=> Building games/blackshadeselite build started at Sat Oct 8 22:59:34 PDT 2016 port directory: /usr/ports/games/blackshadeselite building for: DragonFly pkgbox64.dragonflybsd.org 4.7-DEVELOPMENT DragonFly v4.7.0.78.g7d868-DEVELOPMENT #7: Mon Aug 1 22:25:32 PDT 2016 root@pkgbox64.dragonflybsd.org:/usr/obj/usr/src/sys/X86_64_GENERIC x86_64 maintained by: amdmi3@FreeBSD.org ident warning: no id keywords in /build/boomdata/data/.m/Release46-default/ref/../01//usr/ports/games/blackshadeselite/Makefile Makefile ident: Poudriere version: 3.1-pre Host OSVERSION: 400700 Jail OSVERSION: 400600 ---Begin Environment--- STATUS=1 SAVED_TERM=screen MASTERMNT=/build/boomdata/data/.m/Release46-default/ref PATH=/usr/local/libexec/poudriere:/sbin:/bin:/usr/sbin:/usr/bin:/usr/pkg/bin:/usr/pkg/sbin:/usr/games:/usr/local/sbin:/usr/local/bin:/usr/pkg/xorg/bin:/usr/X11R6/bin:/root/bin:/sbin:/usr/sbin POUDRIERE_BUILD_TYPE=bulk PKGNAME=blackshadeselite-0.0.1_9 OLDPWD=/root/boom PWD=/build/boomdata/data/.m/Release46-default/ref/.p/pool MASTERNAME=Release46-default TERM=cons25 USER=root HOME=/root POUDRIERE_VERSION=3.1-pre LOCALBASE=/usr/local PACKAGE_BUILDING=yes ---End Environment--- ---Begin OPTIONS List--- ===> The following configuration options are available for blackshadeselite-0.0.1_9: DOCS=on: Build and/or install documentation ===> Use 'make config' to modify these settings ---End OPTIONS List--- --CONFIGURE_ARGS-- --End CONFIGURE_ARGS-- --CONFIGURE_ENV-- SDL_CONFIG=/usr/local/bin/sdl-config MAKE=gmake XDG_DATA_HOME=/wrkdirs/games/blackshadeselite XDG_CONFIG_HOME=/wrkdirs/games/blackshadeselite HOME=/wrkdirs/games/blackshadeselite TMPDIR="/tmp" SHELL=/bin/sh CONFIG_SHELL=/bin/sh CCVER=gcc50 --End CONFIGURE_ENV-- --MAKE_ENV-- SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/wrkdirs/games/blackshadeselite XDG_CONFIG_HOME=/wrkdirs/games/blackshadeselite HOME=/wrkdirs/games/blackshadeselite TMPDIR="/tmp" NO_PIE=yes MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES CCVER=gcc50 PREFIX=/usr/local LOCALBASE=/usr/local LIBDIR="/usr/lib" NOPROFILE=1 CC="cc" CFLAGS="-pipe -O2 -fno-strict-aliasing" CPP="cpp" CPPFLAGS="" LDFLAGS="" LIBS="" CXX="c++" CXXFLAGS=" -pipe -O2 -fno-strict-aliasing" MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 444" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" --End MAKE_ENV-- --PLIST_SUB-- OSREL=4.6 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local PORTDOCS="" PORTEXAMPLES="" LIB32DIR=lib PROFILE="@comment " DOCSDIR="share/doc/blackshadeselite" EXAMPLESDIR="share/examples/blackshadeselite" DATADIR="share/blackshadeselite" WWWDIR="www/blackshadeselite" ETCDIR="etc/blackshadeselite" --End PLIST_SUB-- --SUB_LIST-- PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/blackshadeselite DOCSDIR=/usr/local/share/doc/blackshadeselite EXAMPLESDIR=/usr/local/share/examples/blackshadeselite WWWDIR=/usr/local/www/blackshadeselite ETCDIR=/usr/local/etc/blackshadeselite --End SUB_LIST-- ---Begin make.conf--- NO_BACKUP=yes USE_PACKAGE_DEPENDS=yes PKG_CREATE_VERBOSE=yes BATCH=yes WRKDIRPREFIX=/wrkdirs PORT_DBDIR=/options PORTSDIR=/usr/ports PACKAGES=/packages DISTDIR=/distfiles MAKE_JOBS_NUMBER=5 ---End make.conf--- =================================================== ===> License GPLv2+ accepted by the user =========================================================================== =================================================== ===> blackshadeselite-0.0.1_9 depends on file: /usr/local/sbin/pkg - not found ===> Installing existing package /packages/All/pkg-1.8.7_3.txz Installing pkg-1.8.7_3... Extracting pkg-1.8.7_3: .......... done ===> blackshadeselite-0.0.1_9 depends on file: /usr/local/sbin/pkg - found ===> Returning to build of blackshadeselite-0.0.1_9 =========================================================================== =================================================== =========================================================================== =================================================== ===> License GPLv2+ accepted by the user ===> Fetching all distfiles required by blackshadeselite-0.0.1_9 for building =========================================================================== =================================================== ===> License GPLv2+ accepted by the user ===> Fetching all distfiles required by blackshadeselite-0.0.1_9 for building => SHA256 Checksum OK for blackshadeselite-0.0.1.tar.bz2. =========================================================================== =================================================== =========================================================================== =================================================== ===> License GPLv2+ accepted by the user ===> Fetching all distfiles required by blackshadeselite-0.0.1_9 for building ===> Extracting for blackshadeselite-0.0.1_9 => SHA256 Checksum OK for blackshadeselite-0.0.1.tar.bz2. =========================================================================== =================================================== =========================================================================== =================================================== ===> Patching for blackshadeselite-0.0.1_9 ===> Applying ports patches for blackshadeselite-0.0.1_9 =========================================================================== =================================================== ===> blackshadeselite-0.0.1_9 depends on file: /usr/local/bin/sdl-config - not found ===> Installing existing package /packages/All/sdl-1.2.15_7,2.txz Installing sdl-1.2.15_7,2... `-- Installing libXrender-0.9.9... | `-- Installing xproto-7.0.28... | `-- Extracting xproto-7.0.28: .......... done | `-- Installing renderproto-0.11.1... | `-- Extracting renderproto-0.11.1: .... done | `-- Installing libX11-1.6.3,1... | | `-- Installing kbproto-1.0.7... | | `-- Extracting kbproto-1.0.7: .......... done | | `-- Installing libXdmcp-1.1.2... | | `-- Extracting libXdmcp-1.1.2: ......... done | | `-- Installing libxcb-1.11.1... | | `-- Installing libxml2-2.9.4... | | `-- Extracting libxml2-2.9.4: .......... done | | `-- Installing libpthread-stubs-0.3_6... | | `-- Extracting libpthread-stubs-0.3_6: ..... done | | `-- Installing libXau-1.0.8_3... | | `-- Extracting libXau-1.0.8_3: .......... done | | `-- Extracting libxcb-1.11.1: .......... done | `-- Extracting libX11-1.6.3,1: .......... done `-- Extracting libXrender-0.9.9: .......... done `-- Installing libXrandr-1.5.0... | `-- Installing randrproto-1.5.0... | `-- Extracting randrproto-1.5.0: .... done | `-- Installing libXext-1.3.3_1,1... | | `-- Installing xextproto-7.3.0... | | `-- Extracting xextproto-7.3.0: .......... done | `-- Extracting libXext-1.3.3_1,1: .......... done `-- Extracting libXrandr-1.5.0: .......... done `-- Installing libGLU-9.0.0_2... | `-- Installing libGL-11.2.2... | | `-- Installing expat-2.2.0... | | `-- Extracting expat-2.2.0: .......... done | | `-- Installing dri2proto-2.8... | | `-- Extracting dri2proto-2.8: .... done | | `-- Installing libXdamage-1.1.4_3... | | `-- Installing libXfixes-5.0.1_3... | | | `-- Installing fixesproto-5.0... | | | `-- Extracting fixesproto-5.0: .... done | | `-- Extracting libXfixes-5.0.1_3: .......... done | | `-- Installing damageproto-1.2.1... | | `-- Extracting damageproto-1.2.1: .... done | | `-- Extracting libXdamage-1.1.4_3: ...... done | | `-- Installing libdevq-0.0.2_1... | | `-- Extracting libdevq-0.0.2_1: ....... done | | `-- Installing libXxf86vm-1.1.4_1... | | `-- Installing xf86vidmodeproto-2.3.1... | | `-- Extracting xf86vidmodeproto-2.3.1: .... done | | `-- Extracting libXxf86vm-1.1.4_1: .......... done | | `-- Installing libdrm-2.4.66,1... | | `-- Installing libpciaccess-0.13.4... | | | `-- Installing pciids-20160621... | | | `-- Extracting pciids-20160621: ..... done | | `-- Extracting libpciaccess-0.13.4: ...... done | | `-- Extracting libdrm-2.4.66,1: .......... done | | `-- Installing libelf-0.8.13_1... | | `-- Installing gettext-runtime-0.19.8.1... | | | `-- Installing indexinfo-0.2.5... | | | `-- Extracting indexinfo-0.2.5: .... done | | `-- Extracting gettext-runtime-0.19.8.1: .......... done | | `-- Extracting libelf-0.8.13_1: .......... done | | `-- Installing libxshmfence-1.2... | | `-- Extracting libxshmfence-1.2: ......... done | | `-- Installing libglapi-11.2.2... | | `-- Installing libXvMC-1.0.9... | | | `-- Installing libXv-1.0.10_3,1... | | | `-- Installing videoproto-2.3.2... | | | `-- Extracting videoproto-2.3.2: ...... done | | | `-- Extracting libXv-1.0.10_3,1: .......... done | | `-- Extracting libXvMC-1.0.9: .......... done | | `-- Extracting libglapi-11.2.2: ... done | `-- Extracting libGL-11.2.2: .......... done `-- Extracting libGLU-9.0.0_2: ...... done `-- Installing aalib-1.4.r5_11... | `-- Installing ncurses-6.0_5... | `-- Extracting ncurses-6.0_5: .......... done `-- Extracting aalib-1.4.r5_11: .......... done Extracting sdl-1.2.15_7,2: .......... done Message from ncurses-6.0_5: ===> NOTICE: The ncurses port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port Message from aalib-1.4.r5_11: ===> NOTICE: The aalib port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port Message from sdl-1.2.15_7,2: ------------------------------------------------------------------------------ Your SDL library has been built with libvgl support, which means that you can run almost any SDL application straight on your console (VESA 2.0 compatible videocard is required). To do this you have to load the vesa kernel module or enable it in your kernel, and set environment variable "SDL_VIDEODRIVER=vgl". ------------------------------------------------------------------------------ ===> blackshadeselite-0.0.1_9 depends on file: /usr/local/bin/sdl-config - found ===> Returning to build of blackshadeselite-0.0.1_9 ===> blackshadeselite-0.0.1_9 depends on executable: gmake - not found ===> Installing existing package /packages/All/gmake-4.2.1_1.txz Installing gmake-4.2.1_1... Extracting gmake-4.2.1_1: .......... done ===> blackshadeselite-0.0.1_9 depends on executable: gmake - found ===> Returning to build of blackshadeselite-0.0.1_9 ===> blackshadeselite-0.0.1_9 depends on file: /usr/local/libdata/pkgconfig/glproto.pc - not found ===> Installing existing package /packages/All/glproto-1.4.17.txz Installing glproto-1.4.17... Extracting glproto-1.4.17: ...... done ===> blackshadeselite-0.0.1_9 depends on file: /usr/local/libdata/pkgconfig/glproto.pc - found ===> Returning to build of blackshadeselite-0.0.1_9 ===> blackshadeselite-0.0.1_9 depends on file: /usr/local/libdata/pkgconfig/dri2proto.pc - found =========================================================================== =================================================== ===> blackshadeselite-0.0.1_9 depends on shared library: libvorbis.so - not found ===> Installing existing package /packages/All/libvorbis-1.3.5,3.txz Installing libvorbis-1.3.5,3... `-- Installing libogg-1.3.2_1,4... `-- Extracting libogg-1.3.2_1,4: .......... done Extracting libvorbis-1.3.5,3: .......... done ===> blackshadeselite-0.0.1_9 depends on shared library: libvorbis.so - found (/usr/local/lib/libvorbis.so) ===> Returning to build of blackshadeselite-0.0.1_9 ===> blackshadeselite-0.0.1_9 depends on shared library: libSDL.so - found (/usr/local/lib/libSDL.so) ===> blackshadeselite-0.0.1_9 depends on shared library: libopenal.so.1 - not found ===> Installing existing package /packages/All/openal-soft-1.16.0_4.txz Installing openal-soft-1.16.0_4... Extracting openal-soft-1.16.0_4: .......... done ===> blackshadeselite-0.0.1_9 depends on shared library: libopenal.so.1 - found (/usr/local/lib/libopenal.so.1) ===> Returning to build of blackshadeselite-0.0.1_9 ===> blackshadeselite-0.0.1_9 depends on shared library: libalut.so.0 - not found ===> Installing existing package /packages/All/freealut-1.1.0_4.txz Installing freealut-1.1.0_4... Extracting freealut-1.1.0_4: ....... done ===> blackshadeselite-0.0.1_9 depends on shared library: libalut.so.0 - found (/usr/local/lib/libalut.so.0) ===> Returning to build of blackshadeselite-0.0.1_9 ===> blackshadeselite-0.0.1_9 depends on shared library: libGLU.so - found (/usr/local/lib/libGLU.so) =========================================================================== =================================================== ===> Configuring for blackshadeselite-0.0.1_9 =========================================================================== =================================================== ===> Building for blackshadeselite-0.0.1_9 gmake[1]: Entering directory '/wrkdirs/games/blackshadeselite/blackshadeselite' gmake bindir gmake[2]: Entering directory '/wrkdirs/games/blackshadeselite/blackshadeselite' mkdir -p ./objs mkdir -p ./objs/Net gmake[2]: Leaving directory '/wrkdirs/games/blackshadeselite/blackshadeselite' c++ -c -o objs/Button.o Source/Button.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Camera.o Source/Camera.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Config.o Source/Config.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Decals.o Source/Decals.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Fog.o Source/Fog.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Font.o Source/Font.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Frustum.o Source/Frustum.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Game.o Source/Game.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/GameDraw.o Source/GameDraw.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h Source/GameDraw.cpp: In member function 'void Game::LoadingScreen(float)': Source/GameDraw.cpp:197:61: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] "LOADING...", 1, 1, screenwidth, screenheight); ^ Source/GameDraw.cpp: In member function 'void Game::DrawGame()': Source/GameDraw.cpp:472:28: warning: narrowing conversion of '(((double)fog.Fog::fogcolor.Color::r) * 1.6000000000000001e+0)' from 'double' to 'GLfloat {aka float}' inside { } is ill-formed in C++11 [-Wnarrowing] { fog.fogcolor.r * 1.6, fog.fogcolor.g * 1.6, fog.fogcolor.r * 1.6, ^ Source/GameDraw.cpp:472:50: warning: narrowing conversion of '(((double)fog.Fog::fogcolor.Color::g) * 1.6000000000000001e+0)' from 'double' to 'GLfloat {aka float}' inside { } is ill-formed in C++11 [-Wnarrowing] { fog.fogcolor.r * 1.6, fog.fogcolor.g * 1.6, fog.fogcolor.r * 1.6, ^ Source/GameDraw.cpp:472:72: warning: narrowing conversion of '(((double)fog.Fog::fogcolor.Color::r) * 1.6000000000000001e+0)' from 'double' to 'GLfloat {aka float}' inside { } is ill-formed in C++11 [-Wnarrowing] { fog.fogcolor.r * 1.6, fog.fogcolor.g * 1.6, fog.fogcolor.r * 1.6, ^ Source/GameDraw.cpp:480:28: warning: narrowing conversion of '(((double)fog.Fog::fogcolor.Color::r) * 8.0000000000000004e-1)' from 'double' to 'GLfloat {aka float}' inside { } is ill-formed in C++11 [-Wnarrowing] { fog.fogcolor.r * .8, fog.fogcolor.g * .8, fog.fogcolor.b * .8, ^ Source/GameDraw.cpp:480:49: warning: narrowing conversion of '(((double)fog.Fog::fogcolor.Color::g) * 8.0000000000000004e-1)' from 'double' to 'GLfloat {aka float}' inside { } is ill-formed in C++11 [-Wnarrowing] { fog.fogcolor.r * .8, fog.fogcolor.g * .8, fog.fogcolor.b * .8, ^ Source/GameDraw.cpp:480:70: warning: narrowing conversion of '(((double)fog.Fog::fogcolor.Color::b) * 8.0000000000000004e-1)' from 'double' to 'GLfloat {aka float}' inside { } is ill-formed in C++11 [-Wnarrowing] { fog.fogcolor.r * .8, fog.fogcolor.g * .8, fog.fogcolor.b * .8, ^ Source/GameDraw.cpp:483:28: warning: narrowing conversion of '(((double)fog.Fog::fogcolor.Color::r) * 8.0000000000000004e-1)' from 'double' to 'GLfloat {aka float}' inside { } is ill-formed in C++11 [-Wnarrowing] { fog.fogcolor.r * .8, fog.fogcolor.g * .8, fog.fogcolor.r * .8, ^ Source/GameDraw.cpp:483:49: warning: narrowing conversion of '(((double)fog.Fog::fogcolor.Color::g) * 8.0000000000000004e-1)' from 'double' to 'GLfloat {aka float}' inside { } is ill-formed in C++11 [-Wnarrowing] { fog.fogcolor.r * .8, fog.fogcolor.g * .8, fog.fogcolor.r * .8, ^ Source/GameDraw.cpp:483:70: warning: narrowing conversion of '(((double)fog.Fog::fogcolor.Color::r) * 8.0000000000000004e-1)' from 'double' to 'GLfloat {aka float}' inside { } is ill-formed in C++11 [-Wnarrowing] { fog.fogcolor.r * .8, fog.fogcolor.g * .8, fog.fogcolor.r * .8, ^ Source/GameDraw.cpp:505:35: warning: narrowing conversion of '(((double)(sinefluct / 5.0e+0f)) + 1.0000000000000001e-1)' from 'double' to 'GLfloat {aka float}' inside { } is ill-formed in C++11 [-Wnarrowing] GLfloat LightDiffuse[] = { .1 + sinefluct / 5, 0, 0, 1.0f }; ^ c++ -c -o objs/GameInitDispose.o Source/GameInitDispose.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h Source/GameInitDispose.cpp: In member function 'void Game::InitGame()': Source/GameInitDispose.cpp:379:49: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] text.LoadFontTexture(":Data:Textures:Font.tga"); ^ Source/GameInitDispose.cpp:1894:52: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] &personspritetextureptr); ^ Source/GameInitDispose.cpp:1897:56: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] &deadpersonspritetextureptr); ^ Source/GameInitDispose.cpp:1899:73: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] LoadPersonSpriteTexture(":Data:Textures:Scope.tga", &scopetextureptr); ^ Source/GameInitDispose.cpp:1900:73: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] LoadPersonSpriteTexture(":Data:Textures:Flare.tga", &flaretextureptr); ^ Source/GameInitDispose.cpp:1903:56: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] sprites.LoadSmokeTexture(":Data:Textures:Smoke.tga"); ^ Source/GameInitDispose.cpp:1904:59: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] sprites.LoadFlareTexture(":Data:Textures:HitFlash.tga"); ^ Source/GameInitDispose.cpp:1906:68: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] sprites.LoadMuzzleFlareTexture(":Data:Textures:MuzzleFlash.tga"); ^ Source/GameInitDispose.cpp:1907:56: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] sprites.LoadBloodTexture(":Data:Textures:Blood.tga"); ^ Source/GameInitDispose.cpp:1908:54: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] sprites.LoadRainTexture(":Data:Textures:rain.tga"); ^ Source/GameInitDispose.cpp:1909:54: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] sprites.LoadSnowTexture(":Data:Textures:snow.tga"); ^ Source/GameInitDispose.cpp:1911:65: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadBulletHoleTexture(":Data:Textures:BulletHole.tga"); ^ Source/GameInitDispose.cpp:1913:57: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadCraterTexture(":Data:Textures:Crater.tga"); ^ Source/GameInitDispose.cpp:1915:65: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood1.tga", 0); ^ Source/GameInitDispose.cpp:1916:65: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood2.tga", 1); ^ Source/GameInitDispose.cpp:1917:65: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood3.tga", 2); ^ Source/GameInitDispose.cpp:1918:65: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood4.tga", 3); ^ Source/GameInitDispose.cpp:1919:65: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood5.tga", 4); ^ Source/GameInitDispose.cpp:1920:65: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood6.tga", 5); ^ Source/GameInitDispose.cpp:1921:65: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood7.tga", 6); ^ Source/GameInitDispose.cpp:1922:65: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood8.tga", 7); ^ Source/GameInitDispose.cpp:1923:65: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood9.tga", 8); ^ Source/GameInitDispose.cpp:1924:66: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood10.tga", 9); ^ Source/GameInitDispose.cpp:1925:67: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood11.tga", 10); ^ Source/GameInitDispose.cpp: In member function 'void Game::InitGUI()': Source/GameInitDispose.cpp:1981:49: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] font.LoadFontTexture(":Data:Textures:Font.tga"); ^ c++ -c -o objs/GameLoop.o Source/GameLoop.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/GameTick.o Source/GameTick.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h Source/GameTick.cpp: In member function 'void Game::Fire()': Source/GameTick.cpp:1358:63: warning: suggest parentheses around comparison in operand of '&' [-Wparentheses] && person[whichhit].currentanimation != ^ Source/GameTick.cpp:1755:30: warning: logical not is only applied to the left hand side of comparison [-Wlogical-not-parentheses] if(!dot_ta <= 0 && !dot_tb <= 0) { ^ Source/GameTick.cpp:1755:46: warning: logical not is only applied to the left hand side of comparison [-Wlogical-not-parentheses] if(!dot_ta <= 0 && !dot_tb <= 0) { ^ Source/GameTick.cpp:1769:40: warning: comparison of constant '2' with boolean expression is always false [-Wbool-compare] && (thirdperson == 2 || j != 0)) { ^ c++ -c -o objs/Globals.o Source/Globals.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Image.o Source/Image.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Label.o Source/Label.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/MacInput.o Source/MacInput.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Main.o Source/Main.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Maths.o Source/Maths.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Models.o Source/Models.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h Source/Models.cpp: In member function 'bool Model::load(Str255)': Source/Models.cpp:103:8: warning: variable 'err' set but not used [-Wunused-but-set-variable] long err; ^ c++ -c -o objs/Person.o Source/Person.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Quaternions.o Source/Quaternions.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/SDL_funcs.o Source/SDL_funcs.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Serialize.o Source/Serialize.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Skeleton.o Source/Skeleton.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h Source/Skeleton.cpp: In member function 'void Skeleton::AddMuscle(int, int, float, float, int)': Source/Skeleton.cpp:497:17: warning: suggest parentheses around comparison in operand of '&' [-Wparentheses] && attach1 >= 0 & attach2 < num_joints && attach2 >= 0 ^ c++ -c -o objs/Sprites.o Source/Sprites.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Support.o Source/Support.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h In file included from Source/Support.cpp:295:0: /usr/local/include/vorbis/vorbisfile.h:75:21: warning: 'OV_CALLBACKS_DEFAULT' defined but not used [-Wunused-variable] static ov_callbacks OV_CALLBACKS_DEFAULT = { ^ /usr/local/include/vorbis/vorbisfile.h:82:21: warning: 'OV_CALLBACKS_NOCLOSE' defined but not used [-Wunused-variable] static ov_callbacks OV_CALLBACKS_NOCLOSE = { ^ /usr/local/include/vorbis/vorbisfile.h:89:21: warning: 'OV_CALLBACKS_STREAMONLY' defined but not used [-Wunused-variable] static ov_callbacks OV_CALLBACKS_STREAMONLY = { ^ /usr/local/include/vorbis/vorbisfile.h:96:21: warning: 'OV_CALLBACKS_STREAMONLY_NOCLOSE' defined but not used [-Wunused-variable] static ov_callbacks OV_CALLBACKS_STREAMONLY_NOCLOSE = { ^ c++ -c -o objs/TGALoader.o Source/TGALoader.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Text.o Source/Text.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Weapon.o Source/Weapon.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Window.o Source/Window.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Net/Client.o Source/Net/Client.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Net/NetCommon.o Source/Net/NetCommon.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h Source/Net/NetCommon.cpp: In constructor 'NetCommon::NetCommon()': Source/Net/NetCommon.cpp:14:20: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] nerror("socket"); ^ Source/Net/NetCommon.cpp: In member function 'int NetCommon::send(char*)': Source/Net/NetCommon.cpp:28:22: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] nerror("sendto()"); ^ c++ -c -o objs/Net/Server.o Source/Net/Server.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h Source/Net/Server.cpp: In constructor 'Server::Server()': Source/Net/Server.cpp:10:18: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] nerror("bind"); ^ c++ -o ./objs/blackshades ./objs/Button.o ./objs/Camera.o ./objs/Config.o ./objs/Decals.o ./objs/Fog.o ./objs/Font.o ./objs/Frustum.o ./objs/Game.o ./objs/GameDraw.o ./objs/GameInitDispose.o ./objs/GameLoop.o ./objs/GameTick.o ./objs/Globals.o ./objs/Image.o ./objs/Label.o ./objs/MacInput.o ./objs/Main.o ./objs/Maths.o ./objs/Models.o ./objs/Person.o ./objs/Quaternions.o ./objs/SDL_funcs.o ./objs/Serialize.o ./objs/Skeleton.o ./objs/Sprites.o ./objs/Support.o ./objs/TGALoader.o ./objs/Text.o ./objs/Weapon.o ./objs/Window.o ./objs/Net/Client.o ./objs/Net/NetCommon.o ./objs/Net/Server.o `/usr/local/bin/sdl-config --libs` -lGL -lGLU -lopenal -lalut -lvorbisfile -lvorbis gmake[1]: Leaving directory '/wrkdirs/games/blackshadeselite/blackshadeselite' =========================================================================== =================================================== =========================================================================== =================================================== ===> Staging for blackshadeselite-0.0.1_9 ===> Generating temporary packing list install -s -m 555 /wrkdirs/games/blackshadeselite/blackshadeselite/objs/blackshades /wrkdirs/games/blackshadeselite/stage/usr/local/bin/ cd /wrkdirs/games/blackshadeselite/blackshadeselite && /bin/sh -c '(/usr/bin/find -d $0 $2 | /usr/bin/cpio -dumpl $1 >/dev/null 2>&1) && /usr/bin/find -d $0 $2 -type d -exec chmod 755 $1/{} \; && /usr/bin/find -d $0 $2 -type f -exec chmod 444 $1/{} \;' -- Data /wrkdirs/games/blackshadeselite/stage/usr/local/share/blackshadeselite/ /bin/mkdir -p /wrkdirs/games/blackshadeselite/stage/usr/local/share/doc/blackshadeselite install -m 0644 /wrkdirs/games/blackshadeselite/blackshadeselite/Readme /wrkdirs/games/blackshadeselite/stage/usr/local/share/doc/blackshadeselite install -m 0644 /wrkdirs/games/blackshadeselite/blackshadeselite/Readme.elite /wrkdirs/games/blackshadeselite/stage/usr/local/share/doc/blackshadeselite ====> Compressing man pages (compress-man) =========================================================================== =================================================== ===> Building package for blackshadeselite-0.0.1_9 file sizes/checksums [169]: .. done packing files [169]: .. done packing directories [0]: . done =========================================================================== => Cleaning up wrkdir ===> Cleaning for blackshadeselite-0.0.1_9 build of games/blackshadeselite ended at Sat Oct 8 23:00:28 PDT 2016 build time: 00:00:54