=> Building games/egl build started at Sun Oct 9 00:26:42 PDT 2016 port directory: /usr/ports/games/egl building for: DragonFly pkgbox64.dragonflybsd.org 4.7-DEVELOPMENT DragonFly v4.7.0.78.g7d868-DEVELOPMENT #7: Mon Aug 1 22:25:32 PDT 2016 root@pkgbox64.dragonflybsd.org:/usr/obj/usr/src/sys/X86_64_GENERIC x86_64 maintained by: danfe@FreeBSD.org ident warning: no id keywords in /build/boomdata/data/.m/Release46-default/ref/../03//usr/ports/games/egl/Makefile Makefile ident: Poudriere version: 3.1-pre Host OSVERSION: 400700 Jail OSVERSION: 400600 ---Begin Environment--- STATUS=1 SAVED_TERM=screen MASTERMNT=/build/boomdata/data/.m/Release46-default/ref PATH=/usr/local/libexec/poudriere:/sbin:/bin:/usr/sbin:/usr/bin:/usr/pkg/bin:/usr/pkg/sbin:/usr/games:/usr/local/sbin:/usr/local/bin:/usr/pkg/xorg/bin:/usr/X11R6/bin:/root/bin:/sbin:/usr/sbin POUDRIERE_BUILD_TYPE=bulk PKGNAME=egl-0.3.1_7 OLDPWD=/root/boom PWD=/build/boomdata/data/.m/Release46-default/ref/.p/pool MASTERNAME=Release46-default TERM=cons25 USER=root HOME=/root POUDRIERE_VERSION=3.1-pre LOCALBASE=/usr/local PACKAGE_BUILDING=yes ---End Environment--- ---Begin OPTIONS List--- ===> The following configuration options are available for egl-0.3.1_7: CLIENT=on: Build client DEDICATED=on: Build dedicated server GAME=on: Build main game (default mod) OPTIMIZED_CFLAGS=on: Use extra compiler optimizations ===> Use 'make config' to modify these settings ---End OPTIONS List--- --CONFIGURE_ARGS-- --End CONFIGURE_ARGS-- --CONFIGURE_ENV-- MAKE=gmake XDG_DATA_HOME=/wrkdirs/games/egl XDG_CONFIG_HOME=/wrkdirs/games/egl HOME=/wrkdirs/games/egl TMPDIR="/tmp" SHELL=/bin/sh CONFIG_SHELL=/bin/sh CCVER=gcc50 --End CONFIGURE_ENV-- --MAKE_ENV-- LIBDIR="/usr/local/lib/egl" Q2DIR="/usr/local/share/quake2" XDG_DATA_HOME=/wrkdirs/games/egl XDG_CONFIG_HOME=/wrkdirs/games/egl HOME=/wrkdirs/games/egl TMPDIR="/tmp" NO_PIE=yes MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES CCVER=gcc50 PREFIX=/usr/local LOCALBASE=/usr/local LIBDIR="/usr/local/lib/egl" NOPROFILE=1 CC="cc" CFLAGS="-pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing" CPP="cpp" CPPFLAGS="" LDFLAGS="" LIBS="" CXX="c++" CXXFLAGS=" -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing" MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 444" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" --End MAKE_ENV-- --PLIST_SUB-- LIBDIR="lib/egl" CLIENT="" DEDICATED="" GAME="" Q2DIR="share/quake2" OSREL=4.6 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local PORTDOCS="" PORTEXAMPLES="" LIB32DIR=lib PROFILE="@comment " DOCSDIR="share/doc/egl" EXAMPLESDIR="share/examples/egl" DATADIR="share/egl" WWWDIR="www/egl" ETCDIR="etc/egl" --End PLIST_SUB-- --SUB_LIST-- Q2DIR="/usr/local/share/quake2" PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/egl DOCSDIR=/usr/local/share/doc/egl EXAMPLESDIR=/usr/local/share/examples/egl WWWDIR=/usr/local/www/egl ETCDIR=/usr/local/etc/egl --End SUB_LIST-- ---Begin make.conf--- NO_BACKUP=yes USE_PACKAGE_DEPENDS=yes PKG_CREATE_VERBOSE=yes BATCH=yes WRKDIRPREFIX=/wrkdirs PORT_DBDIR=/options PORTSDIR=/usr/ports PACKAGES=/packages DISTDIR=/distfiles MAKE_JOBS_NUMBER=5 ---End make.conf--- =================================================== ===> License GPLv2 accepted by the user =========================================================================== =================================================== ===> egl-0.3.1_7 depends on file: /usr/local/sbin/pkg - not found ===> Installing existing package /packages/All/pkg-1.8.7_3.txz Installing pkg-1.8.7_3... Extracting pkg-1.8.7_3: .......... done ===> egl-0.3.1_7 depends on file: /usr/local/sbin/pkg - found ===> Returning to build of egl-0.3.1_7 =========================================================================== =================================================== =========================================================================== =================================================== ===> License GPLv2 accepted by the user ===> Fetching all distfiles required by egl-0.3.1_7 for building =========================================================================== =================================================== ===> License GPLv2 accepted by the user ===> Fetching all distfiles required by egl-0.3.1_7 for building => SHA256 Checksum OK for egl-v0.3.1-stable-src.zip. => SHA256 Checksum OK for egl.pkz. =========================================================================== =================================================== =========================================================================== =================================================== ===> License GPLv2 accepted by the user ===> Fetching all distfiles required by egl-0.3.1_7 for building ===> Extracting for egl-0.3.1_7 ===> License GPLv2 accepted by the user ===> Fetching all distfiles required by egl-0.3.1_7 for building => SHA256 Checksum OK for egl-v0.3.1-stable-src.zip. => SHA256 Checksum OK for egl.pkz. =========================================================================== =================================================== =========================================================================== =================================================== ===> Patching for egl-0.3.1_7 ===> Converting DOS text files to UNIX text files ===> Applying ports patches for egl-0.3.1_7 No such line 538 in input file, ignoring ===> Applying DragonFly patches for egl-0.3.1_7 =========================================================================== =================================================== ===> egl-0.3.1_7 depends on executable: gmake - not found ===> Installing existing package /packages/All/gmake-4.2.1_1.txz Installing gmake-4.2.1_1... `-- Installing indexinfo-0.2.5... `-- Extracting indexinfo-0.2.5: .... done `-- Installing gettext-runtime-0.19.8.1... `-- Extracting gettext-runtime-0.19.8.1: .......... done Extracting gmake-4.2.1_1: .......... done ===> egl-0.3.1_7 depends on executable: gmake - found ===> Returning to build of egl-0.3.1_7 ===> egl-0.3.1_7 depends on package: libGL>0 - not found ===> Installing existing package /packages/All/libGL-11.2.2.txz Installing libGL-11.2.2... `-- Installing expat-2.2.0... `-- Extracting expat-2.2.0: .......... done `-- Installing dri2proto-2.8... `-- Extracting dri2proto-2.8: .... done `-- Installing libXdamage-1.1.4_3... | `-- Installing libXfixes-5.0.1_3... | | `-- Installing xproto-7.0.28... | | `-- Extracting xproto-7.0.28: .......... done | | `-- Installing fixesproto-5.0... | | `-- Extracting fixesproto-5.0: .... done | | `-- Installing libX11-1.6.3,1... | | `-- Installing kbproto-1.0.7... | | `-- Extracting kbproto-1.0.7: .......... done | | `-- Installing libXdmcp-1.1.2... | | `-- Extracting libXdmcp-1.1.2: ......... done | | `-- Installing libxcb-1.11.1... | | | `-- Installing libxml2-2.9.4... | | | `-- Extracting libxml2-2.9.4: .......... done | | | `-- Installing libpthread-stubs-0.3_6... | | | `-- Extracting libpthread-stubs-0.3_6: ..... done | | | `-- Installing libXau-1.0.8_3... | | | `-- Extracting libXau-1.0.8_3: .......... done | | `-- Extracting libxcb-1.11.1: .......... done | | `-- Extracting libX11-1.6.3,1: .......... done | `-- Extracting libXfixes-5.0.1_3: .......... done | `-- Installing damageproto-1.2.1... | `-- Extracting damageproto-1.2.1: .... done `-- Extracting libXdamage-1.1.4_3: ...... done `-- Installing libdevq-0.0.2_1... `-- Extracting libdevq-0.0.2_1: ....... done `-- Installing libXxf86vm-1.1.4_1... | `-- Installing xf86vidmodeproto-2.3.1... | `-- Extracting xf86vidmodeproto-2.3.1: .... done | `-- Installing libXext-1.3.3_1,1... | | `-- Installing xextproto-7.3.0... | | `-- Extracting xextproto-7.3.0: .......... done | `-- Extracting libXext-1.3.3_1,1: .......... done `-- Extracting libXxf86vm-1.1.4_1: .......... done `-- Installing libdrm-2.4.66,1... | `-- Installing libpciaccess-0.13.4... | | `-- Installing pciids-20160621... | | `-- Extracting pciids-20160621: ..... done | `-- Extracting libpciaccess-0.13.4: ...... done `-- Extracting libdrm-2.4.66,1: .......... done `-- Installing libelf-0.8.13_1... `-- Extracting libelf-0.8.13_1: .......... done `-- Installing libxshmfence-1.2... `-- Extracting libxshmfence-1.2: ......... done `-- Installing libglapi-11.2.2... | `-- Installing libXvMC-1.0.9... | | `-- Installing libXv-1.0.10_3,1... | | `-- Installing videoproto-2.3.2... | | `-- Extracting videoproto-2.3.2: ...... done | | `-- Extracting libXv-1.0.10_3,1: .......... done | `-- Extracting libXvMC-1.0.9: .......... done `-- Extracting libglapi-11.2.2: ... done Extracting libGL-11.2.2: .......... done ===> egl-0.3.1_7 depends on package: libGL>0 - found ===> Returning to build of egl-0.3.1_7 ===> egl-0.3.1_7 depends on file: /usr/local/libdata/pkgconfig/glproto.pc - not found ===> Installing existing package /packages/All/glproto-1.4.17.txz Installing glproto-1.4.17... Extracting glproto-1.4.17: ...... done ===> egl-0.3.1_7 depends on file: /usr/local/libdata/pkgconfig/glproto.pc - found ===> Returning to build of egl-0.3.1_7 ===> egl-0.3.1_7 depends on file: /usr/local/libdata/pkgconfig/dri2proto.pc - found =========================================================================== =================================================== ===> egl-0.3.1_7 depends on shared library: libpng.so - not found ===> Installing existing package /packages/All/png-1.6.23.txz Installing png-1.6.23... Extracting png-1.6.23: .......... done ===> egl-0.3.1_7 depends on shared library: libpng.so - found (/usr/local/lib/libpng.so) ===> Returning to build of egl-0.3.1_7 ===> egl-0.3.1_7 depends on shared library: libjpeg.so - not found ===> Installing existing package /packages/All/jpeg-turbo-1.4.2.txz Installing jpeg-turbo-1.4.2... Extracting jpeg-turbo-1.4.2: .......... done ===> egl-0.3.1_7 depends on shared library: libjpeg.so - found (/usr/local/lib/libjpeg.so) ===> Returning to build of egl-0.3.1_7 =========================================================================== =================================================== ===> Configuring for egl-0.3.1_7 =========================================================================== =================================================== ===> Building for egl-0.3.1_7 gmake[2]: Entering directory '/wrkdirs/games/egl/egl-0.3.1_7' gmake -f makefile targets BUILDDIR=release SOURCEDIR=. CFLAGS="-Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='\"/usr/local/share/quake2\"' -DLIBDIR='\"/usr/local/lib/egl\"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='\"0.0.6\"'" gmake[3]: Entering directory '/wrkdirs/games/egl/egl-0.3.1_7' cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/alias.o -c common/alias.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/cbuf.o -c common/cbuf.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/cm_common.o -c common/cm_common.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/cm_q2_main.o -c common/cm_q2_main.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/cm_q2_trace.o -c common/cm_q2_trace.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/cm_q3_main.o -c common/cm_q3_main.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/cm_q3_patch.o -c common/cm_q3_patch.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/cm_q3_trace.o -c common/cm_q3_trace.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/cmd.o -c common/cmd.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/common.o -c common/common.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/crc.o -c common/crc.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/cvar.o -c common/cvar.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/files.o -c common/files.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/md4.o -c common/md4.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/memory.o -c common/memory.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/net_chan.o -c common/net_chan.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/net_msg.o -c common/net_msg.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/parse.o -c common/parse.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/sv_ccmds.o -c server/sv_ccmds.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/sv_ents.o -c server/sv_ents.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/sv_gameapi.o -c server/sv_gameapi.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/sv_init.o -c server/sv_init.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/sv_main.o -c server/sv_main.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/sv_pmove.o -c server/sv_pmove.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/sv_send.o -c server/sv_send.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/sv_user.o -c server/sv_user.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/sv_world.o -c server/sv_world.c server/sv_world.c: In function 'SV_AreaEdicts_r': server/sv_world.c:32:52: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define STRUCT_FROM_LINK(l,t,m) ((t *)((byte *)l - (int)&(((t *)0)->m))) ^ server/sv_world.c:34:28: note: in expansion of macro 'STRUCT_FROM_LINK' #define EDICT_FROM_AREA(l) STRUCT_FROM_LINK(l,edict_t,area) ^ server/sv_world.c:373:11: note: in expansion of macro 'EDICT_FROM_AREA' check = EDICT_FROM_AREA(l); ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/cl_acapi.o -c client/cl_acapi.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/cl_cgapi.o -c client/cl_cgapi.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/cl_cin.o -c client/cl_cin.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/cl_console.o -c client/cl_console.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/cl_download.o -c client/cl_download.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/cl_demo.o -c client/cl_demo.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/cl_input.o -c client/cl_input.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/cl_keys.o -c client/cl_keys.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/cl_main.o -c client/cl_main.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/cl_parse.o -c client/cl_parse.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/cl_screen.o -c client/cl_screen.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/gui_cursor.o -c client/gui_cursor.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/gui_draw.o -c client/gui_draw.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/gui_events.o -c client/gui_events.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/gui_init.o -c client/gui_init.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/gui_items.o -c client/gui_items.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/gui_keys.o -c client/gui_keys.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/gui_main.o -c client/gui_main.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/gui_vars.o -c client/gui_vars.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/snd_dma.o -c client/snd_dma.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/snd_main.o -c client/snd_main.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/snd_openal.o -c client/snd_openal.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/r_math.o -c renderer/r_math.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rb_batch.o -c renderer/rb_batch.c In file included from renderer/r_math.c:25:0: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/r_math.c:25: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/r_math.c:25:0: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/r_math.c:25: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/r_math.c:25:0: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/r_math.c:25: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rf_video.o -c renderer/rf_video.c In file included from renderer/rb_local.h:24:0, from renderer/rb_batch.c:24: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rb_local.h:24, from renderer/rb_batch.c:24: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rb_local.h:24:0, from renderer/rb_batch.c:24: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rb_local.h:24, from renderer/rb_batch.c:24: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rb_local.h:24:0, from renderer/rb_batch.c:24: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rb_local.h:24, from renderer/rb_batch.c:24: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rb_entity.o -c renderer/rb_entity.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rb_light.o -c renderer/rb_light.c In file included from renderer/rb_local.h:24:0, from renderer/rb_light.c:24: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rb_local.h:24, from renderer/rb_light.c:24: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rb_local.h:24:0, from renderer/rb_light.c:24: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rb_local.h:24, from renderer/rb_light.c:24: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rb_local.h:24:0, from renderer/rb_light.c:24: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rb_local.h:24, from renderer/rb_light.c:24: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_video.c:25: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_video.c:25: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_video.c:25: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_video.c:25: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_video.c:25: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_video.c:25: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ In file included from renderer/rb_local.h:24:0, from renderer/rb_entity.c:25: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rb_local.h:24, from renderer/rb_entity.c:25: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rb_local.h:24:0, from renderer/rb_entity.c:25: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rb_local.h:24, from renderer/rb_entity.c:25: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rb_local.h:24:0, from renderer/rb_entity.c:25: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rb_local.h:24, from renderer/rb_entity.c:25: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rb_math.o -c renderer/rb_math.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rb_qgl.o -c renderer/rb_qgl.c In file included from renderer/rb_local.h:24:0, from renderer/rb_math.c:24: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rb_local.h:24, from renderer/rb_math.c:24: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rb_local.h:24:0, from renderer/rb_math.c:24: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rb_local.h:24, from renderer/rb_math.c:24: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rb_local.h:24:0, from renderer/rb_math.c:24: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rb_local.h:24, from renderer/rb_math.c:24: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rb_render.o -c renderer/rb_render.c In file included from renderer/rb_qgl.c:48:0: renderer/../renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/rb_qgl.c:46: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rb_qgl.c:48:0: renderer/../renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/rb_qgl.c:46: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rb_qgl.c:48:0: renderer/../renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/rb_qgl.c:46: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ In file included from renderer/rb_local.h:24:0, from renderer/rb_render.c:24: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rb_local.h:24, from renderer/rb_render.c:24: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rb_local.h:24:0, from renderer/rb_render.c:24: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rb_local.h:24, from renderer/rb_render.c:24: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rb_local.h:24:0, from renderer/rb_render.c:24: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rb_local.h:24, from renderer/rb_render.c:24: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rb_shadow.o -c renderer/rb_shadow.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rb_state.o -c renderer/rb_state.c In file included from renderer/rb_local.h:24:0, from renderer/rb_shadow.c:24: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rb_local.h:24, from renderer/rb_shadow.c:24: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rb_local.h:24:0, from renderer/rb_shadow.c:24: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rb_local.h:24, from renderer/rb_shadow.c:24: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rb_local.h:24:0, from renderer/rb_shadow.c:24: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rb_local.h:24, from renderer/rb_shadow.c:24: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ In file included from renderer/rb_local.h:24:0, from renderer/rb_state.c:26: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rb_local.h:24, from renderer/rb_state.c:26: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rb_local.h:24:0, from renderer/rb_state.c:26: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rb_local.h:24, from renderer/rb_state.c:26: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rb_local.h:24:0, from renderer/rb_state.c:26: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rb_local.h:24, from renderer/rb_state.c:26: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rf_2d.o -c renderer/rf_2d.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rf_alias.o -c renderer/rf_alias.c In file included from renderer/rf_local.h:24:0, from renderer/rf_2d.c:24: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_2d.c:24: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_2d.c:24: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_2d.c:24: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_2d.c:24: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_2d.c:24: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_alias.c:25: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_alias.c:25: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_alias.c:25: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_alias.c:25: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_alias.c:25: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_alias.c:25: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rf_cull.o -c renderer/rf_cull.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rf_decal.o -c renderer/rf_decal.c In file included from renderer/rf_local.h:24:0, from renderer/rf_cull.c:24: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_cull.c:24: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_cull.c:24: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_cull.c:24: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_cull.c:24: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_cull.c:24: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_decal.c:28: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_decal.c:28: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_decal.c:28: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_decal.c:28: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_decal.c:28: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_decal.c:28: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rf_font.o -c renderer/rf_font.c In file included from renderer/rf_local.h:24:0, from renderer/rf_font.c:33: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_font.c:33: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_font.c:33: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_font.c:33: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_font.c:33: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_font.c:33: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rf_image.o -c renderer/rf_image.c In file included from renderer/rf_local.h:24:0, from renderer/rf_image.c:27: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_image.c:27: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_image.c:27: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_image.c:27: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_image.c:27: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_image.c:27: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rf_init.o -c renderer/rf_init.c In file included from renderer/rf_local.h:24:0, from renderer/rf_init.c:24: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_init.c:24: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_init.c:24: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_init.c:24: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_init.c:24: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_init.c:24: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rf_light.o -c renderer/rf_light.c In file included from renderer/rf_local.h:24:0, from renderer/rf_light.c:27: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_light.c:27: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_light.c:27: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_light.c:27: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_light.c:27: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_light.c:27: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rf_main.o -c renderer/rf_main.c In file included from renderer/rf_local.h:24:0, from renderer/rf_main.c:24: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_main.c:24: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_main.c:24: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_main.c:24: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_main.c:24: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_main.c:24: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rf_meshbuffer.o -c renderer/rf_meshbuffer.c In file included from renderer/rf_local.h:24:0, from renderer/rf_meshbuffer.c:24: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_meshbuffer.c:24: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_meshbuffer.c:24: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_meshbuffer.c:24: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_meshbuffer.c:24: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_meshbuffer.c:24: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rf_model.o -c renderer/rf_model.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rf_program.o -c renderer/rf_program.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rf_shader.o -c renderer/rf_shader.c In file included from renderer/rf_local.h:24:0, from renderer/rf_model.c:25: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_model.c:25: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_model.c:25: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_model.c:25: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_model.c:25: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_model.c:25: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ renderer/rf_model.c: In function 'R_LoadMD3Model': renderer/rf_model.c:596:138: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] Com_Printf (PRNT_ERROR, "R_LoadMD3Model: mesh '%s' in model '%s' has wrong id (%i != %i)", inMesh->meshName, model->name, LittleLong ((int)inMesh->ident), MD3_HEADER); ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_program.c:25: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_program.c:25: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_program.c:25: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_program.c:25: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_program.c:25: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_program.c:25: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_shader.c:25: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_shader.c:25: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_shader.c:25: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_shader.c:25: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_shader.c:25: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_shader.c:25: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rf_skeletal.o -c renderer/rf_skeletal.c In file included from renderer/rf_local.h:24:0, from renderer/rf_skeletal.c:25: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_skeletal.c:25: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_skeletal.c:25: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_skeletal.c:25: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_skeletal.c:25: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_skeletal.c:25: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rf_sky.o -c renderer/rf_sky.c In file included from renderer/rf_local.h:24:0, from renderer/rf_sky.c:25: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_sky.c:25: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_sky.c:25: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_sky.c:25: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_sky.c:25: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_sky.c:25: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rf_sprite.o -c renderer/rf_sprite.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/rf_world.o -c renderer/rf_world.c In file included from renderer/rf_local.h:24:0, from renderer/rf_sprite.c:25: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_sprite.c:25: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_sprite.c:25: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_sprite.c:25: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_sprite.c:25: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_sprite.c:25: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_world.c:25: renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_world.c:25: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_world.c:25: renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_world.c:25: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from renderer/rf_local.h:24:0, from renderer/rf_world.c:25: renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from renderer/r_local.h:36, from renderer/rf_local.h:24, from renderer/rf_world.c:25: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/unix_console.o -c unix/unix_console.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/unix_glimp.o -c unix/unix_glimp.c In file included from unix/unix_glimp.c:34:0: unix/../renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from unix/../renderer/r_local.h:36, from unix/unix_glimp.c:34: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from unix/unix_glimp.c:34:0: unix/../renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from unix/../renderer/r_local.h:36, from unix/unix_glimp.c:34: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from unix/unix_glimp.c:34:0: unix/../renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from unix/../renderer/r_local.h:36, from unix/unix_glimp.c:34: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ unix/unix_glimp.c: In function 'GLimp_EndFrame': unix/unix_glimp.c:77:2: warning: implicit declaration of function 'X11_SwapBuffers' [-Wimplicit-function-declaration] X11_SwapBuffers (); ^ unix/unix_glimp.c: In function 'ListRemaps_f': unix/unix_glimp.c:117:7: warning: implicit declaration of function 'X11_GetAuxKeyRemapName' [-Wimplicit-function-declaration] k = X11_GetAuxKeyRemapName (i, &a); ^ unix/unix_glimp.c:117:5: warning: assignment makes pointer from integer without a cast [-Wint-conversion] k = X11_GetAuxKeyRemapName (i, &a); ^ unix/unix_glimp.c: In function 'GLimp_Shutdown': unix/unix_glimp.c:257:2: warning: implicit declaration of function 'X11_DestroyGLContext' [-Wimplicit-function-declaration] X11_DestroyGLContext (); ^ unix/unix_glimp.c: In function 'GLimp_Init': unix/unix_glimp.c:270:6: warning: implicit declaration of function 'X11_CreateGLContext' [-Wimplicit-function-declaration] if (X11_CreateGLContext ()) { ^ unix/unix_glimp.c:271:7: warning: implicit declaration of function 'X11_GetGLAttribute' [-Wimplicit-function-declaration] if (X11_GetGLAttribute (GLX_RGBA)) { ^ unix/unix_glimp.c:284:3: warning: implicit declaration of function 'X11_SetKMGrab' [-Wimplicit-function-declaration] X11_SetKMGrab (qFalse, qTrue); ^ unix/unix_glimp.c: In function 'GLimp_AttemptMode': unix/unix_glimp.c:312:7: warning: implicit declaration of function 'X11_SetVideoMode' [-Wimplicit-function-declaration] if (X11_SetVideoMode (width, height, qTrue)) ^ unix/unix_glimp.c: In function 'GLimp_GetGammaRamp': unix/unix_glimp.c:337:9: warning: implicit declaration of function 'SCR_GetGammaRamp' [-Wimplicit-function-declaration] return SCR_GetGammaRamp (ramp); ^ unix/unix_glimp.c: In function 'GLimp_SetGammaRamp': unix/unix_glimp.c:348:2: warning: implicit declaration of function 'SCR_SetGammaRamp' [-Wimplicit-function-declaration] SCR_SetGammaRamp (ramp); ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/unix_main.o -c unix/unix_main.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/unix_snd_alsa.o -c unix/unix_snd_alsa.c unix/unix_main.c: In function 'glob_match_after_star': unix/unix_main.c:72:33: warning: implicit declaration of function 'glob_match' [-Wimplicit-function-declaration] if ((c == '[' || *t == c1) && glob_match(p - 1, t)) ^ unix/unix_main.c: In function 'Sys_Print': unix/unix_main.c:227:3: warning: implicit declaration of function 'Conbuf_AppendText' [-Wimplicit-function-declaration] Conbuf_AppendText (message); ^ unix/unix_main.c: In function 'signal_handler': unix/unix_main.c:809:2: warning: implicit declaration of function 'GLimp_Shutdown' [-Wimplicit-function-declaration] GLimp_Shutdown (); ^ unix/unix_main.c: In function 'main': unix/unix_main.c:839:2: warning: implicit declaration of function 'Sys_InitConsole' [-Wimplicit-function-declaration] Sys_InitConsole (); ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/unix_snd_cd.o -c unix/unix_snd_cd.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/unix_snd_main.o -c unix/unix_snd_main.c unix/unix_snd_main.c: In function 'SndImp_Init': unix/unix_snd_main.c:78:43: warning: passing argument 2 of 'Cvar_Register' discards 'const' qualifier from pointer target type [-Wdiscarded-qualifiers] s_system = Cvar_Register ("s_system", s_sysStrings[S_DEFAULTSYS], CVAR_ARCHIVE); ^ In file included from unix/../client/../client/../renderer/../common/common.h:35:0, from unix/../client/../client/../renderer/r_public.h:25, from unix/../client/../client/cl_local.h:34, from unix/../client/snd_local.h:25, from unix/unix_snd_main.c:24: unix/../client/../client/../renderer/../common/cvar.h:45:10: note: expected 'char *' but argument is of type 'const char *' cVar_t *Cvar_Register (char *varName, char *value, int flags); ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/unix_snd_oss.o -c unix/unix_snd_oss.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/unix_snd_sdl.o -c unix/unix_snd_sdl.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/unix_udp.o -c unix/unix_udp.c unix/unix_udp.c: In function 'NET_StringToSockaddr': unix/unix_udp.c:169:53: warning: implicit declaration of function 'inet_addr' [-Wimplicit-function-declaration] *(int *)&((struct sockaddr_in *)sadr)->sin_addr = inet_addr(copy); ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/x11_main.o -c unix/x11_main.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/x11_utils.o -c unix/x11_utils.c In file included from unix/x11_linux.h:51:0, from unix/x11_main.c:25: unix/../renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from /usr/local/include/GL/glx.h:32, from unix/x11_linux.h:49, from unix/x11_main.c:25: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from unix/x11_linux.h:51:0, from unix/x11_main.c:25: unix/../renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from /usr/local/include/GL/glx.h:32, from unix/x11_linux.h:49, from unix/x11_main.c:25: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from unix/x11_linux.h:51:0, from unix/x11_main.c:25: unix/../renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from /usr/local/include/GL/glx.h:32, from unix/x11_linux.h:49, from unix/x11_main.c:25: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ In file included from unix/x11_linux.h:51:0, from unix/x11_utils.c:25: unix/../renderer/r_local.h:436:0: warning: "GL_OFFSET_TEXTURE_2D_MATRIX_NV" redefined #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from /usr/local/include/GL/glx.h:32, from unix/x11_linux.h:49, from unix/x11_utils.c:25: /usr/local/include/GL/glext.h:10414:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 ^ In file included from unix/x11_linux.h:51:0, from unix/x11_utils.c:25: unix/../renderer/r_local.h:437:0: warning: "GL_OFFSET_TEXTURE_2D_SCALE_NV" redefined #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from /usr/local/include/GL/glx.h:32, from unix/x11_linux.h:49, from unix/x11_utils.c:25: /usr/local/include/GL/glext.h:10415:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 ^ In file included from unix/x11_linux.h:51:0, from unix/x11_utils.c:25: unix/../renderer/r_local.h:438:0: warning: "GL_OFFSET_TEXTURE_2D_BIAS_NV" redefined #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV ^ In file included from /usr/local/include/GL/gl.h:2055:0, from /usr/local/include/GL/glx.h:32, from unix/x11_linux.h:49, from unix/x11_utils.c:25: /usr/local/include/GL/glext.h:10416:0: note: this is the location of the previous definition #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 ^ unix/x11_utils.c: In function 'X11_ScanUnmappedKeys': unix/x11_utils.c:522:5: warning: 'XKeycodeToKeysym' is deprecated [-Wdeprecated-declarations] ks = XKeycodeToKeysym(x11display.dpy, mkm->modifiermap[i], 0); ^ In file included from unix/x11_linux.h:36:0, from unix/x11_utils.c:25: /usr/local/include/X11/Xlib.h:1687:15: note: declared here extern KeySym XKeycodeToKeysym( ^ unix/x11_utils.c:533:5: warning: 'XKeycodeToKeysym' is deprecated [-Wdeprecated-declarations] ks = XKeycodeToKeysym(x11display.dpy, i, 0); ^ In file included from unix/x11_linux.h:36:0, from unix/x11_utils.c:25: /usr/local/include/X11/Xlib.h:1687:15: note: declared here extern KeySym XKeycodeToKeysym( ^ unix/x11_utils.c:545:5: warning: 'XKeycodeToKeysym' is deprecated [-Wdeprecated-declarations] ks = XKeycodeToKeysym(x11display.dpy, i, 0); ^ In file included from unix/x11_linux.h:36:0, from unix/x11_utils.c:25: /usr/local/include/X11/Xlib.h:1687:15: note: declared here extern KeySym XKeycodeToKeysym( ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/infostrings.o -c shared/infostrings.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/m_angles.o -c shared/m_angles.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/m_bounds.o -c shared/m_bounds.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/m_mat3.o -c shared/m_mat3.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/m_mat4.o -c shared/m_mat4.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/m_plane.o -c shared/m_plane.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/m_quat.o -c shared/m_quat.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/mathlib.o -c shared/mathlib.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/mersennetwister.o -c shared/mersennetwister.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/shared.o -c shared/shared.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/string.o -c shared/string.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/unzip.o -c include/minizip/unzip.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/client/ioapi.o -c include/minizip/ioapi.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/alias.o -c common/alias.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/cbuf.o -c common/cbuf.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/cm_common.o -c common/cm_common.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/cm_q2_main.o -c common/cm_q2_main.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/cm_q2_trace.o -c common/cm_q2_trace.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/cm_q3_main.o -c common/cm_q3_main.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/cm_q3_patch.o -c common/cm_q3_patch.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/cm_q3_trace.o -c common/cm_q3_trace.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/cmd.o -c common/cmd.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/common.o -c common/common.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/crc.o -c common/crc.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/cvar.o -c common/cvar.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/files.o -c common/files.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/md4.o -c common/md4.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/memory.o -c common/memory.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/net_chan.o -c common/net_chan.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/net_msg.o -c common/net_msg.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/parse.o -c common/parse.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/sv_ccmds.o -c server/sv_ccmds.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/sv_ents.o -c server/sv_ents.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/sv_gameapi.o -c server/sv_gameapi.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/sv_init.o -c server/sv_init.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/sv_main.o -c server/sv_main.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/sv_pmove.o -c server/sv_pmove.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/sv_send.o -c server/sv_send.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/sv_user.o -c server/sv_user.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/sv_world.o -c server/sv_world.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/unix_console.o -c unix/unix_console.c server/sv_world.c: In function 'SV_AreaEdicts_r': server/sv_world.c:32:52: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define STRUCT_FROM_LINK(l,t,m) ((t *)((byte *)l - (int)&(((t *)0)->m))) ^ server/sv_world.c:34:28: note: in expansion of macro 'STRUCT_FROM_LINK' #define EDICT_FROM_AREA(l) STRUCT_FROM_LINK(l,edict_t,area) ^ server/sv_world.c:373:11: note: in expansion of macro 'EDICT_FROM_AREA' check = EDICT_FROM_AREA(l); ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/unix_main.o -c unix/unix_main.c unix/unix_main.c: In function 'glob_match_after_star': unix/unix_main.c:72:33: warning: implicit declaration of function 'glob_match' [-Wimplicit-function-declaration] if ((c == '[' || *t == c1) && glob_match(p - 1, t)) ^ unix/unix_main.c: In function 'Sys_Print': unix/unix_main.c:227:3: warning: implicit declaration of function 'Conbuf_AppendText' [-Wimplicit-function-declaration] Conbuf_AppendText (message); ^ unix/unix_main.c: In function 'main': unix/unix_main.c:839:2: warning: implicit declaration of function 'Sys_InitConsole' [-Wimplicit-function-declaration] Sys_InitConsole (); ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/unix_udp.o -c unix/unix_udp.c unix/unix_udp.c: In function 'NET_StringToSockaddr': unix/unix_udp.c:169:53: warning: implicit declaration of function 'inet_addr' [-Wimplicit-function-declaration] *(int *)&((struct sockaddr_in *)sadr)->sin_addr = inet_addr(copy); ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/infostrings.o -c shared/infostrings.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/m_angles.o -c shared/m_angles.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/m_bounds.o -c shared/m_bounds.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/m_mat3.o -c shared/m_mat3.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/m_mat4.o -c shared/m_mat4.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/m_plane.o -c shared/m_plane.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/m_quat.o -c shared/m_quat.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/mathlib.o -c shared/mathlib.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/mersennetwister.o -c shared/mersennetwister.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/shared.o -c shared/shared.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/string.o -c shared/string.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/unzip.o -c include/minizip/unzip.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -DDEDICATED_ONLY -o release/dedicated/ioapi.o -c include/minizip/ioapi.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_api.o -c cgame/cg_api.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_console.o -c cgame/cg_console.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_decals.o -c cgame/cg_decals.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_draw.o -c cgame/cg_draw.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_entities.o -c cgame/cg_entities.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_hud.o -c cgame/cg_hud.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_inventory.o -c cgame/cg_inventory.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_keys.o -c cgame/cg_keys.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_light.o -c cgame/cg_light.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_loadscreen.o -c cgame/cg_loadscreen.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_localents.o -c cgame/cg_localents.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_location.o -c cgame/cg_location.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_main.o -c cgame/cg_main.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_mapeffects.o -c cgame/cg_mapeffects.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_media.o -c cgame/cg_media.c cgame/cg_media.c: In function 'CG_FXMediaInit': cgame/cg_media.c:343:21: warning: iteration 3u invokes undefined behavior [-Waggressive-loop-optimizations] cg_randVels[0][i] = (frand () * 255) * 0.01f; ^ cgame/cg_media.c:342:2: note: containing loop for (i=0 ; i<(NUMVERTEXNORMALS*3) ; i++) ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_muzzleflash.o -c cgame/cg_muzzleflash.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_parse.o -c cgame/cg_parse.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_parteffects.o -c cgame/cg_parteffects.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_partgloom.o -c cgame/cg_partgloom.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_particles.o -c cgame/cg_particles.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_partsustain.o -c cgame/cg_partsustain.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_partthink.o -c cgame/cg_partthink.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_parttrail.o -c cgame/cg_parttrail.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_players.o -c cgame/cg_players.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_predict.o -c cgame/cg_predict.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_screen.o -c cgame/cg_screen.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_tempents.o -c cgame/cg_tempents.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_view.o -c cgame/cg_view.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/cg_weapon.o -c cgame/cg_weapon.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_main.o -c cgame/menu/m_main.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_mp.o -c cgame/menu/m_mp.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_mp_downloading.o -c cgame/menu/m_mp_downloading.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_mp_join.o -c cgame/menu/m_mp_join.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_mp_join_addrbook.o -c cgame/menu/m_mp_join_addrbook.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_mp_player.o -c cgame/menu/m_mp_player.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_mp_start.o -c cgame/menu/m_mp_start.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_mp_start_dmflags.o -c cgame/menu/m_mp_start_dmflags.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_opts.o -c cgame/menu/m_opts.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_opts_controls.o -c cgame/menu/m_opts_controls.c cgame/menu/m_opts_controls.c:288:8: warning: return type defaults to 'int' [-Wimplicit-int] static ControlsMenu_AddItems (void) ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_opts_effects.o -c cgame/menu/m_opts_effects.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_opts_gloom.o -c cgame/menu/m_opts_gloom.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_opts_hud.o -c cgame/menu/m_opts_hud.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_opts_input.o -c cgame/menu/m_opts_input.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_opts_misc.o -c cgame/menu/m_opts_misc.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_opts_screen.o -c cgame/menu/m_opts_screen.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_opts_sound.o -c cgame/menu/m_opts_sound.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_quit.o -c cgame/menu/m_quit.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_sp.o -c cgame/menu/m_sp.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_sp_credits.o -c cgame/menu/m_sp_credits.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_sp_loadgame.o -c cgame/menu/m_sp_loadgame.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_sp_savegame.o -c cgame/menu/m_sp_savegame.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_vid.o -c cgame/menu/m_vid.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_vid_exts.o -c cgame/menu/m_vid_exts.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_vid_settings.o -c cgame/menu/m_vid_settings.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/menu.o -c cgame/menu/menu.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/ui_backend.o -c cgame/ui/ui_backend.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/ui_cursor.o -c cgame/ui/ui_cursor.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/ui_draw.o -c cgame/ui/ui_draw.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/ui_items.o -c cgame/ui/ui_items.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/ui_keys.o -c cgame/ui/ui_keys.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/pmove.o -c cgame/pmove.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/infostrings.o -c shared/infostrings.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_angles.o -c shared/m_angles.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_bounds.o -c shared/m_bounds.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_mat3.o -c shared/m_mat3.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_mat4.o -c shared/m_mat4.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_plane.o -c shared/m_plane.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_quat.o -c shared/m_quat.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/mathlib.o -c shared/mathlib.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/mersennetwister.o -c shared/mersennetwister.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/shared.o -c shared/shared.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/string.o -c shared/string.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/cgame/m_flash.o -c game/m_flash.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/g_ai.o -c game/g_ai.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/g_chase.o -c game/g_chase.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/g_cmds.o -c game/g_cmds.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/g_combat.o -c game/g_combat.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/g_func.o -c game/g_func.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/g_items.o -c game/g_items.c In file included from game/g_func.c:20:0: game/g_func.c: In function 'door_use_areaportals': game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_func.c:859:25: note: in expansion of macro 'FOFS' while ((t = G_Find (t, FOFS(targetname), self->target))) ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/g_main.o -c game/g_main.c In file included from game/g_main.c:21:0: game/g_main.c: In function 'EndDMLevel': game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_main.c:277:23: note: in expansion of macro 'FOFS' ent = G_Find (NULL, FOFS(classname), "target_changelevel"); ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/g_misc.o -c game/g_misc.c In file included from game/g_misc.c:22:0: game/g_misc.c: In function 'misc_viper_bomb_use': game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_misc.c:1371:24: note: in expansion of macro 'FOFS' viper = G_Find (NULL, FOFS(classname), "misc_viper"); ^ game/g_misc.c: In function 'func_clock_think': game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_misc.c:1679:31: note: in expansion of macro 'FOFS' self->enemy = G_Find (NULL, FOFS(targetname), self->target); ^ game/g_misc.c: In function 'teleporter_touch': game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_misc.c:1797:23: note: in expansion of macro 'FOFS' dest = G_Find (NULL, FOFS(targetname), self->target); ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/g_monster.o -c game/g_monster.c In file included from game/g_monster.c:20:0: game/g_monster.c: In function 'monster_start_go': game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_monster.c:600:36: note: in expansion of macro 'FOFS' while ((target = G_Find (target, FOFS(targetname), self->target)) != NULL) ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_monster.c:624:36: note: in expansion of macro 'FOFS' while ((target = G_Find (target, FOFS(targetname), self->combattarget)) != NULL) ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/g_phys.o -c game/g_phys.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/g_save.o -c game/g_save.c In file included from game/g_save.c:21:0: game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:28:16: note: in expansion of macro 'FOFS' {"classname", FOFS(classname), F_LSTRING}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:29:12: note: in expansion of macro 'FOFS' {"model", FOFS(model), F_LSTRING}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:30:17: note: in expansion of macro 'FOFS' {"spawnflags", FOFS(spawnflags), F_INT}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:31:12: note: in expansion of macro 'FOFS' {"speed", FOFS(speed), F_FLOAT}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:32:12: note: in expansion of macro 'FOFS' {"accel", FOFS(accel), F_FLOAT}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:33:12: note: in expansion of macro 'FOFS' {"decel", FOFS(decel), F_FLOAT}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:34:13: note: in expansion of macro 'FOFS' {"target", FOFS(target), F_LSTRING}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:35:17: note: in expansion of macro 'FOFS' {"targetname", FOFS(targetname), F_LSTRING}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:36:17: note: in expansion of macro 'FOFS' {"pathtarget", FOFS(pathtarget), F_LSTRING}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:37:18: note: in expansion of macro 'FOFS' {"deathtarget", FOFS(deathtarget), F_LSTRING}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:38:17: note: in expansion of macro 'FOFS' {"killtarget", FOFS(killtarget), F_LSTRING}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:39:19: note: in expansion of macro 'FOFS' {"combattarget", FOFS(combattarget), F_LSTRING}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:40:14: note: in expansion of macro 'FOFS' {"message", FOFS(message), F_LSTRING}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:41:11: note: in expansion of macro 'FOFS' {"team", FOFS(team), F_LSTRING}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:42:11: note: in expansion of macro 'FOFS' {"wait", FOFS(wait), F_FLOAT}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:43:12: note: in expansion of macro 'FOFS' {"delay", FOFS(delay), F_FLOAT}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:44:13: note: in expansion of macro 'FOFS' {"random", FOFS(random), F_FLOAT}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:45:18: note: in expansion of macro 'FOFS' {"move_origin", FOFS(move_origin), F_VECTOR}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:46:18: note: in expansion of macro 'FOFS' {"move_angles", FOFS(move_angles), F_VECTOR}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:47:12: note: in expansion of macro 'FOFS' {"style", FOFS(style), F_INT}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:48:12: note: in expansion of macro 'FOFS' {"count", FOFS(count), F_INT}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:49:13: note: in expansion of macro 'FOFS' {"health", FOFS(health), F_INT}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:50:13: note: in expansion of macro 'FOFS' {"sounds", FOFS(sounds), F_INT}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:52:10: note: in expansion of macro 'FOFS' {"dmg", FOFS(dmg), F_INT}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:53:11: note: in expansion of macro 'FOFS' {"mass", FOFS(mass), F_INT}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:54:13: note: in expansion of macro 'FOFS' {"volume", FOFS(volume), F_FLOAT}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:55:18: note: in expansion of macro 'FOFS' {"attenuation", FOFS(attenuation), F_FLOAT}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:56:10: note: in expansion of macro 'FOFS' {"map", FOFS(map), F_LSTRING}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:57:13: note: in expansion of macro 'FOFS' {"origin", FOFS(s.origin), F_VECTOR}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:58:13: note: in expansion of macro 'FOFS' {"angles", FOFS(s.angles), F_VECTOR}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:59:12: note: in expansion of macro 'FOFS' {"angle", FOFS(s.angles), F_ANGLEHACK}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:61:17: note: in expansion of macro 'FOFS' {"goalentity", FOFS(goalentity), F_EDICT, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:62:17: note: in expansion of macro 'FOFS' {"movetarget", FOFS(movetarget), F_EDICT, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:63:12: note: in expansion of macro 'FOFS' {"enemy", FOFS(enemy), F_EDICT, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:64:15: note: in expansion of macro 'FOFS' {"oldenemy", FOFS(oldenemy), F_EDICT, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:65:16: note: in expansion of macro 'FOFS' {"activator", FOFS(activator), F_EDICT, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:66:19: note: in expansion of macro 'FOFS' {"groundentity", FOFS(groundentity), F_EDICT, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:67:16: note: in expansion of macro 'FOFS' {"teamchain", FOFS(teamchain), F_EDICT, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:68:17: note: in expansion of macro 'FOFS' {"teammaster", FOFS(teammaster), F_EDICT, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:69:12: note: in expansion of macro 'FOFS' {"owner", FOFS(owner), F_EDICT, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:70:14: note: in expansion of macro 'FOFS' {"mynoise", FOFS(mynoise), F_EDICT, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:71:15: note: in expansion of macro 'FOFS' {"mynoise2", FOFS(mynoise2), F_EDICT, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:72:17: note: in expansion of macro 'FOFS' {"target_ent", FOFS(target_ent), F_EDICT, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:73:12: note: in expansion of macro 'FOFS' {"chain", FOFS(chain), F_EDICT, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:75:15: note: in expansion of macro 'FOFS' {"prethink", FOFS(prethink), F_FUNCTION, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:76:12: note: in expansion of macro 'FOFS' {"think", FOFS(think), F_FUNCTION, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:77:14: note: in expansion of macro 'FOFS' {"blocked", FOFS(blocked), F_FUNCTION, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:78:12: note: in expansion of macro 'FOFS' {"touch", FOFS(touch), F_FUNCTION, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:79:10: note: in expansion of macro 'FOFS' {"use", FOFS(use), F_FUNCTION, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:80:11: note: in expansion of macro 'FOFS' {"pain", FOFS(pain), F_FUNCTION, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:81:10: note: in expansion of macro 'FOFS' {"die", FOFS(die), F_FUNCTION, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:83:12: note: in expansion of macro 'FOFS' {"stand", FOFS(monsterinfo.stand), F_FUNCTION, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:84:11: note: in expansion of macro 'FOFS' {"idle", FOFS(monsterinfo.idle), F_FUNCTION, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:85:13: note: in expansion of macro 'FOFS' {"search", FOFS(monsterinfo.search), F_FUNCTION, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:86:11: note: in expansion of macro 'FOFS' {"walk", FOFS(monsterinfo.walk), F_FUNCTION, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:87:10: note: in expansion of macro 'FOFS' {"run", FOFS(monsterinfo.run), F_FUNCTION, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:88:12: note: in expansion of macro 'FOFS' {"dodge", FOFS(monsterinfo.dodge), F_FUNCTION, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:89:13: note: in expansion of macro 'FOFS' {"attack", FOFS(monsterinfo.attack), F_FUNCTION, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:90:12: note: in expansion of macro 'FOFS' {"melee", FOFS(monsterinfo.melee), F_FUNCTION, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:91:12: note: in expansion of macro 'FOFS' {"sight", FOFS(monsterinfo.sight), F_FUNCTION, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:92:18: note: in expansion of macro 'FOFS' {"checkattack", FOFS(monsterinfo.checkattack), F_FUNCTION, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:93:18: note: in expansion of macro 'FOFS' {"currentmove", FOFS(monsterinfo.currentmove), F_MMOVE, FFL_NOSPAWN}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:95:14: note: in expansion of macro 'FOFS' {"endfunc", FOFS(moveinfo.endfunc), F_FUNCTION, FFL_NOSPAWN}, ^ game/g_local.h:496:18: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define STOFS(x) (int)&(((spawn_temp_t *)0)->x) ^ game/g_save.c:98:10: note: in expansion of macro 'STOFS' {"lip", STOFS(lip), F_INT, FFL_SPAWNTEMP}, ^ game/g_local.h:496:18: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define STOFS(x) (int)&(((spawn_temp_t *)0)->x) ^ game/g_save.c:99:15: note: in expansion of macro 'STOFS' {"distance", STOFS(distance), F_INT, FFL_SPAWNTEMP}, ^ game/g_local.h:496:18: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define STOFS(x) (int)&(((spawn_temp_t *)0)->x) ^ game/g_save.c:100:13: note: in expansion of macro 'STOFS' {"height", STOFS(height), F_INT, FFL_SPAWNTEMP}, ^ game/g_local.h:496:18: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define STOFS(x) (int)&(((spawn_temp_t *)0)->x) ^ game/g_save.c:101:12: note: in expansion of macro 'STOFS' {"noise", STOFS(noise), F_LSTRING, FFL_SPAWNTEMP}, ^ game/g_local.h:496:18: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define STOFS(x) (int)&(((spawn_temp_t *)0)->x) ^ game/g_save.c:102:16: note: in expansion of macro 'STOFS' {"pausetime", STOFS(pausetime), F_FLOAT, FFL_SPAWNTEMP}, ^ game/g_local.h:496:18: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define STOFS(x) (int)&(((spawn_temp_t *)0)->x) ^ game/g_save.c:103:11: note: in expansion of macro 'STOFS' {"item", STOFS(item), F_LSTRING, FFL_SPAWNTEMP}, ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_save.c:106:11: note: in expansion of macro 'FOFS' {"item", FOFS(item), F_ITEM}, ^ game/g_local.h:496:18: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define STOFS(x) (int)&(((spawn_temp_t *)0)->x) ^ game/g_save.c:108:14: note: in expansion of macro 'STOFS' {"gravity", STOFS(gravity), F_LSTRING, FFL_SPAWNTEMP}, ^ game/g_local.h:496:18: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define STOFS(x) (int)&(((spawn_temp_t *)0)->x) ^ game/g_save.c:109:10: note: in expansion of macro 'STOFS' {"sky", STOFS(sky), F_LSTRING, FFL_SPAWNTEMP}, ^ game/g_local.h:496:18: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define STOFS(x) (int)&(((spawn_temp_t *)0)->x) ^ game/g_save.c:110:16: note: in expansion of macro 'STOFS' {"skyrotate", STOFS(skyrotate), F_FLOAT, FFL_SPAWNTEMP}, ^ game/g_local.h:496:18: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define STOFS(x) (int)&(((spawn_temp_t *)0)->x) ^ game/g_save.c:111:14: note: in expansion of macro 'STOFS' {"skyaxis", STOFS(skyaxis), F_VECTOR, FFL_SPAWNTEMP}, ^ game/g_local.h:496:18: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define STOFS(x) (int)&(((spawn_temp_t *)0)->x) ^ game/g_save.c:112:13: note: in expansion of macro 'STOFS' {"minyaw", STOFS(minyaw), F_FLOAT, FFL_SPAWNTEMP}, ^ game/g_local.h:496:18: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define STOFS(x) (int)&(((spawn_temp_t *)0)->x) ^ game/g_save.c:113:13: note: in expansion of macro 'STOFS' {"maxyaw", STOFS(maxyaw), F_FLOAT, FFL_SPAWNTEMP}, ^ game/g_local.h:496:18: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define STOFS(x) (int)&(((spawn_temp_t *)0)->x) ^ game/g_save.c:114:15: note: in expansion of macro 'STOFS' {"minpitch", STOFS(minpitch), F_FLOAT, FFL_SPAWNTEMP}, ^ game/g_local.h:496:18: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define STOFS(x) (int)&(((spawn_temp_t *)0)->x) ^ game/g_save.c:115:15: note: in expansion of macro 'STOFS' {"maxpitch", STOFS(maxpitch), F_FLOAT, FFL_SPAWNTEMP}, ^ game/g_local.h:496:18: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define STOFS(x) (int)&(((spawn_temp_t *)0)->x) ^ game/g_save.c:116:14: note: in expansion of macro 'STOFS' {"nextmap", STOFS(nextmap), F_LSTRING, FFL_SPAWNTEMP}, ^ game/g_local.h:497:18: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define LLOFS(x) (int)&(((level_locals_t *)0)->x) ^ game/g_save.c:124:16: note: in expansion of macro 'LLOFS' {"changemap", LLOFS(changemap), F_LSTRING}, ^ game/g_local.h:497:18: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define LLOFS(x) (int)&(((level_locals_t *)0)->x) ^ game/g_save.c:126:19: note: in expansion of macro 'LLOFS' {"sight_client", LLOFS(sight_client), F_EDICT}, ^ game/g_local.h:497:18: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define LLOFS(x) (int)&(((level_locals_t *)0)->x) ^ game/g_save.c:127:19: note: in expansion of macro 'LLOFS' {"sight_entity", LLOFS(sight_entity), F_EDICT}, ^ game/g_local.h:497:18: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define LLOFS(x) (int)&(((level_locals_t *)0)->x) ^ game/g_save.c:128:19: note: in expansion of macro 'LLOFS' {"sound_entity", LLOFS(sound_entity), F_EDICT}, ^ game/g_local.h:497:18: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define LLOFS(x) (int)&(((level_locals_t *)0)->x) ^ game/g_save.c:129:20: note: in expansion of macro 'LLOFS' {"sound2_entity", LLOFS(sound2_entity), F_EDICT}, ^ game/g_local.h:498:18: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define CLOFS(x) (int)&(((gclient_t *)0)->x) ^ game/g_save.c:136:18: note: in expansion of macro 'CLOFS' {"pers.weapon", CLOFS(pers.weapon), F_ITEM}, ^ game/g_local.h:498:18: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define CLOFS(x) (int)&(((gclient_t *)0)->x) ^ game/g_save.c:137:22: note: in expansion of macro 'CLOFS' {"pers.lastweapon", CLOFS(pers.lastweapon), F_ITEM}, ^ game/g_local.h:498:18: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define CLOFS(x) (int)&(((gclient_t *)0)->x) ^ game/g_save.c:138:16: note: in expansion of macro 'CLOFS' {"newweapon", CLOFS(newweapon), F_ITEM}, ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/g_spawn.o -c game/g_spawn.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/g_svcmds.o -c game/g_svcmds.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/g_target.o -c game/g_target.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/g_trigger.o -c game/g_trigger.c In file included from game/g_target.c:20:0: game/g_target.c: In function 'target_laser_start': game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_target.c:616:24: note: in expansion of macro 'FOFS' ent = G_Find (NULL, FOFS(targetname), self->target); ^ game/g_target.c: In function 'target_lightramp_use': game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_target.c:703:19: note: in expansion of macro 'FOFS' e = G_Find (e, FOFS(targetname), self->target); ^ In file included from game/g_trigger.c:20:0: game/g_trigger.c: In function 'SP_trigger_push': game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_trigger.c:449:25: note: in expansion of macro 'FOFS' target = G_Find (NULL, FOFS(targetname), self->target); ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/g_turret.o -c game/g_turret.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/g_utils.o -c game/g_utils.c In file included from game/g_utils.c:22:0: game/g_utils.c: In function 'G_PickTarget': game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_utils.c:132:22: note: in expansion of macro 'FOFS' ent = G_Find (ent, FOFS(targetname), targetname); ^ game/g_utils.c: In function 'G_UseTargets': game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_utils.c:215:26: note: in expansion of macro 'FOFS' while ((t = G_Find (t, FOFS(targetname), ent->killtarget))) ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/g_utils.c:232:26: note: in expansion of macro 'FOFS' while ((t = G_Find (t, FOFS(targetname), ent->target))) ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/g_weapon.o -c game/g_weapon.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_actor.o -c game/m_actor.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_berserk.o -c game/m_berserk.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_boss2.o -c game/m_boss2.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_boss31.o -c game/m_boss31.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_boss32.o -c game/m_boss32.c game/m_boss31.c:31:8: warning: type defaults to 'int' in declaration of 'SP_monster_makron' [-Wimplicit-int] extern SP_monster_makron (edict_t *self); ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_boss3.o -c game/m_boss3.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_brain.o -c game/m_brain.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_chick.o -c game/m_chick.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_flash.o -c game/m_flash.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_flipper.o -c game/m_flipper.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_float.o -c game/m_float.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_flyer.o -c game/m_flyer.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_gladiator.o -c game/m_gladiator.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_gunner.o -c game/m_gunner.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_hover.o -c game/m_hover.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_infantry.o -c game/m_infantry.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_insane.o -c game/m_insane.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_medic.o -c game/m_medic.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_move.o -c game/m_move.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_mutant.o -c game/m_mutant.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_parasite.o -c game/m_parasite.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_soldier.o -c game/m_soldier.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_supertank.o -c game/m_supertank.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_tank.o -c game/m_tank.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/p_client.o -c game/p_client.c In file included from game/p_client.c:20:0: game/p_client.c: In function 'SP_FixCoopSpots': game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/p_client.c:48:23: note: in expansion of macro 'FOFS' spot = G_Find(spot, FOFS(classname), "info_player_start"); ^ game/p_client.c: In function 'SelectRandomDeathmatchSpawnPoint': game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/p_client.c:752:31: note: in expansion of macro 'FOFS' while ((spot = G_Find (spot, FOFS(classname), "info_player_deathmatch")) != NULL) ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/p_client.c:783:24: note: in expansion of macro 'FOFS' spot = G_Find (spot, FOFS(classname), "info_player_deathmatch"); ^ game/p_client.c: In function 'SelectFarthestDeathmatchSpawnPoint': game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/p_client.c:807:31: note: in expansion of macro 'FOFS' while ((spot = G_Find (spot, FOFS(classname), "info_player_deathmatch")) != NULL) ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/p_client.c:825:23: note: in expansion of macro 'FOFS' spot = G_Find (NULL, FOFS(classname), "info_player_deathmatch"); ^ game/p_client.c: In function 'SelectCoopSpawnPoint': game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/p_client.c:856:24: note: in expansion of macro 'FOFS' spot = G_Find (spot, FOFS(classname), "info_player_coop"); ^ game/p_client.c: In function 'SelectSpawnPoint': game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/p_client.c:895:32: note: in expansion of macro 'FOFS' while ((spot = G_Find (spot, FOFS(classname), "info_player_start")) != NULL) ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/p_client.c:911:26: note: in expansion of macro 'FOFS' spot = G_Find (spot, FOFS(classname), "info_player_start"); ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/p_client.c:914:27: note: in expansion of macro 'FOFS' spot = G_Find (spot, FOFS(classname), "info_player_deathmatch"); ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/p_hud.o -c game/p_hud.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/p_trail.o -c game/p_trail.c In file included from game/p_hud.c:20:0: game/p_hud.c: In function 'BeginIntermission': game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/p_hud.c:125:22: note: in expansion of macro 'FOFS' ent = G_Find (NULL, FOFS(classname), "info_player_intermission"); ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/p_hud.c:128:23: note: in expansion of macro 'FOFS' ent = G_Find (NULL, FOFS(classname), "info_player_start"); ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/p_hud.c:130:24: note: in expansion of macro 'FOFS' ent = G_Find (NULL, FOFS(classname), "info_player_deathmatch"); ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/p_hud.c:137:23: note: in expansion of macro 'FOFS' ent = G_Find (ent, FOFS(classname), "info_player_intermission"); ^ game/g_local.h:495:17: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] #define FOFS(x) (int)&(((edict_t *)0)->x) ^ game/p_hud.c:139:24: note: in expansion of macro 'FOFS' ent = G_Find (ent, FOFS(classname), "info_player_intermission"); ^ cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/p_view.o -c game/p_view.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/p_weapon.o -c game/p_weapon.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/infostrings.o -c shared/infostrings.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_angles.o -c shared/m_angles.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_bounds.o -c shared/m_bounds.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_mat3.o -c shared/m_mat3.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_mat4.o -c shared/m_mat4.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_plane.o -c shared/m_plane.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/m_quat.o -c shared/m_quat.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/mathlib.o -c shared/mathlib.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/mersennetwister.o -c shared/mersennetwister.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/shared.o -c shared/shared.c cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -fPIC -o release/baseq2/game/string.o -c shared/string.c Linking egl cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/egl release/client/alias.o release/client/cbuf.o release/client/cm_common.o release/client/cm_q2_main.o release/client/cm_q2_trace.o release/client/cm_q3_main.o release/client/cm_q3_patch.o release/client/cm_q3_trace.o release/client/cmd.o release/client/common.o release/client/crc.o release/client/cvar.o release/client/files.o release/client/md4.o release/client/memory.o release/client/net_chan.o release/client/net_msg.o release/client/parse.o release/client/sv_ccmds.o release/client/sv_ents.o release/client/sv_gameapi.o release/client/sv_init.o release/client/sv_main.o release/client/sv_pmove.o release/client/sv_send.o release/client/sv_user.o release/client/sv_world.o release/client/cl_acapi.o release/client/cl_cgapi.o release/client/cl_cin.o release/client/cl_console.o release/client/cl_download.o release/client/cl_demo.o release/client/cl_input.o release/client/cl_keys.o release/client/cl_main.o release/client/cl_parse.o release/client/cl_screen.o release/client/gui_cursor.o release/client/gui_draw.o release/client/gui_events.o release/client/gui_init.o release/client/gui_items.o release/client/gui_keys.o release/client/gui_main.o release/client/gui_vars.o release/client/snd_dma.o release/client/snd_main.o release/client/snd_openal.o release/client/r_math.o release/client/rb_batch.o release/client/rf_video.o release/client/rb_entity.o release/client/rb_light.o release/client/rb_math.o release/client/rb_qgl.o release/client/rb_render.o release/client/rb_shadow.o release/client/rb_state.o release/client/rf_2d.o release/client/rf_alias.o release/client/rf_cull.o release/client/rf_decal.o release/client/rf_font.o release/client/rf_image.o release/client/rf_init.o release/client/rf_light.o release/client/rf_main.o release/client/rf_meshbuffer.o release/client/rf_model.o release/client/rf_program.o release/client/rf_shader.o release/client/rf_skeletal.o release/client/rf_sky.o release/client/rf_sprite.o release/client/rf_world.o release/client/unix_console.o release/client/unix_glimp.o release/client/unix_main.o release/client/unix_snd_alsa.o release/client/unix_snd_cd.o release/client/unix_snd_main.o release/client/unix_snd_oss.o release/client/unix_snd_sdl.o release/client/unix_udp.o release/client/x11_main.o release/client/x11_utils.o release/client/infostrings.o release/client/m_angles.o release/client/m_bounds.o release/client/m_mat3.o release/client/m_mat4.o release/client/m_plane.o release/client/m_quat.o release/client/mathlib.o release/client/mersennetwister.o release/client/shared.o release/client/string.o release/client/unzip.o release/client/ioapi.o -lm -L/usr/local/lib -lm -L/usr/local/lib -lX11 -lXext -ljpeg -lpng -lz -lpthread Linking eglded cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -o release/eglded release/dedicated/alias.o release/dedicated/cbuf.o release/dedicated/cm_common.o release/dedicated/cm_q2_main.o release/dedicated/cm_q2_trace.o release/dedicated/cm_q3_main.o release/dedicated/cm_q3_patch.o release/dedicated/cm_q3_trace.o release/dedicated/cmd.o release/dedicated/common.o release/dedicated/crc.o release/dedicated/cvar.o release/dedicated/files.o release/dedicated/md4.o release/dedicated/memory.o release/dedicated/net_chan.o release/dedicated/net_msg.o release/dedicated/parse.o release/dedicated/sv_ccmds.o release/dedicated/sv_ents.o release/dedicated/sv_gameapi.o release/dedicated/sv_init.o release/dedicated/sv_main.o release/dedicated/sv_pmove.o release/dedicated/sv_send.o release/dedicated/sv_user.o release/dedicated/sv_world.o release/dedicated/unix_console.o release/dedicated/unix_main.o release/dedicated/unix_udp.o release/dedicated/infostrings.o release/dedicated/m_angles.o release/dedicated/m_bounds.o release/dedicated/m_mat3.o release/dedicated/m_mat4.o release/dedicated/m_plane.o release/dedicated/m_quat.o release/dedicated/mathlib.o release/dedicated/mersennetwister.o release/dedicated/shared.o release/dedicated/string.o release/dedicated/unzip.o release/dedicated/ioapi.o -lm -L/usr/local/lib -lm -L/usr/local/lib -lz Linking cgame dll cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -shared -o release/baseq2/eglcgame.so release/baseq2/cgame/cg_api.o release/baseq2/cgame/cg_console.o release/baseq2/cgame/cg_decals.o release/baseq2/cgame/cg_draw.o release/baseq2/cgame/cg_entities.o release/baseq2/cgame/cg_hud.o release/baseq2/cgame/cg_inventory.o release/baseq2/cgame/cg_keys.o release/baseq2/cgame/cg_light.o release/baseq2/cgame/cg_loadscreen.o release/baseq2/cgame/cg_localents.o release/baseq2/cgame/cg_location.o release/baseq2/cgame/cg_main.o release/baseq2/cgame/cg_mapeffects.o release/baseq2/cgame/cg_media.o release/baseq2/cgame/cg_muzzleflash.o release/baseq2/cgame/cg_parse.o release/baseq2/cgame/cg_parteffects.o release/baseq2/cgame/cg_partgloom.o release/baseq2/cgame/cg_particles.o release/baseq2/cgame/cg_partsustain.o release/baseq2/cgame/cg_partthink.o release/baseq2/cgame/cg_parttrail.o release/baseq2/cgame/cg_players.o release/baseq2/cgame/cg_predict.o release/baseq2/cgame/cg_screen.o release/baseq2/cgame/cg_tempents.o release/baseq2/cgame/cg_view.o release/baseq2/cgame/cg_weapon.o release/baseq2/cgame/m_main.o release/baseq2/cgame/m_mp.o release/baseq2/cgame/m_mp_downloading.o release/baseq2/cgame/m_mp_join.o release/baseq2/cgame/m_mp_join_addrbook.o release/baseq2/cgame/m_mp_player.o release/baseq2/cgame/m_mp_start.o release/baseq2/cgame/m_mp_start_dmflags.o release/baseq2/cgame/m_opts.o release/baseq2/cgame/m_opts_controls.o release/baseq2/cgame/m_opts_effects.o release/baseq2/cgame/m_opts_gloom.o release/baseq2/cgame/m_opts_hud.o release/baseq2/cgame/m_opts_input.o release/baseq2/cgame/m_opts_misc.o release/baseq2/cgame/m_opts_screen.o release/baseq2/cgame/m_opts_sound.o release/baseq2/cgame/m_quit.o release/baseq2/cgame/m_sp.o release/baseq2/cgame/m_sp_credits.o release/baseq2/cgame/m_sp_loadgame.o release/baseq2/cgame/m_sp_savegame.o release/baseq2/cgame/m_vid.o release/baseq2/cgame/m_vid_exts.o release/baseq2/cgame/m_vid_settings.o release/baseq2/cgame/menu.o release/baseq2/cgame/ui_backend.o release/baseq2/cgame/ui_cursor.o release/baseq2/cgame/ui_draw.o release/baseq2/cgame/ui_items.o release/baseq2/cgame/ui_keys.o release/baseq2/cgame/pmove.o release/baseq2/cgame/infostrings.o release/baseq2/cgame/m_angles.o release/baseq2/cgame/m_bounds.o release/baseq2/cgame/m_mat3.o release/baseq2/cgame/m_mat4.o release/baseq2/cgame/m_plane.o release/baseq2/cgame/m_quat.o release/baseq2/cgame/mathlib.o release/baseq2/cgame/mersennetwister.o release/baseq2/cgame/shared.o release/baseq2/cgame/string.o release/baseq2/cgame/m_flash.o -lm -L/usr/local/lib -lm -L/usr/local/lib Linking game dll cc -Isource -I./ -I../ -pipe -D__FreeBSD__=9 -O2 -fno-strict-aliasing -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/egl"' -DHOMEDIR -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DLINUX_VERSION='"0.0.6"' -shared -o release/baseq2/game.so release/baseq2/game/g_ai.o release/baseq2/game/g_chase.o release/baseq2/game/g_cmds.o release/baseq2/game/g_combat.o release/baseq2/game/g_func.o release/baseq2/game/g_items.o release/baseq2/game/g_main.o release/baseq2/game/g_misc.o release/baseq2/game/g_monster.o release/baseq2/game/g_phys.o release/baseq2/game/g_save.o release/baseq2/game/g_spawn.o release/baseq2/game/g_svcmds.o release/baseq2/game/g_target.o release/baseq2/game/g_trigger.o release/baseq2/game/g_turret.o release/baseq2/game/g_utils.o release/baseq2/game/g_weapon.o release/baseq2/game/m_actor.o release/baseq2/game/m_berserk.o release/baseq2/game/m_boss2.o release/baseq2/game/m_boss31.o release/baseq2/game/m_boss32.o release/baseq2/game/m_boss3.o release/baseq2/game/m_brain.o release/baseq2/game/m_chick.o release/baseq2/game/m_flash.o release/baseq2/game/m_flipper.o release/baseq2/game/m_float.o release/baseq2/game/m_flyer.o release/baseq2/game/m_gladiator.o release/baseq2/game/m_gunner.o release/baseq2/game/m_hover.o release/baseq2/game/m_infantry.o release/baseq2/game/m_insane.o release/baseq2/game/m_medic.o release/baseq2/game/m_move.o release/baseq2/game/m_mutant.o release/baseq2/game/m_parasite.o release/baseq2/game/m_soldier.o release/baseq2/game/m_supertank.o release/baseq2/game/m_tank.o release/baseq2/game/p_client.o release/baseq2/game/p_hud.o release/baseq2/game/p_trail.o release/baseq2/game/p_view.o release/baseq2/game/p_weapon.o release/baseq2/game/infostrings.o release/baseq2/game/m_angles.o release/baseq2/game/m_bounds.o release/baseq2/game/m_mat3.o release/baseq2/game/m_mat4.o release/baseq2/game/m_plane.o release/baseq2/game/m_quat.o release/baseq2/game/mathlib.o release/baseq2/game/mersennetwister.o release/baseq2/game/shared.o release/baseq2/game/string.o -lm -L/usr/local/lib -lm -L/usr/local/lib gmake[3]: Leaving directory '/wrkdirs/games/egl/egl-0.3.1_7' gmake[2]: Leaving directory '/wrkdirs/games/egl/egl-0.3.1_7' =========================================================================== =================================================== ===> egl-0.3.1_7 depends on package: quake2-data>0 - not found ===> Installing existing package /packages/All/quake2-data-3.20_3.txz Installing quake2-data-3.20_3... Extracting quake2-data-3.20_3: .......... done Message from quake2-data-3.20_3: ============================================================================== To complete the installation of this port you need to copy the file "baseq2/pak0.pak" from the original Quake II distribution to /usr/local/share/quake2/baseq2. ============================================================================== ===> egl-0.3.1_7 depends on package: quake2-data>0 - found ===> Returning to build of egl-0.3.1_7 ===> egl-0.3.1_7 depends on package: libGL>0 - found =========================================================================== =================================================== ===> Staging for egl-0.3.1_7 ===> Generating temporary packing list install -s -m 555 /wrkdirs/games/egl/egl-0.3.1_7/release/egl /wrkdirs/games/egl/egl-0.3.1_7/release/eglded /wrkdirs/games/egl/stage/usr/local/bin install -s -m 555 /wrkdirs/games/egl/egl-0.3.1_7/release/baseq2/*.so /wrkdirs/games/egl/stage/usr/local/lib/egl/baseq2 install -m 0644 /portdistfiles/egl.pkz /wrkdirs/games/egl/stage/usr/local/lib/egl/baseq2 ====> Compressing man pages (compress-man) =========================================================================== =================================================== ===> Building package for egl-0.3.1_7 file sizes/checksums [8]: . done packing files [8]: . done packing directories [0]: . done =========================================================================== => Cleaning up wrkdir ===> Cleaning for egl-0.3.1_7 build of games/egl ended at Sun Oct 9 00:27:58 PDT 2016 build time: 00:01:16