=> Building games/blinkensisters Started : Thursday, 19 APR 2018 at 14:18:40 UTC Platform: 5.3-DEVELOPMENT DragonFly v5.3.0.81.g32506c-DEVELOPMENT #29: Tue Apr 10 08:49:52 PDT 2018 marino@pkgbox64.dragonflybsd.org:/usr/obj/usr/src/sys/X86_64_GENERIC x86_64 -------------------------------------------------- -- Environment -------------------------------------------------- UNAME_r=5.0-SYNTH UNAME_m=x86_64 UNAME_p=x86_64 UNAME_v=DragonFly 5.0-SYNTH UNAME_s=DragonFly PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin SSL_NO_VERIFY_PEER=1 TERM=dumb PKG_CACHEDIR=/var/cache/pkg8 PKG_DBDIR=/var/db/pkg8 PORTSDIR=/xports LANG=C HOME=/root USER=root -------------------------------------------------- -- Options -------------------------------------------------- ===> The following configuration options are available for blinkensisters-with-addons-0.5.3_14: ADDONS=on: Install addons (~200 MB download size) DOCS=on: Build and/or install documentation SDL_MIXER=on: Build with sound support SDL_NET=on: Build with network support THEORA=on: Ogg Theora video codec support ===> Use 'make config' to modify these settings -------------------------------------------------- -- CONFIGURE_ENV -------------------------------------------------- SDL_CONFIG=/usr/local/bin/sdl-config ac_cv_path_PERL=/usr/local/bin/perl ac_cv_path_PERL_PATH=/usr/local/bin/perl PERL_USE_UNSAFE_INC=1 XDG_DATA_HOME=/construction/games/blinkensisters XDG_CONFIG_HOME=/construction/games/blinkensisters HOME=/construction/games/blinkensisters TMPDIR="/tmp" PATH=/construction/games/blinkensisters/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin SHELL=/bin/sh CONFIG_SHELL=/bin/sh CCVER=gcc50 -------------------------------------------------- -- CONFIGURE_ARGS -------------------------------------------------- -------------------------------------------------- -- MAKE_ENV -------------------------------------------------- SDL_CONFIG=/usr/local/bin/sdl-config PERL_USE_UNSAFE_INC=1 XDG_DATA_HOME=/construction/games/blinkensisters XDG_CONFIG_HOME=/construction/games/blinkensisters HOME=/construction/games/blinkensisters TMPDIR="/tmp" PATH=/construction/games/blinkensisters/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin NO_PIE=yes MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES CCVER=gcc50 PREFIX=/usr/local LOCALBASE=/usr/local LIBDIR="/usr/lib" NOPROFILE=1 CC="cc" CFLAGS="-pipe -I/usr/local/include -O2 -fno-strict-aliasing" CPP="cpp" CPPFLAGS="" LDFLAGS="" LIBS="" CXX="c++" CXXFLAGS=" -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include" MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" -------------------------------------------------- -- MAKE_ARGS -------------------------------------------------- DESTDIR=/construction/games/blinkensisters/stage -------------------------------------------------- -- PLIST_SUB -------------------------------------------------- PORTDOCS="" PORTEXAMPLES="" CMAKE_BUILD_TYPE="release" OSREL=5.0 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local LIB32DIR=lib PERL_VERSION=5.26.1 PERL_VER=5.26 PERL5_MAN1=lib/perl5/site_perl/man/man1 PERL5_MAN3=lib/perl5/site_perl/man/man3 SITE_PERL=lib/perl5/site_perl SITE_ARCH=lib/perl5/site_perl/mach/5.26 PROFILE="@comment " DOCSDIR="share/doc/blinkensisters" EXAMPLESDIR="share/examples/blinkensisters" DATADIR="share/blinkensisters" WWWDIR="www/blinkensisters" ETCDIR="etc/blinkensisters" -------------------------------------------------- -- SUB_LIST -------------------------------------------------- PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/blinkensisters DOCSDIR=/usr/local/share/doc/blinkensisters EXAMPLESDIR=/usr/local/share/examples/blinkensisters WWWDIR=/usr/local/www/blinkensisters ETCDIR=/usr/local/etc/blinkensisters -------------------------------------------------- -- /etc/make.conf -------------------------------------------------- SYNTHPROFILE=Release-5.0 USE_PACKAGE_DEPENDS_ONLY=yes PACKAGE_BUILDING=yes BATCH=yes PKG_CREATE_VERBOSE=yes PORTSDIR=/xports DISTDIR=/distfiles WRKDIRPREFIX=/construction PORT_DBDIR=/options PACKAGES=/packages MAKE_JOBS_NUMBER_LIMIT=5 LICENSES_ACCEPTED= NONE HAVE_COMPAT_IA32_KERN= CONFIGURE_MAX_CMD_LEN=262144 _SMP_CPUS=8 UID=0 ARCH=x86_64 OPSYS=DragonFly DFLYVERSION=500000 OSVERSION=9999999 OSREL=5.0 _OSRELEASE=5.0-SYNTH -------------------------------------------------------------------------------- -- Phase: check-sanity -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Phase: pkg-depends -------------------------------------------------------------------------------- ===> blinkensisters-with-addons-0.5.3_14 depends on file: /usr/local/sbin/pkg - not found ===> Installing existing package /packages/All/pkg-1.10.5.txz Installing pkg-1.10.5... Extracting pkg-1.10.5: .......... done ===> blinkensisters-with-addons-0.5.3_14 depends on file: /usr/local/sbin/pkg - found ===> Returning to build of blinkensisters-with-addons-0.5.3_14 -------------------------------------------------------------------------------- -- Phase: fetch-depends -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Phase: fetch -------------------------------------------------------------------------------- ===> Fetching all distfiles required by blinkensisters-with-addons-0.5.3_14 for building -------------------------------------------------------------------------------- -- Phase: checksum -------------------------------------------------------------------------------- ===> Fetching all distfiles required by blinkensisters-with-addons-0.5.3_14 for building => SHA256 Checksum OK for LostPixels-0.5.3-source-with-addons.tar.gz. -------------------------------------------------------------------------------- -- Phase: extract-depends -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Phase: extract -------------------------------------------------------------------------------- ===> Fetching all distfiles required by blinkensisters-with-addons-0.5.3_14 for building ===> Extracting for blinkensisters-with-addons-0.5.3_14 => SHA256 Checksum OK for LostPixels-0.5.3-source-with-addons.tar.gz. -------------------------------------------------------------------------------- -- Phase: patch-depends -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Phase: patch -------------------------------------------------------------------------------- ===> Patching for blinkensisters-with-addons-0.5.3_14 ===> Applying ports patches for blinkensisters-with-addons-0.5.3_14 -------------------------------------------------------------------------------- -- Phase: build-depends -------------------------------------------------------------------------------- ===> blinkensisters-with-addons-0.5.3_14 depends on file: /usr/local/bin/sdl-config - not found ===> Installing existing package /packages/All/sdl-1.2.15_10,2.txz Installing sdl-1.2.15_10,2... `-- Installing aalib-1.4.r5_11... | `-- Installing indexinfo-0.3.1... | `-- Extracting indexinfo-0.3.1: .... done | `-- Installing ncurses-6.0.0s20171223_1... | `-- Extracting ncurses-6.0.0s20171223_1: .......... done `-- Extracting aalib-1.4.r5_11: .......... done `-- Installing libGLU-9.0.0_3... | `-- Installing mesa-libs-17.3.1... | | `-- Installing expat-2.2.5... | | `-- Extracting expat-2.2.5: .......... done | | `-- Installing libX11-1.6.5,1... | | `-- Installing kbproto-1.0.7... | | `-- Extracting kbproto-1.0.7: .......... done | | `-- Installing libXau-1.0.8_3... | | | `-- Installing xproto-7.0.31... | | | `-- Extracting xproto-7.0.31: .......... done | | `-- Extracting libXau-1.0.8_3: .......... done | | `-- Installing libXdmcp-1.1.2... | | `-- Extracting libXdmcp-1.1.2: ......... done | | `-- Installing libxcb-1.12_2... | | | `-- Installing libpthread-stubs-0.4... | | | `-- Extracting libpthread-stubs-0.4: .... done | | | `-- Installing libxml2-2.9.7... | | | `-- Extracting libxml2-2.9.7: .......... done | | `-- Extracting libxcb-1.12_2: .......... done | | `-- Extracting libX11-1.6.5,1: .......... done | | `-- Installing libXdamage-1.1.4_3... | | `-- Installing damageproto-1.2.1... | | `-- Extracting damageproto-1.2.1: .... done | | `-- Installing libXfixes-5.0.3... | | | `-- Installing fixesproto-5.0... | | | `-- Extracting fixesproto-5.0: .... done | | `-- Extracting libXfixes-5.0.3: .......... done | | `-- Extracting libXdamage-1.1.4_3: ...... done | | `-- Installing libXext-1.3.3_1,1... | | `-- Installing xextproto-7.3.0... | | `-- Extracting xextproto-7.3.0: .......... done | | `-- Extracting libXext-1.3.3_1,1: .......... done | | `-- Installing libXxf86vm-1.1.4_1... | | `-- Installing xf86vidmodeproto-2.3.1... | | `-- Extracting xf86vidmodeproto-2.3.1: .... done | | `-- Extracting libXxf86vm-1.1.4_1: .......... done | | `-- Installing libdrm-2.4.89,1... | | `-- Installing libpciaccess-0.13.5... | | | `-- Installing pciids-20180219... | | | `-- Extracting pciids-20180219: ..... done | | `-- Extracting libpciaccess-0.13.5: ...... done | | `-- Extracting libdrm-2.4.89,1: .......... done | | `-- Installing libelf-0.8.13_3... | | `-- Installing gettext-runtime-0.19.8.1_1... | | `-- Extracting gettext-runtime-0.19.8.1_1: .......... done | | `-- Extracting libelf-0.8.13_3: .......... done | | `-- Installing libxshmfence-1.2_2... | | `-- Extracting libxshmfence-1.2_2: ......... done | `-- Extracting mesa-libs-17.3.1: .......... done `-- Extracting libGLU-9.0.0_3: ...... done `-- Installing libXrandr-1.5.1... | `-- Installing libXrender-0.9.10... | | `-- Installing renderproto-0.11.1... | | `-- Extracting renderproto-0.11.1: .... done | `-- Extracting libXrender-0.9.10: .......... done | `-- Installing randrproto-1.5.0... | `-- Extracting randrproto-1.5.0: ....... done `-- Extracting libXrandr-1.5.1: .......... done Extracting sdl-1.2.15_10,2: .......... done Message from aalib-1.4.r5_11: ===> NOTICE: The aalib port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port Message from sdl-1.2.15_10,2: ------------------------------------------------------------------------------ Your SDL library has been built with libvgl support, which means that you can run almost any SDL application straight on your console (VESA 2.0 compatible videocard is required). To do this you have to load the vesa kernel module or enable it in your kernel, and set environment variable "SDL_VIDEODRIVER=vgl". ------------------------------------------------------------------------------ ===> blinkensisters-with-addons-0.5.3_14 depends on file: /usr/local/bin/sdl-config - found ===> Returning to build of blinkensisters-with-addons-0.5.3_14 ===> blinkensisters-with-addons-0.5.3_14 depends on file: /usr/local/bin/cmake - not found ===> Installing existing package /packages/All/cmake-3.10.2.txz Installing cmake-3.10.2... `-- Installing curl-7.59.0... | `-- Installing ca_root_nss-3.36... | `-- Extracting ca_root_nss-3.36: ........ done | `-- Installing krb5-1.16_1... | | `-- Installing libressl-2.6.4... | | `-- Extracting libressl-2.6.4: .......... done | | `-- Installing pkgconf-1.4.2,1... | | `-- Extracting pkgconf-1.4.2,1: .......... done | | `-- Installing readline-7.0.3_1... | | `-- Extracting readline-7.0.3_1: .......... done | `-- Extracting krb5-1.16_1: .......... done | `-- Installing libnghttp2-1.31.0... | `-- Extracting libnghttp2-1.31.0: .......... done `-- Extracting curl-7.59.0: .......... done `-- Installing jsoncpp-1.8.1_3... `-- Extracting jsoncpp-1.8.1_3: .......... done `-- Installing libarchive-3.3.2,1... | `-- Installing liblz4-1.8.1.2,1... | `-- Extracting liblz4-1.8.1.2,1: .......... done | `-- Installing lzo2-2.10_1... | `-- Extracting lzo2-2.10_1: .......... done `-- Extracting libarchive-3.3.2,1: .......... done `-- Installing libuv-1.20.0... `-- Extracting libuv-1.20.0: .......... done `-- Installing rhash-1.3.5... `-- Extracting rhash-1.3.5: .......... done Extracting cmake-3.10.2: .......... done Message from ca_root_nss-3.36: ********************************* WARNING ********************************* FreeBSD does not, and can not warrant that the certification authorities whose certificates are included in this package have in any way been audited for trustworthiness or RFC 3647 compliance. Assessment and verification of trust is the complete responsibility of the system administrator. *********************************** NOTE ********************************** This package installs symlinks to support root certificates discovery by default for software that uses OpenSSL. This enables SSL Certificate Verification by client software without manual intervention. If you prefer to do this manually, replace the following symlinks with either an empty file or your site-local certificate bundle. * /etc/ssl/cert.pem * /usr/local/etc/ssl/cert.pem * /usr/local/openssl/cert.pem *************************************************************************** ===> blinkensisters-with-addons-0.5.3_14 depends on file: /usr/local/bin/cmake - found ===> Returning to build of blinkensisters-with-addons-0.5.3_14 ===> blinkensisters-with-addons-0.5.3_14 depends on package: perl5>=5.26<5.27 - not found ===> Installing existing package /packages/All/perl5-5.26.1.txz Installing perl5-5.26.1... Extracting perl5-5.26.1: .......... done Message from perl5-5.26.1: The /usr/bin/perl symlink has been removed starting with Perl 5.20. For shebangs, you should either use: #!/usr/local/bin/perl or #!/usr/bin/env perl The first one will only work if you have a /usr/local/bin/perl, the second will work as long as perl is in PATH. ===> blinkensisters-with-addons-0.5.3_14 depends on package: perl5>=5.26<5.27 - found ===> Returning to build of blinkensisters-with-addons-0.5.3_14 -------------------------------------------------------------------------------- -- Phase: lib-depends -------------------------------------------------------------------------------- ===> blinkensisters-with-addons-0.5.3_14 depends on shared library: libtheora.so - not found ===> Installing existing package /packages/All/libtheora-1.1.1_7.txz Installing libtheora-1.1.1_7... `-- Installing libogg-1.3.3,4... `-- Extracting libogg-1.3.3,4: .......... done `-- Installing libvorbis-1.3.6,3... `-- Extracting libvorbis-1.3.6,3: .......... done Extracting libtheora-1.1.1_7: .......... done ===> blinkensisters-with-addons-0.5.3_14 depends on shared library: libtheora.so - found (/usr/local/lib/libtheora.so) ===> Returning to build of blinkensisters-with-addons-0.5.3_14 ===> blinkensisters-with-addons-0.5.3_14 depends on shared library: libSDL.so - found (/usr/local/lib/libSDL.so) ===> blinkensisters-with-addons-0.5.3_14 depends on shared library: libSDL_image.so - not found ===> Installing existing package /packages/All/sdl_image-1.2.12_11.txz Installing sdl_image-1.2.12_11... `-- Installing jpeg-turbo-1.5.3... `-- Extracting jpeg-turbo-1.5.3: .......... done `-- Installing png-1.6.34... `-- Extracting png-1.6.34: .......... done `-- Installing tiff-4.0.9_1... | `-- Installing jbigkit-2.1_1... | `-- Extracting jbigkit-2.1_1: .......... done `-- Extracting tiff-4.0.9_1: .......... done `-- Installing webp-0.6.1... | `-- Installing giflib-5.1.4... | `-- Extracting giflib-5.1.4: .......... done `-- Extracting webp-0.6.1: .......... done Extracting sdl_image-1.2.12_11: .......... done ===> blinkensisters-with-addons-0.5.3_14 depends on shared library: libSDL_image.so - found (/usr/local/lib/libSDL_image.so) ===> Returning to build of blinkensisters-with-addons-0.5.3_14 ===> blinkensisters-with-addons-0.5.3_14 depends on shared library: libSDL_ttf.so - not found ===> Installing existing package /packages/All/sdl_ttf-2.0.11_7.txz Installing sdl_ttf-2.0.11_7... `-- Installing freetype2-2.9_1... `-- Extracting freetype2-2.9_1: .......... done Extracting sdl_ttf-2.0.11_7: .......... done Message from freetype2-2.9_1: The 2.7.x series now uses the new subpixel hinting mode (V40 port's option) as the default, emulating a modern version of ClearType. This change inevitably leads to different rendering results, and you might change port's options to adapt it to your taste (or use the new "FREETYPE_PROPERTIES" environment variable). The environment variable "FREETYPE_PROPERTIES" can be used to control the driver properties. Example: FREETYPE_PROPERTIES=truetype:interpreter-version=35 \ cff:no-stem-darkening=1 \ autofitter:warping=1 This allows to select, say, the subpixel hinting mode at runtime for a given application. The controllable properties are listed in the section "Controlling FreeType Modules" in the reference's table of contents (/usr/local/share/doc/freetype2/reference/ft2-toc.html, if documentation was installed). ===> blinkensisters-with-addons-0.5.3_14 depends on shared library: libSDL_ttf.so - found (/usr/local/lib/libSDL_ttf.so) ===> Returning to build of blinkensisters-with-addons-0.5.3_14 ===> blinkensisters-with-addons-0.5.3_14 depends on shared library: libSDL_mixer.so - not found ===> Installing existing package /packages/All/sdl_mixer-1.2.12_12.txz Installing sdl_mixer-1.2.12_12... `-- Installing flac-1.3.2... `-- Extracting flac-1.3.2: .......... done `-- Installing libmikmod-3.3.11.1... `-- Extracting libmikmod-3.3.11.1: .......... done `-- Installing smpeg-0.4.4_14... `-- Extracting smpeg-0.4.4_14: .......... done `-- Installing timidity-0.2i_1... `-- Extracting timidity-0.2i_1: .......... done Extracting sdl_mixer-1.2.12_12: ......... done Message from timidity-0.2i_1: ===> NOTICE: The timidity port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port ===> blinkensisters-with-addons-0.5.3_14 depends on shared library: libSDL_mixer.so - found (/usr/local/lib/libSDL_mixer.so) ===> Returning to build of blinkensisters-with-addons-0.5.3_14 ===> blinkensisters-with-addons-0.5.3_14 depends on shared library: libSDL_net.so - not found ===> Installing existing package /packages/All/sdl_net-1.2.8_3.txz Installing sdl_net-1.2.8_3... Extracting sdl_net-1.2.8_3: ......... done ===> blinkensisters-with-addons-0.5.3_14 depends on shared library: libSDL_net.so - found (/usr/local/lib/libSDL_net.so) ===> Returning to build of blinkensisters-with-addons-0.5.3_14 -------------------------------------------------------------------------------- -- Phase: configure -------------------------------------------------------------------------------- ===> Configuring for blinkensisters-with-addons-0.5.3_14 ===> Performing in-source build /bin/mkdir -p /construction/games/blinkensisters/blinkensisters/lostpixels/game/software -- The C compiler identification is GNU 5.4.1 -- The CXX compiler identification is GNU 5.4.1 -- Check for working C compiler: /usr/bin/cc -- Check for working C compiler: /usr/bin/cc -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Detecting C compile features -- Detecting C compile features - done -- Check for working CXX compiler: /usr/bin/c++ -- Check for working CXX compiler: /usr/bin/c++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Detecting CXX compile features -- Detecting CXX compile features - done -- Looking for pthread.h -- Looking for pthread.h - found -- Found Threads: TRUE -- Found SDL: /usr/local/lib/libSDLmain.a;/usr/local/lib/libSDL.so;-pthread -- SDL found: includes in /usr/local/include/SDL;/usr/local/include, library in /usr/local/lib/libSDLmain.a;/usr/local/lib/libSDL.so;-pthread -- Found SDL_image: /usr/local/lib/libSDL_image.so (found version "1.2.12") -- SDL_image found: includes in /usr/local/include/SDL, library in /usr/local/lib/libSDL_image.so -- Found SDL_ttf: /usr/local/lib/libSDL_ttf.so (found version "2.0.11") -- SDL_ttf found: includes in /usr/local/include/SDL, library in /usr/local/lib/libSDL_ttf.so -- Found SDL_mixer: /usr/local/lib/libSDL_mixer.so (found version "1.2.12") -- SDL_mixer found: includes in /usr/local/include/SDL, library in /usr/local/lib/libSDL_mixer.so -- Found SDL_net: /usr/local/lib/libSDL_net.so (found version "1.2.8") -- SDL_net found: includes in /usr/local/include/SDL, library in /usr/local/lib/libSDL_net.so CMake Warning (dev) at CMakeLists.txt:101 (ADD_DEFINITIONS): Policy CMP0005 is not set: Preprocessor definition values are now escaped automatically. Run "cmake --help-policy CMP0005" for policy details. Use the cmake_policy command to set the policy and suppress this warning. This warning is for project developers. Use -Wno-dev to suppress it. -- theora found: includes in /usr/local/include, library in /usr/local/lib/libtheora.so;/usr/local/lib/libogg.so;/usr/local/lib/libvorbis.so -- Will also build BLPViewers -- Will also build BlinkenPlayer CMake Warning (dev) at CMakeLists.txt:161 (GET_TARGET_PROPERTY): Policy CMP0026 is not set: Disallow use of the LOCATION target property. Run "cmake --help-policy CMP0026" for policy details. Use the cmake_policy command to set the policy and suppress this warning. The LOCATION property should not be read from target "bmfcompress". Use the target name directly with add_custom_command, or use the generator expression $, as appropriate. This warning is for project developers. Use -Wno-dev to suppress it. -- Looking for RPMTools... - rpmbuild NOT FOUND -- Configuring done -- Generating done CMake Warning: Manually-specified variables were not used by the project: CMAKE_CXX_FLAGS_DEBUG CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_MODULE_LINKER_FLAGS CMAKE_SHARED_LINKER_FLAGS -- Build files have been written to: /construction/games/blinkensisters/blinkensisters/lostpixels/game/software -------------------------------------------------------------------------------- -- Phase: build -------------------------------------------------------------------------------- ===> Building for blinkensisters-with-addons-0.5.3_14 /usr/local/bin/cmake -H/construction/games/blinkensisters/blinkensisters/lostpixels/game/software -B/construction/games/blinkensisters/blinkensisters/lostpixels/game/software --check-build-system CMakeFiles/Makefile.cmake 0 /usr/local/bin/cmake -E cmake_progress_start /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/CMakeFiles /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/CMakeFiles/progress.marks /usr/bin/make -f CMakeFiles/Makefile2 all --- CMakeFiles/bmfdecompress.dir/all --- --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/bmfcompress.dir/all --- --- TOOLS/BLPViewer/CMakeFiles/blpmatrix.dir/all --- --- TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/all --- --- CMakeFiles/bmfdecompress.dir/all --- /usr/bin/make -f CMakeFiles/bmfdecompress.dir/build.make CMakeFiles/bmfdecompress.dir/depend --- CMakeFiles/LostPixels.dir/all --- /usr/bin/make -f CMakeFiles/LostPixels.dir/build.make CMakeFiles/LostPixels.dir/depend --- CMakeFiles/bmfcompress.dir/all --- /usr/bin/make -f CMakeFiles/bmfcompress.dir/build.make CMakeFiles/bmfcompress.dir/depend --- TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/all --- /usr/bin/make -f TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/build.make TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/depend --- TOOLS/BLPViewer/CMakeFiles/blpmatrix.dir/all --- /usr/bin/make -f TOOLS/BLPViewer/CMakeFiles/blpmatrix.dir/build.make TOOLS/BLPViewer/CMakeFiles/blpmatrix.dir/depend --- CMakeFiles/bmfdecompress.dir/all --- --- CMakeFiles/bmfdecompress.dir/depend --- --- TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/all --- --- TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/depend --- --- CMakeFiles/bmfdecompress.dir/all --- cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/blinkensisters/blinkensisters/lostpixels/game/software /construction/games/blinkensisters/blinkensisters/lostpixels/game/software /construction/games/blinkensisters/blinkensisters/lostpixels/game/software /construction/games/blinkensisters/blinkensisters/lostpixels/game/software /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/CMakeFiles/bmfdecompress.dir/DependInfo.cmake --- TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/all --- cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/blinkensisters/blinkensisters/lostpixels/game/software /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer /construction/games/blinkensisters/blinkensisters/lostpixels/game/software /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/DependInfo.cmake --- TOOLS/BLPViewer/CMakeFiles/blpmatrix.dir/all --- --- TOOLS/BLPViewer/CMakeFiles/blpmatrix.dir/depend --- cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/blinkensisters/blinkensisters/lostpixels/game/software /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer /construction/games/blinkensisters/blinkensisters/lostpixels/game/software /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/CMakeFiles/blpmatrix.dir/DependInfo.cmake --- CMakeFiles/bmfcompress.dir/all --- --- CMakeFiles/bmfcompress.dir/depend --- cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/blinkensisters/blinkensisters/lostpixels/game/software /construction/games/blinkensisters/blinkensisters/lostpixels/game/software /construction/games/blinkensisters/blinkensisters/lostpixels/game/software 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CMakeFiles/blpmatrix.dir/blpmatrix.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/blpmatrix.cpp --- CMakeFiles/bmfcompress.dir/all --- Scanning dependencies of target bmfcompress /usr/bin/make -f CMakeFiles/bmfcompress.dir/build.make CMakeFiles/bmfcompress.dir/build --- CMakeFiles/bmfcompress.dir/BlinkenBMF/minilzo.o --- [ 1%] Building CXX object CMakeFiles/bmfcompress.dir/BlinkenBMF/minilzo.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/bmfcompress.dir/BlinkenBMF/minilzo.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF/minilzo.cpp --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/depend --- cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/blinkensisters/blinkensisters/lostpixels/game/software /construction/games/blinkensisters/blinkensisters/lostpixels/game/software /construction/games/blinkensisters/blinkensisters/lostpixels/game/software 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-I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/blpviewer.dir/blpmain.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/blpmain.cpp --- CMakeFiles/bmfcompress.dir/all --- --- CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfcompress.o --- [ 1%] Building CXX object CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfcompress.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfcompress.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF/bmfcompress.cpp --- TOOLS/BLPViewer/CMakeFiles/blpmatrix.dir/all --- --- TOOLS/BLPViewer/CMakeFiles/blpmatrix.dir/blpstream.o --- --- CMakeFiles/bmfdecompress.dir/all --- Scanning dependencies of target bmfdecompress /usr/bin/make -f CMakeFiles/bmfdecompress.dir/build.make 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-I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/blpmatrix.dir/blpstream.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/blpstream.cpp --- CMakeFiles/bmfdecompress.dir/all --- /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/bmfdecompress.dir/BlinkenBMF/minilzo.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF/minilzo.cpp --- TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/all --- --- TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/blpstream.o --- --- CMakeFiles/bmfcompress.dir/all --- --- CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfconvert.o --- [ 3%] Building CXX object CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfconvert.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfconvert.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF/bmfconvert.cpp --- TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/all --- [ 4%] Building CXX object TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/blpstream.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/blpviewer.dir/blpstream.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/blpstream.cpp --- CMakeFiles/bmfcompress.dir/all --- --- bmfcompress --- [ 5%] Linking CXX executable bmfcompress /usr/local/bin/cmake -E cmake_link_script CMakeFiles/bmfcompress.dir/link.txt --verbose=1 /usr/bin/c++ -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include CMakeFiles/bmfcompress.dir/BlinkenBMF/minilzo.o CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfcompress.o CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfconvert.o -o bmfcompress --- TOOLS/BLPViewer/CMakeFiles/blpmatrix.dir/all --- --- TOOLS/BLPViewer/CMakeFiles/blpmatrix.dir/drawprimitives.o --- --- CMakeFiles/bmfcompress.dir/all --- [ 5%] Built target bmfcompress --- 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-pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/blpmatrix.dir/drawprimitives.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/drawprimitives.cpp --- CMakeFiles/bmfdecompress.dir/all --- [ 7%] Building CXX object CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfdecompress.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfdecompress.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF/bmfdecompress.cpp --- CMakeFiles/LostPixels.dir/all --- Scanning dependencies of target LostPixels /usr/bin/make -f CMakeFiles/LostPixels.dir/build.make CMakeFiles/LostPixels.dir/build --- TOOLS/BLPViewer/CMakeFiles/blpmatrix.dir/all --- --- TOOLS/BLPViewer/blpmatrix --- --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/actioncapture.o --- [ 8%] Building CXX object CMakeFiles/LostPixels.dir/actioncapture.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/actioncapture.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/actioncapture.cpp --- TOOLS/BLPViewer/CMakeFiles/blpmatrix.dir/all --- [ 8%] Linking CXX executable blpmatrix cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/blpmatrix.dir/link.txt --verbose=1 /usr/bin/c++ -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include CMakeFiles/blpmatrix.dir/blpmatrix.o CMakeFiles/blpmatrix.dir/blpstream.o CMakeFiles/blpmatrix.dir/drawprimitives.o -o blpmatrix -Wl,-rpath,/usr/local/lib /usr/local/lib/libSDLmain.a /usr/local/lib/libSDL.so -pthread /usr/local/lib/libSDL_net.so --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/background.o --- [ 8%] Building CXX object CMakeFiles/LostPixels.dir/background.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/background.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/background.cpp --- CMakeFiles/bmfdecompress.dir/all --- --- CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfconvert.o --- [ 9%] Building CXX object CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfconvert.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfconvert.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF/bmfconvert.cpp --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/background2.o --- [ 10%] Building CXX object CMakeFiles/LostPixels.dir/background2.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/background2.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/background2.cpp --- TOOLS/BLPViewer/CMakeFiles/mcufviewer.dir/all --- /usr/bin/make -f TOOLS/BLPViewer/CMakeFiles/mcufviewer.dir/build.make TOOLS/BLPViewer/CMakeFiles/mcufviewer.dir/depend --- TOOLS/BLPViewer/CMakeFiles/mcufviewer.dir/depend --- cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/blinkensisters/blinkensisters/lostpixels/game/software /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer /construction/games/blinkensisters/blinkensisters/lostpixels/game/software /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/CMakeFiles/mcufviewer.dir/DependInfo.cmake Scanning dependencies of target mcufviewer /usr/bin/make -f TOOLS/BLPViewer/CMakeFiles/mcufviewer.dir/build.make TOOLS/BLPViewer/CMakeFiles/mcufviewer.dir/build --- TOOLS/BLPViewer/CMakeFiles/mcufviewer.dir/blpmatrix.o --- [ 11%] Building CXX object TOOLS/BLPViewer/CMakeFiles/mcufviewer.dir/blpmatrix.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/mcufviewer.dir/blpmatrix.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/blpmatrix.cpp --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/blending.o --- [ 12%] Building CXX object CMakeFiles/LostPixels.dir/blending.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/blending.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/blending.cpp --- TOOLS/BLPViewer/CMakeFiles/mcufviewer.dir/all --- --- TOOLS/BLPViewer/CMakeFiles/mcufviewer.dir/blpstream.o --- [ 13%] Building CXX object TOOLS/BLPViewer/CMakeFiles/mcufviewer.dir/blpstream.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/mcufviewer.dir/blpstream.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/blpstream.cpp --- TOOLS/BLPViewer/CMakeFiles/mcufviewer.dir/drawprimitives.o --- [ 13%] Building CXX object TOOLS/BLPViewer/CMakeFiles/mcufviewer.dir/drawprimitives.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/mcufviewer.dir/drawprimitives.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/drawprimitives.cpp --- TOOLS/BLPViewer/CMakeFiles/blpmatrix.dir/all --- [ 14%] Built target blpmatrix --- TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/all --- --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/blpstream.o --- --- TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/all --- /usr/bin/make -f TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/build.make TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/depend --- TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/depend --- --- TOOLS/BLPViewer/CMakeFiles/mcufviewer.dir/all --- --- TOOLS/BLPViewer/mcufviewer --- --- TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/all --- cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/blinkensisters/blinkensisters/lostpixels/game/software /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer /construction/games/blinkensisters/blinkensisters/lostpixels/game/software /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/DependInfo.cmake --- TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/all --- --- TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/drawprimitives.o --- --- CMakeFiles/LostPixels.dir/all --- [ 14%] Building CXX object CMakeFiles/LostPixels.dir/blpstream.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/blpstream.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/blpstream.cpp --- TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/all --- [ 15%] Building CXX object TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/drawprimitives.o --- TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/all --- Scanning dependencies of target bxxviewer --- TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/all --- cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/blpviewer.dir/drawprimitives.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/drawprimitives.cpp --- TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/all --- /usr/bin/make -f TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/build.make TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/build --- TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/bxxviewer.o --- --- TOOLS/BLPViewer/CMakeFiles/mcufviewer.dir/all --- [ 16%] Linking CXX executable mcufviewer cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/mcufviewer.dir/link.txt --verbose=1 /usr/bin/c++ -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include CMakeFiles/mcufviewer.dir/blpmatrix.o CMakeFiles/mcufviewer.dir/blpstream.o CMakeFiles/mcufviewer.dir/drawprimitives.o -o mcufviewer -Wl,-rpath,/usr/local/lib /usr/local/lib/libSDLmain.a /usr/local/lib/libSDL.so -pthread /usr/local/lib/libSDL_net.so --- TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/all --- [ 17%] Building CXX object TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/bxxviewer.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/bxxviewer.dir/bxxviewer.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/bxxviewer.cpp --- TOOLS/BLPViewer/CMakeFiles/mcufviewer.dir/all --- [ 18%] Built target mcufviewer --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- /usr/bin/make -f BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/build.make BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/depend --- TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/all --- --- TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/bxxstream.o --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/depend --- cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/blinkensisters/blinkensisters/lostpixels/game/software /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer /construction/games/blinkensisters/blinkensisters/lostpixels/game/software /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/DependInfo.cmake --- TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/all --- [ 18%] Building CXX object TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/bxxstream.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/bxxviewer.dir/bxxstream.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/bxxstream.cpp --- TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/all --- --- TOOLS/BLPViewer/blpviewer --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- Scanning dependencies of target BlinkenPlayer --- TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/all --- [ 18%] Linking CXX executable blpviewer cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/blpviewer.dir/link.txt --verbose=1 /usr/bin/c++ -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include CMakeFiles/blpviewer.dir/blpmain.o CMakeFiles/blpviewer.dir/blpstream.o CMakeFiles/blpviewer.dir/drawprimitives.o -o blpviewer -Wl,-rpath,/usr/local/lib /usr/local/lib/libSDLmain.a /usr/local/lib/libSDL.so -pthread /usr/local/lib/libSDL_net.so --- CMakeFiles/bmfdecompress.dir/all --- --- bmfdecompress --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- /usr/bin/make -f BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/build.make BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/build --- CMakeFiles/bmfdecompress.dir/all --- [ 18%] Linking CXX executable bmfdecompress /usr/local/bin/cmake -E cmake_link_script CMakeFiles/bmfdecompress.dir/link.txt --verbose=1 --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/blending.o --- --- CMakeFiles/bmfdecompress.dir/all --- /usr/bin/c++ -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include CMakeFiles/bmfdecompress.dir/BlinkenBMF/minilzo.o CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfdecompress.o CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfconvert.o -o bmfdecompress --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- [ 18%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/blending.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/blending.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/blending.cpp --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/bsgui.o --- --- TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/all --- --- TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/drawprimitives.o --- --- CMakeFiles/LostPixels.dir/all --- [ 19%] Building CXX object CMakeFiles/LostPixels.dir/bsgui.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/bsgui.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/bsgui.cpp --- TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/all --- [ 20%] Building CXX object TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/drawprimitives.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/bxxviewer.dir/drawprimitives.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/drawprimitives.cpp --- TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/__/__/BlinkenLib/source/BlinkenFrame.o --- --- TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/all --- [ 21%] Built target blpviewer --- CMakeFiles/basedata.dir/all --- /usr/bin/make -f CMakeFiles/basedata.dir/build.make CMakeFiles/basedata.dir/depend --- CMakeFiles/basedata.dir/depend --- cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/blinkensisters/blinkensisters/lostpixels/game/software /construction/games/blinkensisters/blinkensisters/lostpixels/game/software /construction/games/blinkensisters/blinkensisters/lostpixels/game/software /construction/games/blinkensisters/blinkensisters/lostpixels/game/software /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/CMakeFiles/basedata.dir/DependInfo.cmake --- TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/all --- [ 22%] Building CXX object TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/__/__/BlinkenLib/source/BlinkenFrame.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/bxxviewer.dir/__/__/BlinkenLib/source/BlinkenFrame.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/source/BlinkenFrame.cpp --- CMakeFiles/basedata.dir/all --- Scanning dependencies of target basedata /usr/bin/make -f CMakeFiles/basedata.dir/build.make CMakeFiles/basedata.dir/build --- basedata.bmf --- [ 23%] Building basedata.bmf cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BASEDATA && /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/bmfcompress META config /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/basedata.bmf --- CMakeFiles/bmfdecompress.dir/all --- [ 23%] Built target bmfdecompress --- TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/all --- --- TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/__/__/BlinkenLib/source/BlinkenMovie.o --- [ 23%] Building CXX object TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/__/__/BlinkenLib/source/BlinkenMovie.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/bxxviewer.dir/__/__/BlinkenLib/source/BlinkenMovie.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/source/BlinkenMovie.cpp /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/source/BlinkenMovie.cpp: In function 'stBlinkenMovie* BlinkenMovieLoadBbm(char*)': /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/source/BlinkenMovie.cpp:826:29: warning: variable 'headerFrameCnt' set but not used [-Wunused-but-set-variable] unsigned long headerMagic, headerFrameCnt, headerDuration, headerFramePtr; ^ /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/source/BlinkenMovie.cpp:826:45: warning: variable 'headerDuration' set but not used [-Wunused-but-set-variable] unsigned long headerMagic, headerFrameCnt, headerDuration, headerFramePtr; ^ --- TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/__/__/BlinkenLib/source/Tools.o --- [ 24%] Building CXX object TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/__/__/BlinkenLib/source/Tools.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/bxxviewer.dir/__/__/BlinkenLib/source/Tools.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/source/Tools.cpp --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/bsscreen.o --- [ 25%] Building CXX object CMakeFiles/LostPixels.dir/bsscreen.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/bsscreen.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/bsscreen.cpp --- CMakeFiles/LostPixels.dir/cmdopts.o --- [ 25%] Building CXX object CMakeFiles/LostPixels.dir/cmdopts.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/cmdopts.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/cmdopts.cpp --- CMakeFiles/LostPixels.dir/colission.o --- [ 26%] Building CXX object CMakeFiles/LostPixels.dir/colission.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/colission.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/colission.cpp --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/blinkenoggmain.o --- [ 27%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/blinkenoggmain.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/blinkenoggmain.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/blinkenoggmain.cpp --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/config.o --- --- CMakeFiles/LostPixels.dir/convert.o --- --- CMakeFiles/LostPixels.dir/config.o --- [ 28%] Building CXX object CMakeFiles/LostPixels.dir/config.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/config.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/config.cpp --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/blinkensound.o --- --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/convert.o --- [ 28%] Building CXX object CMakeFiles/LostPixels.dir/convert.o --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- [ 28%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/blinkensound.o --- CMakeFiles/LostPixels.dir/all --- /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/convert.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/convert.cpp --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/blinkensound.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/blinkensound.cpp --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/config.o --- /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/config.cpp: In function 'char* gethomepath()': /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/config.cpp:60:14: warning: unused variable 'homepath' [-Wunused-variable] static char homepath[1000]; ^ --- TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/all --- --- TOOLS/BLPViewer/bxxviewer --- [ 29%] Linking CXX executable bxxviewer cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/bxxviewer.dir/link.txt --verbose=1 --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/debug.o --- --- TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/all --- /usr/bin/c++ -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include CMakeFiles/bxxviewer.dir/bxxviewer.o CMakeFiles/bxxviewer.dir/bxxstream.o CMakeFiles/bxxviewer.dir/drawprimitives.o CMakeFiles/bxxviewer.dir/__/__/BlinkenLib/source/BlinkenFrame.o CMakeFiles/bxxviewer.dir/__/__/BlinkenLib/source/BlinkenMovie.o CMakeFiles/bxxviewer.dir/__/__/BlinkenLib/source/Tools.o -o bxxviewer -Wl,-rpath,/usr/local/lib /usr/local/lib/libSDLmain.a /usr/local/lib/libSDL.so -pthread /usr/local/lib/libSDL_net.so --- CMakeFiles/LostPixels.dir/all --- [ 30%] Building CXX object CMakeFiles/LostPixels.dir/debug.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/debug.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/debug.cpp --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/bmfconvert.o --- [ 31%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/bmfconvert.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/bmfconvert.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/bmfconvert.cpp --- TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/all --- [ 31%] Built target bxxviewer --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/bsscreen.o --- --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/drawprimitives.o --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- [ 32%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/bsscreen.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/bsscreen.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/bsscreen.cpp --- CMakeFiles/LostPixels.dir/all --- [ 33%] Building CXX object CMakeFiles/LostPixels.dir/drawprimitives.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/drawprimitives.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/drawprimitives.cpp --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/bstimer.o --- [ 33%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/bstimer.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/bstimer.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/bstimer.cpp --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/engine.o --- [ 33%] Building CXX object CMakeFiles/LostPixels.dir/engine.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/engine.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/engine.cpp --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/cmdopts.o --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/config.o --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/cmdopts.o --- [ 34%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/cmdopts.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/cmdopts.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/cmdopts.cpp --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/config.o --- [ 35%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/config.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/config.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/config.cpp /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/config.cpp: In function 'char* gethomepath()': /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/config.cpp:60:14: warning: unused variable 'homepath' [-Wunused-variable] static char homepath[1000]; ^ --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/debug.o --- [ 35%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/debug.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/debug.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/debug.cpp --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/drawprimitives.o --- --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/drawprimitives.o --- /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/drawprimitives.cpp: In function 'void drawrect(Sint32, Sint32, Sint32, Sint32, Uint32)': /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/drawprimitives.cpp:38:48: warning: narrowing conversion of '(Sint32)x' from 'Sint32 {aka int}' to 'Sint16 {aka short int}' inside { } is ill-formed in C++11 [-Wnarrowing] SDL_Rect rectLocation = { x, y, width, height }; ^ /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/drawprimitives.cpp:38:48: warning: narrowing conversion of '(Sint32)y' from 'Sint32 {aka int}' to 'Sint16 {aka short int}' inside { } is ill-formed in C++11 [-Wnarrowing] /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/drawprimitives.cpp:38:48: warning: narrowing conversion of '(Sint32)width' from 'Sint32 {aka int}' to 'Uint16 {aka short unsigned int}' inside { } is ill-formed in C++11 [-Wnarrowing] /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/drawprimitives.cpp:38:48: warning: narrowing conversion of '(Sint32)height' from 'Sint32 {aka int}' to 'Uint16 {aka short unsigned int}' inside { } is ill-formed in C++11 [-Wnarrowing] --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- [ 36%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/drawprimitives.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/drawprimitives.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/drawprimitives.cpp --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/errorhandler.o --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/errorhandler.o --- --- CMakeFiles/LostPixels.dir/all --- [ 37%] Building CXX object CMakeFiles/LostPixels.dir/errorhandler.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/errorhandler.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/errorhandler.cpp--- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- [ 38%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/errorhandler.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/errorhandler.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/errorhandler.cpp --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/drawprimitives.o --- /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/drawprimitives.cpp: In function 'void drawrect(Sint32, Sint32, Sint32, Sint32, Uint32)': /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/drawprimitives.cpp:38:48: warning: narrowing conversion of '(Sint32)x' from 'Sint32 {aka int}' to 'Sint16 {aka short int}' inside { } is ill-formed in C++11 [-Wnarrowing] SDL_Rect rectLocation = { x, y, width, height }; ^ /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/drawprimitives.cpp:38:48: warning: narrowing conversion of '(Sint32)y' from 'Sint32 {aka int}' to 'Sint16 {aka short int}' inside { } is ill-formed in C++11 [-Wnarrowing] /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/drawprimitives.cpp:38:48: warning: narrowing conversion of '(Sint32)width' from 'Sint32 {aka int}' to 'Uint16 {aka short unsigned int}' inside { } is ill-formed in C++11 [-Wnarrowing] /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/drawprimitives.cpp:38:48: warning: narrowing conversion of '(Sint32)height' from 'Sint32 {aka int}' to 'Uint16 {aka short unsigned int}' inside { } is ill-formed in C++11 [-Wnarrowing] --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/extractmetabmf.o --- [ 38%] Building CXX object CMakeFiles/LostPixels.dir/extractmetabmf.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/extractmetabmf.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/extractmetabmf.cpp --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/extractmetabmf.o --- [ 38%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/extractmetabmf.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/extractmetabmf.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/extractmetabmf.cpp --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/fginlay.o --- [ 39%] Building CXX object CMakeFiles/LostPixels.dir/fginlay.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/fginlay.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/fginlay.cpp --- CMakeFiles/LostPixels.dir/extractmetabmf.o --- /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/extractmetabmf.cpp: In function 'bool extractMetaBMF(char*, bool)': /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/extractmetabmf.cpp:75:10: warning: unused variable 'tmpdir' [-Wunused-variable] DIR *tmpdir; ^ --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/fonthandler.o --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/extractmetabmf.o --- /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/extractmetabmf.cpp: In function 'bool extractMetaBMF(char*, bool)': /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/extractmetabmf.cpp:75:10: warning: unused variable 'tmpdir' [-Wunused-variable] DIR *tmpdir; ^ --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/fonthandler.o --- [ 40%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/fonthandler.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/fonthandler.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/fonthandler.cpp --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/fgobjects.o --- [ 41%] Building CXX object CMakeFiles/LostPixels.dir/fgobjects.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/fgobjects.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/fgobjects.cpp --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/fonthandler.cpp: In function 'void renderFontHandlerText(Sint32, Sint32, const char*, SDL_Color, bool, bool, TTF_Font*)': /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/fonthandler.cpp:133:39: warning: narrowing conversion of 'x' from 'Sint32 {aka int}' to 'Sint16 {aka short int}' inside { } is ill-formed in C++11 [-Wnarrowing] SDL_Rect textLocation = { x, y, 0, 0 }; ^ /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/fonthandler.cpp:133:39: warning: narrowing conversion of 'y' from 'Sint32 {aka int}' to 'Sint16 {aka short int}' inside { } is ill-formed in C++11 [-Wnarrowing] --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/guihandler.o --- [ 41%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/guihandler.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/guihandler.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/guihandler.cpp --- CMakeFiles/LostPixels.dir/all --- /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/fgobjects.cpp: In function 'void handlePlayerFGObjCallbacks()': /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/fgobjects.cpp:817:9: warning: variable 'topColission' set but not used [-Wunused-but-set-variable] Uint32 topColission; ^ --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/guihandler.cpp: In function 'void showGUI()': /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/guihandler.cpp:259:10: warning: variable 'nfound' set but not used [-Wunused-but-set-variable] bool nfound = false; ^ --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/memops.o --- [ 42%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/memops.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/memops.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/memops.cpp --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/fonthandler.o --- [ 42%] Building CXX object CMakeFiles/LostPixels.dir/fonthandler.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/fonthandler.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/fonthandler.cpp --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/minilzo.o --- [ 43%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/minilzo.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/minilzo.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/minilzo.cpp --- CMakeFiles/LostPixels.dir/all --- /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/fonthandler.cpp: In function 'void renderFontHandlerText(Sint32, Sint32, const char*, SDL_Color, bool, bool, TTF_Font*)': /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/fonthandler.cpp:133:39: warning: narrowing conversion of 'x' from 'Sint32 {aka int}' to 'Sint16 {aka short int}' inside { } is ill-formed in C++11 [-Wnarrowing] SDL_Rect textLocation = { x, y, 0, 0 }; ^ /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/fonthandler.cpp:133:39: warning: narrowing conversion of 'y' from 'Sint32 {aka int}' to 'Sint16 {aka short int}' inside { } is ill-formed in C++11 [-Wnarrowing] --- CMakeFiles/LostPixels.dir/gameengine.o --- [ 44%] Building CXX object CMakeFiles/LostPixels.dir/gameengine.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/gameengine.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/gameengine.cpp --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/osdef.o --- [ 44%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/osdef.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/osdef.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/osdef.cpp --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/highscore.o --- [ 45%] Building CXX object CMakeFiles/LostPixels.dir/highscore.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/highscore.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/highscore.cpp --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/showloading.o --- [ 46%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/showloading.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/showloading.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/showloading.cpp --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/showtext.o --- [ 47%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/showtext.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/showtext.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/showtext.cpp --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/httpclient.o --- [ 47%] Building CXX object CMakeFiles/LostPixels.dir/httpclient.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/httpclient.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/httpclient.cpp /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/httpclient.cpp: In constructor 'HTTPClient::HTTPClient(const char*, Uint32, bool, const char*)': /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/httpclient.cpp:27:108: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] m_debug(debug), m_ip(0), m_sd(0), oldpercent(0), downloadbg(0), progressbar(0), m_extbuffer(""), m_size(0) ^ --- CMakeFiles/basedata.dir/all --- META!!!! LZO real-time data compression library (v2.02, Oct 17 2005). Copyright (C) 1996-2005 Markus Franz Xaver Johannes Oberhumer All Rights Reserved. Compiling AddOn (META) File... Compressed file should be 41185276 bytes long Original size: 42603532 bytes Reduced size by 1418256 bytes Reduction by 3.328963 % DONE [ 47%] Built target basedata --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_framerate.o --- [ 47%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_framerate.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_framerate.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_framerate.cpp --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxBlitFunc.o --- [ 48%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxBlitFunc.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxBlitFunc.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxBlitFunc.cpp --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxPrimitives.o --- [ 49%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxPrimitives.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxPrimitives.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp: In function 'int aalineColorInt(SDL_Surface*, Sint16, Sint16, Sint16, Sint16, Uint32, int)': /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:1673:28: warning: variable 'wgtcompmask' set but not used [-Wunused-but-set-variable] Uint32 erracctmp, wgt, wgtcompmask; ^ --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/intro.o --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_imageFilter.o --- --- CMakeFiles/LostPixels.dir/all --- [ 50%] Building CXX object CMakeFiles/LostPixels.dir/intro.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/intro.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/intro.cpp --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- [ 50%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_imageFilter.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_imageFilter.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_imageFilter.cpp --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/joystick.o --- [ 51%] Building CXX object CMakeFiles/LostPixels.dir/joystick.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/joystick.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/joystick.cpp --- CMakeFiles/LostPixels.dir/levelhandler.o --- [ 51%] Building CXX object CMakeFiles/LostPixels.dir/levelhandler.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/levelhandler.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/levelhandler.cpp--- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_rotozoom.o --- [ 52%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_rotozoom.o cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_rotozoom.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_rotozoom.cpp --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/main.o --- [ 53%] Building CXX object CMakeFiles/LostPixels.dir/main.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/main.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/main.cpp --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_rotozoom.cpp: In function 'int shrinkSurfaceRGBA(SDL_Surface*, SDL_Surface*, int, int)': /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_rotozoom.cpp:31:23: warning: variable 'sgap' set but not used [-Wunused-but-set-variable] int x, y, dx, dy, sgap, dgap, ra, ga, ba, aa; ^ /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_rotozoom.cpp: In function 'int shrinkSurfaceY(SDL_Surface*, SDL_Surface*, int, int)': /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_rotozoom.cpp:109:23: warning: variable 'sgap' set but not used [-Wunused-but-set-variable] int x, y, dx, dy, sgap, dgap, a; ^ /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_rotozoom.cpp: In function 'void transformSurfaceY(SDL_Surface*, SDL_Surface*, int, int, int, int)': /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_rotozoom.cpp:653:49: warning: variable 'sw' set but not used [-Wunused-but-set-variable] int x, y, dx, dy, xd, yd, sdx, sdy, ax, ay, sw, sh; ^ /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_rotozoom.cpp:653:53: warning: variable 'sh' set but not used [-Wunused-but-set-variable] int x, y, dx, dy, xd, yd, sdx, sdy, ax, ay, sw, sh; ^ --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/mcufstream.o --- [ 53%] Building CXX object CMakeFiles/LostPixels.dir/mcufstream.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/mcufstream.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/mcufstream.cpp --- CMakeFiles/LostPixels.dir/memops.o --- [ 54%] Building CXX object CMakeFiles/LostPixels.dir/memops.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/memops.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/memops.cpp --- CMakeFiles/LostPixels.dir/menu.o --- [ 55%] Building CXX object CMakeFiles/LostPixels.dir/menu.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/menu.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/menu.cpp /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/menu.cpp: In function 'void menuAttrackMode()': /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/menu.cpp:986:42: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] playogg("startanim_video.ogg",gScreen); /* play the standard ogg video instead of the BMF showVideo("startanim.bmf", true); */ ^ --- CMakeFiles/LostPixels.dir/monstersprites.o --- [ 55%] Building CXX object CMakeFiles/LostPixels.dir/monstersprites.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/monstersprites.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/monstersprites.cpp --- CMakeFiles/LostPixels.dir/oggplayer.o --- --- CMakeFiles/LostPixels.dir/osdef.o --- --- CMakeFiles/LostPixels.dir/outputfilter.o --- --- CMakeFiles/LostPixels.dir/osdef.o --- [ 56%] Building CXX object CMakeFiles/LostPixels.dir/osdef.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/osdef.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/osdef.cpp --- CMakeFiles/LostPixels.dir/oggplayer.o --- [ 57%] Building CXX object CMakeFiles/LostPixels.dir/oggplayer.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/oggplayer.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/oggplayer.cpp --- CMakeFiles/LostPixels.dir/outputfilter.o --- [ 57%] Building CXX object CMakeFiles/LostPixels.dir/outputfilter.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/outputfilter.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/outputfilter.cpp--- CMakeFiles/LostPixels.dir/playersprite.o --- [ 58%] Building CXX object CMakeFiles/LostPixels.dir/playersprite.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/playersprite.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/playersprite.cpp--- CMakeFiles/LostPixels.dir/oggplayer.o --- In file included from /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/oggplayer.cpp:62:0: /usr/local/include/theora/theora.h:182:12: warning: comma at end of enumerator list [-Wpedantic] OC_PF_444, /**< No chroma subsampling at all (4:4:4) */ ^ /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/oggplayer.cpp: In function 'void playogg(char*, SDL_Surface*)': /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/oggplayer.cpp:662:11: warning: unused variable 'bytes' [-Wunused-variable] int bytes=buffer_data(infile,&oy); ^ --- CMakeFiles/LostPixels.dir/showloading.o --- [ 59%] Building CXX object CMakeFiles/LostPixels.dir/showloading.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/showloading.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/showloading.cpp --- CMakeFiles/LostPixels.dir/showpicture.o --- [ 59%] Building CXX object CMakeFiles/LostPixels.dir/showpicture.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/showpicture.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/showpicture.cpp --- CMakeFiles/LostPixels.dir/showtext.o --- [ 60%] Building CXX object CMakeFiles/LostPixels.dir/showtext.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/showtext.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/showtext.cpp --- CMakeFiles/LostPixels.dir/showvideo.o --- [ 61%] Building CXX object CMakeFiles/LostPixels.dir/showvideo.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/showvideo.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/showvideo.cpp --- CMakeFiles/LostPixels.dir/sound.o --- --- CMakeFiles/LostPixels.dir/showvideo.o --- /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/showvideo.cpp: In function 'bool showVideo(const char*, bool, bool)': /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/showvideo.cpp:91:9: warning: variable 'framecount' set but not used [-Wunused-but-set-variable] Uint32 framecount = 0; ^ --- CMakeFiles/LostPixels.dir/sound.o --- [ 61%] Building CXX object CMakeFiles/LostPixels.dir/sound.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/sound.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/sound.cpp --- CMakeFiles/LostPixels.dir/splash.o --- [ 62%] Building CXX object CMakeFiles/LostPixels.dir/splash.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/splash.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/splash.cpp --- CMakeFiles/LostPixels.dir/tiles.o --- [ 62%] Building CXX object CMakeFiles/LostPixels.dir/tiles.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/tiles.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/tiles.cpp --- CMakeFiles/LostPixels.dir/triggers.o --- [ 63%] Building CXX object CMakeFiles/LostPixels.dir/triggers.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/triggers.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/triggers.cpp --- CMakeFiles/LostPixels.dir/SDL_gfx/SDL_framerate.o --- --- CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxBlitFunc.o --- --- CMakeFiles/LostPixels.dir/SDL_gfx/SDL_framerate.o --- [ 64%] Building CXX object CMakeFiles/LostPixels.dir/SDL_gfx/SDL_framerate.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/SDL_gfx/SDL_framerate.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_framerate.cpp --- CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxBlitFunc.o --- [ 64%] Building CXX object CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxBlitFunc.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxBlitFunc.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxBlitFunc.cpp --- CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxPrimitives.o --- [ 65%] Building CXX object CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxPrimitives.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxPrimitives.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp --- CMakeFiles/LostPixels.dir/SDL_gfx/SDL_imageFilter.o --- [ 66%] Building CXX object CMakeFiles/LostPixels.dir/SDL_gfx/SDL_imageFilter.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/SDL_gfx/SDL_imageFilter.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_imageFilter.cpp --- CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxPrimitives.o --- /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp: In function 'int aalineColorInt(SDL_Surface*, Sint16, Sint16, Sint16, Sint16, Uint32, int)': /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:1673:28: warning: variable 'wgtcompmask' set but not used [-Wunused-but-set-variable] Uint32 erracctmp, wgt, wgtcompmask; ^ --- CMakeFiles/LostPixels.dir/SDL_gfx/SDL_rotozoom.o --- [ 66%] Building CXX object CMakeFiles/LostPixels.dir/SDL_gfx/SDL_rotozoom.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/SDL_gfx/SDL_rotozoom.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_rotozoom.cpp /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_rotozoom.cpp: In function 'int shrinkSurfaceRGBA(SDL_Surface*, SDL_Surface*, int, int)': /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_rotozoom.cpp:31:23: warning: variable 'sgap' set but not used [-Wunused-but-set-variable] int x, y, dx, dy, sgap, dgap, ra, ga, ba, aa; ^ /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_rotozoom.cpp: In function 'int shrinkSurfaceY(SDL_Surface*, SDL_Surface*, int, int)': /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_rotozoom.cpp:109:23: warning: variable 'sgap' set but not used [-Wunused-but-set-variable] int x, y, dx, dy, sgap, dgap, a; ^ /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_rotozoom.cpp: In function 'void transformSurfaceY(SDL_Surface*, SDL_Surface*, int, int, int, int)': /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_rotozoom.cpp:653:49: warning: variable 'sw' set but not used [-Wunused-but-set-variable] int x, y, dx, dy, xd, yd, sdx, sdy, ax, ay, sw, sh; ^ /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_rotozoom.cpp:653:53: warning: variable 'sh' set but not used [-Wunused-but-set-variable] int x, y, dx, dy, xd, yd, sdx, sdy, ax, ay, sw, sh; ^ --- BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/all --- --- BlinkenPlayer/BlinkenPlayer --- [ 67%] Linking CXX executable BlinkenPlayer cd /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/BlinkenPlayer.dir/link.txt --verbose=1 /usr/bin/c++ -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include CMakeFiles/BlinkenPlayer.dir/blending.o CMakeFiles/BlinkenPlayer.dir/blinkenoggmain.o CMakeFiles/BlinkenPlayer.dir/blinkensound.o CMakeFiles/BlinkenPlayer.dir/bmfconvert.o CMakeFiles/BlinkenPlayer.dir/bsscreen.o CMakeFiles/BlinkenPlayer.dir/bstimer.o CMakeFiles/BlinkenPlayer.dir/cmdopts.o CMakeFiles/BlinkenPlayer.dir/config.o CMakeFiles/BlinkenPlayer.dir/debug.o CMakeFiles/BlinkenPlayer.dir/drawprimitives.o CMakeFiles/BlinkenPlayer.dir/errorhandler.o CMakeFiles/BlinkenPlayer.dir/extractmetabmf.o CMakeFiles/BlinkenPlayer.dir/fonthandler.o CMakeFiles/BlinkenPlayer.dir/guihandler.o CMakeFiles/BlinkenPlayer.dir/memops.o CMakeFiles/BlinkenPlayer.dir/minilzo.o CMakeFiles/BlinkenPlayer.dir/osdef.o CMakeFiles/BlinkenPlayer.dir/showloading.o CMakeFiles/BlinkenPlayer.dir/showtext.o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_framerate.o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxBlitFunc.o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxPrimitives.o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_imageFilter.o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_rotozoom.o -o BlinkenPlayer -Wl,-rpath,/usr/local/lib /usr/local/lib/libSDLmain.a /usr/local/lib/libSDL.so -pthread /usr/local/lib/libSDL_image.so /usr/local/lib/libSDL_ttf.so /usr/local/lib/libSDL_mixer.so [ 67%] Built target BlinkenPlayer --- CMakeFiles/LostPixels.dir/all --- --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua.o --- [ 68%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua.cpp --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_bindings.o --- [ 69%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_bindings.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_bindings.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_bindings.cpp --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_configbindings.o --- [ 69%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_configbindings.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_configbindings.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_configbindings.cpp --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_anim.o --- [ 70%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_anim.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_anim.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_anim.cpp --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_callbacks.o --- [ 71%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_callbacks.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_callbacks.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_callbacks.cpp --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_engine.o --- [ 71%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_engine.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_engine.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_engine.cpp --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_fgobjects.o --- [ 72%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_fgobjects.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_fgobjects.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_fgobjects.cpp --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_gfx.o --- [ 72%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_gfx.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_gfx.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_gfx.cpp --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_level.o --- [ 73%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_level.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_level.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_level.cpp --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_paint.o --- --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_player.o --- [ 73%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_player.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_player.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_player.cpp --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_paint.o --- [ 74%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_paint.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_paint.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_paint.cpp --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_screen.o --- [ 75%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_screen.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_screen.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_screen.cpp --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_shared.o --- --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_sound.o --- --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_timer.o --- --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_sound.o --- [ 75%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_sound.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_sound.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_sound.cpp --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_shared.o --- [ 76%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_shared.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_shared.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_shared.cpp --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_timer.o --- [ 77%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_timer.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_timer.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_timer.cpp --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_objbindings.o --- --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lapi.o --- [ 78%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lapi.o --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_objbindings.o --- [ 78%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_objbindings.o --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lapi.o --- /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lapi.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/softwar--- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_objbindings.o --- /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_objbindings.o -c /construction/games/blinkensisters/blinkensisters/lostp--- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lapi.o --- e/BlinkenLUA/LuaMain/source/lapi.cpp --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_objbindings.o --- ixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_objbindings.cpp --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lauxlib.o --- [ 79%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lauxlib.o --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lbaselib.o --- --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lauxlib.o --- /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lauxlib.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lauxlib.cpp --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lbaselib.o --- [ 79%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lbaselib.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lbaselib.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lbaselib.cpp --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lcode.o --- [ 80%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lcode.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lcode.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lcode.cpp --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldblib.o --- [ 81%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldblib.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldblib.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/ldblib.cpp --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldebug.o --- [ 81%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldebug.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldebug.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/ldebug.cpp --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldo.o --- [ 82%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldo.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldo.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/ldo.cpp --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldump.o --- [ 83%] Building 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CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldump.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/ldump.cpp --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lfunc.o --- [ 83%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lfunc.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe 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-I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltablib.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/ltablib.cpp --- CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltests.o --- [ 93%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltests.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF 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-DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltm.o -c 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-I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenFrame.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/source/BlinkenFrame.cpp --- CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenMovie.o --- [ 98%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenMovie.o /usr/bin/c++ -DHASOGGSUPPORT -DHAVE_SDLMIXER -DHAVE_SDLNET -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/. -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenBMF -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -pipe -I/usr/local/include -O2 -fno-strict-aliasing -I/usr/local/include -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenMovie.o -c /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/source/BlinkenMovie.cpp /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLib/source/BlinkenMovie.cpp: In function 'stBlinkenMovie* BlinkenMovieLoadBbm(char*)': 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mz_moviepack /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/bmfcompress 16 250 gamewon.bmf gamewon gamewon.ogg LZO real-time data compression library (v2.02, Oct 17 2005). Copyright (C) 1996-2005 Markus Franz Xaver Johannes Oberhumer All Rights Reserved. Compiling normal file... Compressed file should be 2459108 bytes long Original size: 3390783 bytes Reduced size by 931675 bytes Reduction by 27.476692 % DONE /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/bmfcompress 16 140 gameover.bmf gameover LZO real-time data compression library (v2.02, Oct 17 2005). Copyright (C) 1996-2005 Markus Franz Xaver Johannes Oberhumer All Rights Reserved. Compiling normal file... Compressed file should be 2570791 bytes long Original size: 2814106 bytes Reduced size by 243315 bytes Reduction by 8.646262 % DONE /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/bmfcompress 16 44 levelwon.bmf levelwon levelfinished.ogg LZO real-time data compression library (v2.02, Oct 17 2005). Copyright (C) 1996-2005 Markus Franz Xaver Johannes Oberhumer All Rights Reserved. Compiling normal file... Compressed file should be 1901564 bytes long Original size: 2005589 bytes Reduced size by 104025 bytes Reduction by 5.186756 % DONE /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/bmfcompress 16 48 livelost.bmf livelost fx_killedanim.ogg LZO real-time data compression library (v2.02, Oct 17 2005). Copyright (C) 1996-2005 Markus Franz Xaver Johannes Oberhumer All Rights Reserved. Compiling normal file... Compressed file should be 268907 bytes long Original size: 486946 bytes Reduced size by 218039 bytes Reduction by 44.776833 % DONE /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/bmfcompress 15 360 startanim.bmf startanim startanim.ogg LZO real-time data compression library (v2.02, Oct 17 2005). Copyright (C) 1996-2005 Markus Franz Xaver Johannes Oberhumer All Rights Reserved. Compiling normal file... Warning: File startanim/startanim.ogg contains incompressible data. Compressed file should be 8286119 bytes long Original size: 9374413 bytes Reduced size by 1088294 bytes Reduction by 11.609196 % DONE /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/bmfcompress META config ../for_upload/mz_moviepack.bmf META!!!! LZO real-time data compression library (v2.02, Oct 17 2005). Copyright (C) 1996-2005 Markus Franz Xaver Johannes Oberhumer All Rights Reserved. Compiling AddOn (META) File... Compressed file should be 13432638 bytes long Original size: 15602762 bytes Reduced size by 2170124 bytes Reduction by 13.908588 % DONE make -C mz_template /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/bmfcompress META config ../for_upload/mz_template.bmf META!!!! LZO real-time data compression library (v2.02, Oct 17 2005). Copyright (C) 1996-2005 Markus Franz Xaver Johannes Oberhumer All Rights Reserved. Compiling AddOn (META) File... Compressed file should be 1359666 bytes long Original size: 1452234 bytes Reduced size by 92568 bytes Reduction by 6.374179 % DONE make -C mz_escape /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/bmfcompress 2 6 livelost.bmf livelost beep.ogg LZO real-time data compression library (v2.02, Oct 17 2005). Copyright (C) 1996-2005 Markus Franz Xaver Johannes Oberhumer All Rights Reserved. Compiling normal file... Compressed file should be 184961 bytes long Original size: 288656 bytes Reduced size by 103695 bytes Reduction by 35.923382 % DONE /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/bmfcompress META config ../for_upload/mz_escape.bmf META!!!! LZO real-time data compression library (v2.02, Oct 17 2005). Copyright (C) 1996-2005 Markus Franz Xaver Johannes Oberhumer All Rights Reserved. Compiling AddOn (META) File... Compressed file should be 2285129 bytes long Original size: 2356630 bytes Reduced size by 71501 bytes Reduction by 3.034036 % DONE make -C icy /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/bmfcompress META config ../for_upload/icy.bmf META!!!! LZO real-time data compression library (v2.02, Oct 17 2005). Copyright (C) 1996-2005 Markus Franz Xaver Johannes Oberhumer All Rights Reserved. Compiling AddOn (META) File... Compressed file should be 4328673 bytes long Original size: 4533122 bytes Reduced size by 204449 bytes Reduction by 4.510115 % DONE make -C mz_pnog /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/bmfcompress META config ../for_upload/mz_pnog.bmf META!!!! LZO real-time data compression library (v2.02, Oct 17 2005). Copyright (C) 1996-2005 Markus Franz Xaver Johannes Oberhumer All Rights Reserved. Compiling AddOn (META) File... Compressed file should be 1111827 bytes long Original size: 1223236 bytes Reduced size by 111409 bytes Reduction by 9.107728 % DONE make -C mz_xmas2007 /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/bmfcompress META config ../for_upload/mz_xmas2007.bmf META!!!! LZO real-time data compression library (v2.02, Oct 17 2005). Copyright (C) 1996-2005 Markus Franz Xaver Johannes Oberhumer All Rights Reserved. Compiling AddOn (META) File... Compressed file should be 9285437 bytes long Original size: 9468455 bytes Reduced size by 183018 bytes Reduction by 1.932924 % DONE make -C s23_ivorytower /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/bmfcompress META config ../for_upload/s23_ivorytower.bmf META!!!! LZO real-time data compression library (v2.02, Oct 17 2005). Copyright (C) 1996-2005 Markus Franz Xaver Johannes Oberhumer All Rights Reserved. Compiling AddOn (META) File... Compressed file should be 4116507 bytes long Original size: 4306910 bytes Reduced size by 190403 bytes Reduction by 4.420872 % DONE make -C 24c3 /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/bmfcompress META config ../for_upload/24c3.bmf META!!!! LZO real-time data compression library (v2.02, Oct 17 2005). Copyright (C) 1996-2005 Markus Franz Xaver Johannes Oberhumer All Rights Reserved. Compiling AddOn (META) File... Compressed file should be 5421613 bytes long Original size: 5533571 bytes Reduced size by 111958 bytes Reduction by 2.023250 % DONE make -C theme_standard /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/bmfcompress META config ../for_upload/theme_standard.bmf META!!!! LZO real-time data compression library (v2.02, Oct 17 2005). Copyright (C) 1996-2005 Markus Franz Xaver Johannes Oberhumer All Rights Reserved. Compiling AddOn (META) File... Compressed file should be 1029186 bytes long Original size: 1120769 bytes Reduced size by 91583 bytes Reduction by 8.171443 % DONE make -C theme_xmas2007 /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/bmfcompress META config ../for_upload/theme_xmas2007.bmf META!!!! LZO real-time data compression library (v2.02, Oct 17 2005). Copyright (C) 1996-2005 Markus Franz Xaver Johannes Oberhumer All Rights Reserved. Compiling AddOn (META) File... Compressed file should be 696650 bytes long Original size: 785509 bytes Reduced size by 88859 bytes Reduction by 11.312283 % DONE make -C mz_basedata /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/bmfcompress META config ../for_upload/basedata.bmf META!!!! LZO real-time data compression library (v2.02, Oct 17 2005). Copyright (C) 1996-2005 Markus Franz Xaver Johannes Oberhumer All Rights Reserved. Compiling AddOn (META) File... Compressed file should be 41185276 bytes long Original size: 42603532 bytes Reduced size by 1418256 bytes Reduction by 3.328963 % DONE rm -f for_upload/toc perl TOOLS/mktoc.pl Gerenating TOC: MZ Escape|Escape from Agent Kate|2 MB|mz_escape.bmf MZ Moviepack|Basic animated cut-scenes|13 MB|mz_moviepack.bmf Icy|by Mithodin|18 MB|icy.bmf LostPixels|Pseudo-Development Target|23 MB|basedata.bmf S23 Ivory Tower|The s23 Ivory-Tower-AddOn|1 MB|s23_ivorytower.bmf MZ Pnog|Play PNOG vs Blue Datenkrake|1 MB|mz_pnog.bmf MZ X-Mas 2007|Christmas special 2007|9 MB|mz_xmas2007.bmf 24c3|Level-Contest 24c3|5 MB|24c3.bmf Theme: XMAS 2007|XMAS 2007 Look|1 MB|theme_xmas2007.bmf Theme: Standard|Default Look|1 MB|theme_standard.bmf MZ Testlevel|LUA debugging testlevel|20 MB|mz_testlevel.bmf MZ Template|Template for Add-On|1 MB|mz_template.bmf -------------------------------------------------------------------------------- -- Phase: run-depends -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Phase: stage -------------------------------------------------------------------------------- ===> Staging for blinkensisters-with-addons-0.5.3_14 ===> Generating temporary packing list /usr/local/bin/cmake -H/construction/games/blinkensisters/blinkensisters/lostpixels/game/software -B/construction/games/blinkensisters/blinkensisters/lostpixels/game/software --check-build-system CMakeFiles/Makefile.cmake 0 /usr/local/bin/cmake -E cmake_progress_start /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/CMakeFiles /construction/games/blinkensisters/blinkensisters/lostpixels/game/software/CMakeFiles/progress.marks /usr/bin/make -f CMakeFiles/Makefile2 all /usr/bin/make -f CMakeFiles/bmfdecompress.dir/build.make CMakeFiles/bmfdecompress.dir/depend cd 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