (src/Graphics/GL/Tokens.hs:1954) GL_EQUAL (src/Graphics/GL/Tokens.hs:2820) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3202) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3208) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4334) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5082) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5088) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5400) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5598) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5604) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5616) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5622) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5628) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5634) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5658) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5664) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5676) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5682) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5688) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5694) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5700) GL_PATCHES (src/Graphics/GL/Tokens.hs:6656) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6662) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6666) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6670) GL_QUADS (src/Graphics/GL/Tokens.hs:7464) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9242) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9252) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9276) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9296) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9302) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9308) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9314) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10302) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10376) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10378) 46% ( 13 / 28) in 'Graphics.GL.ARB.Sync' Missing documentation for: GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:286) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1582) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5532) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6320) GL_SIGNALED (src/Graphics/GL/Tokens.hs:8680) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9170) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9174) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9178) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9182) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9186) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9192) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10136) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10140) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10482) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11252) 83% ( 5 / 6) in 'Graphics.GL.ARB.StencilTexturing' Missing documentation for: GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2284) 33% ( 6 / 18) in 'Graphics.GL.ARB.SparseTexture' Missing documentation for: GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5556) GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB (src/Graphics/GL/Tokens.hs:5562) GL_MAX_SPARSE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5568) GL_NUM_SPARSE_LEVELS_ARB (src/Graphics/GL/Tokens.hs:6268) GL_NUM_VIRTUAL_PAGE_SIZES_ARB (src/Graphics/GL/Tokens.hs:6274) GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB (src/Graphics/GL/Tokens.hs:8860) GL_TEXTURE_SPARSE_ARB (src/Graphics/GL/Tokens.hs:10040) GL_VIRTUAL_PAGE_SIZE_INDEX_ARB (src/Graphics/GL/Tokens.hs:11226) GL_VIRTUAL_PAGE_SIZE_X_ARB (src/Graphics/GL/Tokens.hs:11232) GL_VIRTUAL_PAGE_SIZE_Y_ARB (src/Graphics/GL/Tokens.hs:11238) GL_VIRTUAL_PAGE_SIZE_Z_ARB (src/Graphics/GL/Tokens.hs:11244) glTexPageCommitmentARB (src/Graphics/GL/Functions/F25.hs:1087) 55% ( 6 / 11) in 'Graphics.GL.ARB.SparseBuffer' Missing documentation for: GL_SPARSE_BUFFER_PAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:8856) GL_SPARSE_STORAGE_BIT_ARB (src/Graphics/GL/Tokens.hs:8858) glBufferPageCommitmentARB (src/Graphics/GL/Functions/F02.hs:1001) glNamedBufferPageCommitmentARB (src/Graphics/GL/Functions/F18.hs:222) glNamedBufferPageCommitmentEXT (src/Graphics/GL/Functions/F18.hs:237) 83% ( 5 / 6) in 'Graphics.GL.ARB.ShadowAmbient' Missing documentation for: GL_TEXTURE_COMPARE_FAIL_VALUE_ARB (src/Graphics/GL/Tokens.hs:9660) 62% ( 5 / 8) in 'Graphics.GL.ARB.Shadow' Missing documentation for: GL_COMPARE_R_TO_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:1212) GL_TEXTURE_COMPARE_FUNC_ARB (src/Graphics/GL/Tokens.hs:9664) GL_TEXTURE_COMPARE_MODE_ARB (src/Graphics/GL/Tokens.hs:9670) 40% ( 6 / 15) in 'Graphics.GL.ARB.ShadingLanguageInclude' Missing documentation for: GL_NAMED_STRING_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6110) GL_NAMED_STRING_TYPE_ARB (src/Graphics/GL/Tokens.hs:6112) GL_SHADER_INCLUDE_ARB (src/Graphics/GL/Tokens.hs:8630) glCompileShaderIncludeARB (src/Graphics/GL/Functions/F04.hs:245) glDeleteNamedStringARB (src/Graphics/GL/Functions/F05.hs:930) glGetNamedStringARB (src/Graphics/GL/Functions/F11.hs:355) glGetNamedStringivARB (src/Graphics/GL/Functions/F11.hs:371) glIsNamedStringARB (src/Graphics/GL/Functions/F14.hs:1222) glNamedStringARB (src/Graphics/GL/Functions/F18.hs:890) 83% ( 5 / 6) in 'Graphics.GL.ARB.ShadingLanguage100' Missing documentation for: GL_SHADING_LANGUAGE_VERSION_ARB (src/Graphics/GL/Tokens.hs:8664) 56% ( 14 / 25) in 'Graphics.GL.ARB.ShaderSubroutine' Missing documentation for: GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1214) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5576) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5578) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6230) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10406) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10410) 29% ( 7 / 24) in 'Graphics.GL.ARB.ShaderStorageBufferObject' Missing documentation for: GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5074) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5078) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5080) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5112) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5306) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5548) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5550) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5610) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5670) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5812) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8644) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8648) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8650) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8652) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8654) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8656) 49% ( 39 / 79) in 'Graphics.GL.ARB.ShaderObjects' Missing documentation for: GL_BOOL_ARB (src/Graphics/GL/Tokens.hs:560) GL_BOOL_VEC2_ARB (src/Graphics/GL/Tokens.hs:564) GL_BOOL_VEC3_ARB (src/Graphics/GL/Tokens.hs:568) GL_BOOL_VEC4_ARB (src/Graphics/GL/Tokens.hs:572) GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:3008) GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:3020) GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3032) GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3078) GL_INT_VEC2_ARB (src/Graphics/GL/Tokens.hs:4290) GL_INT_VEC3_ARB (src/Graphics/GL/Tokens.hs:4294) GL_INT_VEC4_ARB (src/Graphics/GL/Tokens.hs:4298) GL_OBJECT_ACTIVE_UNIFORMS_ARB (src/Graphics/GL/Tokens.hs:6284) GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6286) GL_OBJECT_ATTACHED_OBJECTS_ARB (src/Graphics/GL/Tokens.hs:6288) GL_OBJECT_COMPILE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6294) GL_OBJECT_DELETE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6296) GL_OBJECT_INFO_LOG_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6302) GL_OBJECT_LINK_STATUS_ARB (src/Graphics/GL/Tokens.hs:6310) GL_OBJECT_SHADER_SOURCE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6316) GL_OBJECT_SUBTYPE_ARB (src/Graphics/GL/Tokens.hs:6318) GL_OBJECT_TYPE_ARB (src/Graphics/GL/Tokens.hs:6324) GL_OBJECT_VALIDATE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6326) GL_PROGRAM_OBJECT_ARB (src/Graphics/GL/Tokens.hs:7328) GL_SAMPLER_1D_ARB (src/Graphics/GL/Tokens.hs:8308) GL_SAMPLER_1D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8320) GL_SAMPLER_2D_ARB (src/Graphics/GL/Tokens.hs:8324) GL_SAMPLER_2D_RECT_ARB (src/Graphics/GL/Tokens.hs:8344) GL_SAMPLER_2D_RECT_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8348) GL_SAMPLER_2D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8352) GL_SAMPLER_3D_ARB (src/Graphics/GL/Tokens.hs:8358) GL_SAMPLER_CUBE_ARB (src/Graphics/GL/Tokens.hs:8374) GL_SHADER_OBJECT_ARB (src/Graphics/GL/Tokens.hs:8634) glDeleteObjectARB (src/Graphics/GL/Functions/F05.hs:957) glGetAttachedObjectsARB (src/Graphics/GL/Functions/F09.hs:545) glGetHandleARB (src/Graphics/GL/Functions/F10.hs:417) glGetInfoLogARB (src/Graphics/GL/Functions/F10.hs:594) glGetObjectParameterfvARB (src/Graphics/GL/Functions/F11.hs:477) glGetObjectParameterivARB (src/Graphics/GL/Functions/F11.hs:506) 11% ( 8 / 72) in 'Graphics.GL.ARB.ShaderImageLoadStore' Missing documentation for: GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:352) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:634) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1200) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2786) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3392) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3828) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3830) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3836) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3838) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3844) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3846) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3856) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3860) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3864) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3868) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3870) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3876) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3880) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3884) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3914) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3918) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3928) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3930) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4188) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4190) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4196) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4198) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4204) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4206) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4212) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4216) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4220) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4226) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4230) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5072) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5074) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5218) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5272) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5348) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5592) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5652) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5800) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6840) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8620) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10086) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10186) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10352) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10580) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10582) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10588) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10590) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10596) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10598) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10604) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10608) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10612) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10618) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10622) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10902) 19% ( 7 / 36) in 'Graphics.GL.ARB.ShaderAtomicCounters' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:356) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:358) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:362) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:382) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5016) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5018) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5052) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5054) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5212) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5258) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5264) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5580) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5586) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5640) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5646) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5782) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5784) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10350) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10578) 65% ( 49 / 75) in 'Graphics.GL.ARB.SeparateShaderObjects' Missing documentation for: GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3298) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3614) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7340) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7358) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9254) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9278) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11038) glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:790) glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:818) glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:1150) glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:1180) glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1522) glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1554) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:351) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:385) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:836) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:902) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:968) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:1034) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:1100) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:1166) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:1232) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1298) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1364) 83% ( 5 / 6) in 'Graphics.GL.ARB.SeamlessCubemapPerTexture' Missing documentation for: GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9806) 83% ( 5 / 6) in 'Graphics.GL.ARB.SeamlessCubeMap' Missing documentation for: GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9806) 95% ( 20 / 21) in 'Graphics.GL.ARB.SamplerObjects' Missing documentation for: GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8362) 78% ( 7 / 9) in 'Graphics.GL.ARB.SampleShading' Missing documentation for: GL_MIN_SAMPLE_SHADING_VALUE_ARB (src/Graphics/GL/Tokens.hs:5904) GL_SAMPLE_SHADING_ARB (src/Graphics/GL/Tokens.hs:8506) 35% ( 6 / 17) in 'Graphics.GL.ARB.SampleLocations' Missing documentation for: GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB (src/Graphics/GL/Tokens.hs:3504) GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:7256) GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB (src/Graphics/GL/Tokens.hs:7260) GL_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:8460) GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB (src/Graphics/GL/Tokens.hs:8464) GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB (src/Graphics/GL/Tokens.hs:8468) GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB (src/Graphics/GL/Tokens.hs:8472) glEvaluateDepthValuesARB (src/Graphics/GL/Functions/F07.hs:835) glFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F08.hs:653) glNamedFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F18.hs:435) 32% ( 7 / 22) in 'Graphics.GL.ARB.RobustnessCore' Missing documentation for: GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1656) GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3716) GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4040) GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4554) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6222) GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:8010) GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10416) glGetGraphicsResetStatusARB (src/Graphics/GL/Functions/F10.hs:383) glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F13.hs:1123) glGetnTexImageARB (src/Graphics/GL/Functions/F13.hs:1494) glGetnUniformdvARB (src/Graphics/GL/Functions/F13.hs:1527) glGetnUniformfvARB (src/Graphics/GL/Functions/F13.hs:1558) glGetnUniformivARB (src/Graphics/GL/Functions/F14.hs:144) glGetnUniformuivARB (src/Graphics/GL/Functions/F14.hs:221) 21% ( 7 / 34) in 'Graphics.GL.ARB.RobustnessCompatibility' Missing documentation for: GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1656) GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3716) GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4040) GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4554) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6218) GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6222) GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:8010) GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10416) glGetGraphicsResetStatusARB (src/Graphics/GL/Functions/F10.hs:383) glGetnColorTableARB (src/Graphics/GL/Functions/F13.hs:1091) glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F13.hs:1123) glGetnConvolutionFilterARB (src/Graphics/GL/Functions/F13.hs:1154) glGetnHistogramARB (src/Graphics/GL/Functions/F13.hs:1187) glGetnMapdvARB (src/Graphics/GL/Functions/F13.hs:1219) glGetnMapfvARB (src/Graphics/GL/Functions/F13.hs:1249) glGetnMapivARB (src/Graphics/GL/Functions/F13.hs:1279) glGetnMinmaxARB (src/Graphics/GL/Functions/F13.hs:1311) glGetnPixelMapfvARB (src/Graphics/GL/Functions/F13.hs:1342) glGetnPixelMapuivARB (src/Graphics/GL/Functions/F13.hs:1370) glGetnPixelMapusvARB (src/Graphics/GL/Functions/F13.hs:1398) glGetnPolygonStippleARB (src/Graphics/GL/Functions/F13.hs:1425) glGetnSeparableFilterARB (src/Graphics/GL/Functions/F13.hs:1457) glGetnTexImageARB (src/Graphics/GL/Functions/F13.hs:1494) glGetnUniformdvARB (src/Graphics/GL/Functions/F13.hs:1527) glGetnUniformfvARB (src/Graphics/GL/Functions/F13.hs:1558) glGetnUniformivARB (src/Graphics/GL/Functions/F14.hs:144) glGetnUniformuivARB (src/Graphics/GL/Functions/F14.hs:221) 56% ( 5 / 9) in 'Graphics.GL.ARB.QueryBufferObject' Missing documentation for: GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7498) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7502) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7504) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7556) 64% ( 7 / 11) in 'Graphics.GL.ARB.ProvokingVertex' Missing documentation for: GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2956) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4364) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7384) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7468) 19% ( 12 / 62) in 'Graphics.GL.ARB.ProgramInterfaceQuery' Missing documentation for: GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:332) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:334) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:356) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:366) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:534) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:590) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:592) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:642) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1214) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1572) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1574) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3314) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3316) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3632) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3634) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4340) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4346) GL_LOCATION (src/Graphics/GL/Tokens.hs:4540) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4544) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4976) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5378) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5382) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5384) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6114) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6228) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6230) GL_OFFSET (src/Graphics/GL/Tokens.hs:6334) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7298) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7332) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7724) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7726) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7728) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7734) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7740) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7746) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8646) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9266) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9268) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9290) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9292) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10152) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10154) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10252) GL_TYPE (src/Graphics/GL/Tokens.hs:10332) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10344) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10356) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11078) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11080) 71% ( 5 / 7) in 'Graphics.GL.ARB.PointSprite' Missing documentation for: GL_COORD_REPLACE_ARB (src/Graphics/GL/Tokens.hs:1790) GL_POINT_SPRITE_ARB (src/Graphics/GL/Tokens.hs:7058) 67% ( 8 / 12) in 'Graphics.GL.ARB.PointParameters' Missing documentation for: GL_POINT_DISTANCE_ATTENUATION_ARB (src/Graphics/GL/Tokens.hs:7008) GL_POINT_FADE_THRESHOLD_SIZE_ARB (src/Graphics/GL/Tokens.hs:7012) GL_POINT_SIZE_MAX_ARB (src/Graphics/GL/Tokens.hs:7036) GL_POINT_SIZE_MIN_ARB (src/Graphics/GL/Tokens.hs:7044) 56% ( 5 / 9) in 'Graphics.GL.ARB.PixelBufferObject' Missing documentation for: GL_PIXEL_PACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6906) GL_PIXEL_PACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6910) GL_PIXEL_UNPACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6966) GL_PIXEL_UNPACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6970) 31% ( 5 / 16) in 'Graphics.GL.ARB.PipelineStatisticsQuery' Missing documentation for: GL_CLIPPING_INPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:734) GL_CLIPPING_OUTPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:736) GL_COMPUTE_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:1570) GL_FRAGMENT_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3312) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3622) GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB (src/Graphics/GL/Tokens.hs:3630) GL_PRIMITIVES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:7228) GL_TESS_CONTROL_SHADER_PATCHES_ARB (src/Graphics/GL/Tokens.hs:9264) GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:9286) GL_VERTEX_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:11048) GL_VERTICES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:11098) 67% ( 6 / 9) in 'Graphics.GL.ARB.ParallelShaderCompile' Missing documentation for: GL_COMPLETION_STATUS_ARB (src/Graphics/GL/Tokens.hs:1222) GL_MAX_SHADER_COMPILER_THREADS_ARB (src/Graphics/GL/Tokens.hs:5542) glMaxShaderCompilerThreadsARB (src/Graphics/GL/Functions/F16.hs:694) 83% ( 5 / 6) in 'Graphics.GL.ARB.OcclusionQuery2' Missing documentation for: GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:306) 74% ( 14 / 19) in 'Graphics.GL.ARB.OcclusionQuery' Missing documentation for: GL_CURRENT_QUERY_ARB (src/Graphics/GL/Tokens.hs:1914) GL_QUERY_COUNTER_BITS_ARB (src/Graphics/GL/Tokens.hs:7522) GL_QUERY_RESULT_ARB (src/Graphics/GL/Tokens.hs:7546) GL_QUERY_RESULT_AVAILABLE_ARB (src/Graphics/GL/Tokens.hs:7550) GL_SAMPLES_PASSED_ARB (src/Graphics/GL/Tokens.hs:8418) 53% ( 40 / 75) in 'Graphics.GL.ARB.Multitexture' Missing documentation for: GL_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:136) GL_CLIENT_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:716) GL_MAX_TEXTURE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5738) GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9332) GL_TEXTURE10_ARB (src/Graphics/GL/Tokens.hs:9338) GL_TEXTURE11_ARB (src/Graphics/GL/Tokens.hs:9342) GL_TEXTURE12_ARB (src/Graphics/GL/Tokens.hs:9346) GL_TEXTURE13_ARB (src/Graphics/GL/Tokens.hs:9350) GL_TEXTURE14_ARB (src/Graphics/GL/Tokens.hs:9354) GL_TEXTURE15_ARB (src/Graphics/GL/Tokens.hs:9358) GL_TEXTURE16_ARB (src/Graphics/GL/Tokens.hs:9362) GL_TEXTURE17_ARB (src/Graphics/GL/Tokens.hs:9366) GL_TEXTURE18_ARB (src/Graphics/GL/Tokens.hs:9370) GL_TEXTURE19_ARB (src/Graphics/GL/Tokens.hs:9374) GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9376) GL_TEXTURE20_ARB (src/Graphics/GL/Tokens.hs:9382) GL_TEXTURE21_ARB (src/Graphics/GL/Tokens.hs:9386) GL_TEXTURE22_ARB (src/Graphics/GL/Tokens.hs:9390) GL_TEXTURE23_ARB (src/Graphics/GL/Tokens.hs:9394) GL_TEXTURE24_ARB (src/Graphics/GL/Tokens.hs:9398) GL_TEXTURE25_ARB (src/Graphics/GL/Tokens.hs:9402) GL_TEXTURE26_ARB (src/Graphics/GL/Tokens.hs:9406) GL_TEXTURE27_ARB (src/Graphics/GL/Tokens.hs:9410) GL_TEXTURE28_ARB (src/Graphics/GL/Tokens.hs:9414) GL_TEXTURE29_ARB (src/Graphics/GL/Tokens.hs:9418) GL_TEXTURE2_ARB (src/Graphics/GL/Tokens.hs:9420) GL_TEXTURE30_ARB (src/Graphics/GL/Tokens.hs:9426) GL_TEXTURE31_ARB (src/Graphics/GL/Tokens.hs:9430) GL_TEXTURE3_ARB (src/Graphics/GL/Tokens.hs:9432) GL_TEXTURE4_ARB (src/Graphics/GL/Tokens.hs:9436) GL_TEXTURE5_ARB (src/Graphics/GL/Tokens.hs:9440) GL_TEXTURE6_ARB (src/Graphics/GL/Tokens.hs:9444) GL_TEXTURE7_ARB (src/Graphics/GL/Tokens.hs:9448) GL_TEXTURE8_ARB (src/Graphics/GL/Tokens.hs:9452) GL_TEXTURE9_ARB (src/Graphics/GL/Tokens.hs:9456) 44% ( 7 / 16) in 'Graphics.GL.ARB.Multisample' Missing documentation for: GL_MULTISAMPLE_ARB (src/Graphics/GL/Tokens.hs:6058) GL_MULTISAMPLE_BIT_ARB (src/Graphics/GL/Tokens.hs:6064) GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8412) GL_SAMPLE_ALPHA_TO_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8424) GL_SAMPLE_ALPHA_TO_ONE_ARB (src/Graphics/GL/Tokens.hs:8432) GL_SAMPLE_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:8442) GL_SAMPLE_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8450) GL_SAMPLE_COVERAGE_INVERT_ARB (src/Graphics/GL/Tokens.hs:8454) GL_SAMPLE_COVERAGE_VALUE_ARB (src/Graphics/GL/Tokens.hs:8458) 100% ( 7 / 7) in 'Graphics.GL.ARB.MultiDrawIndirect' 100% ( 11 / 11) in 'Graphics.GL.ARB.MultiBind' 29% ( 6 / 21) in 'Graphics.GL.ARB.MatrixPalette' Missing documentation for: GL_CURRENT_MATRIX_INDEX_ARB (src/Graphics/GL/Tokens.hs:1894) GL_CURRENT_PALETTE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1906) GL_MATRIX_INDEX_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4948) GL_MATRIX_INDEX_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:4954) GL_MATRIX_INDEX_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:4958) GL_MATRIX_INDEX_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:4962) GL_MATRIX_INDEX_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:4966) GL_MATRIX_PALETTE_ARB (src/Graphics/GL/Tokens.hs:4972) GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5370) GL_MAX_PALETTE_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5396) glCurrentPaletteMatrixARB (src/Graphics/GL/Functions/F05.hs:502) glMatrixIndexPointerARB (src/Graphics/GL/Functions/F16.hs:284) glMatrixIndexubvARB (src/Graphics/GL/Functions/F16.hs:314) glMatrixIndexuivARB (src/Graphics/GL/Functions/F16.hs:327) glMatrixIndexusvARB (src/Graphics/GL/Functions/F16.hs:340) 57% ( 8 / 14) in 'Graphics.GL.ARB.MapBufferRange' Missing documentation for: GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4832) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4836) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4840) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4848) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4856) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4860) 83% ( 5 / 6) in 'Graphics.GL.ARB.MapBufferAlignment' Missing documentation for: GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5888) 100% ( 11 / 11) in 'Graphics.GL.ARB.InvalidateSubdata' 6% ( 7 /122) in 'Graphics.GL.ARB.InternalformatQuery2' Missing documentation for: GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:400) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:668) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:710) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1044) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1046) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1084) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1576) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2252) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2266) GL_FILTER (src/Graphics/GL/Tokens.hs:2950) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3318) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3502) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3546) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3636) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3646) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3648) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3890) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3892) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3894) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3896) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3898) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3900) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3902) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3904) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3906) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3908) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3910) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3912) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3936) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3950) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4148) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4150) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4152) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4154) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4156) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4158) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4160) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4162) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4164) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4166) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4168) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4170) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4172) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4174) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4176) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4704) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5062) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5178) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5346) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5362) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5850) GL_MIPMAP (src/Graphics/GL/Tokens.hs:5910) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6262) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7674) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7676) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7678) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7870) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8408) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8624) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8626) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8628) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8724) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8726) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8728) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8730) GL_SRGB_DECODE_ARB (src/Graphics/GL/Tokens.hs:8946) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8950) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8952) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9040) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9084) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9270) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9294) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9458) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9460) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9470) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9472) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9478) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9480) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9488) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9598) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9680) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9684) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9686) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9688) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9894) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10034) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10092) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11082) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11192) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11194) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11196) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11198) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11200) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11202) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11204) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11206) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11208) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11210) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11212) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11214) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11216) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11218) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11220) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11222) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11224) 88% ( 7 / 8) in 'Graphics.GL.ARB.InternalformatQuery' Missing documentation for: GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6262) 88% ( 7 / 8) in 'Graphics.GL.ARB.InstancedArrays' Missing documentation for: GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB (src/Graphics/GL/Tokens.hs:10914) 60% ( 6 / 10) in 'Graphics.GL.ARB.IndirectParameters' Missing documentation for: GL_PARAMETER_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6646) GL_PARAMETER_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6648) glMultiDrawArraysIndirectCountARB (src/Graphics/GL/Functions/F16.hs:1025) glMultiDrawElementsIndirectCountARB (src/Graphics/GL/Functions/F16.hs:1229) 42% ( 8 / 19) in 'Graphics.GL.ARB.ImagingCore' Missing documentation for: GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:478) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:498) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) 35% ( 40 /115) in 'Graphics.GL.ARB.ImagingCompatibility' Missing documentation for: GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:478) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:498) GL_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:1076) GL_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1080) GL_COLOR_TABLE (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_TABLE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_TABLE_BIAS (src/Graphics/GL/Tokens.hs:1102) GL_COLOR_TABLE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_TABLE_FORMAT (src/Graphics/GL/Tokens.hs:1110) GL_COLOR_TABLE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:1118) GL_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:1122) GL_COLOR_TABLE_RED_SIZE (src/Graphics/GL/Tokens.hs:1126) GL_COLOR_TABLE_SCALE (src/Graphics/GL/Tokens.hs:1130) GL_COLOR_TABLE_WIDTH (src/Graphics/GL/Tokens.hs:1136) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1612) GL_CONSTANT_BORDER (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1624) GL_CONVOLUTION_1D (src/Graphics/GL/Tokens.hs:1686) GL_CONVOLUTION_2D (src/Graphics/GL/Tokens.hs:1690) GL_CONVOLUTION_BORDER_COLOR (src/Graphics/GL/Tokens.hs:1694) GL_CONVOLUTION_BORDER_MODE (src/Graphics/GL/Tokens.hs:1698) GL_CONVOLUTION_FILTER_BIAS (src/Graphics/GL/Tokens.hs:1702) GL_CONVOLUTION_FILTER_SCALE (src/Graphics/GL/Tokens.hs:1706) GL_CONVOLUTION_FORMAT (src/Graphics/GL/Tokens.hs:1710) GL_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:1714) GL_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:1720) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3548) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3554) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3560) GL_HISTOGRAM (src/Graphics/GL/Tokens.hs:3758) GL_HISTOGRAM_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3760) GL_HISTOGRAM_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3764) GL_HISTOGRAM_FORMAT (src/Graphics/GL/Tokens.hs:3770) GL_HISTOGRAM_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3774) GL_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:3778) GL_HISTOGRAM_RED_SIZE (src/Graphics/GL/Tokens.hs:3782) GL_HISTOGRAM_SINK (src/Graphics/GL/Tokens.hs:3786) GL_HISTOGRAM_WIDTH (src/Graphics/GL/Tokens.hs:3790) GL_MAX (src/Graphics/GL/Tokens.hs:4992) GL_MAX_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5046) GL_MAX_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:5132) GL_MAX_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:5136) GL_MIN (src/Graphics/GL/Tokens.hs:5858) GL_MINMAX (src/Graphics/GL/Tokens.hs:5860) GL_MINMAX_FORMAT (src/Graphics/GL/Tokens.hs:5864) GL_MINMAX_SINK (src/Graphics/GL/Tokens.hs:5868) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6374) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6378) GL_POST_COLOR_MATRIX_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7114) GL_POST_COLOR_MATRIX_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7118) GL_POST_COLOR_MATRIX_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7122) GL_POST_COLOR_MATRIX_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7126) GL_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7130) GL_POST_COLOR_MATRIX_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7134) GL_POST_COLOR_MATRIX_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7138) GL_POST_COLOR_MATRIX_RED_BIAS (src/Graphics/GL/Tokens.hs:7142) GL_POST_COLOR_MATRIX_RED_SCALE (src/Graphics/GL/Tokens.hs:7146) GL_POST_CONVOLUTION_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7150) GL_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7154) GL_POST_CONVOLUTION_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7158) GL_POST_CONVOLUTION_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7162) GL_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7166) GL_POST_CONVOLUTION_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7170) GL_POST_CONVOLUTION_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7174) GL_POST_CONVOLUTION_RED_BIAS (src/Graphics/GL/Tokens.hs:7178) GL_POST_CONVOLUTION_RED_SCALE (src/Graphics/GL/Tokens.hs:7182) GL_PROXY_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7388) GL_PROXY_HISTOGRAM (src/Graphics/GL/Tokens.hs:7392) GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7396) GL_PROXY_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7400) GL_REDUCE (src/Graphics/GL/Tokens.hs:7698) GL_REPLICATE_BORDER (src/Graphics/GL/Tokens.hs:7984) GL_SEPARABLE_2D (src/Graphics/GL/Tokens.hs:8584) GL_TABLE_TOO_LARGE (src/Graphics/GL/Tokens.hs:9224) 88% ( 7 / 8) in 'Graphics.GL.ARB.HalfFloatVertex' Missing documentation for: GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3730) 75% ( 6 / 8) in 'Graphics.GL.ARB.HalfFloatPixel' Missing documentation for: GLhalfARB (src/Graphics/GL/Types.hs:178) GL_HALF_FLOAT_ARB (src/Graphics/GL/Tokens.hs:3732) 100% ( 7 / 7) in 'Graphics.GL.ARB.GetTextureSubImage' 69% ( 9 / 13) in 'Graphics.GL.ARB.GetProgramBinary' Missing documentation for: GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6258) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7274) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7278) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7282) 30% ( 9 / 30) in 'Graphics.GL.ARB.GeometryShader4' Missing documentation for: GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB (src/Graphics/GL/Tokens.hs:3342) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB (src/Graphics/GL/Tokens.hs:3454) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB (src/Graphics/GL/Tokens.hs:3460) GL_GEOMETRY_INPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3584) GL_GEOMETRY_OUTPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3602) GL_GEOMETRY_SHADER_ARB (src/Graphics/GL/Tokens.hs:3612) GL_GEOMETRY_VERTICES_OUT_ARB (src/Graphics/GL/Tokens.hs:3640) GL_LINES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4470) GL_LINE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4500) GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB (src/Graphics/GL/Tokens.hs:5292) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5314) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5322) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5336) GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5342) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5770) GL_MAX_VERTEX_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5836) GL_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:7350) GL_TRIANGLES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10306) GL_TRIANGLE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10322) glFramebufferTextureFaceARB (src/Graphics/GL/Functions/F08.hs:936) 12% ( 6 / 50) in 'Graphics.GL.ARB.GPUShaderInt64' Missing documentation for: GL_INT64_ARB (src/Graphics/GL/Tokens.hs:4060) GL_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:4064) GL_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:4068) GL_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:4072) GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10510) GL_UNSIGNED_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:10514) GL_UNSIGNED_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:10518) GL_UNSIGNED_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:10522) glGetUniformi64vARB (src/Graphics/GL/Functions/F13.hs:302) glGetUniformui64vARB (src/Graphics/GL/Functions/F13.hs:360) glGetnUniformi64vARB (src/Graphics/GL/Functions/F13.hs:1604) glGetnUniformui64vARB (src/Graphics/GL/Functions/F14.hs:190) glProgramUniform1i64ARB (src/Graphics/GL/Functions/F20.hs:925) glProgramUniform1i64vARB (src/Graphics/GL/Functions/F20.hs:953) glProgramUniform1ui64ARB (src/Graphics/GL/Functions/F20.hs:1045) glProgramUniform1ui64vARB (src/Graphics/GL/Functions/F20.hs:1073) glProgramUniform2i64ARB (src/Graphics/GL/Functions/F20.hs:1290) glProgramUniform2i64vARB (src/Graphics/GL/Functions/F20.hs:1320) glProgramUniform2ui64ARB (src/Graphics/GL/Functions/F20.hs:1414) glProgramUniform2ui64vARB (src/Graphics/GL/Functions/F20.hs:1444) glProgramUniform3i64ARB (src/Graphics/GL/Functions/F20.hs:1667) glProgramUniform3i64vARB (src/Graphics/GL/Functions/F21.hs:144) glProgramUniform3ui64ARB (src/Graphics/GL/Functions/F21.hs:240) glProgramUniform3ui64vARB (src/Graphics/GL/Functions/F21.hs:272) glProgramUniform4i64ARB (src/Graphics/GL/Functions/F21.hs:501) glProgramUniform4i64vARB (src/Graphics/GL/Functions/F21.hs:535) glProgramUniform4ui64ARB (src/Graphics/GL/Functions/F21.hs:633) glProgramUniform4ui64vARB (src/Graphics/GL/Functions/F21.hs:667) glUniform1i64ARB (src/Graphics/GL/Functions/F26.hs:1275) glUniform1i64vARB (src/Graphics/GL/Functions/F26.hs:1301) glUniform1ui64ARB (src/Graphics/GL/Functions/F26.hs:1387) glUniform1ui64vARB (src/Graphics/GL/Functions/F26.hs:1413) glUniform2i64ARB (src/Graphics/GL/Functions/F26.hs:1588) glUniform2i64vARB (src/Graphics/GL/Functions/F26.hs:1616) glUniform2ui64ARB (src/Graphics/GL/Functions/F26.hs:1704) glUniform2ui64vARB (src/Graphics/GL/Functions/F27.hs:142) glUniform3i64ARB (src/Graphics/GL/Functions/F27.hs:322) glUniform3i64vARB (src/Graphics/GL/Functions/F27.hs:352) glUniform3ui64ARB (src/Graphics/GL/Functions/F27.hs:442) glUniform3ui64vARB (src/Graphics/GL/Functions/F27.hs:472) glUniform4i64ARB (src/Graphics/GL/Functions/F27.hs:657) glUniform4i64vARB (src/Graphics/GL/Functions/F27.hs:689) glUniform4ui64ARB (src/Graphics/GL/Functions/F27.hs:781) glUniform4ui64vARB (src/Graphics/GL/Functions/F27.hs:813) 19% ( 7 / 37) in 'Graphics.GL.ARB.GPUShaderFP64' Missing documentation for: GL_DOUBLE (src/Graphics/GL/Tokens.hs:2386) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2392) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2396) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2404) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2412) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2416) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2420) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2424) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2428) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2432) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2436) glUniform1d (src/Graphics/GL/Functions/F26.hs:1176) glUniform1dv (src/Graphics/GL/Functions/F26.hs:1189) glUniform2d (src/Graphics/GL/Functions/F26.hs:1485) glUniform2dv (src/Graphics/GL/Functions/F26.hs:1499) glUniform3d (src/Graphics/GL/Functions/F27.hs:215) glUniform3dv (src/Graphics/GL/Functions/F27.hs:230) glUniform4d (src/Graphics/GL/Functions/F27.hs:546) glUniform4dv (src/Graphics/GL/Functions/F27.hs:562) glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:1000) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:1047) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:1094) glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:1141) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:1188) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:1235) glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:1282) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1329) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1376) 45% ( 5 / 11) in 'Graphics.GL.ARB.GPUShader5' Missing documentation for: GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3240) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3622) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5222) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5300) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5816) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5880) 83% ( 5 / 6) in 'Graphics.GL.ARB.FramebufferSRGB' Missing documentation for: GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3508) 27% ( 26 / 98) in 'Graphics.GL.ARB.FramebufferObjectCore' Missing documentation for: GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1014) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2166) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2176) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2274) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2624) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3322) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3328) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3332) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3348) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3362) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3370) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3518) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4302) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5040) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5510) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5516) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7650) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7656) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7872) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7886) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7896) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7906) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7912) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7926) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7932) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7944) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7950) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8986) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9050) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9060) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9066) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10048) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10546) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10696) 26% ( 26 / 99) in 'Graphics.GL.ARB.FramebufferObjectCompatibility' Missing documentation for: GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1014) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2166) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2176) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2274) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2624) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3320) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3322) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3326) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3328) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3332) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3336) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3338) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3348) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3354) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3360) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3362) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3370) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3376) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3380) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3518) GL_INDEX (src/Graphics/GL/Tokens.hs:3976) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4302) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5040) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5510) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5516) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7650) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7656) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7870) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7872) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7878) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7886) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7896) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7906) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7912) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7918) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7926) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7932) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7944) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7950) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8986) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9050) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9052) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9060) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9066) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10048) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10546) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10696) 47% ( 8 / 17) in 'Graphics.GL.ARB.FramebufferNoAttachments' Missing documentation for: GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3418) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3426) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5242) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5250) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5252) 62% ( 5 / 8) in 'Graphics.GL.ARB.FragmentShader' Missing documentation for: GL_FRAGMENT_SHADER_ARB (src/Graphics/GL/Tokens.hs:3294) GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB (src/Graphics/GL/Tokens.hs:3304) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5238) 10% ( 10 /103) in 'Graphics.GL.ARB.FragmentProgram' Missing documentation for: GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1892) GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1898) GL_FRAGMENT_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:3274) GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4866) GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4870) GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4872) GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4874) GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4876) GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:4878) GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:4880) GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:4882) GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:4884) GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:4886) GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:4888) GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:4890) GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:4894) GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:4896) GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:4898) GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:4900) GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:4902) GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:4904) GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:4906) GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:4908) GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:4910) GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:4912) GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:4914) GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:4918) GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:4920) GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:4922) GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:4926) GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:4930) GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:4934) GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:4938) GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:4942) GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:4944) GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5414) GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5416) GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5422) GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5432) GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5434) GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5440) GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5442) GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5446) GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5448) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5450) GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5452) GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5454) GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5456) GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5458) GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5462) GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5476) GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5492) GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5494) GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5716) GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5722) GL_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7266) GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7268) GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7284) GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7286) GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7290) GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7294) GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7296) GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7300) GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7304) GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7314) GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7316) GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7318) GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7320) GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7322) GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7324) GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7326) GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7334) GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7362) GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7368) GL_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7370) GL_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7372) GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7374) GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10284) glBindProgramARB (src/Graphics/GL/Functions/F01.hs:1162) glDeleteProgramsARB (src/Graphics/GL/Functions/F05.hs:1060) glGenProgramsARB (src/Graphics/GL/Functions/F08.hs:1411) glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F11.hs:1187) glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions/F11.hs:1201) glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions/F11.hs:1275) glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions/F11.hs:1289) glGetProgramStringARB (src/Graphics/GL/Functions/F11.hs:1555) glGetProgramivARB (src/Graphics/GL/Functions/F11.hs:1612) glIsProgramARB (src/Graphics/GL/Functions/F14.hs:1313) glProgramEnvParameter4dvARB (src/Graphics/GL/Functions/F20.hs:210) glProgramEnvParameter4fvARB (src/Graphics/GL/Functions/F20.hs:242) glProgramLocalParameter4dvARB (src/Graphics/GL/Functions/F20.hs:383) glProgramLocalParameter4fvARB (src/Graphics/GL/Functions/F20.hs:415) glProgramStringARB (src/Graphics/GL/Functions/F20.hs:761) 83% ( 5 / 6) in 'Graphics.GL.ARB.ExplicitUniformLocation' Missing documentation for: GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5768) 56% ( 5 / 9) in 'Graphics.GL.ARB.EnhancedLayouts' Missing documentation for: GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4542) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10194) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10208) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10234) 28% ( 5 / 18) in 'Graphics.GL.ARB.ES3Compatibility' Missing documentation for: GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:308) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1266) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1276) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1406) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1416) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1508) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1512) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1516) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5204) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7242) 70% ( 7 / 10) in 'Graphics.GL.ARB.ES32Compatibility' Missing documentation for: GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB (src/Graphics/GL/Tokens.hs:6092) GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB (src/Graphics/GL/Tokens.hs:6096) GL_PRIMITIVE_BOUNDING_BOX_ARB (src/Graphics/GL/Tokens.hs:7232) 88% ( 7 / 8) in 'Graphics.GL.ARB.ES31Compatibility' Missing documentation for: GL_BACK (src/Graphics/GL/Tokens.hs:420) 41% ( 11 / 27) in 'Graphics.GL.ARB.ES2Compatibility' Missing documentation for: GL_FIXED (src/Graphics/GL/Tokens.hs:2962) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3746) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3748) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3958) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3962) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4562) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4564) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5240) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5778) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5830) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5854) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5856) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6264) GL_RGB565 (src/Graphics/GL/Tokens.hs:8122) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8610) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8614) 100% ( 7 / 7) in 'Graphics.GL.ARB.DrawInstanced' 80% ( 8 / 10) in 'Graphics.GL.ARB.DrawIndirect' Missing documentation for: GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2642) 100% ( 9 / 9) in 'Graphics.GL.ARB.DrawElementsBaseVertex' 100% ( 9 / 9) in 'Graphics.GL.ARB.DrawBuffersBlend' 29% ( 7 / 24) in 'Graphics.GL.ARB.DrawBuffers' Missing documentation for: GL_DRAW_BUFFER0_ARB (src/Graphics/GL/Tokens.hs:2452) GL_DRAW_BUFFER10_ARB (src/Graphics/GL/Tokens.hs:2464) GL_DRAW_BUFFER11_ARB (src/Graphics/GL/Tokens.hs:2474) GL_DRAW_BUFFER12_ARB (src/Graphics/GL/Tokens.hs:2484) GL_DRAW_BUFFER13_ARB (src/Graphics/GL/Tokens.hs:2494) GL_DRAW_BUFFER14_ARB (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_BUFFER15_ARB (src/Graphics/GL/Tokens.hs:2514) GL_DRAW_BUFFER1_ARB (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER2_ARB (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER3_ARB (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER4_ARB (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER5_ARB (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER6_ARB (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER7_ARB (src/Graphics/GL/Tokens.hs:2582) GL_DRAW_BUFFER8_ARB (src/Graphics/GL/Tokens.hs:2592) GL_DRAW_BUFFER9_ARB (src/Graphics/GL/Tokens.hs:2602) GL_MAX_DRAW_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:5184) 85% ( 99 /116) in 'Graphics.GL.ARB.DirectStateAccess' Missing documentation for: GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7562) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9520) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9522) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9526) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9528) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9532) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9534) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9538) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9542) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9550) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9554) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9568) GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10076) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:142) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:157) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:172) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:187) 50% ( 5 / 10) in 'Graphics.GL.ARB.DepthTexture' Missing documentation for: GL_DEPTH_COMPONENT16_ARB (src/Graphics/GL/Tokens.hs:2224) GL_DEPTH_COMPONENT24_ARB (src/Graphics/GL/Tokens.hs:2234) GL_DEPTH_COMPONENT32_ARB (src/Graphics/GL/Tokens.hs:2246) GL_DEPTH_TEXTURE_MODE_ARB (src/Graphics/GL/Tokens.hs:2294) GL_TEXTURE_DEPTH_SIZE_ARB (src/Graphics/GL/Tokens.hs:9820) 83% ( 5 / 6) in 'Graphics.GL.ARB.DepthClamp' Missing documentation for: GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2210) 62% ( 5 / 8) in 'Graphics.GL.ARB.DepthBufferFloat' Missing documentation for: GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2172) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2242) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3000) 31% ( 10 / 32) in 'Graphics.GL.ARB.DebugOutput' Missing documentation for: GL_DEBUG_CALLBACK_FUNCTION_ARB (src/Graphics/GL/Tokens.hs:1968) GL_DEBUG_CALLBACK_USER_PARAM_ARB (src/Graphics/GL/Tokens.hs:1974) GL_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:2002) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:2008) GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB (src/Graphics/GL/Tokens.hs:2020) GL_DEBUG_SEVERITY_HIGH_ARB (src/Graphics/GL/Tokens.hs:2030) GL_DEBUG_SEVERITY_LOW_ARB (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_SEVERITY_MEDIUM_ARB (src/Graphics/GL/Tokens.hs:2046) GL_DEBUG_SOURCE_API_ARB (src/Graphics/GL/Tokens.hs:2056) GL_DEBUG_SOURCE_APPLICATION_ARB (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SOURCE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2068) GL_DEBUG_SOURCE_SHADER_COMPILER_ARB (src/Graphics/GL/Tokens.hs:2074) GL_DEBUG_SOURCE_THIRD_PARTY_ARB (src/Graphics/GL/Tokens.hs:2080) GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2092) GL_DEBUG_TYPE_ERROR_ARB (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_TYPE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2108) GL_DEBUG_TYPE_PERFORMANCE_ARB (src/Graphics/GL/Tokens.hs:2114) GL_DEBUG_TYPE_PORTABILITY_ARB (src/Graphics/GL/Tokens.hs:2124) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2134) GL_MAX_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:5160) GL_MAX_DEBUG_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:5168) 71% ( 5 / 7) in 'Graphics.GL.ARB.CullDistance' Missing documentation for: GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5056) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5148) 100% ( 6 / 6) in 'Graphics.GL.ARB.CopyImage' 78% ( 7 / 9) in 'Graphics.GL.ARB.CopyBuffer' Missing documentation for: GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1802) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1808) 56% ( 5 / 9) in 'Graphics.GL.ARB.ConditionalRenderInverted' Missing documentation for: GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7510) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7516) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7536) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7566) 55% ( 6 / 11) in 'Graphics.GL.ARB.ComputeVariableGroupSize' Missing documentation for: GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5106) GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5108) GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5122) GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5124) glDispatchComputeGroupSizeARB (src/Graphics/GL/Functions/F06.hs:464) 31% ( 8 / 26) in 'Graphics.GL.ARB.ComputeShader' Missing documentation for: GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:368) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1566) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1568) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1578) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2324) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2326) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5102) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5104) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5110) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5114) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5116) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5118) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5120) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5126) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5128) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5130) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10370) 38% ( 5 / 13) in 'Graphics.GL.ARB.CompressedTexturePixelStorage' Missing documentation for: GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6578) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6580) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6582) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6584) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10430) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10432) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10436) 58% ( 7 / 12) in 'Graphics.GL.ARB.ColorBufferFloat' Missing documentation for: GL_CLAMP_FRAGMENT_COLOR_ARB (src/Graphics/GL/Tokens.hs:682) GL_CLAMP_READ_COLOR_ARB (src/Graphics/GL/Tokens.hs:686) GL_CLAMP_VERTEX_COLOR_ARB (src/Graphics/GL/Tokens.hs:706) GL_FIXED_ONLY_ARB (src/Graphics/GL/Tokens.hs:2968) GL_RGBA_FLOAT_MODE_ARB (src/Graphics/GL/Tokens.hs:8238) 54% ( 7 / 13) in 'Graphics.GL.ARB.ClipControl' Missing documentation for: GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:738) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:794) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4560) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6140) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10742) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11356) 89% ( 8 / 9) in 'Graphics.GL.ARB.ClearTexture' Missing documentation for: GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:712) 100% ( 7 / 7) in 'Graphics.GL.ARB.ClearBufferObject' 67% ( 6 / 9) in 'Graphics.GL.ARB.CLEvent' Missing documentation for: GL_SYNC_CL_EVENT_ARB (src/Graphics/GL/Tokens.hs:9166) GL_SYNC_CL_EVENT_COMPLETE_ARB (src/Graphics/GL/Tokens.hs:9168) glCreateSyncFromCLeventARB (src/Graphics/GL/Functions/F05.hs:406) 44% ( 7 / 16) in 'Graphics.GL.ARB.BufferStorage' Missing documentation for: GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:598) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:630) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:722) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:728) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2740) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4826) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4844) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4848) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4860) 62% ( 8 / 13) in 'Graphics.GL.ARB.BlendFuncExtended' Missing documentation for: GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5192) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6386) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6390) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8896) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8900) 26% ( 6 / 23) in 'Graphics.GL.ARB.BindlessTexture' Missing documentation for: GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10510) glGetImageHandleARB (src/Graphics/GL/Functions/F10.hs:534) glGetTextureHandleARB (src/Graphics/GL/Functions/F12.hs:1216) glGetTextureSamplerHandleARB (src/Graphics/GL/Functions/F12.hs:1472) glGetVertexAttribLui64vARB (src/Graphics/GL/Functions/F13.hs:752) glIsImageHandleResidentARB (src/Graphics/GL/Functions/F14.hs:1160) glIsTextureHandleResidentARB (src/Graphics/GL/Functions/F15.hs:179) glMakeImageHandleNonResidentARB (src/Graphics/GL/Functions/F15.hs:938) glMakeImageHandleResidentARB (src/Graphics/GL/Functions/F15.hs:962) glMakeTextureHandleNonResidentARB (src/Graphics/GL/Functions/F15.hs:1013) glMakeTextureHandleResidentARB (src/Graphics/GL/Functions/F15.hs:1037) glProgramUniformHandleui64ARB (src/Graphics/GL/Functions/F21.hs:747) glProgramUniformHandleui64vARB (src/Graphics/GL/Functions/F21.hs:790) glUniformHandleui64ARB (src/Graphics/GL/Functions/F27.hs:917) glUniformHandleui64vARB (src/Graphics/GL/Functions/F27.hs:957) glVertexAttribL1ui64ARB (src/Graphics/GL/Functions/F30.hs:1050) glVertexAttribL1ui64vARB (src/Graphics/GL/Functions/F30.hs:1076) 100% ( 8 / 8) in 'Graphics.GL.ARB.BaseInstance' 100% (139 /139) in 'Graphics.GL.ARB' 62% ( 5 / 8) in 'Graphics.GL.APPLE.YCbCr422' Missing documentation for: GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:10734) GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:10738) GL_YCBCR_422_APPLE (src/Graphics/GL/Tokens.hs:11324) 26% ( 6 / 23) in 'Graphics.GL.APPLE.VertexProgramEvaluators' Missing documentation for: GL_VERTEX_ATTRIB_MAP1_APPLE (src/Graphics/GL/Tokens.hs:10958) GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE (src/Graphics/GL/Tokens.hs:10960) GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:10962) GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE (src/Graphics/GL/Tokens.hs:10964) GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE (src/Graphics/GL/Tokens.hs:10966) GL_VERTEX_ATTRIB_MAP2_APPLE (src/Graphics/GL/Tokens.hs:10968) GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE (src/Graphics/GL/Tokens.hs:10970) GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:10972) GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE (src/Graphics/GL/Tokens.hs:10974) GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE (src/Graphics/GL/Tokens.hs:10976) glDisableVertexAttribAPPLE (src/Graphics/GL/Functions/F06.hs:340) glEnableVertexAttribAPPLE (src/Graphics/GL/Functions/F07.hs:284) glIsVertexAttribEnabledAPPLE (src/Graphics/GL/Functions/F15.hs:281) glMapVertexAttrib1dAPPLE (src/Graphics/GL/Functions/F15.hs:1483) glMapVertexAttrib1fAPPLE (src/Graphics/GL/Functions/F15.hs:1501) glMapVertexAttrib2dAPPLE (src/Graphics/GL/Functions/F15.hs:1519) glMapVertexAttrib2fAPPLE (src/Graphics/GL/Functions/F16.hs:128) 38% ( 6 / 16) in 'Graphics.GL.APPLE.VertexArrayRange' Missing documentation for: GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9100) GL_STORAGE_CLIENT_APPLE (src/Graphics/GL/Tokens.hs:9102) GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9106) GL_VERTEX_ARRAY_RANGE_APPLE (src/Graphics/GL/Tokens.hs:10838) GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:10840) GL_VERTEX_ARRAY_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:10846) GL_VERTEX_ARRAY_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10858) glFlushVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F07.hs:1315) glVertexArrayParameteriAPPLE (src/Graphics/GL/Functions/F28.hs:1254) glVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F28.hs:1267) 82% ( 9 / 11) in 'Graphics.GL.APPLE.VertexArrayObject' Missing documentation for: GL_VERTEX_ARRAY_BINDING_APPLE (src/Graphics/GL/Tokens.hs:10808) glBindVertexArrayAPPLE (src/Graphics/GL/Functions/F01.hs:1407) 83% ( 5 / 6) in 'Graphics.GL.APPLE.TransformHint' Missing documentation for: GL_TRANSFORM_HINT_APPLE (src/Graphics/GL/Tokens.hs:10264) 43% ( 6 / 14) in 'Graphics.GL.APPLE.TextureRange' Missing documentation for: GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9100) GL_STORAGE_PRIVATE_APPLE (src/Graphics/GL/Tokens.hs:9104) GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9106) GL_TEXTURE_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:10000) GL_TEXTURE_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:10002) GL_TEXTURE_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10052) glGetTexParameterPointervAPPLE (src/Graphics/GL/Functions/F12.hs:1144) glTextureRangeAPPLE (src/Graphics/GL/Functions/F26.hs:570) 83% ( 5 / 6) in 'Graphics.GL.APPLE.SpecularVector' Missing documentation for: GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE (src/Graphics/GL/Tokens.hs:4430) 71% ( 5 / 7) in 'Graphics.GL.APPLE.RowBytes' Missing documentation for: GL_PACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:6606) GL_UNPACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:10458) 56% ( 5 / 9) in 'Graphics.GL.APPLE.RGB422' Missing documentation for: GL_RGB_422_APPLE (src/Graphics/GL/Tokens.hs:8258) GL_RGB_RAW_422_APPLE (src/Graphics/GL/Tokens.hs:8272) GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:10734) GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:10738) 40% ( 6 / 15) in 'Graphics.GL.APPLE.ObjectPurgeable' Missing documentation for: GL_BUFFER_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:620) GL_PURGEABLE_APPLE (src/Graphics/GL/Tokens.hs:7454) GL_RELEASED_APPLE (src/Graphics/GL/Tokens.hs:7866) GL_RETAINED_APPLE (src/Graphics/GL/Tokens.hs:8020) GL_UNDEFINED_APPLE (src/Graphics/GL/Tokens.hs:10336) GL_VOLATILE_APPLE (src/Graphics/GL/Tokens.hs:11250) glGetObjectParameterivAPPLE (src/Graphics/GL/Functions/F11.hs:491) glObjectPurgeableAPPLE (src/Graphics/GL/Functions/F18.hs:1470) glObjectUnpurgeableAPPLE (src/Graphics/GL/Functions/F18.hs:1484) 70% ( 7 / 10) in 'Graphics.GL.APPLE.FlushBufferRange' Missing documentation for: GL_BUFFER_FLUSHING_UNMAP_APPLE (src/Graphics/GL/Tokens.hs:594) GL_BUFFER_SERIALIZED_MODIFY_APPLE (src/Graphics/GL/Tokens.hs:624) glBufferParameteriAPPLE (src/Graphics/GL/Functions/F02.hs:1016) 26% ( 5 / 19) in 'Graphics.GL.APPLE.FloatPixels' Missing documentation for: GL_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:248) GL_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:252) GL_COLOR_FLOAT_APPLE (src/Graphics/GL/Tokens.hs:1050) GL_HALF_APPLE (src/Graphics/GL/Tokens.hs:3722) GL_INTENSITY_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4124) GL_INTENSITY_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4128) GL_LUMINANCE_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4668) GL_LUMINANCE_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4672) GL_LUMINANCE_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4680) GL_LUMINANCE_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4684) GL_RGBA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8230) GL_RGBA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8234) GL_RGB_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8260) GL_RGB_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8264) 38% ( 6 / 16) in 'Graphics.GL.APPLE.Fence' Missing documentation for: GL_DRAW_PIXELS_APPLE (src/Graphics/GL/Tokens.hs:2648) GL_FENCE_APPLE (src/Graphics/GL/Tokens.hs:2928) glDeleteFencesAPPLE (src/Graphics/GL/Functions/F05.hs:837) glFinishFenceAPPLE (src/Graphics/GL/Functions/F07.hs:1146) glFinishObjectAPPLE (src/Graphics/GL/Functions/F07.hs:1170) glGenFencesAPPLE (src/Graphics/GL/Functions/F08.hs:1240) glIsFenceAPPLE (src/Graphics/GL/Functions/F14.hs:1098) glSetFenceAPPLE (src/Graphics/GL/Functions/F23.hs:1229) glTestFenceAPPLE (src/Graphics/GL/Functions/F24.hs:641) glTestObjectAPPLE (src/Graphics/GL/Functions/F24.hs:665) 43% ( 6 / 14) in 'Graphics.GL.APPLE.ElementArray' Missing documentation for: GL_ELEMENT_ARRAY_APPLE (src/Graphics/GL/Tokens.hs:2782) GL_ELEMENT_ARRAY_POINTER_APPLE (src/Graphics/GL/Tokens.hs:2800) GL_ELEMENT_ARRAY_TYPE_APPLE (src/Graphics/GL/Tokens.hs:2804) glDrawElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:812) glDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:1166) glElementPointerAPPLE (src/Graphics/GL/Functions/F07.hs:128) glMultiDrawElementArrayAPPLE (src/Graphics/GL/Functions/F16.hs:1057) glMultiDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F16.hs:1263) 83% ( 5 / 6) in 'Graphics.GL.APPLE.ClientStorage' Missing documentation for: GL_UNPACK_CLIENT_STORAGE_APPLE (src/Graphics/GL/Tokens.hs:10424) 83% ( 5 / 6) in 'Graphics.GL.APPLE.AuxDepthStencil' Missing documentation for: GL_AUX_DEPTH_STENCIL_APPLE (src/Graphics/GL/Tokens.hs:414) 100% ( 17 / 17) in 'Graphics.GL.APPLE' 40% ( 6 / 15) in 'Graphics.GL.AMD.VertexShaderTessellator' Missing documentation for: GL_CONTINUOUS_AMD (src/Graphics/GL/Tokens.hs:1680) GL_DISCRETE_AMD (src/Graphics/GL/Tokens.hs:2320) GL_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:4268) GL_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:8366) GL_TESSELLATION_FACTOR_AMD (src/Graphics/GL/Tokens.hs:9238) GL_TESSELLATION_MODE_AMD (src/Graphics/GL/Tokens.hs:9240) GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:10662) glTessellationFactorAMD (src/Graphics/GL/Functions/F24.hs:617) glTessellationModeAMD (src/Graphics/GL/Functions/F24.hs:629) 83% ( 5 / 6) in 'Graphics.GL.AMD.TransformFeedback4' Missing documentation for: GL_STREAM_RASTERIZATION_AMD (src/Graphics/GL/Tokens.hs:9116) 55% ( 6 / 11) in 'Graphics.GL.AMD.StencilOperationExtended' Missing documentation for: GL_REPLACE_VALUE_AMD (src/Graphics/GL/Tokens.hs:7982) GL_SET_AMD (src/Graphics/GL/Tokens.hs:8600) GL_STENCIL_BACK_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9000) GL_STENCIL_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9074) glStencilOpValueAMD (src/Graphics/GL/Functions/F24.hs:262) 35% ( 6 / 17) in 'Graphics.GL.AMD.SparseTexture' Missing documentation for: GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5554) GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5560) GL_MAX_SPARSE_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5566) GL_MIN_LOD_WARNING_AMD (src/Graphics/GL/Tokens.hs:5886) GL_MIN_SPARSE_LEVEL_AMD (src/Graphics/GL/Tokens.hs:5908) GL_TEXTURE_STORAGE_SPARSE_BIT_AMD (src/Graphics/GL/Tokens.hs:10054) GL_VIRTUAL_PAGE_SIZE_X_AMD (src/Graphics/GL/Tokens.hs:11230) GL_VIRTUAL_PAGE_SIZE_Y_AMD (src/Graphics/GL/Tokens.hs:11236) GL_VIRTUAL_PAGE_SIZE_Z_AMD (src/Graphics/GL/Tokens.hs:11242) glTexStorageSparseAMD (src/Graphics/GL/Functions/F25.hs:1505) glTextureStorageSparseAMD (src/Graphics/GL/Functions/F26.hs:774) 83% ( 5 / 6) in 'Graphics.GL.AMD.SeamlessCubemapPerTexture' Missing documentation for: GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9806) 75% ( 6 / 8) in 'Graphics.GL.AMD.SamplePositions' Missing documentation for: GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9134) glSetMultisamplefvAMD (src/Graphics/GL/Functions/F23.hs:1295) 62% ( 5 / 8) in 'Graphics.GL.AMD.QueryBufferObject' Missing documentation for: GL_QUERY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:7500) GL_QUERY_BUFFER_BINDING_AMD (src/Graphics/GL/Tokens.hs:7506) GL_QUERY_RESULT_NO_WAIT_AMD (src/Graphics/GL/Tokens.hs:7558) 83% ( 5 / 6) in 'Graphics.GL.AMD.PinnedMemory' Missing documentation for: GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2886) 25% ( 6 / 24) in 'Graphics.GL.AMD.PerformanceMonitor' Missing documentation for: GL_COUNTER_RANGE_AMD (src/Graphics/GL/Tokens.hs:1814) GL_COUNTER_TYPE_AMD (src/Graphics/GL/Tokens.hs:1816) GL_PERCENTAGE_AMD (src/Graphics/GL/Tokens.hs:6772) GL_PERFMON_RESULT_AMD (src/Graphics/GL/Tokens.hs:6776) GL_PERFMON_RESULT_AVAILABLE_AMD (src/Graphics/GL/Tokens.hs:6778) GL_PERFMON_RESULT_SIZE_AMD (src/Graphics/GL/Tokens.hs:6780) GL_UNSIGNED_INT64_AMD (src/Graphics/GL/Tokens.hs:10508) glBeginPerfMonitorAMD (src/Graphics/GL/Functions/F01.hs:583) glDeletePerfMonitorsAMD (src/Graphics/GL/Functions/F05.hs:995) glEndPerfMonitorAMD (src/Graphics/GL/Functions/F07.hs:461) glGenPerfMonitorsAMD (src/Graphics/GL/Functions/F08.hs:1371) glGetPerfMonitorCounterDataAMD (src/Graphics/GL/Functions/F11.hs:793) glGetPerfMonitorCounterInfoAMD (src/Graphics/GL/Functions/F11.hs:809) glGetPerfMonitorCounterStringAMD (src/Graphics/GL/Functions/F11.hs:824) glGetPerfMonitorCountersAMD (src/Graphics/GL/Functions/F11.hs:840) glGetPerfMonitorGroupStringAMD (src/Graphics/GL/Functions/F11.hs:856) glGetPerfMonitorGroupsAMD (src/Graphics/GL/Functions/F11.hs:871) glSelectPerfMonitorCountersAMD (src/Graphics/GL/Functions/F23.hs:1173) 46% ( 6 / 13) in 'Graphics.GL.AMD.OcclusionQueryEvent' Missing documentation for: GL_OCCLUSION_QUERY_EVENT_MASK_AMD (src/Graphics/GL/Tokens.hs:6328) GL_QUERY_ALL_EVENT_BITS_AMD (src/Graphics/GL/Tokens.hs:7496) GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7526) GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7528) GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7530) GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7560) glQueryObjectParameteruiAMD (src/Graphics/GL/Functions/F21.hs:1647) 43% ( 6 / 14) in 'Graphics.GL.AMD.NameGenDelete' Missing documentation for: GL_DATA_BUFFER_AMD (src/Graphics/GL/Tokens.hs:1962) GL_PERFORMANCE_MONITOR_AMD (src/Graphics/GL/Tokens.hs:6782) GL_QUERY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:7540) GL_SAMPLER_OBJECT_AMD (src/Graphics/GL/Tokens.hs:8404) GL_VERTEX_ARRAY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:10828) glDeleteNamesAMD (src/Graphics/GL/Functions/F05.hs:943) glGenNamesAMD (src/Graphics/GL/Functions/F08.hs:1332) glIsNameAMD (src/Graphics/GL/Functions/F14.hs:1197) 100% ( 7 / 7) in 'Graphics.GL.AMD.MultiDrawIndirect' 38% ( 6 / 16) in 'Graphics.GL.AMD.InterleavedElements' Missing documentation for: GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_BLUE (src/Graphics/GL/Tokens.hs:536) GL_GREEN (src/Graphics/GL/Tokens.hs:3690) GL_RED (src/Graphics/GL/Tokens.hs:7696) GL_RG16UI (src/Graphics/GL/Tokens.hs:8034) GL_RG8UI (src/Graphics/GL/Tokens.hs:8054) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8218) GL_VERTEX_ELEMENT_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:10994) GL_VERTEX_ID_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:10998) glVertexAttribParameteriAMD (src/Graphics/GL/Functions/F31.hs:174) 9% ( 6 / 68) in 'Graphics.GL.AMD.GPUShaderInt64' Missing documentation for: GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:2992) GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:2994) GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:2996) GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:2998) GL_INT16_NV (src/Graphics/GL/Tokens.hs:4052) GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4054) GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4056) GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4058) GL_INT64_NV (src/Graphics/GL/Tokens.hs:4062) GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4066) GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4070) GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4074) GL_INT8_NV (src/Graphics/GL/Tokens.hs:4076) GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4078) GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4080) GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4082) GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10500) GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10502) GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10504) GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10506) GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10512) GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10516) GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10520) GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10524) GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10526) GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10528) GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10530) GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10532) glGetUniformi64vNV (src/Graphics/GL/Functions/F13.hs:316) glGetUniformui64vNV (src/Graphics/GL/Functions/F13.hs:374) glProgramUniform1i64NV (src/Graphics/GL/Functions/F20.hs:939) glProgramUniform1i64vNV (src/Graphics/GL/Functions/F20.hs:968) glProgramUniform1ui64NV (src/Graphics/GL/Functions/F20.hs:1059) glProgramUniform1ui64vNV (src/Graphics/GL/Functions/F20.hs:1088) glProgramUniform2i64NV (src/Graphics/GL/Functions/F20.hs:1305) glProgramUniform2i64vNV (src/Graphics/GL/Functions/F20.hs:1335) glProgramUniform2ui64NV (src/Graphics/GL/Functions/F20.hs:1429) glProgramUniform2ui64vNV (src/Graphics/GL/Functions/F20.hs:1459) glProgramUniform3i64NV (src/Graphics/GL/Functions/F21.hs:128) glProgramUniform3i64vNV (src/Graphics/GL/Functions/F21.hs:159) glProgramUniform3ui64NV (src/Graphics/GL/Functions/F21.hs:256) glProgramUniform3ui64vNV (src/Graphics/GL/Functions/F21.hs:287) glProgramUniform4i64NV (src/Graphics/GL/Functions/F21.hs:518) glProgramUniform4i64vNV (src/Graphics/GL/Functions/F21.hs:550) glProgramUniform4ui64NV (src/Graphics/GL/Functions/F21.hs:650) glProgramUniform4ui64vNV (src/Graphics/GL/Functions/F21.hs:682) glUniform1i64NV (src/Graphics/GL/Functions/F26.hs:1288) glUniform1i64vNV (src/Graphics/GL/Functions/F26.hs:1315) glUniform1ui64NV (src/Graphics/GL/Functions/F26.hs:1400) glUniform1ui64vNV (src/Graphics/GL/Functions/F26.hs:1427) glUniform2i64NV (src/Graphics/GL/Functions/F26.hs:1602) glUniform2i64vNV (src/Graphics/GL/Functions/F26.hs:1630) glUniform2ui64NV (src/Graphics/GL/Functions/F27.hs:128) glUniform2ui64vNV (src/Graphics/GL/Functions/F27.hs:156) glUniform3i64NV (src/Graphics/GL/Functions/F27.hs:337) glUniform3i64vNV (src/Graphics/GL/Functions/F27.hs:366) glUniform3ui64NV (src/Graphics/GL/Functions/F27.hs:457) glUniform3ui64vNV (src/Graphics/GL/Functions/F27.hs:486) glUniform4i64NV (src/Graphics/GL/Functions/F27.hs:673) glUniform4i64vNV (src/Graphics/GL/Functions/F27.hs:703) glUniform4ui64NV (src/Graphics/GL/Functions/F27.hs:797) glUniform4ui64vNV (src/Graphics/GL/Functions/F27.hs:827) 28% ( 5 / 18) in 'Graphics.GL.AMD.GPUShaderHalfFloat' Missing documentation for: GL_FLOAT16_MAT2_AMD (src/Graphics/GL/Tokens.hs:2974) GL_FLOAT16_MAT2x3_AMD (src/Graphics/GL/Tokens.hs:2976) GL_FLOAT16_MAT2x4_AMD (src/Graphics/GL/Tokens.hs:2978) GL_FLOAT16_MAT3_AMD (src/Graphics/GL/Tokens.hs:2980) GL_FLOAT16_MAT3x2_AMD (src/Graphics/GL/Tokens.hs:2982) GL_FLOAT16_MAT3x4_AMD (src/Graphics/GL/Tokens.hs:2984) GL_FLOAT16_MAT4_AMD (src/Graphics/GL/Tokens.hs:2986) GL_FLOAT16_MAT4x2_AMD (src/Graphics/GL/Tokens.hs:2988) GL_FLOAT16_MAT4x3_AMD (src/Graphics/GL/Tokens.hs:2990) GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:2992) GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:2994) GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:2996) GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:2998) 100% ( 9 / 9) in 'Graphics.GL.AMD.DrawBuffersBlend' 71% ( 5 / 7) in 'Graphics.GL.AMD.DepthClampSeparate' Missing documentation for: GL_DEPTH_CLAMP_FAR_AMD (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH_CLAMP_NEAR_AMD (src/Graphics/GL/Tokens.hs:2214) 25% ( 6 / 24) in 'Graphics.GL.AMD.DebugOutput' Missing documentation for: GL_DEBUG_CATEGORY_API_ERROR_AMD (src/Graphics/GL/Tokens.hs:1978) GL_DEBUG_CATEGORY_APPLICATION_AMD (src/Graphics/GL/Tokens.hs:1980) GL_DEBUG_CATEGORY_DEPRECATION_AMD (src/Graphics/GL/Tokens.hs:1982) GL_DEBUG_CATEGORY_OTHER_AMD (src/Graphics/GL/Tokens.hs:1984) GL_DEBUG_CATEGORY_PERFORMANCE_AMD (src/Graphics/GL/Tokens.hs:1986) GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD (src/Graphics/GL/Tokens.hs:1988) GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD (src/Graphics/GL/Tokens.hs:1990) GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD (src/Graphics/GL/Tokens.hs:1992) GL_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:2000) GL_DEBUG_SEVERITY_HIGH_AMD (src/Graphics/GL/Tokens.hs:2028) GL_DEBUG_SEVERITY_LOW_AMD (src/Graphics/GL/Tokens.hs:2036) GL_DEBUG_SEVERITY_MEDIUM_AMD (src/Graphics/GL/Tokens.hs:2044) GL_MAX_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:5158) GL_MAX_DEBUG_MESSAGE_LENGTH_AMD (src/Graphics/GL/Tokens.hs:5166) glDebugMessageCallbackAMD (src/Graphics/GL/Functions/F05.hs:540) glDebugMessageEnableAMD (src/Graphics/GL/Functions/F05.hs:635) glDebugMessageInsertAMD (src/Graphics/GL/Functions/F05.hs:669) glGetDebugMessageLogAMD (src/Graphics/GL/Functions/F09.hs:1308) 71% ( 5 / 7) in 'Graphics.GL.AMD.BlendMinmaxFactor' Missing documentation for: GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2910) GL_FACTOR_MIN_AMD (src/Graphics/GL/Tokens.hs:2912) 100% ( 20 / 20) in 'Graphics.GL.AMD' 100% ( 31 / 31) in 'Graphics.GL' Documentation created: dist/doc/html/OpenGLRaw/index.html -------------------------------------------------------------------------------- -- Phase: run-depends -------------------------------------------------------------------------------- ===> hs-OpenGLRaw-3.2.4.0_1 depends on executable: ghc - found ===> hs-OpenGLRaw-3.2.4.0_1 depends on package: ghc>=8.0.2 - found ===> hs-OpenGLRaw-3.2.4.0_1 depends on package: hs-fixed>=0 - found ===> hs-OpenGLRaw-3.2.4.0_1 depends on package: hs-half>=0 - found ===> hs-OpenGLRaw-3.2.4.0_1 depends on package: hs-text>=0 - found ===> hs-OpenGLRaw-3.2.4.0_1 depends on file: /usr/local/lib/libGL.so - found -------------------------------------------------------------------------------- -- Phase: stage -------------------------------------------------------------------------------- ===> Staging for hs-OpenGLRaw-3.2.4.0_1 ===> Generating temporary packing list Installing library in /construction/x11-toolkits/hs-OpenGLRaw/stage/usr/local/lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0 ================ CONTENTS OF TMPPLIST =================== /usr/local/share/licenses/hs-OpenGLRaw-3.2.4.0_1/catalog.mk /usr/local/share/licenses/hs-OpenGLRaw-3.2.4.0_1/LICENSE /usr/local/share/licenses/hs-OpenGLRaw-3.2.4.0_1/BSD3CLAUSE lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/BlendMinmaxFactor.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/BlendMinmaxFactor.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/DebugOutput.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/DebugOutput.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/DepthClampSeparate.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/DepthClampSeparate.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/DrawBuffersBlend.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/DrawBuffersBlend.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/GPUShaderHalfFloat.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/GPUShaderHalfFloat.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/GPUShaderInt64.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/GPUShaderInt64.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/InterleavedElements.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/InterleavedElements.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/MultiDrawIndirect.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/MultiDrawIndirect.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/NameGenDelete.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/NameGenDelete.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/OcclusionQueryEvent.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/OcclusionQueryEvent.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/PerformanceMonitor.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/PerformanceMonitor.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/PinnedMemory.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/PinnedMemory.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/QueryBufferObject.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/QueryBufferObject.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/SamplePositions.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/SamplePositions.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/SeamlessCubemapPerTexture.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/SeamlessCubemapPerTexture.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/SparseTexture.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/SparseTexture.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/StencilOperationExtended.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/StencilOperationExtended.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/TransformFeedback4.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/TransformFeedback4.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/VertexShaderTessellator.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD/VertexShaderTessellator.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/AMD.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/AuxDepthStencil.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/AuxDepthStencil.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/ClientStorage.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/ClientStorage.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/ElementArray.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/ElementArray.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/Fence.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/Fence.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/FloatPixels.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/FloatPixels.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/FlushBufferRange.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/FlushBufferRange.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/ObjectPurgeable.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/ObjectPurgeable.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/RGB422.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/RGB422.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/RowBytes.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/RowBytes.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/SpecularVector.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/SpecularVector.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/TextureRange.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/TextureRange.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/TransformHint.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/TransformHint.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/VertexArrayObject.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/VertexArrayObject.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/VertexArrayRange.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/VertexArrayRange.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/VertexProgramEvaluators.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/VertexProgramEvaluators.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/YCbCr422.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE/YCbCr422.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/APPLE.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/BaseInstance.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/BaseInstance.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/BindlessTexture.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/BindlessTexture.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/BlendFuncExtended.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/BlendFuncExtended.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/BufferStorage.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/BufferStorage.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/CLEvent.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/CLEvent.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ClearBufferObject.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ClearBufferObject.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ClearTexture.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ClearTexture.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ClipControl.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ClipControl.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ColorBufferFloat.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ColorBufferFloat.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/CompressedTexturePixelStorage.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/CompressedTexturePixelStorage.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ComputeShader.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ComputeShader.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ComputeVariableGroupSize.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ComputeVariableGroupSize.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ConditionalRenderInverted.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ConditionalRenderInverted.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/CopyBuffer.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/CopyBuffer.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/CopyImage.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/CopyImage.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/CullDistance.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/CullDistance.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/DebugOutput.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/DebugOutput.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/DepthBufferFloat.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/DepthBufferFloat.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/DepthClamp.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/DepthClamp.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/DepthTexture.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/DepthTexture.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/DirectStateAccess.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/DirectStateAccess.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/DrawBuffers.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/DrawBuffers.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/DrawBuffersBlend.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/DrawBuffersBlend.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/DrawElementsBaseVertex.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/DrawElementsBaseVertex.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/DrawIndirect.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/DrawIndirect.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/DrawInstanced.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/DrawInstanced.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ES2Compatibility.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ES2Compatibility.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ES31Compatibility.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ES31Compatibility.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ES32Compatibility.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ES32Compatibility.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ES3Compatibility.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ES3Compatibility.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/EnhancedLayouts.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/EnhancedLayouts.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ExplicitUniformLocation.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ExplicitUniformLocation.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/FragmentProgram.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/FragmentProgram.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/FragmentShader.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/FragmentShader.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/FramebufferNoAttachments.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/FramebufferNoAttachments.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/FramebufferObjectCompatibility.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/FramebufferObjectCompatibility.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/FramebufferObjectCore.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/FramebufferObjectCore.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/FramebufferSRGB.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/FramebufferSRGB.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/GPUShader5.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/GPUShader5.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/GPUShaderFP64.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/GPUShaderFP64.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/GPUShaderInt64.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/GPUShaderInt64.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/GeometryShader4.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/GeometryShader4.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/GetProgramBinary.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/GetProgramBinary.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/GetTextureSubImage.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/GetTextureSubImage.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/HalfFloatPixel.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/HalfFloatPixel.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/HalfFloatVertex.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/HalfFloatVertex.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ImagingCompatibility.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ImagingCompatibility.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ImagingCore.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ImagingCore.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/IndirectParameters.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/IndirectParameters.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/InstancedArrays.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/InstancedArrays.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/InternalformatQuery.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/InternalformatQuery.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/InternalformatQuery2.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/InternalformatQuery2.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/InvalidateSubdata.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/InvalidateSubdata.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/MapBufferAlignment.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/MapBufferAlignment.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/MapBufferRange.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/MapBufferRange.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/MatrixPalette.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/MatrixPalette.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/MultiBind.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/MultiBind.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/MultiDrawIndirect.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/MultiDrawIndirect.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/Multisample.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/Multisample.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/Multitexture.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/Multitexture.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/OcclusionQuery.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/OcclusionQuery.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/OcclusionQuery2.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/OcclusionQuery2.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ParallelShaderCompile.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ParallelShaderCompile.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/PipelineStatisticsQuery.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/PipelineStatisticsQuery.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/PixelBufferObject.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/PixelBufferObject.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/PointParameters.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/PointParameters.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/PointSprite.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/PointSprite.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ProgramInterfaceQuery.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ProgramInterfaceQuery.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ProvokingVertex.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ProvokingVertex.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/QueryBufferObject.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/QueryBufferObject.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/RobustnessCompatibility.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/RobustnessCompatibility.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/RobustnessCore.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/RobustnessCore.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/SampleLocations.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/SampleLocations.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/SampleShading.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/SampleShading.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/SamplerObjects.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/SamplerObjects.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/SeamlessCubeMap.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/SeamlessCubeMap.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/SeamlessCubemapPerTexture.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/SeamlessCubemapPerTexture.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/SeparateShaderObjects.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/SeparateShaderObjects.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ShaderAtomicCounters.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ShaderAtomicCounters.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ShaderImageLoadStore.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ShaderImageLoadStore.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ShaderObjects.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ShaderObjects.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ShaderStorageBufferObject.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ShaderStorageBufferObject.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ShaderSubroutine.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ShaderSubroutine.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ShadingLanguage100.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ShadingLanguage100.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ShadingLanguageInclude.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ShadingLanguageInclude.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/Shadow.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/Shadow.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ShadowAmbient.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/ShadowAmbient.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/SparseBuffer.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/SparseBuffer.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/SparseTexture.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/SparseTexture.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/StencilTexturing.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/StencilTexturing.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/Sync.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/Sync.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TessellationShader.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TessellationShader.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureBarrier.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureBarrier.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureBorderClamp.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureBorderClamp.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureBufferObject.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureBufferObject.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureBufferObjectRGB32.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureBufferObjectRGB32.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureBufferRange.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureBufferRange.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureCompression.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureCompression.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureCompressionBPTC.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureCompressionBPTC.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureCompressionRGTC.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureCompressionRGTC.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureCubeMap.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureCubeMap.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureCubeMapArray.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureCubeMapArray.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureEnvCombine.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureEnvCombine.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureEnvDot3.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureEnvDot3.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureFilterMinmax.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureFilterMinmax.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureFloat.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureFloat.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureGather.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureGather.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureMirrorClampToEdge.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureMirrorClampToEdge.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureMirroredRepeat.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureMirroredRepeat.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureMultisample.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureMultisample.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureRG.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureRG.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureRGB10A2UI.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureRGB10A2UI.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureRectangle.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureRectangle.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureStencil8.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureStencil8.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureStorage.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureStorage.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureStorageMultisample.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureStorageMultisample.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureSwizzle.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureSwizzle.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureView.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TextureView.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TimerQuery.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TimerQuery.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TransformFeedback2.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TransformFeedback2.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TransformFeedback3.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TransformFeedback3.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TransformFeedbackInstanced.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TransformFeedbackInstanced.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TransformFeedbackOverflowQuery.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TransformFeedbackOverflowQuery.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TransposeMatrix.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/TransposeMatrix.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/UniformBufferObject.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/UniformBufferObject.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/VertexArrayBGRA.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/VertexArrayBGRA.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/VertexArrayObject.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/VertexArrayObject.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/ARB/VertexAttrib64Bit.dyn_hi 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lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/IBM/MultimodeDrawArrays.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/IBM/MultimodeDrawArrays.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/IBM/RasterposClip.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/IBM/RasterposClip.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/IBM/StaticData.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/IBM/StaticData.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/IBM/TextureMirroredRepeat.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/IBM/TextureMirroredRepeat.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/IBM/VertexArrayLists.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/IBM/VertexArrayLists.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/IBM.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/IBM.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/INGR/BlendFuncSeparate.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/INGR/BlendFuncSeparate.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/INGR/ColorClamp.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/INGR/ColorClamp.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/INGR/InterlaceRead.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/INGR/InterlaceRead.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/INGR.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/INGR.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/INTEL/ConservativeRasterization.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/INTEL/ConservativeRasterization.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/INTEL/FramebufferCmaa.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/INTEL/FramebufferCmaa.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/INTEL/MapTexture.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/INTEL/MapTexture.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/INTEL/ParallelArrays.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/INTEL/ParallelArrays.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/INTEL/PerformanceQuery.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/INTEL/PerformanceQuery.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/INTEL.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/INTEL.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/KHR/BlendEquationAdvanced.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/KHR/BlendEquationAdvanced.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/KHR/BlendEquationAdvancedCoherent.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/KHR/BlendEquationAdvancedCoherent.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/KHR/ContextFlushControl.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/KHR/ContextFlushControl.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/KHR/DebugCompatibility.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/KHR/DebugCompatibility.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/KHR/DebugCore.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/KHR/DebugCore.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/KHR/NoError.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/KHR/NoError.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/KHR/Robustness.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/KHR/Robustness.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/KHR/TextureCompressionASTCHDR.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/KHR/TextureCompressionASTCHDR.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/KHR/TextureCompressionASTCLDR.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/KHR/TextureCompressionASTCLDR.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/KHR.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/KHR.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/MESA/PackInvert.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/MESA/PackInvert.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/MESA/ResizeBuffers.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/MESA/ResizeBuffers.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/MESA/WindowPos.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/MESA/WindowPos.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/MESA/YCbCrTexture.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/MESA/YCbCrTexture.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/MESA.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/MESA.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/MESAX/TextureStack.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/MESAX/TextureStack.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/MESAX.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/MESAX.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/BindlessMultiDrawIndirect.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/BindlessMultiDrawIndirect.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/BindlessMultiDrawIndirectCount.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/BindlessMultiDrawIndirectCount.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/BindlessTexture.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/BindlessTexture.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/BlendEquationAdvanced.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/BlendEquationAdvanced.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/BlendEquationAdvancedCoherent.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/BlendEquationAdvancedCoherent.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/ClipSpaceWScaling.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/ClipSpaceWScaling.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/CommandList.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/CommandList.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/ComputeProgram5.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/ComputeProgram5.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/ConditionalRender.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/ConditionalRender.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/ConservativeRaster.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/ConservativeRaster.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/ConservativeRasterDilate.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/ConservativeRasterDilate.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/ConservativeRasterPreSnapTriangles.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/ConservativeRasterPreSnapTriangles.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/CopyDepthToColor.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/CopyDepthToColor.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/CopyImage.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/CopyImage.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/DeepTexture3D.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/DeepTexture3D.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/DepthBufferFloat.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/DepthBufferFloat.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/DepthClamp.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/DepthClamp.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/DrawTexture.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/DrawTexture.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/Evaluators.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/Evaluators.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/ExplicitMultisample.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/ExplicitMultisample.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/Fence.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/Fence.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/FillRectangle.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/FillRectangle.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/FloatBuffer.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/FloatBuffer.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/FogDistance.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/FogDistance.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/FragmentCoverageToColor.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/FragmentCoverageToColor.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/FragmentProgram.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/FragmentProgram.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/FragmentProgram2.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/FragmentProgram2.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/FramebufferMixedSamples.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/FramebufferMixedSamples.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/FramebufferMultisampleCoverage.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/FramebufferMultisampleCoverage.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/GPUProgram4.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/GPUProgram4.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/GPUProgram5.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/GPUProgram5.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/GPUShader5.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/GPUShader5.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/GeometryProgram4.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/GeometryProgram4.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/HalfFloat.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/HalfFloat.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/InternalformatSampleQuery.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/InternalformatSampleQuery.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/LightMaxExponent.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/LightMaxExponent.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/MultisampleCoverage.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/MultisampleCoverage.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/MultisampleFilterHint.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/MultisampleFilterHint.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/OcclusionQuery.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/OcclusionQuery.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/PackedDepthStencil.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/PackedDepthStencil.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/ParameterBufferObject.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/ParameterBufferObject.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/PathRenderingCompatibility.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/PathRenderingCompatibility.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/PathRenderingCore.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/PathRenderingCore.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/PathRenderingSharedEdge.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/PathRenderingSharedEdge.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/PixelDataRange.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/PixelDataRange.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/PointSprite.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/PointSprite.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/PresentVideo.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/PresentVideo.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/PrimitiveRestart.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/PrimitiveRestart.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/RegisterCombiners.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/RegisterCombiners.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/RegisterCombiners2.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/RegisterCombiners2.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/RobustnessVideoMemoryPurge.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/RobustnessVideoMemoryPurge.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/SampleLocations.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/SampleLocations.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/ShaderBufferLoad.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/ShaderBufferLoad.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/ShaderBufferStore.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/ShaderBufferStore.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/ShaderThreadGroup.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/ShaderThreadGroup.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/TessellationProgram5.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/TessellationProgram5.hi 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lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/TextureRectangle.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/TextureShader.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/TextureShader.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/TextureShader2.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/TextureShader2.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/TextureShader3.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/TextureShader3.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/TransformFeedback.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/TransformFeedback.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/TransformFeedback2.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/TransformFeedback2.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/UniformBufferUnifiedMemory.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/UniformBufferUnifiedMemory.hi 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lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/VertexProgram2Option.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/VertexProgram2Option.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/VertexProgram3.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/VertexProgram3.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/VertexProgram4.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/VertexProgram4.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/VideoCapture.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/VideoCapture.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/ViewportSwizzle.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV/ViewportSwizzle.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NV.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NVX/ConditionalRender.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NVX/ConditionalRender.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NVX/GPUMemoryInfo.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NVX/GPUMemoryInfo.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NVX.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/NVX.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/OES/ByteCoordinates.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/OES/ByteCoordinates.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/OES/CompressedPalettedTexture.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/OES/CompressedPalettedTexture.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/OES/FixedPoint.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/OES/FixedPoint.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/OES/QueryMatrix.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/OES/QueryMatrix.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/OES/ReadFormat.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/OES/ReadFormat.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/OES/SinglePrecision.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/OES/SinglePrecision.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/OES.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/OES.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/OML/Interlace.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/OML/Interlace.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/OML/Resample.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/OML/Resample.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/OML/Subsample.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/OML/Subsample.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/OML.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/OML.hi 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lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/S3/S3TC.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/S3.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/S3.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/SGI/ColorMatrix.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/SGI/ColorMatrix.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/SGI/ColorTable.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/SGI/ColorTable.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/SGI/TextureColorTable.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/SGI/TextureColorTable.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/SGI.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/SGI.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/SGIS/DetailTexture.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/SGIS/DetailTexture.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/SGIS/FogFunction.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/SGIS/FogFunction.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/SGIS/GenerateMipmap.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/SGIS/GenerateMipmap.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/SGIS/Multisample.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/SGIS/Multisample.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/SGIS/PixelTexture.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/SGIS/PixelTexture.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/SGIS/PointLineTexgen.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/SGIS/PointLineTexgen.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/SGIS/PointParameters.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/SGIS/PointParameters.hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/SGIS/SharpenTexture.dyn_hi lib/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/Graphics/GL/SGIS/SharpenTexture.hi 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share/doc/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/html/mini_Graphics-GL-WIN-PhongShading.html share/doc/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/html/mini_Graphics-GL-WIN-SpecularFog.html share/doc/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/html/mini_Graphics-GL-WIN.html share/doc/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/html/mini_Graphics-GL.html share/doc/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/html/minus.gif share/doc/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/html/ocean.css share/doc/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/html/plus.gif share/doc/cabal/ghc-8.0.2/OpenGLRaw-3.2.4.0/html/synopsis.png ========================================================= ====> Compressing man pages (compress-man) -------------------------------------------------------------------------------- -- Phase: package -------------------------------------------------------------------------------- ===> Building package for hs-OpenGLRaw-3.2.4.0_1 file sizes/checksums [2245]: .......... done packing files [2245]: .......... done packing directories [0]: . done -------------------------------------------------- -- Termination -------------------------------------------------- Finished: Tuesday, 17 APR 2018 at 06:55:41 UTC Duration: 00:09:48