=> Building games/ioquake3-devel-server build started at Tue Oct 4 11:10:22 PDT 2016 port directory: /usr/ports/games/ioquake3-devel-server building for: DragonFly pkgbox64.dragonflybsd.org 4.7-DEVELOPMENT DragonFly v4.7.0.78.g7d868-DEVELOPMENT #7: Mon Aug 1 22:25:32 PDT 2016 root@pkgbox64.dragonflybsd.org:/usr/obj/usr/src/sys/X86_64_GENERIC x86_64 maintained by: kami@freebsd.org ident warning: no id keywords in /build/boomdata/data/.m/bleeding-edge-default/ref/../01//usr/ports/games/ioquake3-devel-server/Makefile Makefile ident: Poudriere version: 3.1-pre Host OSVERSION: 400700 Jail OSVERSION: 400702 !!! Jail is newer than host. (Jail: 400702, Host: 400700) !!! !!! This is not supported. !!! !!! Host kernel must be same or newer than jail. !!! !!! Expect build failures. !!! ---Begin Environment--- STATUS=1 SAVED_TERM=screen MASTERMNT=/build/boomdata/data/.m/bleeding-edge-default/ref PATH=/usr/local/libexec/poudriere:/sbin:/bin:/usr/sbin:/usr/bin:/usr/pkg/bin:/usr/pkg/sbin:/usr/games:/usr/local/sbin:/usr/local/bin:/usr/pkg/xorg/bin:/usr/X11R6/bin:/root/bin:/sbin:/usr/sbin POUDRIERE_BUILD_TYPE=bulk PKGNAME=ioquake3-devel-server-g2808 OLDPWD=/root/boom PWD=/build/boomdata/data/.m/bleeding-edge-default/ref/.p/pool MASTERNAME=bleeding-edge-default TERM=cons25 USER=root HOME=/root POUDRIERE_VERSION=3.1-pre LOCALBASE=/usr/local PACKAGE_BUILDING=yes ---End Environment--- ---Begin OPTIONS List--- ===> The following configuration options are available for ioquake3-devel-server-g2808: DOCS=on: Build and/or install documentation GAMELIBS=on: Build game libraries ===> Use 'make config' to modify these settings ---End OPTIONS List--- --CONFIGURE_ARGS-- --End CONFIGURE_ARGS-- --CONFIGURE_ENV-- PKG_CONFIG=pkgconf MAKE=gmake XDG_DATA_HOME=/wrkdirs/games/ioquake3-devel-server XDG_CONFIG_HOME=/wrkdirs/games/ioquake3-devel-server HOME=/wrkdirs/games/ioquake3-devel-server TMPDIR="/tmp" SHELL=/bin/sh CONFIG_SHELL=/bin/sh CCVER=gcc50 --End CONFIGURE_ENV-- --MAKE_ENV-- Q3DIR="/usr/local/share/quake3" XDG_DATA_HOME=/wrkdirs/games/ioquake3-devel-server XDG_CONFIG_HOME=/wrkdirs/games/ioquake3-devel-server HOME=/wrkdirs/games/ioquake3-devel-server TMPDIR="/tmp" NO_PIE=yes MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES CCVER=gcc50 PREFIX=/usr/local LOCALBASE=/usr/local LIBDIR="lib/ioquake3-devel-server" NOPROFILE=1 CC="cc" CFLAGS="-pipe -O2 -fno-strict-aliasing" CPP="cpp" CPPFLAGS="" LDFLAGS="" LIBS="" CXX="c++" CXXFLAGS=" -pipe -O2 -fno-strict-aliasing" MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 444" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" --End MAKE_ENV-- --PLIST_SUB-- Q3DIR="share/quake3" OSREL=4.7 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local PORTDOCS="" PORTEXAMPLES="" LIB32DIR=lib PROFILE="@comment " DOCSDIR="share/doc/ioquake3-devel-server" EXAMPLESDIR="share/examples/ioquake3-devel" DATADIR="share/ioquake3-devel" WWWDIR="www/ioquake3-devel" ETCDIR="etc/ioquake3-devel" --End PLIST_SUB-- --SUB_LIST-- Q3DIR="/usr/local/share/quake3" PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/ioquake3-devel DOCSDIR=share/doc/ioquake3-devel-server EXAMPLESDIR=/usr/local/share/examples/ioquake3-devel WWWDIR=/usr/local/www/ioquake3-devel ETCDIR=/usr/local/etc/ioquake3-devel --End SUB_LIST-- ---Begin make.conf--- USE_PACKAGE_DEPENDS=yes BATCH=yes WRKDIRPREFIX=/wrkdirs NO_BACKUP=yes USE_PACKAGE_DEPENDS=yes PKG_CREATE_VERBOSE=yes BATCH=yes WRKDIRPREFIX=/wrkdirs PORT_DBDIR=/options PORTSDIR=/usr/ports PACKAGES=/packages DISTDIR=/distfiles MAKE_JOBS_NUMBER=5 ---End make.conf--- =================================================== ===> License GPLv2 accepted by the user =========================================================================== =================================================== ===> ioquake3-devel-server-g2808 depends on file: /usr/local/sbin/pkg - not found ===> Installing existing package /packages/All/pkg-1.8.7_3.txz Installing pkg-1.8.7_3... Extracting pkg-1.8.7_3: .......... done ===> ioquake3-devel-server-g2808 depends on file: /usr/local/sbin/pkg - found ===> Returning to build of ioquake3-devel-server-g2808 =========================================================================== =================================================== =========================================================================== =================================================== ===> License GPLv2 accepted by the user ===> Fetching all distfiles required by ioquake3-devel-server-g2808 for building =========================================================================== =================================================== ===> License GPLv2 accepted by the user ===> Fetching all distfiles required by ioquake3-devel-server-g2808 for building => SHA256 Checksum OK for ioquake3-devel-GIT2808.tar.xz. =========================================================================== =================================================== =========================================================================== =================================================== ===> License GPLv2 accepted by the user ===> Fetching all distfiles required by ioquake3-devel-server-g2808 for building ===> Extracting for ioquake3-devel-server-g2808 ===> License GPLv2 accepted by the user ===> Fetching all distfiles required by ioquake3-devel-server-g2808 for building => SHA256 Checksum OK for ioquake3-devel-GIT2808.tar.xz. =========================================================================== =================================================== =========================================================================== =================================================== ===> Patching for ioquake3-devel-server-g2808 ===> Applying DragonFly patches for ioquake3-devel-server-g2808 /usr/bin/sed -i.bak -e 's@#ifndef MACOS_X@#if \!defined(MACOS_X) || \!defined(__DragonFly__)@g' /wrkdirs/games/ioquake3-devel-server/ioquake3-devel-GIT2808/code/tools/lcc/cpp/unix.c /usr/bin/sed -i.bak -e 's/-DMAP_ANONYMOUS=MAP_ANON//g' -e 's/-O2/-O1/g' /wrkdirs/games/ioquake3-devel-server/ioquake3-devel-GIT2808/Makefile =========================================================================== =================================================== ===> ioquake3-devel-server-g2808 depends on package: pkgconf>=0.9.10 - not found ===> Installing existing package /packages/All/pkgconf-1.0.1.txz Installing pkgconf-1.0.1... Extracting pkgconf-1.0.1: .......... done ===> ioquake3-devel-server-g2808 depends on package: pkgconf>=0.9.10 - found ===> Returning to build of ioquake3-devel-server-g2808 ===> ioquake3-devel-server-g2808 depends on executable: gmake - not found ===> Installing existing package /packages/All/gmake-4.2.1_1.txz Installing gmake-4.2.1_1... `-- Installing indexinfo-0.2.5... `-- Extracting indexinfo-0.2.5: .... done `-- Installing gettext-runtime-0.19.8.1... `-- Extracting gettext-runtime-0.19.8.1: .......... done Extracting gmake-4.2.1_1: .......... done ===> ioquake3-devel-server-g2808 depends on executable: gmake - found ===> Returning to build of ioquake3-devel-server-g2808 =========================================================================== =================================================== =========================================================================== =================================================== ===> Configuring for ioquake3-devel-server-g2808 =========================================================================== =================================================== ===> Building for ioquake3-devel-server-g2808 gmake[2]: Entering directory '/wrkdirs/games/ioquake3-devel-server/ioquake3-devel-GIT2808' gmake[3]: Entering directory '/wrkdirs/games/ioquake3-devel-server/ioquake3-devel-GIT2808' Building in build/release-freebsd-x86_64: PLATFORM: freebsd ARCH: x86_64 VERSION: GIT2808 COMPILE_PLATFORM: freebsd COMPILE_ARCH: x86_64 CC: cc CFLAGS: -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -DHOMEPATH="/.ioquake3-devel" -DDEFAULT_LIBDIR="/usr/local/lib/ioquake3-devel-server" -DUSE_ICON -DNO_GZIP -Icode/zlib -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DDEFAULT_BASEDIR="/usr/local/share/quake3" -DPRODUCT_VERSION="GIT2808" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -ffast-math CLIENT_CFLAGS: -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_VOIP -DUSE_CODEC_OPUS -DOPUS_BUILD -DHAVE_LRINTF -DFLOATING_POINT -DUSE_ALLOCA -Icode/opus-1.1/include -Icode/opus-1.1/celt -Icode/opus-1.1/silk -Icode/opus-1.1/silk/float -Icode/opusfile-0.5/include -Icode/libogg-1.3.1/include -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE SERVER_CFLAGS: -DUSE_VOIP LDFLAGS: LIBS: -lm CLIENT_LIBS: Output: ioq3ded.x86_64 baseq3/cgamex86_64.so baseq3/qagamex86_64.so baseq3/uix86_64.so missionpack/cgamex86_64.so missionpack/qagamex86_64.so missionpack/uix86_64.so baseq3/vm/cgame.qvm baseq3/vm/qagame.qvm baseq3/vm/ui.qvm missionpack/vm/cgame.qvm missionpack/vm/qagame.qvm missionpack/vm/ui.qvm gmake[4]: Entering directory '/wrkdirs/games/ioquake3-devel-server/ioquake3-devel-GIT2808' DED_CC code/server/sv_bot.c DED_CC code/server/sv_client.c DED_CC code/server/sv_ccmds.c DED_CC code/server/sv_init.c DED_CC code/server/sv_game.c DED_CC code/server/sv_main.c DED_CC code/server/sv_net_chan.c DED_CC code/server/sv_snapshot.c DED_CC code/server/sv_world.c DED_CC code/qcommon/cm_load.c DED_CC code/qcommon/cm_patch.c DED_CC code/qcommon/cm_polylib.c DED_CC code/qcommon/cm_test.c DED_CC code/qcommon/cm_trace.c DED_CC code/qcommon/cmd.c DED_CC code/qcommon/common.c code/qcommon/common.c: In function 'Field_CompletePlayerName': code/qcommon/common.c:3712:29: warning: passing argument 1 of 'Name_PlayerNameCompletion' from incompatible pointer type [-Wincompatible-pointer-types] Name_PlayerNameCompletion( names, nameCount, FindMatches ); ^ code/qcommon/common.c:3618:13: note: expected 'const char **' but argument is of type 'char **' static void Name_PlayerNameCompletion( const char **names, int nameCount, void(*callback)(const char *s) ) ^ code/qcommon/common.c:3746:30: warning: passing argument 1 of 'Name_PlayerNameCompletion' from incompatible pointer type [-Wincompatible-pointer-types] Name_PlayerNameCompletion( names, nameCount, PrintMatches ); ^ code/qcommon/common.c:3618:13: note: expected 'const char **' but argument is of type 'char **' static void Name_PlayerNameCompletion( const char **names, int nameCount, void(*callback)(const char *s) ) ^ DED_CC code/qcommon/cvar.c DED_CC code/qcommon/files.c DED_CC code/qcommon/md4.c DED_CC code/qcommon/msg.c DED_CC code/qcommon/net_chan.c DED_CC code/qcommon/net_ip.c DED_CC code/qcommon/huffman.c DED_CC code/qcommon/q_math.c DED_CC code/qcommon/q_shared.c DED_CC code/qcommon/unzip.c DED_CC code/qcommon/ioapi.c DED_CC code/qcommon/vm.c DED_CC code/qcommon/vm_interpreted.c BOT_CC code/botlib/be_aas_bspq3.c BOT_CC code/botlib/be_aas_cluster.c BOT_CC code/botlib/be_aas_debug.c BOT_CC code/botlib/be_aas_entity.c BOT_CC code/botlib/be_aas_file.c BOT_CC code/botlib/be_aas_main.c BOT_CC code/botlib/be_aas_move.c BOT_CC code/botlib/be_aas_optimize.c BOT_CC code/botlib/be_aas_reach.c BOT_CC code/botlib/be_aas_route.c BOT_CC code/botlib/be_aas_routealt.c BOT_CC code/botlib/be_aas_sample.c BOT_CC code/botlib/be_ai_char.c BOT_CC code/botlib/be_ai_chat.c BOT_CC code/botlib/be_ai_gen.c BOT_CC code/botlib/be_ai_goal.c BOT_CC code/botlib/be_ai_move.c BOT_CC code/botlib/be_ai_weap.c BOT_CC code/botlib/be_ai_weight.c BOT_CC code/botlib/be_ea.c BOT_CC code/botlib/be_interface.c BOT_CC code/botlib/l_crc.c BOT_CC code/botlib/l_libvar.c BOT_CC code/botlib/l_log.c BOT_CC code/botlib/l_memory.c BOT_CC code/botlib/l_precomp.c BOT_CC code/botlib/l_script.c BOT_CC code/botlib/l_struct.c DED_CC code/null/null_client.c DED_CC code/null/null_input.c DED_CC code/null/null_snddma.c DED_CC code/sys/con_log.c DED_CC code/sys/sys_main.c CC code/asm/snapvector.c CC code/asm/ftola.c DED_CC code/zlib/adler32.c DED_CC code/zlib/crc32.c DED_CC code/zlib/inffast.c DED_CC code/zlib/inflate.c DED_CC code/zlib/inftrees.c DED_CC code/zlib/zutil.c DED_CC code/qcommon/vm_x86.c DED_CC code/sys/sys_unix.c DED_CC code/sys/con_tty.c CGAME_CC code/cgame/cg_main.c CGAME_CC code/game/bg_misc.c CGAME_CC code/game/bg_pmove.c CGAME_CC code/game/bg_slidemove.c CGAME_CC code/game/bg_lib.c CGAME_CC code/cgame/cg_consolecmds.c CGAME_CC code/cgame/cg_draw.c CGAME_CC code/cgame/cg_drawtools.c CGAME_CC code/cgame/cg_effects.c CGAME_CC code/cgame/cg_ents.c CGAME_CC code/cgame/cg_event.c CGAME_CC code/cgame/cg_info.c CGAME_CC code/cgame/cg_localents.c CGAME_CC code/cgame/cg_marks.c CGAME_CC code/cgame/cg_particles.c CGAME_CC code/cgame/cg_players.c CGAME_CC code/cgame/cg_playerstate.c CGAME_CC code/cgame/cg_predict.c CGAME_CC code/cgame/cg_scoreboard.c CGAME_CC code/cgame/cg_servercmds.c CGAME_CC code/cgame/cg_snapshot.c CGAME_CC code/cgame/cg_view.c CGAME_CC code/cgame/cg_weapons.c SHLIB_CC code/qcommon/q_math.c SHLIB_CC code/qcommon/q_shared.c CGAME_CC code/cgame/cg_syscalls.c GAME_CC code/game/g_main.c GAME_CC code/game/ai_chat.c GAME_CC code/game/ai_cmd.c GAME_CC code/game/ai_dmnet.c GAME_CC code/game/ai_dmq3.c GAME_CC code/game/ai_main.c GAME_CC code/game/ai_team.c GAME_CC code/game/ai_vcmd.c GAME_CC code/game/bg_misc.c GAME_CC code/game/bg_pmove.c GAME_CC code/game/bg_slidemove.c GAME_CC code/game/bg_lib.c GAME_CC code/game/g_active.c GAME_CC code/game/g_arenas.c GAME_CC code/game/g_bot.c GAME_CC code/game/g_client.c GAME_CC code/game/g_cmds.c GAME_CC code/game/g_combat.c GAME_CC code/game/g_items.c GAME_CC code/game/g_mem.c GAME_CC code/game/g_misc.c GAME_CC code/game/g_missile.c GAME_CC code/game/g_mover.c GAME_CC code/game/g_session.c GAME_CC code/game/g_spawn.c GAME_CC code/game/g_svcmds.c GAME_CC code/game/g_target.c GAME_CC code/game/g_team.c GAME_CC code/game/g_trigger.c GAME_CC code/game/g_utils.c GAME_CC code/game/g_weapon.c GAME_CC code/game/g_syscalls.c UI_CC code/q3_ui/ui_main.c UI_CC code/game/bg_misc.c UI_CC code/game/bg_lib.c UI_CC code/q3_ui/ui_addbots.c UI_CC code/q3_ui/ui_atoms.c UI_CC code/q3_ui/ui_cdkey.c UI_CC code/q3_ui/ui_cinematics.c UI_CC code/q3_ui/ui_confirm.c UI_CC code/q3_ui/ui_connect.c UI_CC code/q3_ui/ui_controls2.c UI_CC code/q3_ui/ui_credits.c UI_CC code/q3_ui/ui_demo2.c UI_CC code/q3_ui/ui_display.c UI_CC code/q3_ui/ui_gameinfo.c UI_CC code/q3_ui/ui_ingame.c UI_CC code/q3_ui/ui_loadconfig.c UI_CC code/q3_ui/ui_menu.c UI_CC code/q3_ui/ui_mfield.c UI_CC code/q3_ui/ui_mods.c UI_CC code/q3_ui/ui_network.c UI_CC code/q3_ui/ui_options.c UI_CC code/q3_ui/ui_playermodel.c UI_CC code/q3_ui/ui_players.c UI_CC code/q3_ui/ui_playersettings.c UI_CC code/q3_ui/ui_preferences.c UI_CC code/q3_ui/ui_qmenu.c UI_CC code/q3_ui/ui_removebots.c UI_CC code/q3_ui/ui_saveconfig.c UI_CC code/q3_ui/ui_serverinfo.c UI_CC code/q3_ui/ui_servers2.c UI_CC code/q3_ui/ui_setup.c UI_CC code/q3_ui/ui_sound.c UI_CC code/q3_ui/ui_sparena.c UI_CC code/q3_ui/ui_specifyserver.c UI_CC code/q3_ui/ui_splevel.c UI_CC code/q3_ui/ui_sppostgame.c UI_CC code/q3_ui/ui_spskill.c UI_CC code/q3_ui/ui_startserver.c UI_CC code/q3_ui/ui_team.c UI_CC code/q3_ui/ui_teamorders.c UI_CC code/q3_ui/ui_video.c UI_CC_MISSIONPACK code/ui/ui_syscalls.c CGAME_CC_MISSIONPACK code/cgame/cg_main.c CGAME_CC_MISSIONPACK code/game/bg_misc.c CGAME_CC_MISSIONPACK code/game/bg_pmove.c CGAME_CC_MISSIONPACK code/game/bg_slidemove.c CGAME_CC_MISSIONPACK code/game/bg_lib.c CGAME_CC_MISSIONPACK code/cgame/cg_consolecmds.c CGAME_CC_MISSIONPACK code/cgame/cg_newdraw.c CGAME_CC_MISSIONPACK code/cgame/cg_draw.c CGAME_CC_MISSIONPACK code/cgame/cg_drawtools.c CGAME_CC_MISSIONPACK code/cgame/cg_effects.c CGAME_CC_MISSIONPACK code/cgame/cg_ents.c CGAME_CC_MISSIONPACK code/cgame/cg_event.c CGAME_CC_MISSIONPACK code/cgame/cg_info.c CGAME_CC_MISSIONPACK code/cgame/cg_localents.c CGAME_CC_MISSIONPACK code/cgame/cg_marks.c CGAME_CC_MISSIONPACK code/cgame/cg_particles.c CGAME_CC_MISSIONPACK code/cgame/cg_players.c CGAME_CC_MISSIONPACK code/cgame/cg_playerstate.c CGAME_CC_MISSIONPACK code/cgame/cg_predict.c CGAME_CC_MISSIONPACK code/cgame/cg_scoreboard.c CGAME_CC_MISSIONPACK code/cgame/cg_servercmds.c CGAME_CC_MISSIONPACK code/cgame/cg_snapshot.c CGAME_CC_MISSIONPACK code/cgame/cg_view.c CGAME_CC_MISSIONPACK code/cgame/cg_weapons.c UI_CC_MISSIONPACK code/ui/ui_shared.c SHLIB_CC_MISSIONPACK code/qcommon/q_math.c SHLIB_CC_MISSIONPACK code/qcommon/q_shared.c CGAME_CC_MISSIONPACK code/cgame/cg_syscalls.c GAME_CC_MISSIONPACK code/game/g_main.c GAME_CC_MISSIONPACK code/game/ai_chat.c GAME_CC_MISSIONPACK code/game/ai_cmd.c GAME_CC_MISSIONPACK code/game/ai_dmnet.c GAME_CC_MISSIONPACK code/game/ai_dmq3.c GAME_CC_MISSIONPACK code/game/ai_main.c GAME_CC_MISSIONPACK code/game/ai_team.c GAME_CC_MISSIONPACK code/game/ai_vcmd.c GAME_CC_MISSIONPACK code/game/bg_misc.c GAME_CC_MISSIONPACK code/game/bg_pmove.c GAME_CC_MISSIONPACK code/game/bg_slidemove.c GAME_CC_MISSIONPACK code/game/bg_lib.c GAME_CC_MISSIONPACK code/game/g_active.c GAME_CC_MISSIONPACK code/game/g_arenas.c GAME_CC_MISSIONPACK code/game/g_bot.c GAME_CC_MISSIONPACK code/game/g_client.c GAME_CC_MISSIONPACK code/game/g_cmds.c GAME_CC_MISSIONPACK code/game/g_combat.c GAME_CC_MISSIONPACK code/game/g_items.c GAME_CC_MISSIONPACK code/game/g_mem.c GAME_CC_MISSIONPACK code/game/g_misc.c GAME_CC_MISSIONPACK code/game/g_missile.c GAME_CC_MISSIONPACK code/game/g_mover.c GAME_CC_MISSIONPACK code/game/g_session.c GAME_CC_MISSIONPACK code/game/g_spawn.c GAME_CC_MISSIONPACK code/game/g_svcmds.c GAME_CC_MISSIONPACK code/game/g_target.c GAME_CC_MISSIONPACK code/game/g_team.c GAME_CC_MISSIONPACK code/game/g_trigger.c GAME_CC_MISSIONPACK code/game/g_utils.c GAME_CC_MISSIONPACK code/game/g_weapon.c GAME_CC_MISSIONPACK code/game/g_syscalls.c UI_CC_MISSIONPACK code/ui/ui_main.c UI_CC_MISSIONPACK code/ui/ui_atoms.c UI_CC_MISSIONPACK code/ui/ui_gameinfo.c UI_CC_MISSIONPACK code/ui/ui_players.c UI_CC_MISSIONPACK code/game/bg_misc.c UI_CC_MISSIONPACK code/game/bg_lib.c TOOLS_CC code/tools/lcc/etc/lcc.c TOOLS_CC code/tools/lcc/etc/bytecode.c TOOLS_CC code/tools/lcc/src/alloc.c TOOLS_CC code/tools/lcc/src/bind.c TOOLS_CC code/tools/lcc/src/bytecode.c TOOLS_CC code/tools/lcc/src/dag.c TOOLS_CC code/tools/lcc/lburg/lburg.c TOOLS_CC code/tools/lcc/lburg/gram.c TOOLS_CC code/tools/lcc/src/decl.c TOOLS_CC code/tools/lcc/src/enode.c TOOLS_CC code/tools/lcc/src/error.c TOOLS_CC code/tools/lcc/src/event.c TOOLS_CC code/tools/lcc/src/expr.c TOOLS_CC code/tools/lcc/src/gen.c TOOLS_CC code/tools/lcc/src/init.c TOOLS_CC code/tools/lcc/src/inits.c TOOLS_CC code/tools/lcc/src/input.c TOOLS_CC code/tools/lcc/src/lex.c TOOLS_CC code/tools/lcc/src/list.c TOOLS_CC code/tools/lcc/src/main.c TOOLS_CC code/tools/lcc/src/null.c TOOLS_CC code/tools/lcc/src/output.c TOOLS_CC code/tools/lcc/src/prof.c TOOLS_CC code/tools/lcc/src/profio.c TOOLS_CC code/tools/lcc/src/stmt.c TOOLS_CC code/tools/lcc/src/simp.c TOOLS_CC code/tools/lcc/src/string.c TOOLS_CC code/tools/lcc/src/sym.c TOOLS_CC code/tools/lcc/src/symbolic.c TOOLS_CC code/tools/lcc/src/trace.c TOOLS_CC code/tools/lcc/src/tree.c TOOLS_CC code/tools/lcc/src/types.c TOOLS_CC code/tools/lcc/cpp/cpp.c TOOLS_CC code/tools/lcc/cpp/lex.c TOOLS_CC code/tools/lcc/cpp/nlist.c TOOLS_CC code/tools/lcc/cpp/tokens.c TOOLS_CC code/tools/lcc/cpp/macro.c TOOLS_CC code/tools/lcc/cpp/eval.c TOOLS_CC code/tools/lcc/cpp/include.c TOOLS_CC code/tools/lcc/cpp/hideset.c TOOLS_CC code/tools/lcc/cpp/getopt.c TOOLS_CC code/tools/lcc/cpp/unix.c TOOLS_CC code/tools/asm/q3asm.c TOOLS_CC code/tools/asm/cmdlib.c LD build/release-freebsd-x86_64/ioq3ded.x86_64 LD build/release-freebsd-x86_64/baseq3/cgamex86_64.so LD build/release-freebsd-x86_64/baseq3/qagamex86_64.so LD build/release-freebsd-x86_64/baseq3/uix86_64.so LD build/release-freebsd-x86_64/missionpack/cgamex86_64.so LD build/release-freebsd-x86_64/missionpack/qagamex86_64.so LD build/release-freebsd-x86_64/tools/lburg/lburg LD build/release-freebsd-x86_64/tools/q3cpp LBURG code/tools/lcc/src/dagcheck.md TOOLS_CC_DAGCHECK build/release-freebsd-x86_64/tools/rcc/dagcheck.c LD build/release-freebsd-x86_64/tools/q3asm LD build/release-freebsd-x86_64/tools/q3rcc LD build/release-freebsd-x86_64/tools/q3lcc CGAME_Q3LCC code/cgame/cg_main.c CGAME_Q3LCC code/game/bg_misc.c CGAME_Q3LCC code/game/bg_pmove.c CGAME_Q3LCC code/game/bg_slidemove.c CGAME_Q3LCC code/game/bg_lib.c CGAME_Q3LCC code/cgame/cg_consolecmds.c CGAME_Q3LCC code/cgame/cg_draw.c CGAME_Q3LCC code/cgame/cg_drawtools.c CGAME_Q3LCC code/cgame/cg_effects.c CGAME_Q3LCC code/cgame/cg_ents.c CGAME_Q3LCC code/cgame/cg_event.c CGAME_Q3LCC code/cgame/cg_info.c CGAME_Q3LCC code/cgame/cg_localents.c CGAME_Q3LCC code/cgame/cg_particles.c CGAME_Q3LCC code/cgame/cg_marks.c CGAME_Q3LCC code/cgame/cg_players.c CGAME_Q3LCC code/cgame/cg_playerstate.c CGAME_Q3LCC code/cgame/cg_predict.c CGAME_Q3LCC code/cgame/cg_scoreboard.c CGAME_Q3LCC code/cgame/cg_servercmds.c CGAME_Q3LCC code/cgame/cg_snapshot.c CGAME_Q3LCC code/cgame/cg_view.c CGAME_Q3LCC code/cgame/cg_weapons.c Q3LCC code/qcommon/q_math.c Q3LCC code/qcommon/q_shared.c GAME_Q3LCC code/game/g_main.c GAME_Q3LCC code/game/ai_chat.c GAME_Q3LCC code/game/ai_cmd.c GAME_Q3LCC code/game/ai_dmnet.c GAME_Q3LCC code/game/ai_dmq3.c GAME_Q3LCC code/game/ai_main.c GAME_Q3LCC code/game/ai_team.c GAME_Q3LCC code/game/ai_vcmd.c GAME_Q3LCC code/game/bg_misc.c GAME_Q3LCC code/game/bg_pmove.c GAME_Q3LCC code/game/bg_slidemove.c GAME_Q3LCC code/game/bg_lib.c GAME_Q3LCC code/game/g_active.c GAME_Q3LCC code/game/g_bot.c GAME_Q3LCC code/game/g_arenas.c GAME_Q3LCC code/game/g_client.c GAME_Q3LCC code/game/g_cmds.c GAME_Q3LCC code/game/g_combat.c GAME_Q3LCC code/game/g_mem.c GAME_Q3LCC code/game/g_items.c GAME_Q3LCC code/game/g_misc.c GAME_Q3LCC code/game/g_missile.c GAME_Q3LCC code/game/g_session.c GAME_Q3LCC code/game/g_spawn.c GAME_Q3LCC code/game/g_mover.c GAME_Q3LCC code/game/g_svcmds.c GAME_Q3LCC code/game/g_target.c GAME_Q3LCC code/game/g_team.c GAME_Q3LCC code/game/g_trigger.c GAME_Q3LCC code/game/g_utils.c GAME_Q3LCC code/game/g_weapon.c UI_Q3LCC code/q3_ui/ui_main.c UI_Q3LCC code/game/bg_misc.c UI_Q3LCC code/game/bg_lib.c UI_Q3LCC code/q3_ui/ui_addbots.c UI_Q3LCC code/q3_ui/ui_cdkey.c UI_Q3LCC code/q3_ui/ui_atoms.c UI_Q3LCC code/q3_ui/ui_cinematics.c UI_Q3LCC code/q3_ui/ui_confirm.c UI_Q3LCC code/q3_ui/ui_connect.c UI_Q3LCC code/q3_ui/ui_controls2.c UI_Q3LCC code/q3_ui/ui_credits.c UI_Q3LCC code/q3_ui/ui_demo2.c UI_Q3LCC code/q3_ui/ui_display.c UI_Q3LCC code/q3_ui/ui_gameinfo.c UI_Q3LCC code/q3_ui/ui_ingame.c UI_Q3LCC code/q3_ui/ui_loadconfig.c UI_Q3LCC code/q3_ui/ui_menu.c UI_Q3LCC code/q3_ui/ui_mfield.c UI_Q3LCC code/q3_ui/ui_mods.c UI_Q3LCC code/q3_ui/ui_network.c UI_Q3LCC code/q3_ui/ui_options.c UI_Q3LCC code/q3_ui/ui_playermodel.c UI_Q3LCC code/q3_ui/ui_players.c UI_Q3LCC code/q3_ui/ui_playersettings.c UI_Q3LCC code/q3_ui/ui_preferences.c UI_Q3LCC code/q3_ui/ui_qmenu.c UI_Q3LCC code/q3_ui/ui_removebots.c UI_Q3LCC code/q3_ui/ui_saveconfig.c UI_Q3LCC code/q3_ui/ui_serverinfo.c UI_Q3LCC code/q3_ui/ui_setup.c UI_Q3LCC code/q3_ui/ui_servers2.c UI_Q3LCC code/q3_ui/ui_sound.c UI_Q3LCC code/q3_ui/ui_sparena.c UI_Q3LCC code/q3_ui/ui_specifyserver.c UI_Q3LCC code/q3_ui/ui_splevel.c UI_Q3LCC code/q3_ui/ui_sppostgame.c UI_Q3LCC code/q3_ui/ui_spskill.c UI_Q3LCC code/q3_ui/ui_team.c UI_Q3LCC code/q3_ui/ui_teamorders.c UI_Q3LCC code/q3_ui/ui_startserver.c UI_Q3LCC code/q3_ui/ui_video.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_main.c CGAME_Q3LCC_MISSIONPACK code/game/bg_misc.c CGAME_Q3LCC_MISSIONPACK code/game/bg_pmove.c CGAME_Q3LCC_MISSIONPACK code/game/bg_slidemove.c CGAME_Q3LCC_MISSIONPACK code/game/bg_lib.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_consolecmds.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_newdraw.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_draw.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_drawtools.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_effects.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_ents.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_info.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_localents.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_marks.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_event.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_particles.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_players.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_playerstate.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_predict.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_scoreboard.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_servercmds.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_snapshot.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_view.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_weapons.c Q3LCC_MISSIONPACK code/qcommon/q_math.c GAME_Q3LCC_MISSIONPACK code/game/g_main.c Q3LCC_MISSIONPACK code/qcommon/q_shared.c GAME_Q3LCC_MISSIONPACK code/game/ai_chat.c GAME_Q3LCC_MISSIONPACK code/game/ai_cmd.c UI_Q3LCC_MISSIONPACK code/ui/ui_shared.c GAME_Q3LCC_MISSIONPACK code/game/ai_dmnet.c GAME_Q3LCC_MISSIONPACK code/game/ai_dmq3.c GAME_Q3LCC_MISSIONPACK code/game/ai_main.c GAME_Q3LCC_MISSIONPACK code/game/ai_team.c GAME_Q3LCC_MISSIONPACK code/game/ai_vcmd.c GAME_Q3LCC_MISSIONPACK code/game/bg_misc.c GAME_Q3LCC_MISSIONPACK code/game/bg_slidemove.c GAME_Q3LCC_MISSIONPACK code/game/bg_pmove.c GAME_Q3LCC_MISSIONPACK code/game/bg_lib.c GAME_Q3LCC_MISSIONPACK code/game/g_active.c GAME_Q3LCC_MISSIONPACK code/game/g_arenas.c GAME_Q3LCC_MISSIONPACK code/game/g_bot.c GAME_Q3LCC_MISSIONPACK code/game/g_client.c GAME_Q3LCC_MISSIONPACK code/game/g_cmds.c GAME_Q3LCC_MISSIONPACK code/game/g_combat.c GAME_Q3LCC_MISSIONPACK code/game/g_items.c GAME_Q3LCC_MISSIONPACK code/game/g_mem.c GAME_Q3LCC_MISSIONPACK code/game/g_misc.c GAME_Q3LCC_MISSIONPACK code/game/g_missile.c GAME_Q3LCC_MISSIONPACK code/game/g_mover.c GAME_Q3LCC_MISSIONPACK code/game/g_session.c GAME_Q3LCC_MISSIONPACK code/game/g_spawn.c GAME_Q3LCC_MISSIONPACK code/game/g_svcmds.c GAME_Q3LCC_MISSIONPACK code/game/g_target.c GAME_Q3LCC_MISSIONPACK code/game/g_team.c GAME_Q3LCC_MISSIONPACK code/game/g_trigger.c GAME_Q3LCC_MISSIONPACK code/game/g_utils.c GAME_Q3LCC_MISSIONPACK code/game/g_weapon.c UI_Q3LCC_MISSIONPACK code/ui/ui_main.c UI_Q3LCC_MISSIONPACK code/ui/ui_atoms.c UI_Q3LCC_MISSIONPACK code/ui/ui_gameinfo.c UI_Q3LCC_MISSIONPACK code/ui/ui_players.c UI_Q3LCC_MISSIONPACK code/game/bg_misc.c UI_Q3LCC_MISSIONPACK code/game/bg_lib.c Q3ASM build/release-freebsd-x86_64/baseq3/vm/cgame.qvm Q3ASM build/release-freebsd-x86_64/baseq3/vm/qagame.qvm Q3ASM build/release-freebsd-x86_64/baseq3/vm/ui.qvm Q3ASM build/release-freebsd-x86_64/missionpack/vm/cgame.qvm Q3ASM build/release-freebsd-x86_64/missionpack/vm/qagame.qvm Q3ASM build/release-freebsd-x86_64/missionpack/vm/ui.qvm LD build/release-freebsd-x86_64/missionpack/uix86_64.so gmake[4]: Nothing to be done for 'build/release-freebsd-x86_64.zip'. gmake[4]: Leaving directory '/wrkdirs/games/ioquake3-devel-server/ioquake3-devel-GIT2808' gmake[3]: Leaving directory '/wrkdirs/games/ioquake3-devel-server/ioquake3-devel-GIT2808' gmake[2]: Leaving directory '/wrkdirs/games/ioquake3-devel-server/ioquake3-devel-GIT2808' =========================================================================== =================================================== ===> ioquake3-devel-server-g2808 depends on file: /usr/local/share/quake3/baseq3/pak1.pk3 - not found ===> Installing existing package /packages/All/quake3-data-1.32.b.3_2.txz Installing quake3-data-1.32.b.3_2... Extracting quake3-data-1.32.b.3_2: .......... done Message from quake3-data-1.32.b.3_2: ==================================================================== To complete the installation of this port you need to copy the file "baseq3/pak0.pk3" from the original Quake III Arena distribution to /usr/local/share/quake3/baseq3. If you have the expansion pack then you have to copy the file "missionpack/pak0.pk3" from the original Quake III Team Arena distribution to /usr/local/share/quake3/missionpack. ==================================================================== ===> NOTICE: The quake3-data port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port ===> ioquake3-devel-server-g2808 depends on file: /usr/local/share/quake3/baseq3/pak1.pk3 - found ===> Returning to build of ioquake3-devel-server-g2808 =========================================================================== =================================================== ===> Staging for ioquake3-devel-server-g2808 ===> Generating temporary packing list /bin/mkdir -p /wrkdirs/games/ioquake3-devel-server/stage/usr/local/lib/ioquake3-devel-server/baseq3 /bin/mkdir -p /wrkdirs/games/ioquake3-devel-server/stage/usr/local/lib/ioquake3-devel-server/missionpack /bin/mkdir -p /wrkdirs/games/ioquake3-devel-server/stage/usr/local/lib/ioquake3-devel-server /bin/mkdir -p /wrkdirs/games/ioquake3-devel-server/stage/usr/local/share/doc/ioquake3-devel-server install -s -m 555 /wrkdirs/games/ioquake3-devel-server/ioquake3-devel-GIT2808/build/release-freebsd-x86_64/ioq3ded.x86_64 /wrkdirs/games/ioquake3-devel-server/stage/usr/local/bin/ioq3ded-devel install -s -m 444 /wrkdirs/games/ioquake3-devel-server/ioquake3-devel-GIT2808/build/release-freebsd-x86_64/baseq3/cgamex86_64.so /wrkdirs/games/ioquake3-devel-server/stage/usr/local/lib/ioquake3-devel-server/baseq3/cgamex86_64.so install -s -m 444 /wrkdirs/games/ioquake3-devel-server/ioquake3-devel-GIT2808/build/release-freebsd-x86_64/baseq3/qagamex86_64.so /wrkdirs/games/ioquake3-devel-server/stage/usr/local/lib/ioquake3-devel-server/baseq3/qagamex86_64.so install -s -m 444 /wrkdirs/games/ioquake3-devel-server/ioquake3-devel-GIT2808/build/release-freebsd-x86_64/baseq3/uix86_64.so /wrkdirs/games/ioquake3-devel-server/stage/usr/local/lib/ioquake3-devel-server/baseq3/uix86_64.so install -s -m 444 /wrkdirs/games/ioquake3-devel-server/ioquake3-devel-GIT2808/build/release-freebsd-x86_64/missionpack/cgamex86_64.so /wrkdirs/games/ioquake3-devel-server/stage/usr/local/lib/ioquake3-devel-server/missionpack/cgamex86_64.so install -s -m 444 /wrkdirs/games/ioquake3-devel-server/ioquake3-devel-GIT2808/build/release-freebsd-x86_64/missionpack/qagamex86_64.so /wrkdirs/games/ioquake3-devel-server/stage/usr/local/lib/ioquake3-devel-server/missionpack/qagamex86_64.so install -s -m 444 /wrkdirs/games/ioquake3-devel-server/ioquake3-devel-GIT2808/build/release-freebsd-x86_64/missionpack/uix86_64.so /wrkdirs/games/ioquake3-devel-server/stage/usr/local/lib/ioquake3-devel-server/missionpack/uix86_64.so install -m 0644 /wrkdirs/games/ioquake3-devel-server/ioquake3-devel-GIT2808/build/release-freebsd-x86_64/../../README.md /wrkdirs/games/ioquake3-devel-server/stage/usr/local/share/doc/ioquake3-devel-server/README.md install -m 0644 /wrkdirs/games/ioquake3-devel-server/ioquake3-devel-GIT2808/build/release-freebsd-x86_64/../../id-readme.txt /wrkdirs/games/ioquake3-devel-server/stage/usr/local/share/doc/ioquake3-devel-server/id-readme.txt install -m 0644 /wrkdirs/games/ioquake3-devel-server/ioquake3-devel-GIT2808/build/release-freebsd-x86_64/../../md4-readme.txt /wrkdirs/games/ioquake3-devel-server/stage/usr/local/share/doc/ioquake3-devel-server/md4-readme.txt install -m 0644 /wrkdirs/games/ioquake3-devel-server/ioquake3-devel-GIT2808/build/release-freebsd-x86_64/../../opengl2-readme.md /wrkdirs/games/ioquake3-devel-server/stage/usr/local/share/doc/ioquake3-devel-server/opengl2-readme.md install -m 0644 /wrkdirs/games/ioquake3-devel-server/ioquake3-devel-GIT2808/build/release-freebsd-x86_64/../../voip-readme.txt /wrkdirs/games/ioquake3-devel-server/stage/usr/local/share/doc/ioquake3-devel-server/voip-readme.txt ====> Compressing man pages (compress-man) =========================================================================== =================================================== ===> Building package for ioquake3-devel-server-g2808 file sizes/checksums [15]: . done packing files [15]: . done packing directories [4]: . done =========================================================================== => Cleaning up wrkdir ===> Cleaning for ioquake3-devel-server-g2808 build of games/ioquake3-devel-server ended at Tue Oct 4 11:11:29 PDT 2016 build time: 00:01:07